<screensaver>
	<!-- Determines the resolution of the water field -->
	<!-- higher is better/slower... tune it with physics -->
	<quality>90</quality>
	
	<!-- shininess of the fluid (0.0 - 1.0) -->
	<shininess>0.4</shininess>

	<!-- Determines the springiness of the water -->
	<elasticity>0.5</elasticity>

	<!-- Determines the how quickly the water quiets down -->
	<viscosity>0.05</viscosity>

	<!-- Determines how quickly waves spread along the surface -->
	<tension>1.0</tension>

	<!-- field rectangle and height -->
	<xmax>16</xmin>
	<xmin>-16</xmin>
	<ymax>10</ymin>
	<ymin>-10</ymin>
	<height>0.0</height>
	
	<!-- wireframe mode (true/false)-->
	<wireframe>false</wireframe>

	<!-- texture mode (true/false)-->
	<!-- true uses a texture as a reflection map -->
	<!-- false uses awesome colors -->
	<texturemode>false</texturemode>
	<!-- textures are chosen randomly from the following folder -->
	<!-- textures should be a power of 2 though other resolutions work (512x512 recommended) -->
	<!-- the following image formats are supported -->
	<!-- .bmp, .dds, .dib, .hdr, .jpg, .pfm, .png, .ppm, and .tga -->
	<texturefolder>q:\screensavers\AsterWave\</texturefolder>	
	<!-- time in seconds between texture transitions (slideshow) -->
	<!-- 0 = disabled -->
	<nexttexture>0</nexttexture>	
		
</screensaver>
