DOSXBox 286/386 PC Emulator port for XBox v13 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Brought UI core up to date with most recent feature set - No rewind support because no save state support Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX, MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes, PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X, DidntXSpectrum, CaveStoryX What's next? Enjoy! ----------------------------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v12 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Screenshots were not being saved in correct location ; fixed. - Fixed loading of CUE sheets. - Slowest mouse sensitivity speed is now 4 times slower. - Mouse speed can be changed while in-game. - New GUI Core feature - graphics settings saved for each game: Hardware filter Software filter Screen size/position Text viewer screen size/position Flicker Filter Level Soften Display 10x11 Pixel Aspect Ratio Force PAL 50 - New GUI Core feature - SlowMotion Select a button combination under: Configuration -> Controller Configuration -> Controller # -> Change Joypad Mappings -> Change UI Mappings -> Turn On/Off SlowMotion Fine tune the slowdown delay by setting: Configuration -> General Settings -> Slowdown Delay The Slowdown Delay is the number of milliseconds to pause in between each frame of emulation. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX, MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X What's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v11 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Previous joystick-as-mouse fix was affecting USB mice. This is fixed. USB mice should work like they did in v9. - It was still possible to change software filters via the In Game Options menu. Software Filters are disabled in DOSXBox due to memory constraints. This is now fixed. (Meaning that if you try and change the software filter via the In Game Options menu, nothing will happen.) - Pressing the BLACK button on the game selection menu now properly deletes all of the settings files associated with a game. - When a new stub-file is created (when it asks for a game name) the directory is rescanned so that the file will appear in the listing. The stub-files have an extension of ".DOS" Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX, MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X What's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v10 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Configuration data for games is now stored based on the path in which the game is located. This allows you to have separate configuration data for, say, E:\GAMES\KQ4\SIERRA.EXE and E:\GAMES\KQ3\SIERRA.EXE Earlier versions of DOSXBox worked this way, but somehow that code got overwritten, so I've had to make a new method. Basically this means that you're going to have to reconfigure your games. - If you assign "Text Browser" to an in-game button combination and use it to pull up a text file, then when you do so the file that is automatically loaded is the same as the game name you selected plus .TXT. For example, if you selected to play GAME.EXE and the file GAME.TXT is located in the same directory as it, then GAME.TXT will be the file you see when you press the in-game button combination for the "Text Browser" - Can manually enter the game name during the configuration process. When you do this, DOSXBox will create a dummy file in the same directory as the file you selected that is named the same as the name you entered. This is the file that you'll need to launch for future runs. - IMGMOUNT command now works the same way as DOSBox-for-Windows. - New configuration option "Enable IPX/Network". You need to set this to "Yes" for the network to be available. - New function on the "In Game Options" menu : "Change CDRom". This will allow you to change the CD while playing a game. Useful for multi-CD games. - Fixed joystick-as-mouse problem in Gabriel Knight - Fixed EMS initialization error with games like Blackthorne Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX, MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X What's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v9 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Updated core to DOSBox 0.65 - CDROMs can be real CDs or a directory on your XBox hard drive or an image file (ISO, BIN, etc) - IPX/Network/Modem support implemented (untested) - Added joystick mappings for the following missing keyboard keys: Scroll Lock Num Lock Pause/Break Print Screen - Navigate menus using the keyboard Up = Menu Up Down = Menu Down Enter = A/Select Escape = B/Cancel - Bring up the Options menu from in-game by pressing Scroll Lock and Num Lock simultaneously on the keyboard - Brought XPort GUI core up to most recent feature set - New 10x11 pixel aspect ratio mode. Access it on the Video/Skin Configuration menu. - New option under "General Options" : "Auto-Return to Launcher After Exit Game" This will automatically return to the launching program after you exit a game. (Only happens if the emu was launched with a game via the command-line method.) - There is no save state or rewind support, even though it may look like there is. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX, MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X What's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v8 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Fixed support for USB connectors on your joypad upper/lower memory card slots. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX what's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v7 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Autoexec lines were no longer being automatically created in v6. This is fixed. - Added support for USB connectors on your joypad upper/lower memory card slots. Unfortunately I cannot test this, so someone will need to let me know if this works or not. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX what's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v6 http://xport.xbox-scene.com http://dosbox.sourceforge.net What's New : - Every file gets a unique configuration regardless of whether or not the filename is unique. This fixes the configuration problems where different games have the same executable filename (e.g. play.exe ). This also fixes the screenshot filenames. - Added configuration option to enable VSync. This should fix the screen tearing but performance will suffer with it enabled. - Added ability to map the following keyboard keys: + Num Lock + Scroll Lock + PrintScreen + Pause/Break - Added ability to use light gun as a mouse pointer Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX what's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v5 http://xport.xbox-scene.com http://dosbox.sourceforge.net Many thanks to J-Red for another great skin! What's New : - Implemented DosBox 0.62 sources - Added standard XPort GUI - Removed SDL - Upload/Download configurations to/from xport.xbox-scene.com via GUI =============== Important Notes =============== If you are unfamiliar with DOSBox, then read the README_DOSBOX.TXT file. Pay particular attention to the syntax for mounting drives and images. The GUI should facilitate most user needs, but if you need to do something very specific, then read the DOSBox docs. Even though you can still browse your Samba/Relax shares, you cannot set a network directory as any of your virtual DOS drives. You can only mount directories on your XBox hard drive or CDRom drive as virtual DOS drives. There is currently no truly functional network support implemented. There is no modem, IPX, or direct serial support. If you wish to use a regular, original game CD then place it in the XBox CDROM drive and start DOSXBox. When you start the emulation, the CD will be mounted as the E drive (this drive letter can be changed on the Game Configuration screen.) You should be able to use it as you normally would. If you have a CD/DVD disc in UDF format, then browse to the R: drive in the GUI and you should be able to see the contents of that disc. You can mount directories on the R drive in the same way you would mount the directories on your XBox C,E,F,G partitions. When setting the Cycle Up/Cycle Down amounts on the Game Configuration screen, keep in mind that values less than 100 indicate a percentage while values greater than 100 indicate an exact amount. So, for example, if your Cycle Up is 500 and Cycle Down is 20, then every time you perform a Cycle Up, the number of cycles will increase by exactly 500. Every time you perform a Cycle Down, the number of cycles will decrease by 20%. I suggest you gradually cycle down first when fine-tuning a game/program. If it is not tuning correctly, then try cycling up. Also remember to use the frameskip on CPU-intensive games. You can assign any combination of the mouse, joystick1, and joystick2 to the left or right analog sticks via the Game Configuration menu. If you have a USB mouse plugged in, then it will always control the DOSXBox mouse. Assigning the joysticks to the left or right analog sticks will allow analog control for the virtual joysticks. When you assign the "Joystick 1 Up", "Joystick 1 Down", etc commands to XBox buttons (like the DPAD) they represent the max directional value. So if you have assigned "Joystick 1 Up" to the DPAD Up button, then whenever you press the DPAD Up, it will indicate that you are pushing the virtual analog joystick all the way up. Cheat code searching is off by default. You can enable it per-game on the Game Configuration menu. When it is enabled, there will be a slight delay during the virtual DOS bootup during which time the cheat system will be enabled. Also bear in mind that it's very possible that any cheat codes you create may become invalid during gameplay because the emulated memory system can re-allocate the existing memory to a different location. If your game is crashing a lot when you have cheat codes on, then this is most likely the reason why. =================== Default Keymappings =================== Left Trigger + DPAD Up - CPU Cycles Increase Left Trigger + DPAD Down - CPU Cycles Decrease Left Trigger + DPAD Right - Frameskip Increase Left Trigger + DPAD Left - Frameskip Decrease These are, of course, redefinable in the GUI. ============================== Upload/Download Configurations ============================== This is a new GUI feature that allows you to share your configuration files with the rest of the world. At the time of this version, there are only a few configuration files available on the website. Once you have a game tweaked and working well, please take a few moments to upload the configuration. This is as simple as selecting the "Upload" option on the Game Configuration menu. Downloading a configuration can be accomplished in very much the same manner by selecting the "Download" option. When prompted for the name during an upload, please make it as descriptive as possible. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX, PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX, PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX what's next? Enjoy! -------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v3 http://xport.xbox-scene.com http://dosbox.sourceforge.net http://www.lantus-x.com/SDLx/ What's New : - Implemented DosBox 0.60 sources (preliminary DPMI support) When you start DOSXBox v3, you should see a screen telling you to press A or B for DPMI/Non-DPMI support. Some games only work with DPMI enabled. Some only work with it disabled. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X, Vice20X, VicePETX, KegsX, XPired, AdamX... what's next? Enjoy! ----------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v2 http://xport.xbox-scene.com http://dosbox.sourceforge.net http://www.lantus-x.com/SDLx/ What's New : - ISO9660 support (read regular data CDs in XBox DVD-ROM drive) - Map keyboard keys to joypad buttons - Control mouse via joypad analog stick - Flip X/Y axis direction on joypad and mouse controls - Flip analog stick control (default is joystick on left analog, mouse on right ; flipping means joystick controler on right analog and mouse control on left) - Change mouse sensitivity on-the-fly - Re-scan CD after inserting another - Read/write config files on-the-fly Usage Notes : Almost all of the keyboard commands to do things like resizing the screen, etc are now locked until you toggle the locking mode. This is done via CTRL-ALT-BACKSPACE ( locks config, unlocks config ) Once the locking mode is unlocked, you can execute the following keyboard commands: CTRL-UP_ARROW - Move Screen Up CTRL-DOWN_ARROW - Move Screen Down CTRL-LEFT_ARROW - Move Screen Left CTRL-RIGHT_ARROW - Move Screen Right ALT-UP_ARROW - Strech Screen Up ALT-DOWN_ARROW - Strech Screen Down ALT-LEFT_ARROW - Strech Screen Left ALT-RIGHT_ARROW - Strech Screen Right CTRL-ALT-1 - Flip Joystick X axis direction CTRL-ALT-2 - Flip Joystick Y axis direction CTRL-ALT-3 - Flip Mouse X axis direction CTRL-ALT-4 - Flip Mouse Y axis direction CTRL-ALT-5 - Flip joystick/mouse controls on left/right analog sticks CTRL-ALT-6 - Decrease Mouse Sensitivity CTRL-ALT-7 - Increase Mouse Sensitivity The following key commands will always work, regardless of whether you are in locked mode or not: CTRL-ALT-W - Write the currently defined config file (default is E:\GAMES\DOSXBOX\DEFAULT.CFG ) When you read in a config file, that file becomes the new currently defined config file and will be written to when you press CTRL-ALT-W CTRL-ALT-C - Re-scan inserted ISO9660 CD There is a new option to the command-line "CONFIG" command called -readconf. Use it the same way as you use -writeconf : config -readconf d:\spacequest4.cfg When you use the "config -readconf" command, your default config file is set to the value you specified. In the above example, "d:\spacequest4.cfg" becomes your new default config file. In order to assign keyboard keys to your XBox controllers, you have to hand-edit the config files. Let's say that you have written a config file to d:\spacequest4.cfg and you want to remap the "Escape" key to the "A" button. First, load up d:\spacequest4.cfg into a text editor (e.g. notepad ) and look for the line with "xbox_1_BUTTON_A". This identifies the "A" button on XBox controller #1. Now look up the value for the "Escape" key in the "keyboard_defs.txt" (included in the package). The names should be self-explanatory. In this example, we find the "SDLK_ESCAPE" key is mapped to value 27. So we change the line in d:\spacequest4.cfg to read "xbox_1_BUTTON_A=27". Simple. There are two special key definitions for the left and right mouse buttons. They are: SDLK_KP_DIVIDE = 267 ( Left Mouse Button ) SDLK_KP_MULTIPLY = 268 ( Right Mouse Button ) You can assign those values to an XBox controller button via the above manner. When DOSXBox is started, the last thing it will do is try to execute a file called "MYSTUFF". You can use this as your own personal "autoexec.bat". "MYSTUFF" can be a BAT, EXE, or COM file. Sometimes when you run a program it will put the emulator into an undefined state and other programs may fail to load correctly. For example, on the "Goblins 3" cd, if you were to run "INSTALL.COM" first, it will fail. Then if you try to execute GOB3.EXE, it will also fail. However, if you restart DOSXBox and try loading GOB3.EXE first, it will succeed. The syntax of the mount command to mount the XBox DVD-ROM player as a CDROM drive is: MOUNT D -t cdrom d:\ -usecd 0 The above will mount the XBOx DVD-ROM drive as a virtual CD-ROM drive (in ISO9660 mode) onto the DOSXBox D: drive. =================================== Real-world example of configuration =================================== For this example, I will be using the CD game called "Goblins 3". Insert Goblins 3 cd into XBox, load up DOSXBox. The first thing I do is : config -writeconf e:\games\dosxbox\goblins3.cfg This writes the current configuration settings to the XBox e:\games\dosxbox\goblins3.cfg file. Now I execute: config -readconf e:\games\dosxbox\goblins3.cfg This is an important step. Even though no settings have changed, the above command will set the name of the default configuration file so that when you press CTRL-ALT-W it will write the currently defined settings to the file you specified via the "config -readconf" command. Now, at the D: drive, I type in "GOB3" to start the installation. I follow the steps and after it is installed, I start it up. Now that it is playing, I hear the sound stuttering and things seem choppy. I press CTRL-F12 a few times to bump up the CPU cycles and I press CTRL-F7 once to increase the frameskip by one. Now everything plays/sounds wonderfully. The screen is a little off, though, so I first press CTRL-ALT-BACKSPACE to unlock the movement keys. Then I adjust the screen using CTRL+Arrows and ALT+Arrows. I also notice that the mouse is the primary input, but it's currently being controlled by the right analog stick. I want my mouse to be controlled by the left analog stick, so I press CTRL-ALT-5 to flip the sticks. The mouse movement is also out of whack on the Y axis. When I move up, the mouse goes down and vice-versa. Therefore, I press CTRL-ALT-4 to correct that problem. Now everything is great except I have no way to press mouse buttons on the XBox controller. This will require some hand-editing of the configuration file. Before exiting the program, I press CTRL-ALT-W to write the configuration to the last-defined configuration file. Since we did the "config -readconf e:\games\dosxbox\goblins3.cfg" above, the configuration data will be written to e:\games\dosxbox\goblins3.cfg. Now we can exit the program and edit the e:\games\dosxbox\goblins3.cfg file. Download/edit the e:\games\dosxbox\goblins3.cfg file and open it up in notepad (or use an XBox text-editing utility.) I want the A and B buttons on XBOx controller #1 to control the left and right mouse buttons. So I make the following 2 line changes in the configuration file: xbox_1_BUTTON_A=267 xbox_1_BUTTON_B=268 267 is the code for SDLK_KP_DIVIDE which was explained above to control the left mouse button. 268 is the code for SDLK_KP_MULTIPLY which was explained above to control the right mouse button. Now I save the file and overwrite the existing one on my XBox. I restart DOSXBox and at the command prompt I type: config -readconf e:\games\dosxbox\goblins3.cfg to load in the newly changed configuration file with the key mappings. I load up Goblins 3 again and voila - everything is exactly the way I want it. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox, AtariXLBox... what's next? Enjoy! ----------------------------------------------------- DOSXBox 286/386 PC Emulator port for XBox v1 http://xport.xbox-scene.com http://dosbox.sourceforge.net http://www.lantus-x.com/SDLx/ Features : - Emulates 286/386 - Excellent compatibility - ported from DOSBOX Super thanks to Lantus for his SDL-XBox libraries! ========== How To Use ========== (You really need a USB Keyboard to do anything interesting with this port.) First, create a subdirectory called "GAMES" off of the directory where the DOSXBox XBE is located. Put your old DOS games in this directory. When DOSXBox starts, you'll be presented with a screen that looks a lot like an MSDOS bootup screen. Your XBox E: drive is set to the DOSXBox E: drive. The XBox D:\GAMES directory is mapped to DOSXBox C: drive. The XBox DVD-ROM drive is mapped to the DOSXBox D: drive. Currently, DOSXBox will only read XBox compatible DVD-Rs/CDRWs. (e.g. those made with utilities like XISO.) If you do a "dir" you should be presented with the list of items that you uploaded to D:\GAMES on your XBox. Simply type in the name of the game you wish to play and it should play it. You will almost definitely have to do some fine-tuning to get games to play at the correct speed and without jittery music. Use the following keys to tune your game until it plays the way you want: CTRL-F7 Decrease frameskip. CTRL-F8 Increase frameskip. CTRL-F11 Slowdown emulation. CTRL-F12 Speedup emulation. ALT-F11 Slowdown emulation (smaller factor than CTRL-F11). ALT-F12 Speedup emulation (smaller factor than CTRL-F12). More useful keys: CTRL-F9 Exit DOSXbox. CTRL-ARROWS Reposition screen ALT-ARROWS Resize screen Please also consult the included, official DOSBOX README for more information on usage. Note that some of what is included in that README is not applicable to the XBox version. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD, FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance, DOSXBox....what's next? Enjoy!