c40 Two Betrayals
  1. Actor (19)
  2. Actor Variant (47)
  3. Animation Trigger (48)
  4. Antenna (1)
  5. Biped (17)
  6. Bitmap (510)
  7. Camera Track (8)
  8. Collision Model (61)
  9. Color Group (4)
  10. Contrail (13)
  11. Control (4)
  12. Damage (80)
  13. Decal (34)
  14. Detail Object Collection (1)
  15. Dialog (8)
  16. Effect (394)
  17. Equipment (9)
  18. Fog (2)
  19. Font (4)
  20. Game Globals (1)
  21. Garbage (9)
  22. Glow (2)
  23. Grenade HUD Interface (2)
  24. HUD Globals (1)
  25. HUD Message Text (2)
  26. HUD Number (1)
  27. Lensflare (51)
  28. Light (65)
  29. Light Fixture (2)
  30. Light Volume (10)
  31. Lightning (3)
  32. Looping Sound (66)
  33. Machine (14)
  34. Material Effects (9)
  35. Meter (2)
  36. Model (102)
  37. Particle (108)
  38. Particle System (12)
  39. Physics (6)
  40. Point Physics (26)
  41. Projectile (22)
  42. Scenario (1)
  43. Scenery (27)
  44. Shader Environment (35)
  45. Shader Glass (11)
  46. Shader Metal (4)
  47. Shader Model (134)
  48. Shader Plasma (4)
  49. Shader Transparency (73)
  50. Shader Transparency Variant (23)
  51. Sky (2)
  52. Sound (935)
  53. Sound Environment (7)
  54. Sound Scenery (5)
  55. String List (1)
  56. Structure BSP (13)
  57. UI Item (83)
  58. UI Item Collection (1)
  59. Unicode String (19)
  60. Unit HUD Interface (7)
  61. Vehicle (6)
  62. Weapon (18)
  63. Weapon HUD Interface (17)
  64. Weather Particle (1)
  65. Wind (1)
================================================ Actor ================================================
Elite commander (e46af78) C8 C9 07 81 (characters\elite\elite commander\elite commander) Elite major (e46b118) 5C 58 08 81 (characters\elite\elite major\elite major) Elite minor (e46b0d8) 0C 51 08 81 (characters\elite\elite minor\elite minor) Stealth elite (e46e178) EC 10 2D 81 (characters\elite\elite stealth\stealth elite) Stealth elite energy sword (e46e138) BC 09 2D 81 (characters\elite\elite stealth\stealth elite energy sword) Flood_infection (e46d3b8) E4 85 1E 81 (characters\flood_infection\flood_infection) Floodcarrier (e46d678) 5C E7 1F 81 (characters\floodcarrier\floodcarrier) Floodcombat elite (e46d998) 80 F3 22 81 (characters\floodcombat elite\floodcombat elite) Floodcombat_human (e46dd58) 9C BE 2C 81 (characters\floodcombat_human\floodcombat_human) Grunt major (e46ba78) A0 9B 0A 81 (characters\grunt\grunt major) Grunt minor (e46bad8) 28 A5 0A 81 (characters\grunt\grunt minor) Grunt specops (e46bb38) B0 AE 0A 81 (characters\grunt\grunt specops) Hunter (e46c898) 44 50 15 81 (characters\hunter\hunter) Jackal major (e46c838) 88 3F 15 81 (characters\jackal\jackal major) Jackal minor (e46bcd8) 80 01 0B 81 (characters\jackal\jackal minor) Monitor (e45ccb8) 3C 12 B3 80 (characters\monitor\monitor) Sentinel (e46aef8) 48 BB 07 81 (characters\sentinel\sentinel) Sentinel_defensive (e46af38) 78 C2 07 81 (characters\sentinel\sentinel_defensive) Cd gun turret gunner (e464b38) 60 FF EC 80 (vehicles\c_dropship\cd_gun\cd gun turret gunner)
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Actor Variant ================================================
Elite commander energy sword (e46de78) 54 D5 2C 81 (characters\elite\elite commander\elite commander energy sword) Elite commander plasma rifle (e46af58) 70 C7 07 81 (characters\elite\elite commander\elite commander plasma rifle) Elite major plasma rifle (e46b0f8) 04 56 08 81 (characters\elite\elite major\elite major plasma rifle) Elite minor needler (e46b0b8) B4 4E 08 81 (characters\elite\elite minor\elite minor needler) Elite minor plasma rifle (e46ba38) F0 96 0A 81 (characters\elite\elite minor\elite minor plasma rifle) Stealth elite major energy sword (e46e118) 84 07 2D 81 (characters\elite\elite stealth\stealth elite major energy sword) Stealth elite major plasma rifle (e46e158) B4 0E 2D 81 (characters\elite\elite stealth\stealth elite major plasma rifle) Flood_infection (e46d398) AC 83 1E 81 (characters\flood_infection\flood_infection) Floodcarrier (e46d658) 24 E5 1F 81 (characters\floodcarrier\floodcarrier) Floodcombat elite assault rifle (e46d978) 48 F1 22 81 (characters\floodcombat elite\floodcombat elite assault rifle) Floodcombat elite needler (e46dc38) A4 AA 2C 81 (characters\floodcombat elite\floodcombat elite needler) Floodcombat elite pistol (e46dc58) DC AC 2C 81 (characters\floodcombat elite\floodcombat elite pistol) Floodcombat elite plasma pistol (e46dc78) 14 AF 2C 81 (characters\floodcombat elite\floodcombat elite plasma pistol) Floodcombat elite plasma rifle (e46dc98) 4C B1 2C 81 (characters\floodcombat elite\floodcombat elite plasma rifle) Floodcombat elite rocket launcher (e46dcb8) 84 B3 2C 81 (characters\floodcombat elite\floodcombat elite rocket launcher) Floodcombat elite shotgun (e46dcd8) BC B5 2C 81 (characters\floodcombat elite\floodcombat elite shotgun) Floodcombat elite sniper rifle (e46dcf8) F4 B7 2C 81 (characters\floodcombat elite\floodcombat elite sniper rifle) Floodcombat elite unarmed (e46dd18) 2C BA 2C 81 (characters\floodcombat elite\floodcombat elite unarmed) Floodcombat_human assault rifle (e46dd38) 64 BC 2C 81 (characters\floodcombat_human\floodcombat_human assault rifle) Floodcombat_human needler (e46dd78) 94 C3 2C 81 (characters\floodcombat_human\floodcombat_human needler) Floodcombat_human pistol (e46dd98) CC C5 2C 81 (characters\floodcombat_human\floodcombat_human pistol) Floodcombat_human plasma pistol (e46ddb8) 04 C8 2C 81 (characters\floodcombat_human\floodcombat_human plasma pistol) Floodcombat_human plasma rifle (e46ddd8) 3C CA 2C 81 (characters\floodcombat_human\floodcombat_human plasma rifle) Floodcombat_human rocket launcher (e46ddf8) 74 CC 2C 81 (characters\floodcombat_human\floodcombat_human rocket launcher) Floodcombat_human shotgun (e46de18) AC CE 2C 81 (characters\floodcombat_human\floodcombat_human shotgun) Floodcombat_human unarmed (e46de38) E4 D0 2C 81 (characters\floodcombat_human\floodcombat_human unarmed) Grunt major needler (e46ba58) 48 99 0A 81 (characters\grunt\grunt major needler) Grunt major plasma pistol (e46ba98) 98 A0 0A 81 (characters\grunt\grunt major plasma pistol) Grunt minor needler (e46bab8) F0 A2 0A 81 (characters\grunt\grunt minor needler) Grunt minor plasma pistol (e46baf8) 20 AA 0A 81 (characters\grunt\grunt minor plasma pistol) Grunt specops fuel rod (e46bb18) 58 AC 0A 81 (characters\grunt\grunt specops fuel rod) Grunt specops fuel rod airdef (e46e0f8) 2C 05 2D 81 (characters\grunt\grunt specops fuel rod airdef) Hunter (e46c878) 0C 4E 15 81 (characters\hunter\hunter) Hunter major (e46d378) 74 81 1E 81 (characters\hunter\hunter major) Jackal major plasma pistol (e46c818) 30 3D 15 81 (characters\jackal\jackal major plasma pistol) Jackal minor plasma pistol (e46bcb8) 28 FF 0A 81 (characters\jackal\jackal minor plasma pistol) Monitor (e45cc98) 04 10 B3 80 (characters\monitor\monitor) Sentinel (e46aed8) 10 B9 07 81 (characters\sentinel\sentinel) Sentinel major (e46af18) 40 C0 07 81 (characters\sentinel\sentinel major) Sentinel_defensive (e46de58) 1C D3 2C 81 (characters\sentinel\sentinel_defensive) Sentinel_shielded major (e46e198) E4 15 2D 81 (characters\sentinel\sentinel_shielded major) Banshee pilot (e4639d8) D4 D9 E9 80 (vehicles\banshee\banshee pilot) C gun turret gunner (e464718) F4 06 EC 80 (vehicles\c gun turret\c gun turret gunner) Cd gun turret gunner (e464b18) 28 FD EC 80 (vehicles\c_dropship\cd_gun\cd gun turret gunner) Ghost pilot (e464f38) 20 28 EE 80 (vehicles\ghost\ghost pilot) Warthog gunner (e465c98) 9C CA F1 80 (vehicles\warthog\warthog gunner) Wraith pilot (e465338) 34 E5 EF 80 (vehicles\wraith\wraith pilot)
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Animation Trigger ================================================
Cortana (e45a318) F0 75 9F 80 (characters\cortana\cortana) Cyborg (e45b3b8) 94 C8 A2 80 (characters\cyborg\cyborg) Elite (e45f298) 34 ED C8 80 (characters\elite\elite) Flood_infection (e46d4b8) 9C A7 1E 81 (characters\flood_infection\flood_infection) Floodcarrier (e46d738) 58 0B 20 81 (characters\floodcarrier\floodcarrier) Floodcombat elite (e46dab8) 0C 3B 23 81 (characters\floodcombat elite\floodcombat elite) Floodcombat_human (e45e918) 64 E3 BF 80 (characters\floodcombat_human\floodcombat_human) Grunt (e461758) 14 13 DC 80 (characters\grunt\grunt) Hunter (e46cad8) 30 8A 15 81 (characters\hunter\hunter) Jackal (e46bf58) F0 5D 0B 81 (characters\jackal\jackal) Monitor (e4592d8) 2C 21 9C 80 (characters\monitor\monitor) Sentinel (e459758) BC B2 9C 80 (characters\sentinel\sentinel) C40 (e45cdb8) 8C 2A B3 80 (cinematics\animations\chief\level_specific\c40\c40) C40 (e45cdf8) A4 A0 B5 80 (cinematics\animations\cortana\level_specific\c40\c40) C40 (e45ce38) 70 B3 B8 80 (cinematics\animations\monitor\level_specific\c40\c40) Cortana powerup fx (e45c5f8) 24 0B B2 80 (cinematics\effects\cortana powerup fx\cortana powerup fx) Teleportation (e45c938) B0 87 B2 80 (cinematics\effects\teleportation\teleportation) Door small (e46a078) 34 2A 04 81 (levels\b30\devices\doors\door small\door small) B40_garagedoor (e46a6f8) B0 A6 05 81 (levels\b40\devices\b40_garagedoor\b40_garagedoor) B40_generator_fx (e46a458) 4C 6C 05 81 (levels\b40\devices\b40_generator_fx\b40_generator_fx) B40_giantdoor (e469d78) F4 A2 03 81 (levels\b40\devices\b40_giantdoor\b40_giantdoor) B40_lift1600 (e46a258) B4 F2 04 81 (levels\b40\devices\b40_lift1600\b40_lift1600) B40_lift4800 (e46a378) 54 29 05 81 (levels\b40\devices\b40_lift4800\b40_lift4800) B40_outerdoor (e469c38) 78 3E 03 81 (levels\b40\devices\b40_outerdoor\b40_outerdoor) Holo halo control (e45c7f8) 80 4A B2 80 (levels\b40\devices\holo halo control\holo halo control) Holo halo ring (e45c3f8) AC A6 B1 80 (levels\b40\devices\holo halo ring\holo halo ring) Holo halo solar system (e45c4f8) 34 BC B1 80 (levels\b40\devices\holo halo solar system\holo halo solar system) B40_shaftring (e45d8f8) C8 D2 BA 80 (levels\b40\scenery\b40_shaftring\b40_shaftring) C40_brokendoor (e46a7f8) 08 AC 06 81 (levels\c40\devices\c40_brokendoor\c40_brokendoor) Tree_pine_snow (e45da98) 38 2E BB 80 (scenery\trees\tree_pine_snow\tree_pine_snow) Banshee (e463538) 6C C6 E8 80 (vehicles\banshee\banshee) C gun turret (e464618) E4 7C EB 80 (vehicles\c gun turret\c gun turret) C_dropship (e464a58) 04 7C EC 80 (vehicles\c_dropship\c_dropship) Cd_gun (e464b98) D0 0D ED 80 (vehicles\c_dropship\cd_gun\cd_gun) Ghost (e464d78) 08 6B ED 80 (vehicles\ghost\ghost) Warthog (e465a18) 64 DA F0 80 (vehicles\warthog\warthog) Wraith (e465198) 1C 7E EE 80 (vehicles\wraith\wraith) Fp (e468cb8) 08 83 FD 80 (weapons\assault rifle\fp\fp) Fp (e46b3b8) 80 AC 08 81 (weapons\needler\fp\fp) Fp (e468458) 28 DF F9 80 (weapons\pistol\fp\fp) Pistol (e468318) 54 B8 F9 80 (weapons\pistol\pistol) Fp (e462518) 1C CE E4 80 (weapons\plasma pistol\fp\fp) Fp (e4600d8) BC D0 D7 80 (weapons\plasma rifle\fp\fp) Fp (e467198) 60 9C F4 80 (weapons\rocket launcher\fp\fp) Fp (e467ad8) 8C 62 F7 80 (weapons\shotgun\fp\fp) Shotgun (e467998) 2C 29 F7 80 (weapons\shotgun\shotgun) Fp (e469358) 7C 4E 00 81 (weapons\sniper rifle\fp\fp) Sniper rifle (e469298) BC 1D 00 81 (weapons\sniper rifle\sniper rifle)
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Antenna ================================================
Warthog antenna (e465bf8) F8 B8 F1 80 (vehicles\warthog\warthog antenna)
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Biped ================================================
Halo_enhanced (e45a1d8) B8 45 9F 80 (characters\cortana\halo_enhanced\halo_enhanced) Cyborg (e46f478) B0 C3 32 81 (characters\cyborg\cyborg) Cyborg_unarmed (e45b278) 20 9E A2 80 (characters\cyborg\cyborg_unarmed) Elite (e45ef98) B8 97 C8 80 (characters\elite\elite) Elite special (e46af98) C0 CE 07 81 (characters\elite\elite special) Flood_infection (e46d3d8) DC 8A 1E 81 (characters\flood_infection\flood_infection) Floodcarrier (e46d698) 54 EC 1F 81 (characters\floodcarrier\floodcarrier) Floodcombat elite (e46d9b8) 78 F8 22 81 (characters\floodcombat elite\floodcombat elite) Floodcombat_human (e45e7f8) 1C 9E BF 80 (characters\floodcombat_human\floodcombat_human) Grunt (e461578) F8 D9 DB 80 (characters\grunt\grunt) Grunt specops (e46bb58) A8 B3 0A 81 (characters\grunt\grunt specops) Hunter (e46c8b8) 3C 55 15 81 (characters\hunter\hunter) Jackal (e46bcf8) 78 06 0B 81 (characters\jackal\jackal) Jackal major (e46c858) 80 44 15 81 (characters\jackal\jackal major) Monitor (e459238) 2C 08 9C 80 (characters\monitor\monitor) Sentinel (e459678) 4C 86 9C 80 (characters\sentinel\sentinel) Cd_gun (e464b58) 58 04 ED 80 (vehicles\c_dropship\cd_gun\cd_gun)
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Bitmap ================================================
Cortana_noise_mask (e45a238) 18 6D 9F 80 (characters\cortana\bitmaps\cortana_noise_mask) Cortana_teeth (e45a298) A0 6F 9F 80 (characters\cortana\bitmaps\cortana_teeth) Particle_stream (e45a2f8) 14 75 9F 80 (characters\cortana\bitmaps\particle_stream) Scanlines2 (e4591b8) A4 03 9C 80 (characters\cortana\bitmaps\scanlines2) Cortana_body_he (e45a2d8) 38 74 9F 80 (characters\cortana\halo_enhanced\bitmaps\cortana_body_he) Cortana_hair_he (e45a258) F4 6D 9F 80 (characters\cortana\halo_enhanced\bitmaps\cortana_hair_he) Cubemap mirror surface (e45b398) B8 C7 A2 80 (characters\cyborg\bitmaps\cubemap mirror surface) Cyborg (e45b2d8) 6C C0 A2 80 (characters\cyborg\bitmaps\cyborg) Cyborg multipurpose (e45b338) 48 C4 A2 80 (characters\cyborg\bitmaps\cyborg multipurpose) Cyborg reflection armor (e458d58) 08 C2 9B 80 (characters\cyborg\bitmaps\cyborg reflection armor) Detail corroded metal light (e45b358) 24 C5 A2 80 (characters\cyborg\bitmaps\detail corroded metal light) Spotlight cyborg (e45b8f8) 40 83 B0 80 (characters\cyborg\bitmaps\spotlight cyborg) Cyborg hands (e46f658) 0C 17 33 81 (characters\cyborg\fp\bitmaps\cyborg hands) Cyborg hands multipurpose (e46f678) E8 17 33 81 (characters\cyborg\fp\bitmaps\cyborg hands multipurpose) Cubemap blue tone (e45dc98) A8 E1 BB 80 (characters\elite\bitmaps\cubemap blue tone) Cubemap dark gray (e461678) EC 09 DC 80 (characters\elite\bitmaps\cubemap dark gray) Cubemaps (e45f058) 44 D7 C8 80 (characters\elite\bitmaps\cubemaps) Elite arms (e45f098) 28 DB C8 80 (characters\elite\bitmaps\elite arms) Elite arms multi (e45f0b8) 04 DC C8 80 (characters\elite\bitmaps\elite arms multi) Elite head (e45f158) 08 E2 C8 80 (characters\elite\bitmaps\elite head) Elite head multi (e45f178) E4 E2 C8 80 (characters\elite\bitmaps\elite head multi) Elite head1 (e45f1f8) 0C E8 C8 80 (characters\elite\bitmaps\elite head1) Elite head1 multi (e45f218) E8 E8 C8 80 (characters\elite\bitmaps\elite head1 multi) Elite legs (e45f0f8) 98 DE C8 80 (characters\elite\bitmaps\elite legs) Elite legs multi (e45f118) 74 DF C8 80 (characters\elite\bitmaps\elite legs multi) Elite legs1 (e45f258) 7C EB C8 80 (characters\elite\bitmaps\elite legs1) Elite legs1 multi (e45f278) 58 EC C8 80 (characters\elite\bitmaps\elite legs1 multi) Elite teeth (e45f1b8) 78 E5 C8 80 (characters\elite\bitmaps\elite teeth) Elite torso (e45eff8) D4 D3 C8 80 (characters\elite\bitmaps\elite torso) Elite torso multi (e45f038) 68 D6 C8 80 (characters\elite\bitmaps\elite torso multi) Plasma shield noise (e459338) 40 40 9C 80 (characters\elite\bitmaps\plasma shield noise) Elite special (e46b038) E0 F3 07 81 (characters\elite\elite_special\bitmaps\elite special) Elite special emblem (e46aff8) 34 F2 07 81 (characters\elite\elite_special\bitmaps\elite special emblem) Elite special multi (e46b078) 74 F6 07 81 (characters\elite\elite_special\bitmaps\elite special multi) Flood_infection (e46d478) E4 A5 1E 81 (characters\flood_infection\bitmaps\flood_infection) Flood_infection multi (e46d498) C0 A6 1E 81 (characters\flood_infection\bitmaps\flood_infection multi) Infection_tentacles (e46d438) 50 A3 1E 81 (characters\flood_infection\bitmaps\infection_tentacles) Floodcarrier (e46d6f8) A0 09 20 81 (characters\floodcarrier\bitmaps\floodcarrier) Floodcarrier multi (e46d718) 7C 0A 20 81 (characters\floodcarrier\bitmaps\floodcarrier multi) Flood tentacles (e45e8b8) F4 DF BF 80 (characters\floodcombat elite\bitmaps\flood tentacles) Floodcombat elite (e46da18) E4 35 23 81 (characters\floodcombat elite\bitmaps\floodcombat elite) Floodcombat elite_damaged (e46da78) 54 39 23 81 (characters\floodcombat elite\bitmaps\floodcombat elite_damaged) Floodcombat elite_damaged_multi (e46da98) 30 3A 23 81 (characters\floodcombat elite\bitmaps\floodcombat elite_damaged_multi) Floodcombat_elite_mutipurpose (e46da38) C0 36 23 81 (characters\floodcombat elite\bitmaps\floodcombat_elite_mutipurpose) Floodhuman (e45e858) 6C DD BF 80 (characters\floodcombat_human\bitmaps\floodhuman) Floodhuman_damaged (e45e8f8) 88 E2 BF 80 (characters\floodcombat_human\bitmaps\floodhuman_damaged) Floodhuman_multipurpose (e45e878) 48 DE BF 80 (characters\floodcombat_human\bitmaps\floodhuman_multipurpose) Grunt arms and legs (e4616b8) 80 0C DC 80 (characters\grunt\bitmaps\grunt arms and legs) Grunt arms and legs multi (e4616d8) 8C 0D DC 80 (characters\grunt\bitmaps\grunt arms and legs multi) Grunt detail (e461658) 10 09 DC 80 (characters\grunt\bitmaps\grunt detail) Grunt head and back (e4615d8) 34 04 DC 80 (characters\grunt\bitmaps\grunt head and back) Grunt head and back multi (e461718) 50 10 DC 80 (characters\grunt\bitmaps\grunt head and back multi) Grunt torso (e461618) F8 06 DC 80 (characters\grunt\bitmaps\grunt torso) Grunt torso multi (e461638) 04 08 DC 80 (characters\grunt\bitmaps\grunt torso multi) Reflection grunt diffuse (e45fdd8) 94 6B D7 80 (characters\grunt\bitmaps\reflection grunt diffuse) Fuel_gun (e46ca98) 78 88 15 81 (characters\hunter\bitmaps\fuel_gun) Fuel_gun multipurpose (e46cab8) 54 89 15 81 (characters\hunter\bitmaps\fuel_gun multipurpose) Fuelrod flare (e46cd38) E8 86 1D 81 (characters\hunter\bitmaps\fuelrod flare) Hunter arm huge (e46ca38) 08 85 15 81 (characters\hunter\bitmaps\hunter arm huge) Hunter arm huge multi (e46ca58) E4 85 15 81 (characters\hunter\bitmaps\hunter arm huge multi) Hunter head (e46c9d8) 98 81 15 81 (characters\hunter\bitmaps\hunter head) Hunter head multi (e46c9f8) 74 82 15 81 (characters\hunter\bitmaps\hunter head multi) Hunter legs and arm (e46c978) 28 7E 15 81 (characters\hunter\bitmaps\hunter legs and arm) Hunter legs and arm multi (e46c998) 04 7F 15 81 (characters\hunter\bitmaps\hunter legs and arm multi) Hunter torso (e46c918) B8 7A 15 81 (characters\hunter\bitmaps\hunter torso) Hunter torso multi (e46c938) 94 7B 15 81 (characters\hunter\bitmaps\hunter torso multi) Jackal arms (e46bdf8) 94 4E 0B 81 (characters\jackal\bitmaps\jackal arms) Jackal head (e46bd58) B4 47 0B 81 (characters\jackal\bitmaps\jackal head) Jackal legs (e46beb8) 74 55 0B 81 (characters\jackal\bitmaps\jackal legs) Jackal torso (e46be58) 04 52 0B 81 (characters\jackal\bitmaps\jackal torso) Jackal_arms multipurpose (e46be18) 70 4F 0B 81 (characters\jackal\bitmaps\jackal_arms multipurpose) Jackal_head multipurpose (e46bd98) 48 4A 0B 81 (characters\jackal\bitmaps\jackal_head multipurpose) Jackal_legs multipurpose (e46bed8) 50 56 0B 81 (characters\jackal\bitmaps\jackal_legs multipurpose) Jackal_torso multipurpose (e46be78) E0 52 0B 81 (characters\jackal\bitmaps\jackal_torso multipurpose) Shield mask (e46bf38) 14 5D 0B 81 (characters\jackal\bitmaps\shield mask) Shield noise (e45dcd8) 90 E7 BB 80 (characters\jackal\bitmaps\shield noise) Shield offset (e46bf18) 38 5C 0B 81 (characters\jackal\bitmaps\shield offset) Cube map monitor (e458e98) C4 D2 9B 80 (characters\monitor\bitmaps\cube map monitor) Cube map projection (e4593d8) 78 47 9C 80 (characters\monitor\bitmaps\cube map projection) Monitor_base (e459298) 74 1F 9C 80 (characters\monitor\bitmaps\monitor_base) Monitor_multipurpose (e4592b8) 50 20 9C 80 (characters\monitor\bitmaps\monitor_multipurpose) Sentinel (e4596d8) DC AE 9C 80 (characters\sentinel\bitmaps\sentinel) Sentinel contrail (e459eb8) 28 FC 9E 80 (characters\sentinel\bitmaps\sentinel contrail) Sentinel_multipurpose (e4596f8) B8 AF 9C 80 (characters\sentinel\bitmaps\sentinel_multipurpose) Cortana halo powerup (e45c598) 84 06 B2 80 (cinematics\effects\cortana powerup fx\bitmaps\cortana halo powerup) Info contrail (e45c6b8) A4 34 B2 80 (cinematics\effects\cortana powerup fx\bitmaps\info contrail) Teleport ring (e45c918) D4 86 B2 80 (cinematics\effects\teleportation\bitmaps\teleport ring) Forerunner dark multi (e46a918) 30 09 07 81 (effects\debris objects\forerunner dark structure\bitmaps\forerunner dark multi) Forerunner dark structure (e46a8f8) 54 08 07 81 (effects\debris objects\forerunner dark structure\bitmaps\forerunner dark structure) Forerunner light multi (e46a9f8) 50 2B 07 81 (effects\debris objects\forerunner light structure\bitmaps\forerunner light multi) Forerunner light structure (e46a9d8) 74 2A 07 81 (effects\debris objects\forerunner light structure\bitmaps\forerunner light structure) Blood smear grunt med (e46ae78) F8 B4 07 81 (effects\decals\blood splats\bitmaps\blood smear grunt med) Blood splat (e45a1b8) 9C 43 9F 80 (effects\decals\blood splats\bitmaps\blood splat) Blood splat elite (e45a158) D4 39 9F 80 (effects\decals\blood splats\bitmaps\blood splat elite) Blood splat engineer (e460ab8) A8 5F DA 80 (effects\decals\blood splats\bitmaps\blood splat engineer) Blood splat grunt (e45a098) A4 26 9F 80 (effects\decals\blood splats\bitmaps\blood splat grunt) Blood splat hunter (e45a0f8) 6C 30 9F 80 (effects\decals\blood splats\bitmaps\blood splat hunter) Blood splat hunter glow (e45eb98) DC EE C7 80 (effects\decals\blood splats\bitmaps\blood splat hunter glow) Dirt pistol (e45a038) 1C 1E 9F 80 (effects\decals\bullet holes\bitmaps\dirt pistol) Ice (e460eb8) F8 E7 DA 80 (effects\decals\bullet holes\bitmaps\ice) Metal (e465f98) 9C 24 F2 80 (effects\decals\bullet holes\bitmaps\metal) Plasma burn (e460498) 3C AF D9 80 (effects\decals\bullet holes\bitmaps\plasma burn) Plasma burn inner glow (e460478) 40 AE D9 80 (effects\decals\bullet holes\bitmaps\plasma burn inner glow) Plasma burn large (e462738) 80 9C E6 80 (effects\decals\bullet holes\bitmaps\plasma burn large) Plasma burn outer glow (e460458) 44 AD D9 80 (effects\decals\bullet holes\bitmaps\plasma burn outer glow) Plasma green inner glow (e462718) 84 9B E6 80 (effects\decals\bullet holes\bitmaps\plasma green inner glow) Snow (e4606b8) 7C DE D9 80 (effects\decals\bullet holes\bitmaps\snow) Stone (e465e78) A4 08 F2 80 (effects\decals\bullet holes\bitmaps\stone) Unbreakable glass (e468718) F4 57 FC 80 (effects\decals\bullet holes\bitmaps\unbreakable glass) Snow treadmarks (e463ff8) D8 B7 EA 80 (effects\decals\vehicle marks\bitmaps\snow treadmarks) Snow_grass (e46aeb8) 34 B7 07 81 (effects\detail_objects\snow_grass\bitmaps\snow_grass) Lightning noisy (e4595d8) 24 5E 9C 80 (effects\lightning\bitmaps\lightning noisy) Bubbles (e460b38) D8 69 DA 80 (effects\particles\air\bitmaps\bubbles) Dirt impact (e460e58) 48 DE DA 80 (effects\particles\air\bitmaps\dirt impact) Sand impact burst (e460558) F4 BB D9 80 (effects\particles\air\bitmaps\sand impact burst) Smoke cloud (e45e698) F4 7B BF 80 (effects\particles\air\bitmaps\smoke cloud) Smoke tank cannon (e459838) 9C A7 9D 80 (effects\particles\air\bitmaps\smoke tank cannon) Smoke warthog gun (e459ad8) 30 58 9E 80 (effects\particles\air\bitmaps\smoke warthog gun) Steam cloud (e45e658) 68 72 BF 80 (effects\particles\air\bitmaps\steam cloud) Charge c energy (e463e78) 0C 84 EA 80 (effects\particles\energy\bitmaps\charge c energy) Cloud c fire (e462ad8) 38 56 E7 80 (effects\particles\energy\bitmaps\cloud c fire) Flash c generic muzzle (e4604d8) 9C B1 D9 80 (effects\particles\energy\bitmaps\flash c generic muzzle) Light ring expand (e45d078) 6C 03 B9 80 (effects\particles\energy\bitmaps\light ring expand) Lightning rings (e465678) 3C 77 F0 80 (effects\particles\energy\bitmaps\lightning rings) Monitor glow rings (e4594b8) E4 50 9C 80 (effects\particles\energy\bitmaps\monitor glow rings) Plasma electric bolts (e464898) A8 37 EC 80 (effects\particles\energy\bitmaps\plasma electric bolts) Shield c generic (e45d0b8) CC 05 B9 80 (effects\particles\energy\bitmaps\shield c generic) Shield jackal bolt (e460978) FC 2E DA 80 (effects\particles\energy\bitmaps\shield jackal bolt) Shield jackal depletion (e459c98) 84 C6 9E 80 (effects\particles\energy\bitmaps\shield jackal depletion) Shield jackal spark (e459cd8) 44 C9 9E 80 (effects\particles\energy\bitmaps\shield jackal spark) Smoke c generic (e460018) 54 BA D7 80 (effects\particles\energy\bitmaps\smoke c generic) Smoke dense energy (e46a558) 8C 7B 05 81 (effects\particles\energy\bitmaps\smoke dense energy) Smoke white c generic (e459998) 68 C1 9D 80 (effects\particles\energy\bitmaps\smoke white c generic) Sparks c energy (e460858) A0 FB D9 80 (effects\particles\energy\bitmaps\sparks c energy) Tracers c generic (e460f98) 8C 0B DB 80 (effects\particles\energy\bitmaps\tracers c generic) Burning flame (e459a98) A0 54 9E 80 (effects\particles\flash\bitmaps\burning flame) Fire cloud (e463638) A0 89 E9 80 (effects\particles\flash\bitmaps\fire cloud) Flash h ar fp (e465d98) 04 F3 F1 80 (effects\particles\flash\bitmaps\flash h ar fp) Flash h generic muzzle (e460af8) 28 63 DA 80 (effects\particles\flash\bitmaps\flash h generic muzzle) Flash h pistol (e459f78) 14 12 9F 80 (effects\particles\flash\bitmaps\flash h pistol) Flash h pistol detonate (e4685d8) 08 1A FC 80 (effects\particles\flash\bitmaps\flash h pistol detonate) Flash h shield impact (e459fd8) E8 1A 9F 80 (effects\particles\flash\bitmaps\flash h shield impact) Shell flash (e459c38) 70 C0 9E 80 (effects\particles\flash\bitmaps\shell flash) Shield charge flares (e45c998) 24 8C B2 80 (effects\particles\flash\bitmaps\shield charge flares) Shield charge rings (e46f5d8) 9C F9 32 81 (effects\particles\flash\bitmaps\shield charge rings) Sparks (e459878) 4C AC 9D 80 (effects\particles\flash\bitmaps\sparks) Sparks impact (e4597d8) 9C A4 9D 80 (effects\particles\flash\bitmaps\sparks impact) Flares pr overcharge (e463c58) 2C 33 EA 80 (effects\particles\lens flare\bitmaps\flares pr overcharge) Flares weapon lens (e4602f8) EC 94 D9 80 (effects\particles\lens flare\bitmaps\flares weapon lens) Flares weapon lens1 (e459d38) 70 CD 9E 80 (effects\particles\lens flare\bitmaps\flares weapon lens1) Flares_generic (e459d98) 8C D1 9E 80 (effects\particles\lens flare\bitmaps\flares_generic) Flares_generic2 (e459398) EC 43 9C 80 (effects\particles\lens flare\bitmaps\flares_generic2) Soft flares (e458dd8) 84 C6 9B 80 (effects\particles\lens flare\bitmaps\soft flares) Blood burst (e45bcb8) 74 F9 B0 80 (effects\particles\solid\bitmaps\blood burst) Blood elite impact burst (e45f6b8) E4 83 D6 80 (effects\particles\solid\bitmaps\blood elite impact burst) Blood engineer (e45b7f8) 34 71 B0 80 (effects\particles\solid\bitmaps\blood engineer) Blood generic burst (e45ebd8) 5C F2 C7 80 (effects\particles\solid\bitmaps\blood generic burst) Blood h impact (e45b758) C8 68 B0 80 (effects\particles\solid\bitmaps\blood h impact) Casings h ar (e469078) 1C E4 FF 80 (effects\particles\solid\bitmaps\casings h ar) Debris shirt (e466238) 50 F9 F2 80 (effects\particles\solid\bitmaps\debris shirt) Dirt burst (e462bb8) 2C 75 E7 80 (effects\particles\solid\bitmaps\dirt burst) Flood debris (e460c38) 50 82 DA 80 (effects\particles\solid\bitmaps\flood debris) Glass breakable large (e4642b8) D8 2C EB 80 (effects\particles\solid\bitmaps\glass breakable large) Glass breakable mask large (e4642f8) 34 2F EB 80 (effects\particles\solid\bitmaps\glass breakable mask large) Grass impact (e460e18) 48 DB DA 80 (effects\particles\solid\bitmaps\grass impact) Gravel (e4605b8) 9C C6 D9 80 (effects\particles\solid\bitmaps\gravel) Impact bits hunter (e45eb18) 60 EA C7 80 (effects\particles\solid\bitmaps\impact bits hunter) Metal chips (e459918) 38 B7 9D 80 (effects\particles\solid\bitmaps\metal chips) Needler spike debris (e463d38) 8C 4C EA 80 (effects\particles\solid\bitmaps\needler spike debris) Panel debris (e463778) A0 A1 E9 80 (effects\particles\solid\bitmaps\panel debris) Panel impact (e463718) D0 99 E9 80 (effects\particles\solid\bitmaps\panel impact) Rubber impact (e4608b8) 0C 02 DA 80 (effects\particles\solid\bitmaps\rubber impact) Skin burst (e46d5b8) 88 DA 1F 81 (effects\particles\solid\bitmaps\skin burst) Snow bunch (e460778) FC E7 D9 80 (effects\particles\solid\bitmaps\snow bunch) Snow burst (e460738) 9C E4 D9 80 (effects\particles\solid\bitmaps\snow burst) Snow flakes_alpha (e470f38) 58 AE 35 81 (effects\particles\solid\bitmaps\snow flakes_alpha) Snow impact (e4606f8) BC E0 D9 80 (effects\particles\solid\bitmaps\snow impact) Stone bunch (e462c18) 44 80 E7 80 (effects\particles\solid\bitmaps\stone bunch) Stone debris (e463818) 14 AE E9 80 (effects\particles\solid\bitmaps\stone debris) Water burst (e45bd58) 3C FE B0 80 (effects\particles\solid\bitmaps\water burst) Water ripple (e460db8) 4C D5 DA 80 (effects\particles\solid\bitmaps\water ripple) Wood chips (e4607d8) BC F0 D9 80 (effects\particles\solid\bitmaps\wood chips) Zmap_noisy_large (e459ff8) 34 1C 9F 80 (effects\zmaps\zmap_noisy_large) Zmap_noisy_medium (e45bd18) FC FB B0 80 (effects\zmaps\zmap_noisy_medium) Zmap_noisy_small (e45b718) 88 66 B0 80 (effects\zmaps\zmap_noisy_small) Lights small strips (e45db38) C4 8C BB 80 (levels\a30\bitmaps\lights small strips) Covenant metal generic bump (e469f58) 34 1F 04 81 (levels\a50\bitmaps\covenant metal generic bump) Forerunner text (e45c7b8) D4 48 B2 80 (levels\a50\bitmaps\forerunner text) Volumetric dust (e46ac38) 58 7F 07 81 (levels\a50\devices\light_ceiling\bitmaps\volumetric dust) Alpha grate (e471498) E4 33 36 81 (levels\b30\bitmaps\alpha grate) Alpha grate bump (e4714b8) C0 34 36 81 (levels\b30\bitmaps\alpha grate bump) Cube map forerunner interiors (e45d718) 98 B6 BA 80 (levels\b30\bitmaps\cube map forerunner interiors) Cubemap metal tone (e459718) 94 B0 9C 80 (levels\b30\bitmaps\cubemap metal tone) Detail brushed metal (e45d6f8) BC B5 BA 80 (levels\b30\bitmaps\detail brushed metal) Detail cliff rock smooth (e45d618) 70 81 B9 80 (levels\b30\bitmaps\detail cliff rock smooth) Detail metal sratches (e45d838) D0 C8 BA 80 (levels\b30\bitmaps\detail metal sratches) Detail rock sandstone (e470c78) 5C 8F 35 81 (levels\b30\bitmaps\detail rock sandstone) Detail tech panels (e46a038) 7C 28 04 81 (levels\b30\bitmaps\detail tech panels) Glass (e469f78) 10 20 04 81 (levels\b30\bitmaps\glass) Glass grimy (e470958) A0 66 35 81 (levels\b30\bitmaps\glass grimy) Lights small strips (e45d758) B4 B8 BA 80 (levels\b30\bitmaps\lights small strips) Metal flat generic (e45d818) F4 C7 BA 80 (levels\b30\bitmaps\metal flat generic) Metal flat generic bump (e45d858) AC C9 BA 80 (levels\b30\bitmaps\metal flat generic bump) Metal panels ext unearthed (e471518) C0 3A 36 81 (levels\b30\bitmaps\metal panels ext unearthed) Metal panels generator (e469af8) A8 32 03 81 (levels\b30\bitmaps\metal panels generator) Metal panels generator bump (e469ef8) 9C 1B 04 81 (levels\b30\bitmaps\metal panels generator bump) Metal panels generator glow (e469f18) 78 1C 04 81 (levels\b30\bitmaps\metal panels generator glow) Metal panels generic bump (e471538) 9C 3B 36 81 (levels\b30\bitmaps\metal panels generic bump) Metal panels generic ext (e45d898) CC CD BA 80 (levels\b30\bitmaps\metal panels generic ext) Metal plate floor (e470d18) 78 98 35 81 (levels\b30\bitmaps\metal plate floor) Metal plate floor bump (e470918) E4 63 35 81 (levels\b30\bitmaps\metal plate floor bump) Metal plate floor ext (e4708f8) 08 63 35 81 (levels\b30\bitmaps\metal plate floor ext) Metal strips decorative wide (e46a018) A0 27 04 81 (levels\b30\bitmaps\metal strips decorative wide) Metal strips decorative wide bump (e46a058) 58 29 04 81 (levels\b30\bitmaps\metal strips decorative wide bump) Metal strips narrow (e45db78) E4 90 BB 80 (levels\b30\bitmaps\metal strips narrow) Metal strips narrow bump (e45db98) C0 91 BB 80 (levels\b30\bitmaps\metal strips narrow bump) Metal strips narrow ext (e469b78) 80 38 03 81 (levels\b30\bitmaps\metal strips narrow ext) Metal strips wide (e469e98) A0 16 04 81 (levels\b30\bitmaps\metal strips wide) Metal strips wide 1 (e46a218) FC F0 04 81 (levels\b30\bitmaps\metal strips wide 1) Metal strips wide 1 bump (e46a238) D8 F1 04 81 (levels\b30\bitmaps\metal strips wide 1 bump) Metal strips wide bump (e469eb8) 7C 17 04 81 (levels\b30\bitmaps\metal strips wide bump) Reflection water (e469b98) 5C 39 03 81 (levels\b30\bitmaps\reflection water) Tech dense circuits (e470bd8) A8 88 35 81 (levels\b30\bitmaps\tech dense circuits) Tech dense circuits bump (e470bf8) 84 89 35 81 (levels\b30\bitmaps\tech dense circuits bump) Tech dense circuits glow (e470c18) 60 8A 35 81 (levels\b30\bitmaps\tech dense circuits glow) Door lock light (e469fb8) A4 22 04 81 (levels\b30\devices\doors\door small\bitmaps\door lock light) Door lock light multi (e469fd8) 80 23 04 81 (levels\b30\devices\doors\door small\bitmaps\door lock light multi) Static blue band vert (e45c378) 04 A2 B1 80 (levels\b30\devices\interior tech objects\bitmaps\static blue band vert) Holo control (e45caf8) 64 D0 B2 80 (levels\b30\devices\interior tech objects\holo control\bitmaps\holo control) Holo readout (e45c778) 28 47 B2 80 (levels\b30\devices\interior tech objects\holo control\bitmaps\holo readout) Light fixtures (e45d6b8) A4 B3 BA 80 (levels\b30\devices\light fixtures\light fixture ceiling1\bitmaps\light fixtures) Light fixtures multi (e45d6d8) B0 B4 BA 80 (levels\b30\devices\light fixtures\light fixture ceiling1\bitmaps\light fixtures multi) B40_bridgeglass (e471378) 90 1B 36 81 (levels\b40\bitmaps\b40_bridgeglass) B40_bridgeramp (e470a38) DC 73 35 81 (levels\b40\bitmaps\b40_bridgeramp) B40_bridgeramp_bump (e470a58) B8 74 35 81 (levels\b40\bitmaps\b40_bridgeramp_bump) B40_bridgeramp_glow (e470a78) 94 75 35 81 (levels\b40\bitmaps\b40_bridgeramp_glow) B40_bridgeramp_mid (e470ab8) B4 79 35 81 (levels\b40\bitmaps\b40_bridgeramp_mid) B40_bridgeramp_mid_bump (e470ad8) 90 7A 35 81 (levels\b40\bitmaps\b40_bridgeramp_mid_bump) B40_cliff_cmap (e470c58) 80 8E 35 81 (levels\b40\bitmaps\b40_cliff_cmap) B40_cliff_cmapb (e471318) 90 15 36 81 (levels\b40\bitmaps\b40_cliff_cmapb) B40_cliff_ladder (e470d98) 54 9F 35 81 (levels\b40\bitmaps\b40_cliff_ladder) B40_cliff_snow (e470b38) F4 81 35 81 (levels\b40\bitmaps\b40_cliff_snow) B40_cliff_snow_bump (e470b78) AC 83 35 81 (levels\b40\bitmaps\b40_cliff_snow_bump) B40_cliff_snow_detail (e470b58) D0 82 35 81 (levels\b40\bitmaps\b40_cliff_snow_detail) B40_cliff_wall (e4709b8) 04 6E 35 81 (levels\b40\bitmaps\b40_cliff_wall) B40_cliff_wall_bump (e4709f8) BC 6F 35 81 (levels\b40\bitmaps\b40_cliff_wall_bump) B40_cliff_wall_detail (e4709d8) E0 6E 35 81 (levels\b40\bitmaps\b40_cliff_wall_detail) B40_cliffs_ice_bump (e470cb8) 7C 93 35 81 (levels\b40\bitmaps\b40_cliffs_ice_bump) B40_ctrlglass (e470d58) 34 9B 35 81 (levels\b40\bitmaps\b40_ctrlglass) B40_ctrlmirror (e471578) BC 3F 36 81 (levels\b40\bitmaps\b40_ctrlmirror) B40_ctrlmirror_bump (e471598) 98 40 36 81 (levels\b40\bitmaps\b40_ctrlmirror_bump) B40_ctrlmirrorb (e4715d8) B8 44 36 81 (levels\b40\bitmaps\b40_ctrlmirrorb) B40_ctrlmirrorb_bump (e4715f8) 94 45 36 81 (levels\b40\bitmaps\b40_ctrlmirrorb_bump) B40_cubemap_outside (e470cd8) 58 94 35 81 (levels\b40\bitmaps\b40_cubemap_outside) B40_energyrope (e470e18) 48 A4 35 81 (levels\b40\bitmaps\b40_energyrope) B40_energyrope2 (e470df8) 6C A3 35 81 (levels\b40\bitmaps\b40_energyrope2) B40_fog_noise (e470ed8) F0 A9 35 81 (levels\b40\bitmaps\b40_fog_noise) B40_foglamp (e46abf8) 58 7C 07 81 (levels\b40\bitmaps\b40_foglamp) B40_icefall (e471438) E8 2E 36 81 (levels\b40\bitmaps\b40_icefall) B40_icefall_bump (e471458) C4 2F 36 81 (levels\b40\bitmaps\b40_icefall_bump) B40_landingpad (e4713b8) AC 1D 36 81 (levels\b40\bitmaps\b40_landingpad) B40_metal panels generator bump (e469b18) 84 33 03 81 (levels\b40\bitmaps\b40_metal panels generator bump) B40_metal panels generator glow (e469b38) 60 34 03 81 (levels\b40\bitmaps\b40_metal panels generator glow) B40_pitlights_glow (e45d8d8) EC D1 BA 80 (levels\b40\bitmaps\b40_pitlights_glow) B40_unearthed (e470bb8) CC 87 35 81 (levels\b40\bitmaps\b40_unearthed) B40_volumelight (e46aad8) 1C 5C 07 81 (levels\b40\bitmaps\b40_volumelight) Generator field (e46a418) CC 69 05 81 (levels\b40\devices\b40_generator_fx\bitmaps\generator field) B40_doorlock (e469bf8) C0 3C 03 81 (levels\b40\devices\b40_outerdoor\bitmaps\b40_doorlock) B40_doorlock_glow (e469c18) 9C 3D 03 81 (levels\b40\devices\b40_outerdoor\bitmaps\b40_doorlock_glow) Holo halo control (e45c758) 4C 46 B2 80 (levels\b40\devices\holo halo control\bitmaps\holo halo control) Holo halo ring markers (e45c318) F4 9C B1 80 (levels\b40\devices\holo halo ring\bitmaps\holo halo ring markers) Solar system (e45c4d8) 58 BB B1 80 (levels\b40\devices\holo halo solar system\bitmaps\solar system) Ctorch (e45e138) 90 BF BD 80 (levels\b40\scenery\b40_ctorch\bitmaps\ctorch) Doorblinker (e45e498) C8 53 BF 80 (levels\b40\scenery\b40_doorblinker\bitmaps\doorblinker) Doorblinker2 (e45e4d8) 74 55 BF 80 (levels\b40\scenery\b40_doorblinker\bitmaps\doorblinker2) B40_metaldamaged (e45e258) AC D0 BD 80 (levels\b40\scenery\b40_metal_wide\bitmaps\b40_metaldamaged) B40_snowbush (e45dfb8) E8 68 BC 80 (levels\b40\scenery\b40_snowbush\bitmaps\b40_snowbush) C10_inv (e45c878) 9C 5B B2 80 (levels\c10\bitmaps\c10_inv) Energy tendril mask (e4645f8) 08 7C EB 80 (levels\c20\devices\index platform\bitmaps\energy tendril mask) Energy tendril offset (e4645d8) 2C 7B EB 80 (levels\c20\devices\index platform\bitmaps\energy tendril offset) C40_a (e4708b8) 98 4F 35 81 (levels\c40\c40_a) C40_a3 (e471af8) DC 78 36 81 (levels\c40\c40_a3) C40_b (e4712d8) 80 06 36 81 (levels\c40\c40_b) C40_b1 (e471b38) C8 7C 36 81 (levels\c40\c40_b1) C40_b2 (e471b78) 94 81 36 81 (levels\c40\c40_b2) C40_b3 (e471bb8) 70 89 36 81 (levels\c40\c40_b3) C40_b4 (e471c38) 28 97 36 81 (levels\c40\c40_b4) C40_b5 (e471c78) 74 9F 36 81 (levels\c40\c40_b5) C40_c (e4713f8) 88 1E 36 81 (levels\c40\c40_c) C40_c1 (e471cd8) AC A6 36 81 (levels\c40\c40_c1) C40_c2 (e471d18) 48 B0 36 81 (levels\c40\c40_c2) Index readout1 (e45c5b8) 60 07 B2 80 (levels\c40\devices\index insertion\bitmaps\index readout1) Ar ammo (e466eb8) 5C 36 F4 80 (powerups\assault rifle ammo\bitmaps\ar ammo) Ar ammo multipurpose (e466ed8) 38 37 F4 80 (powerups\assault rifle ammo\bitmaps\ar ammo multipurpose) Healthpack (e466538) 84 5A F3 80 (powerups\healthpack\bitmaps\healthpack) Healthpack_multi (e466558) 60 5B F3 80 (powerups\healthpack\bitmaps\healthpack_multi) Needler ammo (e46b4f8) 78 EF 09 81 (powerups\needler ammo\bitmaps\needler ammo) Needler ammo glow (e46b558) 3C F6 09 81 (powerups\needler ammo\bitmaps\needler ammo glow) Needler ammo glow offset (e46b538) 60 F5 09 81 (powerups\needler ammo\bitmaps\needler ammo glow offset) P ammo (e4668b8) 70 AD F3 80 (powerups\pistol ammo\bitmaps\p ammo) P ammo multipurpose (e4668d8) 4C AE F3 80 (powerups\pistol ammo\bitmaps\p ammo multipurpose) Rocket launcher ammo (e466718) C4 85 F3 80 (powerups\rocket launcher ammo\bitmaps\rocket launcher ammo) Rocket launcher ammo multipurpose (e466778) 34 89 F3 80 (powerups\rocket launcher ammo\bitmaps\rocket launcher ammo multipurpose) Sg ammo (e466618) D0 6D F3 80 (powerups\shotgun ammo\bitmaps\sg ammo) Sg ammo multipurpose (e466638) AC 6E F3 80 (powerups\shotgun ammo\bitmaps\sg ammo multipurpose) Sr ammo (e466d98) 40 1C F4 80 (powerups\sniper rifle ammo\bitmaps\sr ammo) Sr ammo multipurpose (e466db8) 1C 1D F4 80 (powerups\sniper rifle ammo\bitmaps\sr ammo multipurpose) Active camouflage distortion (e46f038) AC 01 30 81 (rasterizer\active camouflage distortion) Atmospheric fog density (e46efd8) 18 FF 2F 81 (rasterizer\atmospheric fog density) Default 2d (e46f078) 64 03 30 81 (rasterizer\default 2d) Default 3d (e46f098) 90 05 30 81 (rasterizer\default 3d) Default cube map (e46f0b8) BC 07 30 81 (rasterizer\default cube map) Distance attenuation (e46ef98) F0 FC 2F 81 (rasterizer\distance attenuation) Glow (e46f058) 88 02 30 81 (rasterizer\glow) Glow sprite (e46df98) 90 ED 2C 81 (rasterizer\glow sprite) Linear corner fade (e46f018) D0 00 30 81 (rasterizer\linear corner fade) Planar fog density (e46eff8) F4 FF 2F 81 (rasterizer\planar fog density) Reference bump (e46f118) A0 0B 30 81 (rasterizer\reference bump) Vector normalization (e46efb8) CC FD 2F 81 (rasterizer\vector normalization) Video mask (e46f138) 7C 0C 30 81 (rasterizer\video mask) Video noise (e46f0f8) C4 0A 30 81 (rasterizer\video noise) C_field_generator (e45dc38) 38 DE BB 80 (scenery\c_field_generator\bitmaps\c_field_generator) C_field_generator_multi (e45dc58) 14 DF BB 80 (scenery\c_field_generator\bitmaps\c_field_generator_multi) Shield mask (e45dd18) 48 E9 BB 80 (scenery\c_field_generator\bitmaps\shield mask) Shield offset (e45dcf8) 6C E8 BB 80 (scenery\c_field_generator\bitmaps\shield offset) C_storage (e45de38) 2C 1B BC 80 (scenery\c_storage\bitmaps\c_storage) C_storage_multi (e45de58) 08 1C BC 80 (scenery\c_storage\bitmaps\c_storage_multi) Cortana_chip (e458d18) 50 C0 9B 80 (scenery\cortana_chip\bitmaps\cortana_chip) Cortana_chip_multipupose (e458d38) 2C C1 9B 80 (scenery\cortana_chip\bitmaps\cortana_chip_multipupose) Halo inner ring (e45c358) 28 A1 B1 80 (scenery\halo\bitmaps\halo inner ring) Halo inner ring mask (e45c398) E0 A2 B1 80 (scenery\halo\bitmaps\halo inner ring mask) Halo outer ring (e45c3d8) D0 A5 B1 80 (scenery\halo\bitmaps\halo outer ring) Halo_burning_debris (e46e098) F0 00 2D 81 (scenery\halo_destroyed\bitmaps\halo_burning_debris) Index (e458e58) 0C D1 9B 80 (scenery\index\bitmaps\index) Index_multi (e458e78) E8 D1 9B 80 (scenery\index\bitmaps\index_multi) Boulder_granite_large (e45d5d8) B8 7F B9 80 (scenery\rocks\boulder_granite_large\bitmaps\boulder_granite_large) Boulder_granite_large_multi (e45d5f8) 94 80 B9 80 (scenery\rocks\boulder_granite_large\bitmaps\boulder_granite_large_multi) Boulder_snow_large (e45df38) D4 60 BC 80 (scenery\rocks\boulder_snow_large\bitmaps\boulder_snow_large) Detail_tree_leafy (e45da78) 5C 2D BB 80 (scenery\trees\tree_leafy\bitmaps\detail_tree_leafy) Snowpine_bark (e45d9d8) 34 28 BB 80 (scenery\trees\tree_pine_snow\bitmaps\snowpine_bark) Snowpine_detail (e45d9f8) 10 29 BB 80 (scenery\trees\tree_pine_snow\bitmaps\snowpine_detail) Snowpine_leaf (e45da38) A4 2B BB 80 (scenery\trees\tree_pine_snow\bitmaps\snowpine_leaf) Pine_tree_multi (e45da58) 80 2C BB 80 (scenery\trees\tree_pine_tall\bitmaps\pine_tree_multi) Hud_ammo_alphas (e4672b8) 80 75 F6 80 (ui\hud\bitmaps\combined\hud_ammo_alphas) Hud_ammo_meters (e460238) 34 6A D9 80 (ui\hud\bitmaps\combined\hud_ammo_meters) Hud_ammo_outlines (e460218) 08 68 D9 80 (ui\hud\bitmaps\combined\hud_ammo_outlines) Hud_ammo_type_icons (e460258) 30 6E D9 80 (ui\hud\bitmaps\combined\hud_ammo_type_icons) Hud_counter_numbers (e46f3f8) 50 B5 32 81 (ui\hud\bitmaps\combined\hud_counter_numbers) Hud_damage_arrows (e46f338) 54 AD 32 81 (ui\hud\bitmaps\combined\hud_damage_arrows) Hud_msg_icons (e46f298) 18 90 32 81 (ui\hud\bitmaps\combined\hud_msg_icons) Hud_reticle_warnings (e4601f8) CC 62 D9 80 (ui\hud\bitmaps\combined\hud_reticle_warnings) Hud_reticles (e460278) CC 70 D9 80 (ui\hud\bitmaps\combined\hud_reticles) Hud_unit_backgrounds (e45b9b8) 94 92 B0 80 (ui\hud\bitmaps\combined\hud_unit_backgrounds) Hud_unit_meters (e45b9d8) B0 98 B0 80 (ui\hud\bitmaps\combined\hud_unit_meters) Hud_waypoints (e46f2f8) 20 A6 32 81 (ui\hud\bitmaps\combined\hud_waypoints) Hud_weapon_backgrounds (e45b9f8) 4C 9C B0 80 (ui\hud\bitmaps\combined\hud_weapon_backgrounds) Hud_health_base (e46f6b8) 7C 1A 33 81 (ui\hud\bitmaps\hud_health_base) Hud_msg_icons_sm (e46f458) C4 B9 32 81 (ui\hud\bitmaps\hud_msg_icons_sm) Hud_multiplayer (e46f398) 68 B0 32 81 (ui\hud\bitmaps\hud_multiplayer) Hud_sensor_blip (e46f418) 0C B8 32 81 (ui\hud\bitmaps\hud_sensor_blip) Hud_sensor_blip_custom (e46f438) E8 B8 32 81 (ui\hud\bitmaps\hud_sensor_blip_custom) Hud_sweeper (e46f358) B0 AE 32 81 (ui\hud\bitmaps\hud_sweeper) Hud_sweeper_mask (e46f378) 8C AF 32 81 (ui\hud\bitmaps\hud_sweeper_mask) Pistol_scope_mask (e4672f8) E8 7A F6 80 (ui\hud\bitmaps\pistol\pistol_scope_mask) Pistol_scope_mask split (e467318) C4 7B F6 80 (ui\hud\bitmaps\pistol\pistol_scope_mask split) Caption (e4694f8) A4 EB 01 81 (ui\hud\bitmaps\sniper\caption) Hud_reticles_scope (e4672d8) 6C 79 F6 80 (ui\hud\bitmaps\sniper\hud_reticles_scope) Sniper_scope_crosshairs2 (e4694b8) 6C E6 01 81 (ui\hud\bitmaps\sniper\sniper_scope_crosshairs2) Sniper_scope_crosshairs_sm (e4694d8) 08 E9 01 81 (ui\hud\bitmaps\sniper\sniper_scope_crosshairs_sm) Sniper_scope_mask2 (e469518) A0 EC 01 81 (ui\hud\bitmaps\sniper\sniper_scope_mask2) Sniper_scope_mask_sm (e469538) 7C ED 01 81 (ui\hud\bitmaps\sniper\sniper_scope_mask_sm) A_butn_sm (e46fd98) 48 F0 33 81 (ui\shell\bitmaps\a_butn_sm) Alert_bkd (e46fd18) E0 CD 33 81 (ui\shell\bitmaps\alert_bkd) B_butn_sm (e46fe18) 60 FB 33 81 (ui\shell\bitmaps\b_butn_sm) Black (e470198) 70 75 34 81 (ui\shell\bitmaps\black) Helpbox_center (e470378) B4 AE 34 81 (ui\shell\bitmaps\helpbox_center) Helpbox_left (e470338) EC A9 34 81 (ui\shell\bitmaps\helpbox_left) Helpbox_right (e4703b8) 7C B3 34 81 (ui\shell\bitmaps\helpbox_right) Loading (e470878) BC 4E 35 81 (ui\shell\bitmaps\loading) Menu_bkds (e46fc58) 08 B9 33 81 (ui\shell\bitmaps\menu_bkds) Pausebox2_center (e46faf8) AC 9B 33 81 (ui\shell\bitmaps\pausebox2_center) Pausebox2_left (e46fab8) E4 96 33 81 (ui\shell\bitmaps\pausebox2_left) Pausebox2_right (e46fb38) 74 A0 33 81 (ui\shell\bitmaps\pausebox2_right) Pausebox_center (e46fbb8) 04 AA 33 81 (ui\shell\bitmaps\pausebox_center) Pausebox_left (e46fb78) 3C A5 33 81 (ui\shell\bitmaps\pausebox_left) Pausebox_right (e46fbf8) CC AE 33 81 (ui\shell\bitmaps\pausebox_right) Postgame_carnage_report (e46f0d8) E8 09 30 81 (ui\shell\bitmaps\postgame_carnage_report) Semi_transparent_grey (e46fa58) 50 8C 33 81 (ui\shell\bitmaps\semi_transparent_grey) White (e46f9f8) 2C 84 33 81 (ui\shell\bitmaps\white) Xdemos_wait (e470818) 58 44 35 81 (ui\shell\bitmaps\xdemos_wait) Banshee (e463438) D4 BD E8 80 (vehicles\banshee\bitmaps\banshee) Banshee contrail (e4638b8) 24 C1 E9 80 (vehicles\banshee\bitmaps\banshee contrail) Banshee multi (e463458) B0 BE E8 80 (vehicles\banshee\bitmaps\banshee multi) Banshee_burned (e463498) 44 C1 E8 80 (vehicles\banshee\bitmaps\banshee_burned) Banshee_burned multi (e4634b8) 20 C2 E8 80 (vehicles\banshee\bitmaps\banshee_burned multi) Cubemap banshee (e45de98) C0 1D BC 80 (vehicles\banshee\bitmaps\cubemap banshee) Detail banshee (e45de78) E4 1C BC 80 (vehicles\banshee\bitmaps\detail banshee) C_gun_turret_contrail (e464798) BC 25 EC 80 (vehicles\c gun turret\bitmaps\c_gun_turret_contrail) Gun turret base (e464518) F8 70 EB 80 (vehicles\c gun turret\bitmaps\gun turret base) Gun turret base multi (e464538) D4 71 EB 80 (vehicles\c gun turret\bitmaps\gun turret base multi) Gun turret weapon (e464578) 68 74 EB 80 (vehicles\c gun turret\bitmaps\gun turret weapon) Gun turret weapon multi (e464598) 44 75 EB 80 (vehicles\c gun turret\bitmaps\gun turret weapon multi) C_dropship (e464998) D0 71 EC 80 (vehicles\c_dropship\bitmaps\c_dropship) C_dropship_multi (e4649b8) AC 72 EC 80 (vehicles\c_dropship\bitmaps\c_dropship_multi) Shield mask (e464a38) 28 7B EC 80 (vehicles\c_dropship\bitmaps\shield mask) Shield offset (e464a18) 4C 7A EC 80 (vehicles\c_dropship\bitmaps\shield offset) Ghost (e464c78) B8 60 ED 80 (vehicles\ghost\bitmaps\ghost) Ghost multi (e464c98) 94 61 ED 80 (vehicles\ghost\bitmaps\ghost multi) Ghost_destroyed (e464d18) 98 67 ED 80 (vehicles\ghost\bitmaps\ghost_destroyed) Ghost_destroyed_multi (e464d38) 74 68 ED 80 (vehicles\ghost\bitmaps\ghost_destroyed_multi) Headlight_lens_flare (e459218) 50 07 9C 80 (vehicles\scorpion\bitmaps\headlight_lens_flare) Antenna (e465c18) 48 BD F1 80 (vehicles\warthog\bitmaps\antenna) Casings (e4663f8) 08 33 F3 80 (vehicles\warthog\bitmaps\casings) Chain gun_blur (e4659f8) 88 D9 F0 80 (vehicles\warthog\bitmaps\chain gun_blur) Headlight flares (e465b38) A8 A7 F1 80 (vehicles\warthog\bitmaps\headlight flares) Headlights gel warthog (e465ad8) FC A3 F1 80 (vehicles\warthog\bitmaps\headlights gel warthog) Meter sensor (e465978) 18 D5 F0 80 (vehicles\warthog\bitmaps\meter sensor) Meter speedometer (e465938) F4 D2 F0 80 (vehicles\warthog\bitmaps\meter speedometer) Reflection diffuse metal (e458f58) CC E5 9B 80 (vehicles\warthog\bitmaps\reflection diffuse metal) Warthog (e465778) 0C C1 F0 80 (vehicles\warthog\bitmaps\warthog) Warthog chaingun (e4657d8) 7C C4 F0 80 (vehicles\warthog\bitmaps\warthog chaingun) Warthog chaingun multipurpose (e4657f8) 58 C5 F0 80 (vehicles\warthog\bitmaps\warthog chaingun multipurpose) Warthog diplays (e465898) 80 CB F0 80 (vehicles\warthog\bitmaps\warthog diplays) Warthog multipurpose (e465798) E8 C1 F0 80 (vehicles\warthog\bitmaps\warthog multipurpose) Warthog reflection mask (e465858) 5C C9 F0 80 (vehicles\warthog\bitmaps\warthog reflection mask) Warthog tires (e465718) 9C BD F0 80 (vehicles\warthog\bitmaps\warthog tires) Warthog tires multipurpose (e465738) 78 BE F0 80 (vehicles\warthog\bitmaps\warthog tires multipurpose) Blown_open_damage (e4634f8) B4 C4 E8 80 (vehicles\wraith\bitmaps\blown_open_damage) Wraith (e4650b8) 84 75 EE 80 (vehicles\wraith\bitmaps\wraith) Wraith multipurpose (e4650d8) 60 76 EE 80 (vehicles\wraith\bitmaps\wraith multipurpose) Wraith_burned (e465138) AC 7A EE 80 (vehicles\wraith\bitmaps\wraith_burned) Wraith_burned_multi (e465158) 88 7B EE 80 (vehicles\wraith\bitmaps\wraith_burned_multi) Wraith_destroyed_multi (e463518) 90 C5 E8 80 (vehicles\wraith\bitmaps\wraith_destroyed_multi) Assault rifle_card (e458f18) 14 E4 9B 80 (weapons\assault rifle\bitmaps\assault rifle_card) Assault rifle_card_multipurpose (e458f38) F0 E4 9B 80 (weapons\assault rifle\bitmaps\assault rifle_card_multipurpose) Bolt (e459138) C0 FA 9B 80 (weapons\assault rifle\bitmaps\bolt) Tracer contrail (e465d18) 6C E8 F1 80 (weapons\assault rifle\bitmaps\tracer contrail) Assault rifle multipurpose (e458fb8) 3C E9 9B 80 (weapons\assault rifle\fp\bitmaps\assault rifle multipurpose) Assault rifle_fp (e458f98) 60 E8 9B 80 (weapons\assault rifle\fp\bitmaps\assault rifle_fp) Compass_plate (e459098) 64 F1 9B 80 (weapons\assault rifle\fp\bitmaps\compass_plate) Diffuse gunmetal (e458fd8) 18 EA 9B 80 (weapons\assault rifle\fp\bitmaps\diffuse gunmetal) Display multipurpose (e459058) 40 EF 9B 80 (weapons\assault rifle\fp\bitmaps\display multipurpose) Display_fp (e459038) 64 EE 9B 80 (weapons\assault rifle\fp\bitmaps\display_fp) Numbers_plate (e4590d8) D8 F4 9B 80 (weapons\assault rifle\fp\bitmaps\numbers_plate) Energy sword (e46def8) 70 E7 2C 81 (weapons\energy sword\bitmaps\energy sword) Frag grenade (e4669d8) 3C CB F3 80 (weapons\frag grenade\bitmaps\frag grenade) Frag grenade decal (e466a58) 64 D0 F3 80 (weapons\frag grenade\bitmaps\frag grenade decal) Frag grenade multipurpose (e4669f8) 18 CC F3 80 (weapons\frag grenade\bitmaps\frag grenade multipurpose) Fuel rod gun multipurpose (e463b78) A0 28 EA 80 (weapons\fuel rod gun\bitmaps\fuel rod gun multipurpose) Fuelrod gun (e463b58) C4 27 EA 80 (weapons\fuel rod gun\bitmaps\fuelrod gun) Shadow beam contrail (e463bb8) F8 2B EA 80 (weapons\fuel rod gun\bitmaps\shadow beam contrail) Needle plasma mask (e45e198) 54 C6 BD 80 (weapons\needler\bitmaps\needle plasma mask) Needle plasma offset (e45e178) 78 C5 BD 80 (weapons\needler\bitmaps\needle plasma offset) Needler (e46b218) F0 77 08 81 (weapons\needler\bitmaps\needler) Needler contrail (e45c438) 40 AC B1 80 (weapons\needler\bitmaps\needler contrail) Needler multipurpose map (e46b238) CC 78 08 81 (weapons\needler\bitmaps\needler multipurpose map) Needler needles (e46b5f8) E8 1D 0A 81 (weapons\needler\bitmaps\needler needles) Needler needles 3p (e46b198) C8 72 08 81 (weapons\needler\bitmaps\needler needles 3p) Needler_card (e46b1d8) 5C 75 08 81 (weapons\needler\bitmaps\needler_card) Casings (e468a38) 20 27 FD 80 (weapons\pistol\bitmaps\casings) Pistol cubemap (e466738) A0 86 F3 80 (weapons\pistol\bitmaps\pistol cubemap) Pistol_card (e468258) 74 B1 F9 80 (weapons\pistol\bitmaps\pistol_card) Pistol_card multipurpose (e468278) 50 B2 F9 80 (weapons\pistol\bitmaps\pistol_card multipurpose) Bullet (e468438) 4C DE F9 80 (weapons\pistol\fp\bitmaps\bullet) Pistol (e4682b8) E4 B4 F9 80 (weapons\pistol\fp\bitmaps\pistol) Pistol multipurpose (e4682d8) C0 B5 F9 80 (weapons\pistol\fp\bitmaps\pistol multipurpose) Plasma grenade (e466b98) 04 EF F3 80 (weapons\plasma grenade\bitmaps\plasma grenade) Plasma grenade multipurpose (e466bd8) 98 F1 F3 80 (weapons\plasma grenade\bitmaps\plasma grenade multipurpose) Pistol charged contrail (e462a38) 34 4B E7 80 (weapons\plasma pistol\bitmaps\pistol charged contrail) Plasma pistol (e4622b8) D8 86 E4 80 (weapons\plasma pistol\bitmaps\plasma pistol) Plasma pistol multipurpose (e4622d8) B4 87 E4 80 (weapons\plasma pistol\bitmaps\plasma pistol multipurpose) Plasma pistol_card (e462258) 68 83 E4 80 (weapons\plasma pistol\bitmaps\plasma pistol_card) Plasma pistol_card multipurpose (e462278) 44 84 E4 80 (weapons\plasma pistol\bitmaps\plasma pistol_card multipurpose) Pp display (e462358) 04 8D E4 80 (weapons\plasma pistol\bitmaps\pp display) Cubemap plasma rifle (e45fcb8) 40 60 D7 80 (weapons\plasma rifle\bitmaps\cubemap plasma rifle) Plasma rifle contrail (e460338) 44 98 D9 80 (weapons\plasma rifle\bitmaps\plasma rifle contrail) Plasma rifle_card (e45fc78) 88 5E D7 80 (weapons\plasma rifle\bitmaps\plasma rifle_card) Plasma rifle_card multipurpose (e45fc98) 64 5F D7 80 (weapons\plasma rifle\bitmaps\plasma rifle_card multipurpose) Heat gauge (e45fcf8) 20 62 D7 80 (weapons\plasma rifle\fp\bitmaps\heat gauge) Plasma rifle multipurpose (e45fd58) 90 65 D7 80 (weapons\plasma rifle\fp\bitmaps\plasma rifle multipurpose) Plasma rifle_fp (e45fd38) B4 64 D7 80 (weapons\plasma rifle\fp\bitmaps\plasma rifle_fp) Exhaust contrail (e467458) D4 A2 F6 80 (weapons\rocket launcher\bitmaps\exhaust contrail) Rocket launcher (e466fd8) C4 59 F4 80 (weapons\rocket launcher\bitmaps\rocket launcher) Rocket launcher decal (e4670b8) 38 63 F4 80 (weapons\rocket launcher\bitmaps\rocket launcher decal) Rocket launcher ends (e467078) A4 60 F4 80 (weapons\rocket launcher\bitmaps\rocket launcher ends) Rocket launcher multipurpose (e466ff8) A0 5A F4 80 (weapons\rocket launcher\bitmaps\rocket launcher multipurpose) Rocket (e4673d8) AC 9C F6 80 (weapons\rocket launcher\projectile\bitmaps\rocket) Rocket multipuropse (e4673f8) 88 9D F6 80 (weapons\rocket launcher\projectile\bitmaps\rocket multipuropse) Casings (e4680f8) 4C 77 F9 80 (weapons\shotgun\bitmaps\casings) Sg loading port (e4678d8) 4C 22 F7 80 (weapons\shotgun\bitmaps\sg loading port) Sg loading port multipurpose (e4678f8) 28 23 F7 80 (weapons\shotgun\bitmaps\sg loading port multipurpose) Shotgun (e467938) BC 25 F7 80 (weapons\shotgun\bitmaps\shotgun) Shotgun bolt (e467878) DC 1E F7 80 (weapons\shotgun\bitmaps\shotgun bolt) Shotgun multipurpose (e467958) 98 26 F7 80 (weapons\shotgun\bitmaps\shotgun multipurpose) Shotgun_card (e467818) 10 1B F7 80 (weapons\shotgun\bitmaps\shotgun_card) Shotgun_card multipurpose (e467838) EC 1B F7 80 (weapons\shotgun\bitmaps\shotgun_card multipurpose) Shotshell (e467a98) D4 60 F7 80 (weapons\shotgun\bitmaps\shotshell) Shotshell multipurpose (e467ab8) B0 61 F7 80 (weapons\shotgun\bitmaps\shotshell multipurpose) Angle_ticks (e469478) B4 E4 01 81 (weapons\sniper rifle\bitmaps\angle_ticks) Angle_ticks2 (e469498) 90 E5 01 81 (weapons\sniper rifle\bitmaps\angle_ticks2) Angle_ticks_black (e469438) FC E2 01 81 (weapons\sniper rifle\bitmaps\angle_ticks_black) Angle_ticks_mask (e469458) D8 E3 01 81 (weapons\sniper rifle\bitmaps\angle_ticks_mask) Sniper contrail (e469598) 08 08 02 81 (weapons\sniper rifle\bitmaps\sniper contrail) Sniper rifle (e469138) 34 0C 00 81 (weapons\sniper rifle\bitmaps\sniper rifle) Sniper rifle multipurpose (e469158) 10 0D 00 81 (weapons\sniper rifle\bitmaps\sniper rifle multipurpose) Sr bolt (e467898) B8 1F F7 80 (weapons\sniper rifle\bitmaps\sr bolt) Sr decal (e4691d8) 70 13 00 81 (weapons\sniper rifle\bitmaps\sr decal) Sr decal multipurpose (e4691f8) 4C 14 00 81 (weapons\sniper rifle\bitmaps\sr decal multipurpose) Sr subscreen decal (e469238) 04 19 00 81 (weapons\sniper rifle\bitmaps\sr subscreen decal) Sr subscreen ghost (e469258) E0 19 00 81 (weapons\sniper rifle\bitmaps\sr subscreen ghost)
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Camera Track ================================================
Banshee_driver_loose (e463eb8) 98 88 EA 80 (camera\banshee_driver_loose) Biped_small_tight (e45b978) 80 88 B0 80 (camera\biped_small_tight) Vehicle_small_tight (e464918) F4 49 EC 80 (camera\vehicle_small_tight) Warthog_driver_loose (e465038) D8 56 EE 80 (camera\warthog_driver_loose) Warthog_driver_tight (e466458) 34 3F F3 80 (camera\warthog_driver_tight) Warthog_gunner_fixed (e4646d8) 4C FB EB 80 (camera\warthog_gunner_fixed) Wraith_driver_loose (e465698) 38 78 F0 80 (camera\wraith_driver_loose) Default unit camera track (e46ebf8) 5C 89 2F 81 (globals\default unit camera track)
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Collision Model ================================================
Cortana (e45a338) 38 88 A0 80 (characters\cortana\cortana) Cyborg (e45b6b8) 68 F8 AF 80 (characters\cyborg\cyborg) Elite (e45f5d8) D8 20 D6 80 (characters\elite\elite) Elite_special (e46b098) 50 F7 07 81 (characters\elite\elite_special\elite_special) Flood_infection (e46d538) DC BE 1F 81 (characters\flood_infection\flood_infection) Floodcarrier (e46d898) B0 05 22 81 (characters\floodcarrier\floodcarrier) Floodcombat elite (e46dc18) 20 71 2B 81 (characters\floodcombat elite\floodcombat elite) Floodcombat_human (e45ea98) 34 4E C7 80 (characters\floodcombat_human\floodcombat_human) Grunt (e461a98) 14 A9 E2 80 (characters\grunt\grunt) Hunter (e46cc98) F0 94 1C 81 (characters\hunter\hunter) Jackal (e46c178) C0 08 13 81 (characters\jackal\jackal) Monitor (e4592f8) F0 2E 9C 80 (characters\monitor\monitor) Sentinel (e459778) C0 18 9D 80 (characters\sentinel\sentinel) Sentinel arm bit (e459b38) 54 63 9E 80 (characters\sentinel\sentinel arm bit\sentinel arm bit) Sentinel fuselage bit (e459a38) 00 D1 9D 80 (characters\sentinel\sentinel fuselage bit\sentinel fuselage bit) Sentinel head bit (e459b98) 10 99 9E 80 (characters\sentinel\sentinel head bit\sentinel head bit) Forerunner dark structure (e46a938) 0C 0A 07 81 (effects\debris objects\forerunner dark structure\forerunner dark structure) Forerunner light structure (e46aa18) 2C 2C 07 81 (effects\debris objects\forerunner light structure\forerunner light structure) Door_blast_collision (e45e7d8) 14 99 BF 80 (levels\a10\devices\doors\door_blast_collision\door_blast_collision) Door small (e46a098) 74 42 04 81 (levels\b30\devices\doors\door small\door small) Holo control (e45cb18) 40 D1 B2 80 (levels\b30\devices\interior tech objects\holo control\holo control) B40_garagedoor (e46a718) 00 D8 05 81 (levels\b40\devices\b40_garagedoor\b40_garagedoor) B40_giantdoor (e469d98) 74 AF 03 81 (levels\b40\devices\b40_giantdoor\b40_giantdoor) B40_lift1600 (e46a278) D8 F9 04 81 (levels\b40\devices\b40_lift1600\b40_lift1600) B40_lift4800 (e46a398) D8 39 05 81 (levels\b40\devices\b40_lift4800\b40_lift4800) B40_outerdoor (e469c58) F8 4A 03 81 (levels\b40\devices\b40_outerdoor\b40_outerdoor) B40_spotlight (e46ab18) 38 5E 07 81 (levels\b40\devices\b40_spotlight\b40_spotlight) B40_cpanel (e45dbb8) 9C 92 BB 80 (levels\b40\scenery\b40_cpanel\b40_cpanel) B40_metal_small (e45e278) 88 D1 BD 80 (levels\b40\scenery\b40_metal_small\b40_metal_small) B40_metal_tall (e45e2d8) 20 E0 BD 80 (levels\b40\scenery\b40_metal_tall\b40_metal_tall) B40_metal_wide (e45e338) 9C F3 BD 80 (levels\b40\scenery\b40_metal_wide\b40_metal_wide) B40_shaftring (e45d918) 24 E1 BA 80 (levels\b40\scenery\b40_shaftring\b40_shaftring) Assault rifle ammo (e466f38) 84 3B F4 80 (powerups\assault rifle ammo\assault rifle ammo) Healthpack (e466578) 3C 5C F3 80 (powerups\healthpack\healthpack) Needler ammo (e46b578) 18 F7 09 81 (powerups\needler ammo\needler ammo) Pistol ammo (e466938) 98 B2 F3 80 (powerups\pistol ammo\pistol ammo) Rocket launcher ammo (e4667b8) C8 8B F3 80 (powerups\rocket launcher ammo\rocket launcher ammo) Shotgun ammo (e466678) 40 71 F3 80 (powerups\shotgun ammo\shotgun ammo) Sniper rifle ammo (e466e18) 90 21 F4 80 (powerups\sniper rifle ammo\sniper rifle ammo) C_field_generator (e45dd38) 24 EA BB 80 (scenery\c_field_generator\c_field_generator) C_storage (e45deb8) 9C 1E BC 80 (scenery\c_storage\c_storage) Boulder_granite_gigantic (e45e418) B4 22 BE 80 (scenery\rocks\boulder_granite_gigantic\boulder_granite_gigantic) Boulder_granite_large (e45d638) 4C 82 B9 80 (scenery\rocks\boulder_granite_large\boulder_granite_large) Boulder_granite_small (e45e0b8) E0 8F BC 80 (scenery\rocks\boulder_granite_small\boulder_granite_small) Tree_pine_snow (e45dab8) 50 55 BB 80 (scenery\trees\tree_pine_snow\tree_pine_snow) Tree_pine_snowsmall (e45e058) 7C 74 BC 80 (scenery\trees\tree_pine_snowsmall\tree_pine_snowsmall) Banshee (e463558) 6C D0 E8 80 (vehicles\banshee\banshee) C gun turret (e464638) E4 92 EB 80 (vehicles\c gun turret\c gun turret) C_dropship (e464a78) 08 9C EC 80 (vehicles\c_dropship\c_dropship) Cd_gun (e464bb8) F8 1D ED 80 (vehicles\c_dropship\cd_gun\cd_gun) Ghost (e464d98) 04 73 ED 80 (vehicles\ghost\ghost) Warthog (e465a38) FC FA F0 80 (vehicles\warthog\warthog) Wraith (e4651b8) B0 8F EE 80 (vehicles\wraith\wraith) Assault rifle (e468b98) DC 59 FD 80 (weapons\assault rifle\assault rifle) Needler (e46b278) 60 7B 08 81 (weapons\needler\needler) Pistol (e468338) 78 BC F9 80 (weapons\pistol\pistol) Plasma pistol (e462378) E0 8D E4 80 (weapons\plasma pistol\plasma pistol) Plasma rifle (e45fdf8) 70 6C D7 80 (weapons\plasma rifle\plasma rifle) Rocket launcher (e4670d8) 14 64 F4 80 (weapons\rocket launcher\rocket launcher) Shotgun (e4679b8) D8 2F F7 80 (weapons\shotgun\shotgun) Sniper rifle (e4692b8) D8 20 00 81 (weapons\sniper rifle\sniper rifle)
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Color Group ================================================
Internal dialog (e46f1f8) 04 7F 31 81 (old tags\internal dialog) Internal editor (e46f1d8) 48 7D 31 81 (old tags\internal editor) Internal hud (e46f1b8) 0C 7D 31 81 (old tags\internal hud) Internal screen (e46f198) 60 7A 31 81 (old tags\internal screen)
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Contrail ================================================
Beam (e459e98) 14 FA 9E 80 (characters\sentinel\beam) Info (e45c698) 90 32 B2 80 (cinematics\effects\cortana powerup fx\info) Holo halo bracket (e45c418) 2C AA B1 80 (levels\b40\devices\holo halo bracket) Holo halo bracket short (e45c458) 1C AD B1 80 (levels\b40\devices\holo halo bracket short) Banshee wingtip contrail (e463898) A8 BE E9 80 (vehicles\banshee\banshee wingtip contrail) C gun turret (e464778) 40 23 EC 80 (vehicles\c gun turret\c gun turret) Bullet (e465cf8) 58 E6 F1 80 (weapons\assault rifle\bullet) Tail (e463b98) 7C 29 EA 80 (weapons\fuel rod gun\tail) Needler (e46b618) C4 1E 0A 81 (weapons\needler\needler) Plasma (e460318) C8 95 D9 80 (weapons\plasma rifle\plasma) Plasma charged bolt (e462a18) B8 48 E7 80 (weapons\plasma rifle\plasma charged bolt) Exhaust (e467438) F0 9F F6 80 (weapons\rocket launcher\exhaust) Sniper (e469578) 8C 05 02 81 (weapons\sniper rifle\sniper)
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Control ================================================
Holo control (e45ca98) 90 C0 B2 80 (levels\b30\devices\interior tech objects\holo control\holo control) Holo state control (e46aa58) 1C 46 07 81 (levels\b30\devices\interior tech objects\holo control\holo state control) B40_holo control (e45cc18) A4 EC B2 80 (levels\b40\devices\holo control\b40_holo control) Holo halo control (e45ca78) 78 BD B2 80 (levels\b40\devices\holo halo control\holo halo control)
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Damage ================================================
Elite melee (e45f718) 80 8A D6 80 (characters\elite\elite melee) Body destroyed (e46d618) E4 DF 1F 81 (characters\flood_infection\body destroyed) Melee (e46d638) 84 E2 1F 81 (characters\flood_infection\melee) Bdoy destroyed (e46d8d8) 98 DD 22 81 (characters\floodcarrier\bdoy destroyed) Melee (e46d958) A8 EE 22 81 (characters\floodcombat elite\melee) Melee (e45edf8) B0 2F C8 80 (characters\floodcombat_human\melee) Melee (e46cdb8) F4 8B 1D 81 (characters\hunter\melee) Beam (e459ed8) 04 FD 9E 80 (characters\sentinel\beam) Explosion (e459bb8) 64 B8 9E 80 (characters\sentinel\explosion) Shock wave (e459bd8) 04 BB 9E 80 (characters\sentinel\shock wave) C10_lift_falling (e46a858) 18 F7 06 81 (effects\damage effects\c10_lift_falling) Guaranteed plummet to untimely death (e46e518) 2C 58 2D 81 (effects\damage effects\guaranteed plummet to untimely death) Medium explosion (e465218) C8 CA EF 80 (effects\damage effects\medium explosion) Pulsegenerator (e46e358) 6C 37 2D 81 (effects\damage effects\pulsegenerator) Distance (e46f7b8) 58 53 33 81 (globals\distance) Falling (e46f798) B8 50 33 81 (globals\falling) Flaming_death (e46f838) D8 5D 33 81 (globals\flaming_death) Vehicle_collision (e46f818) 38 5B 33 81 (globals\vehicle_collision) Vehicle_hit_environment (e46f7d8) F8 55 33 81 (globals\vehicle_hit_environment) Vehicle_killed_unit (e46f7f8) 98 58 33 81 (globals\vehicle_killed_unit) Overload (e46a518) 88 77 05 81 (levels\b40\devices\b40_generator_fx\overload) Banshee bolt (e463a98) 00 FD E9 80 (vehicles\banshee\banshee bolt) Fuel rod explosion (e463c98) 54 37 EA 80 (vehicles\banshee\fuel rod explosion) Fuel rod trigger (e463e98) F8 85 EA 80 (vehicles\banshee\fuel rod trigger) Trigger (e463ad8) 30 08 EA 80 (vehicles\banshee\trigger) Bolt (e464818) 74 2B EC 80 (vehicles\c gun turret\bolt) Ghost bolt (e464fd8) 08 49 EE 80 (vehicles\ghost\ghost bolt) Trigger (e465018) 38 54 EE 80 (vehicles\ghost\trigger) Bullet (e465d38) 48 E9 F1 80 (vehicles\warthog\bullet) Trigger (e466438) 94 3C F3 80 (vehicles\warthog\trigger) Destroyed explosion (e4635b8) 20 7B E9 80 (vehicles\wraith\effects\destroyed explosion) Explosion (e465458) 9C 0F F0 80 (vehicles\wraith\explosion) Shock wave (e465498) 1C 19 F0 80 (vehicles\wraith\shock wave) Bullet (e468d78) 2C 4D FF 80 (weapons\assault rifle\bullet) Melee (e468c18) D0 6F FD 80 (weapons\assault rifle\melee) Melee_response (e468c58) D8 73 FD 80 (weapons\assault rifle\melee_response) Trigger (e4690b8) 74 EE FF 80 (weapons\assault rifle\trigger) Melee (e46e0d8) 8C 02 2D 81 (weapons\energy sword\melee) Explosion (e466ab8) 2C D7 F3 80 (weapons\frag grenade\explosion) Shock wave (e4635f8) 20 80 E9 80 (weapons\frag grenade\shock wave) Explosion (e46bc58) D8 DE 0A 81 (weapons\fuel rod gun\explosion) Detonation damage (e46b798) 38 41 0A 81 (weapons\needler\detonation damage) Explosion (e46b6b8) 08 30 0A 81 (weapons\needler\explosion) Impact damage (e46b7b8) D8 43 0A 81 (weapons\needler\impact damage) Melee (e46b318) A0 94 08 81 (weapons\needler\melee) Melee_response (e46b358) A8 98 08 81 (weapons\needler\melee_response) Needle (e45c6d8) 80 35 B2 80 (weapons\needler\needle) Shock wave (e46b698) 68 2D 0A 81 (weapons\needler\shock wave) Trigger (e46ba18) 50 94 0A 81 (weapons\needler\trigger) Bullet (e468578) 94 0D FC 80 (weapons\pistol\bullet) Melee (e468398) 14 CC F9 80 (weapons\pistol\melee) Melee_response (e4683d8) 1C D0 F9 80 (weapons\pistol\melee_response) Trigger (e468b58) 00 49 FD 80 (weapons\pistol\trigger) Attached (e46ef18) 74 EC 2F 81 (weapons\plasma grenade\attached) Explosion (e466cd8) 10 0C F4 80 (weapons\plasma grenade\explosion) Shock wave (e466c98) 94 06 F4 80 (weapons\plasma grenade\shock wave) Bolt (e462678) 78 8E E6 80 (weapons\plasma pistol\bolt) Melee (e4624b8) D0 BE E4 80 (weapons\plasma pistol\melee) Melee_response (e4624d8) 70 C1 E4 80 (weapons\plasma pistol\melee_response) Misfire (e462958) F0 11 E7 80 (weapons\plasma pistol\misfire) Trigger (e462938) 50 0F E7 80 (weapons\plasma pistol\trigger) Trigger overcharge (e462f58) 14 FC E7 80 (weapons\plasma pistol\trigger overcharge) Bolt (e460398) F8 9D D9 80 (weapons\plasma rifle\bolt) Charged bolt (e462b18) C4 5F E7 80 (weapons\plasma rifle\charged bolt) Melee (e460058) 64 BE D7 80 (weapons\plasma rifle\melee) Melee_response (e460098) 6C C2 D7 80 (weapons\plasma rifle\melee_response) Misfire (e460ff8) C8 11 DB 80 (weapons\plasma rifle\misfire) Trigger (e460fd8) 28 0F DB 80 (weapons\plasma rifle\trigger) Explosion (e4667f8) B8 98 F3 80 (weapons\rocket launcher\explosion) Melee (e467118) F0 8C F4 80 (weapons\rocket launcher\melee) Melee_response (e467158) F8 90 F4 80 (weapons\rocket launcher\melee_response) Trigger (e467798) D0 00 F7 80 (weapons\rocket launcher\trigger) Melee (e4679f8) D0 50 F7 80 (weapons\shotgun\melee) Melee_response (e467a38) D8 54 F7 80 (weapons\shotgun\melee_response) Pellet (e467c38) 88 5E F8 80 (weapons\shotgun\pellet) Trigger (e4681d8) F8 98 F9 80 (weapons\shotgun\trigger) Melee (e4692f8) 00 40 00 81 (weapons\sniper rifle\melee) Melee_response (e469318) A0 42 00 81 (weapons\sniper rifle\melee_response) Sniper bullet (e4695d8) 24 09 02 81 (weapons\sniper rifle\sniper bullet) Trigger (e469a78) 34 1F 03 81 (weapons\sniper rifle\trigger)
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Decal ================================================
Blood elite splat (e45a138) C8 38 9F 80 (effects\decals\blood splats\blood elite splat) Blood engineer splat (e460a98) 9C 5E DA 80 (effects\decals\blood splats\blood engineer splat) Blood grunt smear med (e46ae58) EC B3 07 81 (effects\decals\blood splats\blood grunt smear med) Blood grunt splat (e45a078) 98 25 9F 80 (effects\decals\blood splats\blood grunt splat) Blood hunter glow splat (e45eb78) D0 ED C7 80 (effects\decals\blood splats\blood hunter glow splat) Blood hunter splat (e45a0d8) 60 2F 9F 80 (effects\decals\blood splats\blood hunter splat) Blood splat (e45a198) 90 42 9F 80 (effects\decals\blood splats\blood splat) Blood splat hunter small (e460bf8) E0 7F DA 80 (effects\decals\blood splats\blood splat hunter small) Blood splat small (e45b878) 8C 7A B0 80 (effects\decals\blood splats\blood splat small) Dirt pistol (e45a018) 10 1D 9F 80 (effects\decals\bullet holes\dirt pistol) Grenade char (e463678) 2C 93 E9 80 (effects\decals\bullet holes\grenade char) Impact ice (e460e98) EC E6 DA 80 (effects\decals\bullet holes\impact ice) Metal (e465f78) 90 23 F2 80 (effects\decals\bullet holes\metal) Plasma blue burn (e464858) 38 35 EC 80 (effects\decals\bullet holes\plasma blue burn) Plasma blue burn inner glow (e460678) 64 DC D9 80 (effects\decals\bullet holes\plasma blue burn inner glow) Plasma blue burn outer glow (e460698) 70 DD D9 80 (effects\decals\bullet holes\plasma blue burn outer glow) Plasma blue snow burn (e460658) 58 DB D9 80 (effects\decals\bullet holes\plasma blue snow burn) Plasma burn (e4603f8) 20 AA D9 80 (effects\decals\bullet holes\plasma burn) Plasma burn inner glow (e460418) 2C AB D9 80 (effects\decals\bullet holes\plasma burn inner glow) Plasma burn inner glow large (e462cf8) C8 A4 E7 80 (effects\decals\bullet holes\plasma burn inner glow large) Plasma burn large (e462cd8) BC A3 E7 80 (effects\decals\bullet holes\plasma burn large) Plasma burn outer glow (e460438) 38 AC D9 80 (effects\decals\bullet holes\plasma burn outer glow) Plasma burn outer glow large (e462d18) D4 A5 E7 80 (effects\decals\bullet holes\plasma burn outer glow large) Plasma green burn large (e4626b8) 60 98 E6 80 (effects\decals\bullet holes\plasma green burn large) Plasma green inner glow large (e4626d8) 6C 99 E6 80 (effects\decals\bullet holes\plasma green inner glow large) Plasma green outer glow large (e4626f8) 78 9A E6 80 (effects\decals\bullet holes\plasma green outer glow large) Plasma green snow burn (e462798) 30 A9 E6 80 (effects\decals\bullet holes\plasma green snow burn) Sniper (e4699d8) 38 0B 03 81 (effects\decals\bullet holes\sniper) Snow (e465ef8) 68 10 F2 80 (effects\decals\bullet holes\snow) Stone (e467cb8) 64 70 F8 80 (effects\decals\bullet holes\stone) Stone med (e465e58) 98 07 F2 80 (effects\decals\bullet holes\stone med) Unbreakable glass (e4686f8) E8 56 FC 80 (effects\decals\bullet holes\unbreakable glass) Ice treadmark (e464278) 68 2A EB 80 (effects\decals\vehicle marks\ice treadmark) Snow treadmark (e463fd8) CC B6 EA 80 (effects\decals\vehicle marks\snow treadmark)
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Detail Object Collection ================================================
C40_grass_bunch (e46ae98) 54 B6 07 81 (levels\c40\c40_grass_bunch)
================================================
Dialog ================================================
Chief (e46f4b8) 2C CF 32 81 (sound\dialog\chief\chief) Elite (e45f738) 20 8D D6 80 (sound\dialog\elite\conditional\elite) Flood (e45ee18) 50 32 C8 80 (sound\dialog\flood\flood) Grunt (e461b38) DC 16 E3 80 (sound\dialog\grunt\conditional\grunt) Hunter (e46cdd8) 94 8E 1D 81 (sound\dialog\hunter\hunter) Jackal (e46c1d8) D4 F6 13 81 (sound\dialog\jackal\jackal) Fitzgerald (e45a398) 0C A1 A0 80 (sound\dialog\marines\fitzgerald\conditional\fitzgerald) Monitor (e4595f8) 00 5F 9C 80 (sound\dialog\monitor\monitor)
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Effect ================================================
Cyborg shield depletion (e45b8b8) 6C 7F B0 80 (characters\cyborg\cyborg shield depletion) Localized damage (e45b6d8) F8 5C B0 80 (characters\cyborg\localized damage) Elite shield depletion (e45f6d8) C0 86 D6 80 (characters\elite\effects\elite shield depletion) Localized damage (e46c198) 10 E5 13 81 (characters\elite\effects\localized damage) Body depleted (e46d558) 90 D1 1F 81 (characters\flood_infection\body depleted) Body destroyed (e46d5f8) B8 DE 1F 81 (characters\flood_infection\body destroyed) Body destroyed (e46d8b8) E4 D6 22 81 (characters\floodcarrier\effects\body destroyed) Localized damge (e461ab8) E8 05 E3 80 (characters\grunt\effects\localized damge) Localized damage (e46ccb8) D0 78 1D 81 (characters\hunter\effects\localized damage) Shield depletion (e46c1b8) F8 F3 13 81 (characters\jackal\effects\shield depletion) Monitor glow rings (e459478) F4 4D 9C 80 (characters\monitor\monitor glow rings) Burning (e459a58) E0 4F 9E 80 (characters\sentinel\effects\burning) Damaged (e459798) DC 9F 9D 80 (characters\sentinel\effects\damaged) Death (e4599d8) 04 C4 9D 80 (characters\sentinel\effects\death) Impact dirt (e459ef8) A4 FF 9E 80 (characters\sentinel\effects\impact dirt) Impact elite (e45a118) 28 32 9F 80 (characters\sentinel\effects\impact elite) Impact grunt (e45a058) F8 1E 9F 80 (characters\sentinel\effects\impact grunt) Impact human (e45a178) F0 3B 9F 80 (characters\sentinel\effects\impact human) Impact hunter (e45a0b8) C0 28 9F 80 (characters\sentinel\effects\impact hunter) Pummel death (e4598b8) 98 AE 9D 80 (characters\sentinel\effects\pummel death) Sentinel shield depletion (e459c58) AC C2 9E 80 (characters\sentinel\effects\sentinel shield depletion) Info (e45c658) 00 19 B2 80 (cinematics\effects\cortana powerup fx\info) Cyborg chip insertion (e45d018) C4 FD B8 80 (cinematics\effects\cyborg chip insertion) Teleport light (e45c9b8) 20 8D B2 80 (cinematics\effects\teleportation\teleport light) Teleportation (e45c898) 78 5C B2 80 (cinematics\effects\teleportation\teleportation) Teleportation short (e45ca38) 80 97 B2 80 (cinematics\effects\teleportation\teleportation short) Blood aoe elite (e45f5f8) E0 79 D6 80 (effects\blood aoe elite) Blood aoe flood (e45ebf8) 38 F5 C7 80 (effects\blood aoe flood) Blood aoe grunt (e461b18) 28 15 E3 80 (effects\blood aoe grunt) Blood aoe human (e45b818) 90 73 B0 80 (effects\blood aoe human) Blood aoe hunter (e46ccd8) FC 80 1D 81 (effects\blood aoe hunter) Blood collision elite (e45f678) EC 80 D6 80 (effects\blood collision elite) Blood collision elite large (e45bcf8) B0 FA B0 80 (effects\blood collision elite large) Blood collision engineer large (e462df8) 7C D6 E7 80 (effects\blood collision engineer large) Blood collision flood (e45ec38) A0 FA C7 80 (effects\blood collision flood) Blood collision human (e45b858) F8 78 B0 80 (effects\blood collision human) Blood collision human large (e462e78) 3C EA E7 80 (effects\blood collision human large) Blood collision hunter large (e467678) 38 D8 F6 80 (effects\blood collision hunter large) Blood hunter glow collision (e45eb58) 3C EC C7 80 (effects\blood hunter glow collision) Burning large (e46a958) 48 1D 07 81 (effects\burning large) Coop teleport (e46f518) 54 EF 32 81 (effects\coop teleport) Debris floodcombat scabs (e46d938) FC E8 22 81 (effects\debris floodcombat scabs) C40_broken_door_explosion (e46a838) 74 E9 06 81 (effects\explosions\c40_broken_door_explosion) Medium explosion (e46e3f8) 9C 40 2D 81 (effects\explosions\medium explosion) Flood bit death (e460bd8) D4 7E DA 80 (effects\flood bit death) Flood bit h-head explode (e45ec78) 98 FD C7 80 (effects\flood bit h-head explode) Flood bit limb explode (e45ecf8) 38 0C C8 80 (effects\flood bit limb explode) Flood bit skin explode (e45ed98) 44 22 C8 80 (effects\flood bit skin explode) Footsteps water (e45bc78) 5C F5 B0 80 (effects\footsteps water) Friction small metal (e463798) 4C A3 E9 80 (effects\friction small metal) Glass collision (e4643f8) 84 4B EB 80 (effects\glass collision) Panel death (e4637b8) 6C A6 E9 80 (effects\panel death) Slip vehicle water (e4641f8) EC 1F EB 80 (effects\slip vehicle water) Stone bunch death (e462c38) 40 81 E7 80 (effects\stone bunch death) Slip dirt (e463f38) 08 A0 EA 80 (effects\vehicle effects\slip dirt) Slip glass (e4643b8) C4 46 EB 80 (effects\vehicle effects\slip glass) Slip grass (e464238) C0 25 EB 80 (effects\vehicle effects\slip grass) Slip ice (e464258) 34 28 EB 80 (effects\vehicle effects\slip ice) Slip metal (e464378) E0 3E EB 80 (effects\vehicle effects\slip metal) Slip rubber (e464398) 50 44 EB 80 (effects\vehicle effects\slip rubber) Slip sand (e463f78) 08 AF EA 80 (effects\vehicle effects\slip sand) Slip shield (e4640b8) A8 CD EA 80 (effects\vehicle effects\slip shield) Slip snow (e464358) 6C 3C EB 80 (effects\vehicle effects\slip snow) Slip stone (e464318) 10 30 EB 80 (effects\vehicle effects\slip stone) Slip tire glass (e464098) 1C CC EA 80 (effects\vehicle effects\slip tire glass) Slip tire metal (e464058) D8 C7 EA 80 (effects\vehicle effects\slip tire metal) Slip tire rubber (e464078) 90 CA EA 80 (effects\vehicle effects\slip tire rubber) Slip tire snow (e463fb8) F0 B3 EA 80 (effects\vehicle effects\slip tire snow) Slip tire stone (e463f98) 7C B1 EA 80 (effects\vehicle effects\slip tire stone) Slip wood (e464038) 50 C3 EA 80 (effects\vehicle effects\slip wood) Generator particle stream overload (e46a4f8) 4C 74 05 81 (levels\b40\devices\b40_generator_fx\effects\generator particle stream overload) Generator particles (e46a5f8) 28 82 05 81 (levels\b40\devices\b40_generator_fx\effects\generator particles) Shield depletion (e45dd58) E4 0B BC 80 (scenery\c_field_generator\effects\shield depletion) Sparks constant (e45e558) 2C 5F BF 80 (scenery\emitters\sparks constant\effects\sparks constant) B30_door_close (e46a138) 5C DE 04 81 (sound\sfx\impulse\doors\b30_door_close) B30_door_done (e46a178) D0 E0 04 81 (sound\sfx\impulse\doors\b30_door_done) B30_door_open (e46a0f8) E8 DB 04 81 (sound\sfx\impulse\doors\b30_door_open) Muster_door_b40 (e469cb8) 64 8D 03 81 (sound\sfx\impulse\doors\muster_door_b40) Muster_door_done (e469cf8) D8 8F 03 81 (sound\sfx\impulse\doors\muster_door_done) Activate_panel (e45cbd8) 30 EA B2 80 (sound\sfx\impulse\panel\activate_panel) Night_vision_off (e46f758) 44 4E 33 81 (sound\sfx\weapons\sniper rifle\night_vision_off) Night_vision_on (e46f718) D0 4B 33 81 (sound\sfx\weapons\sniper rifle\night_vision_on) Banshee fuel rod fire (e463e18) 8C 7B EA 80 (vehicles\banshee\banshee fuel rod fire) Banshee gun fire beam (e463ab8) A0 FF E9 80 (vehicles\banshee\banshee gun fire beam) Antigravity particles (e464498) 78 56 EB 80 (vehicles\banshee\effects\antigravity particles) Partial damage (e463578) 50 5B E9 80 (vehicles\banshee\effects\partial damage) Fuel rod explosion (e463c78) 08 34 EA 80 (vehicles\banshee\fuel rod explosion) C gun turret beam (e4647b8) 98 26 EC 80 (vehicles\c gun turret\effects\c gun turret beam) C gun turret fire (e4648d8) E8 40 EC 80 (vehicles\c gun turret\effects\c gun turret fire) Impact sand (e464838) 14 2E EC 80 (vehicles\c gun turret\effects\impact sand) Impact snow (e4648b8) C4 39 EC 80 (vehicles\c gun turret\effects\impact snow) Antigravity particles (e464bf8) F4 3B ED 80 (vehicles\c_dropship\effects\antigravity particles) Ghost gun fire beam (e464ff8) A8 4B EE 80 (vehicles\ghost\ghost gun fire beam) Impact armored skin (e4661d8) E0 E2 F2 80 (vehicles\warthog\effects\impact armored skin) Impact c shield (e466038) 54 3E F2 80 (vehicles\warthog\effects\impact c shield) Impact cyborg armor (e466198) 58 C2 F2 80 (vehicles\warthog\effects\impact cyborg armor) Impact cyborg shield (e4661b8) 68 CA F2 80 (vehicles\warthog\effects\impact cyborg shield) Impact dirt (e465d58) E8 EB F1 80 (vehicles\warthog\effects\impact dirt) Impact elite armored skin (e4660b8) 34 60 F2 80 (vehicles\warthog\effects\impact elite armored skin) Impact engineer force field (e466138) A4 9C F2 80 (vehicles\warthog\effects\impact engineer force field) Impact engineer sack (e466118) 5C 94 F2 80 (vehicles\warthog\effects\impact engineer sack) Impact floodcarrier (e466178) C4 B9 F2 80 (vehicles\warthog\effects\impact floodcarrier) Impact floodcombat elite (e466158) 64 B2 F2 80 (vehicles\warthog\effects\impact floodcombat elite) Impact glass (e466018) 8C 39 F2 80 (vehicles\warthog\effects\impact glass) Impact grunt (e466058) 2C 41 F2 80 (vehicles\warthog\effects\impact grunt) Impact h skin (e4661f8) 00 ED F2 80 (vehicles\warthog\effects\impact h skin) Impact hunter shield (e466358) BC 1A F3 80 (vehicles\warthog\effects\impact hunter shield) Impact hunter skin (e466098) 30 56 F2 80 (vehicles\warthog\effects\impact hunter skin) Impact jackal shield (e4660d8) E0 6E F2 80 (vehicles\warthog\effects\impact jackal shield) Impact metal hollow reflect (e465f58) 28 1C F2 80 (vehicles\warthog\effects\impact metal hollow reflect) Impact metal hunter (e466078) 50 4F F2 80 (vehicles\warthog\effects\impact metal hunter) Impact metal thick reflect (e465fd8) 20 2E F2 80 (vehicles\warthog\effects\impact metal thick reflect) Impact metal thin reflect (e465fb8) B8 26 F2 80 (vehicles\warthog\effects\impact metal thin reflect) Impact monitor (e466298) 64 01 F3 80 (vehicles\warthog\effects\impact monitor) Impact plastic (e4662b8) 14 07 F3 80 (vehicles\warthog\effects\impact plastic) Impact rubber pen (e465ff8) 10 36 F2 80 (vehicles\warthog\effects\impact rubber pen) Impact sand (e465df8) D4 F8 F1 80 (vehicles\warthog\effects\impact sand) Impact sentinel (e466278) CC FA F2 80 (vehicles\warthog\effects\impact sentinel) Impact snow (e465ed8) 64 0C F2 80 (vehicles\warthog\effects\impact snow) Impact stone (e465e38) A0 01 F2 80 (vehicles\warthog\effects\impact stone) Impact wood (e465f18) 74 11 F2 80 (vehicles\warthog\effects\impact wood) Warthog gun fire (e466378) AC 22 F3 80 (vehicles\warthog\effects\warthog gun fire) Burning (e4651f8) 6C BC EF 80 (vehicles\wraith\effects\burning) Death explosion (e463598) 2C 6D E9 80 (vehicles\wraith\effects\death explosion) Impact dirt (e4654b8) BC 1B F0 80 (vehicles\wraith\effects\impact dirt) Impact engineer (e4655d8) 28 53 F0 80 (vehicles\wraith\effects\impact engineer) Impact grunt (e465598) 98 44 F0 80 (vehicles\wraith\effects\impact grunt) Impact human (e465618) B8 61 F0 80 (vehicles\wraith\effects\impact human) Impact hunter and flood (e4655f8) 70 5A F0 80 (vehicles\wraith\effects\impact hunter and flood) Impact ice (e465578) E4 3E F0 80 (vehicles\wraith\effects\impact ice) Impact jackal and elite (e4655b8) E0 4B F0 80 (vehicles\wraith\effects\impact jackal and elite) Impact metal (e465558) 04 38 F0 80 (vehicles\wraith\effects\impact metal) Impact sand (e4654d8) B4 21 F0 80 (vehicles\wraith\effects\impact sand) Impact snow (e465518) 84 2D F0 80 (vehicles\wraith\effects\impact snow) Impact stone (e4654f8) C4 26 F0 80 (vehicles\wraith\effects\impact stone) Impact wood (e465538) 7C 33 F0 80 (vehicles\wraith\effects\impact wood) Partial damage (e464db8) E0 FA ED 80 (vehicles\wraith\effects\partial damage) Wraith fire (e465638) 00 69 F0 80 (vehicles\wraith\effects\wraith fire) Wraith mortar (e465398) 58 01 F0 80 (vehicles\wraith\effects\wraith mortar) Wraith mortar explosion (e465438) 68 0B F0 80 (vehicles\wraith\effects\wraith mortar explosion) Empty (e469098) 68 ED FF 80 (weapons\assault rifle\effects\empty) Fire bullet (e468fd8) D4 C4 FF 80 (weapons\assault rifle\effects\fire bullet) Flashlight (e45b938) 0C 86 B0 80 (weapons\assault rifle\effects\flashlight) Impact armored skin (e468f38) 94 A5 FF 80 (weapons\assault rifle\effects\impact armored skin) Impact c shield (e464118) E0 DE EA 80 (weapons\assault rifle\effects\impact c shield) Impact cyborg armor (e462838) 90 C8 E6 80 (weapons\assault rifle\effects\impact cyborg armor) Impact cyborg shield (e464198) FC FD EA 80 (weapons\assault rifle\effects\impact cyborg shield) Impact dirt (e468d98) CC 4F FF 80 (weapons\assault rifle\effects\impact dirt) Impact elite armored skin (e464138) 98 E1 EA 80 (weapons\assault rifle\effects\impact elite armored skin) Impact engineer force field (e468f18) BC 90 FF 80 (weapons\assault rifle\effects\impact engineer force field) Impact engineer sack (e464158) 3C EF EA 80 (weapons\assault rifle\effects\impact engineer sack) Impact floodcarrier (e45eab8) 7C DD C7 80 (weapons\assault rifle\effects\impact floodcarrier) Impact floodcombat elite (e464178) 9C F6 EA 80 (weapons\assault rifle\effects\impact floodcombat elite) Impact glass (e4686d8) 70 51 FC 80 (weapons\assault rifle\effects\impact glass) Impact grass (e463dd8) 90 71 EA 80 (weapons\assault rifle\effects\impact grass) Impact grunt (e4640f8) C4 D1 EA 80 (weapons\assault rifle\effects\impact grunt) Impact h skin (e4641b8) 8C 15 EB 80 (weapons\assault rifle\effects\impact h skin) Impact hunter skin (e468ed8) 20 85 FF 80 (weapons\assault rifle\effects\impact hunter skin) Impact ice (e466318) 84 13 F3 80 (weapons\assault rifle\effects\impact ice) Impact jackal shield (e468ef8) 34 8D FF 80 (weapons\assault rifle\effects\impact jackal shield) Impact metal hollow reflect (e468e38) 2C 69 FF 80 (weapons\assault rifle\effects\impact metal hollow reflect) Impact metal hunter (e468eb8) 48 7F FF 80 (weapons\assault rifle\effects\impact metal hunter) Impact metal reflect (e468fb8) 74 BE FF 80 (weapons\assault rifle\effects\impact metal reflect) Impact metal thick reflect (e468e78) EC 75 FF 80 (weapons\assault rifle\effects\impact metal thick reflect) Impact metal thin reflect (e468e58) 8C 6F FF 80 (weapons\assault rifle\effects\impact metal thin reflect) Impact monitor (e468f78) 44 B5 FF 80 (weapons\assault rifle\effects\impact monitor) Impact plastic (e468f98) EC B9 FF 80 (weapons\assault rifle\effects\impact plastic) Impact rubber pen (e468e98) D4 7C FF 80 (weapons\assault rifle\effects\impact rubber pen) Impact sand (e468db8) 5C 54 FF 80 (weapons\assault rifle\effects\impact sand) Impact sentinel (e468f58) B4 AF FF 80 (weapons\assault rifle\effects\impact sentinel) Impact snow (e468df8) 08 5F FF 80 (weapons\assault rifle\effects\impact snow) Impact stone (e468dd8) C0 57 FF 80 (weapons\assault rifle\effects\impact stone) Impact water pen (e4662d8) A4 0C F3 80 (weapons\assault rifle\effects\impact water pen) Impact wood (e468e18) 54 63 FF 80 (weapons\assault rifle\effects\impact wood) Energy sword detonation (e46e038) A0 F4 2C 81 (weapons\energy sword\energy sword detonation) Energy sword dispersal (e46dfd8) E0 EF 2C 81 (weapons\energy sword\energy sword dispersal) Dirt reflection (e46ecd8) AC AB 2F 81 (weapons\frag grenade\effects\dirt reflection) Energy reflection (e46edb8) B4 BF 2F 81 (weapons\frag grenade\effects\energy reflection) Explosion (e466a98) 88 D2 F3 80 (weapons\frag grenade\effects\explosion) Impact metal (e46ed78) FC B8 2F 81 (weapons\frag grenade\effects\impact metal) Impact rubber (e46ed98) 58 BC 2F 81 (weapons\frag grenade\effects\impact rubber) Impact water pen (e46edd8) D4 C2 2F 81 (weapons\frag grenade\effects\impact water pen) Metal reflection (e46ed38) 7C B1 2F 81 (weapons\frag grenade\effects\metal reflection) Smoke (e46ec98) C0 A8 2F 81 (weapons\frag grenade\effects\smoke) Snow reflection (e46ed18) 08 AF 2F 81 (weapons\frag grenade\effects\snow reflection) Throw (e46ec18) A8 8B 2F 81 (weapons\frag grenade\effects\throw) Explosion (e46bc38) 8C DB 0A 81 (weapons\fuel rod gun\effects\explosion) Fuel rod fire (e46bc98) 74 F9 0A 81 (weapons\fuel rod gun\effects\fuel rod fire) Fuel rod tail sparks (e463bd8) D4 2C EA 80 (weapons\fuel rod gun\effects\fuel rod tail sparks) Impact dirt (e463cf8) B8 42 EA 80 (weapons\fuel rod gun\effects\impact dirt) Impact generic (e463df8) 1C 73 EA 80 (weapons\fuel rod gun\effects\impact generic) Impact metal (e463db8) 30 67 EA 80 (weapons\fuel rod gun\effects\impact metal) Impact sand (e463d58) 28 4E EA 80 (weapons\fuel rod gun\effects\impact sand) Impact stone (e463d78) 98 56 EA 80 (weapons\fuel rod gun\effects\impact stone) Impact wood (e463d98) 40 5E EA 80 (weapons\fuel rod gun\effects\impact wood) Fuel rod gun detonating (e46bc18) C0 D2 0A 81 (weapons\fuel rod gun\fuel rod gun detonating) Empty (e46b9d8) DC 91 0A 81 (weapons\needler\effects\empty) Explosion (e46b658) D4 22 0A 81 (weapons\needler\effects\explosion) Fire needle (e46b998) EC 7B 0A 81 (weapons\needler\effects\fire needle) Impact dirt (e46b7d8) 78 46 0A 81 (weapons\needler\effects\impact dirt) Impact elite and jackal (e46b8d8) 4C 63 0A 81 (weapons\needler\effects\impact elite and jackal) Impact engineer (e46b8f8) 1C 68 0A 81 (weapons\needler\effects\impact engineer) Impact flood and hunter (e46b918) EC 6C 0A 81 (weapons\needler\effects\impact flood and hunter) Impact grunt (e46b898) 5C 5B 0A 81 (weapons\needler\effects\impact grunt) Impact h skin (e46b938) F4 70 0A 81 (weapons\needler\effects\impact h skin) Impact hunter glow (e46b8b8) 44 5F 0A 81 (weapons\needler\effects\impact hunter glow) Impact hunter shield (e46b978) 0C 79 0A 81 (weapons\needler\effects\impact hunter shield) Impact ice (e46b958) DC 74 0A 81 (weapons\needler\effects\impact ice) Impact rubber (e46b878) 94 57 0A 81 (weapons\needler\effects\impact rubber) Impact sand (e46b818) EC 4E 0A 81 (weapons\needler\effects\impact sand) Needle detonate (e46b738) E0 36 0A 81 (weapons\needler\effects\needle detonate) Needle reflect (e46b838) CC 51 0A 81 (weapons\needler\effects\needle reflect) Ready (e46b2f8) FC 93 08 81 (weapons\needler\effects\ready) Empty (e468b38) F4 47 FD 80 (weapons\pistol\effects\empty) Fire bullet (e468978) C4 11 FD 80 (weapons\pistol\effects\fire bullet) Impact armored skin (e468898) 44 DA FC 80 (weapons\pistol\effects\impact armored skin) Impact cyborg armor (e468858) CC B7 FC 80 (weapons\pistol\effects\impact cyborg armor) Impact cyborg shield (e468878) C4 C0 FC 80 (weapons\pistol\effects\impact cyborg shield) Impact dirt (e468598) 34 10 FC 80 (weapons\pistol\effects\impact dirt) Impact elite armored skin (e4687b8) C0 88 FC 80 (weapons\pistol\effects\impact elite armored skin) Impact engineer force field (e468738) 10 5A FC 80 (weapons\pistol\effects\impact engineer force field) Impact engineer sack (e4687f8) E0 99 FC 80 (weapons\pistol\effects\impact engineer sack) Impact floodcarrier (e468838) 68 AD FC 80 (weapons\pistol\effects\impact floodcarrier) Impact floodcombat elite (e468818) 18 A4 FC 80 (weapons\pistol\effects\impact floodcombat elite) Impact grunt (e468758) E8 67 FC 80 (weapons\pistol\effects\impact grunt) Impact h skin (e4688b8) 34 E6 FC 80 (weapons\pistol\effects\impact h skin) Impact hunter shield (e468958) EC 08 FD 80 (weapons\pistol\effects\impact hunter shield) Impact hunter skin (e468798) BC 7E FC 80 (weapons\pistol\effects\impact hunter skin) Impact ice (e468938) E8 04 FD 80 (weapons\pistol\effects\impact ice) Impact jackal shield (e4687d8) 48 94 FC 80 (weapons\pistol\effects\impact jackal shield) Impact metal hollow reflect (e468658) 8C 32 FC 80 (weapons\pistol\effects\impact metal hollow reflect) Impact metal hunter (e468778) F4 76 FC 80 (weapons\pistol\effects\impact metal hunter) Impact metal thick reflect (e468698) 2C 43 FC 80 (weapons\pistol\effects\impact metal thick reflect) Impact metal thin reflect (e468678) DC 3A FC 80 (weapons\pistol\effects\impact metal thin reflect) Impact monitor (e4688f8) A0 F8 FC 80 (weapons\pistol\effects\impact monitor) Impact plastic (e468918) 38 FF FC 80 (weapons\pistol\effects\impact plastic) Impact rubber pen (e4686b8) 04 4C FC 80 (weapons\pistol\effects\impact rubber pen) Impact sentinel (e4688d8) A0 F1 FC 80 (weapons\pistol\effects\impact sentinel) Impact snow (e468618) 8C 24 FC 80 (weapons\pistol\effects\impact snow) Impact stone (e4685f8) D4 1B FC 80 (weapons\pistol\effects\impact stone) Impact wood (e468638) A4 2A FC 80 (weapons\pistol\effects\impact wood) Ready (e468378) 70 CB F9 80 (weapons\pistol\effects\ready) Reload (e468518) 40 F0 FB 80 (weapons\pistol\effects\reload) Bounce (e46ef38) 14 EF 2F 81 (weapons\plasma grenade\effects\bounce) Bounce water (e46ef78) F8 F6 2F 81 (weapons\plasma grenade\effects\bounce water) Detonation start (e466c38) E4 F5 F3 80 (weapons\plasma grenade\effects\detonation start) Explosion (e466c58) 80 FC F3 80 (weapons\plasma grenade\effects\explosion) Material explosion (e46ef58) 24 F4 2F 81 (weapons\plasma grenade\effects\material explosion) Plasma grenade armed (e46ee78) C4 E3 2F 81 (weapons\plasma grenade\effects\plasma grenade armed) Throw (e46ee18) D4 C7 2F 81 (weapons\plasma grenade\effects\throw) Fire bolt (e4628f8) 2C F2 E6 80 (weapons\plasma pistol\effects\fire bolt) Impact dirt (e462698) 18 91 E6 80 (weapons\plasma pistol\effects\impact dirt) Impact elite armored skin (e462818) B8 BC E6 80 (weapons\plasma pistol\effects\impact elite armored skin) Impact grunt (e4627d8) 9C B0 E6 80 (weapons\plasma pistol\effects\impact grunt) Impact h skin (e462878) F0 D2 E6 80 (weapons\plasma pistol\effects\impact h skin) Impact hunter shield (e4628d8) CC EB E6 80 (weapons\plasma pistol\effects\impact hunter shield) Impact ice (e4628b8) 24 E5 E6 80 (weapons\plasma pistol\effects\impact ice) Impact metal hunter (e4627f8) 0C B8 E6 80 (weapons\plasma pistol\effects\impact metal hunter) Impact metal reflect (e4627b8) 3C AA E6 80 (weapons\plasma pistol\effects\impact metal reflect) Impact sentinel (e462898) 0C DF E6 80 (weapons\plasma pistol\effects\impact sentinel) Impact snow (e462778) C4 A4 E6 80 (weapons\plasma pistol\effects\impact snow) Impact stone (e462758) 7C 9D E6 80 (weapons\plasma pistol\effects\impact stone) Misfire (e462918) 4C 00 E7 80 (weapons\plasma pistol\effects\misfire) Overheated (e462498) A4 B2 E4 80 (weapons\plasma pistol\effects\overheated) Charged bolt fire (e462f18) A0 F9 E7 80 (weapons\plasma rifle\effects\charged bolt fire) Charged bolt impact dirt (e462b38) 64 62 E7 80 (weapons\plasma rifle\effects\charged bolt impact dirt) Charged bolt impact elite (e462d98) 30 C1 E7 80 (weapons\plasma rifle\effects\charged bolt impact elite) Charged bolt impact engineer (e462db8) 60 CC E7 80 (weapons\plasma rifle\effects\charged bolt impact engineer) Charged bolt impact flood (e462e18) C8 D7 E7 80 (weapons\plasma rifle\effects\charged bolt impact flood) Charged bolt impact grunt (e462d58) 98 AF E7 80 (weapons\plasma rifle\effects\charged bolt impact grunt) Charged bolt impact human armor (e462e38) 98 DF E7 80 (weapons\plasma rifle\effects\charged bolt impact human armor) Charged bolt impact hunter (e462d78) D8 B8 E7 80 (weapons\plasma rifle\effects\charged bolt impact hunter) Charged bolt impact leaves (e462ef8) 38 F2 E7 80 (weapons\plasma rifle\effects\charged bolt impact leaves) Charged bolt impact metal (e462c98) 54 93 E7 80 (weapons\plasma rifle\effects\charged bolt impact metal) Charged bolt impact rubber (e462cb8) 0C 9C E7 80 (weapons\plasma rifle\effects\charged bolt impact rubber) Charged bolt impact sand (e462d38) E0 A6 E7 80 (weapons\plasma rifle\effects\charged bolt impact sand) Charged bolt impact snow (e462c58) CC 82 E7 80 (weapons\plasma rifle\effects\charged bolt impact snow) Charged bolt impact stone (e462bd8) 28 76 E7 80 (weapons\plasma rifle\effects\charged bolt impact stone) Charged bolt impact wood (e462c78) 9C 8A E7 80 (weapons\plasma rifle\effects\charged bolt impact wood) Charged bolt sparks (e4629d8) AC 30 E7 80 (weapons\plasma rifle\effects\charged bolt sparks) Detonate (e462a78) 0C 4E E7 80 (weapons\plasma rifle\effects\detonate) Impact armored skin (e460cd8) 98 AA DA 80 (weapons\plasma rifle\effects\impact armored skin) Impact c shield (e460918) 00 0A DA 80 (weapons\plasma rifle\effects\impact c shield) Impact cyborg armor (e460c98) 50 8B DA 80 (weapons\plasma rifle\effects\impact cyborg armor) Impact cyborg shield (e460cb8) A0 92 DA 80 (weapons\plasma rifle\effects\impact cyborg shield) Impact dirt (e4603b8) 98 A0 D9 80 (weapons\plasma rifle\effects\impact dirt) Impact elite armored skin (e4609f8) 28 46 DA 80 (weapons\plasma rifle\effects\impact elite armored skin) Impact engineer force field (e460b78) 74 6B DA 80 (weapons\plasma rifle\effects\impact engineer force field) Impact engineer sack (e460a78) 2C 56 DA 80 (weapons\plasma rifle\effects\impact engineer sack) Impact floodcarrier (e460c78) 2C 84 DA 80 (weapons\plasma rifle\effects\impact floodcarrier) Impact floodcombat elite (e460b98) 10 76 DA 80 (weapons\plasma rifle\effects\impact floodcombat elite) Impact glass (e4608f8) 88 04 DA 80 (weapons\plasma rifle\effects\impact glass) Impact grass (e460dd8) E8 D6 DA 80 (weapons\plasma rifle\effects\impact grass) Impact grunt (e460998) A8 30 DA 80 (weapons\plasma rifle\effects\impact grunt) Impact h skin (e460cf8) A0 B4 DA 80 (weapons\plasma rifle\effects\impact h skin) Impact hunter shield (e460ed8) B4 E9 DA 80 (weapons\plasma rifle\effects\impact hunter shield) Impact hunter skin (e4609d8) C4 3C DA 80 (weapons\plasma rifle\effects\impact hunter skin) Impact ice (e460e78) 44 E0 DA 80 (weapons\plasma rifle\effects\impact ice) Impact metal hunter (e4609b8) 18 38 DA 80 (weapons\plasma rifle\effects\impact metal hunter) Impact metal reflect (e460818) DC F3 D9 80 (weapons\plasma rifle\effects\impact metal reflect) Impact monitor (e460d38) D4 C6 DA 80 (weapons\plasma rifle\effects\impact monitor) Impact plastic (e460d58) 7C CB DA 80 (weapons\plasma rifle\effects\impact plastic) Impact rubber pen (e460878) AC FD D9 80 (weapons\plasma rifle\effects\impact rubber pen) Impact sand (e460518) 2C B7 D9 80 (weapons\plasma rifle\effects\impact sand) Impact sentinel (e460d18) BC C0 DA 80 (weapons\plasma rifle\effects\impact sentinel) Impact snow (e460638) EC D6 D9 80 (weapons\plasma rifle\effects\impact snow) Impact stone (e460578) F0 BD D9 80 (weapons\plasma rifle\effects\impact stone) Impact water pen (e460d78) 8C D0 DA 80 (weapons\plasma rifle\effects\impact water pen) Impact wood (e460798) F8 E8 D9 80 (weapons\plasma rifle\effects\impact wood) Misfire (e461038) FC 23 DB 80 (weapons\plasma rifle\effects\misfire) Overheated (e45ffd8) 2C B5 D7 80 (weapons\plasma rifle\effects\overheated) Plasma rifle lower fire (e461018) 68 14 DB 80 (weapons\plasma rifle\effects\plasma rifle lower fire) Plasma rifle upper fire (e460f18) D8 F5 DA 80 (weapons\plasma rifle\effects\plasma rifle upper fire) Exhaust (e467418) 64 9E F6 80 (weapons\rocket launcher\effects\exhaust) Fire rocket (e467738) 98 F8 F6 80 (weapons\rocket launcher\effects\fire rocket) Impact dirt (e467538) A0 AF F6 80 (weapons\rocket launcher\effects\impact dirt) Impact elite and jackal (e467698) 6C DA F6 80 (weapons\rocket launcher\effects\impact elite and jackal) Impact flood bits (e4676b8) 8C E1 F6 80 (weapons\rocket launcher\effects\impact flood bits) Impact grunt (e467618) 7C C9 F6 80 (weapons\rocket launcher\effects\impact grunt) Impact human (e4676f8) 04 EF F6 80 (weapons\rocket launcher\effects\impact human) Impact human armored (e4676d8) 14 E6 F6 80 (weapons\rocket launcher\effects\impact human armored) Impact hunter skin (e467638) 84 D1 F6 80 (weapons\rocket launcher\effects\impact hunter skin) Impact leaves (e467718) 0C F7 F6 80 (weapons\rocket launcher\effects\impact leaves) Impact metal (e4675d8) 6C C0 F6 80 (weapons\rocket launcher\effects\impact metal) Impact rubber (e4675f8) F4 C4 F6 80 (weapons\rocket launcher\effects\impact rubber) Impact snow (e467598) 90 B9 F6 80 (weapons\rocket launcher\effects\impact snow) Impact stone (e467578) F4 B5 F6 80 (weapons\rocket launcher\effects\impact stone) Impact water (e462e98) 68 EB E7 80 (weapons\rocket launcher\effects\impact water) Impact wood (e4675b8) 44 BC F6 80 (weapons\rocket launcher\effects\impact wood) Rocket explosion (e4667d8) AC 92 F3 80 (weapons\rocket launcher\effects\rocket explosion) Impact armored skin (e467f98) 38 3A F9 80 (weapons\shotgun\effects\impact armored skin) Impact c shield (e467e18) 74 A1 F8 80 (weapons\shotgun\effects\impact c shield) Impact cyborg armor (e467f58) A0 1B F9 80 (weapons\shotgun\effects\impact cyborg armor) Impact cyborg shield (e467f78) A8 22 F9 80 (weapons\shotgun\effects\impact cyborg shield) Impact dirt (e467c58) 28 61 F8 80 (weapons\shotgun\effects\impact dirt) Impact elite armored skin (e467e98) 1C C0 F8 80 (weapons\shotgun\effects\impact elite armored skin) Impact engineer force field (e467ef8) BC F7 F8 80 (weapons\shotgun\effects\impact engineer force field) Impact engineer sack (e467ed8) 5C F0 F8 80 (weapons\shotgun\effects\impact engineer sack) Impact floodcarrier (e467f38) F4 13 F9 80 (weapons\shotgun\effects\impact floodcarrier) Impact floodcombat elite (e467f18) 94 0C F9 80 (weapons\shotgun\effects\impact floodcombat elite) Impact glass (e467dd8) 0C 99 F8 80 (weapons\shotgun\effects\impact glass) Impact grass (e468058) 10 5F F9 80 (weapons\shotgun\effects\impact grass) Impact grunt (e467e38) 2C A4 F8 80 (weapons\shotgun\effects\impact grunt) Impact h skin (e467fb8) 50 43 F9 80 (weapons\shotgun\effects\impact h skin) Impact hunter shield (e468078) 84 61 F9 80 (weapons\shotgun\effects\impact hunter shield) Impact hunter skin (e467e78) 20 B7 F8 80 (weapons\shotgun\effects\impact hunter skin) Impact jackal shield (e467eb8) C0 CD F8 80 (weapons\shotgun\effects\impact jackal shield) Impact metal hollow reflect (e467d58) D8 83 F8 80 (weapons\shotgun\effects\impact metal hollow reflect) Impact metal hunter (e467e58) 48 B1 F8 80 (weapons\shotgun\effects\impact metal hunter) Impact metal thick reflect (e467d98) 98 90 F8 80 (weapons\shotgun\effects\impact metal thick reflect) Impact metal thin reflect (e467d78) 38 8A F8 80 (weapons\shotgun\effects\impact metal thin reflect) Impact monitor (e467ff8) DC 51 F9 80 (weapons\shotgun\effects\impact monitor) Impact plastic (e468018) 84 56 F9 80 (weapons\shotgun\effects\impact plastic) Impact rubber pen (e467db8) 80 97 F8 80 (weapons\shotgun\effects\impact rubber pen) Impact sand (e467c78) B8 65 F8 80 (weapons\shotgun\effects\impact sand) Impact sentinel (e467fd8) 4C 4C F9 80 (weapons\shotgun\effects\impact sentinel) Impact snow (e467cf8) C0 75 F8 80 (weapons\shotgun\effects\impact snow) Impact stone (e467c98) 1C 69 F8 80 (weapons\shotgun\effects\impact stone) Impact water pen (e468038) 0C 5B F9 80 (weapons\shotgun\effects\impact water pen) Impact wood (e467d38) 00 7E F8 80 (weapons\shotgun\effects\impact wood) Shotgun empty (e468198) 84 96 F9 80 (weapons\shotgun\effects\shotgun empty) Shotgun firing (e468098) 6C 68 F9 80 (weapons\shotgun\effects\shotgun firing) Fire bullet (e469a18) 2C 13 03 81 (weapons\sniper rifle\effects\fire bullet) Impact armored skin (e4698d8) 28 E0 02 81 (weapons\sniper rifle\effects\impact armored skin) Impact c shield (e469758) C4 43 02 81 (weapons\sniper rifle\effects\impact c shield) Impact cyborg armor (e469898) F0 BD 02 81 (weapons\sniper rifle\effects\impact cyborg armor) Impact cyborg shield (e4698b8) 98 C8 02 81 (weapons\sniper rifle\effects\impact cyborg shield) Impact dirt (e4695f8) C4 0B 02 81 (weapons\sniper rifle\effects\impact dirt) Impact elite armored skin (e4697d8) 6C 62 02 81 (weapons\sniper rifle\effects\impact elite armored skin) Impact engineer force field (e469838) 0C 9A 02 81 (weapons\sniper rifle\effects\impact engineer force field) Impact engineer sack (e469818) AC 92 02 81 (weapons\sniper rifle\effects\impact engineer sack) Impact floodcarrier (e469878) 44 B6 02 81 (weapons\sniper rifle\effects\impact floodcarrier) Impact floodcombat elite (e469858) E4 AE 02 81 (weapons\sniper rifle\effects\impact floodcombat elite) Impact glass (e469738) B4 3E 02 81 (weapons\sniper rifle\effects\impact glass) Impact grunt (e469778) 7C 46 02 81 (weapons\sniper rifle\effects\impact grunt) Impact h skin (e4698f8) 48 EA 02 81 (weapons\sniper rifle\effects\impact h skin) Impact hunter shield (e4699f8) 44 0C 03 81 (weapons\sniper rifle\effects\impact hunter shield) Impact hunter skin (e4697b8) 70 59 02 81 (weapons\sniper rifle\effects\impact hunter skin) Impact ice (e4699b8) D4 07 03 81 (weapons\sniper rifle\effects\impact ice) Impact jackal shield (e4697f8) 10 70 02 81 (weapons\sniper rifle\effects\impact jackal shield) Impact leaves (e469998) 60 05 03 81 (weapons\sniper rifle\effects\impact leaves) Impact metal hollow reflect (e4696b8) 80 29 02 81 (weapons\sniper rifle\effects\impact metal hollow reflect) Impact metal hunter (e469798) 98 53 02 81 (weapons\sniper rifle\effects\impact metal hunter) Impact metal thick reflect (e4696f8) 40 36 02 81 (weapons\sniper rifle\effects\impact metal thick reflect) Impact metal thin reflect (e4696d8) E0 2F 02 81 (weapons\sniper rifle\effects\impact metal thin reflect) Impact monitor (e469938) D4 F8 02 81 (weapons\sniper rifle\effects\impact monitor) Impact plastic (e469958) 7C FD 02 81 (weapons\sniper rifle\effects\impact plastic) Impact rubber pen (e469718) 28 3D 02 81 (weapons\sniper rifle\effects\impact rubber pen) Impact sand (e469618) 74 10 02 81 (weapons\sniper rifle\effects\impact sand) Impact sentinel (e469918) 44 F3 02 81 (weapons\sniper rifle\effects\impact sentinel) Impact snow (e469678) 74 1E 02 81 (weapons\sniper rifle\effects\impact snow) Impact stone (e469638) E0 14 02 81 (weapons\sniper rifle\effects\impact stone) Impact water pen (e469978) 04 02 03 81 (weapons\sniper rifle\effects\impact water pen) Impact wood (e469698) C0 22 02 81 (weapons\sniper rifle\effects\impact wood)
================================================
Equipment ================================================
Assault rifle ammo (e466e58) 8C 2C F4 80 (powerups\assault rifle ammo\assault rifle ammo) Health pack (e4664d8) C4 51 F3 80 (powerups\health pack) Needler ammo (e46b498) 10 E6 09 81 (powerups\needler ammo\needler ammo) Pistol ammo (e466858) A0 A3 F3 80 (powerups\pistol ammo\pistol ammo) Rocket launcher ammo (e4666b8) F4 7B F3 80 (powerups\rocket launcher ammo\rocket launcher ammo) Shotgun ammo (e4665b8) 88 64 F3 80 (powerups\shotgun ammo\shotgun ammo) Sniper rifle ammo (e466d38) 70 12 F4 80 (powerups\sniper rifle ammo\sniper rifle ammo) Frag grenade (e466978) 4C BC F3 80 (weapons\frag grenade\frag grenade) Plasma grenade (e466b38) FC E0 F3 80 (weapons\plasma grenade\plasma grenade)
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Fog ================================================
B40_pitfog (e471c98) 20 A5 36 81 (levels\b40\b40_pitfog) C40_snowyfog (e470eb8) 64 A8 35 81 (levels\c40\c40_snowyfog)
================================================
Font ================================================
Internal system plain (e46f178) 24 F1 30 81 (old tags\internal system plain) Interstate (e46f158) 58 0D 30 81 (ui\interstate) Large_ui (e46f238) 90 88 31 81 (ui\large_ui) Small_ui (e46f258) B0 1D 32 81 (ui\small_ui)
================================================
Game Globals ================================================
Globals (e458c78) F4 3C 9B 80 (globals\globals)
================================================
Garbage ================================================
Flood_bit_h-head (e45ec98) 74 00 C8 80 (characters\floodcombat_human\flood_bit_h-head\flood_bit_h-head) Flood_bit_innards (e45ed58) 94 18 C8 80 (characters\floodcombat_human\flood_bit_innards\flood_bit_innards) Flood_bit_limbs (e45ed18) 7C 0F C8 80 (characters\floodcombat_human\flood_bit_limbs\flood_bit_limbs) Flood_bit_skin (e45edb8) 88 25 C8 80 (characters\floodcombat_human\flood_bit_skin\flood_bit_skin) Sentinel arm bit (e459af8) 2C 5A 9E 80 (characters\sentinel\sentinel arm bit\sentinel arm bit) Sentinel fuselage bit (e4599f8) E8 C8 9D 80 (characters\sentinel\sentinel fuselage bit\sentinel fuselage bit) Sentinel head bit (e459b58) F8 90 9E 80 (characters\sentinel\sentinel head bit\sentinel head bit) Forerunner dark structure (e46a898) 84 FE 06 81 (effects\debris objects\forerunner dark structure\forerunner dark structure) Forerunner light structure (e46a978) A4 20 07 81 (effects\debris objects\forerunner light structure\forerunner light structure)
================================================
Glow ================================================
C energy sword glow (e46dfb8) 8C EE 2C 81 (weapons\energy sword\c energy sword glow) C energy sword glow lower (e46df78) 3C EC 2C 81 (weapons\energy sword\c energy sword glow lower)
================================================
Grenade HUD Interface ================================================
Default (e46ec58) 1C 8E 2F 81 (ui\hud\default) Plasma_flare (e46ee38) E0 C8 2F 81 (ui\hud\plasma_flare)
================================================
HUD Globals ================================================
Default (e46f218) 10 7F 31 81 (ui\hud\default)
================================================
HUD Message Text ================================================
Hud messages (e46eb98) 94 80 2F 81 (levels\c40\hud messages) Hud messages (e46f2d8) 0C 9F 32 81 (ui\hud\hud messages)
================================================
HUD Number ================================================
Counter (e46f3d8) EC B4 32 81 (ui\hud\counter)
================================================
Lensflare ================================================
He lense flare (e45a378) 9C 9F A0 80 (characters\cortana\halo_enhanced\he lense flare) Flashlight_cyborg (e45b918) 1C 84 B0 80 (characters\cyborg\flashlight_cyborg) Fuelrod flare (e46cd18) 78 85 1D 81 (characters\hunter\fuelrod flare) Powerup (e46cd98) 84 8A 1D 81 (characters\hunter\powerup) Monitor eye lense flare (e459418) B4 49 9C 80 (characters\monitor\monitor eye lense flare) Monitor glow lense flare (e459378) 7C 42 9C 80 (characters\monitor\monitor glow lense flare) Monitor rear lense flare (e459458) 84 4C 9C 80 (characters\monitor\monitor rear lense flare) Tendril flare (e459518) 80 53 9C 80 (characters\monitor\tendril flare) Eyelight (e459d18) 00 CC 9E 80 (characters\sentinel\eyelight) Sidelight (e459d78) 1C D0 9E 80 (characters\sentinel\sidelight) Cortana powerup (e45c638) 90 17 B2 80 (cinematics\effects\cortana powerup fx\cortana powerup) Teleportation (e45c9f8) 8C 8F B2 80 (cinematics\effects\teleportation\teleportation) Coop teleport (e46f558) F8 F3 32 81 (effects\lights\coop teleport) Coop teleport circular (e46f598) C8 F6 32 81 (effects\lights\coop teleport circular) Large explosion (e4636b8) 98 95 E9 80 (effects\lights\large explosion) B40 orange glow (e471958) 50 6C 36 81 (lens flares\b40 orange glow) Fluorescent glow (e471698) 08 4F 36 81 (lens flares\fluorescent glow) Locklight (e46a0d8) 78 DA 04 81 (levels\b30\devices\doors\door small\locklight) Generator glow (e46a4d8) DC 72 05 81 (levels\b40\devices\b40_generator_fx\generator glow) Generator light (e46a498) 0C 70 05 81 (levels\b40\devices\b40_generator_fx\generator light) Generator overload glow (e46a5d8) B8 80 05 81 (levels\b40\devices\b40_generator_fx\generator overload glow) Generator overload light (e46a598) E8 7D 05 81 (levels\b40\devices\b40_generator_fx\generator overload light) B40_locklight (e469c98) F4 8B 03 81 (levels\b40\devices\b40_outerdoor\b40_locklight) B40_big (e46abd8) E8 7A 07 81 (levels\b40\devices\b40_spotlight\b40_big) B40_med (e45d958) A4 19 BB 80 (levels\b40\devices\b40_spotlight\b40_med) B40_small (e46ab58) 9C 6E 07 81 (levels\b40\devices\b40_spotlight\b40_small) Ctorch (e45e1d8) 90 C8 BD 80 (levels\b40\scenery\b40_ctorch\ctorch) Blue landing beacon (e45e778) C8 92 BF 80 (scenery\blue landing beacon\blue landing beacon) Chip lense flare (e458db8) 14 C5 9B 80 (scenery\cortana_chip\chip lense flare) Sparks (e45e598) 00 63 BF 80 (scenery\emitters\sparks constant\sparks) Index_flare (e4591f8) E0 05 9C 80 (scenery\index_hold_hologram\index_flare) Landing beacon (e45d798) F0 BA BA 80 (scenery\landing beacon\landing beacon) Banshee cockpit (e463878) 38 BD E9 80 (vehicles\banshee\banshee cockpit) Banshee wing (e463978) 18 C8 E9 80 (vehicles\banshee\banshee wing) Plasma (e4647f8) 84 29 EC 80 (vehicles\c gun turret\plasma) Ghost bolt (e463a58) 94 F9 E9 80 (vehicles\ghost\ghost bolt) Ghost cockpit (e464e18) 98 10 EE 80 (vehicles\ghost\ghost cockpit) Ghost running (e464e58) 68 13 EE 80 (vehicles\ghost\ghost running) Headlights (e465a98) 2C A1 F1 80 (vehicles\warthog\headlights) Tailights (e465b18) 38 A6 F1 80 (vehicles\warthog\tailights) Flashlight_assault rifle (e462638) 8C 8A E6 80 (weapons\assault rifle\flashlight_assault rifle) Grenade quickflash (e466af8) 2C DB F3 80 (weapons\frag grenade\effects\grenade quickflash) Fuel rod exhaust (e463c18) C0 2F EA 80 (weapons\fuel rod gun\fuel rod exhaust) Explosion (e46b6f8) 08 34 0A 81 (weapons\needler\explosion) Needler lens flare (e46b2d8) 8C 92 08 81 (weapons\needler\needler lens flare) Plasma grenade (e46eeb8) B0 E6 2F 81 (weapons\plasma grenade\plasma grenade) Plasma pistol lens flare (e4623d8) A0 AA E4 80 (weapons\plasma pistol\plasma pistol lens flare) Bolt (e4602d8) 7C 93 D9 80 (weapons\plasma rifle\bolt) Charged bolt (e4629b8) 3C 2F E7 80 (weapons\plasma rifle\charged bolt) Overcharge (e462418) 70 AD E4 80 (weapons\plasma rifle\overcharge) Plasma rifle lens flare (e45fe58) D0 98 D7 80 (weapons\plasma rifle\plasma rifle lens flare)
================================================
Light ================================================
He light (e45a358) 3C 9E A0 80 (characters\cortana\halo_enhanced\he light) Flashlight_cyborg (e45b8d8) E0 81 B0 80 (characters\cyborg\flashlight_cyborg) Fuelrod flare (e46ccf8) 18 84 1D 81 (characters\hunter\fuelrod flare) Powerup (e46cd78) 24 89 1D 81 (characters\hunter\powerup) Flashlight_marine (e468bb8) 0C 6B FD 80 (characters\marine_armored\flashlight_marine) Monitor dynamic (e4593b8) 18 46 9C 80 (characters\monitor\monitor dynamic) Monitor eye light (e4593f8) 54 48 9C 80 (characters\monitor\monitor eye light) Monitor glow light (e459358) 1C 41 9C 80 (characters\monitor\monitor glow light) Monitor rear light (e459438) 24 4B 9C 80 (characters\monitor\monitor rear light) Tendril (e4594f8) 20 52 9C 80 (characters\monitor\tendril) Eyelight (e459cf8) A0 CA 9E 80 (characters\sentinel\eyelight) Gunlight (e459db8) 08 D5 9E 80 (characters\sentinel\gunlight) Sidelight (e459d58) BC CE 9E 80 (characters\sentinel\sidelight) Cortana powerup (e45c618) 30 16 B2 80 (cinematics\effects\cortana powerup fx\cortana powerup) Teleportation (e45c9d8) 2C 8E B2 80 (cinematics\effects\teleportation\teleportation) Coop teleport (e46f538) 98 F2 32 81 (effects\lights\coop teleport) Coop teleport circular (e46f578) 68 F5 32 81 (effects\lights\coop teleport circular) Large explosion (e463698) 38 94 E9 80 (effects\lights\large explosion) Locklight (e46a0b8) 18 D9 04 81 (levels\b30\devices\doors\door small\locklight) Holo light (e45cb38) 24 D8 B2 80 (levels\b30\devices\interior tech objects\holo light) B40_foglight (e45d938) 44 18 BB 80 (levels\b40\devices\b40_foglight\b40_foglight) Generator (e46a478) AC 6E 05 81 (levels\b40\devices\b40_generator_fx\generator) Generator glow (e46a4b8) 7C 71 05 81 (levels\b40\devices\b40_generator_fx\generator glow) Generator glow overload (e46a5b8) 58 7F 05 81 (levels\b40\devices\b40_generator_fx\generator glow overload) Generator overload (e46a578) 88 7C 05 81 (levels\b40\devices\b40_generator_fx\generator overload) B40_locklight (e469c78) 94 8A 03 81 (levels\b40\devices\b40_outerdoor\b40_locklight) B40_spotlight (e46ab38) 3C 6D 07 81 (levels\b40\devices\b40_spotlight\b40_spotlight) Ctorch (e45e1b8) 30 C7 BD 80 (levels\b40\scenery\b40_ctorch\ctorch) Doorblinker (e45e4f8) 50 56 BF 80 (levels\b40\scenery\b40_doorblinker\doorblinker) Blue landing beacon (e45e758) 68 91 BF 80 (scenery\blue landing beacon\blue landing beacon) Chip light (e458d98) B4 C3 9B 80 (scenery\cortana_chip\chip light) Sparks flicker (e45e578) A0 61 BF 80 (scenery\emitters\sparks constant\sparks flicker) Index_flare (e4591d8) 80 04 9C 80 (scenery\index_hold_hologram\index_flare) Landing beacon (e45d778) 90 B9 BA 80 (scenery\landing beacon\landing beacon) Banshee bolt (e463a38) 34 F8 E9 80 (vehicles\banshee\banshee bolt) Banshee cockpit (e463858) D8 BB E9 80 (vehicles\banshee\banshee cockpit) Banshee wing (e463958) B8 C6 E9 80 (vehicles\banshee\banshee wing) Plasma (e4647d8) 24 28 EC 80 (vehicles\c gun turret\plasma) Ghost bolt (e464f98) AC 45 EE 80 (vehicles\ghost\ghost bolt) Ghost cockpit (e464df8) 38 0F EE 80 (vehicles\ghost\ghost cockpit) Ghost running (e464e38) 08 12 EE 80 (vehicles\ghost\ghost running) Headlights (e465a78) CC 9F F1 80 (vehicles\warthog\headlights) Headlights light (e465ab8) 9C A2 F1 80 (vehicles\warthog\headlights light) Taillights (e465af8) D8 A4 F1 80 (vehicles\warthog\taillights) Muzzle flash (e465c78) 3C C9 F1 80 (weapons\assault rifle\muzzle flash) Energy sword dynamic (e46df58) DC EA 2C 81 (weapons\energy sword\energy sword dynamic) Grenade quickflash (e466ad8) CC D9 F3 80 (weapons\frag grenade\effects\grenade quickflash) Explosion (e465258) 48 D4 EF 80 (weapons\frag grenade\explosion) Frag grenade (e46ecb8) 4C AA 2F 81 (weapons\frag grenade\frag grenade) Fuel rod exhaust (e463bf8) 60 2E EA 80 (weapons\fuel rod gun\fuel rod exhaust) Illumination (e46cd58) C4 87 1D 81 (weapons\fuel rod gun\illumination) Explosion (e46b6d8) A8 32 0A 81 (weapons\needler\explosion) Muzzle flash (e46b298) CC 8F 08 81 (weapons\needler\muzzle flash) Needle flare (e46b2b8) 2C 91 08 81 (weapons\needler\needle flare) Explosion (e466cf8) B0 0E F4 80 (weapons\plasma grenade\explosion) Plasma grenade (e46ee98) 50 E5 2F 81 (weapons\plasma grenade\plasma grenade) Muzzle flash (e462398) E0 A7 E4 80 (weapons\plasma pistol\muzzle flash) Plasma (e462618) 2C 89 E6 80 (weapons\plasma pistol\plasma) Plasma pistol flare (e4623b8) 40 A9 E4 80 (weapons\plasma pistol\plasma pistol flare) Bolt (e4602b8) 1C 92 D9 80 (weapons\plasma rifle\bolt) Charged bolt (e462998) DC 2D E7 80 (weapons\plasma rifle\charged bolt) Muzzle flash (e45fe18) 10 96 D7 80 (weapons\plasma rifle\muzzle flash) Overcharge (e4623f8) 10 AC E4 80 (weapons\plasma rifle\overcharge) Plasma rifle flare (e45fe38) 70 97 D7 80 (weapons\plasma rifle\plasma rifle flare) Muzzle flash (e4692d8) A0 3E 00 81 (weapons\sniper rifle\muzzle flash)
================================================
Light Fixture ================================================
B40_foglight (e46ab78) 0C 70 07 81 (levels\b40\devices\b40_foglight\b40_foglight) B40_spotlight (e46aa78) D8 4F 07 81 (levels\b40\devices\b40_spotlight\b40_spotlight)
================================================
Light Volume ================================================
Flashlight_marine (e468bd8) 6C 6C FD 80 (characters\marine_armored\flashlight_marine) Banshee bolt (e463a78) 04 FB E9 80 (vehicles\banshee\banshee bolt) Ghost bolt (e464fb8) 0C 47 EE 80 (vehicles\ghost\ghost bolt) Wraith mortar (e465418) 6C 09 F0 80 (vehicles\wraith\wraith mortar) Hunter fuel rod (e463c38) 30 31 EA 80 (weapons\fuel rod gun\hunter fuel rod) Needle (e46b638) D8 20 0A 81 (weapons\needler\needle) Bolt (e462658) 7C 8C E6 80 (weapons\plasma pistol\bolt) Bolt (e460358) 20 99 D9 80 (weapons\plasma rifle\bolt) Charged bolt (e462a58) 10 4C E7 80 (weapons\plasma rifle\charged bolt) Rocket (e467518) A4 AD F6 80 (weapons\rocket launcher\rocket)
================================================
Lightning ================================================
Tendril (e4595b8) A0 5A 9C 80 (characters\monitor\tendril) Bridge lightning (e45e3b8) 00 12 BE 80 (levels\b40\scenery\bridge lightning markers\bridge lightning) Bridge lightning small (e45e398) B4 0C BE 80 (levels\b40\scenery\bridge lightning markers\bridge lightning small)
================================================
Looping Sound ================================================
C40_01 (e46e538) CC 5A 2D 81 (levels\c40\music\c40_01) C40_02 (e46e5b8) 74 7F 2D 81 (levels\c40\music\c40_02) C40_03 (e46e5f8) D4 90 2D 81 (levels\c40\music\c40_03) C40_04 (e46e678) 08 B4 2D 81 (levels\c40\music\c40_04) C40_05 (e46e6b8) 1C BF 2D 81 (levels\c40\music\c40_05) C40_051 (e46e738) 24 D8 2D 81 (levels\c40\music\c40_051) C40_06 (e46e798) 9C F4 2D 81 (levels\c40\music\c40_06) C40_07 (e46e7f8) BC 1B 2E 81 (levels\c40\music\c40_07) C40_08 (e46e8b8) 38 52 2E 81 (levels\c40\music\c40_08) C40_09 (e46e958) D0 86 2E 81 (levels\c40\music\c40_09) C40_10 (e46e998) 30 B7 2E 81 (levels\c40\music\c40_10) C40_101 (e46ea18) 2C E1 2E 81 (levels\c40\music\c40_101) C40_102 (e46ea58) CC 09 2F 81 (levels\c40\music\c40_102) C40_11 (e46ea98) 44 37 2F 81 (levels\c40\music\c40_11) B30computer_detail (e45cbb8) D4 E8 B2 80 (sound\sfx\ambience\b30\b30computer_detail) B30computer_no_detail (e45cb58) 84 D9 B2 80 (sound\sfx\ambience\b30\b30computer_no_detail) 05vent (e470f78) 94 AF 35 81 (sound\sfx\ambience\b40\05vent) 10synth (e470fb8) 5C B4 35 81 (sound\sfx\ambience\b40\10synth) 10synth_half (e471978) C0 6D 36 81 (sound\sfx\ambience\b40\10synth_half) 18arena (e470ff8) 04 BD 35 81 (sound\sfx\ambience\b40\18arena) 28quiet (e471038) 50 C1 35 81 (sound\sfx\ambience\b40\28quiet) 30lobby (e471078) 20 C5 35 81 (sound\sfx\ambience\b40\30lobby) 42lowroom (e4710b8) 6C C9 35 81 (sound\sfx\ambience\b40\42lowroom) Ext_to_hallway (e4710f8) 3C CD 35 81 (sound\sfx\ambience\b40\ext_to_hallway) Exterior (e471138) 64 DA 35 81 (sound\sfx\ambience\b40\exterior) Exterior_scenery (e46adf8) 00 A1 07 81 (sound\sfx\ambience\b40\exterior_scenery) Ghostfactory (e471178) 54 EE 35 81 (sound\sfx\ambience\b40\ghostfactory) Ghostfactory_scenery (e46ad98) 2C 93 07 81 (sound\sfx\ambience\b40\ghostfactory_scenery) Just_swirl (e4711b8) 94 03 36 81 (sound\sfx\ambience\b40\just_swirl) Tocr_half (e471738) 7C 55 36 81 (sound\sfx\ambience\b40\tocr_half) A30_broom_devices (e46acd8) 10 88 07 81 (sound\sfx\ambience\computers\a30_broom_devices) Scmp2 (e46ad38) 24 8E 07 81 (sound\sfx\ambience\computers\scmp2) Sparks (e45e5b8) 70 64 BF 80 (sound\sfx\ambience\d20\sparks) B40_powerlines (e46ac78) 78 82 07 81 (sound\sfx\ambience\emitters\b40_powerlines) Generator_detail (e46a658) 18 89 05 81 (sound\sfx\ambience\emitters\generator_detail) Steam_constant (e45e6b8) 40 85 BF 80 (sound\sfx\ambience\emitters\steam_constant) Sparks (e46a818) 80 E8 06 81 (sound\sfx\ambience\interiors\sparks) B40_garage (e46a738) FC 93 06 81 (sound\sfx\impulse\doors\b40_garage) C10lift (e46a298) AC 17 05 81 (sound\sfx\impulse\doors\c10lift) C20_largedoor (e469db8) 60 FE 03 81 (sound\sfx\impulse\doors\c20_largedoor) C40_generator (e46a618) C4 85 05 81 (sound\sfx\impulse\doors\c40_generator) Health_low_heart (e45baf8) 64 A7 B0 80 (sound\sfx\ui\health_low_heart) Shield_charge (e45ba38) 50 A0 B0 80 (sound\sfx\ui\shield_charge) Shield_depleted (e45bab8) 08 A5 B0 80 (sound\sfx\ui\shield_depleted) Shield_low (e45ba78) AC A2 B0 80 (sound\sfx\ui\shield_low) Banshee_contrail (e463918) 5C C4 E9 80 (sound\sfx\vehicles\banshee_contrail) Banshee_engine (e4638d8) 00 C2 E9 80 (sound\sfx\vehicles\banshee_engine) C_turret (e464678) E8 F6 EB 80 (sound\sfx\vehicles\c_turret) Covydrop (e464ab8) C4 F8 EC 80 (sound\sfx\vehicles\covydrop) Ghost (e464e78) D8 14 EE 80 (sound\sfx\vehicles\ghost) Monitor_amb (e459538) F0 54 9C 80 (sound\sfx\vehicles\monitor_amb) Monitor_move (e459578) 44 58 9C 80 (sound\sfx\vehicles\monitor_move) Sent_engine (e459e18) BC D9 9E 80 (sound\sfx\vehicles\sent_engine) Sent_laser (e459dd8) 68 D6 9E 80 (sound\sfx\vehicles\sent_laser) Warthog_7_engine (e465b58) 44 AA F1 80 (sound\sfx\vehicles\warthog_7_engine) Wraith (e465278) A8 D5 EF 80 (sound\sfx\vehicles\wraith) Wraith_projectile (e4653d8) 18 06 F0 80 (sound\sfx\vehicles\wraith_projectile) Plasma_projectile (e46eed8) 20 E9 2F 81 (sound\sfx\weapons\plasma grenade\plasma_projectile) Charging (e462438) E0 AE E4 80 (sound\sfx\weapons\plasma rifle\charging) Rl_projectile (e4674d8) 50 AA F6 80 (sound\sfx\weapons\rocket launcher\rl_projectile) Covy_shield (e45dd98) 28 10 BC 80 (sound\sfx\weapons\shield fx\covy_shield) C40_insertion_foley (e45cd78) 70 20 B3 80 (sound\sinomatixx_foley\c40_insertion_foley) C40_extraction_music (e45d418) 0C 55 B9 80 (sound\sinomatixx_music\c40_extraction_music) C40_insertion_music01 (e45cc38) 00 F3 B2 80 (sound\sinomatixx_music\c40_insertion_music01) C40_insertion_music02 (e45ce98) 98 BF B8 80 (sound\sinomatixx_music\c40_insertion_music02) C40_insertion_music03 (e45d298) 98 23 B9 80 (sound\sinomatixx_music\c40_insertion_music03)
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Machine ================================================
Cortana powerup fx (e45c518) 1C F1 B1 80 (cinematics\effects\cortana powerup fx\cortana powerup fx) Teleportation (e45c818) 30 50 B2 80 (cinematics\effects\teleportation\teleportation) Teleportation short (e45ca18) FC 90 B2 80 (cinematics\effects\teleportation\teleportation short) Door small (e469e38) 8C 03 04 81 (levels\b30\devices\doors\door small\door small) B40_garagedoor (e46a6b8) E0 94 05 81 (levels\b40\devices\b40_garagedoor\b40_garagedoor) Generator fx (e46a3b8) AC 57 05 81 (levels\b40\devices\b40_generator_fx\generator fx) B40_giantdoor (e469d38) 4C 92 03 81 (levels\b40\devices\b40_giantdoor\b40_giantdoor) B40_lift1600 (e46a1b8) 44 E3 04 81 (levels\b40\devices\b40_lift1600\b40_lift1600) B40_lift4800 (e46a338) E0 1E 05 81 (levels\b40\devices\b40_lift4800\b40_lift4800) B40_outerdoor (e469a98) D4 21 03 81 (levels\b40\devices\b40_outerdoor\b40_outerdoor) Holo halo control (e45c6f8) 20 38 B2 80 (levels\b40\devices\holo halo control\holo halo control) Holo halo ring (e45c2b8) 04 90 B1 80 (levels\b40\devices\holo halo ring\holo halo ring) Holo halo solar system (e45c478) 30 AF B1 80 (levels\b40\devices\holo halo solar system\holo halo solar system) C40_brokendoor (e46a7b8) 28 99 06 81 (levels\c40\devices\c40_brokendoor\c40_brokendoor)
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Material Effects ================================================
Cyborg (e45bb58) 88 B1 B0 80 (globals\cyborg) Elite (e461058) C0 27 DB 80 (globals\elite) Flood (e45eef8) 1C 66 C8 80 (globals\flood) Grunt (e462f78) B4 FE E7 80 (globals\grunt) Hunter (e46cf18) 4C E3 1D 81 (globals\hunter) Weapon (e45fe78) 40 9A D7 80 (sound\sfx\impulse\material_effects\weapon) Ar_casings (e468a58) 3C 30 FD 80 (sound\sfx\impulse\shellcasings\ar_casings) Shotgun_casings (e468118) 98 80 F9 80 (sound\sfx\impulse\shellcasings\shotgun_casings) Vehicle (e463f18) 10 92 EA 80 (vehicles\vehicle)
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Meter ================================================
Cyborg body (e46f6f8) AC 41 33 81 (ui\hud\cyborg body) Cyborg shield (e46f6d8) 58 1B 33 81 (ui\hud\cyborg shield)
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Model ================================================
Halo_enhanced (e45a1f8) C4 4C 9F 80 (characters\cortana\halo_enhanced\halo_enhanced) Cyborg (e45b298) AC A6 A2 80 (characters\cyborg\cyborg) Fp (e46f618) FC FB 32 81 (characters\cyborg\fp\fp) Elite (e45efb8) 6C 9F C8 80 (characters\elite\elite) Elite_special (e46afb8) 40 D6 07 81 (characters\elite\elite_special\elite_special) Flood_infection (e46d3f8) 20 92 1E 81 (characters\flood_infection\flood_infection) Floodcarrier (e46d6b8) 9C F5 1F 81 (characters\floodcarrier\floodcarrier) Floodcombat elite (e46d9d8) E8 01 23 81 (characters\floodcombat elite\floodcombat elite) Flood_bit_h-head (e45ecb8) 2C 04 C8 80 (characters\floodcombat_human\flood_bit_h-head\flood_bit_h-head) Flood_bit_innards (e45ed78) 5C 1C C8 80 (characters\floodcombat_human\flood_bit_innards\flood_bit_innards) Flood_bit_limbs (e45ed38) 34 13 C8 80 (characters\floodcombat_human\flood_bit_limbs\flood_bit_limbs) Flood_bit_skin (e45edd8) 40 29 C8 80 (characters\floodcombat_human\flood_bit_skin\flood_bit_skin) Floodcombat_human (e45e818) F0 A5 BF 80 (characters\floodcombat_human\floodcombat_human) Grunt (e461598) 58 E0 DB 80 (characters\grunt\grunt) Hunter (e46c8d8) F4 5E 15 81 (characters\hunter\hunter) Jackal (e46bd18) 04 10 0B 81 (characters\jackal\jackal) Monitor (e459258) 50 15 9C 80 (characters\monitor\monitor) Sentinel (e459698) 8C 92 9C 80 (characters\sentinel\sentinel) Sentinel arm bit (e459b18) F4 5D 9E 80 (characters\sentinel\sentinel arm bit\sentinel arm bit) Sentinel fuselage bit (e459a18) B0 CC 9D 80 (characters\sentinel\sentinel fuselage bit\sentinel fuselage bit) Sentinel head bit (e459b78) C0 94 9E 80 (characters\sentinel\sentinel head bit\sentinel head bit) Cortana powerup fx (e45c538) CC F7 B1 80 (cinematics\effects\cortana powerup fx\cortana powerup fx) Teleport device (e45c838) B4 56 B2 80 (cinematics\effects\teleport device\teleport device) Teleportation (e45c8d8) 00 80 B2 80 (cinematics\effects\teleportation\teleportation) Forerunner dark structure (e46a8b8) 4C 02 07 81 (effects\debris objects\forerunner dark structure\forerunner dark structure) Forerunner light structure (e46a998) 6C 24 07 81 (effects\debris objects\forerunner light structure\forerunner light structure) Door_blast_collision (e45e7b8) 34 96 BF 80 (levels\a10\devices\doors\door_blast_collision\door_blast_collision) Door small (e469e58) 0C 09 04 81 (levels\b30\devices\doors\door small\door small) Holo control (e45cab8) 4C CA B2 80 (levels\b30\devices\interior tech objects\holo control\holo control) B40_foglight (e46ab98) 54 73 07 81 (levels\b40\devices\b40_foglight\b40_foglight) B40_garagedoor (e46a6d8) 58 9D 05 81 (levels\b40\devices\b40_garagedoor\b40_garagedoor) B40_generator_fx (e46a3d8) 48 61 05 81 (levels\b40\devices\b40_generator_fx\b40_generator_fx) B40_giantdoor (e469d58) C4 9A 03 81 (levels\b40\devices\b40_giantdoor\b40_giantdoor) B40_lift1600 (e46a1d8) C8 E9 04 81 (levels\b40\devices\b40_lift1600\b40_lift1600) B40_lift4800 (e46a358) 64 25 05 81 (levels\b40\devices\b40_lift4800\b40_lift4800) B40_outerdoor (e469ab8) 34 27 03 81 (levels\b40\devices\b40_outerdoor\b40_outerdoor) B40_spotlight (e46aa98) 88 54 07 81 (levels\b40\devices\b40_spotlight\b40_spotlight) Holo halo control (e45c718) AC 3C B2 80 (levels\b40\devices\holo halo control\holo halo control) Holo halo ring (e45c2d8) FC 96 B1 80 (levels\b40\devices\holo halo ring\holo halo ring) Holo halo solar system (e45c498) BC B3 B1 80 (levels\b40\devices\holo halo solar system\holo halo solar system) B40_cpanel (e45daf8) 90 85 BB 80 (levels\b40\scenery\b40_cpanel\b40_cpanel) B40_ctorch (e45e0f8) 10 BA BD 80 (levels\b40\scenery\b40_ctorch\b40_ctorch) B40_doorblinker (e45e458) 38 4E BF 80 (levels\b40\scenery\b40_doorblinker\b40_doorblinker) B40_metal_small (e45e218) 14 CC BD 80 (levels\b40\scenery\b40_metal_small\b40_metal_small) B40_metal_tall (e45e2b8) 40 DD BD 80 (levels\b40\scenery\b40_metal_tall\b40_metal_tall) B40_metal_wide (e45e318) BC F0 BD 80 (levels\b40\scenery\b40_metal_wide\b40_metal_wide) B40_shaftring (e45d7d8) E4 BE BA 80 (levels\b40\scenery\b40_shaftring\b40_shaftring) Bridge lightning markers (e45e378) F4 04 BE 80 (levels\b40\scenery\bridge lightning markers\bridge lightning markers) C40_brokendoor (e46a7d8) 30 A2 06 81 (levels\c40\devices\c40_brokendoor\c40_brokendoor) C40_snowbush_dark (e45df78) B4 63 BC 80 (levels\c40\scenery\c40_snowbush_dark\c40_snowbush_dark) C40_snowbushsmall_dark (e45dff8) 10 6C BC 80 (levels\c40\scenery\c40_snowbushsmall_dark\c40_snowbushsmall_dark) Assault rifle ammo (e466e78) 54 30 F4 80 (powerups\assault rifle ammo\assault rifle ammo) Healthpack (e4664f8) 8C 55 F3 80 (powerups\healthpack\healthpack) Needler ammo (e46b4b8) D0 E9 09 81 (powerups\needler ammo\needler ammo) Pistol ammo (e466878) 68 A7 F3 80 (powerups\pistol ammo\pistol ammo) Rocket launcher ammo (e4666d8) BC 7F F3 80 (powerups\rocket launcher ammo\rocket launcher ammo) Shotgun ammo (e4665d8) 50 68 F3 80 (powerups\shotgun ammo\shotgun ammo) Sniper rifle ammo (e466d58) 38 16 F4 80 (powerups\sniper rifle ammo\sniper rifle ammo) Blue landing beacon (e45e718) 60 8C BF 80 (scenery\blue landing beacon\blue landing beacon) C_field_generator (e45dbf8) B8 D6 BB 80 (scenery\c_field_generator\c_field_generator) C_storage (e45ddf8) 34 16 BC 80 (scenery\c_storage\c_storage) Cortana_chip (e458cd8) D0 BA 9B 80 (scenery\cortana_chip\cortana_chip) Single_marker_forward (e45e538) EC 5B BF 80 (scenery\emitters\single_marker_forward\single_marker_forward) Index_hold (e458e18) 14 CC 9B 80 (scenery\index_hold\index_hold) Index_hold_hologram (e459178) E0 FD 9B 80 (scenery\index_hold_hologram\index_hold_hologram) Landing beacon (e45d678) 24 AE BA 80 (scenery\landing beacon\landing beacon) Boulder_granite_large (e45d598) 60 77 B9 80 (scenery\rocks\boulder_granite_large\boulder_granite_large) Boulder_snow_gigantic (e45e3f8) 14 1C BE 80 (scenery\rocks\boulder_snow_gigantic\boulder_snow_gigantic) Boulder_snow_large (e45def8) 7C 58 BC 80 (scenery\rocks\boulder_snow_large\boulder_snow_large) Boulder_snow_small (e45e098) 40 89 BC 80 (scenery\rocks\boulder_snow_small\boulder_snow_small) Tree_pine_snow (e45d998) 38 1D BB 80 (scenery\trees\tree_pine_snow\tree_pine_snow) Tree_pine_snowsmall (e45e038) 14 71 BC 80 (scenery\trees\tree_pine_snowsmall\tree_pine_snowsmall) Banshee (e4633f8) 68 AA E8 80 (vehicles\banshee\banshee) C gun turret (e4644d8) 3C 63 EB 80 (vehicles\c gun turret\c gun turret) C_dropship (e464958) D0 64 EC 80 (vehicles\c_dropship\c_dropship) Cd_gun (e464b78) 90 09 ED 80 (vehicles\c_dropship\cd_gun\cd_gun) Ghost (e464c38) A8 48 ED 80 (vehicles\ghost\ghost) Warthog (e4656d8) 70 8A F0 80 (vehicles\warthog\warthog) Wraith (e465078) A0 65 EE 80 (vehicles\wraith\wraith) Assault rifle (e458ed8) DC D5 9B 80 (weapons\assault rifle\assault rifle) Fp (e468c78) 78 76 FD 80 (weapons\assault rifle\fp\fp) Energy sword (e46deb8) AC DE 2C 81 (weapons\energy sword\energy sword) Frag grenade (e466998) 1C C0 F3 80 (weapons\frag grenade\frag grenade) Fuel rod gun (e46bb98) E0 C2 0A 81 (weapons\fuel rod gun\fuel rod gun) Projectile (e463b18) CC 22 EA 80 (weapons\fuel rod gun\projectile\projectile) Fp (e46b378) 48 9B 08 81 (weapons\needler\fp\fp) Needler (e46b158) F8 69 08 81 (weapons\needler\needler) Projectile (e46b5b8) 60 19 0A 81 (weapons\needler\projectile\projectile) Fp (e4683f8) BC D2 F9 80 (weapons\pistol\fp\fp) Pistol (e468218) 1C A5 F9 80 (weapons\pistol\pistol) Plasma grenade (e466b58) C4 E4 F3 80 (weapons\plasma grenade\plasma grenade) Fp (e4624f8) 10 C4 E4 80 (weapons\plasma pistol\fp\fp) Plasma pistol (e462218) 54 76 E4 80 (weapons\plasma pistol\plasma pistol) Fp (e4600b8) 0C C5 D7 80 (weapons\plasma rifle\fp\fp) Plasma rifle (e45fc38) D0 4E D7 80 (weapons\plasma rifle\plasma rifle) Fp (e467178) 98 93 F4 80 (weapons\rocket launcher\fp\fp) Projectile (e467398) B4 97 F6 80 (weapons\rocket launcher\projectile\projectile) Rocket launcher (e466f98) BC 4E F4 80 (weapons\rocket launcher\rocket launcher) Fp (e467a58) 78 57 F7 80 (weapons\shotgun\fp\fp) Shotgun (e4677d8) E4 0F F7 80 (weapons\shotgun\shotgun) Fp (e469338) 40 45 00 81 (weapons\sniper rifle\fp\fp) Sniper rifle (e4690f8) 08 FC FF 80 (weapons\sniper rifle\sniper rifle)
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Particle ================================================
Bubbles (e465db8) 30 F7 F1 80 (effects\particles\air\bubbles) Bubbles fizz floodcombat (e460b18) 74 68 DA 80 (effects\particles\air\bubbles fizz floodcombat) Dirt animated dust (e4604f8) C8 B5 D9 80 (effects\particles\air\dirt animated dust) Dirt animated kick (e460e38) E4 DC DA 80 (effects\particles\air\dirt animated kick) Rock dust (e469658) 10 1D 02 81 (effects\particles\air\rock dust) Sand impact burst (e460538) 90 BA D9 80 (effects\particles\air\sand impact burst) Smoke h fp (e465e98) C0 0A F2 80 (effects\particles\air\smoke h fp) Smoke h generic animated (e459f38) 4C 0F 9F 80 (effects\particles\air\smoke h generic animated) Smoke h generic animated2 (e459ab8) CC 56 9E 80 (effects\particles\air\smoke h generic animated2) Smoke h generic still (e459818) 38 A6 9D 80 (effects\particles\air\smoke h generic still) Smoke impact (e45b6f8) 24 65 B0 80 (effects\particles\air\smoke impact) Smoke residual (e4641d8) 88 1E EB 80 (effects\particles\air\smoke residual) Smoke rifle water (e469038) 54 E1 FF 80 (effects\particles\air\smoke rifle water) Charge c energy (e463e58) A8 82 EA 80 (effects\particles\energy\charge c energy) Flash c generic (e460938) 34 2C DA 80 (effects\particles\energy\flash c generic) Flash c generic med (e4604b8) 38 B0 D9 80 (effects\particles\energy\flash c generic med) Flash c generic small (e460f58) C4 08 DB 80 (effects\particles\energy\flash c generic small) Light ring expand (e45d058) 08 02 B9 80 (effects\particles\energy\light ring expand) Light ring expand solid (e465658) D8 75 F0 80 (effects\particles\energy\light ring expand solid) Monitor glow rings (e459498) 80 4F 9C 80 (effects\particles\energy\monitor glow rings) Plasma electric bolts (e464878) 44 36 EC 80 (effects\particles\energy\plasma electric bolts) Plasma overcharge spark (e4629f8) 54 47 E7 80 (effects\particles\energy\plasma overcharge spark) Plasma overheat (e460038) 00 BD D7 80 (effects\particles\energy\plasma overheat) Plasma particle debris (e46e078) 8C FF 2C 81 (effects\particles\energy\plasma particle debris) Shield c generic (e4640d8) 60 D0 EA 80 (effects\particles\energy\shield c generic) Shield jackal bolt (e460958) 98 2D DA 80 (effects\particles\energy\shield jackal bolt) Shield jackal depletion (e459c78) 20 C5 9E 80 (effects\particles\energy\shield jackal depletion) Shield jackal sparks (e459cb8) E0 C7 9E 80 (effects\particles\energy\shield jackal sparks) Smoke c generic (e45fff8) F0 B8 D7 80 (effects\particles\energy\smoke c generic) Smoke dense energy (e46a538) 28 7A 05 81 (effects\particles\energy\smoke dense energy) Smoke white c generic (e459978) 04 C0 9D 80 (effects\particles\energy\smoke white c generic) Sparks energy trail (e460838) 3C FA D9 80 (effects\particles\energy\sparks energy trail) Tracer c generic (e460f78) 28 0A DB 80 (effects\particles\energy\tracer c generic) Wraith mortar trail (e4653b8) B4 04 F0 80 (effects\particles\energy\wraith mortar trail) Burning flame (e459a78) 3C 53 9E 80 (effects\particles\flash\burning flame) Cyborg chip insertion (e45d098) 68 04 B9 80 (effects\particles\flash\cyborg chip insertion) Flash h ar (e465d78) A0 F1 F1 80 (effects\particles\flash\flash h ar) Flash h ar center (e469018) F0 DF FF 80 (effects\particles\flash\flash h ar center) Flash h generic (e4663b8) 40 30 F3 80 (effects\particles\flash\flash h generic) Flash h generic med (e460ad8) C4 61 DA 80 (effects\particles\flash\flash h generic med) Flash h pistol (e459f98) 20 18 9F 80 (effects\particles\flash\flash h pistol) Flash h pistol center (e4689f8) 58 24 FD 80 (effects\particles\flash\flash h pistol center) Flash h pistol detonate (e4685b8) A4 18 FC 80 (effects\particles\flash\flash h pistol detonate) Flash h pistol muzzle (e4689d8) F4 22 FD 80 (effects\particles\flash\flash h pistol muzzle) Flash h pistol side (e459f58) B0 10 9F 80 (effects\particles\flash\flash h pistol side) Flash h shield impact (e459fb8) 84 19 9F 80 (effects\particles\flash\flash h shield impact) Flash h sniper muzzle break (e469a58) D0 1D 03 81 (effects\particles\flash\flash h sniper muzzle break) H stealth cannon flash large (e459c18) 0C BF 9E 80 (effects\particles\flash\h stealth cannon flash large) Shield charge flares (e45c978) C0 8A B2 80 (effects\particles\flash\shield charge flares) Sparks impact (e4597b8) 38 A3 9D 80 (effects\particles\flash\sparks impact) Sparks trail (e459858) E8 AA 9D 80 (effects\particles\flash\sparks trail) Teleport flares (e46f5f8) 98 FA 32 81 (effects\particles\flash\teleport flares) Teleport rings (e46f5b8) 38 F8 32 81 (effects\particles\flash\teleport rings) Flare h stealth cannon (e4607f8) 78 F2 D9 80 (effects\particles\lens flare\flare h stealth cannon) Grenade explosion flare (e462ed8) D4 F0 E7 80 (effects\particles\lens flare\grenade explosion flare) Blood bits floodcombat elite (e460bb8) 70 7D DA 80 (effects\particles\solid\blood bits floodcombat elite) Blood bits hunter (e45eaf8) FC E8 C7 80 (effects\particles\solid\blood bits hunter) Blood elite burst (e45f618) E4 7D D6 80 (effects\particles\solid\blood elite burst) Blood elite decal causing (e45f658) 88 7F D6 80 (effects\particles\solid\blood elite decal causing) Blood elite impact burst (e460a18) 00 52 DA 80 (effects\particles\solid\blood elite impact burst) Blood elite impact mist (e45f698) 80 82 D6 80 (effects\particles\solid\blood elite impact mist) Blood elite impact mist med (e460a38) 64 53 DA 80 (effects\particles\solid\blood elite impact mist med) Blood elite impact mist small (e460a58) C8 54 DA 80 (effects\particles\solid\blood elite impact mist small) Blood engineer burst (e462dd8) 18 D5 E7 80 (effects\particles\solid\blood engineer burst) Blood engineer trails (e45b7d8) D0 6F B0 80 (effects\particles\solid\blood engineer trails) Blood flood decal causing (e45ec18) 3C F9 C7 80 (effects\particles\solid\blood flood decal causing) Blood generic impact burst (e45ebb8) F8 F0 C7 80 (effects\particles\solid\blood generic impact burst) Blood generic impact mist (e45ec58) 34 FC C7 80 (effects\particles\solid\blood generic impact mist) Blood generic impact mist med (e461ad8) 60 12 E3 80 (effects\particles\solid\blood generic impact mist med) Blood generic impact mist small (e461af8) C4 13 E3 80 (effects\particles\solid\blood generic impact mist small) Blood h decal causing (e45b838) 94 77 B0 80 (effects\particles\solid\blood h decal causing) Blood h impact burst (e45b738) 64 67 B0 80 (effects\particles\solid\blood h impact burst) Blood h impact mist (e45b778) A4 6B B0 80 (effects\particles\solid\blood h impact mist) Blood h impact mist med (e45b798) 08 6D B0 80 (effects\particles\solid\blood h impact mist med) Blood h impact mist small (e45b7b8) 6C 6E B0 80 (effects\particles\solid\blood h impact mist small) Blood human burst (e462e58) D8 E8 E7 80 (effects\particles\solid\blood human burst) Blood hunter burst (e467658) D4 D6 F6 80 (effects\particles\solid\blood hunter burst) Casing h ar bullet (e469058) B8 E2 FF 80 (effects\particles\solid\casing h ar bullet) Casing h pistol (e468a18) BC 25 FD 80 (effects\particles\solid\casing h pistol) Casing h shotgun (e4680d8) E8 75 F9 80 (effects\particles\solid\casing h shotgun) Debris floodcombat scabs (e460c18) EC 80 DA 80 (effects\particles\solid\debris floodcombat scabs) Debris shirt (e466218) EC F7 F2 80 (effects\particles\solid\debris shirt) Dirt burst (e462b98) C8 73 E7 80 (effects\particles\solid\dirt burst) Glass breakable (e4643d8) 20 4A EB 80 (effects\particles\solid\glass breakable) Glass death (e464478) 14 55 EB 80 (effects\particles\solid\glass death) Grass impact (e460df8) E4 D9 DA 80 (effects\particles\solid\grass impact) Gravel small (e460598) 38 C5 D9 80 (effects\particles\solid\gravel small) Ice (e464298) 74 2B EB 80 (effects\particles\solid\ice) Metal chips (e4598f8) D4 B5 9D 80 (effects\particles\solid\metal chips) Needler spike debris (e463d18) 28 4B EA 80 (effects\particles\solid\needler spike debris) Panel debris (e463758) 3C A0 E9 80 (effects\particles\solid\panel debris) Panel impact (e4636f8) 6C 98 E9 80 (effects\particles\solid\panel impact) Rubber impact (e460898) A8 00 DA 80 (effects\particles\solid\rubber impact) Skin burst (e46d5d8) 54 DD 1F 81 (effects\particles\solid\skin burst) Skin burst small (e46d598) 24 D9 1F 81 (effects\particles\solid\skin burst small) Snow bunch (e460758) 98 E6 D9 80 (effects\particles\solid\snow bunch) Snow burst (e460718) 38 E3 D9 80 (effects\particles\solid\snow burst) Snow impact (e4606d8) 58 DF D9 80 (effects\particles\solid\snow impact) Stone bunch (e462bf8) E0 7E E7 80 (effects\particles\solid\stone bunch) Stone debris (e4637f8) B0 AC E9 80 (effects\particles\solid\stone debris) Water burst (e45bd38) D8 FC B0 80 (effects\particles\solid\water burst) Water burst small (e45bc98) 10 F8 B0 80 (effects\particles\solid\water burst small) Water ripple (e460d98) E8 D3 DA 80 (effects\particles\solid\water ripple) Wood impact (e4607b8) 58 EF D9 80 (effects\particles\solid\wood impact) Warthog gun casing par (e4663d8) A4 31 F3 80 (vehicles\warthog\warthog gun casing par) Drifting smoke (e4636d8) 08 97 E9 80 (weapons\frag grenade\effects\drifting smoke) Plasma grenade armed (e46e018) 3C F3 2C 81 (weapons\plasma grenade\plasma grenade armed) Plasma rifle charge (e4648f8) 90 48 EC 80 (weapons\plasma rifle\plasma rifle charge)
================================================
Particle System ================================================
Body destroyed (e46d8f8) 38 E0 22 81 (characters\floodcarrier\effects\body destroyed) Explosion large (e463618) C0 82 E9 80 (effects\particle systems\explosion large) Explosion med (e465238) 68 CD EF 80 (effects\particle systems\explosion med) Steam (e45e618) 48 6B BF 80 (effects\particle systems\steam) Wraith mortar explosion (e465478) 3C 12 F0 80 (vehicles\wraith\effects\wraith mortar explosion) Explosion (e46e058) AC F8 2C 81 (weapons\energy sword\explosion) Explosion med (e466818) 58 9B F3 80 (weapons\frag grenade\effects\explosion med) Hunter fuel rod explosion (e463cb8) F4 39 EA 80 (weapons\fuel rod gun\effects\hunter fuel rod explosion) Explosion (e46b678) 88 26 0A 81 (weapons\needler\effects\explosion) Explosion (e466c78) B4 FF F3 80 (weapons\plasma grenade\effects\explosion) Charged bolt explosion (e462a98) 18 4F E7 80 (weapons\plasma rifle\effects\charged bolt explosion) Rocket exhaust (e467498) F0 A3 F6 80 (weapons\rocket launcher\effects\rocket exhaust)
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Physics ================================================
Banshee (e463838) 10 AF E9 80 (vehicles\banshee\banshee) C gun turret (e464658) 20 F3 EB 80 (vehicles\c gun turret\c gun turret) C_dropship (e464a98) 7C F2 EC 80 (vehicles\c_dropship\c_dropship) Ghost (e464dd8) F0 0A EE 80 (vehicles\ghost\ghost) Warthog (e465a58) 84 96 F1 80 (vehicles\warthog\warthog) Wraith (e4651d8) 24 B3 EF 80 (vehicles\wraith\wraith)
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Point Physics ================================================
Cold smoke cloud (e4597f8) F8 A5 9D 80 (effects\point physics\cold smoke cloud) Cold smoke puff (e4599b8) C4 C3 9D 80 (effects\point physics\cold smoke puff) Debris shirt (e466258) 8C FA F2 80 (effects\point physics\debris shirt) Dirt burst (e45bcd8) 70 FA B0 80 (effects\point physics\dirt burst) Drip (e460b58) 34 6B DA 80 (effects\point physics\drip) Fire (e467478) B0 A3 F6 80 (effects\point physics\fire) Glass (e4642d8) F4 2E EB 80 (effects\point physics\glass) Hot smoke cloud (e462af8) 84 5F E7 80 (effects\point physics\hot smoke cloud) Hot smoke puff (e465dd8) 94 F8 F1 80 (effects\point physics\hot smoke puff) Leaf (e460c58) EC 83 DA 80 (effects\point physics\leaf) Lightweight particle (e4695b8) E4 08 02 81 (effects\point physics\lightweight particle) Projectile smoke (e4674b8) 10 AA F6 80 (effects\point physics\projectile smoke) Rubber (e4608d8) 48 04 DA 80 (effects\point physics\rubber) Snow (e470f18) 18 AE 35 81 (effects\point physics\snow) Steam (e45e678) B4 7B BF 80 (effects\point physics\steam) Stone bunch (e45f638) 48 7F D6 80 (effects\point physics\stone bunch) Stones (e459898) 58 AE 9D 80 (effects\point physics\stones) Vacuum particle (e4594d8) E0 51 9C 80 (effects\point physics\vacuum particle) Warm smoke cloud (e465eb8) 24 0C F2 80 (effects\point physics\warm smoke cloud) Wood (e45eb38) FC EB C7 80 (effects\point physics\wood) Cold smoke cloud (e45e638) 28 72 BF 80 (old tags\cold smoke cloud) Stones (e466418) 54 3C F3 80 (old tags\stones) Space debris (e46e0b8) 4C 02 2D 81 (scenery\halo_destroyed\effects\space debris) Warthog antenna steel (e465c38) A4 BE F1 80 (vehicles\warthog\warthog antenna steel) Fire explosion (e462ab8) F8 55 E7 80 (weapons\frag grenade\effects\fire explosion) Smoke explosion (e463658) EC 92 E9 80 (weapons\frag grenade\effects\smoke explosion)
================================================
Projectile ================================================
Beam (e459e78) 20 E4 9E 80 (characters\sentinel\beam) Info (e45c678) 3C 1D B2 80 (cinematics\effects\cortana powerup fx\info) Teleport ring (e45c8b8) B8 66 B2 80 (cinematics\effects\teleportation\teleport ring) Teleport ring fast (e45ca58) 30 A4 B2 80 (cinematics\effects\teleportation\teleport ring fast) Banshee bolt (e463a18) 30 DF E9 80 (vehicles\banshee\banshee bolt) Banshee fuel rod (e463af8) D0 0A EA 80 (vehicles\banshee\banshee fuel rod) C gun turret (e464758) 7C 0B EC 80 (vehicles\c gun turret\c gun turret) Ghost bolt (e464f78) A8 2C EE 80 (vehicles\ghost\ghost bolt) Bullet (e465cd8) 24 CF F1 80 (vehicles\warthog\bullet) Wraith mortar (e465378) BC E9 EF 80 (vehicles\wraith\wraith mortar) Bullet (e468d58) F8 35 FF 80 (weapons\assault rifle\bullet) Frag grenade (e46ec78) 24 91 2F 81 (weapons\frag grenade\frag grenade) Fuel rod (e46bc78) 78 E1 0A 81 (weapons\fuel rod gun\fuel rod) Needle (e46b598) 0C 02 0A 81 (weapons\needler\needle) Bullet (e468538) E4 F0 FB 80 (weapons\pistol\bullet) Plasma grenade (e46ee58) E8 CB 2F 81 (weapons\plasma grenade\plasma grenade) Bolt (e4625f8) AC 71 E6 80 (weapons\plasma pistol\bolt) Bolt (e460298) 18 79 D9 80 (weapons\plasma rifle\bolt) Charged bolt (e462978) 90 14 E7 80 (weapons\plasma rifle\charged bolt) Rocket (e467378) 70 7F F6 80 (weapons\rocket launcher\rocket) Pellet (e467c18) 9C 47 F8 80 (weapons\shotgun\pellet) Sniper bullet (e469558) 58 EE 01 81 (weapons\sniper rifle\sniper bullet)
================================================
Scenario ================================================
C40 (e458c38) 10 BD 8F 80 (levels\c40\c40)
================================================
Scenery ================================================
Shotgun (e458eb8) A0 D3 9B 80 (cinematics\scenery\shotgun\shotgun) Door_blast_collision (e45e798) 38 94 BF 80 (levels\a10\devices\doors\door_blast_collision\door_blast_collision) B40_cpanel (e45dad8) 4C 83 BB 80 (levels\b40\scenery\b40_cpanel\b40_cpanel) Ctorch (e45e0d8) B4 B7 BD 80 (levels\b40\scenery\b40_ctorch\ctorch) Doorblinker (e45e438) 40 4A BF 80 (levels\b40\scenery\b40_doorblinker\doorblinker) Metal_small (e45e1f8) 00 CA BD 80 (levels\b40\scenery\b40_metal_small\metal_small) Metal_tall (e45e298) 2C DB BD 80 (levels\b40\scenery\b40_metal_tall\metal_tall) Metal_wide (e45e2f8) A8 EE BD 80 (levels\b40\scenery\b40_metal_wide\metal_wide) B40_shaftring (e45d7b8) 60 BC BA 80 (levels\b40\scenery\b40_shaftring\b40_shaftring) Bridge lightning (e45e358) B8 02 BE 80 (levels\b40\scenery\bridge lightning markers\bridge lightning) C40_snowbush_dark (e45df58) B0 61 BC 80 (levels\c40\scenery\c40_snowbush_dark\c40_snowbush_dark) C40_snowbushsmall_dark (e45dfd8) C4 69 BC 80 (levels\c40\scenery\c40_snowbushsmall_dark\c40_snowbushsmall_dark) Blue landing beacon (e45e6f8) 94 88 BF 80 (scenery\blue landing beacon\blue landing beacon) C_field_generator (e45dbd8) AC D0 BB 80 (scenery\c_field_generator\c_field_generator) C_storage (e45ddd8) 7C 13 BC 80 (scenery\c_storage\c_storage) Cortana_chip (e458cb8) 74 B8 9B 80 (scenery\cortana_chip\cortana_chip) Sparks constant (e45e518) B0 57 BF 80 (scenery\emitters\sparks constant\sparks constant) Steam jets (e45e5f8) BC 68 BF 80 (scenery\emitters\steam jets\steam jets) Index_hold (e458df8) 00 CA 9B 80 (scenery\index_hold\index_hold) Index_hold_hologram (e459158) 9C FB 9B 80 (scenery\index_hold_hologram\index_hold_hologram) Landing beacon (e45d658) 58 AA BA 80 (scenery\landing beacon\landing beacon) Boulder_granite_large (e45d578) FC 74 B9 80 (scenery\rocks\boulder_granite_large\boulder_granite_large) Boulder_snow_gigantic (e45e3d8) F8 19 BE 80 (scenery\rocks\boulder_snow_gigantic\boulder_snow_gigantic) Boulder_snow_large (e45ded8) 60 56 BC 80 (scenery\rocks\boulder_snow_large\boulder_snow_large) Boulder_snow_small (e45e078) 24 87 BC 80 (scenery\rocks\boulder_snow_small\boulder_snow_small) Tree_pine_snow (e45d978) 14 1B BB 80 (scenery\trees\tree_pine_snow\tree_pine_snow) Tree_pine_snowsmall (e45e018) F0 6E BC 80 (scenery\trees\tree_pine_snowsmall\tree_pine_snowsmall)
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Shader Environment ================================================
Metal flat generic (e45d7f8) B0 C4 BA 80 (levels\b30\shaders\metal flat generic) Metal panels ext unearthed (e4714f8) 7C 37 36 81 (levels\b30\shaders\metal panels ext unearthed) Metal panels generator (e469ed8) 58 18 04 81 (levels\b30\shaders\metal panels generator) Metal plate floor (e470cf8) 34 95 35 81 (levels\b30\shaders\metal plate floor) Metal strips decorative wide (e469ff8) 5C 24 04 81 (levels\b30\shaders\metal strips decorative wide) Metal strips narrow (e45db58) A0 8D BB 80 (levels\b30\shaders\metal strips narrow) Metal strips wide (e469e78) 5C 13 04 81 (levels\b30\shaders\metal strips wide) Metal strips wide a (e46a1f8) B8 ED 04 81 (levels\b30\shaders\metal strips wide a) B40_bridgeramp (e470a18) 98 70 35 81 (levels\b40\shaders\b40_bridgeramp) B40_bridgeramp_mid (e470a98) 70 76 35 81 (levels\b40\shaders\b40_bridgeramp_mid) B40_cliff_cmap (e470c38) 3C 8B 35 81 (levels\b40\shaders\b40_cliff_cmap) B40_cliff_cmapb (e4712f8) 4C 12 36 81 (levels\b40\shaders\b40_cliff_cmapb) B40_cliff_ice (e470c98) 38 90 35 81 (levels\b40\shaders\b40_cliff_ice) B40_cliff_iceb (e471338) 6C 16 36 81 (levels\b40\shaders\b40_cliff_iceb) B40_cliff_icefall (e471418) A4 2B 36 81 (levels\b40\shaders\b40_cliff_icefall) B40_cliff_ladder (e470d78) 10 9C 35 81 (levels\b40\shaders\b40_cliff_ladder) B40_cliff_snow (e470b18) B0 7E 35 81 (levels\b40\shaders\b40_cliff_snow) B40_cliff_wall (e470998) C0 6A 35 81 (levels\b40\shaders\b40_cliff_wall) B40_cliffmetal (e470b98) 88 84 35 81 (levels\b40\shaders\b40_cliffmetal) B40_ctrlmirror (e471558) 78 3C 36 81 (levels\b40\shaders\b40_ctrlmirror) B40_ctrlmirrorb (e4715b8) 74 41 36 81 (levels\b40\shaders\b40_ctrlmirrorb) B40_flashlight (e470af8) 6C 7B 35 81 (levels\b40\shaders\b40_flashlight) B40_foglamp_50a (e471638) B4 49 36 81 (levels\b40\shaders\b40_foglamp_50a) B40_foglamp_inv (e471618) 70 46 36 81 (levels\b40\shaders\b40_foglamp_inv) B40_foglampsource (e46abb8) A4 77 07 81 (levels\b40\shaders\b40_foglampsource) B40_generator broken (e470978) 7C 67 35 81 (levels\b40\shaders\b40_generator broken) B40_invisible (e471778) 10 57 36 81 (levels\b40\shaders\b40_invisible) B40_light_blueb (e45db18) 80 89 BB 80 (levels\b40\shaders\b40_light_blueb) B40_metal panels generator (e469ad8) 64 2F 03 81 (levels\b40\shaders\b40_metal panels generator) B40_metal plate floor ext (e4708d8) C4 5F 35 81 (levels\b40\shaders\b40_metal plate floor ext) B40_metal strips narrow ext (e469b58) 3C 35 03 81 (levels\b40\shaders\b40_metal strips narrow ext) B40_panels generic ext (e45d878) 88 CA BA 80 (levels\b40\shaders\b40_panels generic ext) B40_pitlights (e45d8b8) A8 CE BA 80 (levels\b40\shaders\b40_pitlights) B40_smalllightsource (e46aab8) D8 58 07 81 (levels\b40\shaders\b40_smalllightsource) Alpha grate (e471478) A0 30 36 81 (levels\c10\shaders\alpha grate)
================================================
Shader Glass ================================================
Glass floor (e469f38) 54 1D 04 81 (levels\b30\shaders\glass floor) B40_ctrlglass (e470d38) 54 99 35 81 (levels\b40\shaders\b40_ctrlglass) B40_ctrlglassb (e4714d8) 9C 35 36 81 (levels\b40\shaders\b40_ctrlglassb) B40_domeglass (e471798) 54 5A 36 81 (levels\b40\shaders\b40_domeglass) B40_floorglass (e471358) B0 19 36 81 (levels\b40\shaders\b40_floorglass) Glass floor hack (e4719b8) B4 6E 36 81 (levels\b40\shaders\glass floor hack) Glass floor (e470938) C0 64 35 81 (levels\c10\shaders\glass floor) Needler ammo crystal (e46b4d8) 98 ED 09 81 (powerups\needler ammo\shaders\needler ammo crystal) Sr ammo clear (e466dd8) F8 1D F4 80 (powerups\sniper rifle ammo\shaders\sr ammo clear) Warthog windshield (e465838) 7C C7 F0 80 (vehicles\warthog\shaders\warthog windshield) Needler luminous (e46b398) A0 AA 08 81 (weapons\needler\shaders\needler luminous)
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Shader Metal ================================================
Meter engine (e465918) F0 D1 F0 80 (vehicles\warthog\shaders\meter engine) Meter speedometer (e465998) F4 D5 F0 80 (vehicles\warthog\shaders\meter speedometer) Pp gauge (e462338) 00 8C E4 80 (weapons\plasma pistol\shaders\pp gauge) Gauge (e45fcd8) 1C 61 D7 80 (weapons\plasma rifle\fp\shaders\gauge)
================================================
Shader Model ================================================
Armor hands (e46f698) C4 18 33 81 (characters\cyborg\fp\shaders\armor hands) Rubber hands (e46f638) 54 15 33 81 (characters\cyborg\fp\shaders\rubber hands) Armor (e45b318) 90 C2 A2 80 (characters\cyborg\shaders\armor) Visor (e45b378) 00 C6 A2 80 (characters\cyborg\shaders\visor) Elite special body (e46b058) BC F4 07 81 (characters\elite\elite_special\shaders\elite special body) Elite arms (e45f078) 70 D9 C8 80 (characters\elite\shaders\elite arms) Elite head (e45f138) 50 E0 C8 80 (characters\elite\shaders\elite head) Elite heada (e45f1d8) 54 E6 C8 80 (characters\elite\shaders\elite heada) Elite legs (e45f0d8) E0 DC C8 80 (characters\elite\shaders\elite legs) Elite legsa (e45f238) C4 E9 C8 80 (characters\elite\shaders\elite legsa) Elite teeth (e45f198) C0 E3 C8 80 (characters\elite\shaders\elite teeth) Elite torso (e45f018) B0 D4 C8 80 (characters\elite\shaders\elite torso) Flood_infection (e46d458) 2C A4 1E 81 (characters\flood_infection\shaders\flood_infection) Infection_tentacles (e46d418) 98 A1 1E 81 (characters\flood_infection\shaders\infection_tentacles) Floodcarrier skin (e46d6d8) E8 07 20 81 (characters\floodcarrier\shaders\floodcarrier skin) Floodcombat elite skin (e46d9f8) 2C 34 23 81 (characters\floodcombat elite\shaders\floodcombat elite skin) Floodelite_damaged (e46da58) 9C 37 23 81 (characters\floodcombat elite\shaders\floodelite_damaged) Floodhuman (e45e838) B4 DB BF 80 (characters\floodcombat_human\shaders\floodhuman) Floodhuman_damaged (e45e8d8) D0 E0 BF 80 (characters\floodcombat_human\shaders\floodhuman_damaged) Grunt arms and legs (e461698) C8 0A DC 80 (characters\grunt\shaders\grunt arms and legs) Grunt diffuse (e461738) 5C 11 DC 80 (characters\grunt\shaders\grunt diffuse) Grunt head and back (e4616f8) 98 0E DC 80 (characters\grunt\shaders\grunt head and back) Grunt torso (e4615f8) 40 05 DC 80 (characters\grunt\shaders\grunt torso) Fuel_gun (e46ca78) C0 86 15 81 (characters\hunter\shaders\fuel_gun) Hunter arm and legs (e46c958) 70 7C 15 81 (characters\hunter\shaders\hunter arm and legs) Hunter arm huge (e46ca18) 50 83 15 81 (characters\hunter\shaders\hunter arm huge) Hunter head (e46c9b8) E0 7F 15 81 (characters\hunter\shaders\hunter head) Hunter torso (e46c8f8) 00 79 15 81 (characters\hunter\shaders\hunter torso) Jackal arms (e46bdd8) DC 4C 0B 81 (characters\jackal\shaders\jackal arms) Jackal eyes (e46bdb8) 24 4B 0B 81 (characters\jackal\shaders\jackal eyes) Jackal head (e46bd78) 90 48 0B 81 (characters\jackal\shaders\jackal head) Jackal legs (e46be98) BC 53 0B 81 (characters\jackal\shaders\jackal legs) Jackal teeth and spikes (e46bd38) FC 45 0B 81 (characters\jackal\shaders\jackal teeth and spikes) Jackal torso (e46be38) 4C 50 0B 81 (characters\jackal\shaders\jackal torso) Monitor (e459278) BC 1D 9C 80 (characters\monitor\shaders\monitor) Sentinel_metal (e4596b8) 24 AD 9C 80 (characters\sentinel\shaders\sentinel_metal) Forerunner dark structure (e46a8d8) 9C 06 07 81 (effects\debris objects\forerunner dark structure\shaders\forerunner dark structure) Forerunner light structure (e46a9b8) BC 28 07 81 (effects\debris objects\forerunner light structure\shaders\forerunner light structure) Door lock light (e469f98) EC 20 04 81 (levels\b30\devices\doors\door small\shaders\door lock light) Light frame (e45d698) EC B1 BA 80 (levels\b30\devices\light fixtures\shaders\light frame) B40_doorlock (e469bd8) 08 3B 03 81 (levels\b40\devices\b40_outerdoor\shaders\b40_doorlock) Ctorch (e45e118) D8 BD BD 80 (levels\b40\scenery\b40_ctorch\shaders\ctorch) B40_metaldamaged (e45e238) F4 CE BD 80 (levels\b40\scenery\b40_metal_wide\shaders\b40_metaldamaged) C40_snowbush_dark (e45df98) 30 67 BC 80 (levels\c40\scenery\c40_snowbush_dark\shaders\c40_snowbush_dark) Ar ammo bag (e466e98) A4 34 F4 80 (powerups\assault rifle ammo\shaders\ar ammo bag) Ar ammo decal (e466ef8) 14 38 F4 80 (powerups\assault rifle ammo\shaders\ar ammo decal) Ar ammo handle (e466f18) CC 39 F4 80 (powerups\assault rifle ammo\shaders\ar ammo handle) Healthpack (e466518) CC 58 F3 80 (powerups\healthpack\shaders\healthpack) P ammo bag (e4668f8) 28 AF F3 80 (powerups\pistol ammo\shaders\p ammo bag) P ammo decal (e466918) E0 B0 F3 80 (powerups\pistol ammo\shaders\p ammo decal) P ammo handle (e466898) B8 AB F3 80 (powerups\pistol ammo\shaders\p ammo handle) Rl ammo body (e466758) 7C 87 F3 80 (powerups\rocket launcher ammo\shaders\rl ammo body) Rl ammo decal (e4666f8) 0C 84 F3 80 (powerups\rocket launcher ammo\shaders\rl ammo decal) Rl ammo tubes (e466798) 10 8A F3 80 (powerups\rocket launcher ammo\shaders\rl ammo tubes) Sg ammo decal (e466658) 88 6F F3 80 (powerups\shotgun ammo\shaders\sg ammo decal) Sg ammo metal (e4665f8) 18 6C F3 80 (powerups\shotgun ammo\shaders\sg ammo metal) Sr ammo decal (e466df8) D8 1F F4 80 (powerups\sniper rifle ammo\shaders\sr ammo decal) Sr ammo metal (e466d78) 88 1A F4 80 (powerups\sniper rifle ammo\shaders\sr ammo metal) Generator engine (e45dc18) 80 DC BB 80 (scenery\c_field_generator\shaders\generator engine) Generator shell (e45dc78) F0 DF BB 80 (scenery\c_field_generator\shaders\generator shell) C_storage (e45de18) 74 19 BC 80 (scenery\c_storage\shaders\c_storage) Cortana_chip (e458cf8) 98 BE 9B 80 (scenery\cortana_chip\shaders\cortana_chip) Index (e458e38) 54 CF 9B 80 (scenery\index\shaders\index) Boulder_granite_large (e45d5b8) 00 7E B9 80 (scenery\rocks\boulder_granite_large\shaders\boulder_granite_large) Boulder_snow_large (e45df18) 1C 5F BC 80 (scenery\rocks\boulder_snow_large\shaders\boulder_snow_large) Snowpine_bark (e45d9b8) 7C 26 BB 80 (scenery\trees\tree_pine_snow\shaders\snowpine_bark) Snowpine_leaf (e45da18) EC 29 BB 80 (scenery\trees\tree_pine_snow\shaders\snowpine_leaf) Invisible (e4719d8) 94 70 36 81 (scenery\waterfalls\spray_emitter_medium\shader\invisible) Banshee (e463418) 1C BC E8 80 (vehicles\banshee\shaders\banshee) Banshee_burned (e463478) 8C BF E8 80 (vehicles\banshee\shaders\banshee_burned) Gun turret base (e4644f8) 40 6F EB 80 (vehicles\c gun turret\shaders\gun turret base) Gun turret weapon (e464558) B0 72 EB 80 (vehicles\c gun turret\shaders\gun turret weapon) C_dropship (e464978) 18 70 EC 80 (vehicles\c_dropship\shaders\c_dropship) C_dropship_fresnel (e4649d8) 88 73 EC 80 (vehicles\c_dropship\shaders\c_dropship_fresnel) Damaged ghost hull metal (e464cf8) E0 65 ED 80 (vehicles\ghost\shaders\damaged ghost hull metal) Damaged ghost self illuminated (e464d58) 50 69 ED 80 (vehicles\ghost\shaders\damaged ghost self illuminated) Ghost hull diffuse shine (e464cd8) 28 64 ED 80 (vehicles\ghost\shaders\ghost hull diffuse shine) Ghost hull metal (e464c58) 00 5F ED 80 (vehicles\ghost\shaders\ghost hull metal) Ghost self illuminated (e464cb8) 70 62 ED 80 (vehicles\ghost\shaders\ghost self illuminated) Decal buttons (e4658b8) 5C CC F0 80 (vehicles\warthog\shaders\decal buttons) Decal sensor (e4658d8) 14 CE F0 80 (vehicles\warthog\shaders\decal sensor) Warthog chain gun (e4657b8) C4 C2 F0 80 (vehicles\warthog\shaders\warthog chain gun) Warthog hull (e465758) 54 BF F0 80 (vehicles\warthog\shaders\warthog hull) Warthog tires (e4656f8) E4 BB F0 80 (vehicles\warthog\shaders\warthog tires) Wraith burned diffuse (e465178) 64 7C EE 80 (vehicles\wraith\shaders\wraith burned diffuse) Wraith diffuse (e4650f8) 3C 77 EE 80 (vehicles\wraith\shaders\wraith diffuse) Wraith shiny (e465098) CC 73 EE 80 (vehicles\wraith\shaders\wraith shiny) Wraith_burned (e465118) F4 78 EE 80 (vehicles\wraith\shaders\wraith_burned) Wraith_destroyed (e4634d8) FC C2 E8 80 (vehicles\wraith\shaders\wraith_destroyed) Display (e459018) AC EC 9B 80 (weapons\assault rifle\fp\shaders\display) Grip (e458f78) A8 E6 9B 80 (weapons\assault rifle\fp\shaders\grip) Gun (e458ff8) F4 EA 9B 80 (weapons\assault rifle\fp\shaders\gun) Ar lod (e458ef8) 5C E2 9B 80 (weapons\assault rifle\shaders\ar lod) Es handle (e46ded8) B8 E5 2C 81 (weapons\energy sword\shaders\es handle) Frag decal (e466a38) AC CE F3 80 (weapons\frag grenade\shaders\frag decal) Frag metal (e4669b8) 84 C9 F3 80 (weapons\frag grenade\shaders\frag metal) Frag plastic (e466a18) F4 CC F3 80 (weapons\frag grenade\shaders\frag plastic) Fuel rod ammo (e463b38) 0C 26 EA 80 (weapons\fuel rod gun\shaders\fuel rod ammo) Fuel rod case (e46bbf8) 08 D1 0A 81 (weapons\fuel rod gun\shaders\fuel rod case) Fuel rod dull (e46bbb8) 98 CD 0A 81 (weapons\fuel rod gun\shaders\fuel rod dull) Fuel rod metal (e46bbd8) 50 CF 0A 81 (weapons\fuel rod gun\shaders\fuel rod metal) Needler dull (e46b258) A8 79 08 81 (weapons\needler\shaders\needler dull) Needler gun (e46b1f8) 38 76 08 81 (weapons\needler\shaders\needler gun) Needler lod (e46b1b8) A4 73 08 81 (weapons\needler\shaders\needler lod) Black (e4682f8) 9C B6 F9 80 (weapons\pistol\fp\shaders\black) Bullet (e468418) 94 DC F9 80 (weapons\pistol\fp\shaders\bullet) Silver (e468298) 2C B3 F9 80 (weapons\pistol\fp\shaders\silver) P lod (e468238) BC AF F9 80 (weapons\pistol\shaders\p lod) Pg body (e466bb8) E0 EF F3 80 (weapons\plasma grenade\shaders\pg body) Pg button (e466bf8) 74 F2 F3 80 (weapons\plasma grenade\shaders\pg button) Pg light (e466c18) 2C F4 F3 80 (weapons\plasma grenade\shaders\pg light) Pp dull (e462298) 20 85 E4 80 (weapons\plasma pistol\shaders\pp dull) Pp lod (e462238) B0 81 E4 80 (weapons\plasma pistol\shaders\pp lod) Pp luminous (e462318) 48 8A E4 80 (weapons\plasma pistol\shaders\pp luminous) Pp shiney (e4622f8) 90 88 E4 80 (weapons\plasma pistol\shaders\pp shiney) Amber (e45fdb8) DC 69 D7 80 (weapons\plasma rifle\fp\shaders\amber) Dull (e45fd18) FC 62 D7 80 (weapons\plasma rifle\fp\shaders\dull) Gun (e45fd78) 6C 66 D7 80 (weapons\plasma rifle\fp\shaders\gun) Luminous (e45fd98) 24 68 D7 80 (weapons\plasma rifle\fp\shaders\luminous) Pr lod (e45fc58) D0 5C D7 80 (weapons\plasma rifle\shaders\pr lod) Rocket launcher hull (e4673b8) F4 9A F6 80 (weapons\rocket launcher\projectile\shaders\rocket launcher hull) Rocket launcher body (e467018) 7C 5B F4 80 (weapons\rocket launcher\shaders\rocket launcher body) Rocket launcher decal (e467098) 80 61 F4 80 (weapons\rocket launcher\shaders\rocket launcher decal) Rocket launcher ends (e467058) EC 5E F4 80 (weapons\rocket launcher\shaders\rocket launcher ends) Rocket launcher grip (e466fb8) 0C 58 F4 80 (weapons\rocket launcher\shaders\rocket launcher grip) Rocket launcher tubes (e467038) 34 5D F4 80 (weapons\rocket launcher\shaders\rocket launcher tubes) Shotgun decal (e4678b8) 94 20 F7 80 (weapons\shotgun\shaders\shotgun decal) Shotgun gun (e467918) 04 24 F7 80 (weapons\shotgun\shaders\shotgun gun) Shotgun light (e467978) 74 27 F7 80 (weapons\shotgun\shaders\shotgun light) Shotgun shell (e467a78) 1C 5F F7 80 (weapons\shotgun\shaders\shotgun shell) Shotgun_card (e4677f8) 58 19 F7 80 (weapons\shotgun\shaders\shotgun_card) Sniper rifle decal (e4691b8) B8 11 00 81 (weapons\sniper rifle\shaders\sniper rifle decal) Sniper rifle grip (e469198) 00 10 00 81 (weapons\sniper rifle\shaders\sniper rifle grip) Sniper rifle metal (e469118) 7C 0A 00 81 (weapons\sniper rifle\shaders\sniper rifle metal)
================================================
Shader Plasma ================================================
Shield hit (e46f498) E0 CD 32 81 (characters\cyborg\shaders\shield hit) Shield plasma (e45f6f8) 34 89 D6 80 (characters\elite\shaders\shield plasma) Shield plasma (e459318) F4 3E 9C 80 (characters\monitor\shaders\shield plasma) Sentinel_shield (e459738) 70 B1 9C 80 (characters\sentinel\shaders\sentinel_shield)
================================================
Shader Transparency ================================================
Cortana_he_body (e45a2b8) 7C 70 9F 80 (characters\cortana\halo_enhanced\shaders\cortana_he_body) Cortana_he_hair (e45a218) 94 6A 9F 80 (characters\cortana\halo_enhanced\shaders\cortana_he_hair) Cortana_teeth (e45a278) D0 6E 9F 80 (characters\cortana\shaders\cortana_teeth) Elite special emblem (e46afd8) 64 F1 07 81 (characters\elite\elite_special\shaders\elite special emblem) Elite special inset lights (e46b018) 10 F3 07 81 (characters\elite\elite_special\shaders\elite special inset lights) Elite inset lights (e45efd8) 04 D3 C8 80 (characters\elite\shaders\elite inset lights) Flood fronds (e45e898) 24 DF BF 80 (characters\floodcombat elite\shaders\flood fronds) Grunt inset lights (e4615b8) 64 03 DC 80 (characters\grunt\shaders\grunt inset lights) Jackal shield (e46bef8) 2C 57 0B 81 (characters\jackal\shaders\jackal shield) Cortana powerup (e45c558) A4 00 B2 80 (cinematics\effects\cortana powerup fx\shaders\cortana powerup) Cortana powerup slow (e45c5d8) 3C 08 B2 80 (cinematics\effects\cortana powerup fx\shaders\cortana powerup slow) Cortana powerup slow layer (e45c578) 9C 03 B2 80 (cinematics\effects\cortana powerup fx\shaders\cortana powerup slow layer) Teleport ring (e45c8f8) C0 84 B2 80 (cinematics\effects\teleportation\shaders\teleport ring) Holo control (e45cad8) EC CD B2 80 (levels\b30\devices\interior tech objects\holo control\shaders\holo control) B40 generator vol (e46a3f8) 54 67 05 81 (levels\b40\devices\b40_generator_fx\shaders\b40 generator vol) B40 generator vol slow (e46a438) A8 6A 05 81 (levels\b40\devices\b40_generator_fx\shaders\b40 generator vol slow) Forerunner symbols (e45c798) 04 48 B2 80 (levels\b40\devices\holo halo control\shaders\forerunner symbols) Holo halo control (e45c738) 44 44 B2 80 (levels\b40\devices\holo halo control\shaders\holo halo control) Holo halo static right (e45c7d8) B0 49 B2 80 (levels\b40\devices\holo halo control\shaders\holo halo static right) Holo halo inner ring (e45c338) D0 9D B1 80 (levels\b40\devices\holo halo ring\shaders\holo halo inner ring) Holo halo outer ring (e45c3b8) BC A3 B1 80 (levels\b40\devices\holo halo ring\shaders\holo halo outer ring) Holo halo ring markers (e45c2f8) 24 9C B1 80 (levels\b40\devices\holo halo ring\shaders\holo halo ring markers) Holo halo solar system (e45c4b8) 70 B8 B1 80 (levels\b40\devices\holo halo solar system\shaders\holo halo solar system) Doorblinker (e45e478) 88 52 BF 80 (levels\b40\scenery\b40_doorblinker\doorblinker) Doorblinker2 (e45e4b8) A4 54 BF 80 (levels\b40\scenery\b40_doorblinker\doorblinker2) B40_crevlight (e470e98) 94 A7 35 81 (levels\b40\shaders\b40_crevlight) B40_domesky (e4717b8) 34 5C 36 81 (levels\b40\shaders\b40_domesky) B40_energyrope (e470dd8) 00 A1 35 81 (levels\b40\shaders\b40_energyrope) B40_invisconelight (e470e78) C4 A6 35 81 (levels\b40\shaders\b40_invisconelight) B40_landingpad (e471398) 6C 1C 36 81 (levels\b40\shaders\b40_landingpad) B40_light_100blue (e4716d8) 9C 52 36 81 (levels\b40\shaders\b40_light_100blue) B40_light_15orange (e471678) C8 4D 36 81 (levels\b40\shaders\b40_light_15orange) B40_light_200blue (e4718d8) 64 64 36 81 (levels\b40\shaders\b40_light_200blue) B40_light_25green (e471838) 74 5F 36 81 (levels\b40\shaders\b40_light_25green) B40_light_25orange (e4718b8) 24 63 36 81 (levels\b40\shaders\b40_light_25orange) B40_light_25orange_flare (e471a78) FC 75 36 81 (levels\b40\shaders\b40_light_25orange_flare) B40_light_25red (e4719f8) 4C 72 36 81 (levels\b40\shaders\b40_light_25red) B40_light_50orange_flare (e471938) 10 6B 36 81 (levels\b40\shaders\b40_light_50orange_flare) B40_light_blue (e469bb8) 38 3A 03 81 (levels\b40\shaders\b40_light_blue) B40_light_inv_100yellow (e470e58) F4 A5 35 81 (levels\b40\shaders\b40_light_inv_100yellow) B40_light_inv_10blue (e4716f8) 6C 53 36 81 (levels\b40\shaders\b40_light_inv_10blue) B40_light_inv_10red (e471a18) 8C 73 36 81 (levels\b40\shaders\b40_light_inv_10red) B40_light_inv_20blue (e470e38) 24 A5 35 81 (levels\b40\shaders\b40_light_inv_20blue) B40_light_inv_50white (e471658) F8 4C 36 81 (levels\b40\shaders\b40_light_inv_50white) B40_light_inv_5green (e471858) B4 60 36 81 (levels\b40\shaders\b40_light_inv_5green) B40_light_inv_5orange (e471718) 3C 54 36 81 (levels\b40\shaders\b40_light_inv_5orange) B40_light_white_fake (e471bd8) EC 93 36 81 (levels\b40\shaders\b40_light_white_fake) B40_light_yellow (e470db8) 30 A0 35 81 (levels\b40\shaders\b40_light_yellow) B40_shaftenergy (e4718f8) 34 65 36 81 (levels\b40\shaders\b40_shaftenergy) B40_tubeenergy (e471bf8) BC 94 36 81 (levels\b40\shaders\b40_tubeenergy) B40_volumelight (e46aaf8) F8 5C 07 81 (levels\b40\shaders\b40_volumelight) C10light 100paleblue (e471918) 40 6A 36 81 (levels\c10\shaders\c10light 100paleblue) C10light 150paleblue (e471898) 54 62 36 81 (levels\c10\shaders\c10light 150paleblue) C10light 1blue (e471a98) 3C 77 36 81 (levels\c10\shaders\c10light 1blue) C10light 25paleblue (e471818) A4 5E 36 81 (levels\c10\shaders\c10light 25paleblue) C10light 50paleblue (e471878) 84 61 36 81 (levels\c10\shaders\c10light 50paleblue) C10light bright white (e471a38) 5C 74 36 81 (levels\c10\shaders\c10light bright white) C10light dim blue (e471ab8) 0C 78 36 81 (levels\c10\shaders\c10light dim blue) C10light_inv_10paleblue (e4717d8) 04 5D 36 81 (levels\c10\shaders\c10light_inv_10paleblue) C20light_inv_3warmglow (e471a58) 2C 75 36 81 (levels\c20\shaders\c20light_inv_3warmglow) C20light_inv_5blueglow (e4717f8) D4 5D 36 81 (levels\c20\shaders\c20light_inv_5blueglow) Needler ammo glow (e46b518) 54 F0 09 81 (powerups\needler ammo\shaders\needler ammo glow) Blue beacon light (e45e738) 28 90 BF 80 (scenery\blue landing beacon\shaders\blue beacon light) Generator shield (e45dcb8) 84 E2 BB 80 (scenery\c_field_generator\shaders\generator shield) Cortana_chip_center (e458d78) E4 C2 9B 80 (scenery\cortana_chip\shaders\cortana_chip_center) Beacon light (e45d738) 74 B7 BA 80 (scenery\landing beacon\shaders\beacon light) Beam tendril (e4645b8) 20 76 EB 80 (vehicles\c gun turret\shaders\beam tendril) Dropshield tractor beam (e4649f8) 40 75 EC 80 (vehicles\c_dropship\shaders\dropshield tractor beam) Bolt (e459118) AC F8 9B 80 (weapons\assault rifle\shaders\bolt) Needler core (e45e158) 6C C0 BD 80 (weapons\needler\shaders\needler core) Pg decal (e466b78) 34 EE F3 80 (weapons\plasma grenade\shaders\pg decal) Shotgun primary (e467858) C8 1C F7 80 (weapons\shotgun\shaders\shotgun primary) Sniper rifle primary (e469178) EC 0D 00 81 (weapons\sniper rifle\shaders\sniper rifle primary)
================================================
Shader Transparency Variant ================================================
Light shield (e45b2b8) 24 BF A2 80 (characters\cyborg\shaders\light shield) Light shield generator (e45b2f8) 48 C1 A2 80 (characters\cyborg\shaders\light shield generator) B40_foglamp (e46ac18) 34 7D 07 81 (levels\b40\shaders\b40_foglamp) B40_foglamp_fake (e4716b8) 78 50 36 81 (levels\b40\shaders\b40_foglamp_fake) Marker (e45c858) 54 5A B2 80 (scenery\emitters\single_marker_up\shaders\marker) Index_hologram (e459198) 80 01 9C 80 (scenery\index_hold_hologram\shaders\index_hologram) Chain gun belt ammo (e4659b8) F8 D6 F0 80 (vehicles\warthog\shaders\chain gun belt ammo) Decal speedometer (e465878) 38 CA F0 80 (vehicles\warthog\shaders\decal speedometer) Decal velocity (e4658f8) CC CF F0 80 (vehicles\warthog\shaders\decal velocity) Meter sensor (e465958) D0 D3 F0 80 (vehicles\warthog\shaders\meter sensor) Warthog chain gun_blur (e4659d8) 40 D8 F0 80 (vehicles\warthog\shaders\warthog chain gun_blur) Warthog lights (e465818) 34 C6 F0 80 (vehicles\warthog\shaders\warthog lights) Ar data (e4590f8) 64 F7 9B 80 (weapons\assault rifle\fp\shaders\ar data) Compass (e459078) 1C F0 9B 80 (weapons\assault rifle\fp\shaders\compass) Icons (e468c98) C0 81 FD 80 (weapons\assault rifle\fp\shaders\icons) Numbers (e4590b8) 90 F3 9B 80 (weapons\assault rifle\fp\shaders\numbers) Es blade bottom (e46df38) 94 E9 2C 81 (weapons\energy sword\shaders\es blade bottom) Es blade top (e46df18) 4C E8 2C 81 (weapons\energy sword\shaders\es blade top) Frag light (e466a78) 40 D1 F3 80 (weapons\frag grenade\shaders\frag light) Needler luminous (e46b5d8) A0 1C 0A 81 (weapons\needler\shaders\needler luminous) Needler luminous 3p (e46b178) 80 71 08 81 (weapons\needler\shaders\needler luminous 3p) Sniper rifle screen (e469278) BC 1A 00 81 (weapons\sniper rifle\shaders\sniper rifle screen) Sniper rifle subscreen (e469218) 28 15 00 81 (weapons\sniper rifle\shaders\sniper rifle subscreen)
================================================
Sky ================================================
B40 snowy sky (e458c98) 30 B7 9B 80 (levels\b40\b40 snowy sky) C40 snowy sky (e458c58) B0 3B 9B 80 (levels\c40\c40 snowy sky)
================================================
Sound ================================================
C40_010_cortana (e46e4f8) B0 56 2D 81 (sound\dialog\c40\c40_010_cortana) C40_020_cortana (e46e1b8) 1C 18 2D 81 (sound\dialog\c40\c40_020_cortana) C40_030_cortana (e46e1d8) 0C 1A 2D 81 (sound\dialog\c40\c40_030_cortana) C40_040_cortana (e46e1f8) C0 1D 2D 81 (sound\dialog\c40\c40_040_cortana) C40_050_cortana (e46e218) 6C 20 2D 81 (sound\dialog\c40\c40_050_cortana) C40_060_cortana (e46e238) E8 22 2D 81 (sound\dialog\c40\c40_060_cortana) C40_070_cortana (e46e258) 34 26 2D 81 (sound\dialog\c40\c40_070_cortana) C40_080_cortana (e46e278) 80 28 2D 81 (sound\dialog\c40\c40_080_cortana) C40_090_cortana (e46e298) 8C 2A 2D 81 (sound\dialog\c40\c40_090_cortana) C40_110_cortana (e46e4d8) DC 54 2D 81 (sound\dialog\c40\c40_110_cortana) C40_120_cortana (e46e478) 08 4E 2D 81 (sound\dialog\c40\c40_120_cortana) C40_150_cortana (e46e498) 14 50 2D 81 (sound\dialog\c40\c40_150_cortana) C40_160_cortana (e46e4b8) B0 52 2D 81 (sound\dialog\c40\c40_160_cortana) C40_170_cortana (e46e458) C0 4B 2D 81 (sound\dialog\c40\c40_170_cortana) C40_180_cortana (e46e438) 98 49 2D 81 (sound\dialog\c40\c40_180_cortana) C40_190_cortana (e46e418) E0 47 2D 81 (sound\dialog\c40\c40_190_cortana) C40_200_cortana (e46e3d8) EC 3E 2D 81 (sound\dialog\c40\c40_200_cortana) C40_210_cortana (e46e338) 4C 35 2D 81 (sound\dialog\c40\c40_210_cortana) C40_220_cortana (e46e3b8) 28 3D 2D 81 (sound\dialog\c40\c40_220_cortana) C40_230_cortana (e46e2b8) 8C 2C 2D 81 (sound\dialog\c40\c40_230_cortana) C40_240_cortana (e46e2d8) DC 2E 2D 81 (sound\dialog\c40\c40_240_cortana) C40_250_cortana (e46e2f8) 70 31 2D 81 (sound\dialog\c40\c40_250_cortana) C40_260_cortana (e46e318) 3C 33 2D 81 (sound\dialog\c40\c40_260_cortana) C40_270_cortana (e46e398) 74 3B 2D 81 (sound\dialog\c40\c40_270_cortana) C40_extract_010_chief (e45d458) 74 65 B9 80 (sound\dialog\c40\c40_extract_010_chief) C40_extract_020_cortana (e45d478) 14 67 B9 80 (sound\dialog\c40\c40_extract_020_cortana) C40_extract_030_chief (e45d498) A0 68 B9 80 (sound\dialog\c40\c40_extract_030_chief) C40_extract_040_cortana (e45d4b8) 2C 6A B9 80 (sound\dialog\c40\c40_extract_040_cortana) C40_extract_050_cortana (e45d4d8) 18 6C B9 80 (sound\dialog\c40\c40_extract_050_cortana) C40_extract_060_chief (e45d4f8) 60 6E B9 80 (sound\dialog\c40\c40_extract_060_chief) C40_extract_070_cortana (e45d518) 10 70 B9 80 (sound\dialog\c40\c40_extract_070_cortana) C40_extract_080_cortana (e45d538) E0 71 B9 80 (sound\dialog\c40\c40_extract_080_cortana) C40_extract_090_chief (e45d558) 88 73 B9 80 (sound\dialog\c40\c40_extract_090_chief) C40_insert_010_monitor (e45cc78) 10 0E B3 80 (sound\dialog\c40\c40_insert_010_monitor) C40_insert_030_monitor (e45ccd8) 34 17 B3 80 (sound\dialog\c40\c40_insert_030_monitor) C40_insert_040_chief (e45ccf8) C4 18 B3 80 (sound\dialog\c40\c40_insert_040_chief) C40_insert_050_monitor (e45cd18) 64 1A B3 80 (sound\dialog\c40\c40_insert_050_monitor) C40_insert_060_monitor (e45cd38) F4 1B B3 80 (sound\dialog\c40\c40_insert_060_monitor) C40_insert_070_monitor (e45cd58) B8 1E B3 80 (sound\dialog\c40\c40_insert_070_monitor) C40_insert_080_monitor (e45cdd8) F8 9E B5 80 (sound\dialog\c40\c40_insert_080_monitor) C40_insert_090_cortana (e45ce18) E0 B1 B8 80 (sound\dialog\c40\c40_insert_090_cortana) C40_insert_100_chief (e45ce78) 1C BE B8 80 (sound\dialog\c40\c40_insert_100_chief) C40_insert_110_cortana (e45ced8) 9C EB B8 80 (sound\dialog\c40\c40_insert_110_cortana) C40_insert_120_chief (e45cef8) E0 ED B8 80 (sound\dialog\c40\c40_insert_120_chief) C40_insert_130_cortana (e45cf18) 84 EF B8 80 (sound\dialog\c40\c40_insert_130_cortana) C40_insert_140_cortana (e45cf38) 70 F1 B8 80 (sound\dialog\c40\c40_insert_140_cortana) C40_insert_150_chief (e45cf58) 40 F3 B8 80 (sound\dialog\c40\c40_insert_150_chief) C40_insert_160_cortana (e45cf78) 80 F5 B8 80 (sound\dialog\c40\c40_insert_160_cortana) C40_insert_170_monitor (e45cf98) 00 F7 B8 80 (sound\dialog\c40\c40_insert_170_monitor) C40_insert_180_cortana (e45cfb8) E4 F8 B8 80 (sound\dialog\c40\c40_insert_180_cortana) C40_insert_190_monitor (e45cfd8) 74 FA B8 80 (sound\dialog\c40\c40_insert_190_monitor) C40_insert_200_cortana (e45cff8) 34 FC B8 80 (sound\dialog\c40\c40_insert_200_cortana) C40_insert_210_monitor (e45d0d8) F8 08 B9 80 (sound\dialog\c40\c40_insert_210_monitor) C40_insert_220_cortana (e45d0f8) D4 0A B9 80 (sound\dialog\c40\c40_insert_220_cortana) C40_insert_230_chief (e45d118) CC 0C B9 80 (sound\dialog\c40\c40_insert_230_chief) C40_insert_240_chief (e45d138) 48 0E B9 80 (sound\dialog\c40\c40_insert_240_chief) C40_insert_250_cortana (e45d158) 38 10 B9 80 (sound\dialog\c40\c40_insert_250_cortana) C40_insert_260_cortana (e45d178) A0 12 B9 80 (sound\dialog\c40\c40_insert_260_cortana) C40_insert_270_cortana (e45d198) F8 14 B9 80 (sound\dialog\c40\c40_insert_270_cortana) C40_insert_280_cortana (e45d1b8) 20 17 B9 80 (sound\dialog\c40\c40_insert_280_cortana) C40_insert_290_chief (e45d1f8) 40 1A B9 80 (sound\dialog\c40\c40_insert_290_chief) C40_insert_300_monitor (e45d218) C4 1B B9 80 (sound\dialog\c40\c40_insert_300_monitor) C40_insert_310_monitor (e45d238) D4 1E B9 80 (sound\dialog\c40\c40_insert_310_monitor) C40_insert_320_monitor (e45d258) 5C 20 B9 80 (sound\dialog\c40\c40_insert_320_monitor) C40_insert_330_cortana (e45d278) F8 21 B9 80 (sound\dialog\c40\c40_insert_330_cortana) C40_insert_340_monitor (e45d2d8) 0C 42 B9 80 (sound\dialog\c40\c40_insert_340_monitor) C40_insert_350_cortana (e45d2f8) 24 44 B9 80 (sound\dialog\c40\c40_insert_350_cortana) C40_insert_360_monitor (e45d318) BC 45 B9 80 (sound\dialog\c40\c40_insert_360_monitor) C40_insert_370_cortana (e45d338) 6C 47 B9 80 (sound\dialog\c40\c40_insert_370_cortana) C40_insert_380_monitor (e45d358) 20 49 B9 80 (sound\dialog\c40\c40_insert_380_monitor) C40_insert_390_cortana (e45d378) 04 4C B9 80 (sound\dialog\c40\c40_insert_390_cortana) C40_insert_400_monitor (e45d398) B4 4D B9 80 (sound\dialog\c40\c40_insert_400_monitor) C40_insert_410_chief (e45d3b8) 34 50 B9 80 (sound\dialog\c40\c40_insert_410_chief) C40_insert_420_monitor (e45d3d8) E0 51 B9 80 (sound\dialog\c40\c40_insert_420_monitor) C40_insert_430_monitor (e45d3f8) 5C 53 B9 80 (sound\dialog\c40\c40_insert_430_monitor) Deathquiet (e46f4d8) 3C DF 32 81 (sound\dialog\chief\deathquiet) Deathviolent (e46f4f8) 74 E4 32 81 (sound\dialog\chief\deathviolent) Taunt (e45fb98) B4 31 D7 80 (sound\dialog\elite\conditional\combat2\actions\taunt) Hurtenemy (e45f918) 20 F6 D6 80 (sound\dialog\elite\conditional\combat2\beinghurt\hurtenemy) Hurtenemymelee (e45f938) 74 FA D6 80 (sound\dialog\elite\conditional\combat2\beinghurt\hurtenemymelee) Hurtfriend (e45f8f8) 88 F3 D6 80 (sound\dialog\elite\conditional\combat2\beinghurt\hurtfriend) Berserk (e45fbb8) 78 38 D7 80 (sound\dialog\elite\conditional\combat2\exclamations\berserk) Dive (e45fbf8) 50 3D D7 80 (sound\dialog\elite\conditional\combat2\exclamations\dive) Meleeattack (e45fbd8) C0 3A D7 80 (sound\dialog\elite\conditional\combat2\exclamations\meleeattack) Frienddied (e45f9d8) A0 0D D7 80 (sound\dialog\elite\conditional\combat2\friendsdying\frienddied) Friendkilledbyenemyplayer (e45fa18) 10 13 D7 80 (sound\dialog\elite\conditional\combat2\friendsdying\friendkilledbyenemyplayer) Friendkilledbyflood (e45fa38) 30 15 D7 80 (sound\dialog\elite\conditional\combat2\friendsdying\friendkilledbyflood) Friendkilledbyfriend (e45f9f8) 54 10 D7 80 (sound\dialog\elite\conditional\combat2\friendsdying\friendkilledbyfriend) Groupuncover (e45fb78) B4 2D D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\groupuncover) Newenemynearre (e45fb18) D0 25 D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\newenemynearre) Oldenemysighted (e45fa98) 34 1C D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\oldenemysighted) Searchquery (e45fb38) 60 28 D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\searchquery) Searchqueryre (e45fb58) 08 2B D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\searchqueryre) Sightedenemyrecentcombat (e45fa78) 04 1A D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\sightedenemyrecentcombat) Sightednewenemy (e45fa58) 4C 17 D7 80 (sound\dialog\elite\conditional\combat2\groupcomm\sightednewenemy) Damagedenemy (e45f8b8) D0 EE D6 80 (sound\dialog\elite\conditional\combat2\hurtingpeople\damagedenemy) Damagedenemycm (e45f8d8) D0 F0 D6 80 (sound\dialog\elite\conditional\combat2\hurtingpeople\damagedenemycm) Damagedfriend (e45f898) 44 EC D6 80 (sound\dialog\elite\conditional\combat2\hurtingpeople\damagedfriend) Idlenoncombat (e45f758) 30 9D D6 80 (sound\dialog\elite\conditional\combat2\idlenoncombat\idlenoncombat) Deathfalling (e45f838) 68 D4 D6 80 (sound\dialog\elite\conditional\combat2\involuntary\deathfalling) Deathflying (e45f878) 84 E5 D6 80 (sound\dialog\elite\conditional\combat2\involuntary\deathflying) Deathinstant (e45f858) FC DA D6 80 (sound\dialog\elite\conditional\combat2\involuntary\deathinstant) Deathquiet (e45f7f8) F8 C2 D6 80 (sound\dialog\elite\conditional\combat2\involuntary\deathquiet) Deathviolent (e45f818) 84 C9 D6 80 (sound\dialog\elite\conditional\combat2\involuntary\deathviolent) Painfalling (e45f7b8) 7C B3 D6 80 (sound\dialog\elite\conditional\combat2\involuntary\painfalling) Painmajor (e45f798) 64 AA D6 80 (sound\dialog\elite\conditional\combat2\involuntary\painmajor) Painminor (e45f778) A0 A0 D6 80 (sound\dialog\elite\conditional\combat2\involuntary\painminor) Screampain (e45f7d8) 40 BA D6 80 (sound\dialog\elite\conditional\combat2\involuntary\screampain) Killedenemy (e45f958) A0 FC D6 80 (sound\dialog\elite\conditional\combat2\killingpeople\killedenemy) Killedenemycm (e45f978) 94 02 D7 80 (sound\dialog\elite\conditional\combat2\killingpeople\killedenemycm) Killedenemyplayer (e45f998) 60 05 D7 80 (sound\dialog\elite\conditional\combat2\killingpeople\killedenemyplayer) Killedenemyplayercm (e45f9b8) C4 0A D7 80 (sound\dialog\elite\conditional\combat2\killingpeople\killedenemyplayercm) Grenadedangerenemy (e45faf8) F4 22 D7 80 (sound\dialog\elite\conditional\combat2\shouting\grenadedangerenemy) Grenadesighted (e45fad8) F0 20 D7 80 (sound\dialog\elite\conditional\combat2\shouting\grenadesighted) Grenadethrowing (e45fab8) E4 1E D7 80 (sound\dialog\elite\conditional\combat2\shouting\grenadethrowing) Death (e45ee98) B8 54 C8 80 (sound\dialog\flood\death) Flood_idle_combat (e45ee58) 28 46 C8 80 (sound\dialog\flood\flood_idle_combat) Flood_idle_noncombat (e45ee38) 60 42 C8 80 (sound\dialog\flood\flood_idle_noncombat) Leap (e45eeb8) FC 5A C8 80 (sound\dialog\flood\leap) Melee (e45eed8) 2C 5F C8 80 (sound\dialog\flood\melee) Pain (e45ee78) 5C 50 C8 80 (sound\dialog\flood\pain) Alert_noncombat (e462058) 30 07 E4 80 (sound\dialog\grunt\conditional\combat2\actions\alert_noncombat) Flee_leader_died (e462178) 38 49 E4 80 (sound\dialog\grunt\conditional\combat2\actions\flee_leader_died) Flee_re (e462158) F8 40 E4 80 (sound\dialog\grunt\conditional\combat2\actions\flee_re) Taunt (e462138) 38 39 E4 80 (sound\dialog\grunt\conditional\combat2\actions\taunt) Panic_run_away (e461b98) 54 35 E3 80 (sound\dialog\grunt\conditional\combat2\armsflailing\panic_run_away) Hurt_enemy (e461d38) A8 70 E3 80 (sound\dialog\grunt\conditional\combat2\beinghurt\hurt_enemy) Hurt_enemy_melee (e461d98) A8 7C E3 80 (sound\dialog\grunt\conditional\combat2\beinghurt\hurt_enemy_melee) Hurt_enemy_needler (e461d58) 40 76 E3 80 (sound\dialog\grunt\conditional\combat2\beinghurt\hurt_enemy_needler) Hurt_enemy_plasma (e461d78) 78 79 E3 80 (sound\dialog\grunt\conditional\combat2\beinghurt\hurt_enemy_plasma) Hurt_friend (e461d18) CC 6D E3 80 (sound\dialog\grunt\conditional\combat2\beinghurt\hurt_friend) Dive (e4621b8) E0 53 E4 80 (sound\dialog\grunt\conditional\combat2\exclamations\dive) Surprise (e462198) 60 4D E4 80 (sound\dialog\grunt\conditional\combat2\exclamations\surprise) Friend_died (e461e78) 94 BC E3 80 (sound\dialog\grunt\conditional\combat2\friendsdying\friend_died) Friend_killed_by_enemy_player (e461eb8) 60 C6 E3 80 (sound\dialog\grunt\conditional\combat2\friendsdying\friend_killed_by_enemy_player) Friend_killed_by_flood (e461ed8) 7C CC E3 80 (sound\dialog\grunt\conditional\combat2\friendsdying\friend_killed_by_flood) Friend_killed_by_friend (e461e98) 70 C1 E3 80 (sound\dialog\grunt\conditional\combat2\friendsdying\friend_killed_by_friend) Friend_killed_by_sentinel (e461ef8) 84 D1 E3 80 (sound\dialog\grunt\conditional\combat2\friendsdying\friend_killed_by_sentinel) Cover (e462118) 78 35 E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\cover) Group_uncover (e4620b8) E4 15 E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\group_uncover) Group_uncover_re (e4620d8) 78 1E E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\group_uncover_re) New_enemy_far_re (e462038) C8 02 E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\new_enemy_far_re) New_enemy_near_re (e462018) 9C FE E3 80 (sound\dialog\grunt\conditional\combat2\groupcomm\new_enemy_near_re) Old_enemy_sighted (e461f58) F0 E0 E3 80 (sound\dialog\grunt\conditional\combat2\groupcomm\old_enemy_sighted) Retreat (e4620f8) 2C 22 E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\retreat) Search_query (e462078) 60 0C E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\search_query) Search_query_re (e462098) C4 10 E4 80 (sound\dialog\grunt\conditional\combat2\groupcomm\search_query_re) Sighted_enemy_recent_combat (e461f38) 88 DC E3 80 (sound\dialog\grunt\conditional\combat2\groupcomm\sighted_enemy_recent_combat) Sighted_new_enemy (e461f18) 84 D5 E3 80 (sound\dialog\grunt\conditional\combat2\groupcomm\sighted_new_enemy) Damaged_enemy (e461cd8) 70 62 E3 80 (sound\dialog\grunt\conditional\combat2\hurtingpeople\damaged_enemy) Damaged_enemy_cm (e461cf8) 24 6A E3 80 (sound\dialog\grunt\conditional\combat2\hurtingpeople\damaged_enemy_cm) Damaged_friend (e461cb8) E8 5E E3 80 (sound\dialog\grunt\conditional\combat2\hurtingpeople\damaged_friend) Idle_combat (e461b78) 30 2E E3 80 (sound\dialog\grunt\conditional\combat2\idlecombat\idle_combat) Idle_non_combat (e461b58) EC 26 E3 80 (sound\dialog\grunt\conditional\combat2\idlenoncombat\idle_non_combat) Death_flying (e461c78) DC 57 E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\death_flying) Death_instant (e461c98) EC 5A E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\death_instant) Death_quiet (e461c38) 74 4F E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\death_quiet) Death_violent (e461c58) 0C 54 E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\death_violent) Pain_body_major (e461bd8) 84 42 E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\pain_body_major) Pain_body_minor (e461bb8) 3C 3A E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\pain_body_minor) Scream_falling (e461bf8) 74 47 E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\scream_falling) Scream_pain (e461c18) FC 49 E3 80 (sound\dialog\grunt\conditional\combat2\involuntary\scream_pain) Killed_enemy (e461db8) 58 8C E3 80 (sound\dialog\grunt\conditional\combat2\killingpeople\killed_enemy) Killed_enemy_cm (e461dd8) F4 93 E3 80 (sound\dialog\grunt\conditional\combat2\killingpeople\killed_enemy_cm) Killed_enemy_grenade (e461e38) 34 AB E3 80 (sound\dialog\grunt\conditional\combat2\killingpeople\killed_enemy_grenade) Killed_enemy_mounted_weapon (e461e58) DC B6 E3 80 (sound\dialog\grunt\conditional\combat2\killingpeople\killed_enemy_mounted_weapon) Killed_enemy_player (e461df8) 74 9A E3 80 (sound\dialog\grunt\conditional\combat2\killingpeople\killed_enemy_player) Killed_enemy_player_cm (e461e18) 1C A6 E3 80 (sound\dialog\grunt\conditional\combat2\killingpeople\killed_enemy_player_cm) Celebration (e4621d8) 34 59 E4 80 (sound\dialog\grunt\conditional\combat2\postcombatactions\celebration) Grenade_danger_enemy (e461fd8) 08 F4 E3 80 (sound\dialog\grunt\conditional\combat2\shouting\grenade_danger_enemy) Grenade_danger_self (e461ff8) E0 F9 E3 80 (sound\dialog\grunt\conditional\combat2\shouting\grenade_danger_self) Grenade_sighted (e461f98) 2C EE E3 80 (sound\dialog\grunt\conditional\combat2\shouting\grenade_sighted) Grenade_startle (e461fb8) E4 F1 E3 80 (sound\dialog\grunt\conditional\combat2\shouting\grenade_startle) Grenade_throwing (e461f78) 74 E8 E3 80 (sound\dialog\grunt\conditional\combat2\shouting\grenade_throwing) Idle_sleeping (e461a78) 9C A3 E2 80 (sound\dialog\grunt\conditional\combat2\sleeping\idle_sleeping) Dive (e46ced8) 94 D3 1D 81 (sound\dialog\hunter\exclamations\dive) Melee (e46ceb8) 94 CC 1D 81 (sound\dialog\hunter\exclamations\melee) Death_falling (e46ce58) BC B2 1D 81 (sound\dialog\hunter\involuntary\death_falling) Death_instant_1 (e46ce78) AC B9 1D 81 (sound\dialog\hunter\involuntary\death_instant_1) Death_violent (e46ce38) 4C AE 1D 81 (sound\dialog\hunter\involuntary\death_violent) Pain_major (e46ce18) 10 A6 1D 81 (sound\dialog\hunter\involuntary\pain_major) Pain_minor (e46cdf8) A4 9E 1D 81 (sound\dialog\hunter\involuntary\pain_minor) Killed enemy (e46ce98) 50 C5 1D 81 (sound\dialog\hunter\killingpeople\killed enemy) Alert_noncombat (e46c678) F4 F0 14 81 (sound\dialog\jackal\combat2\actions\alert_noncombat) Flee_leader_died (e46c798) 14 28 15 81 (sound\dialog\jackal\combat2\actions\flee_leader_died) Flee_re (e46c778) BC 24 15 81 (sound\dialog\jackal\combat2\actions\flee_re) Taunt (e46c758) 94 1E 15 81 (sound\dialog\jackal\combat2\actions\taunt) Hurt_enemy (e46c398) 94 4F 14 81 (sound\dialog\jackal\combat2\beinghurt\hurt_enemy) Hurt_enemy_melee (e46c3f8) D0 62 14 81 (sound\dialog\jackal\combat2\beinghurt\hurt_enemy_melee) Hurt_enemy_needler (e46c3b8) 78 57 14 81 (sound\dialog\jackal\combat2\beinghurt\hurt_enemy_needler) Hurt_enemy_plasma (e46c3d8) D4 5D 14 81 (sound\dialog\jackal\combat2\beinghurt\hurt_enemy_plasma) Hurt_friend (e46c378) 70 49 14 81 (sound\dialog\jackal\combat2\beinghurt\hurt_friend) Dive (e46c7d8) DC 30 15 81 (sound\dialog\jackal\combat2\exclamations\dive) Surprise (e46c7b8) 40 2E 15 81 (sound\dialog\jackal\combat2\exclamations\surprise) Friend_died (e46c498) 6C 90 14 81 (sound\dialog\jackal\combat2\friendsdying\friend_died) Friend_killed_by_enemy_player (e46c4d8) 2C 9D 14 81 (sound\dialog\jackal\combat2\friendsdying\friend_killed_by_enemy_player) Friend_killed_by_flood (e46c4f8) E8 A5 14 81 (sound\dialog\jackal\combat2\friendsdying\friend_killed_by_flood) Friend_killed_by_friend (e46c4b8) 64 97 14 81 (sound\dialog\jackal\combat2\friendsdying\friend_killed_by_friend) Friend_killed_by_sentinel (e46c518) 34 AE 14 81 (sound\dialog\jackal\combat2\friendsdying\friend_killed_by_sentinel) Cover (e46c738) 30 18 15 81 (sound\dialog\jackal\combat2\groupcomm\cover) Group_uncover (e46c6d8) AC 01 15 81 (sound\dialog\jackal\combat2\groupcomm\group_uncover) Group_uncover_re (e46c6f8) 54 07 15 81 (sound\dialog\jackal\combat2\groupcomm\group_uncover_re) New_enemy_far_re (e46c658) D4 EB 14 81 (sound\dialog\jackal\combat2\groupcomm\new_enemy_far_re) New_enemy_near_re (e46c638) 4C E3 14 81 (sound\dialog\jackal\combat2\groupcomm\new_enemy_near_re) Old_enemy_sighted (e46c578) D8 C1 14 81 (sound\dialog\jackal\combat2\groupcomm\old_enemy_sighted) Retreat (e46c718) 64 0C 15 81 (sound\dialog\jackal\combat2\groupcomm\retreat) Search_query (e46c698) BC F6 14 81 (sound\dialog\jackal\combat2\groupcomm\search_query) Search_query_re (e46c6b8) 58 FC 14 81 (sound\dialog\jackal\combat2\groupcomm\search_query_re) Sighted_enemy_recent_combat (e46c558) E0 BA 14 81 (sound\dialog\jackal\combat2\groupcomm\sighted_enemy_recent_combat) Sighted_new_enemy (e46c538) D4 B5 14 81 (sound\dialog\jackal\combat2\groupcomm\sighted_new_enemy) Damaged_enemy (e46c338) A0 35 14 81 (sound\dialog\jackal\combat2\hurtingpeople\damaged_enemy) Damaged_enemy_cm (e46c358) 9C 42 14 81 (sound\dialog\jackal\combat2\hurtingpeople\damaged_enemy_cm) Damaged_friend (e46c318) 84 2F 14 81 (sound\dialog\jackal\combat2\hurtingpeople\damaged_friend) Idle_non_combat (e46c1f8) E4 06 14 81 (sound\dialog\jackal\combat2\idlenoncombat\idle_non_combat) Death_flying (e46c2d8) F8 28 14 81 (sound\dialog\jackal\combat2\involuntary\death_flying) Death_instant (e46c2f8) F0 2B 14 81 (sound\dialog\jackal\combat2\involuntary\death_instant) Death_quiet (e46c298) AC 21 14 81 (sound\dialog\jackal\combat2\involuntary\death_quiet) Death_violent (e46c2b8) 7C 25 14 81 (sound\dialog\jackal\combat2\involuntary\death_violent) Pain_body_major (e46c238) 7C 16 14 81 (sound\dialog\jackal\combat2\involuntary\pain_body_major) Pain_body_minor (e46c218) 2C 11 14 81 (sound\dialog\jackal\combat2\involuntary\pain_body_minor) Scream_falling (e46c258) F8 19 14 81 (sound\dialog\jackal\combat2\involuntary\scream_falling) Scream_pain (e46c278) 48 1C 14 81 (sound\dialog\jackal\combat2\involuntary\scream_pain) Killed_enemy (e46c418) 50 6B 14 81 (sound\dialog\jackal\combat2\killingpeople\killed_enemy) Killed_enemy_grenade (e46c458) 7C 84 14 81 (sound\dialog\jackal\combat2\killingpeople\killed_enemy_grenade) Killed_enemy_mounted_weapon (e46c478) AC 8B 14 81 (sound\dialog\jackal\combat2\killingpeople\killed_enemy_mounted_weapon) Killed_enemy_player_cm (e46c438) DC 76 14 81 (sound\dialog\jackal\combat2\killingpeople\killed_enemy_player_cm) Celebration (e46c7f8) 78 36 15 81 (sound\dialog\jackal\combat2\postcombatactions\celebration) Grenade_danger_enemy (e46c5f8) 94 D9 14 81 (sound\dialog\jackal\combat2\shouting\grenade_danger_enemy) Grenade_danger_self (e46c618) C4 DE 14 81 (sound\dialog\jackal\combat2\shouting\grenade_danger_self) Grenade_sighted (e46c5b8) 20 D1 14 81 (sound\dialog\jackal\combat2\shouting\grenade_sighted) Grenade_startle (e46c5d8) 68 D6 14 81 (sound\dialog\jackal\combat2\shouting\grenade_startle) Grenade_throwing (e46c598) 48 CB 14 81 (sound\dialog\jackal\combat2\shouting\grenade_throwing) Flee (e45af38) 28 21 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\flee) Fleere (e45af58) 78 26 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\fleere) Hidingfinished (e45af98) 88 2E A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\hidingfinished) Lostcontact (e45af78) D0 29 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\lostcontact) Nothingthere (e45b058) E4 4D A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\nothingthere) Partiallysighted (e45b038) B4 48 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\partiallysighted) Shooting (e45ae98) 6C 0E A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\shooting) Shootingberserk (e45aed8) 6C 14 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\shootingberserk) Shootinggroup (e45aef8) 60 18 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\shootinggroup) Shootingtraitor (e45af18) D8 1B A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\shootingtraitor) Shootingvehicle (e45aeb8) 18 11 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\shootingvehicle) Sightedfriendlyplayer (e45ae78) AC 09 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\sightedfriendlyplayer) Vehicleentry (e45afb8) E0 33 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\vehicleentry) Vehicleexit (e45afd8) C0 37 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\vehicleexit) Vehiclescared (e45b018) 24 40 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\vehiclescared) Vehiclewoohoo (e45aff8) A8 3B A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\actions\vehiclewoohoo) Hurtenemy (e45a5b8) 50 E7 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtenemy) Hurtenemygrenade (e45a618) C4 EF A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtenemygrenade) Hurtenemymountedweapon (e45a638) 98 F3 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtenemymountedweapon) Hurtenemyneedler (e45a5d8) 00 EA A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtenemyneedler) Hurtenemyplasma (e45a5f8) E8 EC A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtenemyplasma) Hurtfriend (e45a558) 8C DA A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtfriend) Hurtfriendplayer (e45a598) 60 E3 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtfriendplayer) Hurtfriendre (e45a578) 18 E0 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\beinghurt\hurtfriendre) Berserk (e45b098) 4C 54 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\exclamations\berserk) Meleeattack (e45b0b8) 54 5A A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\exclamations\meleeattack) Surprise (e45b078) 34 51 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\exclamations\surprise) Uncoverexclamation (e45b0d8) 54 5C A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\exclamations\uncoverexclamation) Friendbetrayed (e45aa78) 84 89 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendbetrayed) Frienddied (e45a998) D4 6C A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\frienddied) Friendkilledbycovenant (e45aa38) 0C 82 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendkilledbycovenant) Friendkilledbyenemy (e45a9f8) 40 7B A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendkilledbyenemy) Friendkilledbyenemyplayer (e45aa18) 00 7E A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendkilledbyenemyplayer) Friendkilledbyflood (e45aa58) A4 86 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendkilledbyflood) Friendkilledbyfriend (e45a9d8) 24 77 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendkilledbyfriend) Friendplayerdied (e45a9b8) B8 71 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\friendsdying\friendplayerdied) Advance (e45adf8) 1C FB A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\advance) Alertfriend (e45ac78) 34 C7 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\alertfriend) Alertfriendre (e45ac98) 70 CA A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\alertfriendre) Alertlostcontactre (e45acb8) 90 CD A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\alertlostcontactre) Blocked (e45acd8) 00 D2 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\blocked) Blockedre (e45acf8) 94 D6 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\blockedre) Cover (e45ae58) 24 05 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\cover) Groupuncover (e45adb8) CC EF A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\groupuncover) Groupuncoverre (e45add8) 5C F5 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\groupuncoverre) Newcombatgroupre (e45ac38) 10 BE A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\newcombatgroupre) Newcombatnearbyre (e45ac58) DC C2 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\newcombatnearbyre) Retreat (e45ae18) 04 FF A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\retreat) Retreatre (e45ae38) C0 01 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\retreatre) Searchabandon (e45ad98) 78 EC A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\searchabandon) Searchquery (e45ad38) F8 DD A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\searchquery) Searchqueryre (e45ad58) 30 E1 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\searchqueryre) Searchreport (e45ad78) CC E3 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\searchreport) Searchstart (e45ad18) 0C DA A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\groupcomm\searchstart) Damagedenemy (e45a518) D0 CB A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\hurtingpeople\damagedenemy) Damagedenemycm (e45a538) 1C D6 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\hurtingpeople\damagedenemycm) Damagedfriend (e45a4d8) 00 C6 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\hurtingpeople\damagedfriend) Damagedfriendplayer (e45a4f8) 34 C9 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\hurtingpeople\damagedfriendplayer) Deathagonizing (e45a4b8) E8 C3 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\deathagonizing) Deathfalling (e45a498) EC C1 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\deathfalling) Deathflying (e45a418) 24 B7 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\deathflying) Deathquiet (e45a458) 4C BD A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\deathquiet) Deathviolent (e45a478) D0 BF A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\deathviolent) Painfalling (e45a3f8) 28 B5 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\painfalling) Painmajor (e45a3d8) 18 B3 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\painmajor) Painminor (e45a3b8) 1C B1 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\painminor) Screampain (e45a438) 04 BA A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\involuntary\screampain) Killedenemy (e45a6d8) 98 07 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemy) Killedenemybullet (e45a818) E0 33 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemybullet) Killedenemycm (e45a6f8) F8 0D A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemycm) Killedenemycovenant (e45a758) 10 1A A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemycovenant) Killedenemyfloodcarrier (e45a7b8) 60 28 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyfloodcarrier) Killedenemyfloodcarriercm (e45a7d8) 28 2D A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyfloodcarriercm) Killedenemyfloodcombat (e45a778) 64 1E A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyfloodcombat) Killedenemyfloodcombatcm (e45a798) EC 23 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyfloodcombatcm) Killedenemygrenade (e45a878) D0 3F A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemygrenade) Killedenemymountedweapon (e45a8b8) 48 4A A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemymountedweapon) Killedenemyneedler (e45a838) 98 36 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyneedler) Killedenemyplayer (e45a718) EC 12 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyplayer) Killedenemyplayercm (e45a738) CC 17 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyplayercm) Killedenemysentinel (e45a7f8) D0 2F A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemysentinel) Killedenemyshotgun (e45a898) 68 47 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemyshotgun) Killedenemysniper (e45a858) C0 3A A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedenemysniper) Killedfriend (e45a658) 7C F6 A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedfriend) Killedfriendcm (e45a678) 60 FA A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedfriendcm) Killedfriendplayer (e45a698) 2C FF A0 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedfriendplayer) Killedfriendplayercm (e45a6b8) E8 03 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killedfriendplayercm) Killingspree (e45a8d8) 94 51 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\killingpeople\killingspree) Anyonekillgrenadecm (e45a918) 40 57 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\playerkillresponses\anyonekillgrenadecm) Playerkillflamecm (e45a938) EC 5C A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\playerkillresponses\playerkillflamecm) Playerkillingspreecm (e45a978) B0 65 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\playerkillresponses\playerkillingspreecm) Playerkillsnipercm (e45a8f8) C0 55 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\playerkillresponses\playerkillsnipercm) Playerkillvehiclecm (e45a958) 98 61 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\playerkillresponses\playerkillvehiclecm) Alone (e45b178) 14 76 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\alone) Nearmassacre (e45b1f8) E8 88 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\nearmassacre) Nearmassacrere (e45b218) 9C 8F A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\nearmassacrere) Rout (e45b238) 30 94 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\rout) Routre (e45b258) 34 9A A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\routre) Seriouslywounded (e45b1b8) B8 7F A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\seriouslywounded) Seriouslywoundedre (e45b1d8) 60 84 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\seriouslywoundedre) Unscathedslightlywoundedre (e45b198) 40 7B A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatchatter\unscathedslightlywoundedre) Celebration (e45b0f8) F8 5E A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatcomments\celebration) Checkbodyenemy (e45b118) 48 67 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatcomments\checkbodyenemy) Checkbodyfriend (e45b138) 60 6D A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatcomments\checkbodyfriend) Shootingdeadenemy (e45b158) 54 71 A2 80 (sound\dialog\marines\fitzgerald\conditional\combat2\postcombatcomments\shootingdeadenemy) Alliancebroken (e45ab38) 0C 9F A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\alliancebroken) Alliancereformed (e45ab58) 8C A2 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\alliancereformed) Deadfriendfound (e45ab18) B0 9B A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\deadfriendfound) Grenadedangerenemy (e45abd8) C0 AF A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\grenadedangerenemy) Grenadedangerfriend (e45ac18) F4 B6 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\grenadedangerfriend) Grenadedangerself (e45abf8) 9C B3 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\grenadedangerself) Grenadesighted (e45ab98) D0 A8 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\grenadesighted) Grenadestartle (e45abb8) 80 AB A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\grenadestartle) Grenadethrowing (e45ab78) 84 A5 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\grenadethrowing) Newcombatalone (e45aa98) 8C 8D A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\newcombatalone) Newenemyrecentcombat (e45aab8) F8 91 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\newenemyrecentcombat) Oldenemysighted (e45aad8) 48 95 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\oldenemysighted) Unexpectedenemy (e45aaf8) 84 98 A1 80 (sound\dialog\marines\fitzgerald\conditional\combat2\shouting\unexpectedenemy) Getting shot (e459638) 70 7B 9C 80 (sound\dialog\monitor\getting shot) Monitor humming (e459618) 10 6F 9C 80 (sound\dialog\monitor\monitor humming) Player dead1 (e459658) 88 80 9C 80 (sound\dialog\monitor\player dead1) Alt_loops (e46e878) AC 37 2E 81 (sound\music\anfast_lp\alt_loops) Alt_out (e46e898) 74 4C 2E 81 (sound\music\anfast_lp\alt_out) In (e46e818) B0 1C 2E 81 (sound\music\anfast_lp\in) Loops (e46e838) 74 22 2E 81 (sound\music\anfast_lp\loops) Out (e46e858) D8 33 2E 81 (sound\music\anfast_lp\out) In (e46e7b8) 90 F5 2D 81 (sound\music\haloperc_alt\in) Loops (e46e7d8) 64 F9 2D 81 (sound\music\haloperc_alt\loops) In (e46e758) 18 D9 2D 81 (sound\music\jig_lp\in) Loops (e46e778) D4 DF 2D 81 (sound\music\jig_lp\loops) Night_trvl (e46ea78) C0 0A 2F 81 (sound\music\misc\night_trvl) Night_trvl_lite (e46ea38) 20 E2 2E 81 (sound\music\misc\night_trvl_lite) Open2b (e46e5d8) 68 80 2D 81 (sound\music\misc\open2b) Open_fx (e46e698) FC B4 2D 81 (sound\music\misc\open_fx) Slowstring (e46e978) C4 87 2E 81 (sound\music\misc\slowstring) Loops (e46eb18) 68 5C 2F 81 (sound\music\nightmare\loops) Out (e46eb38) 9C 73 2F 81 (sound\music\nightmare\out) In (e46eab8) 38 38 2F 81 (sound\music\nightmare_perc\in) Loops (e46ead8) F4 3E 2F 81 (sound\music\nightmare_perc\loops) Out (e46eaf8) 94 58 2F 81 (sound\music\nightmare_perc\out) In (e46e558) C0 5B 2D 81 (sound\music\rhythm1\in) Loops (e46e578) 84 61 2D 81 (sound\music\rhythm1\loops) Out (e46e598) 98 7C 2D 81 (sound\music\rhythm1\out) In (e46e9b8) 24 B8 2E 81 (sound\music\rhythm2\in) Loops (e46e9d8) F0 BC 2E 81 (sound\music\rhythm2\loops) Out (e46e9f8) D4 DD 2E 81 (sound\music\rhythm2\out) In (e46e618) C8 91 2D 81 (sound\music\rr2cello\in) Loops2 (e46e638) 6C 9B 2D 81 (sound\music\rr2cello\loops2) Out (e46e658) C0 AE 2D 81 (sound\music\rr2cello\out) Alt_loops (e46e938) D0 78 2E 81 (sound\music\spooky6\alt_loops) In (e46e8d8) 2C 53 2E 81 (sound\music\spooky6\in) Loops (e46e8f8) E8 59 2E 81 (sound\music\spooky6\loops) Out (e46e918) 24 70 2E 81 (sound\music\spooky6\out) In (e46e6d8) 10 C0 2D 81 (sound\music\strnglp2\in) Loops (e46e6f8) EC C2 2D 81 (sound\music\strnglp2\loops) Out (e46e718) C4 D5 2D 81 (sound\music\strnglp2\out) A30_broom_devices (e46acf8) 04 89 07 81 (sound\sfx\ambience\computers\a30_broom_devices) Scmp2 (e46ad58) 80 8F 07 81 (sound\sfx\ambience\computers\scmp2) B40_powerlines (e46ac98) 6C 83 07 81 (sound\sfx\ambience\emitters\b40_powerlines) Generator_details (e46a678) D4 89 05 81 (sound\sfx\ambience\emitters\generator_details) Steam_constant (e45e6d8) 34 86 BF 80 (sound\sfx\ambience\emitters\steam_constant) Eeriewind (e471158) F8 DB 35 81 (sound\sfx\ambience\exteriors\loops\eeriewind) Eeriewind_scenery (e46ae38) 50 A9 07 81 (sound\sfx\ambience\exteriors\loops\eeriewind_scenery) Ghostfactory (e471198) 48 EF 35 81 (sound\sfx\ambience\exteriors\loops\ghostfactory) Ghostfactory_scenery (e46adb8) 20 94 07 81 (sound\sfx\ambience\exteriors\loops\ghostfactory_scenery) Windswirl (e471118) D0 CE 35 81 (sound\sfx\ambience\exteriors\loops\windswirl) Windswirl_scenery (e46ae18) 94 A2 07 81 (sound\sfx\ambience\exteriors\loops\windswirl_scenery) 05ventroom (e470f98) 88 B0 35 81 (sound\sfx\ambience\interiors\05ventroom) 10synthtones (e470fd8) 50 B5 35 81 (sound\sfx\ambience\interiors\10synthtones) 18arenaroom (e471018) F8 BD 35 81 (sound\sfx\ambience\interiors\18arenaroom) 28lrgquiet (e471058) 44 C2 35 81 (sound\sfx\ambience\interiors\28lrgquiet) 29lasercomputer (e45cb78) E0 DA B2 80 (sound\sfx\ambience\interiors\29lasercomputer) 30lobbyquiet (e471098) 14 C6 35 81 (sound\sfx\ambience\interiors\30lobbyquiet) 42lowroom (e4710d8) 60 CA 35 81 (sound\sfx\ambience\interiors\42lowroom) Compdetail (e45cb98) 40 DD B2 80 (sound\sfx\ambience\interiors\compdetail) Sparks (e45e5d8) 64 65 BF 80 (sound\sfx\ambience\interiors\sparks) B_driver_enter (e45b438) 48 DC AF 80 (sound\sfx\impulse\animations\cyborg\b_driver_enter) B_driver_exit (e45b458) B0 DD AF 80 (sound\sfx\impulse\animations\cyborg\b_driver_exit) G_driver_enter (e45b478) 18 DF AF 80 (sound\sfx\impulse\animations\cyborg\g_driver_enter) G_driver_exit (e45b498) 80 E0 AF 80 (sound\sfx\impulse\animations\cyborg\g_driver_exit) Gt_gunner_enter (e45b4b8) E8 E1 AF 80 (sound\sfx\impulse\animations\cyborg\gt_gunner_enter) Gt_gunner_exit (e45b4d8) 50 E3 AF 80 (sound\sfx\impulse\animations\cyborg\gt_gunner_exit) P_rider_lf_enter (e45b4f8) B8 E4 AF 80 (sound\sfx\impulse\animations\cyborg\p_rider_lf_enter) P_rider_lf_exit (e45b518) 20 E6 AF 80 (sound\sfx\impulse\animations\cyborg\p_rider_lf_exit) P_rider_rf_enter (e45b538) 88 E7 AF 80 (sound\sfx\impulse\animations\cyborg\p_rider_rf_enter) P_rider_rf_exit (e45b558) F0 E8 AF 80 (sound\sfx\impulse\animations\cyborg\p_rider_rf_exit) Scorpion_driver_enter (e45b578) 58 EA AF 80 (sound\sfx\impulse\animations\cyborg\scorpion_driver_enter) Scorpion_driver_exit (e45b598) C0 EB AF 80 (sound\sfx\impulse\animations\cyborg\scorpion_driver_exit) W_driver_enter (e45b5b8) 28 ED AF 80 (sound\sfx\impulse\animations\cyborg\w_driver_enter) W_driver_exit (e45b5d8) 90 EE AF 80 (sound\sfx\impulse\animations\cyborg\w_driver_exit) W_gunner_enter (e45b5f8) F8 EF AF 80 (sound\sfx\impulse\animations\cyborg\w_gunner_enter) W_gunner_exit (e45b618) 60 F1 AF 80 (sound\sfx\impulse\animations\cyborg\w_gunner_exit) W_rider_enter (e45b638) C8 F2 AF 80 (sound\sfx\impulse\animations\cyborg\w_rider_enter) W_rider_exit (e45b658) 30 F4 AF 80 (sound\sfx\impulse\animations\cyborg\w_rider_exit) Wraith_driver_enter (e45b678) 98 F5 AF 80 (sound\sfx\impulse\animations\cyborg\wraith_driver_enter) Wraith_driver_exit (e45b698) 00 F7 AF 80 (sound\sfx\impulse\animations\cyborg\wraith_driver_exit) Alert_pistol_move_front (e45f598) 10 1D D6 80 (sound\sfx\impulse\animations\elite\alert_pistol_move_front) B-driver_enter (e45f358) F0 FD D5 80 (sound\sfx\impulse\animations\elite\b-driver_enter) Bdriverexit (e45f378) 58 FF D5 80 (sound\sfx\impulse\animations\elite\bdriverexit) Crouch_pistol_move_back (e45f578) B0 1A D6 80 (sound\sfx\impulse\animations\elite\crouch_pistol_move_back) Crouch_pistol_move_front (e45f558) 50 18 D6 80 (sound\sfx\impulse\animations\elite\crouch_pistol_move_front) Crouch_pistol_move_left (e45f538) F0 15 D6 80 (sound\sfx\impulse\animations\elite\crouch_pistol_move_left) Crouch_pistol_move_right (e45f518) 90 13 D6 80 (sound\sfx\impulse\animations\elite\crouch_pistol_move_right) Crouch_sword_move_back (e45f4f8) 30 11 D6 80 (sound\sfx\impulse\animations\elite\crouch_sword_move_back) Crouch_sword_move_front (e45f4d8) D0 0E D6 80 (sound\sfx\impulse\animations\elite\crouch_sword_move_front) Gdriverenter (e45f398) C0 00 D6 80 (sound\sfx\impulse\animations\elite\gdriverenter) Gdriverexit (e45f3b8) 28 02 D6 80 (sound\sfx\impulse\animations\elite\gdriverexit) Gtgunnerenter (e45f3d8) 90 03 D6 80 (sound\sfx\impulse\animations\elite\gtgunnerenter) Gtgunnerexit (e45f3f8) F8 04 D6 80 (sound\sfx\impulse\animations\elite\gtgunnerexit) Stand_pistol_evade_left (e45f418) 60 06 D6 80 (sound\sfx\impulse\animations\elite\stand_pistol_evade_left) Stand_pistol_evade_right (e45f438) C8 07 D6 80 (sound\sfx\impulse\animations\elite\stand_pistol_evade_right) Stand_pistol_melee (e45f458) 30 09 D6 80 (sound\sfx\impulse\animations\elite\stand_pistol_melee) Stand_pistol_melee_2 (e45f478) 98 0A D6 80 (sound\sfx\impulse\animations\elite\stand_pistol_melee_2) Stand_sword_melee.mov (e45f498) 00 0C D6 80 (sound\sfx\impulse\animations\elite\stand_sword_melee.mov) Stand_sword_melee_oh (e45f5b8) 70 1F D6 80 (sound\sfx\impulse\animations\elite\stand_sword_melee_oh) Stand_up_roll (e45f4b8) 68 0D D6 80 (sound\sfx\impulse\animations\elite\stand_up_roll) Stand_pistol_leap_melee (e46dbd8) 50 6E 2B 81 (sound\sfx\impulse\animations\flood_combat_elite\stand_pistol_leap_melee) Stand_pistol_melee_1 (e46dbb8) E8 6C 2B 81 (sound\sfx\impulse\animations\flood_combat_elite\stand_pistol_melee_1) Stand_pistol_melee_2 (e46db98) 80 6B 2B 81 (sound\sfx\impulse\animations\flood_combat_elite\stand_pistol_melee_2) Stand_pistol_melee_airborne (e46dbf8) B8 6F 2B 81 (sound\sfx\impulse\animations\flood_combat_elite\stand_pistol_melee_airborne) Stand_pistol_onfire (e46db78) 18 6A 2B 81 (sound\sfx\impulse\animations\flood_combat_elite\stand_pistol_onfire) Stand_pistol_surprise_front (e46db58) B0 68 2B 81 (sound\sfx\impulse\animations\flood_combat_elite\stand_pistol_surprise_front) Stand_pistol_airborne_melee (e45ea38) FC 49 C7 80 (sound\sfx\impulse\animations\flood_combat_human\stand_pistol_airborne_melee) Stand_pistol_leap_melee (e45ea58) 64 4B C7 80 (sound\sfx\impulse\animations\flood_combat_human\stand_pistol_leap_melee) Stand_pistol_melee (e45ea78) CC 4C C7 80 (sound\sfx\impulse\animations\flood_combat_human\stand_pistol_melee) Alert_pistol_move_front (e4618f8) 1C 87 E2 80 (sound\sfx\impulse\animations\grunt\alert_pistol_move_front) Crouch_pistol_move_front (e461918) 7C 89 E2 80 (sound\sfx\impulse\animations\grunt\crouch_pistol_move_front) Crouch_pistol_move_left (e461938) DC 8B E2 80 (sound\sfx\impulse\animations\grunt\crouch_pistol_move_left) Crouch_pistol_move_right (e461958) 3C 8E E2 80 (sound\sfx\impulse\animations\grunt\crouch_pistol_move_right) Flee_pistol_move_front (e461978) 9C 90 E2 80 (sound\sfx\impulse\animations\grunt\flee_pistol_move_front) Onfire_idle (e4617f8) DC 7B E2 80 (sound\sfx\impulse\animations\grunt\onfire_idle) Stand_missile_move_front (e461998) FC 92 E2 80 (sound\sfx\impulse\animations\grunt\stand_missile_move_front) Stand_missile_move_left (e4619b8) 5C 95 E2 80 (sound\sfx\impulse\animations\grunt\stand_missile_move_left) Stand_missile_move_right (e4619d8) BC 97 E2 80 (sound\sfx\impulse\animations\grunt\stand_missile_move_right) Stand_pistol_dive (e461818) 44 7D E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_dive) Stand_pistol_evade_left (e461838) AC 7E E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_evade_left) Stand_pistol_evade_right (e461858) 14 80 E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_evade_right) Stand_pistol_move_back (e4619f8) 1C 9A E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_move_back) Stand_pistol_move_front (e461a18) 7C 9C E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_move_front) Stand_pistol_move_left (e461a38) DC 9E E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_move_left) Stand_pistol_move_right (e461a58) 3C A1 E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_move_right) Stand_pistol_reload_1 (e461878) 7C 81 E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_reload_1) Stand_pistol_surprise_back (e461898) E4 82 E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_surprise_back) Stand_pistol_surprise_front (e4618b8) 4C 84 E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_surprise_front) Stand_pistol_throw_grenade (e4618d8) B4 85 E2 80 (sound\sfx\impulse\animations\grunt\stand_pistol_throw_grenade) Alertunarmedmovefront (e46cbb8) 90 7C 1C 81 (sound\sfx\impulse\animations\hunter\alertunarmedmovefront) Couchmove_front (e46cbd8) 5C 81 1C 81 (sound\sfx\impulse\animations\hunter\couchmove_front) Crouchmove_back (e46cbf8) B4 84 1C 81 (sound\sfx\impulse\animations\hunter\crouchmove_back) Crouchmove_left (e46cc18) 0C 88 1C 81 (sound\sfx\impulse\animations\hunter\crouchmove_left) Crouchmove_right (e46cc38) 64 8B 1C 81 (sound\sfx\impulse\animations\hunter\crouchmove_right) Stand_dive (e46cc78) 88 93 1C 81 (sound\sfx\impulse\animations\hunter\stand_dive) Standunarmedmovefront (e46cc58) BC 8E 1C 81 (sound\sfx\impulse\animations\hunter\standunarmedmovefront) Unarmed_melee (e46cb98) 28 7B 1C 81 (sound\sfx\impulse\animations\hunter\unarmed_melee) Alert_pistol_move_front (e46c038) 00 F1 12 81 (sound\sfx\impulse\animations\jackal\alert_pistol_move_front) Crouch_pistol_move_back (e46c058) 60 F3 12 81 (sound\sfx\impulse\animations\jackal\crouch_pistol_move_back) Crouch_pistol_move_front (e46c078) C0 F5 12 81 (sound\sfx\impulse\animations\jackal\crouch_pistol_move_front) Crouch_pistol_move_left (e46c098) 20 F8 12 81 (sound\sfx\impulse\animations\jackal\crouch_pistol_move_left) Crouch_pistol_move_right (e46c0b8) 80 FA 12 81 (sound\sfx\impulse\animations\jackal\crouch_pistol_move_right) Flee_pistol_move_front (e46c0d8) E0 FC 12 81 (sound\sfx\impulse\animations\jackal\flee_pistol_move_front) Stand_pistol_move_back (e46c0f8) 40 FF 12 81 (sound\sfx\impulse\animations\jackal\stand_pistol_move_back) Stand_pistol_move_front (e46c118) A0 01 13 81 (sound\sfx\impulse\animations\jackal\stand_pistol_move_front) Stand_pistol_move_left (e46c138) 00 04 13 81 (sound\sfx\impulse\animations\jackal\stand_pistol_move_left) Stand_pistol_move_right (e46c158) 60 06 13 81 (sound\sfx\impulse\animations\jackal\stand_pistol_move_right) Hkillbackgut (e45f2b8) E8 F6 D5 80 (sound\sfx\impulse\bodyfalls\elite\hkillbackgut) Hkillfrontgut (e45f338) 88 FC D5 80 (sound\sfx\impulse\bodyfalls\elite\hkillfrontgut) Skillfrontbackgut (e45f318) 20 FB D5 80 (sound\sfx\impulse\bodyfalls\elite\skillfrontbackgut) Skillleftgut (e45f2f8) B8 F9 D5 80 (sound\sfx\impulse\bodyfalls\elite\skillleftgut) Skillrightgut (e45f2d8) 50 F8 D5 80 (sound\sfx\impulse\bodyfalls\elite\skillrightgut) Hkillbackgut (e46d818) 10 00 22 81 (sound\sfx\impulse\bodyfalls\floodcarrier\hkillbackgut) Hkillfrontgut (e46d878) 48 04 22 81 (sound\sfx\impulse\bodyfalls\floodcarrier\hkillfrontgut) Skillbackgut (e46d858) E0 02 22 81 (sound\sfx\impulse\bodyfalls\floodcarrier\skillbackgut) Skillfrontgut (e46d838) 78 01 22 81 (sound\sfx\impulse\bodyfalls\floodcarrier\skillfrontgut) Skillbackgut (e45e998) F4 42 C7 80 (sound\sfx\impulse\bodyfalls\floodcombat\skillbackgut) Skillfrontbackgut (e46daf8) 78 64 2B 81 (sound\sfx\impulse\bodyfalls\floodcombat\skillfrontbackgut) Skillfrontgut (e46dad8) 10 63 2B 81 (sound\sfx\impulse\bodyfalls\floodcombat\skillfrontgut) Skillleftgut (e46db38) 48 67 2B 81 (sound\sfx\impulse\bodyfalls\floodcombat\skillleftgut) Skillrightgut (e46db18) E0 65 2B 81 (sound\sfx\impulse\bodyfalls\floodcombat\skillrightgut) Hkillfrontgut (e461778) 3C 76 E2 80 (sound\sfx\impulse\bodyfalls\grunt\hkillfrontgut) Skillbackgut (e461798) A4 77 E2 80 (sound\sfx\impulse\bodyfalls\grunt\skillbackgut) Skillfrontgut (e4617b8) 0C 79 E2 80 (sound\sfx\impulse\bodyfalls\grunt\skillfrontgut) Skillleftgut (e4617d8) 74 7A E2 80 (sound\sfx\impulse\bodyfalls\grunt\skillleftgut) Hkillbackgut (e46caf8) 20 74 1C 81 (sound\sfx\impulse\bodyfalls\hunter\hkillbackgut) Hkillfrontgut (e46cb78) C0 79 1C 81 (sound\sfx\impulse\bodyfalls\hunter\hkillfrontgut) Skillfrontbackgut (e46cb58) 58 78 1C 81 (sound\sfx\impulse\bodyfalls\hunter\skillfrontbackgut) Skillleftgut (e46cb38) F0 76 1C 81 (sound\sfx\impulse\bodyfalls\hunter\skillleftgut) Skillrightgut (e46cb18) 88 75 1C 81 (sound\sfx\impulse\bodyfalls\hunter\skillrightgut) Hkillbackgut (e46bf78) 90 E8 12 81 (sound\sfx\impulse\bodyfalls\jackal\hkillbackgut) Hkillfrontgut (e46bff8) 30 EE 12 81 (sound\sfx\impulse\bodyfalls\jackal\hkillfrontgut) Skillbackgut (e46bfd8) C8 EC 12 81 (sound\sfx\impulse\bodyfalls\jackal\skillbackgut) Skillfrontbackgut (e46c018) 98 EF 12 81 (sound\sfx\impulse\bodyfalls\jackal\skillfrontbackgut) Skillleftgut (e46bfb8) 60 EB 12 81 (sound\sfx\impulse\bodyfalls\jackal\skillleftgut) Skillrightgut (e46bf98) F8 E9 12 81 (sound\sfx\impulse\bodyfalls\jackal\skillrightgut) General (e45b418) 08 D6 AF 80 (sound\sfx\impulse\bodyfalls\marines\general) Hkillfronthead (e45b3f8) A0 D4 AF 80 (sound\sfx\impulse\bodyfalls\marines\hkillfronthead) Skillfrontgut (e45b3d8) 38 D3 AF 80 (sound\sfx\impulse\bodyfalls\marines\skillfrontgut) Enter_water (e46ebb8) 8C 86 2F 81 (sound\sfx\impulse\coolant\enter_water) Exit_water (e46ebd8) F4 87 2F 81 (sound\sfx\impulse\coolant\exit_water) B30_door_close (e46a158) 68 DF 04 81 (sound\sfx\impulse\doors\b30_door_close) B30_door_done (e46a198) DC E1 04 81 (sound\sfx\impulse\doors\b30_door_done) B30_door_open (e46a118) F4 DC 04 81 (sound\sfx\impulse\doors\b30_door_open) C10elevator_done (e46a2f8) 10 1C 05 81 (sound\sfx\impulse\doors\c10elevator_done) C10elevator_loop (e46a2d8) A8 1A 05 81 (sound\sfx\impulse\doors\c10elevator_loop) C10elevator_start (e46a2b8) 40 19 05 81 (sound\sfx\impulse\doors\c10elevator_start) C40_generator (e46a638) B8 86 05 81 (sound\sfx\impulse\doors\c40_generator) Elevator_sweet_loop (e46a318) 78 1D 05 81 (sound\sfx\impulse\doors\elevator_sweet_loop) Garage_in (e46a758) F0 94 06 81 (sound\sfx\impulse\doors\garage_in) Garage_loop (e46a778) 58 96 06 81 (sound\sfx\impulse\doors\garage_loop) Garage_out (e46a798) C0 97 06 81 (sound\sfx\impulse\doors\garage_out) Largedoor_in (e469dd8) 54 FF 03 81 (sound\sfx\impulse\doors\largedoor_in) Largedoor_loop (e469df8) BC 00 04 81 (sound\sfx\impulse\doors\largedoor_loop) Largedoor_out (e469e18) 24 02 04 81 (sound\sfx\impulse\doors\largedoor_out) Muster_done (e469d18) E4 90 03 81 (sound\sfx\impulse\doors\muster_done) Muster_door_b40 (e469cd8) 70 8E 03 81 (sound\sfx\impulse\doors\muster_door_b40) 24 (e46d798) 34 F2 21 81 (sound\sfx\impulse\flood\carrier\24) 48 (e46d778) 70 EC 21 81 (sound\sfx\impulse\flood\carrier\48) 56 (e46d758) AC E6 21 81 (sound\sfx\impulse\flood\carrier\56) Carrier_boom (e46d918) 18 E7 22 81 (sound\sfx\impulse\flood\carrier\carrier_boom) Carrier_die (e46d7b8) 7C F7 21 81 (sound\sfx\impulse\flood\carrier\carrier_die) Idle (e46d7d8) 60 F9 21 81 (sound\sfx\impulse\flood\carrier\idle) Idle_27 (e46d7f8) B8 FC 21 81 (sound\sfx\impulse\flood\carrier\idle_27) 24 (e45e978) 94 40 C7 80 (sound\sfx\impulse\flood\combat\24) 48 (e45e958) 3C 3D C7 80 (sound\sfx\impulse\flood\combat\48) 56 (e45e938) E4 39 C7 80 (sound\sfx\impulse\flood\combat\56) Alertpistolmovefront (e45e9b8) 5C 44 C7 80 (sound\sfx\impulse\flood\combat\alertpistolmovefront) Fleepistolmovefront (e45e9d8) C4 45 C7 80 (sound\sfx\impulse\flood\combat\fleepistolmovefront) Standpistolmovefront1 (e45e9f8) 2C 47 C7 80 (sound\sfx\impulse\flood\combat\standpistolmovefront1) Standpistolmovefront2 (e45ea18) 94 48 C7 80 (sound\sfx\impulse\flood\combat\standpistolmovefront2) Die (e46d578) C4 D6 1F 81 (sound\sfx\impulse\flood\infection\die) Move (e46d4d8) A8 AA 1F 81 (sound\sfx\impulse\flood\infection\move) Stand_unarmed_feeding (e46d4f8) 1C BA 1F 81 (sound\sfx\impulse\flood\infection\stand_unarmed_feeding) Stand_unarmed_melee (e46d518) 7C BC 1F 81 (sound\sfx\impulse\flood\infection\stand_unarmed_melee) Jump (e45c238) 7C 87 B1 80 (sound\sfx\impulse\footsteps\cyborg\cleancement\jump) Jump_up (e45c0f8) 80 67 B1 80 (sound\sfx\impulse\footsteps\cyborg\cleancement\jump_up) Run (e45be78) 5C 1D B1 80 (sound\sfx\impulse\footsteps\cyborg\cleancement\run) Shuffle (e45bfb8) 30 42 B1 80 (sound\sfx\impulse\footsteps\cyborg\cleancement\shuffle) Walk (e45bc38) B4 ED B0 80 (sound\sfx\impulse\footsteps\cyborg\cleancement\walk) Jump (e45c178) C8 77 B1 80 (sound\sfx\impulse\footsteps\cyborg\dirt\jump) Jump_up (e45c038) 88 50 B1 80 (sound\sfx\impulse\footsteps\cyborg\dirt\jump_up) Run (e45bdb8) 64 06 B1 80 (sound\sfx\impulse\footsteps\cyborg\dirt\run) Shuffle (e45bef8) A4 2D B1 80 (sound\sfx\impulse\footsteps\cyborg\dirt\shuffle) Walk (e45bb78) BC D6 B0 80 (sound\sfx\impulse\footsteps\cyborg\dirt\walk) Jump (e45c298) A4 8D B1 80 (sound\sfx\impulse\footsteps\cyborg\grass\jump) Run (e45bed8) D0 29 B1 80 (sound\sfx\impulse\footsteps\cyborg\grass\run) Shuffle (e45c018) B4 4C B1 80 (sound\sfx\impulse\footsteps\cyborg\grass\shuffle) Walk (e45bd98) 90 02 B1 80 (sound\sfx\impulse\footsteps\cyborg\grass\walk) Jump (e45c218) 1C 85 B1 80 (sound\sfx\impulse\footsteps\cyborg\grating\jump) Jump_up (e45c0d8) AC 63 B1 80 (sound\sfx\impulse\footsteps\cyborg\grating\jump_up) Run (e45be58) 88 19 B1 80 (sound\sfx\impulse\footsteps\cyborg\grating\run) Shuffle (e45bf98) D0 3F B1 80 (sound\sfx\impulse\footsteps\cyborg\grating\shuffle) Walk (e45bc18) E0 E9 B0 80 (sound\sfx\impulse\footsteps\cyborg\grating\walk) Jump (e45c198) 28 7A B1 80 (sound\sfx\impulse\footsteps\cyborg\gravel\jump) Jump_up (e45c058) 5C 54 B1 80 (sound\sfx\impulse\footsteps\cyborg\gravel\jump_up) Run (e45bdd8) 38 0A B1 80 (sound\sfx\impulse\footsteps\cyborg\gravel\run) Shuffle (e45bf18) 78 31 B1 80 (sound\sfx\impulse\footsteps\cyborg\gravel\shuffle) Walk (e45bb98) 90 DA B0 80 (sound\sfx\impulse\footsteps\cyborg\gravel\walk) Jump (e45c1b8) 88 7C B1 80 (sound\sfx\impulse\footsteps\cyborg\grtcement\jump) Jump_up (e45c078) 30 58 B1 80 (sound\sfx\impulse\footsteps\cyborg\grtcement\jump_up) Run (e45bdf8) 0C 0E B1 80 (sound\sfx\impulse\footsteps\cyborg\grtcement\run) Shuffle (e45bf38) 4C 35 B1 80 (sound\sfx\impulse\footsteps\cyborg\grtcement\shuffle) Walk (e45bbb8) 64 DE B0 80 (sound\sfx\impulse\footsteps\cyborg\grtcement\walk) Genericjump (e45c118) 54 6B B1 80 (sound\sfx\impulse\footsteps\cyborg\jump\genericjump) Jump (e45c258) DC 89 B1 80 (sound\sfx\impulse\footsteps\cyborg\marble\jump) Jump_up (e45c138) 28 6F B1 80 (sound\sfx\impulse\footsteps\cyborg\marble\jump_up) Run (e45be98) 30 21 B1 80 (sound\sfx\impulse\footsteps\cyborg\marble\run) Shuffle (e45bfd8) 80 46 B1 80 (sound\sfx\impulse\footsteps\cyborg\marble\shuffle) Walk (e45bc58) 88 F1 B0 80 (sound\sfx\impulse\footsteps\cyborg\marble\walk) Jump (e45c1d8) E8 7E B1 80 (sound\sfx\impulse\footsteps\cyborg\snow\jump) Jump_up (e45c098) 04 5C B1 80 (sound\sfx\impulse\footsteps\cyborg\snow\jump_up) Run (e45be18) E0 11 B1 80 (sound\sfx\impulse\footsteps\cyborg\snow\run) Shuffle (e45bf58) 20 39 B1 80 (sound\sfx\impulse\footsteps\cyborg\snow\shuffle) Walk (e45bbd8) 38 E2 B0 80 (sound\sfx\impulse\footsteps\cyborg\snow\walk) Jump (e45c278) C0 8B B1 80 (sound\sfx\impulse\footsteps\cyborg\water\jump) Jump_up (e45c158) FC 72 B1 80 (sound\sfx\impulse\footsteps\cyborg\water\jump_up) Run (e45beb8) 04 25 B1 80 (sound\sfx\impulse\footsteps\cyborg\water\run) Shuffle (e45bff8) E0 48 B1 80 (sound\sfx\impulse\footsteps\cyborg\water\shuffle) Walk (e45bd78) 38 FF B0 80 (sound\sfx\impulse\footsteps\cyborg\water\walk) Jump (e45c1f8) 48 81 B1 80 (sound\sfx\impulse\footsteps\cyborg\wood\jump) Jump_up (e45c0b8) D8 5F B1 80 (sound\sfx\impulse\footsteps\cyborg\wood\jump_up) Run (e45be38) B4 15 B1 80 (sound\sfx\impulse\footsteps\cyborg\wood\run) Shuffle (e45bf78) F4 3C B1 80 (sound\sfx\impulse\footsteps\cyborg\wood\shuffle) Walk (e45bbf8) 0C E6 B0 80 (sound\sfx\impulse\footsteps\cyborg\wood\walk) Jump (e461478) 8C C4 DB 80 (sound\sfx\impulse\footsteps\elite\dirt\jump) Jump_up (e461378) EC A5 DB 80 (sound\sfx\impulse\footsteps\elite\dirt\jump_up) Run (e461178) 18 6B DB 80 (sound\sfx\impulse\footsteps\elite\dirt\run) Shuffle (e461278) B0 8A DB 80 (sound\sfx\impulse\footsteps\elite\dirt\shuffle) Walk (e461078) F4 4C DB 80 (sound\sfx\impulse\footsteps\elite\dirt\walk) Jump (e461558) 98 D7 DB 80 (sound\sfx\impulse\footsteps\elite\grass\jump) Run (e461258) DC 86 DB 80 (sound\sfx\impulse\footsteps\elite\grass\run) Shuffle (e461358) 18 A2 DB 80 (sound\sfx\impulse\footsteps\elite\grass\shuffle) Walk (e461158) 44 67 DB 80 (sound\sfx\impulse\footsteps\elite\grass\walk) Jump (e461518) 54 D3 DB 80 (sound\sfx\impulse\footsteps\elite\grating\jump) Jump_up (e461418) 18 B8 DB 80 (sound\sfx\impulse\footsteps\elite\grating\jump_up) Run (e461218) 3C 7E DB 80 (sound\sfx\impulse\footsteps\elite\grating\run) Shuffle (e461318) E4 9B DB 80 (sound\sfx\impulse\footsteps\elite\grating\shuffle) Walk (e461118) 18 60 DB 80 (sound\sfx\impulse\footsteps\elite\grating\walk) Jump (e461498) EC C6 DB 80 (sound\sfx\impulse\footsteps\elite\gravel\jump) Jump_up (e461398) C0 A9 DB 80 (sound\sfx\impulse\footsteps\elite\gravel\jump_up) Run (e461198) EC 6E DB 80 (sound\sfx\impulse\footsteps\elite\gravel\run) Shuffle (e461298) 84 8E DB 80 (sound\sfx\impulse\footsteps\elite\gravel\shuffle) Walk (e461098) C8 50 DB 80 (sound\sfx\impulse\footsteps\elite\gravel\walk) Jump (e4614b8) 4C C9 DB 80 (sound\sfx\impulse\footsteps\elite\hard_surface\jump) Jump_up (e4613b8) 94 AD DB 80 (sound\sfx\impulse\footsteps\elite\hard_surface\jump_up) Run (e4611b8) C0 72 DB 80 (sound\sfx\impulse\footsteps\elite\hard_surface\run) Shuffle (e4612b8) 58 92 DB 80 (sound\sfx\impulse\footsteps\elite\hard_surface\shuffle) Walk (e4610b8) 9C 54 DB 80 (sound\sfx\impulse\footsteps\elite\hard_surface\walk) Genericjump (e461458) B8 C0 DB 80 (sound\sfx\impulse\footsteps\elite\jump\genericjump) Jump (e4614d8) 20 CD DB 80 (sound\sfx\impulse\footsteps\elite\snow\jump) Jump_up (e4613d8) 70 B0 DB 80 (sound\sfx\impulse\footsteps\elite\snow\jump_up) Run (e4611d8) 94 76 DB 80 (sound\sfx\impulse\footsteps\elite\snow\run) Shuffle (e4612d8) 34 95 DB 80 (sound\sfx\impulse\footsteps\elite\snow\shuffle) Walk (e4610d8) 70 58 DB 80 (sound\sfx\impulse\footsteps\elite\snow\walk) Jump (e461538) B4 D5 DB 80 (sound\sfx\impulse\footsteps\elite\water\jump) Jump_up (e461438) EC BB DB 80 (sound\sfx\impulse\footsteps\elite\water\jump_up) Run (e461238) 10 82 DB 80 (sound\sfx\impulse\footsteps\elite\water\run) Shuffle (e461338) 44 9E DB 80 (sound\sfx\impulse\footsteps\elite\water\shuffle) Walk (e461138) EC 63 DB 80 (sound\sfx\impulse\footsteps\elite\water\walk) Jump (e4614f8) 80 CF DB 80 (sound\sfx\impulse\footsteps\elite\wood\jump) Jump_up (e4613f8) 44 B4 DB 80 (sound\sfx\impulse\footsteps\elite\wood\jump_up) Run (e4611f8) 68 7A DB 80 (sound\sfx\impulse\footsteps\elite\wood\run) Shuffle (e4612f8) 08 99 DB 80 (sound\sfx\impulse\footsteps\elite\wood\shuffle) Walk (e4610f8) 44 5C DB 80 (sound\sfx\impulse\footsteps\elite\wood\walk) Jump (e45ef78) 58 95 C8 80 (sound\sfx\impulse\footsteps\flood\mud\jump) Jump_up (e45ef58) 84 91 C8 80 (sound\sfx\impulse\footsteps\flood\mud\jump_up) Shuffle (e45ef38) 24 8F C8 80 (sound\sfx\impulse\footsteps\flood\mud\shuffle) Walk (e45ef18) 50 8B C8 80 (sound\sfx\impulse\footsteps\flood\mud\walk) Jump (e4632f8) D0 89 E8 80 (sound\sfx\impulse\footsteps\grunt\dirt\jump) Jump_up (e463238) D8 72 E8 80 (sound\sfx\impulse\footsteps\grunt\dirt\jump_up) Run (e463078) 38 3E E8 80 (sound\sfx\impulse\footsteps\grunt\dirt\run) Shuffle (e463158) FC 59 E8 80 (sound\sfx\impulse\footsteps\grunt\dirt\shuffle) Walk (e462f98) E8 23 E8 80 (sound\sfx\impulse\footsteps\grunt\dirt\walk) Jump (e4633b8) 7C 9A E8 80 (sound\sfx\impulse\footsteps\grunt\grass\jump) Run (e463138) 28 56 E8 80 (sound\sfx\impulse\footsteps\grunt\grass\run) Shuffle (e463218) 04 6F E8 80 (sound\sfx\impulse\footsteps\grunt\grass\shuffle) Walk (e463058) 64 3A E8 80 (sound\sfx\impulse\footsteps\grunt\grass\walk) Jump (e463318) 30 8C E8 80 (sound\sfx\impulse\footsteps\grunt\gravel\jump) Jump_up (e463258) AC 76 E8 80 (sound\sfx\impulse\footsteps\grunt\gravel\jump_up) Run (e463098) 0C 42 E8 80 (sound\sfx\impulse\footsteps\grunt\gravel\run) Shuffle (e463178) D0 5D E8 80 (sound\sfx\impulse\footsteps\grunt\gravel\shuffle) Walk (e462fb8) BC 27 E8 80 (sound\sfx\impulse\footsteps\grunt\gravel\walk) Jump (e463338) 90 8E E8 80 (sound\sfx\impulse\footsteps\grunt\hard_surface\jump) Jump_up (e463278) 80 7A E8 80 (sound\sfx\impulse\footsteps\grunt\hard_surface\jump_up) Run (e4630b8) E0 45 E8 80 (sound\sfx\impulse\footsteps\grunt\hard_surface\run) Shuffle (e463198) A4 61 E8 80 (sound\sfx\impulse\footsteps\grunt\hard_surface\shuffle) Walk (e462fd8) 90 2B E8 80 (sound\sfx\impulse\footsteps\grunt\hard_surface\walk) Jump (e463358) 64 92 E8 80 (sound\sfx\impulse\footsteps\grunt\snow\jump) Jump_up (e463298) 5C 7D E8 80 (sound\sfx\impulse\footsteps\grunt\snow\jump_up) Run (e4630d8) B4 49 E8 80 (sound\sfx\impulse\footsteps\grunt\snow\run) Shuffle (e4631b8) 80 64 E8 80 (sound\sfx\impulse\footsteps\grunt\snow\shuffle) Walk (e462ff8) 64 2F E8 80 (sound\sfx\impulse\footsteps\grunt\snow\walk) Jump (e463398) 98 98 E8 80 (sound\sfx\impulse\footsteps\grunt\water\jump) Jump_up (e4632d8) 04 85 E8 80 (sound\sfx\impulse\footsteps\grunt\water\jump_up) Run (e463118) 5C 51 E8 80 (sound\sfx\impulse\footsteps\grunt\water\run) Shuffle (e4631f8) 30 6B E8 80 (sound\sfx\impulse\footsteps\grunt\water\shuffle) Walk (e463038) 0C 37 E8 80 (sound\sfx\impulse\footsteps\grunt\water\walk) Jump (e463378) C4 94 E8 80 (sound\sfx\impulse\footsteps\grunt\wood\jump) Jump_up (e4632b8) 30 81 E8 80 (sound\sfx\impulse\footsteps\grunt\wood\jump_up) Run (e4630f8) 88 4D E8 80 (sound\sfx\impulse\footsteps\grunt\wood\run) Shuffle (e4631d8) 54 68 E8 80 (sound\sfx\impulse\footsteps\grunt\wood\shuffle) Walk (e463018) 38 33 E8 80 (sound\sfx\impulse\footsteps\grunt\wood\walk) Jump (e46d298) 68 6E 1E 81 (sound\sfx\impulse\footsteps\hunter\dirt\jump) Jump_up (e46d1d8) 70 57 1E 81 (sound\sfx\impulse\footsteps\hunter\dirt\jump_up) Run (e46d018) D0 22 1E 81 (sound\sfx\impulse\footsteps\hunter\dirt\run) Shuffle (e46d0f8) 94 3E 1E 81 (sound\sfx\impulse\footsteps\hunter\dirt\shuffle) Walk (e46cf38) 80 08 1E 81 (sound\sfx\impulse\footsteps\hunter\dirt\walk) Jump (e46d358) 14 7F 1E 81 (sound\sfx\impulse\footsteps\hunter\grass\jump) Run (e46d0d8) C0 3A 1E 81 (sound\sfx\impulse\footsteps\hunter\grass\run) Shuffle (e46d1b8) 9C 53 1E 81 (sound\sfx\impulse\footsteps\hunter\grass\shuffle) Walk (e46cff8) FC 1E 1E 81 (sound\sfx\impulse\footsteps\hunter\grass\walk) Jump (e46d2b8) C8 70 1E 81 (sound\sfx\impulse\footsteps\hunter\gravel\jump) Jump_up (e46d1f8) 44 5B 1E 81 (sound\sfx\impulse\footsteps\hunter\gravel\jump_up) Run (e46d038) A4 26 1E 81 (sound\sfx\impulse\footsteps\hunter\gravel\run) Shuffle (e46d118) 68 42 1E 81 (sound\sfx\impulse\footsteps\hunter\gravel\shuffle) Walk (e46cf58) 54 0C 1E 81 (sound\sfx\impulse\footsteps\hunter\gravel\walk) Jump (e46d2d8) 28 73 1E 81 (sound\sfx\impulse\footsteps\hunter\hard_surface\jump) Jump_up (e46d218) 18 5F 1E 81 (sound\sfx\impulse\footsteps\hunter\hard_surface\jump_up) Run (e46d058) 78 2A 1E 81 (sound\sfx\impulse\footsteps\hunter\hard_surface\run) Shuffle (e46d138) 3C 46 1E 81 (sound\sfx\impulse\footsteps\hunter\hard_surface\shuffle) Walk (e46cf78) 28 10 1E 81 (sound\sfx\impulse\footsteps\hunter\hard_surface\walk) Jump (e46d2f8) FC 76 1E 81 (sound\sfx\impulse\footsteps\hunter\snow\jump) Jump_up (e46d238) F4 61 1E 81 (sound\sfx\impulse\footsteps\hunter\snow\jump_up) Run (e46d078) 4C 2E 1E 81 (sound\sfx\impulse\footsteps\hunter\snow\run) Shuffle (e46d158) 18 49 1E 81 (sound\sfx\impulse\footsteps\hunter\snow\shuffle) Walk (e46cf98) FC 13 1E 81 (sound\sfx\impulse\footsteps\hunter\snow\walk) Jump (e46d338) 30 7D 1E 81 (sound\sfx\impulse\footsteps\hunter\water\jump) Jump_up (e46d278) 9C 69 1E 81 (sound\sfx\impulse\footsteps\hunter\water\jump_up) Run (e46d0b8) F4 35 1E 81 (sound\sfx\impulse\footsteps\hunter\water\run) Shuffle (e46d198) C8 4F 1E 81 (sound\sfx\impulse\footsteps\hunter\water\shuffle) Walk (e46cfd8) A4 1B 1E 81 (sound\sfx\impulse\footsteps\hunter\water\walk) Jump (e46d318) 5C 79 1E 81 (sound\sfx\impulse\footsteps\hunter\wood\jump) Jump_up (e46d258) C8 65 1E 81 (sound\sfx\impulse\footsteps\hunter\wood\jump_up) Run (e46d098) 20 32 1E 81 (sound\sfx\impulse\footsteps\hunter\wood\run) Shuffle (e46d178) EC 4C 1E 81 (sound\sfx\impulse\footsteps\hunter\wood\shuffle) Walk (e46cfb8) D0 17 1E 81 (sound\sfx\impulse\footsteps\hunter\wood\walk) Glass_large (e464458) BC 51 EB 80 (sound\sfx\impulse\glass\glass_large) Glass_medium (e464438) 5C 4F EB 80 (sound\sfx\impulse\glass\glass_medium) Glass_small (e464418) 78 4D EB 80 (sound\sfx\impulse\glass\glass_small) Ar_water (e4662f8) A8 10 F3 80 (sound\sfx\impulse\impacts\ar_water) Blood_splatters (e45b898) 98 7B B0 80 (sound\sfx\impulse\impacts\blood_splatters) Broken_door (e46aa38) B4 44 07 81 (sound\sfx\impulse\impacts\broken_door) Bullet_ricc (e460ef8) 14 F0 DA 80 (sound\sfx\impulse\impacts\bullet_ricc) Bullets_projectile (e468558) D0 07 FC 80 (sound\sfx\impulse\impacts\bullets_projectile) C40_generator_overload (e46e378) 0C 3A 2D 81 (sound\sfx\impulse\impacts\c40_generator_overload) Dirt_burst (e467558) 8C B4 F6 80 (sound\sfx\impulse\impacts\dirt_burst) Dirt_skid (e463f58) 7C A2 EA 80 (sound\sfx\impulse\impacts\dirt_skid) Dirthits (e465e18) 48 FE F1 80 (sound\sfx\impulse\impacts\dirthits) Elite_sword_boom (e46dff8) D4 F1 2C 81 (sound\sfx\impulse\impacts\elite_sword_boom) Fleshhit (e45ead8) 28 E5 C7 80 (sound\sfx\impulse\impacts\fleshhit) Flood_limbs (e45ecd8) 6C 07 C8 80 (sound\sfx\impulse\impacts\flood_limbs) Glass_hits (e467df8) 1C 9E F8 80 (sound\sfx\impulse\impacts\glass_hits) Granhit (e467cd8) 70 71 F8 80 (sound\sfx\impulse\impacts\granhit) Ice_hits (e466338) E8 16 F3 80 (sound\sfx\impulse\impacts\ice_hits) Jeep_hit_solid (e463ef8) 3C 8E EA 80 (sound\sfx\impulse\impacts\jeep_hit_solid) Large_explosion (e46a878) B8 F9 06 81 (sound\sfx\impulse\impacts\large_explosion) Lrgrocks (e460618) 9C D2 D9 80 (sound\sfx\impulse\impacts\lrgrocks) Med_dirthits (e462b78) 70 70 E7 80 (sound\sfx\impulse\impacts\med_dirthits) Med_explosion (e46a698) 98 8F 05 81 (sound\sfx\impulse\impacts\med_explosion) Med_splash (e46edf8) F0 C5 2F 81 (sound\sfx\impulse\impacts\med_splash) Medrocks (e4605f8) D8 CC D9 80 (sound\sfx\impulse\impacts\medrocks) Metal_chip_med (e459958) AC BC 9D 80 (sound\sfx\impulse\impacts\metal_chip_med) Metal_chips (e459938) 54 B9 9D 80 (sound\sfx\impulse\impacts\metal_chips) Metalhit (e462858) 98 CF E6 80 (sound\sfx\impulse\impacts\metalhit) Needle_ricc (e46b858) C0 53 0A 81 (sound\sfx\impulse\impacts\needle_ricc) Needler_projectile (e46b778) D8 3E 0A 81 (sound\sfx\impulse\impacts\needler_projectile) Needler_super_expl (e46b718) 78 35 0A 81 (sound\sfx\impulse\impacts\needler_super_expl) Panel_death (e4637d8) 60 A8 E9 80 (sound\sfx\impulse\impacts\panel_death) Panel_details (e463738) EC 9B E9 80 (sound\sfx\impulse\impacts\panel_details) Plasrif_projectile (e460378) 1C 9B D9 80 (sound\sfx\impulse\impacts\plasrif_projectile) Sentinel_death (e4598d8) 6C B4 9D 80 (sound\sfx\impulse\impacts\sentinel_death) Sentinel_impact (e459bf8) A4 BD 9E 80 (sound\sfx\impulse\impacts\sentinel_impact) Smallrock (e4605d8) 88 C8 D9 80 (sound\sfx\impulse\impacts\smallrock) Snow_hits (e467d18) 2C 7A F8 80 (sound\sfx\impulse\impacts\snow_hits) Vehicle_impact (e464338) A8 36 EB 80 (sound\sfx\impulse\impacts\vehicle_impact) Warthog_suspension (e463ed8) E4 8A EA 80 (sound\sfx\impulse\impacts\warthog_suspension) Water_burst (e462eb8) 6C EF E7 80 (sound\sfx\impulse\impacts\water_burst) Water_driving (e464018) B4 B8 EA 80 (sound\sfx\impulse\impacts\water_driving) Water_tires (e464218) E4 22 EB 80 (sound\sfx\impulse\impacts\water_tires) Woodhit (e465f38) 54 18 F2 80 (sound\sfx\impulse\impacts\woodhit) Impacts_concrete (e45feb8) AC A3 D7 80 (sound\sfx\impulse\material_effects\impacts_concrete) Impacts_dirt (e45fe98) C8 A1 D7 80 (sound\sfx\impulse\material_effects\impacts_dirt) Impacts_glass (e45ff58) 18 AE D7 80 (sound\sfx\impulse\material_effects\impacts_glass) Impacts_grass (e45ff98) E0 B1 D7 80 (sound\sfx\impulse\material_effects\impacts_grass) Impacts_grating (e45ff18) DC A8 D7 80 (sound\sfx\impulse\material_effects\impacts_grating) Impacts_metal (e45ff38) C0 AA D7 80 (sound\sfx\impulse\material_effects\impacts_metal) Impacts_snow (e45fed8) 14 A5 D7 80 (sound\sfx\impulse\material_effects\impacts_snow) Impacts_water (e45ff78) 80 AF D7 80 (sound\sfx\impulse\material_effects\impacts_water) Impacts_wood (e45fef8) 7C A6 D7 80 (sound\sfx\impulse\material_effects\impacts_wood) Assault_impact (e468c38) 70 72 FD 80 (sound\sfx\impulse\melee\assault_impact) Melee_armor (e46f978) 54 76 33 81 (sound\sfx\impulse\melee\melee_armor) Melee_concrete (e46f878) D8 62 33 81 (sound\sfx\impulse\melee\melee_concrete) Melee_dirt (e46f858) 78 60 33 81 (sound\sfx\impulse\melee\melee_dirt) Melee_glass (e46f938) 18 71 33 81 (sound\sfx\impulse\melee\melee_glass) Melee_grass (e46f9b8) 14 7B 33 81 (sound\sfx\impulse\melee\melee_grass) Melee_grating (e46f8d8) F0 6A 33 81 (sound\sfx\impulse\melee\melee_grating) Melee_impact_fleshy (e46f958) FC 72 33 81 (sound\sfx\impulse\melee\melee_impact_fleshy) Melee_metal (e46f8f8) D4 6C 33 81 (sound\sfx\impulse\melee\melee_metal) Melee_rubber (e46f918) B0 6F 33 81 (sound\sfx\impulse\melee\melee_rubber) Melee_snow (e46f898) 30 66 33 81 (sound\sfx\impulse\melee\melee_snow) Melee_water (e46f998) B4 78 33 81 (sound\sfx\impulse\melee\melee_water) Melee_wood (e46f8b8) 14 68 33 81 (sound\sfx\impulse\melee\melee_wood) Needle_impact (e46b338) 40 97 08 81 (sound\sfx\impulse\melee\needle_impact) Pistol_impact (e4683b8) B4 CE F9 80 (sound\sfx\impulse\melee\pistol_impact) Plasma_impact (e460078) 04 C1 D7 80 (sound\sfx\impulse\melee\plasma_impact) Rlauncher_impact (e467138) 90 8F F4 80 (sound\sfx\impulse\melee\rlauncher_impact) Shotgun_impact (e467a18) 70 53 F7 80 (sound\sfx\impulse\melee\shotgun_impact) Activate_panel (e45cbf8) 3C EB B2 80 (sound\sfx\impulse\panel\activate_panel) Double_shell_dirt (e468a98) 1C 3B FD 80 (sound\sfx\impulse\shellcasings\double_shell_dirt) Double_shell_metal (e468af8) 34 43 FD 80 (sound\sfx\impulse\shellcasings\double_shell_metal) Multi_shell_dirt (e468ab8) F8 3D FD 80 (sound\sfx\impulse\shellcasings\multi_shell_dirt) Multi_shell_metal (e468b18) 10 46 FD 80 (sound\sfx\impulse\shellcasings\multi_shell_metal) Shotgun_shell_dirt (e468138) 20 88 F9 80 (sound\sfx\impulse\shellcasings\shotgun_shell_dirt) Shotgun_shell_thick_metal (e468158) 78 8B F9 80 (sound\sfx\impulse\shellcasings\shotgun_shell_thick_metal) Shotgun_shell_thin_metal (e468178) C8 8F F9 80 (sound\sfx\impulse\shellcasings\shotgun_shell_thin_metal) Single_shell_dirt (e468a78) C4 37 FD 80 (sound\sfx\impulse\shellcasings\single_shell_dirt) Single_shell_metal (e468ad8) DC 3F FD 80 (sound\sfx\impulse\shellcasings\single_shell_metal) Assault_impact (e468bf8) 68 6E FD 80 (sound\sfx\impulse\weapon_drops\assault_impact) Pistol_impact (e468358) 08 CA F9 80 (sound\sfx\impulse\weapon_drops\pistol_impact) Plasma_impact (e45ffb8) C4 B3 D7 80 (sound\sfx\impulse\weapon_drops\plasma_impact) Rlauncher_impact (e4670f8) 88 8B F4 80 (sound\sfx\impulse\weapon_drops\rlauncher_impact) Shotgun_impact (e4679d8) 68 4F F7 80 (sound\sfx\impulse\weapon_drops\shotgun_impact) Forward (e4701b8) 4C 76 34 81 (sound\sfx\ui\forward) Health_low_heart (e45bb18) 58 A8 B0 80 (sound\sfx\ui\health_low_heart) Pickup_health (e466598) 20 63 F3 80 (sound\sfx\ui\pickup_health) Shield_charge (e45ba58) 44 A1 B0 80 (sound\sfx\ui\shield_charge) Shield_depleted (e45bad8) FC A5 B0 80 (sound\sfx\ui\shield_depleted) Shield_hit (e45ba18) E8 9E B0 80 (sound\sfx\ui\shield_hit) Shield_low (e45ba98) A0 A3 B0 80 (sound\sfx\ui\shield_low) Banshee_contrail (e463938) 50 C5 E9 80 (sound\sfx\vehicles\banshee_contrail) Banshee_engine (e4638f8) F4 C2 E9 80 (sound\sfx\vehicles\banshee_engine) C_turret1 (e4646b8) E4 F9 EB 80 (sound\sfx\vehicles\c_turret1) C_turret2 (e464698) 7C F8 EB 80 (sound\sfx\vehicles\c_turret2) Covydrop (e464ad8) 58 FA EC 80 (sound\sfx\vehicles\covydrop) Covydrop2 (e464af8) C0 FB EC 80 (sound\sfx\vehicles\covydrop2) Ghost_in (e464e98) CC 15 EE 80 (sound\sfx\vehicles\ghost_in) Ghost_lp (e464eb8) 34 17 EE 80 (sound\sfx\vehicles\ghost_lp) Ghost_out (e464ed8) 9C 18 EE 80 (sound\sfx\vehicles\ghost_out) Monitor_amb (e459558) E4 55 9C 80 (sound\sfx\vehicles\monitor_amb) Monitor_move (e459598) 38 59 9C 80 (sound\sfx\vehicles\monitor_move) Sent_engine (e459e38) B0 DA 9E 80 (sound\sfx\vehicles\sent_engine) Sent_laser_impact (e459f18) 24 06 9F 80 (sound\sfx\vehicles\sent_laser_impact) Sent_laser_loop (e459df8) 5C D7 9E 80 (sound\sfx\vehicles\sent_laser_loop) Warthog_7_engine (e465b98) 40 AD F1 80 (sound\sfx\vehicles\warthog_7_engine) Warthog_7_in (e465b78) D8 AB F1 80 (sound\sfx\vehicles\warthog_7_in) Warthog_7_out (e465bb8) F4 B0 F1 80 (sound\sfx\vehicles\warthog_7_out) Warthog_engine5 (e465bd8) 5C B2 F1 80 (sound\sfx\vehicles\warthog_engine5) Wraith_eng1 (e4652b8) A4 D8 EF 80 (sound\sfx\vehicles\wraith_eng1) Wraith_eng2 (e4652f8) 74 DB EF 80 (sound\sfx\vehicles\wraith_eng2) Wraith_in (e465298) 3C D7 EF 80 (sound\sfx\vehicles\wraith_in) Wraith_out (e4652d8) 0C DA EF 80 (sound\sfx\vehicles\wraith_out) Wraith_projectile (e4653f8) 0C 07 F0 80 (sound\sfx\vehicles\wraith_projectile) Dryfire (e467778) 68 FF F6 80 (sound\sfx\weapons\assault rifle\dryfire) Fire (e468ff8) 14 DD FF 80 (sound\sfx\weapons\assault rifle\fire) Flashlight (e45b958) 18 87 B0 80 (sound\sfx\weapons\assault rifle\flashlight) Weapon ready (e468d18) D8 30 FF 80 (sound\sfx\weapons\assault rifle\weapon ready) Fire (e466398) E8 2C F3 80 (sound\sfx\weapons\chaingun\fire) Bouncedirt (e46ecf8) A0 AD 2F 81 (sound\sfx\weapons\frag grenade\bouncedirt) Bouncemetal (e46ed58) 94 B7 2F 81 (sound\sfx\weapons\frag grenade\bouncemetal) Expl (e4635d8) C0 7D E9 80 (sound\sfx\weapons\frag grenade\expl) Throwgren (e46ec38) B4 8C 2F 81 (sound\sfx\weapons\frag grenade\throwgren) Explosion (e463cd8) D4 40 EA 80 (sound\sfx\weapons\fuel rod gun\explosion) Fire (e463e38) 40 81 EA 80 (sound\sfx\weapons\fuel rod gun\fire) Dryfire (e46b9f8) E8 92 0A 81 (sound\sfx\weapons\needler\dryfire) Expl (e46b758) 78 3C 0A 81 (sound\sfx\weapons\needler\expl) Fire (e46b9b8) 7C 8F 0A 81 (sound\sfx\weapons\needler\fire) Granite (e46b7f8) 10 4C 0A 81 (sound\sfx\weapons\needler\granite) Dryfire (e4681b8) 90 97 F9 80 (sound\sfx\weapons\pistol\dryfire) Eject (e4689b8) 10 21 FD 80 (sound\sfx\weapons\pistol\eject) Fire (e468998) A8 1F FD 80 (sound\sfx\weapons\pistol\fire) Plasma_projectile (e46eef8) 14 EA 2F 81 (sound\sfx\weapons\plasma grenade\plasma_projectile) Plasmagrenexpl (e466cb8) 34 09 F4 80 (sound\sfx\weapons\plasma grenade\plasmagrenexpl) Charge (e462478) 3C B1 E4 80 (sound\sfx\weapons\plasma rifle\charge) Chargefire (e462f38) AC FA E7 80 (sound\sfx\weapons\plasma rifle\chargefire) Fire (e460f38) 6C 05 DB 80 (sound\sfx\weapons\plasma rifle\fire) Overheat (e460fb8) C8 0C DB 80 (sound\sfx\weapons\plasma rifle\overheat) Plasmahit (e4603d8) C0 A7 D9 80 (sound\sfx\weapons\plasma rifle\plasmahit) Sparks_plasma (e462b58) 94 6D E7 80 (sound\sfx\weapons\plasma rifle\sparks_plasma) Startcharge (e462458) D4 AF E4 80 (sound\sfx\weapons\plasma rifle\startcharge) Fire (e467758) 84 FD F6 80 (sound\sfx\weapons\rocket launcher\fire) Rl_projectile (e4674f8) 44 AB F6 80 (sound\sfx\weapons\rocket launcher\rl_projectile) Covy_shield (e45ddb8) 1C 11 BC 80 (sound\sfx\weapons\shield fx\covy_shield) Deplete (e45dd78) C0 0E BC 80 (sound\sfx\weapons\shield fx\deplete) Hits (e4660f8) FC 91 F2 80 (sound\sfx\weapons\shield fx\hits) Fire (e4680b8) 80 74 F9 80 (sound\sfx\weapons\shotgun\fire) Fire (e469a38) F4 1A 03 81 (sound\sfx\weapons\sniper rifle\fire) Sniper_10x_zoom (e467358) 08 7E F6 80 (sound\sfx\weapons\sniper rifle\sniper_10x_zoom) Sniper_2x_zoom (e467338) A0 7C F6 80 (sound\sfx\weapons\sniper rifle\sniper_2x_zoom) Sniper_nightscope_off (e46f778) 50 4F 33 81 (sound\sfx\weapons\sniper rifle\sniper_nightscope_off) Sniper_nightscope_on (e46f738) DC 4C 33 81 (sound\sfx\weapons\sniper rifle\sniper_nightscope_on) Ar_melee (e468cf8) F4 2E FF 80 (sound\sfx\weapons\weapon_anims\ar_melee) Ar_reload (e468cd8) 8C 2D FF 80 (sound\sfx\weapons\weapon_anims\ar_reload) Needle_melee (e46b438) 0C DF 09 81 (sound\sfx\weapons\weapon_anims\needle_melee) Needle_posing (e46b3d8) D4 DA 09 81 (sound\sfx\weapons\weapon_anims\needle_posing) Needle_ready (e46b418) A4 DD 09 81 (sound\sfx\weapons\weapon_anims\needle_ready) Needle_reload (e46b3f8) 3C DC 09 81 (sound\sfx\weapons\weapon_anims\needle_reload) Pistol_melee (e468478) 0C E4 FB 80 (sound\sfx\weapons\weapon_anims\pistol_melee) Pistol_posing (e468498) F0 E5 FB 80 (sound\sfx\weapons\weapon_anims\pistol_posing) Pistol_ready (e4684b8) 58 E7 FB 80 (sound\sfx\weapons\weapon_anims\pistol_ready) Pistol_reload (e4684d8) C0 E8 FB 80 (sound\sfx\weapons\weapon_anims\pistol_reload) Plaspistol_melee (e462598) C0 6A E6 80 (sound\sfx\weapons\weapon_anims\plaspistol_melee) Plaspistol_overheat (e462538) 88 66 E6 80 (sound\sfx\weapons\weapon_anims\plaspistol_overheat) Plaspistol_overheat_exit (e4625b8) 20 6D E6 80 (sound\sfx\weapons\weapon_anims\plaspistol_overheat_exit) Plaspistol_posing (e462558) F0 67 E6 80 (sound\sfx\weapons\weapon_anims\plaspistol_posing) Plaspistol_ready (e462578) 58 69 E6 80 (sound\sfx\weapons\weapon_anims\plaspistol_ready) Plasrifle_melee (e460178) 24 53 D9 80 (sound\sfx\weapons\weapon_anims\plasrifle_melee) Plasrifle_oh_exit (e460158) BC 51 D9 80 (sound\sfx\weapons\weapon_anims\plasrifle_oh_exit) Plasrifle_overheat (e4600f8) 84 4D D9 80 (sound\sfx\weapons\weapon_anims\plasrifle_overheat) Plasrifle_posing (e460138) 54 50 D9 80 (sound\sfx\weapons\weapon_anims\plasrifle_posing) Plasrifle_ready (e460118) EC 4E D9 80 (sound\sfx\weapons\weapon_anims\plasrifle_ready) Rocket_fire (e4671b8) E0 5C F6 80 (sound\sfx\weapons\weapon_anims\rocket_fire) Rocket_melee (e467258) E8 63 F6 80 (sound\sfx\weapons\weapon_anims\rocket_melee) Rocket_posing (e467238) 80 62 F6 80 (sound\sfx\weapons\weapon_anims\rocket_posing) Rocket_ready (e467218) 18 61 F6 80 (sound\sfx\weapons\weapon_anims\rocket_ready) Rocket_reload_e (e4671f8) B0 5F F6 80 (sound\sfx\weapons\weapon_anims\rocket_reload_e) Rocket_reload_f (e4671d8) 48 5E F6 80 (sound\sfx\weapons\weapon_anims\rocket_reload_f) Shotgun_fire (e467af8) 38 36 F8 80 (sound\sfx\weapons\weapon_anims\shotgun_fire) Shotgun_melee (e467b98) 30 3F F8 80 (sound\sfx\weapons\weapon_anims\shotgun_melee) Shotgun_posing (e467bd8) 7C 42 F8 80 (sound\sfx\weapons\weapon_anims\shotgun_posing) Shotgun_ready (e467b18) A0 37 F8 80 (sound\sfx\weapons\weapon_anims\shotgun_ready) Shotgun_reload1_1 (e467b38) 08 39 F8 80 (sound\sfx\weapons\weapon_anims\shotgun_reload1_1) Shotgun_reload2_1 (e467b58) 68 3B F8 80 (sound\sfx\weapons\weapon_anims\shotgun_reload2_1) Shotgun_reload3 (e467b78) C8 3D F8 80 (sound\sfx\weapons\weapon_anims\shotgun_reload3) Shotgun_reload4 (e467bb8) 14 41 F8 80 (sound\sfx\weapons\weapon_anims\shotgun_reload4) Sniper_melee (e4693d8) E4 C9 01 81 (sound\sfx\weapons\weapon_anims\sniper_melee) Sniper_posing (e469378) AC C5 01 81 (sound\sfx\weapons\weapon_anims\sniper_posing) Sniper_ready (e4693f8) C8 CB 01 81 (sound\sfx\weapons\weapon_anims\sniper_ready) Sniper_reload_empty (e4693b8) 7C C8 01 81 (sound\sfx\weapons\weapon_anims\sniper_reload_empty) Sniper_reload_full (e469398) 14 C7 01 81 (sound\sfx\weapons\weapon_anims\sniper_reload_full) Ar_ammo (e466f58) D0 43 F4 80 (sound\sfx\weapons\weapon_pickup_ammo\ar_ammo) Grenade_ammo (e466b18) 9C DE F3 80 (sound\sfx\weapons\weapon_pickup_ammo\grenade_ammo) Grenade_plas_ammo (e466d18) 10 10 F4 80 (sound\sfx\weapons\weapon_pickup_ammo\grenade_plas_ammo) Needle_ammo (e46b478) A8 E4 09 81 (sound\sfx\weapons\weapon_pickup_ammo\needle_ammo) Pistol_ammo (e466958) E4 BA F3 80 (sound\sfx\weapons\weapon_pickup_ammo\pistol_ammo) Rocket_ammo (e466838) 38 A2 F3 80 (sound\sfx\weapons\weapon_pickup_ammo\rocket_ammo) Shotgun_ammo (e466698) 8C 7A F3 80 (sound\sfx\weapons\weapon_pickup_ammo\shotgun_ammo) Sniper_ammo (e466e38) 24 2B F4 80 (sound\sfx\weapons\weapon_pickup_ammo\sniper_ammo) Bash_monitor (e45ce58) B4 BC B8 80 (sound\sinomatixx\bash_monitor) C40_chief_shuffle (e45d1d8) D8 18 B9 80 (sound\sinomatixx_foley\c40_chief_shuffle) C40_insertion_foley (e45cd98) 64 21 B3 80 (sound\sinomatixx_foley\c40_insertion_foley) Chief_insert_chip (e45d038) A0 00 B9 80 (sound\sinomatixx_foley\chief_insert_chip) Teleportation_short (e45c958) 58 89 B2 80 (sound\sinomatixx_foley\teleportation_short) C40_extraction_music (e45d438) 00 56 B9 80 (sound\sinomatixx_music\c40_extraction_music) C40_insertion_music01 (e45cc58) F4 F3 B2 80 (sound\sinomatixx_music\c40_insertion_music01) C40_insertion_music02 (e45ceb8) 8C C0 B8 80 (sound\sinomatixx_music\c40_insertion_music02) C40_insertion_music03 (e45d2b8) 8C 24 B9 80 (sound\sinomatixx_music\c40_insertion_music03)
================================================
Sound Environment ================================================
Arena (e4711d8) 88 04 36 81 (sound\sound environments\arena) Cave (e4711f8) D0 04 36 81 (sound\sound environments\cave) Concert_hall (e471218) 18 05 36 81 (sound\sound environments\concert_hall) Hallway (e471238) 60 05 36 81 (sound\sound environments\hallway) Hangar (e471258) A8 05 36 81 (sound\sound environments\hangar) Quarry (e471278) F0 05 36 81 (sound\sound environments\quarry) Stone_room (e471298) 38 06 36 81 (sound\sound environments\stone_room)
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Sound Scenery ================================================
Vent_to_control_room (e46ad78) E8 90 07 81 (sound\sfx\ambience\b40\vent_to_control_room) Vent_to_exterior (e46add8) BC 9E 07 81 (sound\sfx\ambience\b40\vent_to_exterior) A30_broom_devices (e46acb8) CC 85 07 81 (sound\sfx\ambience\computers\a30_broom_devices) Scmp2 (e46ad18) E0 8B 07 81 (sound\sfx\ambience\computers\scmp2) B40_powerlines (e46ac58) 34 80 07 81 (sound\sfx\ambience\emitters\b40_powerlines)
================================================
String List ================================================
Internal string localization (e46f3b8) 44 B1 32 81 (old tags\internal string localization)
================================================
Structure BSP ================================================
C40_a (e470898) 0 (levels\c40\c40_a) C40_a1 (e471758) 0 (levels\c40\c40_a1) C40_a2 (e471998) 0 (levels\c40\c40_a2) C40_a3 (e471ad8) 0 (levels\c40\c40_a3) C40_b (e4712b8) 0 (levels\c40\c40_b) C40_b1 (e471b18) 0 (levels\c40\c40_b1) C40_b2 (e471b58) 0 (levels\c40\c40_b2) C40_b3 (e471b98) 0 (levels\c40\c40_b3) C40_b4 (e471c18) 0 (levels\c40\c40_b4) C40_b5 (e471c58) 0 (levels\c40\c40_b5) C40_c (e4713d8) 0 (levels\c40\c40_c) C40_c1 (e471cb8) 0 (levels\c40\c40_c1) C40_c2 (e471cf8) 0 (levels\c40\c40_c2)
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UI Item ================================================
Aborting_to_dashboard_please_wait (e4707f8) 94 3F 35 81 (ui\shell\error\aborting_to_dashboard_please_wait) Confirm_buttons (e46fd58) 30 E7 33 81 (ui\shell\error\confirm_buttons) Confirm_quit (e470138) DC 67 34 81 (ui\shell\error\confirm_quit) Confirm_quit_modal_halfscreen (e470118) 80 62 34 81 (ui\shell\error\confirm_quit_modal_halfscreen) Confirm_quit_text_box (e470158) B8 6C 34 81 (ui\shell\error\confirm_quit_text_box) Confirm_restartatsave (e46fcd8) 18 C5 33 81 (ui\shell\error\confirm_restartatsave) Confirm_restartatsave_modal_fullscreen (e46fcb8) BC BF 33 81 (ui\shell\error\confirm_restartatsave_modal_fullscreen) Confirm_restartatsave_modal_halfscreen (e470098) 18 4F 34 81 (ui\shell\error\confirm_restartatsave_modal_halfscreen) Confirm_restartatsave_text_box (e46fcf8) F4 C9 33 81 (ui\shell\error\confirm_restartatsave_text_box) Confirm_restartlevel (e46fed8) FC 0E 34 81 (ui\shell\error\confirm_restartlevel) Confirm_restartlevel_modal_fullscreen (e46feb8) A0 09 34 81 (ui\shell\error\confirm_restartlevel_modal_fullscreen) Confirm_restartlevel_modal_halfscreen (e4700d8) A8 58 34 81 (ui\shell\error\confirm_restartlevel_modal_halfscreen) Confirm_restartlevel_text_box (e46fef8) D8 13 34 81 (ui\shell\error\confirm_restartlevel_text_box) Error_abort_to_dashboard (e4707d8) 88 3A 35 81 (ui\shell\error\error_abort_to_dashboard) Error_abort_to_dashboard_you_have_no_choice (e470838) 34 45 35 81 (ui\shell\error\error_abort_to_dashboard_you_have_no_choice) Error_modal (e4701d8) B4 77 34 81 (ui\shell\error\error_modal) Error_modal_fullscreen (e470178) A4 70 34 81 (ui\shell\error\error_modal_fullscreen) Error_modal_halfscreen (e470258) 78 88 34 81 (ui\shell\error\error_modal_halfscreen) Error_non_modal (e470298) 10 92 34 81 (ui\shell\error\error_non_modal) Error_nonmodal_fullscreen (e470278) 44 8D 34 81 (ui\shell\error\error_nonmodal_fullscreen) Error_nonmodal_halfscreen (e4702b8) 9C 96 34 81 (ui\shell\error\error_nonmodal_halfscreen) Error_text_box (e4701f8) 90 7C 34 81 (ui\shell\error\error_text_box) Header_error (e470218) A0 80 34 81 (ui\shell\error\header_error) Header_saving (e46ff98) AC 2A 34 81 (ui\shell\error\header_saving) Header_warning (e46fe58) 28 00 34 81 (ui\shell\error\header_warning) Warning_saving_file_screen_fakery (e46ff58) A4 21 34 81 (ui\shell\error\warning_saving_file_screen_fakery) Warning_saving_file_screen_ingame (e46ff38) 40 1C 34 81 (ui\shell\error\warning_saving_file_screen_ingame) Warning_saving_file_text_ingame (e46ff78) C0 26 34 81 (ui\shell\error\warning_saving_file_text_ingame) =accept_sm (e46fdb8) 24 F1 33 81 (ui\shell\main_menu\=accept_sm) =cancel_sm (e46fe38) 3C FC 33 81 (ui\shell\main_menu\=cancel_sm) =dismiss_sm (e470238) 8C 84 34 81 (ui\shell\main_menu\=dismiss_sm) =select_sm (e470018) C0 3B 34 81 (ui\shell\main_menu\=select_sm) A_butn_sm (e46fd78) 5C EC 33 81 (ui\shell\main_menu\a_butn_sm) B_butn_sm (e46fdf8) 74 F7 33 81 (ui\shell\main_menu\b_butn_sm) Button_key_sm (e46fff8) 94 36 34 81 (ui\shell\main_menu\button_key_sm) Loading_screen (e470858) 40 4A 35 81 (ui\shell\main_menu\loading_screen) Coop_pause_list (e470058) B8 45 34 81 (ui\shell\solo_game\pause_game\coop_pause_list) Coop_quit_to_main_menu_button (e4700f8) 04 5E 34 81 (ui\shell\solo_game\pause_game\coop_quit_to_main_menu_button) Coop_restart_at_save_point_button (e470078) E4 4A 34 81 (ui\shell\solo_game\pause_game\coop_restart_at_save_point_button) Coop_restart_level_button (e4700b8) 74 54 34 81 (ui\shell\solo_game\pause_game\coop_restart_level_button) Mission_objective_text (e46ffb8) 98 2E 34 81 (ui\shell\solo_game\pause_game\mission_objective_text) Mission_objectives_caption (e46ffd8) A8 32 34 81 (ui\shell\solo_game\pause_game\mission_objectives_caption) Pause_dialog_bkd (e46fa78) 2C 8D 33 81 (ui\shell\solo_game\pause_game\pause_dialog_bkd) Pause_game (e46fa38) 44 86 33 81 (ui\shell\solo_game\pause_game\pause_game) Pause_game_split_screen (e470038) AC 3F 34 81 (ui\shell\solo_game\pause_game\pause_game_split_screen) Pause_list (e46fc18) A8 AF 33 81 (ui\shell\solo_game\pause_game\pause_list) Pausebox2_left (e46fa98) F8 92 33 81 (ui\shell\solo_game\pause_game\pausebox2_left) Pausebox2_left_center (e46fad8) C0 97 33 81 (ui\shell\solo_game\pause_game\pausebox2_left_center) Pausebox2_right (e46fb18) 88 9C 33 81 (ui\shell\solo_game\pause_game\pausebox2_right) Pausebox_left (e46fb58) 50 A1 33 81 (ui\shell\solo_game\pause_game\pausebox_left) Pausebox_right (e46fbd8) E0 AA 33 81 (ui\shell\solo_game\pause_game\pausebox_right) Pausebox_right_center (e46fb98) 18 A6 33 81 (ui\shell\solo_game\pause_game\pausebox_right_center) Quit_to_main_menu_button (e46ff18) C4 17 34 81 (ui\shell\solo_game\pause_game\quit_to_main_menu_button) Restart_at_save_point_button (e46fc98) 88 BB 33 81 (ui\shell\solo_game\pause_game\restart_at_save_point_button) Restart_level_button (e46fe98) 6C 05 34 81 (ui\shell\solo_game\pause_game\restart_level_button) Resume_game_button (e46fc38) D4 B4 33 81 (ui\shell\solo_game\pause_game\resume_game_button) Gameplay_tip_label (e470418) 5C BF 34 81 (ui\shell\solo_game\player_help\gameplay_tip_label) Help_dialog_bkd (e4702f8) 24 A1 34 81 (ui\shell\solo_game\player_help\help_dialog_bkd) Helpbox_center (e470358) C8 AA 34 81 (ui\shell\solo_game\player_help\helpbox_center) Helpbox_left (e470318) 00 A6 34 81 (ui\shell\solo_game\player_help\helpbox_left) Helpbox_right (e470398) 90 AF 34 81 (ui\shell\solo_game\player_help\helpbox_right) Player_help_screen_a10 (e4702d8) 68 9B 34 81 (ui\shell\solo_game\player_help\player_help_screen_a10) Player_help_screen_a30 (e470498) 44 CC 34 81 (ui\shell\solo_game\player_help\player_help_screen_a30) Player_help_screen_a50 (e4704f8) A4 DA 34 81 (ui\shell\solo_game\player_help\player_help_screen_a50) Player_help_screen_b30 (e470558) 50 E5 34 81 (ui\shell\solo_game\player_help\player_help_screen_b30) Player_help_screen_b40 (e4705b8) 9C EF 34 81 (ui\shell\solo_game\player_help\player_help_screen_b40) Player_help_screen_c10 (e470618) 30 06 35 81 (ui\shell\solo_game\player_help\player_help_screen_c10) Player_help_screen_c20 (e470678) DC 10 35 81 (ui\shell\solo_game\player_help\player_help_screen_c20) Player_help_screen_c40 (e4706d8) 88 1B 35 81 (ui\shell\solo_game\player_help\player_help_screen_c40) Player_help_screen_d20 (e470718) 30 25 35 81 (ui\shell\solo_game\player_help\player_help_screen_d20) Player_help_screen_d40 (e470778) DC 2F 35 81 (ui\shell\solo_game\player_help\player_help_screen_d40) Player_help_screen_text_a10 (e4703d8) 58 B4 34 81 (ui\shell\solo_game\player_help\player_help_screen_text_a10) Player_help_screen_text_a30 (e4704b8) 00 D2 34 81 (ui\shell\solo_game\player_help\player_help_screen_text_a30) Player_help_screen_text_a50 (e470518) 60 E0 34 81 (ui\shell\solo_game\player_help\player_help_screen_text_a50) Player_help_screen_text_b30 (e470578) 0C EB 34 81 (ui\shell\solo_game\player_help\player_help_screen_text_b30) Player_help_screen_text_b40 (e4705d8) 58 F5 34 81 (ui\shell\solo_game\player_help\player_help_screen_text_b40) Player_help_screen_text_c10 (e470638) EC 0B 35 81 (ui\shell\solo_game\player_help\player_help_screen_text_c10) Player_help_screen_text_c20 (e470698) 98 16 35 81 (ui\shell\solo_game\player_help\player_help_screen_text_c20) Player_help_screen_text_c40 (e4706f8) 44 21 35 81 (ui\shell\solo_game\player_help\player_help_screen_text_c40) Player_help_screen_text_d20 (e470738) EC 2A 35 81 (ui\shell\solo_game\player_help\player_help_screen_text_d20) Player_help_screen_text_d40 (e470798) 98 35 35 81 (ui\shell\solo_game\player_help\player_help_screen_text_d40) Press_a_label (e470478) 58 C8 34 81 (ui\shell\solo_game\player_help\press_a_label) Press_start_label (e470458) CC C3 34 81 (ui\shell\solo_game\player_help\press_start_label)
================================================
UI Item Collection ================================================
Solo (e46fa18) 08 85 33 81 (ui\shell\solo)
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Unicode String ================================================
Custom object names (e46eb58) E4 78 2F 81 (levels\c40\custom object names) Hud_icon_messages (e46f2b8) C4 9A 32 81 (ui\hud\hud_icon_messages) Hud_item_messages (e46f278) 2C 82 32 81 (ui\hud\hud_item_messages) Multiplayer_game_text (e46f9d8) 74 7D 33 81 (ui\multiplayer_game_text) Error_headers (e46fe78) 14 04 34 81 (ui\shell\error\error_headers) Button_key (e46fdd8) 10 F5 33 81 (ui\shell\main_menu\button_key) Pause_game_options (e46fc78) 14 BA 33 81 (ui\shell\solo_game\pause_game\pause_game_options) Gameplay_tip (e470438) 48 C3 34 81 (ui\shell\solo_game\player_help\gameplay_tip) Player_help_text_a10 (e4703f8) 44 B8 34 81 (ui\shell\solo_game\player_help\player_help_text_a10) Player_help_text_a30 (e4704d8) EC D5 34 81 (ui\shell\solo_game\player_help\player_help_text_a30) Player_help_text_a50 (e470538) 4C E4 34 81 (ui\shell\solo_game\player_help\player_help_text_a50) Player_help_text_b30 (e470598) F8 EE 34 81 (ui\shell\solo_game\player_help\player_help_text_b30) Player_help_text_b40 (e4705f8) 44 F9 34 81 (ui\shell\solo_game\player_help\player_help_text_b40) Player_help_text_c10 (e470658) D8 0F 35 81 (ui\shell\solo_game\player_help\player_help_text_c10) Player_help_text_c20 (e4706b8) 84 1A 35 81 (ui\shell\solo_game\player_help\player_help_text_c20) Player_help_text_c40 (e46eb78) 5C 79 2F 81 (ui\shell\solo_game\player_help\player_help_text_c40) Player_help_text_d20 (e470758) D8 2E 35 81 (ui\shell\solo_game\player_help\player_help_text_d20) Player_help_text_d40 (e4707b8) 84 39 35 81 (ui\shell\solo_game\player_help\player_help_text_d40) Displayed_error_messages (e46fd38) BC CE 33 81 (ui\shell\strings\displayed_error_messages)
================================================
Unit HUD Interface ================================================
Banshee (e463998) 08 CA E9 80 (ui\hud\banshee) Cyborg (e45b998) CC 8A B0 80 (ui\hud\cyborg) Cyborg_mp (e45bb38) C0 A9 B0 80 (ui\hud\cyborg_mp) Ghost (e464ef8) 04 1A EE 80 (ui\hud\ghost) Gunner (e4664b8) 58 4C F3 80 (ui\hud\gunner) Passenger_2 (e466498) EC 46 F3 80 (ui\hud\passenger_2) Warthog driver (e466478) 80 41 F3 80 (ui\hud\warthog driver)
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Vehicle ================================================
Banshee (e4633d8) DC 9C E8 80 (vehicles\banshee\banshee) C gun turret (e4644b8) 44 58 EB 80 (vehicles\c gun turret\c gun turret) C_dropship (e464938) 40 4C EC 80 (vehicles\c_dropship\c_dropship) Ghost (e464c18) C0 3D ED 80 (vehicles\ghost\ghost) Warthog (e4656b8) 84 7A F0 80 (vehicles\warthog\warthog) Wraith (e465058) 24 59 EE 80 (vehicles\wraith\wraith)
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Weapon ================================================
Sentinel (e459e58) 10 DD 9E 80 (characters\sentinel\sentinel) Banshee gun (e4639b8) 74 CF E9 80 (vehicles\banshee\banshee gun) C gun turret gun (e4646f8) E4 FC EB 80 (vehicles\c gun turret\c gun turret gun) Cd gun turret gun (e464bd8) E4 31 ED 80 (vehicles\c_dropship\cd_gun\cd gun turret gun) Ghost gun (e464f18) 70 1F EE 80 (vehicles\ghost\ghost gun) Warthog gun (e465c58) E4 BE F1 80 (vehicles\warthog\warthog gun) Wraith mortar (e465318) D4 DD EF 80 (vehicles\wraith\wraith mortar) Assault rifle (e468b78) A0 4B FD 80 (weapons\assault rifle\assault rifle) Energy sword (e46de98) AC D7 2C 81 (weapons\energy sword\energy sword) Fuel rod (e46bb78) 08 BA 0A 81 (weapons\fuel rod gun\fuel rod) Hunter fuel rod (e46cef8) 94 DA 1D 81 (weapons\fuel rod gun\hunter fuel rod) Needler (e46b138) 54 5D 08 81 (weapons\needler\needler) Pistol (e4681f8) 98 9B F9 80 (weapons\pistol\pistol) Plasma pistol (e4621f8) 1C 66 E4 80 (weapons\plasma pistol\plasma pistol) Plasma rifle (e45fc18) E0 3F D7 80 (weapons\plasma rifle\plasma rifle) Rocket launcher (e466f78) 38 45 F4 80 (weapons\rocket launcher\rocket launcher) Shotgun (e4677b8) 70 03 F7 80 (weapons\shotgun\shotgun) Sniper rifle (e4690d8) 14 F1 FF 80 (weapons\sniper rifle\sniper rifle)
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Weapon HUD Interface ================================================
Empty (e46f318) 5C A9 32 81 (ui\hud\empty) Master (e4601d8) 7C 60 D9 80 (ui\hud\master) Master plasma (e4601b8) B0 57 D9 80 (ui\hud\master plasma) Master rounds (e467298) 60 6C F6 80 (ui\hud\master rounds) Banshee gun (e4639f8) 0C DC E9 80 (vehicles\banshee\banshee gun) C gun turret (e464738) 2C 09 EC 80 (vehicles\c gun turret\c gun turret) Ghost gun (e464f58) 58 2A EE 80 (vehicles\ghost\ghost gun) Warthog gun (e465cb8) D4 CC F1 80 (vehicles\warthog\warthog gun) Wraith mortar (e465358) 6C E7 EF 80 (vehicles\wraith\wraith mortar) Assault rifle (e468d38) 40 32 FF 80 (weapons\assault rifle\assault rifle) Needler (e46b458) F0 E0 09 81 (weapons\needler\needler) Pistol (e4684f8) 28 EA FB 80 (weapons\pistol\pistol) Plasma pistol (e4625d8) 88 6E E6 80 (weapons\plasma pistol\plasma pistol) Plasma rifle (e460198) 8C 54 D9 80 (weapons\plasma rifle\plasma rifle) Rocket_launcher (e467278) 48 66 F6 80 (weapons\rocket launcher\rocket_launcher) Shotgun (e467bf8) E4 43 F8 80 (weapons\shotgun\shotgun) Sniper rifle (e469418) 30 CD 01 81 (weapons\sniper rifle\sniper rifle)
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Weather Particle ================================================
C40_snow (e470ef8) 8C AB 35 81 (levels\c40\c40_snow)
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Wind ================================================
Outside (e470f58) 54 AF 35 81 (levels\b30\outside)
================================================ Utility by Ztranger, HTML by BOLL Output files by PfhorSlayer and Garret Tag definitions by PfhorSlayer and Nick ================================================