[Actor Variant] Ghost pilot = "0x023421f8, 0x64918F80" Scorpion pilot = "0x02341638, 0x1C198E80" Warthog gunner = "0x02340898, 0xD83D8B80" [Animation Trigger] Cyborg = "0x0233ca38, 0x4CBD7280" Plant_broadleaf_short = "0x0233bd78, 0x806B7080" Ghost = "0x023420f8, 0xA8308F80" Scorpion = "0x02341498, 0xA85B8D80" Warthog = "0x02340618, 0x244E8A80" Fp = "0x0233d918, 0x74528180" Fp = "0x02347dd8, 0x5C1CA880" Fp = "0x023480b8, 0xD8C5A880" Fp = "0x02346ed8, 0x8042A480" Fp = "0x023475b8, 0xE4FFA580" Fp = "0x0233f418, 0xA4A78580" Pistol = "0x0233f2d8, 0xD0808580" Fp = "0x02345978, 0xA0FA9C80" Fp = "0x02343758, 0x38E29380" Fp = "0x023441d8, 0xE4939680" Fp = "0x02342c18, 0x30259180" Shotgun = "0x02342ad8, 0xD0EB9080" Fp = "0x02344b38, 0xF0639980" Sniper rifle = "0x02344a78, 0x30339980" [Antenna] Scorpion medium antenna = "0x023415f8, 0x9C0A8E80" Scorpion short antenna = "0x023415d8, 0xCC078E80" Warthog antenna = "0x02340818, 0x942D8B80" [Biped] Cyborg = "0x02348798, 0x5875A980" Cyborg_mp = "0x0233c8f8, 0x7C917280" [Bitmap] Cubemap mirror surface = "0x0233ca18, 0x70BC7280" Cyborg = "0x0233c958, 0x24B57280" Cyborg multipurpose = "0x0233c9b8, 0x00B97280" Cyborg reflection armor = "0x0233bd38, 0xEC687080" Detail corroded metal light = "0x0233c9d8, 0xDCB97280" Spotlight cyborg = "0x0233d138, 0x348A8080" Cyborg hands = "0x02348918, 0x3CA8A980" Cyborg hands multipurpose = "0x02348938, 0x18A9A980" Cubemap dark gray = "0x02340438, 0x403C8A80" Plasma shield noise = "0x0233d0f8, 0xF8878080" Reflection grunt diffuse = "0x02343598, 0xCC949380" Shield mask = "0x02343ab8, 0x38D59580" Shield noise = "0x02343a78, 0x80D39580" Shield offset = "0x02343a98, 0x5CD49580" Blood splat = "0x0233cd98, 0xE85A8080" Blood splat elite = "0x0233e7b8, 0xCC4F8480" Blood splat engineer = "0x02342618, 0x2C3C9080" Blood splat grunt = "0x0233e598, 0x241E8480" Blood splat hunter = "0x0233e6f8, 0xCC3A8480" Blood splat hunter glow = "0x0233e6b8, 0xA4378480" Dirt pistol = "0x0233dcf8, 0x10708380" Ice = "0x0233ee38, 0x10058580" Impact flame thrower char = "0x02347158, 0xA487A580" Impact flame thrower glow = "0x02347138, 0xA886A580" Metal = "0x0233e2b8, 0x44D48380" Plasma burn = "0x02341b58, 0x088C8E80" Plasma burn inner glow = "0x02341ab8, 0xF0818E80" Plasma burn large = "0x023455f8, 0x948E9C80" Plasma burn outer glow = "0x02341a98, 0xF4808E80" Plasma green inner glow = "0x02345b78, 0x08C89E80" Snow = "0x0233e0b8, 0x10B38380" Stone = "0x0233de98, 0x08888380" Unbreakable glass = "0x0233e438, 0x94F88380" Snow treadmarks = "0x02340ff8, 0x30CF8C80" Bubbles = "0x0233ddb8, 0x54778380" Dirt impact = "0x0233dd38, 0x50728380" Sand impact burst = "0x0233de38, 0xB87D8380" Smoke cloud = "0x023417d8, 0x5C578E80" Smoke tank cannon = "0x0233cf78, 0x906F8080" Smoke warthog gun = "0x0233cdd8, 0x685E8080" Cloud c fire = "0x02345538, 0xC07A9C80" Flash c generic muzzle = "0x0233eb38, 0x60C38480" Plasma electric bolts = "0x023454d8, 0x906E9C80" Shield c generic = "0x0233e518, 0xFC088480" Shield jackal bolt = "0x0233e9b8, 0xF08B8480" Shield jackal depletion = "0x0233d078, 0x90828080" Shield jackal spark = "0x0233d0b8, 0x50858080" Smoke c generic = "0x023423d8, 0xC4C78F80" Smoke white c generic = "0x023436b8, 0x84CD9380" Sparks c energy = "0x023424f8, 0x1CEA8F80" Tracers c generic = "0x023419b8, 0x74798E80" Burning flame = "0x02347198, 0x048AA580" Fire cloud = "0x023417b8, 0x104E8E80" Flash h ar fp = "0x0233ef58, 0x402F8580" Flash h generic muzzle = "0x0233e918, 0xC46E8480" Flash h pistol = "0x0233faf8, 0x48FC8880" Flash h pistol detonate = "0x0233f738, 0x70FB8780" Flash h shield impact = "0x0233df78, 0x08968380" Shell flash = "0x02341cd8, 0x0CB18E80" Shield charge flares = "0x023488b8, 0x308CA980" Shield charge rings = "0x02348878, 0xD089A980" Sparks = "0x0233df38, 0x98928380" Sparks impact = "0x0233def8, 0xD88F8380" Flares pr overcharge = "0x02346598, 0xD0E6A080" Flares weapon lens = "0x0233e258, 0xFCCB8380" Flares_generic = "0x0233b858, 0xD4646F80" Flares_generic2 = "0x0233c618, 0x0C5B7280" Soft flares = "0x02343638, 0x78C39380" Blood burst = "0x0233ecd8, 0x50F68480" Blood elite impact burst = "0x0233e7f8, 0x4C538480" Blood engineer = "0x0233cf18, 0x906B8080" Blood generic burst = "0x0233e5d8, 0xA4218480" Blood h impact = "0x0233ce58, 0xE4628080" Casings h ar = "0x0233f018, 0x583C8580" Debris shirt = "0x02340c98, 0x94558C80" Dirt burst = "0x02340978, 0xA8668B80" Flood debris = "0x0233ea78, 0xDC998480" Glass breakable large = "0x0233ee98, 0x040C8580" Glass breakable mask large = "0x0233eed8, 0x600E8580" Grass impact = "0x0233edd8, 0x04FF8480" Gravel = "0x0233dfd8, 0x94998380" Impact bits hunter = "0x0233e738, 0xEC3D8480" Metal chips = "0x0233e478, 0x14FC8380" Needler spike debris = "0x023479b8, 0x7C94A780" Rubber impact = "0x0233e398, 0x3CEC8380" Snow bunch = "0x0233e0f8, 0x50B58380" Snow burst = "0x0233e138, 0xB0B78380" Snow impact = "0x0233e178, 0x10BB8380" Stone bunch = "0x023419f8, 0x147C8E80" Water burst = "0x0233ed78, 0x18FB8480" Water ripple = "0x0233ec98, 0x50F38480" Wood chips = "0x0233e218, 0xDCC88380" Zmap_noisy_large = "0x0233df98, 0x54978380" Zmap_noisy_medium = "0x0233ed38, 0xD8F88480" Zmap_noisy_small = "0x0233ce18, 0xA4608080" Cliff rock bump = "0x02349338, 0x9CD3AA80" Detail grass = "0x023494f8, 0xACEBAA80" Energy plasma = "0x0233c1f8, 0x00217280" Cube map forerunner interiors = "0x0233c358, 0x14337280" Cubemap beach = "0x02349398, 0x98D8AA80" Detail brushed metal = "0x0233c318, 0x5C317280" Detail cliff rock = "0x0233c158, 0x6CBA7180" Detail cliff rock smooth = "0x0233b9b8, 0x388B6F80" Detail ground = "0x02349518, 0x88ECAA80" Detail metal sratches = "0x0233c3b8, 0x10387280" Detail rock sandstone = "0x02349578, 0x84F1AA80" Detail sand = "0x023494d8, 0xD0EAAA80" Detail tech panels = "0x0233c438, 0xE83D7280" Glass = "0x02347538, 0x44F8A580" Lights small strips = "0x0233c5b8, 0x60577280" Metal flat generic = "0x0233c398, 0x34377280" Metal flat generic bump = "0x0233c3d8, 0xEC387280" Metal panels ext unearthed = "0x023495f8, 0xC4F9AA80" Metal panels generic bump = "0x02349618, 0xA0FAAA80" Metal panels generic ext = "0x023493d8, 0xB8DCAA80" Metal panels generic ext clean = "0x02349378, 0xBCD7AA80" Metal plate floor ext = "0x02349478, 0xD4E5AA80" Metal strips decorative wide = "0x0233c418, 0x0C3D7280" Metal strips decorative wide bump = "0x0233c458, 0xC43E7280" Metal strips narrow = "0x0233c7b8, 0x30787280" Metal strips narrow bump = "0x0233c7d8, 0x0C797280" Decal fore symb blue = "0x02346198, 0x5802A080" Decal fore symb blue b = "0x023461d8, 0x4004A080" Decal fore symb red = "0x02346258, 0x1008A080" Decal fore symb red b = "0x02346218, 0x2806A080" Holo readout = "0x02348218, 0x4831A980" Light fixtures = "0x0233c558, 0x08547280" Light fixtures multi = "0x0233c578, 0x14557280" Doorblinker = "0x0233c738, 0x64727280" Doorblinker2 = "0x0233c778, 0x10747280" C10_inv = "0x02349698, 0xF8FDAA80" Beavercreek boulder = "0x02349558, 0xA8F0AA80" Blood cliff rock = "0x02349318, 0xC0D2AA80" Blood ground = "0x023494b8, 0xF4E9AA80" Cap_metal = "0x02349418, 0xD8E0AA80" Cap_moss01b = "0x02349658, 0x4CFCAA80" Cap_ramp01 = "0x02349458, 0xF8E4AA80" Cap_ramp02 = "0x023495b8, 0xA4F5AA80" Mp lights small strips red = "0x023496d8, 0xA4FFAA80" Bloodgulch = "0x023492d8, 0x80C8AA80" Black light = "0x02349758, 0xF002AB80" Powerups = "0x02343af8, 0xF4D79580" Powerups multi = "0x02343b38, 0x88DA9580" Ar ammo = "0x0233db38, 0x44368380" Ar ammo multipurpose = "0x0233db58, 0x20378380" Flamethrower ammo = "0x02347018, 0x5859A580" Flamethrower ammo multipurpose = "0x02347038, 0x345AA580" Healthpack = "0x02343cd8, 0xB8039680" Healthpack_multi = "0x02343cf8, 0x94049680" Needler ammo = "0x023476f8, 0xDC42A780" Needler ammo glow = "0x02347758, 0xA049A780" Needler ammo glow offset = "0x02347738, 0xC448A780" P ammo = "0x0233f618, 0x9CCA8780" P ammo multipurpose = "0x0233f638, 0x78CB8780" Rocket launcher ammo = "0x02344358, 0x1C6F9880" Rocket launcher ammo multipurpose = "0x02344398, 0xB0719880" Sg ammo = "0x02342dd8, 0xF0149280" Sg ammo multipurpose = "0x02342df8, 0xCC159280" Sr ammo = "0x02344db8, 0x040F9B80" Sr ammo multipurpose = "0x02344dd8, 0xE00F9B80" Active camouflage distortion = "0x02346718, 0x3800A180" Atmospheric fog density = "0x023466b8, 0xA4FDA080" Default 2d = "0x02346758, 0xF001A180" Default 3d = "0x02346778, 0x1C04A180" Default cube map = "0x02346798, 0x4806A180" Distance attenuation = "0x02346678, 0x7CFBA080" Glow = "0x02346738, 0x1401A180" Linear corner fade = "0x023466f8, 0x5CFFA080" Planar fog density = "0x023466d8, 0x80FEA080" Reference bump = "0x023467f8, 0x2C0AA180" Vector normalization = "0x02346698, 0x58FCA080" Video mask = "0x02346818, 0x080BA180" Video noise = "0x023467d8, 0x5009A180" Flag_base = "0x0233c8b8, 0x9C897280" Hilltop = "0x023481f8, 0x6C30A980" Plant fern = "0x0233be18, 0xB0867080" Plant_broadleaf_leaf = "0x0233bcb8, 0xA0647080" Plant_broadleaf_leaf_multi = "0x0233bcd8, 0x7C657080" Plant_broadleaf_trunk = "0x0233bc58, 0x30617080" A50_rock_large = "0x0233c138, 0x90B97180" Boulder = "0x0233b8d8, 0xEC6E6F80" Boulder_crouch = "0x0233b978, 0x80896F80" Boulder_crouch_multipurpose = "0x0233b998, 0x5C8A6F80" Boulder_doublewide = "0x0233ba58, 0x1CB16F80" Boulder_doublewide_multipurpose = "0x0233ba78, 0xF8B16F80" Boulder_large_grey = "0x0233bb18, 0x78D36F80" Base volumetric dust = "0x0233c498, 0xA0427280" Teleporter_base = "0x0233c2f8, 0x80307280" Teleporter_base bump = "0x0233c338, 0x38327280" Teleporter_dust = "0x0233c4b8, 0x7C437280" Teleporter_shield = "0x0233c238, 0xB8227280" Teleporter_shield_energy mask = "0x0233c218, 0xDC217280" Tree_desert_dead_trunk = "0x0233bfb8, 0x4CB17080" Whitebark_leaves = "0x0233c098, 0x741C7180" Whitebark_trunk = "0x0233c058, 0xE0197180" Detail_tree_leafy = "0x0233bc78, 0x0C627080" Tree_leafy_leaves = "0x0233bbb8, 0xE4557080" Tree_leafy_leaves_multi = "0x0233bbd8, 0xC0567080" Tree_leafy_stump = "0x0233be98, 0xB88E7080" Cloud mask = "0x0233b7f8, 0x2C5B6F80" Clouds puffy light = "0x0233b818, 0x085C6F80" Detail star twinkle = "0x0233b778, 0x74566F80" Sky clear blue = "0x0233b7b8, 0x2C586F80" Stars = "0x0233b798, 0x50576F80" Basis clear afternoon = "0x0233b6f8, 0xEC506F80" Threshold clear afternoon = "0x0233b6b8, 0x404F6F80" Ring clear afternoon = "0x0233b738, 0x98526F80" Hud_ammo_alphas = "0x0233da58, 0xD81A8380" Hud_ammo_meters = "0x0233da78, 0xC41E8380" Hud_ammo_outlines = "0x0233da18, 0x10168380" Hud_ammo_type_icons = "0x0233da38, 0x3C188380" Hud_counter_numbers = "0x02346ad8, 0xDCB3A380" Hud_damage_arrows = "0x02346a18, 0xE0ABA380" Hud_msg_icons = "0x02346978, 0xA48EA380" Hud_reticle_warnings = "0x0233d9f8, 0xD4108380" Hud_reticles = "0x0233da98, 0xC0228380" Hud_unit_backgrounds = "0x0233d1d8, 0xB4998080" Hud_unit_meters = "0x0233d1f8, 0xD09F8080" Hud_waypoints = "0x023469d8, 0xACA4A380" Hud_weapon_backgrounds = "0x0233d218, 0x6CA38080" Hud_health_base = "0x02348978, 0xACABA980" Hud_msg_icons_sm = "0x02346b38, 0x50B8A380" Hud_multiplayer = "0x02346a78, 0xF4AEA380" Hud_sensor_blip = "0x02346af8, 0x98B6A380" Hud_sensor_blip_custom = "0x02346b18, 0x74B7A380" Hud_sweeper = "0x02346a38, 0x3CADA380" Hud_sweeper_mask = "0x02346a58, 0x18AEA380" Pistol_scope_mask = "0x0233f4f8, 0x38BA8780" Pistol_scope_mask split = "0x0233f518, 0x14BB8780" Caption = "0x02344cd8, 0x18019B80" Hud_reticles_scope = "0x0233f4d8, 0xBCB88780" Sniper_scope_crosshairs2 = "0x02344c98, 0xE0FB9A80" Sniper_scope_crosshairs_sm = "0x02344cb8, 0x7CFE9A80" Sniper_scope_mask2 = "0x02344cf8, 0x14029B80" Sniper_scope_mask_sm = "0x02344d18, 0xF0029B80" A_butn_sm = "0x02348f98, 0x0855AA80" Alert_bkd = "0x023490b8, 0xA474AA80" B_butn_sm = "0x02348f18, 0xF049AA80" Black = "0x02349038, 0x7469AA80" Menu_bkds = "0x02348e58, 0x7839AA80" Pausebox2_center = "0x02348db8, 0xCC2AAA80" Pausebox2_left = "0x02348d78, 0x0426AA80" Pausebox2_right = "0x02348df8, 0x942FAA80" Postgame_carnage_report = "0x023467b8, 0x7408A180" Semi_transparent_grey = "0x02348d18, 0x601CAA80" White = "0x02348cb8, 0x5C15AA80" Xdemos_wait = "0x02349278, 0x98C2AA80" Cubemap banshee = "0x02341fb8, 0xC4238F80" Detail banshee = "0x02341f98, 0xE8228F80" Ghost = "0x02341f58, 0x30218F80" Ghost multi = "0x02341f78, 0x0C228F80" Ghost_destroyed = "0x02342038, 0xC8298F80" Ghost_destroyed_multi = "0x02342058, 0xA42A8F80" Headlight_lens_flare = "0x023406b8, 0x5C168B80" Headlights gel scorpion = "0x02341518, 0xA0FD8D80" Scorpion_body = "0x02341358, 0xE84D8D80" Scorpion_multipurpose = "0x02341378, 0xC44E8D80" Scorpion_treads = "0x02341438, 0x38588D80" Scorpion_treads_multipurpose = "0x02341458, 0x14598D80" Shell dirt burst = "0x02341938, 0x14708E80" Smoke cannon = "0x02341d78, 0xB4B78E80" Antenna = "0x02340838, 0xE4318B80" Casings = "0x02340dd8, 0x34818C80" Chain gun_blur = "0x023405f8, 0x484D8A80" Headlight flares = "0x02340758, 0x441C8B80" Headlights gel warthog = "0x023406f8, 0x98188B80" Meter sensor = "0x02340578, 0xD8488A80" Meter speedometer = "0x02340538, 0xB4468A80" Reflection diffuse metal = "0x0233bcf8, 0x58667080" Warthog = "0x02340358, 0xF0338A80" Warthog chaingun = "0x023403b8, 0x60378A80" Warthog chaingun multipurpose = "0x023403d8, 0x3C388A80" Warthog diplays = "0x02340498, 0x403F8A80" Warthog multipurpose = "0x02340378, 0xCC348A80" Warthog reflection mask = "0x02340458, 0x1C3D8A80" Warthog tires = "0x023402f8, 0x80308A80" Warthog tires multipurpose = "0x02340318, 0x5C318A80" Blown_open_damage = "0x023420b8, 0xF02E8F80" Wraith_destroyed_multi = "0x023420d8, 0xCC2F8F80" Assault rifle_card = "0x0233d438, 0x44F58080" Assault rifle_card_multipurpose = "0x0233d458, 0x20F68080" Bolt = "0x0233d638, 0x140B8180" Tracer contrail = "0x0233dc38, 0xDC5D8380" Assault rifle multipurpose = "0x0233d4b8, 0x90F98080" Assault rifle_fp = "0x0233d498, 0xB4F88080" Compass_plate = "0x0233d598, 0xB8018180" Diffuse gunmetal = "0x0233d4d8, 0x6CFA8080" Display multipurpose = "0x0233d558, 0x94FF8080" Display_fp = "0x0233d538, 0xB8FE8080" Numbers_plate = "0x0233d5d8, 0x2C058180" Gameball_l00 = "0x02347cf8, 0x08F9A780" Gameball_l00 detail = "0x02347d38, 0xC0FAA780" Gameball_l00 multipurpose = "0x02347d18, 0xE4F9A780" Flag = "0x02347eb8, 0xA0AFA880" Flag multipurpose = "0x02347ed8, 0x7CB0A880" Flag_red = "0x02347f78, 0x60B6A880" Flags_blue = "0x02347fd8, 0x4CB8A880" Flag fp = "0x02348078, 0x20C4A880" Flag fp multipurpose = "0x02348098, 0xFCC4A880" Cloud fire = "0x02346d38, 0xE421A480" Flamethrower = "0x02346bb8, 0x10E0A380" Flamethrower decal = "0x02346cb8, 0x20E9A380" Flamethrower multipurpose = "0x02346bd8, 0xECE0A380" Gauge = "0x02346c38, 0x84E4A380" Frag grenade = "0x02343dd8, 0x5C1D9680" Frag grenade decal = "0x02343e58, 0x84229680" Frag grenade multipurpose = "0x02343df8, 0x381E9680" Gravity rifle = "0x02347238, 0xF0A3A580" Gravity rifle multipurpose = "0x02347258, 0xCCA4A580" Needle plasma mask = "0x02347598, 0x08FFA580" Needle plasma offset = "0x02347578, 0x2CFEA580" Needler = "0x02347398, 0xB4C3A580" Needler contrail = "0x02347838, 0x3C74A780" Needler multipurpose map = "0x023473b8, 0x90C4A580" Needler needles = "0x023477f8, 0x4C71A780" Needler needles 3p = "0x02347318, 0x8CBEA580" Needler_card = "0x02347358, 0x20C1A580" Casings = "0x0233fb98, 0xE4078980" Pistol cubemap = "0x0233db78, 0xFC378380" Pistol_card = "0x0233f218, 0xF0798580" Pistol_card multipurpose = "0x0233f238, 0xCC7A8580" Bullet = "0x0233f3f8, 0xC8A68580" Pistol = "0x0233f278, 0x607D8580" Pistol multipurpose = "0x0233f298, 0x3C7E8580" Plasma grenade = "0x023453f8, 0xB05F9C80" Plasma grenade multipurpose = "0x02345438, 0x44629C80" Pistol charged contrail = "0x02345e58, 0xC06D9F80" Plasma pistol = "0x02345718, 0x5CB39C80" Plasma pistol multipurpose = "0x02345738, 0x38B49C80" Plasma pistol_card = "0x023456b8, 0xECAF9C80" Plasma pistol_card multipurpose = "0x023456d8, 0xC8B09C80" Pp display = "0x023457b8, 0x88B99C80" Cubemap plasma rifle = "0x02343478, 0x78899380" Plasma rifle contrail = "0x023422b8, 0x3CB48F80" Plasma rifle_card = "0x02343438, 0xC0879380" Plasma rifle_card multipurpose = "0x02343458, 0x9C889380" Heat gauge = "0x023434b8, 0x588B9380" Plasma rifle multipurpose = "0x02343518, 0xC88E9380" Plasma rifle_fp = "0x023434f8, 0xEC8D9380" Exhaust contrail = "0x02344518, 0x38A79880" Rocket launcher = "0x02344018, 0x48519680" Rocket launcher decal = "0x023440f8, 0xBC5A9680" Rocket launcher ends = "0x023440b8, 0x28589680" Rocket launcher multipurpose = "0x02344038, 0x24529680" Rocket = "0x02344498, 0x10A19880" Rocket multipuropse = "0x023444b8, 0xECA19880" Casings = "0x023432b8, 0xD4449380" Sg loading port = "0x02342a18, 0xF0E49080" Sg loading port multipurpose = "0x02342a38, 0xCCE59080" Shotgun = "0x02342a78, 0x60E89080" Shotgun bolt = "0x023429b8, 0x80E19080" Shotgun multipurpose = "0x02342a98, 0x3CE99080" Shotgun_card = "0x02342958, 0xB4DD9080" Shotgun_card multipurpose = "0x02342978, 0x90DE9080" Shotshell = "0x02342bd8, 0x78239180" Shotshell multipurpose = "0x02342bf8, 0x54249180" Angle_ticks = "0x02344c58, 0x28FA9A80" Angle_ticks2 = "0x02344c78, 0x04FB9A80" Angle_ticks_black = "0x02344c18, 0x70F89A80" Angle_ticks_mask = "0x02344c38, 0x4CF99A80" Sniper contrail = "0x023416b8, 0x28388E80" Sniper rifle = "0x02344918, 0xA8219980" Sniper rifle multipurpose = "0x02344938, 0x84229980" Sr bolt = "0x023429d8, 0x5CE29080" Sr decal = "0x023449b8, 0xE4289980" Sr decal multipurpose = "0x023449d8, 0xC0299980" Sr subscreen decal = "0x02344a18, 0x782E9980" Sr subscreen ghost = "0x02344a38, 0x542F9980" [Camera Track] Biped_small_tight = "0x0233d178, 0x008D8080" Scorpion_driver_loose = "0x02341eb8, 0xFCF98E80" Warthog_driver_loose = "0x02340e38, 0x608D8C80" Warthog_driver_tight = "0x02340e58, 0xAC8F8C80" Default unit camera track = "0x023462d8, 0xA88AA080" [Collision Model] Cyborg = "0x0233cd38, 0x20ED7F80" Active camoflage = "0x02343c18, 0xFCF19580" Assault rifle ammo = "0x0233dbd8, 0x483C8380" Flamethrower ammo = "0x02347058, 0x105BA580" Healthpack = "0x02343d18, 0x70059680" Needler ammo = "0x02347778, 0x7C4AA780" Over shield = "0x02343b58, 0x64DB9580" Pistol ammo = "0x0233f698, 0xC4CF8780" Rocket launcher ammo = "0x023443d8, 0x44749880" Shotgun ammo = "0x02342e38, 0x60189280" Sniper rifle ammo = "0x02344e38, 0x54149B80" Flag_base = "0x0233c8d8, 0x788A7280" Plant_broadleaf_short = "0x0233bd98, 0x68767080" A50_rock_large = "0x0233c178, 0x48BB7180" Boulder = "0x0233b8f8, 0xC86F6F80" Boulder_crouch = "0x0233b9d8, 0x148C6F80" Boulder_doublewide = "0x0233ba98, 0xD4B26F80" Boulder_large_grey = "0x0233bb38, 0x54D46F80" Teleporter_base = "0x0233c4d8, 0x58447280" Tree_desert_dead = "0x0233bfd8, 0x28B27080" Tree_desert_whitebark = "0x0233c0b8, 0x501D7180" Tree_leafy_fallentrunk = "0x0233bed8, 0x4C917080" Tree_leafy_stump_crouch = "0x0233bf38, 0x249E7080" Ghost_mp = "0x02342118, 0xA4388F80" Scorpion_mp = "0x023414b8, 0xDC7F8D80" Warthog = "0x02340638, 0xBC6E8A80" Assault rifle = "0x0233d658, 0xF00B8180" Ball = "0x02347d58, 0x9CFBA780" Flamethrower = "0x02346cd8, 0xFCE9A380" Needler = "0x023473f8, 0x24C7A580" Pistol = "0x0233f2f8, 0xF4848580" Plasma pistol = "0x023457d8, 0x64BA9C80" Plasma rifle = "0x023435b8, 0xA8959380" Rocket launcher = "0x02344118, 0x985B9680" Shotgun = "0x02342af8, 0x7CF29080" Sniper rifle = "0x02344a98, 0x4C369980" [Color Group] Internal dialog = "0x023468d8, 0x907DA280" Internal editor = "0x023468b8, 0xD47BA280" Internal hud = "0x02346898, 0x987BA280" Internal screen = "0x02346878, 0xEC78A280" [Contrail] Bullet = "0x02341e18, 0x28D48E80" Shell = "0x02341698, 0xAC358E80" Bullet = "0x0233dc18, 0xC85B8380" Needler = "0x02347818, 0x2872A780" Plasma = "0x02342298, 0xC0B18F80" Plasma charged bolt = "0x02345e38, 0x446B9F80" Exhaust = "0x023444f8, 0x54A49880" Sniper = "0x02344e78, 0x1C359B80" [Damage] Melee = "0x0233d198, 0x4C8F8080" Distance = "0x02348a78, 0x88E4A980" Falling = "0x02348a58, 0xE8E1A980" Flaming_death = "0x02348af8, 0x08EFA980" Vehicle_collision = "0x02348ad8, 0x68ECA980" Vehicle_hit_environment = "0x02348a98, 0x28E7A980" Vehicle_killed_unit = "0x02348ab8, 0xC8E9A980" Ghost bolt = "0x023422f8, 0x14B78F80" Trigger = "0x02342858, 0x50BD9080" Bullet = "0x02341e38, 0x3CD68E80" Secondary trigger = "0x02341e98, 0x5CF78E80" Shell explosion = "0x02341718, 0x503F8E80" Shell shock wave = "0x02341dd8, 0x54BA8E80" Bullet = "0x023408f8, 0x94598B80" Trigger = "0x02340e18, 0xC08A8C80" Bullet = "0x0233dc78, 0x7C648380" Melee = "0x0233d838, 0xC83C8180" Melee_response = "0x0233d878, 0xD0408180" Trigger = "0x0233f198, 0x74618580" Melee = "0x02347d78, 0x3C14A880" Melee_response = "0x02347d98, 0xDC16A880" Melee = "0x02347ff8, 0x28B9A880" Melee_response = "0x02348018, 0xC8BBA880" Explosion = "0x023470b8, 0xDC7FA580" Melee = "0x02346e58, 0x3833A480" Melee_response = "0x02346e98, 0x4037A480" Explosion = "0x02343eb8, 0x4C299680" Shock wave = "0x02341758, 0x50448E80" Detonation damage = "0x023479f8, 0x7898A780" Explosion = "0x023478d8, 0x4884A780" Impact damage = "0x02347a18, 0x189BA780" Melee = "0x02347498, 0x64E0A580" Melee_response = "0x023474d8, 0x6CE4A580" Shock wave = "0x023478b8, 0xA881A780" Trigger = "0x02347c78, 0x90EBA780" Bullet = "0x0233f6d8, 0xFCEE8780" Melee = "0x0233f358, 0x90948580" Melee_response = "0x0233f398, 0x98988580" Trigger = "0x0233fbf8, 0x74138980" Attached = "0x023465f8, 0x00EBA080" Explosion = "0x02345598, 0x88899C80" Shock wave = "0x02345558, 0x0C849C80" Bolt = "0x02345ad8, 0xFCBA9E80" Melee = "0x02345918, 0x54EB9C80" Melee_response = "0x02345938, 0xF4ED9C80" Misfire = "0x02345d78, 0x7C349F80" Trigger = "0x02345d58, 0xDC319F80" Trigger overcharge = "0x02346158, 0xACFE9F80" Bolt = "0x023438f8, 0xA4929580" Charged bolt = "0x02345ed8, 0x84789F80" Melee = "0x023436d8, 0xE0CF9380" Melee_response = "0x02343718, 0xE8D39380" Misfire = "0x02343998, 0x50AF9580" Trigger = "0x02343978, 0xB0AC9580" Explosion = "0x02344418, 0x34819880" Melee = "0x02344158, 0x74849680" Melee_response = "0x02344198, 0x7C889680" Trigger = "0x02344878, 0x38039980" Melee = "0x02342b38, 0x74139180" Melee_response = "0x02342b78, 0x7C179180" Pellet = "0x02342e78, 0x98389280" Trigger = "0x02343378, 0x18659380" Melee = "0x02344ad8, 0x74559980" Melee_response = "0x02344af8, 0x14589980" Sniper bullet = "0x02344e98, 0x98379B80" Trigger = "0x02345338, 0xA84D9C80" [Decal] Blood elite splat = "0x0233e798, 0xC04E8480" Blood engineer splat = "0x023425f8, 0x203B9080" Blood grunt splat = "0x0233e578, 0x181D8480" Blood hunter glow splat = "0x0233e698, 0x98368480" Blood hunter splat = "0x0233e6d8, 0xC0398480" Blood splat = "0x0233cd78, 0xDC598080" Blood splat hunter small = "0x0233ea38, 0x6C978480" Blood splat small = "0x0233cff8, 0xD8798080" Dirt pistol = "0x0233dcd8, 0x046F8380" Flame thrower char = "0x023470f8, 0x9084A580" Flame thrower glow = "0x02347118, 0x9C85A580" Grenade char = "0x02341838, 0x28618E80" Impact ice = "0x0233ee18, 0x04048580" Metal = "0x0233e298, 0x38D38380" Plasma blue burn = "0x02341af8, 0xE4888E80" Plasma blue burn inner glow = "0x02341b18, 0xF0898E80" Plasma blue burn outer glow = "0x02341b38, 0xFC8A8E80" Plasma blue snow burn = "0x02342478, 0xECDA8F80" Plasma burn = "0x02342358, 0x3CC38F80" Plasma burn inner glow = "0x02342378, 0x48C48F80" Plasma burn inner glow large = "0x02341a58, 0xDC7E8E80" Plasma burn large = "0x023455d8, 0x888D9C80" Plasma burn outer glow = "0x02342398, 0x54C58F80" Plasma burn outer glow large = "0x02341a78, 0xE87F8E80" Plasma green burn large = "0x02345b18, 0xE4C49E80" Plasma green inner glow large = "0x02345b38, 0xF0C59E80" Plasma green outer glow large = "0x02345b58, 0xFCC69E80" Plasma green snow burn = "0x02345bd8, 0xB8D49E80" Sniper = "0x02345298, 0xAC399C80" Snow = "0x0233e098, 0x04B28380" Stone = "0x0233de78, 0xFC868380" Stone med = "0x0233f778, 0xF4058880" Unbreakable glass = "0x0233e418, 0x88F78380" Ice treadmark = "0x02341158, 0x34F28C80" Snow treadmark = "0x02340fd8, 0x24CE8C80" Decal fore symb blue = "0x02346178, 0x4C01A080" Decal fore symb blue b = "0x023461b8, 0x3403A080" Decal fore symb red = "0x02346238, 0x0407A080" Decal fore symb red b = "0x023461f8, 0x1C05A080" [Dialog] Chief = "0x0233d378, 0xA8B88080" [Effect] Cyborg shield depletion = "0x0233d038, 0xB87E8080" Localized damage = "0x0233cd58, 0xB0518080" Blood aoe human = "0x0233cf98, 0xDC728080" Blood collision elite large = "0x0233ed18, 0x8CF78480" Blood collision engineer large = "0x02346098, 0x74E29F80" Blood collision human = "0x0233cfd8, 0x44788080" Blood collision human large = "0x023447d8, 0xA8F19880" Blood collision hunter large = "0x02344718, 0x14D89880" Blood hunter glow collision = "0x0233e758, 0x883F8480" Coop teleport = "0x023487b8, 0x887FA980" Flood bit death = "0x0233ea18, 0x60968480" Footsteps water = "0x0233fd38, 0xE8598980" Glass collision = "0x02341258, 0xB40E8D80" Slip vehicle water = "0x023410d8, 0xB8E78C80" Stone bunch death = "0x02341a38, 0x507D8E80" Slip dirt = "0x02340f38, 0x60B78C80" Slip glass = "0x02341218, 0xF4098D80" Slip grass = "0x02341118, 0x8CED8C80" Slip ice = "0x02341138, 0x00F08C80" Slip metal = "0x023411d8, 0x10028D80" Slip rubber = "0x023411f8, 0x80078D80" Slip sand = "0x02340f78, 0x60C68C80" Slip shield = "0x023410b8, 0x00E58C80" Slip snow = "0x023411b8, 0x9CFF8C80" Slip stone = "0x02341178, 0x40F38C80" Slip tire glass = "0x02341098, 0x74E38C80" Slip tire metal = "0x02341058, 0x30DF8C80" Slip tire rubber = "0x02341078, 0xE8E18C80" Slip tire snow = "0x02340fb8, 0x48CB8C80" Slip tire stone = "0x02340f98, 0xD4C88C80" Slip wood = "0x02341038, 0xA8DA8C80" Night_vision_off = "0x02348a18, 0x74DFA980" Night_vision_on = "0x023489d8, 0x00DDA980" Antigravity particles = "0x02342878, 0xF0BF9080" Ghost gun fire beam = "0x023427f8, 0x04B09080" Scorpion cannon fire = "0x02341c58, 0x34A68E80" Secondary fire bullet = "0x02341e78, 0xC4DF8E80" Shell explosion = "0x023416f8, 0x44398E80" Shell impact dirt = "0x023418f8, 0x2C6A8E80" Impact armored skin = "0x02340c38, 0x243F8C80" Impact c shield = "0x02340ab8, 0xF89C8B80" Impact cyborg armor = "0x02340bf8, 0x9C1E8C80" Impact cyborg shield = "0x02340c18, 0xAC268C80" Impact dirt = "0x02340918, 0x345C8B80" Impact elite armored skin = "0x02340b38, 0xD8BE8B80" Impact engineer force field = "0x02340b98, 0xE8F88B80" Impact engineer sack = "0x02340b78, 0xA0F08B80" Impact floodcarrier = "0x02340bd8, 0x08168C80" Impact floodcombat elite = "0x02340bb8, 0xA80E8C80" Impact glass = "0x02340a98, 0x30988B80" Impact grunt = "0x02340ad8, 0xD09F8B80" Impact h skin = "0x02340c58, 0x44498C80" Impact hunter shield = "0x02340d38, 0xE8688C80" Impact hunter skin = "0x02340b18, 0xD4B48B80" Impact jackal shield = "0x02340b58, 0x84CD8B80" Impact metal hollow reflect = "0x02340a18, 0xF47D8B80" Impact metal hunter = "0x02340af8, 0xF4AD8B80" Impact metal thick reflect = "0x02340a58, 0xC48C8B80" Impact metal thin reflect = "0x02340a38, 0x5C858B80" Impact monitor = "0x02340cf8, 0xA85D8C80" Impact plastic = "0x02340d18, 0x58638C80" Impact rubber pen = "0x02340a78, 0xB4948B80" Impact sand = "0x02340998, 0xA4678B80" Impact sentinel = "0x02340cd8, 0x10578C80" Impact snow = "0x023409d8, 0x10738B80" Impact stone = "0x023409b8, 0x186D8B80" Impact wood = "0x023409f8, 0x14778B80" Warthog gun fire = "0x02340d58, 0xD8708C80" Impact ice = "0x02341bb8, 0x14968E80" Impact snow = "0x02341ad8, 0xEC828E80" Impact stone = "0x02341978, 0x50718E80" Impact wood = "0x02341b78, 0x048D8E80" Empty = "0x0233f158, 0x005F8580" Fire bullet = "0x0233ef18, 0x9C158580" Flashlight = "0x0233d898, 0x70438180" Impact armored skin = "0x0233eb58, 0x8CC78480" Impact c shield = "0x0233e4d8, 0xE0048480" Impact cyborg armor = "0x0233ead8, 0x64A38480" Impact cyborg shield = "0x0233eaf8, 0x6CAA8480" Impact dirt = "0x0233dc98, 0x1C678380" Impact elite armored skin = "0x0233e778, 0x1C418480" Impact engineer force field = "0x0233e978, 0xB4758480" Impact engineer sack = "0x0233e8d8, 0x00668480" Impact floodcarrier = "0x0233eab8, 0xB89B8480" Impact floodcombat elite = "0x0233e9d8, 0x9C8D8480" Impact glass = "0x0233e3d8, 0xB8EE8380" Impact grass = "0x0233ed98, 0x14FC8480" Impact grunt = "0x0233e538, 0x280C8480" Impact h skin = "0x0233eb78, 0xACD18480" Impact hunter shield = "0x02341e58, 0xDCD88E80" Impact hunter skin = "0x0233e678, 0x842E8480" Impact ice = "0x0233edf8, 0xA0008580" Impact jackal shield = "0x0233e878, 0x545A8480" Impact metal hollow reflect = "0x0233e278, 0xD8CC8380" Impact metal hunter = "0x0233e658, 0xAC288480" Impact metal reflect = "0x0233eef8, 0x3C0F8580" Impact metal thick reflect = "0x0233e318, 0x18E08380" Impact metal thin reflect = "0x0233e2f8, 0xB8D98380" Impact monitor = "0x0233ebf8, 0xDCE18480" Impact plastic = "0x0233ec18, 0x84E68480" Impact rubber pen = "0x0233e338, 0x00E78380" Impact sand = "0x0233ddf8, 0xF0788380" Impact sentinel = "0x0233ebd8, 0x4CDC8480" Impact snow = "0x0233e058, 0xE4A98380" Impact stone = "0x0233de58, 0xB47F8380" Impact water pen = "0x0233ec38, 0x0CEB8480" Impact wood = "0x0233e1b8, 0xCCBD8380" Flame char = "0x023470d8, 0x7C82A580" Flame detonation = "0x02347098, 0xD07EA580" Flame thrower jet = "0x023471b8, 0x308CA580" Dirt reflection = "0x023463b8, 0xF8ACA080" Energy reflection = "0x02346498, 0x00C1A080" Explosion = "0x02343e98, 0xA8249680" Impact metal = "0x02346458, 0x48BAA080" Impact rubber = "0x02346478, 0xA4BDA080" Impact water pen = "0x02341c18, 0x34A18E80" Metal reflection = "0x02346418, 0xC8B2A080" Smoke = "0x02346378, 0x0CAAA080" Snow reflection = "0x023463f8, 0x54B0A080" Throw = "0x023462f8, 0xF48CA080" Empty = "0x02347c38, 0x1CE9A780" Explosion = "0x02347878, 0x1477A780" Fire needle = "0x02347bf8, 0x2CD3A780" Impact dirt = "0x02347a38, 0xB89DA780" Impact elite and jackal = "0x02347b38, 0x8CBAA780" Impact engineer = "0x02347b58, 0x5CBFA780" Impact flood and hunter = "0x02347b78, 0x2CC4A780" Impact grunt = "0x02347af8, 0x9CB2A780" Impact h skin = "0x02347b98, 0x34C8A780" Impact hunter glow = "0x02347b18, 0x84B6A780" Impact hunter shield = "0x02347bd8, 0x4CD0A780" Impact ice = "0x02347bb8, 0x1CCCA780" Impact rubber = "0x02347ad8, 0xD4AEA780" Impact sand = "0x02347a78, 0x2CA6A780" Needle detonate = "0x02347958, 0x208BA780" Needle reflect = "0x02347a98, 0x0CA9A780" Ready = "0x02347478, 0xC0DFA580" Empty = "0x0233fbb8, 0x00118980" Fire bullet = "0x0233fa98, 0x98EB8880" Impact armored skin = "0x0233f9b8, 0x18B48880" Impact cyborg armor = "0x0233f978, 0xA0918880" Impact cyborg shield = "0x0233f998, 0x989A8880" Impact dirt = "0x0233f6f8, 0x9CF18780" Impact elite armored skin = "0x0233f8d8, 0x94628880" Impact engineer force field = "0x0233f858, 0xE4338880" Impact engineer sack = "0x0233f918, 0xB4738880" Impact floodcarrier = "0x0233f958, 0x3C878880" Impact floodcombat elite = "0x0233f938, 0xEC7D8880" Impact grunt = "0x0233f878, 0xBC418880" Impact h skin = "0x0233f9d8, 0x08C08880" Impact hunter shield = "0x0233fa78, 0xC0E28880" Impact hunter skin = "0x0233f8b8, 0x90588880" Impact ice = "0x0233fa58, 0xBCDE8880" Impact jackal shield = "0x0233f8f8, 0x1C6E8880" Impact metal hollow reflect = "0x0233f7d8, 0x00158880" Impact metal hunter = "0x0233f898, 0xC8508880" Impact metal thick reflect = "0x0233f818, 0xA0258880" Impact metal thin reflect = "0x0233f7f8, 0x501D8880" Impact monitor = "0x0233fa18, 0x74D28880" Impact plastic = "0x0233fa38, 0x0CD98880" Impact rubber pen = "0x0233f838, 0x782E8880" Impact sentinel = "0x0233f9f8, 0x74CB8880" Impact snow = "0x0233f798, 0x00078880" Impact stone = "0x0233f758, 0x3CFD8780" Impact wood = "0x0233f7b8, 0x180D8880" Ready = "0x0233f338, 0xEC938580" Reload = "0x0233f598, 0x28C08780" Bounce = "0x02346618, 0xA0EDA080" Bounce water = "0x02346658, 0x84F5A080" Detonation start = "0x02345498, 0x90669C80" Explosion = "0x023454f8, 0xAC709C80" Material explosion = "0x02346638, 0xB0F2A080" Plasma grenade armed = "0x02346518, 0x10E0A080" Throw = "0x023464b8, 0x20C4A080" Fire bolt = "0x02345d18, 0xB8149F80" Impact dirt = "0x02345af8, 0x9CBD9E80" Impact elite armored skin = "0x02345c58, 0x40E89E80" Impact grunt = "0x02345c18, 0x24DC9E80" Impact h skin = "0x02345c78, 0x18F49E80" Impact hunter shield = "0x02345cf8, 0x580E9F80" Impact ice = "0x02345cd8, 0xB0079F80" Impact metal hunter = "0x02345c38, 0x94E39E80" Impact metal reflect = "0x02345bf8, 0xC4D59E80" Impact sentinel = "0x02345c98, 0x34009F80" Impact snow = "0x02345bb8, 0x4CD09E80" Impact stone = "0x02345b98, 0x04C99E80" Misfire = "0x02345d38, 0xD8229F80" Overheated = "0x023458f8, 0x28DF9C80" Charged bolt fire = "0x02346118, 0x38FC9F80" Charged bolt impact dirt = "0x02345ef8, 0x247B9F80" Charged bolt impact elite = "0x02346038, 0x28CD9F80" Charged bolt impact engineer = "0x02346058, 0x58D89F80" Charged bolt impact flood = "0x023460b8, 0xC0E39F80" Charged bolt impact grunt = "0x02345ff8, 0x90BB9F80" Charged bolt impact human armor = "0x023460d8, 0x90EB9F80" Charged bolt impact hunter = "0x02346018, 0xD0C49F80" Charged bolt impact leaves = "0x023460f8, 0xD0F49F80" Charged bolt impact metal = "0x02345f98, 0x70A29F80" Charged bolt impact rubber = "0x02345fb8, 0x28AB9F80" Charged bolt impact sand = "0x02345fd8, 0xD8B29F80" Charged bolt impact snow = "0x02345f58, 0xE8919F80" Charged bolt impact stone = "0x02345f38, 0x30899F80" Charged bolt impact wood = "0x02345f78, 0xB8999F80" Charged bolt sparks = "0x02345df8, 0x38539F80" Detonate = "0x02345e98, 0x98709F80" Impact armored skin = "0x023426d8, 0xB0769080" Impact c shield = "0x02342538, 0x24EF8F80" Impact cyborg armor = "0x02342698, 0x68579080" Impact cyborg shield = "0x023426b8, 0xB85E9080" Impact dirt = "0x02342318, 0xB4B98F80" Impact elite armored skin = "0x023425b8, 0xD8269080" Impact engineer force field = "0x02342638, 0x483E9080" Impact engineer sack = "0x023425d8, 0xB0329080" Impact floodcarrier = "0x02342678, 0x44509080" Impact floodcombat elite = "0x02342658, 0xE4489080" Impact glass = "0x02343918, 0x44959580" Impact grass = "0x02342798, 0x00A09080" Impact grunt = "0x02342558, 0x58119080" Impact h skin = "0x023426f8, 0xB8809080" Impact hunter shield = "0x023427d8, 0xA4A99080" Impact hunter skin = "0x02342598, 0x741D9080" Impact ice = "0x023427b8, 0xFCA29080" Impact metal hunter = "0x02342578, 0xC8189080" Impact metal reflect = "0x023424b8, 0x58E28F80" Impact monitor = "0x02342738, 0xEC929080" Impact plastic = "0x02342758, 0x94979080" Impact rubber pen = "0x02342518, 0x28EC8F80" Impact sand = "0x02342418, 0xD4CB8F80" Impact sentinel = "0x02342718, 0xD48C9080" Impact snow = "0x02342458, 0x80D68F80" Impact stone = "0x02342438, 0x38CF8F80" Impact water pen = "0x02342778, 0xA49C9080" Impact wood = "0x02342498, 0xF8DB8F80" Misfire = "0x023439d8, 0x84C19580" Overheated = "0x02343678, 0x5CC89380" Plasma rifle lower fire = "0x023439b8, 0xF0B19580" Plasma rifle upper fire = "0x02343938, 0xBC9A9580" Exhaust = "0x023444d8, 0xC8A29880" Fire rocket = "0x02344838, 0x68FC9880" Impact dirt = "0x023445f8, 0x04B49880" Impact elite and jackal = "0x02344738, 0x48DA9880" Impact flood bits = "0x02344778, 0xCCE29880" Impact grunt = "0x023446b8, 0x58C99880" Impact human = "0x023447f8, 0xD4F29880" Impact human armored = "0x02344798, 0x54E79880" Impact hunter skin = "0x023446d8, 0x60D19880" Impact leaves = "0x02344818, 0xDCFA9880" Impact metal = "0x02341b98, 0x8C918E80" Impact rubber = "0x02344698, 0xD0C49880" Impact snow = "0x02344658, 0xF4BD9880" Impact stone = "0x02344638, 0x58BA9880" Impact water = "0x02341bd8, 0xC89B8E80" Impact wood = "0x02344678, 0xA8C09880" Rocket explosion = "0x023443f8, 0x287B9880" Impact armored skin = "0x02343158, 0xC0079380" Impact c shield = "0x02342fd8, 0xFC6E9280" Impact cyborg armor = "0x02343118, 0x28E99280" Impact cyborg shield = "0x02343138, 0x30F09280" Impact dirt = "0x02342e98, 0x383B9280" Impact elite armored skin = "0x02343058, 0xA48D9280" Impact engineer force field = "0x023430b8, 0x44C59280" Impact engineer sack = "0x02343098, 0xE4BD9280" Impact floodcarrier = "0x023430f8, 0x7CE19280" Impact floodcombat elite = "0x023430d8, 0x1CDA9280" Impact glass = "0x02342fb8, 0xEC699280" Impact grass = "0x02343218, 0x982C9380" Impact grunt = "0x02342ff8, 0xB4719280" Impact h skin = "0x02343178, 0xD8109380" Impact hunter shield = "0x02343238, 0x0C2F9380" Impact hunter skin = "0x02343038, 0xA8849280" Impact jackal shield = "0x02343078, 0x489B9280" Impact metal hollow reflect = "0x02342f38, 0xB8549280" Impact metal hunter = "0x02343018, 0xD07E9280" Impact metal thick reflect = "0x02342f78, 0x78619280" Impact metal thin reflect = "0x02342f58, 0x185B9280" Impact monitor = "0x023431b8, 0x641F9380" Impact plastic = "0x023431d8, 0x0C249380" Impact rubber pen = "0x02342f98, 0x60689280" Impact sand = "0x02342eb8, 0xC83F9280" Impact sentinel = "0x02343198, 0xD4199380" Impact snow = "0x02342ef8, 0x744A9280" Impact stone = "0x02342ed8, 0x2C439280" Impact water pen = "0x023431f8, 0x94289380" Impact wood = "0x02342f18, 0xE04E9280" Shotgun empty = "0x02343358, 0x0C649380" Shotgun firing = "0x02343258, 0xF4359380" Fire bullet = "0x023452d8, 0xA0419C80" Impact armored skin = "0x02345198, 0x9C0E9C80" Impact c shield = "0x02345018, 0x38729B80" Impact cyborg armor = "0x02345158, 0x64EC9B80" Impact cyborg shield = "0x02345178, 0x0CF79B80" Impact dirt = "0x02344eb8, 0x383A9B80" Impact elite armored skin = "0x02345098, 0xE0909B80" Impact engineer force field = "0x023450f8, 0x80C89B80" Impact engineer sack = "0x023450d8, 0x20C19B80" Impact floodcarrier = "0x02345138, 0xB8E49B80" Impact floodcombat elite = "0x02345118, 0x58DD9B80" Impact glass = "0x02344ff8, 0x286D9B80" Impact grunt = "0x02345038, 0xF0749B80" Impact h skin = "0x023451b8, 0xBC189C80" Impact hunter shield = "0x023452b8, 0xB83A9C80" Impact hunter skin = "0x02345078, 0xE4879B80" Impact ice = "0x02345278, 0x48369C80" Impact jackal shield = "0x023450b8, 0x849E9B80" Impact leaves = "0x02345258, 0xD4339C80" Impact metal hollow reflect = "0x02344f78, 0xF4579B80" Impact metal hunter = "0x02345058, 0x0C829B80" Impact metal thick reflect = "0x02344fb8, 0xB4649B80" Impact metal thin reflect = "0x02344f98, 0x545E9B80" Impact monitor = "0x023451f8, 0x48279C80" Impact plastic = "0x02345218, 0xF02B9C80" Impact rubber pen = "0x02344fd8, 0x9C6B9B80" Impact sand = "0x02344ed8, 0xE83E9B80" Impact sentinel = "0x023451d8, 0xB8219C80" Impact snow = "0x02344f38, 0xE84C9B80" Impact stone = "0x02344ef8, 0x54439B80" Impact water pen = "0x02345238, 0x78309C80" Impact wood = "0x02344f58, 0x34519B80" [Equipment] Active camouflage = "0x02343a18, 0x4CC69580" Assault rifle ammo = "0x0233dad8, 0x742C8380" Double speed = "0x02348138, 0x8419A980" Flamethrower ammo = "0x02346fb8, 0x9850A580" Full-spectrum vision = "0x023481b8, 0xA029A980" Health pack = "0x02343c78, 0xF8FA9580" Needler ammo = "0x02347698, 0x7439A780" Over shield = "0x02343b98, 0xE8E29580" Pistol ammo = "0x0233f5b8, 0xCCC08780" Rocket launcher ammo = "0x023442f8, 0x4C659880" Shotgun ammo = "0x02342d78, 0xA80B9280" Sniper rifle ammo = "0x02344d58, 0x34059B80" Frag grenade = "0x02343d78, 0x6C0E9680" Plasma grenade = "0x02345398, 0xA8519C80" [Flag] Flag = "0x02347f38, 0xC8B4A880" [Font] Internal system plain = "0x02346858, 0xB0EFA180" Interstate = "0x02346838, 0xE40BA180" Large_ui = "0x02346918, 0x1C87A280" Small_ui = "0x02346938, 0x3C1CA380" [Game Globals] Globals = "0x02346278, 0xEC08A080" [Grenade HUD Interface] Default = "0x02346338, 0x688FA080" Plasma_flare = "0x023464d8, 0x2CC5A080" [HUD Globals] Default = "0x023468f8, 0x9C7DA280" [HUD Message Text] Hud messages = "0x023469b8, 0x989DA380" [HUD Number] Counter = "0x02346ab8, 0x78B3A380" [Item Collection] Powerup health pack = "0x02343c58, 0x48FA9580" Powerup super shield = "0x02345358, 0x48509C80" Shield-invisibility = "0x023439f8, 0x48C59580" Assault rifle = "0x02343398, 0xB8679380" Frag grenades = "0x02343d58, 0xBC0D9680" Pistol = "0x02343f78, 0x5C3B9680" Plasma grenades = "0x02345378, 0xF8509C80" Plasma pistol = "0x02345638, 0xF0919C80" Plasma rifle = "0x023433b8, 0x68689380" Rocket launcher = "0x02343f98, 0x0C3C9680" Shotgun = "0x023428d8, 0x64C59080" Sniper rifle = "0x02344898, 0xD8059980" [Lensflare] Flashlight_cyborg = "0x0233d158, 0x108B8080" Coop teleport = "0x023487f8, 0x2C84A980" Coop teleport circular = "0x02348838, 0xFC86A980" Locklight = "0x02341c98, 0x38AE8E80" Blue landing beacon = "0x0233c6b8, 0x6C677280" Landing beacon = "0x0233c5f8, 0x9C597280" Sun = "0x0233b838, 0xE45C6F80" Ghost bolt = "0x02342278, 0x50B08F80" Headlights scorpion = "0x02341538, 0x7CFE8D80" Shell explosion = "0x02341878, 0x94638E80" Headlights = "0x02340698, 0xEC148B80" Tailights = "0x02340738, 0xD41A8B80" Flashlight_assault rifle = "0x02345a98, 0x10B79E80" Grenade quickflash = "0x02343f38, 0x8C359680" Explosion = "0x02347918, 0x4888A780" Needler lens flare = "0x02347458, 0x50DEA580" Plasma grenade = "0x02346578, 0x60E4A080" Plasma pistol lens flare = "0x02345838, 0x24D79C80" Bolt = "0x02343898, 0x5C8C9580" Charged bolt = "0x02345dd8, 0xC8519F80" Overcharge = "0x02345878, 0xF4D99C80" Plasma rifle lens flare = "0x02343618, 0x08C29380" [Light] Flashlight_cyborg = "0x0233d118, 0xD4888080" Flashlight_marine = "0x0233d698, 0x801E8180" Coop teleport = "0x023487d8, 0xCC82A980" Coop teleport circular = "0x02348818, 0x9C85A980" Locklight = "0x02341c78, 0xD8AC8E80" Doorblinker = "0x0233c7f8, 0xE8797280" Blue landing beacon = "0x0233c698, 0x0C667280" Small red beacon = "0x0233c5d8, 0x3C587280" Ghost bolt = "0x02342258, 0xF0AE8F80" Headlight scorpion = "0x023414f8, 0x40FC8D80" Shell explosion = "0x02341858, 0x34628E80" Headlights = "0x02340678, 0x8C138B80" Headlights light = "0x023406d8, 0x38178B80" Taillights = "0x02340718, 0x74198B80" Muzzle flash = "0x0233d678, 0x201D8180" Grenade quickflash = "0x02343f18, 0x2C349680" Explosion = "0x02343ef8, 0xCC329680" Frag grenade = "0x02346398, 0x98ABA080" Explosion = "0x023478f8, 0xE886A780" Muzzle flash = "0x02347418, 0x90DBA580" Needle flare = "0x02347438, 0xF0DCA580" Explosion = "0x023455b8, 0x288C9C80" Plasma grenade = "0x02346558, 0x00E3A080" Muzzle flash = "0x023457f8, 0x64D49C80" Plasma = "0x02345a78, 0xB0B59E80" Plasma pistol flare = "0x02345818, 0xC4D59C80" Bolt = "0x02343878, 0xFC8A9580" Charged bolt = "0x02345db8, 0x68509F80" Muzzle flash = "0x023435d8, 0x48BF9380" Overcharge = "0x02345858, 0x94D89C80" Plasma rifle flare = "0x023435f8, 0xA8C09380" Muzzle flash = "0x02344ab8, 0x14549980" [Light Volume] Flashlight_marine = "0x0233d6b8, 0xE01F8180" Ghost bolt = "0x023422d8, 0x18B58F80" Needle = "0x02347858, 0x1875A780" Bolt = "0x02345ab8, 0x00B99E80" Bolt = "0x023438b8, 0xCC8D9580" Charged bolt = "0x02345e78, 0x9C6E9F80" Rocket = "0x023445d8, 0x08B29880" [Looping Sound] Bloodgultch = "0x02349798, 0x0C04AB80" Health_low_heart = "0x0233d318, 0x84AE8080" Shield_charge = "0x0233d258, 0x70A78080" Shield_depleted = "0x0233d2d8, 0x28AC8080" Shield_low = "0x0233d298, 0xCCA98080" Teleporter_loop = "0x0233c258, 0x94237280" Ghost = "0x02342158, 0x88838F80" Warthog engine = "0x02341558, 0xECFF8D80" Warthog_7_engine = "0x02340778, 0xE01E8B80" Fire_ft = "0x02346d98, 0xB02BA480" Light_ft = "0x02346dd8, 0x0C2EA480" Plasma_projectile = "0x023465b8, 0xACE7A080" Charging = "0x02345898, 0x64DB9C80" Rl_projectile = "0x02344598, 0xB4AE9880" [Material Effects] Cyborg = "0x0233fc18, 0x14168980" Weapon = "0x0233d6d8, 0xDC218180" Ar_casings = "0x0233f038, 0xA4458580" Shotgun_casings = "0x023432d8, 0x204E9380" Vehicle = "0x02340f18, 0x68A98C80" [Meter] Cyborg body = "0x023489b8, 0xDCD2A980" Cyborg shield = "0x02348998, 0x88ACA980" [Model] Cyborg = "0x0233c918, 0x649B7280" Fp = "0x023488d8, 0x2C8DA980" Powerups = "0x02348158, 0x5C1DA980" B40_doorblinker = "0x0233c6f8, 0xD46C7280" Active camoflage = "0x02343bb8, 0xC0E69580" Assault rifle ammo = "0x0233daf8, 0x3C308380" Flamethrower ammo = "0x02346fd8, 0x6054A580" Healthpack = "0x02343c98, 0xC0FE9580" Needler ammo = "0x023476b8, 0x343DA780" Over shield = "0x02343a38, 0x24CA9580" Pistol ammo = "0x0233f5d8, 0x94C48780" Rocket launcher ammo = "0x02344318, 0x14699880" Shotgun ammo = "0x02342d98, 0x700F9280" Sniper rifle ammo = "0x02344d78, 0xFC089B80" Flag_base = "0x0233c878, 0x68827280" Floor_arrow = "0x0233c838, 0x447D7280" Plant fern = "0x0233bdd8, 0x38807080" Plant_broadleaf_short = "0x0233bc18, 0xC8597080" A50_rock_large = "0x0233c0f8, 0xF8B47180" Boulder = "0x0233b898, 0x546A6F80" Boulder_crouch = "0x0233b938, 0xE8846F80" Boulder_doublewide = "0x0233ba18, 0x84AC6F80" Boulder_large_grey = "0x0233bad8, 0x10CC6F80" Shrub_large = "0x0233bb78, 0x4C517080" Small beacon = "0x0233c518, 0x884E7280" Small blue beacon = "0x0233c658, 0x04617280" Teleporter_base = "0x0233c2b8, 0x3C287280" Teleporter_shield = "0x0233c1b8, 0x14197280" Tree_desert_dead = "0x0233bf78, 0xB4AC7080" Tree_desert_whitebark = "0x0233c018, 0xC0147180" Tree_leafy_fallentrunk = "0x0233be58, 0x98897080" Tree_leafy_stump_crouch = "0x0233bf18, 0xBC9A7080" Mp clear afternoon = "0x0233b678, 0x20466F80" Ghost = "0x02341f18, 0x20098F80" Scorpion_mp = "0x02341318, 0xAC2A8D80" Warthog = "0x023402b8, 0x54FD8980" Assault rifle = "0x0233d3f8, 0x0CE78080" Fp = "0x0233d8d8, 0xE4458180" Ball = "0x02347cb8, 0x78F3A780" Fp = "0x02347db8, 0x7C19A880" Flag = "0x02347e78, 0x70A6A880" Fp = "0x02348038, 0x68BEA880" Flamethrower = "0x02346b78, 0x58D0A380" Fp = "0x02346eb8, 0xE039A480" Frag grenade = "0x02343d98, 0x3C129680" Gravity rifle = "0x023471f8, 0xB89AA580" Fp = "0x023474f8, 0x0CE7A580" Needler = "0x023472d8, 0xBCB5A580" Projectile = "0x023477b8, 0xC46CA780" Fp = "0x0233f3b8, 0x389B8580" Pistol = "0x0233f1d8, 0x986D8580" Plasma grenade = "0x023453b8, 0x70559C80" Fp = "0x02345958, 0x94F09C80" Plasma pistol = "0x02345678, 0xD8A29C80" Fp = "0x02343738, 0x88D69380" Plasma rifle = "0x023433f8, 0x08789380" Fp = "0x023441b8, 0x1C8B9680" Projectile = "0x02344458, 0x189C9880" Rocket launcher = "0x02343fd8, 0x40469680" Fp = "0x02342b98, 0x1C1A9180" Shotgun = "0x02342918, 0x88D29080" Fp = "0x02344b18, 0xB45A9980" Sniper rifle = "0x023448d8, 0x7C119980" [Particle] Bubbles = "0x0233dd98, 0xF0758380" Bubbles fizz floodcombat = "0x0233e938, 0x10748480" Dirt animated dust = "0x0233dd78, 0x8C748380" Dirt animated kick = "0x0233dd18, 0xEC708380" Rock dust = "0x02344f18, 0x844B9B80" Sand impact burst = "0x0233de18, 0x547C8380" Smoke h fp = "0x0233f118, 0x5C5D8580" Smoke h generic animated = "0x0233e358, 0x74E98380" Smoke h generic animated2 = "0x02342898, 0xBCC19080" Smoke h generic still = "0x0233cf58, 0x2C6E8080" Smoke impact = "0x0233cdb8, 0x045D8080" Smoke residual = "0x0233eb98, 0xA8DA8480" Smoke rifle water = "0x0233efd8, 0x90398580" Flash c generic = "0x0233eb18, 0xFCC18480" Flash c generic med = "0x023423f8, 0x70CA8F80" Flash c generic small = "0x02342838, 0xECBB9080" Plasma electric bolts = "0x023454b8, 0x2C6D9C80" Plasma overcharge spark = "0x02345e18, 0xE0699F80" Plasma overheat = "0x02343698, 0x20CC9380" Shield c generic = "0x0233e4f8, 0x98078480" Shield jackal bolt = "0x0233e998, 0x8C8A8480" Shield jackal depletion = "0x0233d058, 0x2C818080" Shield jackal sparks = "0x0233d098, 0xEC838080" Smoke c generic = "0x023423b8, 0x60C68F80" Smoke white c generic = "0x02345cb8, 0x4C069F80" Sparks energy trail = "0x023424d8, 0xB8E88F80" Tracer c generic = "0x02341998, 0x10788E80" Burning flame = "0x02347178, 0xA088A580" Flash h ar = "0x0233ef38, 0xDC2D8580" Flash h ar center = "0x0233efb8, 0x2C388580" Flash h generic = "0x02340d98, 0x6C7E8C80" Flash h generic med = "0x0233e8f8, 0x606D8480" Flash h pistol = "0x0233fad8, 0xE4FA8880" Flash h pistol center = "0x0233fb58, 0x1C058980" Flash h pistol detonate = "0x0233f718, 0x0CFA8780" Flash h pistol muzzle = "0x0233fb38, 0xB8038980" Flash h pistol side = "0x0233fb18, 0x54028980" Flash h shield impact = "0x0233df58, 0xA4948380" Flash h sniper muzzle break = "0x02345318, 0x444C9C80" Sparks impact = "0x0233ded8, 0x748E8380" Sparks trail = "0x0233df18, 0x34918380" Teleport flares = "0x02348898, 0xCC8AA980" Teleport rings = "0x02348858, 0x6C88A980" Flare h stealth cannon = "0x0233e238, 0x98CA8380" Grenade explosion flare = "0x02341898, 0x04658E80" Blood bits floodcombat elite = "0x0233e9f8, 0xFC948480" Blood bits hunter = "0x0233e718, 0x883C8480" Blood elite burst = "0x02344758, 0x68E19880" Blood elite impact burst = "0x0233e7d8, 0xE8518480" Blood elite impact mist = "0x0233e818, 0x28568480" Blood elite impact mist med = "0x0233e838, 0x8C578480" Blood elite impact mist small = "0x0233e858, 0xF0588480" Blood engineer burst = "0x02346078, 0x10E19F80" Blood engineer trails = "0x0233cef8, 0x2C6A8080" Blood generic impact burst = "0x0233e5b8, 0x40208480" Blood generic impact mist = "0x0233e5f8, 0x80248480" Blood generic impact mist med = "0x0233e618, 0xE4258480" Blood generic impact mist small = "0x0233e638, 0x48278480" Blood h decal causing = "0x0233cfb8, 0xE0768080" Blood h impact burst = "0x0233ce38, 0x80618080" Blood h impact mist = "0x0233ce78, 0xC0658080" Blood h impact mist med = "0x0233ceb8, 0x64678080" Blood h impact mist small = "0x0233ced8, 0xC8688080" Blood human burst = "0x023447b8, 0x44F09880" Blood hunter burst = "0x023446f8, 0xB0D69880" Casing h ar bullet = "0x0233eff8, 0xF43A8580" Casing h pistol = "0x0233fb78, 0x80068980" Casing h shotgun = "0x02343298, 0x70439380" Debris floodcombat scabs = "0x0233ea58, 0x78988480" Debris shirt = "0x02340c78, 0x30548C80" Dirt burst = "0x02340958, 0x44658B80" Glass breakable = "0x02341238, 0x500D8D80" Glass death = "0x023412d8, 0x44188D80" Grass impact = "0x0233edb8, 0xA0FD8480" Gravel small = "0x0233dfb8, 0x30988380" Ice = "0x0233ee78, 0xA00A8580" Metal chips = "0x0233e458, 0xB0FA8380" Needler spike debris = "0x02347998, 0x1893A780" Rubber impact = "0x0233e378, 0xD8EA8380" Snow bunch = "0x0233e0d8, 0xECB38380" Snow burst = "0x0233e118, 0x4CB68380" Snow impact = "0x0233e158, 0xACB98380" Stone bunch = "0x023419d8, 0xB07A8E80" Water burst = "0x0233ed58, 0xB4F98480" Water burst small = "0x0233ecb8, 0xECF48480" Water ripple = "0x0233ec78, 0xECF18480" Wood impact = "0x0233e1f8, 0x78C78380" Cannon flash large = "0x02341d38, 0xECB48E80" Cannon flash med = "0x02341d18, 0x88B38E80" Cannon flash small = "0x02341cb8, 0xA8AF8E80" Cannon smoke = "0x02341d58, 0x50B68E80" Cannon smoke trail = "0x02341db8, 0xF0B88E80" Shell dirt burst = "0x02341918, 0xB06E8E80" Warthog gun casing par = "0x02340db8, 0xD07F8C80" Drifting smoke = "0x023418b8, 0x68668E80" Plasma grenade armed = "0x02346538, 0x9CE1A080" [Particle System] Shell explosion = "0x02341778, 0xF0468E80" Defoliant = "0x02346cf8, 0x9818A480" Explosion med = "0x02343ed8, 0xEC2B9680" Explosion = "0x02347898, 0xC87AA780" Explosion = "0x02345518, 0xE0739C80" Charged bolt explosion = "0x02345eb8, 0xA4719F80" Rocket exhaust = "0x02344558, 0x54A89880" [Physics] Ghost = "0x02342138, 0x407F8F80" Scorpion = "0x023414d8, 0x78F18D80" Warthog = "0x02340658, 0x440A8B80" [Point Physics] Cold smoke cloud = "0x0233cdf8, 0x64608080" Cold smoke puff = "0x0233dd58, 0x4C748380" Debris shirt = "0x02340cb8, 0xD0568C80" Dirt burst = "0x0233ecf8, 0x4CF78480" Drip = "0x0233e958, 0x74758480" Fire = "0x02344538, 0x14A89880" Glass = "0x0233eeb8, 0x200E8580" Hot smoke cloud = "0x0233ebb8, 0x0CDC8480" Hot smoke puff = "0x0233ddd8, 0xB0788380" Leaf = "0x0233ea98, 0x789B8480" Lightweight particle = "0x023416d8, 0x04398E80" Projectile smoke = "0x02344578, 0x74AE9880" Rubber = "0x0233e3b8, 0x78EE8380" Stone bunch = "0x02341a18, 0x107D8E80" Stones = "0x0233cf38, 0xEC6D8080" Vacuum particle = "0x0233ce98, 0x24678080" Warm smoke cloud = "0x0233f138, 0xC05E8580" Wood = "0x0233e198, 0x8CBD8380" Stones = "0x02340df8, 0x808A8C80" Cannon fire cloud = "0x02341cf8, 0x48B38E80" Cannon smoke cloud = "0x02341d98, 0xB0B88E80" Shell dirt burst = "0x02341958, 0x10718E80" Shell fire explosion hot = "0x023417f8, 0xA8608E80" Warthog antenna steel = "0x02340858, 0x40338B80" Flag cloth = "0x02347f98, 0x3CB7A880" Hellish burning defoliant = "0x02346d18, 0xA421A480" Hot smoke cloud = "0x02346d78, 0x702BA480" Liquid fuel = "0x02346d58, 0x302BA480" Fire explosion = "0x02341798, 0xD04D8E80" Smoke explosion = "0x02341818, 0xE8608E80" [Projectile] Ghost bolt = "0x02342238, 0xEC958F80" Bullet = "0x02341df8, 0xF4BC8E80" Tank shell = "0x02341678, 0x781E8E80" Bullet = "0x023408d8, 0x60428B80" Bullet = "0x0233dbf8, 0x94448380" Flame = "0x02347078, 0x2469A580" Frag grenade = "0x02346358, 0x7092A080" Needle = "0x02347798, 0x7055A780" Bullet = "0x0233f6b8, 0x10D88780" Plasma grenade = "0x023464f8, 0x34C8A080" Bolt = "0x02345a58, 0x309E9E80" Bolt = "0x02343858, 0xF8719580" Charged bolt = "0x02345d98, 0x1C379F80" Rocket = "0x02344438, 0xD4839880" Pellet = "0x02342e58, 0xAC219280" Sniper bullet = "0x02344e58, 0xE81D9B80" [Scenario] Bloodgulch = "0x0233b638, 0x18C36880" [Scenery] Doorblinker = "0x0233c6d8, 0xDC687280" Flag_base = "0x0233c858, 0x24807280" Floor_arrow = "0x0233c818, 0x487B7280" Plant fern = "0x0233bdb8, 0xEC7D7080" Plant_broadleaf_short = "0x0233bbf8, 0x9C577080" A50_rock_large = "0x0233c0d8, 0xA4B27180" Boulder = "0x0233b878, 0x50686F80" Boulder_crouch = "0x0233b918, 0x8C826F80" Boulder_doublewide = "0x0233b9f8, 0x28AA6F80" Boulder_large_grey = "0x0233bab8, 0x04CA6F80" Shrub_large = "0x0233bb58, 0xF84E7080" Small blue beacon = "0x0233c638, 0x385D7280" Small red beacon = "0x0233c4f8, 0xBC4A7280" Teleporter_base = "0x0233c298, 0xF0257280" Teleporter = "0x0233c198, 0xD0167280" Tree_desert_dead = "0x0233bf58, 0x28AA7080" Tree_desert_whitebark = "0x0233bff8, 0x2C127180" Tree_leafy_fallentrunk = "0x0233be38, 0x8C877080" Tree_leafy_stump_crouch = "0x0233bef8, 0xB0987080" [Shader Environment] Metal flat generic = "0x0233c378, 0xF0337280" Metal panels ext unearthed = "0x023495d8, 0x80F6AA80" Metal panels generic ext = "0x023493b8, 0x74D9AA80" Metal panels generic ext clean = "0x02349358, 0x78D4AA80" Metal strips decorative wide = "0x0233c3f8, 0xC8397280" Metal strips narrow = "0x0233c798, 0xEC747280" Beavercreek boulder = "0x02349538, 0x64EDAA80" Blood ground = "0x02349498, 0xB0E6AA80" Cap_cliff01b = "0x023492f8, 0x7CCFAA80" Cap_metal = "0x023493f8, 0x94DDAA80" Cap_ramp = "0x02349438, 0xB4E1AA80" Cap_ramp_blue = "0x02349598, 0x60F2AA80" Flag_base = "0x0233c898, 0x58867280" Teleporter_base = "0x0233c2d8, 0x3C2D7280" [Shader Glass] Powerup glass = "0x02343bf8, 0x1CF09580" Needler ammo crystal = "0x023476d8, 0xFC40A780" Powerup glass = "0x02343ad8, 0x14D69580" Sr ammo clear = "0x02344df8, 0xBC109B80" Warthog windshield = "0x02340418, 0x603A8A80" Needler luminous = "0x02347518, 0x64F6A580" [Shader Metal] Meter engine = "0x02340518, 0xB0458A80" Meter speedometer = "0x02340598, 0xB4498A80" Ft hundreds = "0x02346c18, 0x80E3A380" Ft ones = "0x02346c58, 0x60E5A380" Ft tens = "0x02346c78, 0x64E6A380" Pp gauge = "0x02345798, 0x84B89C80" Gauge = "0x02343498, 0x548A9380" [Shader Model] Armor hands = "0x02348958, 0xF4A9A980" Rubber hands = "0x023488f8, 0x84A6A980" Armor = "0x0233c998, 0x48B77280" Visor = "0x0233c9f8, 0xB8BA7280" Light frame = "0x0233c538, 0x50527280" Powerup edge = "0x02343b18, 0xD0D89580" Ar ammo bag = "0x0233db18, 0x8C348380" Ar ammo decal = "0x0233db98, 0xD8388380" Ar ammo handle = "0x0233dbb8, 0x903A8380" Ft ammo metal = "0x02346ff8, 0xA057A580" Healthpack = "0x02343cb8, 0x00029680" P ammo bag = "0x0233f658, 0x54CC8780" P ammo decal = "0x0233f678, 0x0CCE8780" P ammo handle = "0x0233f5f8, 0xE4C88780" Rl ammo body = "0x02344378, 0xF86F9880" Rl ammo decal = "0x02344338, 0x646D9880" Rl ammo tubes = "0x023443b8, 0x8C729880" Sg ammo decal = "0x02342e18, 0xA8169280" Sg ammo metal = "0x02342db8, 0x38139280" Sr ammo decal = "0x02344e18, 0x9C129B80" Sr ammo metal = "0x02344d98, 0x4C0D9B80" Plant fern = "0x0233bdf8, 0xF8847080" Broadleaf bottom = "0x0233bd58, 0xC8697080" Broadleaf stem = "0x0233bc98, 0xE8627080" Broadleaf top = "0x0233bd18, 0x34677080" Broadleaf trunk = "0x0233bc38, 0x785F7080" A50 rock large = "0x0233c118, 0xD8B77180" Boulder = "0x0233b8b8, 0x346D6F80" Boulder_crouch = "0x0233b958, 0xC8876F80" Boulder_doublewide = "0x0233ba38, 0x64AF6F80" Boulder grey = "0x0233baf8, 0xC0D16F80" Tree_desert_dead_trunk = "0x0233bf98, 0x94AF7080" Whitebark_leaves = "0x0233c078, 0xBC1A7180" Whitebark_trunk = "0x0233c038, 0x28187180" Tree_leafy_leaves = "0x0233bb98, 0x2C547080" Tree_leafy_stump = "0x0233beb8, 0x948F7080" Tree_leafy_stump_edges = "0x0233be78, 0x008D7080" Damaged ghost hull metal = "0x02342018, 0x10288F80" Damaged ghost self illuminated = "0x02342078, 0x802B8F80" Ghost hull diffuse shine = "0x02341ff8, 0x58268F80" Ghost hull metal = "0x02341f38, 0x781F8F80" Ghost self illuminated = "0x02341fd8, 0xA0248F80" Headlight = "0x023413b8, 0x58518D80" Hull_darkened = "0x023413f8, 0xC8548D80" Hull_double% = "0x023413d8, 0x10538D80" Hull_non_reflective = "0x02341398, 0xA04F8D80" Hull_reflective = "0x02341338, 0x304C8D80" Tread_left = "0x02341418, 0x80568D80" Tread_right = "0x02341478, 0xF0598D80" Decal buttons = "0x023404b8, 0x1C408A80" Decal sensor = "0x023404d8, 0xD4418A80" Warthog chain gun = "0x02340398, 0xA8358A80" Warthog hull = "0x02340338, 0x38328A80" Warthog tires = "0x023402d8, 0xC82E8A80" Wraith_destroyed = "0x02342098, 0x382D8F80" Display = "0x0233d518, 0x00FD8080" Grip = "0x0233d478, 0xFCF68080" Gun = "0x0233d4f8, 0x48FB8080" Ar lod = "0x0233d418, 0x8CF38080" Bone = "0x02347cd8, 0x50F7A780" Flag fp = "0x02348058, 0x68C2A880" Flag blade = "0x02347e98, 0xE8ADA880" Flag brightmetal = "0x02347ef8, 0x58B1A880" Flag handle = "0x02347f18, 0x10B3A880" Ft ammo = "0x02346bf8, 0xC8E1A380" Ft decals = "0x02346c98, 0x68E7A380" Ft gun = "0x02346b98, 0x58DEA380" Frag decal = "0x02343e38, 0xCC209680" Frag metal = "0x02343db8, 0xA41B9680" Frag plastic = "0x02343e18, 0x141F9680" Gravity rifle dull = "0x02347298, 0x60A7A580" Gravity rifle luminous = "0x02347278, 0xA8A5A580" Gravity rifle shell = "0x02347218, 0x38A2A580" Needler dull = "0x023473d8, 0x6CC5A580" Needler gun = "0x02347378, 0xFCC1A580" Needler lod = "0x02347338, 0x68BFA580" Black = "0x0233f2b8, 0x187F8580" Bullet = "0x0233f3d8, 0x10A58580" Silver = "0x0233f258, 0xA87B8580" P lod = "0x0233f1f8, 0x38788580" Pg body = "0x02345418, 0x8C609C80" Pg button = "0x02345458, 0x20639C80" Pg light = "0x02345478, 0xD8649C80" Pp dull = "0x023456f8, 0xA4B19C80" Pp lod = "0x02345698, 0x34AE9C80" Pp luminous = "0x02345778, 0xCCB69C80" Pp shiney = "0x02345758, 0x14B59C80" Amber = "0x02343578, 0x14939380" Dull = "0x023434d8, 0x348C9380" Gun = "0x02343538, 0xA48F9380" Luminous = "0x02343558, 0x5C919380" Pr lod = "0x02343418, 0x08869380" Rocket launcher hull = "0x02344478, 0x589F9880" Rocket launcher body = "0x02344058, 0x00539680" Rocket launcher decal = "0x023440d8, 0x04599680" Rocket launcher ends = "0x02344098, 0x70569680" Rocket launcher grip = "0x02343ff8, 0x904F9680" Rocket launcher tubes = "0x02344078, 0xB8549680" Shotgun decal = "0x023429f8, 0x38E39080" Shotgun gun = "0x02342a58, 0xA8E69080" Shotgun light = "0x02342ab8, 0x18EA9080" Shotgun shell = "0x02342bb8, 0xC0219180" Shotgun_card = "0x02342938, 0xFCDB9080" Sniper rifle decal = "0x02344998, 0x2C279980" Sniper rifle grip = "0x02344978, 0x74259980" Sniper rifle metal = "0x023448f8, 0xF01F9980" [Shader Plasma] Shield hit = "0x0233d0d8, 0xAC868080" [Shader Transparency] Jackal shield = "0x02348178, 0x2C23A980" Doorblinker = "0x0233c718, 0x24717280" Doorblinker2 = "0x0233c758, 0x40737280" Bloodgulch light black = "0x02349738, 0x2002AB80" Bloodgulch light blue = "0x02349718, 0x5001AB80" Bloodgulch light red = "0x023496b8, 0xD4FEAA80" Bloodgulch light yellow = "0x023496f8, 0x8000AB80" Cap_moss01b = "0x02349638, 0x7CFBAA80" Greenlight = "0x02349678, 0x28FDAA80" Active camoflage = "0x02343bd8, 0x10EB9580" Needler ammo glow = "0x02347718, 0xB843A780" Over shield = "0x02343a58, 0x74CE9580" Blue beacon light = "0x0233c678, 0xCC647280" Hilltop = "0x023481d8, 0x782DA980" Beacon light = "0x0233c598, 0x20567280" Teleporter_shield = "0x0233c1d8, 0xF41B7280" Basis clear afternoon = "0x0233b6d8, 0x1C506F80" Ring clear afternoon = "0x0233b718, 0xC8516F80" Threshold clear afternoon = "0x0233b698, 0x704E6F80" Bolt = "0x0233d618, 0x00098180" Flag_blue = "0x02347fb8, 0x7CB7A880" Flag_red = "0x02347f58, 0x90B5A880" Needler core = "0x02347558, 0x20F9A580" Pg decal = "0x023453d8, 0xE05E9C80" Shotgun primary = "0x02342998, 0x6CDF9080" Sniper rifle primary = "0x02344958, 0x60239980" [Shader Transparency Variant] Light shield = "0x0233c938, 0xDCB37280" Light shield generator = "0x0233c978, 0x00B67280" Teleporter_cone = "0x0233c478, 0xA03F7280" Clouds puffy light = "0x0233b7d8, 0x08596F80" Sky clear blue = "0x0233b758, 0x74536F80" Chain gun belt ammo = "0x023405b8, 0xB84A8A80" Decal speedometer = "0x02340478, 0xF83D8A80" Decal velocity = "0x023404f8, 0x8C438A80" Meter sensor = "0x02340558, 0x90478A80" Warthog chain gun_blur = "0x023405d8, 0x004C8A80" Warthog lights = "0x023403f8, 0x18398A80" Ar data = "0x0233d5f8, 0xB8078180" Compass = "0x0233d578, 0x70008180" Icons = "0x0233d8f8, 0x2C518180" Numbers = "0x0233d5b8, 0xE4038180" Frag light = "0x02343e78, 0x60239680" Needler luminous = "0x023477d8, 0x0470A780" Needler luminous 3p = "0x023472f8, 0x44BDA580" Sniper rifle screen = "0x02344a58, 0x30309980" Sniper rifle subscreen = "0x023449f8, 0x9C2A9980" [Sky] Bloodgulch = "0x0233b658, 0xDC446F80" [Sound] Deathquiet = "0x0233d398, 0xB8C88080" Deathviolent = "0x0233d3b8, 0xF0CD8080" 30_seconds_to_win = "0x02348298, 0xD836A980" Blue_team_30_to_win = "0x02348318, 0x743DA980" Blue_team_ctf = "0x023486d8, 0xDC6BA980" Blue_team_flag_returned = "0x02348358, 0xD440A980" Blue_team_has_the_flag = "0x02348338, 0x243FA980" Blue_team_minute_to_win = "0x023482f8, 0xC83BA980" Blue_team_score = "0x02348378, 0x8042A980" Capture_the_flag = "0x023484f8, 0x6455A980" Double_kill = "0x023483f8, 0x0C49A980" Game_over = "0x02348258, 0xB033A980" Ghost = "0x02348538, 0x8458A980" Hill_contested = "0x02348718, 0x386FA980" Hill_controlled = "0x02348738, 0xC470A980" Hill_occupied = "0x02348758, 0x5872A980" Killing_spree = "0x02348478, 0x4C4FA980" Killtacular = "0x02348438, 0x2C4CA980" King_of_the_hill = "0x023486b8, 0x4C6AA980" Oddball = "0x02348498, 0xD850A980" One_minute_to_win = "0x02348278, 0x4C35A980" Play_ball = "0x02348238, 0x2432A980" Race = "0x023484b8, 0x5C52A980" Red_team_30_to_win = "0x023482d8, 0x183AA980" Red_team_ctf = "0x023486f8, 0x886DA980" Red_team_flag_returned = "0x023483b8, 0xC445A980" Red_team_has_the_flag = "0x02348398, 0x2444A980" Red_team_minute_to_win = "0x023482b8, 0x6C38A980" Red_team_score = "0x023483d8, 0x6847A980" Running_riot = "0x02348458, 0xBC4DA980" Scorpion = "0x02348558, 0x085AA980" Slayer = "0x023484d8, 0xDC53A980" Team_king_of_the_hill = "0x02348638, 0x0064A980" Team_oddball = "0x02348658, 0x9465A980" Team_race = "0x02348678, 0x2867A980" Team_slayer = "0x02348698, 0xBC68A980" Triple_kill = "0x02348418, 0x9C4AA980" Warthog = "0x02348518, 0xFC56A980" Countryday2 = "0x023497b8, 0x0005AB80" B_driver_enter = "0x0233cab8, 0x00D17F80" B_driver_exit = "0x0233cad8, 0x68D27F80" G_driver_enter = "0x0233caf8, 0xD0D37F80" G_driver_exit = "0x0233cb18, 0x38D57F80" Gt_gunner_enter = "0x0233cb38, 0xA0D67F80" Gt_gunner_exit = "0x0233cb58, 0x08D87F80" P_rider_lf_enter = "0x0233cb78, 0x70D97F80" P_rider_lf_exit = "0x0233cb98, 0xD8DA7F80" P_rider_rf_enter = "0x0233cbb8, 0x40DC7F80" P_rider_rf_exit = "0x0233cbd8, 0xA8DD7F80" Scorpion_driver_enter = "0x0233cbf8, 0x10DF7F80" Scorpion_driver_exit = "0x0233cc18, 0x78E07F80" W_driver_enter = "0x0233cc38, 0xE0E17F80" W_driver_exit = "0x0233cc58, 0x48E37F80" W_gunner_enter = "0x0233cc78, 0xB0E47F80" W_gunner_exit = "0x0233cc98, 0x18E67F80" W_rider_enter = "0x0233ccb8, 0x80E77F80" W_rider_exit = "0x0233ccd8, 0xE8E87F80" Wraith_driver_enter = "0x0233ccf8, 0x50EA7F80" Wraith_driver_exit = "0x0233cd18, 0xB8EB7F80" General = "0x0233ca98, 0xC0CA7F80" Hkillfronthead = "0x0233ca78, 0x58C97F80" Skillfrontgut = "0x0233ca58, 0xF0C77F80" Enter_water = "0x02346298, 0xD887A080" Exit_water = "0x023462b8, 0x4089A080" Jump = "0x02340218, 0xE0E48980" Jump_up = "0x023400d8, 0xE4C48980" Run = "0x0233fe58, 0xC07A8980" Shuffle = "0x0233ff98, 0x949F8980" Walk = "0x0233fcf8, 0x40528980" Jump = "0x02340158, 0x2CD58980" Jump_up = "0x02340018, 0xECAD8980" Run = "0x0233fd98, 0xC8638980" Shuffle = "0x0233fed8, 0x088B8980" Walk = "0x0233fc38, 0x483B8980" Jump = "0x02340278, 0x08EB8980" Run = "0x0233feb8, 0x34878980" Shuffle = "0x0233fff8, 0x18AA8980" Walk = "0x0233fd78, 0xF45F8980" Jump = "0x023401f8, 0x80E28980" Jump_up = "0x023400b8, 0x10C18980" Run = "0x0233fe38, 0xEC768980" Shuffle = "0x0233ff78, 0x349D8980" Walk = "0x0233fcd8, 0x6C4E8980" Jump = "0x02340178, 0x8CD78980" Jump_up = "0x02340038, 0xC0B18980" Run = "0x0233fdb8, 0x9C678980" Shuffle = "0x0233fef8, 0xDC8E8980" Walk = "0x0233fc58, 0x1C3F8980" Jump = "0x02340198, 0xECD98980" Jump_up = "0x02340058, 0x94B58980" Run = "0x0233fdd8, 0x706B8980" Shuffle = "0x0233ff18, 0xB0928980" Walk = "0x0233fc78, 0xF0428980" Genericjump = "0x023400f8, 0xB8C88980" Jump = "0x02340238, 0x40E78980" Jump_up = "0x02340118, 0x8CCC8980" Run = "0x0233fe78, 0x947E8980" Shuffle = "0x0233ffb8, 0xE4A38980" Walk = "0x0233fd18, 0x14568980" Jump = "0x023401b8, 0x4CDC8980" Jump_up = "0x02340078, 0x68B98980" Run = "0x0233fdf8, 0x446F8980" Shuffle = "0x0233ff38, 0x84968980" Walk = "0x0233fc98, 0xC4468980" Jump = "0x02340258, 0x24E98980" Jump_up = "0x02340138, 0x60D08980" Run = "0x0233fe98, 0x68828980" Shuffle = "0x0233ffd8, 0x44A68980" Walk = "0x0233fd58, 0x9C5C8980" Jump = "0x023401d8, 0xACDE8980" Jump_up = "0x02340098, 0x3CBD8980" Run = "0x0233fe18, 0x18738980" Shuffle = "0x0233ff58, 0x589A8980" Walk = "0x0233fcb8, 0x984A8980" Glass_large = "0x023412b8, 0xEC148D80" Glass_medium = "0x02341298, 0x8C128D80" Glass_small = "0x02341278, 0xA8108D80" Ar_water = "0x0233ec58, 0x10EF8480" Blood_splatters = "0x0233d018, 0xE47A8080" Bullet_ricc = "0x0233e898, 0xDC5D8480" Bullets_projectile = "0x0233dc58, 0xB85E8380" Dirt_burst = "0x02344618, 0xF0B89880" Dirt_skid = "0x02340f58, 0xD4B98C80" Dirthits = "0x0233dcb8, 0xAC6B8380" Fleshhit = "0x0233e558, 0x44198480" Glass_hits = "0x0233e3f8, 0x30F48380" Granhit = "0x0233deb8, 0x248A8380" Ice_hits = "0x0233ee58, 0xCC068580" Jeep_hit_solid = "0x02340ef8, 0x94A58C80" Lrgrocks = "0x0233e038, 0x94A58380" Med_dirthits = "0x02340938, 0xEC618B80" Med_splash = "0x02341c38, 0x50A48E80" Medrocks = "0x0233e018, 0xD09F8380" Metal_chip_med = "0x0233e4b8, 0x88018480" Metal_chips = "0x0233e498, 0x30FE8380" Metalhit = "0x0233e2d8, 0x60D68380" Needle_ricc = "0x02347ab8, 0x00ABA780" Needler_projectile = "0x023479d8, 0x1896A780" Needler_super_expl = "0x02347938, 0xB889A780" Plasrif_projectile = "0x023438d8, 0xC88F9580" Scorpion_projectile = "0x023418d8, 0xCC678E80" Scorpion_suspension = "0x02341ed8, 0x48FC8E80" Smallrock = "0x0233dff8, 0x809B8380" Snow_hits = "0x0233e078, 0x30AE8380" Vehicle_impact = "0x02341198, 0xD8F98C80" Warthog_suspension = "0x02340ed8, 0x3CA28C80" Water_burst = "0x02341bf8, 0xCC9F8E80" Water_driving = "0x02341018, 0x0CD08C80" Water_tires = "0x023410f8, 0xB0EA8C80" Woodhit = "0x0233e1d8, 0xA4C38380" Impacts_concrete = "0x0233d718, 0x482B8180" Impacts_dirt = "0x0233d6f8, 0x64298180" Impacts_glass = "0x0233d7b8, 0xB4358180" Impacts_grass = "0x0233d7f8, 0x7C398180" Impacts_grating = "0x0233d778, 0x78308180" Impacts_metal = "0x0233d798, 0x5C328180" Impacts_snow = "0x0233d738, 0xB02C8180" Impacts_water = "0x0233d7d8, 0x1C378180" Impacts_wood = "0x0233d758, 0x182E8180" Assault_impact = "0x0233d858, 0x683F8180" Flame_impact = "0x02346e78, 0xD835A480" Melee_armor = "0x02348c38, 0x8407AA80" Melee_concrete = "0x02348b38, 0x08F4A980" Melee_dirt = "0x02348b18, 0xA8F1A980" Melee_glass = "0x02348bf8, 0x4802AA80" Melee_grass = "0x02348c78, 0x440CAA80" Melee_grating = "0x02348b98, 0x20FCA980" Melee_impact_fleshy = "0x02348c18, 0x2C04AA80" Melee_metal = "0x02348bb8, 0x04FEA980" Melee_rubber = "0x02348bd8, 0xE000AA80" Melee_snow = "0x02348b58, 0x60F7A980" Melee_water = "0x02348c58, 0xE409AA80" Melee_wood = "0x02348b78, 0x44F9A980" Needle_impact = "0x023474b8, 0x04E3A580" Pistol_impact = "0x0233f378, 0x30978580" Plasma_impact = "0x023436f8, 0x80D29380" Rlauncher_impact = "0x02344178, 0x14879680" Shotgun_impact = "0x02342b58, 0x14169180" Double_shell_dirt = "0x0233f078, 0x84508580" Double_shell_metal = "0x0233f0d8, 0x9C588580" Multi_shell_dirt = "0x0233f098, 0x60538580" Multi_shell_metal = "0x0233f0f8, 0x785B8580" Shotgun_shell_dirt = "0x023432f8, 0xA8559380" Shotgun_shell_thick_metal = "0x02343318, 0x00599380" Shotgun_shell_thin_metal = "0x02343338, 0x505D9380" Single_shell_dirt = "0x0233f058, 0x2C4D8580" Single_shell_metal = "0x0233f0b8, 0x44558580" Assault_impact = "0x0233d818, 0x603B8180" Flame_impact = "0x02346e38, 0xD031A480" Pistol_impact = "0x0233f318, 0x84928580" Plasma_impact = "0x02343658, 0xF4C69380" Rlauncher_impact = "0x02344138, 0x0C839680" Shotgun_impact = "0x02342b18, 0x0C129180" Countdown_for_respawn = "0x023485d8, 0xC85FA980" Countdown_timer = "0x02348578, 0x905BA980" Countdown_timer_end = "0x02348778, 0xF073A980" Flag_failure = "0x023485b8, 0x605EA980" Forward = "0x02349058, 0x506AAA80" Health_low_heart = "0x0233d338, 0x78AF8080" Hill_move = "0x023485f8, 0x3061A980" Pickup_dbl_shield = "0x02343c38, 0xE0F89580" Pickup_dbl_time = "0x02348198, 0x3828A980" Pickup_health = "0x02343d38, 0x540C9680" Pickup_invis = "0x02343b78, 0x80E19580" Player_respawn = "0x02348618, 0x9862A980" Shield_charge = "0x0233d278, 0x64A88080" Shield_depleted = "0x0233d2f8, 0x1CAD8080" Shield_hit = "0x0233d238, 0x08A68080" Shield_low = "0x0233d2b8, 0xC0AA8080" Teleporter_activate = "0x02348598, 0xF85CA980" Teleporter_loop = "0x0233c278, 0x88247280" Ghost_in = "0x02342178, 0x7C848F80" Ghost_lp = "0x02342198, 0xE4858F80" Ghost_out = "0x023421b8, 0x4C878F80" Warthog_7_engine = "0x023407b8, 0xDC218B80" Warthog_7_in = "0x02340798, 0x74208B80" Warthog_7_out = "0x023407d8, 0x90258B80" Warthog_engine = "0x02341598, 0x48028E80" Warthog_engine5 = "0x023407f8, 0xF8268B80" Warthog_engine_start = "0x02341578, 0xE0008E80" Warthog_engine_stop = "0x023415b8, 0x64068E80" Dryfire = "0x0233f178, 0x0C608580" Fire = "0x0233ef78, 0x6C338580" Flashlight = "0x0233d8b8, 0x7C448180" Weapon ready = "0x0233d978, 0x44008380" Fire = "0x02340d78, 0x147B8C80" Fire = "0x02346db8, 0xA42CA480" Idle = "0x02346e18, 0x6830A480" Light = "0x02346df8, 0x002FA480" Bouncedirt = "0x023463d8, 0xECAEA080" Bouncemetal = "0x02346438, 0xE0B8A080" Expl = "0x02341738, 0xF0418E80" Throwgren = "0x02346318, 0x008EA080" Dryfire = "0x02347c58, 0x28EAA780" Expl = "0x02347978, 0xB890A780" Fire = "0x02347c18, 0xBCE6A780" Granite = "0x02347a58, 0x50A3A780" Dryfire = "0x0233fbd8, 0x0C128980" Eject = "0x0233ef98, 0x48368580" Fire = "0x0233fab8, 0x7CF98880" Plasma_projectile = "0x023465d8, 0xA0E8A080" Plasmagrenexpl = "0x02345578, 0xAC869C80" Charge = "0x023458d8, 0xC0DD9C80" Chargefire = "0x02346138, 0x44FD9F80" Fire = "0x02342818, 0x94B89080" Overheat = "0x02343958, 0x50AA9580" Plasmahit = "0x02342338, 0xDCC08F80" Sparks_plasma = "0x02345f18, 0x54869F80" Startcharge = "0x023458b8, 0x58DC9C80" Fire = "0x02344858, 0x54019980" Rl_projectile = "0x023445b8, 0xA8AF9880" Hits = "0x0233e8b8, 0xA0638480" Fire = "0x02343278, 0x08429380" Fire = "0x023452f8, 0x68499C80" Sniper_10x_zoom = "0x0233f578, 0xC0BE8780" Sniper_2x_zoom = "0x0233f558, 0x58BD8780" Sniper_nightscope_off = "0x02348a38, 0x80E0A980" Sniper_nightscope_on = "0x023489f8, 0x0CDEA980" Ar_melee = "0x0233d958, 0x60FE8280" Ar_reload = "0x0233d938, 0xF8FC8280" Ball_melee = "0x02347e38, 0x2C9FA880" Ball_posing = "0x02347df8, 0x5C9CA880" Ball_ready = "0x02347e18, 0xC49DA880" Flag_melee = "0x02348118, 0x1C18A980" Flag_posing = "0x023480d8, 0x4C15A980" Flag_ready = "0x023480f8, 0xB416A980" Flamethrower_melee = "0x02346ef8, 0x0048A580" Flamethrower_posing = "0x02346f58, 0x384CA580" Flamethrower_ready = "0x02346f18, 0x6849A580" Flamethrower_reload = "0x02346f38, 0xD04AA580" Needle_melee = "0x02347638, 0x7032A780" Needle_posing = "0x023475d8, 0x382EA780" Needle_ready = "0x02347618, 0x0831A780" Needle_reload = "0x023475f8, 0xA02FA780" Pistol_melee = "0x0233f438, 0x88AC8780" Pistol_posing = "0x0233f458, 0x6CAE8780" Pistol_ready = "0x0233f478, 0xD4AF8780" Pistol_reload = "0x0233f498, 0x3CB18780" Plaspistol_melee = "0x023459f8, 0x44979E80" Plaspistol_overheat = "0x02345998, 0x0C939E80" Plaspistol_overheat_exit = "0x02345a18, 0xA4999E80" Plaspistol_posing = "0x023459b8, 0x74949E80" Plaspistol_ready = "0x023459d8, 0xDC959E80" Plasrifle_melee = "0x023437f8, 0xA0649580" Plasrifle_oh_exit = "0x023437d8, 0x38639580" Plasrifle_overheat = "0x02343778, 0x005F9580" Plasrifle_posing = "0x023437b8, 0xD0619580" Plasrifle_ready = "0x02343798, 0x68609580" Rocket_fire = "0x023441f8, 0x64549880" Rocket_melee = "0x02344298, 0x6C5B9880" Rocket_posing = "0x02344278, 0x045A9880" Rocket_ready = "0x02344258, 0x9C589880" Rocket_reload_e = "0x02344238, 0x34579880" Rocket_reload_f = "0x02344218, 0xCC559880" Shotgun_fire = "0x02342c38, 0xDCF89180" Shotgun_melee = "0x02342cd8, 0xD4019280" Shotgun_posing = "0x02342d18, 0x20059280" Shotgun_ready = "0x02342c58, 0x44FA9180" Shotgun_reload1_1 = "0x02342c78, 0xACFB9180" Shotgun_reload2_1 = "0x02342c98, 0x0CFE9180" Shotgun_reload3 = "0x02342cb8, 0x6C009280" Shotgun_reload4 = "0x02342cf8, 0xB8039280" Sniper_melee = "0x02344bb8, 0x58DF9A80" Sniper_posing = "0x02344b58, 0x20DB9A80" Sniper_ready = "0x02344bd8, 0x3CE19A80" Sniper_reload_empty = "0x02344b98, 0xF0DD9A80" Sniper_reload_full = "0x02344b78, 0x88DC9A80" Ar_ammo = "0x0233dab8, 0x0C2B8380" Grenade_ammo = "0x02343f58, 0xFC389680" Grenade_plas_ammo = "0x02345618, 0x908F9C80" Needle_ammo = "0x02347678, 0x0C38A780" Pistol_ammo = "0x0233f538, 0xF0BB8780" Rocket_ammo = "0x023442d8, 0xE4639880" Shotgun_ammo = "0x02342d58, 0x400A9280" Sniper_ammo = "0x02344d38, 0xCC039B80" [Sound Environment] Mountains = "0x023497d8, 0x1810AB80" [Sound Scenery] Teleporter_loop = "0x023428b8, 0x20C39080" [String List] Internal string localization = "0x02346a98, 0xD0AFA380" [Structure BSP] Bloodgulch = "0x023492b8, 0x0" [UI Item] Aborting_to_dashboard_please_wait = "0x02349258, 0xD4BDAA80" Error_abort_to_dashboard = "0x02349238, 0xC8B8AA80" Error_abort_to_dashboard_you_have_no_choice = "0x02349298, 0x74C3AA80" Error_modal = "0x02349078, 0xB86BAA80" Error_modal_fullscreen = "0x02349018, 0xA864AA80" Error_modal_halfscreen = "0x02349158, 0x2497AA80" Error_modal_qtrscreen = "0x02349178, 0xF09BAA80" Error_non_modal = "0x023491b8, 0x88A5AA80" Error_non_modal_qtr = "0x02349218, 0xACB3AA80" Error_nonmodal_fullscreen = "0x02349198, 0xBCA0AA80" Error_nonmodal_halfscreen = "0x023491d8, 0x14AAAA80" Error_nonmodal_qtrscreen = "0x023491f8, 0xE0AEAA80" Error_text_box = "0x02349098, 0x9470AA80" Header_error = "0x023490f8, 0xF48DAA80" cancel_sm = "0x02348f38, 0xCC 4A AA 80" dismiss_sm = "0x02349138, 0x38 93 AA 80" select_sm = "0x02348fb8, 0xE4 55 AA 80" A_butn_sm = "0x02348f78, 0x1C51AA80" B_butn_sm = "0x02348ef8, 0x0446AA80" Button_key_sm = "0x02348ed8, 0xD840AA80" 1p_pause_game = "0x02348cf8, 0xF416AA80" 2p_pause_game = "0x02348fd8, 0xD059AA80" 4p_pause_game = "0x02348ff8, 0x3C5FAA80" Mp_pause_list = "0x02348e18, 0x7030AA80" Pause_dialog_bkd = "0x02348d38, 0x3C1DAA80" Quit_netgame_button = "0x02348e98, 0xF83BAA80" Resume_game_button = "0x02348e38, 0xFC34AA80" Pausebox2_left = "0x02348d58, 0x1822AA80" Pausebox2_left_center = "0x02348d98, 0xE026AA80" Pausebox2_right = "0x02348dd8, 0xA82BAA80" [UI Item Collection] Multiplayer = "0x02348cd8, 0x3816AA80" [Unicode String] Hud_icon_messages = "0x02346998, 0x5099A380" Hud_item_messages = "0x02346958, 0xB880A380" Multiplayer_game_text = "0x02348c98, 0xA40EAA80" Error_headers = "0x02349118, 0xE091AA80" Button_key = "0x02348f58, 0xB84EAA80" Pause_game_options = "0x02348eb8, 0x7440AA80" Pause_game_options = "0x02348e78, 0x843AAA80" Displayed_error_messages = "0x023490d8, 0x8075AA80" [Unit HUD Interface] Cyborg = "0x0233d1b8, 0xEC918080" Cyborg_mp = "0x0233d358, 0xE0B08080" Gunner = "0x02340eb8, 0xD09C8C80" Passenger_2 = "0x02340e98, 0x64978C80" Warthog driver = "0x02340e78, 0xF8918C80" [Vehicle] Ghost_mp = "0x02341ef8, 0xA0FF8E80" Scorpion_mp = "0x023412f8, 0xA8198D80" Warthog = "0x02340298, 0x68ED8980" [Weapon] Ghost gun = "0x023421d8, 0xB4888F80" Scorpion cannon = "0x02341618, 0x6C0E8E80" Warthog gun = "0x02340878, 0x80338B80" Assault rifle = "0x0233d3d8, 0xD0D88080" Ball = "0x02347c98, 0x30EEA780" Flag = "0x02347e58, 0x10A1A880" Flamethrower = "0x02346b58, 0x3CC2A380" Gravity rifle = "0x023471d8, 0x6492A580" Needler = "0x023472b8, 0x18A9A580" Pistol = "0x0233f1b8, 0x14648580" Plasma pistol = "0x02345658, 0xA0929C80" Plasma rifle = "0x023433d8, 0x18699380" Rocket launcher = "0x02343fb8, 0xBC3C9680" Shotgun = "0x023428f8, 0x14C69080" Sniper rifle = "0x023448b8, 0x88069980" [Weapon HUD Interface] Empty = "0x023469f8, 0xE8A7A380" Master = "0x0233d9d8, 0x840E8380" Master fuel = "0x02346f98, 0x1C4FA580" Master plasma = "0x02343838, 0x2C699580" Master rounds = "0x0233d9b8, 0x64058380" Ghost gun = "0x02342218, 0x9C938F80" Scorpion cannon = "0x02341658, 0x541B8E80" Warthog gun = "0x023408b8, 0x10408B80" Assault rifle = "0x0233d998, 0xAC018380" Flame thrower = "0x02346f78, 0xA04DA580" Needler = "0x02347658, 0x5434A780" Pistol = "0x0233f4b8, 0xA4B28780" Plasma pistol = "0x02345a38, 0x0C9B9E80" Plasma rifle = "0x02343818, 0x08669580" Rocket_launcher = "0x023442b8, 0xCC5D9880" Shotgun = "0x02342d38, 0x88069280" Sniper rifle = "0x02344bf8, 0xA4E29A80" [Wind] Multiplayer = "0x02349778, 0xCC03AB80"