// FB Alpha "Legendary Wings" driver module
// Based on MAME driver by Paul Leaman

// To Do:
// Missing emulation of CPU 3 && MSM5205 sound

#include "tiles_generic.h"
#include "burn_ym2203.h"

//#define EMULATE_ADPCM

static unsigned char *AllMem;
static unsigned char *MemEnd;
static unsigned char *AllRam;
static unsigned char *RamEnd;
static unsigned char *DrvZ80ROM0;
static unsigned char *DrvZ80ROM1;
#ifdef EMULATE_ADPCM
static unsigned char *DrvZ80ROM2;
#endif
static unsigned char *DrvGfxROM0;
static unsigned char *DrvGfxROM1;
static unsigned char *DrvGfxROM2;
static unsigned char *DrvGfxROM3;
static unsigned char *DrvTileMap;
static unsigned char *DrvGfxMask;
static unsigned int  *DrvPalette;
static unsigned int  *Palette;
static unsigned char *DrvZ80RAM0;
static unsigned char *DrvZ80RAM1;
static unsigned char *DrvPalRAM;
static unsigned char *DrvFgRAM;
static unsigned char *DrvBgRAM;
static unsigned char *DrvSprRAM;
static unsigned char *DrvSprBuf;
static unsigned char *ScrollX;
static unsigned char *ScrollY;
static unsigned char DrvRecalc;

static unsigned char DrvReset;
static unsigned char DrvJoy1[8];
static unsigned char DrvJoy2[8];
static unsigned char DrvJoy3[8];
static unsigned char DrvDip[2];
static unsigned char DrvInp[3];

static unsigned char interrupt_enable;
static unsigned char soundlatch;
static unsigned char flipscreen;
static unsigned char DrvZ80Bank;

static unsigned char avengers_param[4];
static unsigned int  avengers_palette_pen;
static unsigned char avengers_soundlatch2;
static unsigned char avengers_soundstate;
static unsigned char avengers_adpcm;

static unsigned char trojan_bg2_scrollx;
static unsigned char trojan_bg2_image;

static int avengers = 0;

static struct BurnInputInfo DrvInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	DrvJoy1 + 6,	"p1 coin"	},
	{"P1 Start",		BIT_DIGITAL,	DrvJoy1 + 0,	"p1 start"	},
	{"P1 Up",		BIT_DIGITAL,	DrvJoy2 + 3,	"p1 up"		},
	{"P1 Down",		BIT_DIGITAL,	DrvJoy2 + 2,	"p1 down"	},
	{"P1 Left",		BIT_DIGITAL,	DrvJoy2 + 1,	"p1 left"	},
	{"P1 Right",		BIT_DIGITAL,	DrvJoy2 + 0,	"p1 right"	},
	{"P1 Button 1",		BIT_DIGITAL,	DrvJoy2 + 4,	"p1 fire 1"	},
	{"P1 Button 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p1 fire 2"	},

	{"P2 Coin",		BIT_DIGITAL,	DrvJoy1 + 7,	"p2 coin"	},
	{"P2 Start",		BIT_DIGITAL,	DrvJoy1 + 1,	"p2 start"	},
	{"P2 Up",		BIT_DIGITAL,	DrvJoy3 + 3,	"p2 up"		},
	{"P2 Down",		BIT_DIGITAL,	DrvJoy3 + 2,	"p2 down"	},
	{"P2 Left",		BIT_DIGITAL,	DrvJoy3 + 1,	"p2 left"	},
	{"P2 Right",		BIT_DIGITAL,	DrvJoy3 + 0,	"p2 right"	},
	{"P2 Button 1",		BIT_DIGITAL,	DrvJoy3 + 4,	"p2 fire 1"	},
	{"P2 Button 2",		BIT_DIGITAL,	DrvJoy3 + 5,	"p2 fire 2"	},

	{"Reset",		BIT_DIGITAL,	&DrvReset,	"reset"		},
	{"Dip A",		BIT_DIPSWITCH,	DrvDip + 0,	"dip"		},
	{"Dip B",		BIT_DIPSWITCH,	DrvDip + 1,	"dip"		},
};

STDINPUTINFO(Drv)

static struct BurnDIPInfo LwingsDIPList[]=
{
	// Default Values
	{0x11, 0xff, 0xff, 0xfe, NULL			},
	{0x12, 0xff, 0xff, 0xfe, NULL			},

	{0   , 0xfe, 0   ,    2, "Flip_Screen"		},
	{0x11, 0x01, 0x02, 0x02, "Off"			},
	{0x11, 0x01, 0x02, 0x00, "On"			},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x11, 0x01, 0x0c, 0x0c, "3"			},
	{0x11, 0x01, 0x0c, 0x04, "4"			},
	{0x11, 0x01, 0x0c, 0x08, "5"			},
	{0x11, 0x01, 0x0c, 0x00, "6"			},

	{0   , 0xfe, 0   ,    4, "Coin_B"		},
	{0x11, 0x01, 0x30, 0x00, "4C_1C"		},
	{0x11, 0x01, 0x30, 0x20, "3C_1C"		},
	{0x11, 0x01, 0x30, 0x10, "2C_1C"		},
	{0x11, 0x01, 0x30, 0x30, "1C_1C"		},

	{0   , 0xfe, 0   ,    4, "Coin_A"		},
	{0x11, 0x01, 0xc0, 0xc0, "1C_1C"		},
	{0x11, 0x01, 0xc0, 0x00, "2C_4C"		},
	{0x11, 0x01, 0xc0, 0x40, "1C_2C"		},
	{0x11, 0x01, 0xc0, 0x80, "1C_3C"		},

	{0   , 0xfe, 0   ,    4, "Difficulty"		},
	{0x12, 0x01, 0x06, 0x02, "Easy"			},
	{0x12, 0x01, 0x06, 0x06, "Medium"		},
	{0x12, 0x01, 0x06, 0x04, "Hard"			},
	{0x12, 0x01, 0x06, 0x00, "Hardest"		},

	{0   , 0xfe, 0   ,    2, "Demo_Sounds"		},
	{0x12, 0x01, 0x08, 0x00, "Off"			},
	{0x12, 0x01, 0x08, 0x08, "On"			},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"	},
	{0x12, 0x01, 0x10, 0x00, "No"			},
	{0x12, 0x01, 0x10, 0x10, "Yes"			},

	{0   , 0xfe, 0   ,    8, "Bonus_Life"		},
	{0x12, 0x01, 0xe0, 0xe0, "20000 and every 50000"},
	{0x12, 0x01, 0xe0, 0x60, "20000 and every 60000"},
	{0x12, 0x01, 0xe0, 0xa0, "20000 and every 70000"},
	{0x12, 0x01, 0xe0, 0x20, "30000 and every 60000"},
	{0x12, 0x01, 0xe0, 0xc0, "30000 and every 70000"},
	{0x12, 0x01, 0xe0, 0x40, "30000 and every 80000"},
	{0x12, 0x01, 0xe0, 0x80, "40000 and every 100000"},
	{0x12, 0x01, 0xe0, 0x00, "None"			},
};

STDDIPINFO(Lwings)

static struct BurnDIPInfo LwingsbDIPList[]=
{
	// Default Values
	{0x11, 0xff, 0xff, 0xfe, NULL		},
	{0x12, 0xff, 0xff, 0xfe, NULL		},

	{0   , 0xfe, 0   ,    2, "Flip_Screen"		},
	{0x11, 0x01, 0x02, 0x02, "Off"		},
	{0x11, 0x01, 0x02, 0x00, "On"		},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x11, 0x01, 0x0c, 0x0c, "2"		},
	{0x11, 0x01, 0x0c, 0x04, "3"		},
	{0x11, 0x01, 0x0c, 0x08, "4"		},
	{0x11, 0x01, 0x0c, 0x00, "5"		},

	{0   , 0xfe, 0   ,    4, "Coin_B"		},
	{0x11, 0x01, 0x30, 0x00, "4C_1C"		},
	{0x11, 0x01, 0x30, 0x20, "3C_1C"		},
	{0x11, 0x01, 0x30, 0x10, "2C_1C"		},
	{0x11, 0x01, 0x30, 0x30, "1C_1C"		},

	{0   , 0xfe, 0   ,    4, "Coin_A"		},
	{0x11, 0x01, 0xc0, 0xc0, "1C_1C"		},
	{0x11, 0x01, 0xc0, 0x00, "2C_4C"		},
	{0x11, 0x01, 0xc0, 0x40, "1C_2C"		},
	{0x11, 0x01, 0xc0, 0x80, "1C_3C"		},

	{0   , 0xfe, 0   ,    4, "Difficulty"		},
	{0x12, 0x01, 0x06, 0x02, "Easy"		},
	{0x12, 0x01, 0x06, 0x06, "Medium"		},
	{0x12, 0x01, 0x06, 0x04, "Hard"		},
	{0x12, 0x01, 0x06, 0x00, "Hardest"		},

	{0   , 0xfe, 0   ,    2, "Demo_Sounds"		},
	{0x12, 0x01, 0x08, 0x00, "Off"		},
	{0x12, 0x01, 0x08, 0x08, "On"		},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"		},
	{0x12, 0x01, 0x10, 0x00, "No"		},
	{0x12, 0x01, 0x10, 0x10, "Yes"		},

	{0   , 0xfe, 0   ,    8, "Bonus_Life"		},
	{0x12, 0x01, 0xe0, 0xe0, "20000 and every 50000"		},
	{0x12, 0x01, 0xe0, 0x60, "20000 and every 60000"		},
	{0x12, 0x01, 0xe0, 0xa0, "20000 and every 70000"		},
	{0x12, 0x01, 0xe0, 0x20, "30000 and every 60000"		},
	{0x12, 0x01, 0xe0, 0xc0, "30000 and every 70000"		},
	{0x12, 0x01, 0xe0, 0x40, "30000 and every 80000"		},
	{0x12, 0x01, 0xe0, 0x80, "40000 and every 100000"		},
	{0x12, 0x01, 0xe0, 0x00, "None"		},
};

STDDIPINFO(Lwingsb)

static struct BurnDIPInfo SectionzDIPList[]=
{
	// Default Values
	{0x11, 0xff, 0xff, 0xff, NULL		},
	{0x12, 0xff, 0xff, 0x3f, NULL		},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x11, 0x01, 0x01, 0x01, "Off"		},
	{0x11, 0x01, 0x01, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Flip_Screen"		},
	{0x11, 0x01, 0x02, 0x02, "Off"		},
	{0x11, 0x01, 0x02, 0x00, "On"		},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x11, 0x01, 0x0c, 0x04, "2"		},
	{0x11, 0x01, 0x0c, 0x0c, "3"		},
	{0x11, 0x01, 0x0c, 0x08, "4"		},
	{0x11, 0x01, 0x0c, 0x00, "5"		},

	{0   , 0xfe, 0   ,    4, "Coin_A"		},
	{0x11, 0x01, 0x30, 0x00, "4C_1C"		},
	{0x11, 0x01, 0x30, 0x20, "3C_1C"		},
	{0x11, 0x01, 0x30, 0x10, "2C_1C"		},
	{0x11, 0x01, 0x30, 0x30, "1C_1C"		},

	{0   , 0xfe, 0   ,    4, "Coin_B"		},
	{0x11, 0x01, 0xc0, 0x00, "2C_1C"		},
	{0x11, 0x01, 0xc0, 0xc0, "1C_1C"		},
	{0x11, 0x01, 0xc0, 0x40, "1C_2C"		},
	{0x11, 0x01, 0xc0, 0x80, "1C_3C"		},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"		},
	{0x12, 0x01, 0x01, 0x00, "No"		},
	{0x12, 0x01, 0x01, 0x01, "Yes"		},

	{0   , 0xfe, 0   ,    4, "Difficulty"		},
	{0x12, 0x01, 0x06, 0x02, "Easy"		},
	{0x12, 0x01, 0x06, 0x06, "Normal"		},
	{0x12, 0x01, 0x06, 0x04, "Hard"		},
	{0x12, 0x01, 0x06, 0x00, "Very_Hard"		},

	{0   , 0xfe, 0   ,    8, "Bonus_Life"		},
	{0x12, 0x01, 0x38, 0x38, "20000 50000"		},
	{0x12, 0x01, 0x38, 0x18, "20000 60000"		},
	{0x12, 0x01, 0x38, 0x28, "20000 70000"		},
	{0x12, 0x01, 0x38, 0x08, "30000 60000"		},
	{0x12, 0x01, 0x38, 0x30, "30000 70000"		},
	{0x12, 0x01, 0x38, 0x10, "30000 80000"		},
	{0x12, 0x01, 0x38, 0x20, "40000 100000"		},
	{0x12, 0x01, 0x38, 0x00, "None"		},

	{0   , 0xfe, 0   ,    3, "Cabinet"		},
	{0x12, 0x01, 0xc0, 0x00, "Upright One Player"		},
	{0x12, 0x01, 0xc0, 0x40, "Upright Two Players"		},
	{0x12, 0x01, 0xc0, 0xc0, "Cocktail"		},
};

STDDIPINFO(Sectionz)

static struct BurnDIPInfo TrojanlsDIPList[]=
{
	// Default Values
	{0x11, 0xff, 0xff, 0x1c, NULL		},
	{0x12, 0xff, 0xff, 0xff, NULL		},

	{0   , 0xfe, 0   ,    3, "Cabinet"		},
	{0x11, 0x01, 0x03, 0x00, "Upright 1 Player"		},
	{0x11, 0x01, 0x03, 0x02, "Upright 2 Players"		},
	{0x11, 0x01, 0x03, 0x03, "Cocktail"		},

	{0   , 0xfe, 0   ,    8, "Bonus_Life"		},
	{0x11, 0x01, 0x1c, 0x10, "20000 60000"		},
	{0x11, 0x01, 0x1c, 0x0c, "20000 70000"		},
	{0x11, 0x01, 0x1c, 0x08, "20000 80000"		},
	{0x11, 0x01, 0x1c, 0x1c, "30000 60000"		},
	{0x11, 0x01, 0x1c, 0x18, "30000 70000"		},
	{0x11, 0x01, 0x1c, 0x14, "30000 80000"		},
	{0x11, 0x01, 0x1c, 0x04, "40000 80000"		},
	{0x11, 0x01, 0x1c, 0x00, "None"		},

	{0   , 0xfe, 0   ,    4, "Coin_A"		},
	{0x12, 0x01, 0x03, 0x00, "2C_1C"		},
	{0x12, 0x01, 0x03, 0x03, "1C_1C"		},
	{0x12, 0x01, 0x03, 0x02, "1C_2C"		},
	{0x12, 0x01, 0x03, 0x01, "1C_3C"		},

	{0   , 0xfe, 0   ,    4, "Coin_B"		},
	{0x12, 0x01, 0x0c, 0x00, "4C_1C"		},
	{0x12, 0x01, 0x0c, 0x04, "3C_1C"		},
	{0x12, 0x01, 0x0c, 0x08, "2C_1C"		},
	{0x12, 0x01, 0x0c, 0x0c, "1C_1C"		},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x12, 0x01, 0x30, 0x20, "2"		},
	{0x12, 0x01, 0x30, 0x30, "3"		},
	{0x12, 0x01, 0x30, 0x10, "4"		},
	{0x12, 0x01, 0x30, 0x00, "5"		},

	{0   , 0xfe, 0   ,    2, "Flip_Screen"		},
	{0x12, 0x01, 0x40, 0x40, "Off"		},
	{0x12, 0x01, 0x40, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"		},
	{0x12, 0x01, 0x80, 0x00, "No"		},
	{0x12, 0x01, 0x80, 0x80, "Yes"		},
};

STDDIPINFO(Trojanls)

static struct BurnDIPInfo TrojanDIPList[]=
{
	// Default Values
	{0x11, 0xff, 0xff, 0xfc, NULL		},
	{0x12, 0xff, 0xff, 0xff, NULL		},

	{0   , 0xfe, 0   ,    3, "Cabinet"		},
	{0x11, 0x01, 0x03, 0x00, "Upright 1 Player"		},
	{0x11, 0x01, 0x03, 0x02, "Upright 2 Players"		},
	{0x11, 0x01, 0x03, 0x03, "Cocktail"		},

	{0   , 0xfe, 0   ,    8, "Bonus_Life"		},
	{0x11, 0x01, 0x1c, 0x10, "20000 60000"		},
	{0x11, 0x01, 0x1c, 0x0c, "20000 70000"		},
	{0x11, 0x01, 0x1c, 0x08, "20000 80000"		},
	{0x11, 0x01, 0x1c, 0x1c, "30000 60000"		},
	{0x11, 0x01, 0x1c, 0x18, "30000 70000"		},
	{0x11, 0x01, 0x1c, 0x14, "30000 80000"		},
	{0x11, 0x01, 0x1c, 0x04, "40000 80000"		},
	{0x11, 0x01, 0x1c, 0x00, "None"		},

	{0   , 0xfe, 0   ,    6, "Starting Level"		},
	{0x11, 0x01, 0xe0, 0xe0, "1"		},
	{0x11, 0x01, 0xe0, 0xc0, "2"		},
	{0x11, 0x01, 0xe0, 0xa0, "3"		},
	{0x11, 0x01, 0xe0, 0x80, "4"		},
	{0x11, 0x01, 0xe0, 0x60, "5"		},
	{0x11, 0x01, 0xe0, 0x40, "6"		},

	{0   , 0xfe, 0   ,    4, "Coin_A"		},
	{0x12, 0x01, 0x03, 0x00, "2C_1C"		},
	{0x12, 0x01, 0x03, 0x03, "1C_1C"		},
	{0x12, 0x01, 0x03, 0x02, "1C_2C"		},
	{0x12, 0x01, 0x03, 0x01, "1C_3C"		},

	{0   , 0xfe, 0   ,    4, "Coin_B"		},
	{0x12, 0x01, 0x0c, 0x00, "4C_1C"		},
	{0x12, 0x01, 0x0c, 0x04, "3C_1C"		},
	{0x12, 0x01, 0x0c, 0x08, "2C_1C"		},
	{0x12, 0x01, 0x0c, 0x0c, "1C_1C"		},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x12, 0x01, 0x30, 0x20, "2"		},
	{0x12, 0x01, 0x30, 0x30, "3"		},
	{0x12, 0x01, 0x30, 0x10, "4"		},
	{0x12, 0x01, 0x30, 0x00, "5"		},

	{0   , 0xfe, 0   ,    2, "Flip_Screen"		},
	{0x12, 0x01, 0x40, 0x40, "Off"		},
	{0x12, 0x01, 0x40, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"		},
	{0x12, 0x01, 0x80, 0x00, "No"		},
	{0x12, 0x01, 0x80, 0x80, "Yes"		},
};

STDDIPINFO(Trojan)

static struct BurnDIPInfo AvengersDIPList[]=
{
	// Default Values
	{0x11, 0xff, 0xff, 0xff, NULL		},
	{0x12, 0xff, 0xff, 0xff, NULL		},

	{0   , 0xfe, 0   ,    2, "Service Mode"		},
	{0x12, 0x01, 0x01, 0x01, "Off"		},
	{0x12, 0x01, 0x01, 0x00, "On"		},

	{0   , 0xfe, 0   ,    2, "Flip_Screen"		},
	{0x12, 0x01, 0x02, 0x02, "Off"		},
	{0x12, 0x01, 0x02, 0x00, "On"		},

	{0   , 0xfe, 0   ,    8, "Coin_B"		},
	{0x12, 0x01, 0x1c, 0x00, "4C_1C"		},
	{0x12, 0x01, 0x1c, 0x10, "3C_1C"		},
	{0x12, 0x01, 0x1c, 0x08, "2C_1C"		},
	{0x12, 0x01, 0x1c, 0x1c, "1C_1C"		},
	{0x12, 0x01, 0x1c, 0x0c, "1C_2C"		},
	{0x12, 0x01, 0x1c, 0x14, "1C_3C"		},
	{0x12, 0x01, 0x1c, 0x04, "1C_4C"		},
	{0x12, 0x01, 0x1c, 0x18, "1C_6C"		},

	{0   , 0xfe, 0   ,    8, "Coin_A"		},
	{0x12, 0x01, 0xe0, 0x00, "4C_1C"		},
	{0x12, 0x01, 0xe0, 0x80, "3C_1C"		},
	{0x12, 0x01, 0xe0, 0x40, "2C_1C"		},
	{0x12, 0x01, 0xe0, 0xe0, "1C_1C"		},
	{0x12, 0x01, 0xe0, 0x60, "1C_2C"		},
	{0x12, 0x01, 0xe0, 0xa0, "1C_3C"		},
	{0x12, 0x01, 0xe0, 0x20, "1C_4C"		},
	{0x12, 0x01, 0xe0, 0xc0, "1C_6C"		},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"		},
	{0x11, 0x01, 0x01, 0x00, "No"		},
	{0x11, 0x01, 0x01, 0x01, "Yes"		},

	{0   , 0xfe, 0   ,    2, "Demo_Sounds"		},
	{0x11, 0x01, 0x02, 0x00, "Off"		},
	{0x11, 0x01, 0x02, 0x02, "On"		},

	{0   , 0xfe, 0   ,    4, "Difficulty"		},
	{0x11, 0x01, 0x0c, 0x04, "Easy"		},
	{0x11, 0x01, 0x0c, 0x0c, "Normal"		},
	{0x11, 0x01, 0x0c, 0x08, "Hard"		},
	{0x11, 0x01, 0x0c, 0x00, "Very_Hard"		},

	{0   , 0xfe, 0   ,    4, "Bonus_Life"		},
	{0x11, 0x01, 0x30, 0x30, "20k 60k"		},
	{0x11, 0x01, 0x30, 0x10, "20k 70k"		},
	{0x11, 0x01, 0x30, 0x20, "20k 80k"		},
	{0x11, 0x01, 0x30, 0x00, "30k 80k"		},

	{0   , 0xfe, 0   ,    4, "Lives"		},
	{0x11, 0x01, 0xc0, 0xc0, "3"		},
	{0x11, 0x01, 0xc0, 0x40, "4"		},
	{0x11, 0x01, 0xc0, 0x80, "5"		},
	{0x11, 0x01, 0xc0, 0x00, "6"		},
};

STDDIPINFO(Avengers)



static int MemIndex()
{
	unsigned char *Next; Next = AllMem;

	DrvZ80ROM0	= Next; Next += 0x020000;
	DrvZ80ROM1	= Next; Next += 0x008000;
#ifdef EMULATE_ADPCM
	DrvZ80ROM2	= Next; Next += 0x010000;
#endif

	DrvTileMap	= Next; Next += 0x008000;

	DrvGfxROM0	= Next; Next += 0x020000;
	DrvGfxROM1	= Next; Next += 0x080000;
	DrvGfxROM2	= Next; Next += 0x080000;
	DrvGfxROM3	= Next; Next += 0x020000;

	DrvGfxMask	= Next; Next += 0x000020;

	DrvPalette	= (unsigned int*)Next; Next += 0x0400 * sizeof(int);

	AllRam		= Next;

	DrvZ80RAM0	= Next; Next += 0x002000;
	DrvZ80RAM1	= Next; Next += 0x000800;
	DrvPalRAM	= Next; Next += 0x000800;
	DrvFgRAM	= Next; Next += 0x000800;
	DrvBgRAM	= Next; Next += 0x000800;
	DrvSprRAM	= Next; Next += 0x000200;
	DrvSprBuf	= Next; Next += 0x000200;

	Palette		= (unsigned int*)Next; Next += 0x0400 * sizeof(int);

	ScrollX		= Next; Next += 0x000002;
	ScrollY		= Next; Next += 0x000002;

	RamEnd		= Next;

	MemEnd		= Next;

	return 0;
}

// Avengers protection code ripped directly from MAME
static void avengers_protection_w(unsigned char data)
{
	int pc = ZetPc(-1);

	if (pc == 0x2eeb)
	{
		avengers_param[0] = data;
	}
	else if (pc == 0x2f09)
	{
		avengers_param[1] = data;
	}
	else if (pc == 0x2f26)
	{
		avengers_param[2] = data;
	}
	else if (pc == 0x2f43)
	{
		avengers_param[3] = data;
	}
	else if (pc == 0x0445)
	{
		avengers_soundstate = 0x80;
		soundlatch = data;
	}
}

static int avengers_fetch_paldata()
{
	static const char pal_data[] =
	// page 1: 0x03,0x02,0x01,0x00
	"0000000000000000" "A65486A6364676D6" "C764C777676778A7" "A574E5E5C5756AE5"
	"0000000000000000" "F51785D505159405" "A637B6A636269636" "F45744E424348824"
	"0000000000000000" "A33263B303330203" "4454848454440454" "A27242C232523632"
	"0000000000000000" "1253327202421102" "3386437373631373" "41A331A161715461"
	"0000000000000000" "1341715000711203" "4442635191622293" "5143D48383D37186"
	"0000000000000000" "2432423000412305" "6633343302333305" "7234A565A5A4A2A8"
	"0000000000000000" "46232422A02234A7" "88241624A21454A7" "A3256747A665D3AA"
	"0000000000000000" "070406020003050B" "0A05090504050508" "05060A090806040C"

	// page2: 0x07,0x06,0x05,0x04
	"0000000000000000" "2472030503230534" "6392633B23433B53" "0392846454346423"
	"0000000000000000" "1313052405050423" "3223754805354832" "323346A38686A332"
	"0000000000000000" "72190723070723D2" "81394776070776D1" "A15929F25959F2F1"
	"0000000000000000" "650706411A2A1168" "770737C43A3A3466" "87071F013C0C3175"
	"0000000000000000" "2001402727302020" "4403048F4A484344" "4A050B074E0E4440"
	"0000000000000000" "3003800C35683130" "5304035C587C5453" "5607080C5B265550"
	"0000000000000000" "4801D00043854245" "6C020038669A6569" "6604050A69446764"
	"0000000000000000" "0504000001030504" "0A05090504060307" "04090D0507010403"

	// page3: 0x0b,0x0a,0x09,0x08
	"0000000000000000" "685A586937F777F7" "988A797A67A7A7A7" "B8CA898DC737F787"
	"0000000000000000" "4738A61705150505" "8797672835250535" "7777072A25350525"
	"0000000000000000" "3525642404340404" "6554453554440454" "5544053634540434"
	"0000000000000000" "2301923203430303" "4333834383630373" "3324034473730363"
	"0000000000000000" "3130304000762005" "5352525291614193" "6463635483D06581"
	"0000000000000000" "4241415100483107" "6463631302335304" "76757415A5A077A3"
	"0000000000000000" "53525282A02A43AA" "76747424A31565A5" "88888536A66089A4"
	"0000000000000000" "05040304000D050C" "0806050604070707" "0A0A060808000C06"

	// page4: 0x0f,0x0e,0x0d,0x0c
	"0000000000000000" "3470365956342935" "5590578997554958" "73C078A8C573687A"
	"0000000000000000" "5355650685030604" "2427362686042607" "010A070584010508"
	"0000000000000000" "0208432454022403" "737A243455733406" "000D050353000307"
	"0000000000000000" "000A023233003202" "424C134234424204" "000F241132001105"
	"0000000000000000" "3031113030300030" "5152215252512051" "7273337374723272"
	"0000000000000000" "4141214041411041" "6263326363623162" "8385448585834383"
	"0000000000000000" "5153225152512051" "7375437475734273" "9598559697946495"
	"0000000000000000" "0205020303020102" "0407040606040304" "060A060809060506"

	// page5: 0x13,0x12,0x11,0x10
	"0000000000000000" "4151D141D3D177F7" "5454C44482C4A7A7" "0404D45491D4F787"
	"0000000000000000" "0303032374230505" "9696962673560535" "0505054502850525"
	"0000000000000000" "0303030355030404" "7777770754470454" "0606060603760434"
	"0000000000000000" "0505053547050303" "4949492945390373" "0808083804580363"
	"0000000000000000" "0B0C444023442005" "3D3F333433334193" "0000043504046581"
	"0000000000000000" "0809565085863107" "0B6A352374455304" "00700644050677A3"
	"0000000000000000" "06073879C8C843AA" "09492739A58765A5" "0050084A060889A4"
	"0000000000000000" "05060B070B0B050C" "0707090707090707" "00000B08070B0C06"

	// page6: 0x17,0x16,0x15,0x14
	"0000000000000000" "0034308021620053" "0034417042512542" "0034526064502E31"
	"0000000000000000" "0106412032733060" "11A6522053628350" "22A6632072620D42"
	"0000000000000000" "1308223052242080" "2478233071235170" "3578243090230960"
	"0000000000000000" "2111334333331404" "3353324232324807" "45B5314131310837"
	"0000000000000000" "3232445444445302" "445443534343B725" "567642524242B745"
	"0000000000000000" "4343556555550201" "5575546454540524" "6787536353537554"
	"0000000000000000" "6474667676660100" "7696657575650423" "88A8647474645473"
	"0000000000000000" "0001070701050004" "0003060603040303" "0005050505040302";

	int bank = avengers_palette_pen/64;
	int offs = avengers_palette_pen%64;
	int page = bank/4;				// 0..7
	int base = (3-(bank&3));			// 0..3
	int row = offs&0xf;				// 0..15
	int col = offs/16 + base*4;			// 0..15
	int digit0 = pal_data[page*256*2 + (31-row*2)*16+col];
	int digit1 = pal_data[page*256*2 + (30-row*2)*16+col];
	int result;

	if( digit0>='A' ) digit0 += 10 - 'A'; else digit0 -= '0';
	if( digit1>='A' ) digit1 += 10 - 'A'; else digit1 -= '0';
	result = digit0 * 16 + digit1;

	if( (avengers_palette_pen&0x3f)!=0x3f ) avengers_palette_pen++;

	return result;
}

static unsigned char avengers_protection_r()
{
	static const int xpos[8] = { 10, 7,  0, -7, -10, -7,   0,  7 };
	static const int ypos[8] = {  0, 7, 10,  7,   0, -7, -10, -7 };
	int best_dist = 0;
	int best_dir = 0;
	int x,y;
	int dx,dy,dist,dir;

	if(ZetPc(-1) == 0x7c7 )
	{
		// palette data
		return avengers_fetch_paldata();
	}

	//  Point to Angle Function
	//
        //	Input: two cartesian points
        //	Output: direction code (north,northeast,east,...)
	//
	x = avengers_param[0] - avengers_param[2];
	y = avengers_param[1] - avengers_param[3];
	for( dir=0; dir<8; dir++ )
	{
		dx = xpos[dir]-x;
		dy = ypos[dir]-y;
		dist = dx*dx+dy*dy;
		if( dist < best_dist || dir==0 )
		{
			best_dir = dir;
			best_dist = dist;
		}
	}
	return best_dir<<5;
}



unsigned char __fastcall lwings_main_read(unsigned short address)
{
	switch (address)
	{
		case 0xf808:
		case 0xf809:
		case 0xf80a:
			return DrvInp[address - 0xf808];

		case 0xf80b:
		case 0xf80c:
			return DrvDip[address - 0xf80b];

		case 0xf80d:
			return avengers_protection_r();
	}

	return 0;
}

static void lwings_bankswitch_w(unsigned char data)
{
	DrvZ80Bank = data;

	int bankaddress = 0x10000 + ((data >> 1) & 3) * 0x4000;

	ZetMapArea(0x8000, 0xbfff, 0, DrvZ80ROM0 + bankaddress);
	ZetMapArea(0x8000, 0xbfff, 2, DrvZ80ROM0 + bankaddress);
}

void __fastcall lwings_main_write(unsigned short address, unsigned char data)
{
	if ((address & 0xf800) == 0xf000) {
		DrvPalRAM[address & 0x7ff] = data;

		unsigned char r, g, b;
		unsigned short coldata = DrvPalRAM[(address & 0x3ff) | 0x400] | (DrvPalRAM[address & 0x3ff] << 8);

		r = (coldata >> 8) & 0xf0;
		g = (coldata >> 4) & 0xf0;
		b = (coldata >> 0) & 0xf0;

		r |= r >> 4;
		g |= g >> 4;
		b |= b >> 4;

		Palette[address & 0x3ff] = (r << 16) | (g << 8) | b;
		DrvPalette[address & 0x3ff] = BurnHighCol(r, g, b, 0);

		return;
	}

	// hack
	if (avengers && (address & 0xfff8) == 0xf808) address += 0x10;

	switch (address)
	{
		case 0xf800:
		case 0xf801:
		case 0xf808:
		case 0xf809:
			ScrollX[address & 1] = data;
		return;

		case 0xf802:
		case 0xf803:
		case 0xf80a:
		case 0xf80b:
			ScrollY[address & 1] = data;
		return;

		case 0xf804:
			trojan_bg2_scrollx = data;
		return;

		case 0xf805:
			trojan_bg2_image = data;
		return;

		case 0xf80c:
			soundlatch = data;
		return;

		case 0xf80d:
			// watchdog
		return;

		case (0xf80e + 0x10):
		case 0xf80e:
			lwings_bankswitch_w(data);

			flipscreen = ~data & 0x01;

			interrupt_enable = data & 0x08;
		return;

		case (0xf809 + 0x10):
			avengers_protection_w(data);
		return;

		case (0xf80c + 0x10):
			avengers_palette_pen = data << 6;
		return;

		case (0xf80d + 0x10):
			avengers_adpcm = data;
		return;
	}
}

void __fastcall lwings_sound_write(unsigned short address, unsigned char data)
{
	switch (address)
	{
		case 0xe000:
		case 0xe001:
		case 0xe002:
		case 0xe003:
			BurnYM2203Write((address & 2) >> 1, address & 1, data);
		return;

		case 0xe006:
			avengers_soundlatch2 = data;
		return;
	}
}

unsigned char __fastcall lwings_sound_read(unsigned short address)
{
	switch (address)
	{
		case 0xc800:
			return soundlatch;

		case 0xe006:
			return avengers_soundlatch2;
	}

	return 0;
}

#ifdef EMULATE_ADPCM
void __fastcall trojan_adpcm_out(unsigned short /*port*/, unsigned char /*data*/)
{
#if 0
	if ((port & 0xff) == 0x01) {
		msm5205_reset_w(offset,(data>>7)&1);
		msm5205_data_w(offset,data);
		msm5205_vclk_w(offset,1);
		msm5205_vclk_w(offset,0);
	}
#endif
}

unsigned char __fastcall trojan_adpcm_in(unsigned short port)
{
	port &= 0xff;

	unsigned char ret = 0;

	if (port == 0x00) {
		if (avengers) {
			ret = avengers_soundlatch2 | avengers_soundstate;
			avengers_soundstate = 0;
		} else {
			ret = soundlatch;
		}
	}

	return ret;
}
#endif

static int DrvDoReset()
{
	DrvReset = 0;

	memset (AllRam, 0, RamEnd - AllRam);

	for (int i = 0; i < 3; i++) {
		ZetOpen(i);
		ZetReset();
		if (i == 0) lwings_bankswitch_w(0);
		ZetClose();
	}

	BurnYM2203Reset();

	trojan_bg2_scrollx = 0;
	trojan_bg2_image = 0;

	memset(avengers_param, 0, 4);
	avengers_palette_pen = 0;

	avengers_soundlatch2 = 0;
	avengers_soundstate = 0;
	avengers_adpcm = 0;

	DrvZ80Bank = 0;
	flipscreen = 0;
	interrupt_enable = 0;
	soundlatch = 0;

	return 0;
}

static int DrvGfxDecode()
{
	int Plane0[2]  = { 0x000000, 0x000004 };
	int Plane1[4]  = { 0x080004, 0x080000, 0x000004, 0x000000 };
	int Plane1a[4] = { 0x100004, 0x100000, 0x000004, 0x000000 };
	int Plane2[4]  = { 0x180000, 0x100000, 0x080000, 0x000000 };
	int Plane3[4]  = { 0x040000, 0x040004, 0x000000, 0x000004 };

	// sprite, char
	int XOffs0[16] = { 0, 1, 2, 3, 8, 9, 10, 11, 256, 257, 258, 259, 264, 265, 266, 267 };
	int YOffs0[16] = { 0, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240 };

	// background
	int XOffs1[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 128, 129, 130, 131, 132, 133, 134, 135 };
	int YOffs1[16] = { 0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 };

	unsigned char *tmp = (unsigned char*)malloc(0x40000);
	if (tmp == NULL) {
		return 1;
	}

	memcpy (tmp, DrvGfxROM0, 0x08000);

	GfxDecode(0x0800, 2,  8,  8, Plane0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0);

	memcpy (tmp, DrvGfxROM1, 0x40000);

	GfxDecode(0x0800, 4, 16, 16, Plane2, XOffs1, YOffs1, 0x100, tmp, DrvGfxROM1);

	memcpy (tmp, DrvGfxROM2, 0x40000);

	if (DrvTileMap != NULL) {
		GfxDecode(0x0800, 4, 16, 16, Plane1a, XOffs0, YOffs0, 0x200, tmp, DrvGfxROM2);

		memcpy (tmp, DrvGfxROM3, 0x10000);

		GfxDecode(0x0200, 4, 16, 16, Plane3, XOffs0, YOffs0, 0x200, tmp, DrvGfxROM3);
	} else {
		GfxDecode(0x0400, 4, 16, 16, Plane1, XOffs0, YOffs0, 0x200, tmp, DrvGfxROM2);
	}

	free (tmp);

	return 0;
}

inline static int DrvSynchroniseStream(int nSoundRate)
{
	return (long long)(ZetTotalCycles() * nSoundRate / 4000000);
}

inline static double DrvGetTime()
{
	return (double)ZetTotalCycles() / 4000000;
}

static void lwings_main_cpu_init()
{
	ZetOpen(0);
	ZetMapArea(0x0000, 0x7fff, 0, DrvZ80ROM0);
	ZetMapArea(0x0000, 0x7fff, 2, DrvZ80ROM0);
	// 8000 - bfff banked
	ZetMapArea(0xc000, 0xddff, 0, DrvZ80RAM0);
	ZetMapArea(0xc000, 0xddff, 1, DrvZ80RAM0);
	ZetMapArea(0xc000, 0xddff, 2, DrvZ80RAM0);

	ZetMapArea(0xde00, 0xdfff, 0, DrvSprRAM);
	ZetMapArea(0xde00, 0xdfff, 1, DrvSprRAM);
	ZetMapArea(0xde00, 0xdfff, 2, DrvSprRAM);

	ZetMapArea(0xe000, 0xe7ff, 0, DrvFgRAM);
	ZetMapArea(0xe000, 0xe7ff, 1, DrvFgRAM);
	ZetMapArea(0xe000, 0xe7ff, 2, DrvFgRAM);

	ZetMapArea(0xe800, 0xefff, 0, DrvBgRAM);
	ZetMapArea(0xe800, 0xefff, 1, DrvBgRAM);
	ZetMapArea(0xe800, 0xefff, 2, DrvBgRAM);

	ZetMapArea(0xf000, 0xf7ff, 0, DrvPalRAM);
//	ZetMapArea(0xf000, 0xf7ff, 1, DrvPalRAM); // write handler
	ZetMapArea(0xf000, 0xf7ff, 2, DrvPalRAM);
	ZetSetReadHandler(lwings_main_read);
	ZetSetWriteHandler(lwings_main_write);
	ZetMemEnd();
	ZetClose();
}

static void lwings_sound_init()
{
	ZetOpen(1);
	ZetMapArea(0x0000, 0x7fff, 0, DrvZ80ROM1);
	ZetMapArea(0x0000, 0x7fff, 2, DrvZ80ROM1);
	ZetMapArea(0xc000, 0xc7ff, 0, DrvZ80RAM1);
	ZetMapArea(0xc000, 0xc7ff, 1, DrvZ80RAM1);
	ZetMapArea(0xc000, 0xc7ff, 2, DrvZ80RAM1);
	ZetSetReadHandler(lwings_sound_read);
	ZetSetWriteHandler(lwings_sound_write);
	ZetMemEnd();
	ZetClose();

	BurnYM2203Init(2, 1500000, NULL, DrvSynchroniseStream, DrvGetTime, 0);
	BurnTimerAttachZet(4000000);
}

static int DrvInit()
{
	AllMem = NULL;
	MemIndex();
	int nLen = MemEnd - (unsigned char *)0;
	if ((AllMem = (unsigned char *)malloc(nLen)) == NULL) return 1;
	memset(AllMem, 0, nLen);
	MemIndex();

	DrvTileMap = NULL;

	{
		if (BurnLoadRom(DrvZ80ROM0 + 0x00000, 0, 1)) return 1;

		if (BurnLoadRom(DrvZ80ROM0 + 0x10000, 1, 1)) return 1;
		if (BurnLoadRom(DrvZ80ROM0 + 0x18000, 2, 1)) return 1;

		if (BurnLoadRom(DrvZ80ROM1 + 0x00000, 3, 1)) return 1;

		if (BurnLoadRom(DrvGfxROM0 + 0x00000, 4, 1)) return 1;

		for (int i = 0; i < 8; i++) {
			if (BurnLoadRom(DrvGfxROM1 + i * 0x8000, i + 5, 1)) return 1;
		}

		for (int i = 0; i < 4; i++) {
			if (BurnLoadRom(DrvGfxROM2 + i * 0x8000, i + 13, 1)) return 1;
		}

		DrvGfxDecode();
	}

	ZetInit(3);
	lwings_main_cpu_init();
	lwings_sound_init();

	GenericTilesInit();

	DrvDoReset();

	return 0;
}

static int TrojanInit()
{
	AllMem = NULL;
	MemIndex();
	int nLen = MemEnd - (unsigned char *)0;
	if ((AllMem = (unsigned char *)malloc(nLen)) == NULL) return 1;
	memset(AllMem, 0, nLen);
	MemIndex();

	{
		if (BurnLoadRom(DrvZ80ROM0 + 0x00000, 0, 1)) return 1;
		if (BurnLoadRom(DrvZ80ROM0 + 0x10000, 1, 1)) return 1;
		if (BurnLoadRom(DrvZ80ROM0 + 0x18000, 2, 1)) return 1;

		if (BurnLoadRom(DrvZ80ROM1 + 0x00000, 3, 1)) return 1;

#ifdef EMULATE_ADPCM
		if (BurnLoadRom(DrvZ80ROM2 + 0x00000, 4, 1)) return 1;
#endif

		if (BurnLoadRom(DrvGfxROM0 + 0x00000, 5, 1)) return 1;

		for (int i = 0; i < 8; i++) {
			if (BurnLoadRom(DrvGfxROM1 + i * 0x8000, i + 6, 1)) return 1;
			if (BurnLoadRom(DrvGfxROM2 + i * 0x8000, i + 14, 1)) return 1;
		}

		if (BurnLoadRom(DrvGfxROM3 + 0x0000, 22, 1)) return 1;
		if (BurnLoadRom(DrvGfxROM3 + 0x8000, 23, 1)) return 1;

		if (BurnLoadRom(DrvTileMap, 24, 1)) return 1;

		DrvGfxDecode();

		{
			for (int i = 0; i < 32; i++) {
				DrvGfxMask[i] = (0xf07f0001 & (1 << i)) ? 1 : 0;
			}
		}
	}

	ZetInit(3);
	lwings_main_cpu_init();
	lwings_sound_init();

#ifdef EMULATE_ADPCM
	ZetOpen(2);
	ZetMapArea(0x0000, 0xffff, 0, DrvZ80ROM2);
	ZetMapArea(0x0000, 0xffff, 2, DrvZ80ROM2);
	ZetSetInHandler(trojan_adpcm_in);
	ZetSetOutHandler(trojan_adpcm_out);
	ZetMemEnd();
	ZetClose();
#endif

	GenericTilesInit();

	DrvDoReset();

	return 0;
}

static int DrvExit()
{
	GenericTilesExit();

	ZetExit();

	free (AllMem);
	AllMem = NULL;

	avengers = 0;

	return 0;
}

static void draw_foreground(int colbase)
{
	for (int offs = 0x20; offs < 0x3e0; offs++)
	{
		int sx = (offs & 0x1f) << 3;
		int sy = (offs >> 5) << 3;

		int color = DrvFgRAM[offs | 0x400];
		int code = DrvFgRAM[offs] | ((color & 0xc0) << 2);

		int flipx = color & 0x10;
		int flipy = color & 0x20;

		color &= 0x0f;

		sy -= 8;

		if (flipy) {
			if (flipx) {
				Render8x8Tile_Mask_FlipXY(pTransDraw, code, sx, sy, color, 2, 0x03, colbase, DrvGfxROM0);
			} else {
				Render8x8Tile_Mask_FlipY(pTransDraw, code, sx, sy, color, 2, 0x03, colbase, DrvGfxROM0);
			}
		} else {
			if (flipx) {
				Render8x8Tile_Mask_FlipX(pTransDraw, code, sx, sy, color, 2, 0x03, colbase, DrvGfxROM0);
			} else {
				Render8x8Tile_Mask(pTransDraw, code, sx, sy, color, 2, 0x03, colbase, DrvGfxROM0);
			}
		}
	}
}

static void draw_background()
{
	int scrollx = (ScrollX[0] | (ScrollX[1] << 8)) & 0x1ff;
	int scrolly = (ScrollY[0] | (ScrollY[1] << 8)) & 0x1ff;

	for (int offs = 0; offs < 0x400; offs++)
	{
		int sy = (offs & 0x1f) << 4;
		int sx = (offs >> 5) << 4;
		    sy -= 8;

		sx -= scrollx;
		sy -= scrolly;
		if (sx < -15) sx += 512;
		if (sy < -15) sy += 512;

		if (sy < -15 || sx < -15 || sy >= nScreenHeight || sx >= nScreenWidth)
			continue;

		int color = DrvBgRAM[offs | 0x400];
		int code = DrvBgRAM[offs] | (color & 0xe0) << 3;;

		int flipx = color & 0x08;
		int flipy = color & 0x10;

		color &= 0x07;

		if (flipy) {
			if (flipx) {
				Render16x16Tile_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM1);
			} else {
				Render16x16Tile_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM1);
			}
		} else {
			if (flipx) {
				Render16x16Tile_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM1);
			} else {
				Render16x16Tile_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM1);
			}
		}
	}
}

static void lwings_draw_sprites()
{
	for (int offs = 0x200 - 4; offs >= 0; offs -= 4)
	{
		int sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01);
		int sy = DrvSprBuf[offs + 2];

		if (sy && sx)
		{
			int code,color,flipx,flipy;

			if (sy > 0xf8) sy-=0x100;

			code  = DrvSprBuf[offs] | ((DrvSprBuf[offs + 1] & 0xc0) << 2);
			color = (DrvSprBuf[offs + 1] & 0x38) >> 3;
			flipx = DrvSprBuf[offs + 1] & 0x02;
			flipy = DrvSprBuf[offs + 1] & 0x04;

			color += 0x18;

		    	sy -= 8;

			if (flipy) {
				if (flipx) {
					Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				} else {
					Render16x16Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				}
			} else {
				if (flipx) {
					Render16x16Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				} else {
					Render16x16Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				}
			}
		}
	}
}


static void draw_16x16_with_mask(int sx, int sy, int code, int color, unsigned char *gfxbase, unsigned char *mask, int flipx, int flipy)
{
	unsigned char *src = gfxbase + (code << 8);

	color = (color << 4) | 0x100;

	if (flipy) {
		src += 0xf0;

		if (flipx) {
			for (int y = 15; y >= 0; y--, src-=16)
			{
				int yy = sy + y;
				if (yy < 0) break;
				if (yy >= nScreenHeight) continue;
		
				for (int x = 15; x >= 0; x--)
				{
					int xx = sx + x;
					if (xx < 0) break;
					if (xx >= nScreenWidth) continue;	
		
					int o = color | src[15-x];
					if (mask[src[15-x]]) continue;
		
					pTransDraw[(yy * nScreenWidth) + xx] = o;
				}
			}
		} else {
			for (int y = 15; y >= 0; y--, src-=16)
			{
				int yy = sy + y;
				if (yy < 0) break;
				if (yy >= nScreenHeight) continue;
		
				for (int x = 0; x < 16; x++)
				{
					int xx = sx + x;
					if (xx < 0) continue;
					if (xx >= nScreenWidth) break;	
		
					int o = color | src[x];
					if (mask[src[x]]) continue;
		
					pTransDraw[(yy * nScreenWidth) + xx] = o;
				}
			}
		}
	} else {
		if (flipx) {
			for (int y = 0; y < 16; y++, src+=16)
			{
				int yy = sy + y;
				if (yy < 0) continue;
				if (yy >= nScreenHeight) break;

				for (int x = 15; x >= 0; x--)
				{
					int xx = sx + x;
					if (xx < 0) break;
					if (xx >= nScreenWidth) continue;	
		
					int o = color | src[15-x];
					if (mask[src[15-x]]) continue;

					pTransDraw[(yy * nScreenWidth) + xx] = o;
				}
			}
		} else {
			for (int y = 0; y < 16; y++, src+=16)
			{
				int yy = sy + y;
				if (yy < 0) continue;
				if (yy >= nScreenHeight) break;

				for (int x = 0; x < 16; x++)
				{
					int xx = sx + x;
					if (xx < 0) continue;
					if (xx >= nScreenWidth) break;	
		
					int o = color | src[x];
					if (mask[src[x]]) continue;

					pTransDraw[(yy * nScreenWidth) + xx] = o;
				}
			}
		}
	}
}

static void trojan_draw_background(int priority)
{
	int scrollx = (ScrollX[0] | (ScrollX[1] << 8)) & 0x1ff;
	int scrolly = (ScrollY[0] | (ScrollY[1] << 8)) & 0x1ff;

	for (int offs = 0; offs < 0x400; offs++)
	{
		int color = DrvBgRAM[offs | 0x400];
		if (priority && ((~color >> 3) & 1)) continue;

		int sy = (offs & 0x1f) << 4;
		int sx = (offs >> 5) << 4;
		    sy -= 8;

		sx -= scrollx;
		sy -= scrolly;
		if (sx < -15) sx += 512;
		if (sy < -15) sy += 512;

		if (sy < -15 || sx < -15 || sy >= nScreenHeight || sx >= nScreenWidth)
			continue;

		int code = DrvBgRAM[offs] | ((color & 0xe0) << 3);
		int flipx = color & 0x10;
		int flipy = 0;

		color &= 0x07;

		if (avengers) color ^= 6;

		draw_16x16_with_mask(sx, sy, code, color, DrvGfxROM1, DrvGfxMask + priority * 16, flipx, flipy);
/*
		if (flipy) {
			if (flipx) {
				Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0x00, 0x100, DrvGfxROM1);
			} else {
				Render16x16Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0x00, 0x100, DrvGfxROM1);
			}
		} else {
			if (flipx) {
				Render16x16Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0x00, 0x100, DrvGfxROM1);
			} else {
				Render16x16Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 0x00, 0x100, DrvGfxROM1);
			}
		}
*/
	}
}

static void trojan_draw_background2()
{
	for (int offs = 0; offs < 32 * 16; offs++)
	{
		int sx = (offs & 0x1f) << 4;
		int sy = (offs >> 5) << 4;

		sx -= trojan_bg2_scrollx;
		if (sx < -15) sx += 512;
		    sy -= 8;

		if (sy < -15 || sx < -15 || sy >= nScreenHeight || sx >= nScreenWidth)
			continue;

		int offset = ((((offs << 6) & 0x7800) | ((offs << 1) & 0x3e)) + (trojan_bg2_image << 5)) & 0x7fff;

		int color = DrvTileMap[offset + 1];
		int code  = DrvTileMap[offset + 0] | ((color & 0x80) << 1);
		int flipx = color & 0x10;
		int flipy = color & 0x20;

		color &= 7;

		if (flipy) {
			if (flipx) {
				Render16x16Tile_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM3);
			} else {
				Render16x16Tile_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM3);
			}
		} else {
			if (flipx) {
				Render16x16Tile_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM3);
			} else {
				Render16x16Tile_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM3);
			}
		}
	}
}

static void trojan_draw_sprites()
{
	for (int offs = 0x180 - 4; offs >= 0; offs -= 4)
	{
		int sx = DrvSprBuf[offs + 3] - 0x100 * (DrvSprBuf[offs + 1] & 0x01);
		int sy = DrvSprBuf[offs + 2];

		if (sy && sx)
		{
			int flipx, flipy;

			if (sy > 0xf8) sy-=0x100;

			int color = DrvSprBuf[offs + 1];
			int code  = DrvSprBuf[offs] | ((color & 0x20) << 4) | ((color & 0x40) << 2) | ((color & 0x80) << 3);

			if (avengers)
			{
				flipx = 0;
				flipy = ~color & 0x10;
			}
			else
			{
				flipx = color & 0x10;
				flipy = 1;
			}

			color = ((color >> 1) & 7) + 0x28;

		   	sy -= 8;

			if (flipy) {
				if (flipx) {
					Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				} else {
					Render16x16Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				}
			} else {
				if (flipx) {
					Render16x16Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				} else {
					Render16x16Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 0x0f, 0, DrvGfxROM2);
				}
			}
		}
	}
}

static int DrvDraw()
{
	if (DrvRecalc) {
		for (int i = 0; i < 0x400; i++) {
			int rgb = Palette[i];
			DrvPalette[i] = BurnHighCol(rgb >> 16, rgb >> 8, rgb, 0);
		}
	}

	if (DrvTileMap == NULL) {
		draw_background();
		lwings_draw_sprites();
		draw_foreground(0x200);
	} else {
		trojan_draw_background2();
		trojan_draw_background(0);
		trojan_draw_sprites();
		trojan_draw_background(1);
		draw_foreground(0x300);
	}

	if (flipscreen) {
		unsigned short *ptr = pTransDraw + (nScreenWidth * nScreenHeight) - 1;

		for (int i = 0; i < nScreenWidth * nScreenHeight / 2; i++, ptr--)
		{
			int n = pTransDraw[i];
			pTransDraw[i] = *ptr;
			*ptr = n;
		}
	}

	BurnTransferCopy(DrvPalette);

	return 0;
}


static int DrvFrame()
{
	if (DrvReset) {
		DrvDoReset();
	}

	{
		memset (DrvInp, 0xff, 3);

		for (int i = 0; i < 8; i++) {
			DrvInp[0] ^= (DrvJoy1[i] & 1) << i;
			DrvInp[1] ^= (DrvJoy2[i] & 1) << i;
			DrvInp[2] ^= (DrvJoy3[i] & 1) << i;
		}

		if ((DrvInp[1] & 0x03) == 0) DrvInp[1] |= 0x03;
		if ((DrvInp[1] & 0x0c) == 0) DrvInp[1] |= 0x0c;
		if ((DrvInp[2] & 0x03) == 0) DrvInp[2] |= 0x03;
		if ((DrvInp[2] & 0x0c) == 0) DrvInp[2] |= 0x0c;
	}

	int nInterleave = 16;
	int nSoundBufferPos = 0;
	int nCyclesTotal[3] = { 6000000 / 60, 4000000 / 60, 4000000 / 60 };

	for (int i = 0; i < nInterleave; i++)
	{
		int nSegment;

		ZetOpen(0);
		nSegment = nCyclesTotal[0] / (nInterleave - i);
		nCyclesTotal[0] -= ZetRun(nSegment);
		if (interrupt_enable && i == (nInterleave - 1)) {
			if (avengers & 1) {
				ZetNmi();
			} else {
//				ZetRaiseIrq(0xd7);
				ZetSetVector(0xd7);
				ZetRaiseIrq(0);
			}
		}
		ZetClose();

		ZetOpen(1);
		nSegment = nCyclesTotal[1] / (nInterleave - i);
		nCyclesTotal[1] -= ZetRun(nSegment);
		if ((i % (nInterleave / 4)) == ((nInterleave / 4)-1)) ZetRaiseIrq(0);
		ZetClose();

#ifdef EMULATE_ADPCM
		ZetOpen(2);
		nSegment = nCyclesTotal[2] / (nInterleave - 1);
		nCyclesTotal[2] -= ZetRun(nSegment);
		ZetRaiseIrq(0); // should be every 4000
		ZetClose();
#endif

		if (pBurnSoundOut) {
			int nSegmentLength = nBurnSoundLen - nSoundBufferPos;
			short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
			ZetOpen(1);
			BurnYM2203Update(pSoundBuf, nSegmentLength);
			ZetClose();
			nSoundBufferPos += nSegmentLength;
		}
	}

	if (pBurnSoundOut) {
		int nSegmentLength = nBurnSoundLen - nSoundBufferPos;
		short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
		if (nSegmentLength) {
			ZetOpen(1);
			BurnYM2203Update(pSoundBuf, nSegmentLength);
			ZetClose();
		}
	}

	ZetOpen(1);
	BurnTimerEndFrame(nCyclesTotal[1]);
	ZetClose();

	if (pBurnDraw) {
		DrvDraw();
	}

	memcpy (DrvSprBuf, DrvSprRAM, 0x200);

	return 0;
}

static int DrvScan(int nAction, int *pnMin)
{
	struct BurnArea ba;
	
	if (pnMin != NULL) {
		*pnMin = 0x029692;
	}

	if (nAction & ACB_MEMORY_RAM) {
		memset(&ba, 0, sizeof(ba));
		ba.Data	  = AllRam;
		ba.nLen	  = RamEnd-AllRam;
		ba.szName = "All Ram";
		BurnAcb(&ba);
	}

	if (nAction & ACB_DRIVER_DATA) {
		ZetScan(nAction);

		BurnYM2203Scan(nAction, pnMin);

		SCAN_VAR(interrupt_enable);
		SCAN_VAR(soundlatch);
		SCAN_VAR(flipscreen);
		SCAN_VAR(DrvZ80Bank);

		SCAN_VAR(*((unsigned int*)avengers_param));
		SCAN_VAR(avengers_palette_pen);
		SCAN_VAR(avengers_soundlatch2);
		SCAN_VAR(avengers_soundstate);
		SCAN_VAR(avengers_adpcm);
		SCAN_VAR(trojan_bg2_scrollx);
		SCAN_VAR(trojan_bg2_image);
	}

	ZetOpen(0);
	lwings_bankswitch_w(DrvZ80Bank);
	ZetClose();

	return 0;
}


// Section Z (set 1)

static struct BurnRomInfo sectionzRomDesc[] = {
	{ "6c_sz01.bin",	0x8000, 0x69585125, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "7c_sz02.bin",	0x8000, 0x22f161b8, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "9c_sz03.bin",	0x8000, 0x4c7111ed, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "11e_sz04.bin",	0x8000, 0xa6073566, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "9h_sz05.bin",	0x4000, 0x3173ba2e, 4 | BRF_GRA },           //  4 Characters

	{ "3e_sz14.bin",	0x8000, 0x63782e30, 5 | BRF_GRA },           //  5 Background Layer 1 Tiles
	{ "1e_sz08.bin",	0x8000, 0xd57d9f13, 5 | BRF_GRA },           //  6
	{ "3d_sz13.bin",	0x8000, 0x1b3d4d7f, 5 | BRF_GRA },           //  7
	{ "1d_sz07.bin",	0x8000, 0xf5b3a29f, 5 | BRF_GRA },           //  8
	{ "3b_sz12.bin",	0x8000, 0x11d47dfd, 5 | BRF_GRA },           //  9
	{ "1b_sz06.bin",	0x8000, 0xdf703b68, 5 | BRF_GRA },           // 10
	{ "3f_sz15.bin",	0x8000, 0x36bb9bf7, 5 | BRF_GRA },           // 11
	{ "1f_sz09.bin",	0x8000, 0xda8f06c9, 5 | BRF_GRA },           // 12

	{ "3j_sz17.bin",	0x8000, 0x8df7b24a, 6 | BRF_GRA },           // 13 Sprites
	{ "1j_sz11.bin",	0x8000, 0x685d4c54, 6 | BRF_GRA },           // 14
	{ "3h_sz16.bin",	0x8000, 0x500ff2bb, 6 | BRF_GRA },           // 15
	{ "1h_sz10.bin",	0x8000, 0x00b3d244, 6 | BRF_GRA },           // 16

	{ "mb7114e.15g",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 17 Proms (not used)
};

STD_ROM_PICK(sectionz)
STD_ROM_FN(sectionz)

struct BurnDriver BurnDrvSectionz = {
	"sectionz", NULL, NULL, NULL, "1985",
	"Section Z (set 1)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, sectionzRomInfo, sectionzRomName, NULL, NULL, DrvInputInfo, SectionzDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	256, 240, 4, 3
};


// Section Z (set 2)

static struct BurnRomInfo sctionzaRomDesc[] = {
	{ "sz-01a.bin",		0x8000, 0x98df49fd, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "7c_sz02.bin",	0x8000, 0x22f161b8, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "sz-03j.bin",		0x8000, 0x94547abf, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "11e_sz04.bin",	0x8000, 0xa6073566, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "9h_sz05.bin",	0x4000, 0x3173ba2e, 4 | BRF_GRA },           //  4 Characters

	{ "3e_sz14.bin",	0x8000, 0x63782e30, 5 | BRF_GRA },           //  5 Background Layer 1 Tiles
	{ "1e_sz08.bin",	0x8000, 0xd57d9f13, 5 | BRF_GRA },           //  6
	{ "3d_sz13.bin",	0x8000, 0x1b3d4d7f, 5 | BRF_GRA },           //  7
	{ "1d_sz07.bin",	0x8000, 0xf5b3a29f, 5 | BRF_GRA },           //  8
	{ "3b_sz12.bin",	0x8000, 0x11d47dfd, 5 | BRF_GRA },           //  9
	{ "1b_sz06.bin",	0x8000, 0xdf703b68, 5 | BRF_GRA },           // 10
	{ "3f_sz15.bin",	0x8000, 0x36bb9bf7, 5 | BRF_GRA },           // 11
	{ "1f_sz09.bin",	0x8000, 0xda8f06c9, 5 | BRF_GRA },           // 12

	{ "3j_sz17.bin",	0x8000, 0x8df7b24a, 6 | BRF_GRA },           // 13 Sprites
	{ "1j_sz11.bin",	0x8000, 0x685d4c54, 6 | BRF_GRA },           // 14
	{ "3h_sz16.bin",	0x8000, 0x500ff2bb, 6 | BRF_GRA },           // 15
	{ "1h_sz10.bin",	0x8000, 0x00b3d244, 6 | BRF_GRA },           // 16

	{ "mb7114e.15g",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 17 Proms (not used)
};

STD_ROM_PICK(sctionza)
STD_ROM_FN(sctionza)

struct BurnDriver BurnDrvSctionza = {
	"sectionza", "sectionz", NULL, NULL, "1985",
	"Section Z (set 2)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_HORSHOOT, 0,
	NULL, sctionzaRomInfo, sctionzaRomName, NULL, NULL, DrvInputInfo, SectionzDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	256, 240, 4, 3
};


// Legendary Wings (US set 1)

static struct BurnRomInfo lwingsRomDesc[] = {
	{ "6c_lw01.bin",	0x8000, 0xb55a7f60, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "7c_lw02.bin",	0x8000, 0xa5efbb1b, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "9c_lw03.bin",	0x8000, 0xec5cc201, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "11e_lw04.bin",	0x8000, 0xa20337a2, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "9h_lw05.bin",	0x4000, 0x091d923c, 4 | BRF_GRA },           //  4 Characters

	{ "3e_lw14.bin",	0x8000, 0x5436392c, 5 | BRF_GRA },           //  5 Background Layer 1 Tiles
	{ "1e_lw08.bin",	0x8000, 0xb491bbbb, 5 | BRF_GRA },           //  6
	{ "3d_lw13.bin",	0x8000, 0xfdd1908a, 5 | BRF_GRA },           //  7
	{ "1d_lw07.bin",	0x8000, 0x5c73d406, 5 | BRF_GRA },           //  8
	{ "3b_lw12.bin",	0x8000, 0x32e17b3c, 5 | BRF_GRA },           //  9
	{ "1b_lw06.bin",	0x8000, 0x52e533c1, 5 | BRF_GRA },           // 10
	{ "3f_lw15.bin",	0x8000, 0x99e134ba, 5 | BRF_GRA },           // 11
	{ "1f_lw09.bin",	0x8000, 0xc8f28777, 5 | BRF_GRA },           // 12

	{ "3j_lw17.bin",	0x8000, 0x5ed1bc9b, 6 | BRF_GRA },           // 13 Sprites
	{ "1j_lw11.bin",	0x8000, 0x2a0790d6, 6 | BRF_GRA },           // 14
	{ "3h_lw16.bin",	0x8000, 0xe8834006, 6 | BRF_GRA },           // 15
	{ "1h_lw10.bin",	0x8000, 0xb693f5a5, 6 | BRF_GRA },           // 16

	{ "63s141.15g",		0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 17 Proms (not used)
};

STD_ROM_PICK(lwings)
STD_ROM_FN(lwings)

struct BurnDriver BurnDrvLwings = {
	"lwings", NULL, NULL, NULL, "1986",
	"Legendary Wings (US set 1)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, lwingsRomInfo, lwingsRomName, NULL, NULL, DrvInputInfo, LwingsDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};


// Legendary Wings (US set 2)

static struct BurnRomInfo lwings2RomDesc[] = {
	{ "u13-l",		0x8000, 0x3069c01c, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "u14-k",		0x8000, 0x5d91c828, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "9c_lw03.bin",	0x8000, 0xec5cc201, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "11e_lw04.bin",	0x8000, 0xa20337a2, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "9h_lw05.bin",	0x4000, 0x091d923c, 4 | BRF_GRA },           //  4 Characters

	{ "b_03e.rom",		0x8000, 0x176e3027, 5 | BRF_GRA },           //  5 Background Layer 1 Tiles
	{ "b_01e.rom",		0x8000, 0xf5d25623, 5 | BRF_GRA },           //  6
	{ "b_03d.rom",		0x8000, 0x001caa35, 5 | BRF_GRA },           //  7
	{ "b_01d.rom",		0x8000, 0x0ba008c3, 5 | BRF_GRA },           //  8
	{ "b_03b.rom",		0x8000, 0x4f8182e9, 5 | BRF_GRA },           //  9
	{ "b_01b.rom",		0x8000, 0xf1617374, 5 | BRF_GRA },           // 10
	{ "b_03f.rom",		0x8000, 0x9b374dcc, 5 | BRF_GRA },           // 11
	{ "b_01f.rom",		0x8000, 0x23654e0a, 5 | BRF_GRA },           // 12

	{ "b_03j.rom",		0x8000, 0x8f3c763a, 6 | BRF_GRA },           // 13 Sprites
	{ "b_01j.rom",		0x8000, 0x7cc90a1d, 6 | BRF_GRA },           // 14
	{ "b_03h.rom",		0x8000, 0x7d58f532, 6 | BRF_GRA },           // 15
	{ "b_01h.rom",		0x8000, 0x3e396eda, 6 | BRF_GRA },           // 16

	{ "63s141.15g",		0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 17 Proms (not used)
};

STD_ROM_PICK(lwings2)
STD_ROM_FN(lwings2)

struct BurnDriver BurnDrvLwings2 = {
	"lwings2", "lwings", NULL, NULL, "1986",
	"Legendary Wings (US set 2)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, lwings2RomInfo, lwings2RomName, NULL, NULL, DrvInputInfo, LwingsDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};


// Ares no Tsubasa (Japan)

static struct BurnRomInfo lwingsjpRomDesc[] = {
	{ "a_06c.rom",		0x8000, 0x2068a738, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "a_07c.rom",		0x8000, 0xd6a2edc4, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "9c_lw03.bin",	0x8000, 0xec5cc201, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "11e_lw04.bin",	0x8000, 0xa20337a2, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "9h_lw05.bin",	0x4000, 0x091d923c, 4 | BRF_GRA },           //  4 Characters

	{ "b_03e.rom",		0x8000, 0x176e3027, 5 | BRF_GRA },           //  5 Background Layer 1 Tiles
	{ "b_01e.rom",		0x8000, 0xf5d25623, 5 | BRF_GRA },           //  6
	{ "b_03d.rom",		0x8000, 0x001caa35, 5 | BRF_GRA },           //  7
	{ "b_01d.rom",		0x8000, 0x0ba008c3, 5 | BRF_GRA },           //  8
	{ "b_03b.rom",		0x8000, 0x4f8182e9, 5 | BRF_GRA },           //  9
	{ "b_01b.rom",		0x8000, 0xf1617374, 5 | BRF_GRA },           // 10
	{ "b_03f.rom",		0x8000, 0x9b374dcc, 5 | BRF_GRA },           // 11
	{ "b_01f.rom",		0x8000, 0x23654e0a, 5 | BRF_GRA },           // 12

	{ "b_03j.rom",		0x8000, 0x8f3c763a, 6 | BRF_GRA },           // 13 Sprites
	{ "b_01j.rom",		0x8000, 0x7cc90a1d, 6 | BRF_GRA },           // 14
	{ "b_03h.rom",		0x8000, 0x7d58f532, 6 | BRF_GRA },           // 15
	{ "b_01h.rom",		0x8000, 0x3e396eda, 6 | BRF_GRA },           // 16

	{ "63s141.15g",		0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 17 Proms (not used)
};

STD_ROM_PICK(lwingsjp)
STD_ROM_FN(lwingsjp)

struct BurnDriver BurnDrvLwingsjp = {
	"lwingsj", "lwings", NULL, NULL, "1986",
	"Ares no Tsubasa (Japan)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, lwingsjpRomInfo, lwingsjpRomName, NULL, NULL, DrvInputInfo, LwingsDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};


// Legendary Wings (bootleg)

static struct BurnRomInfo lwingsbRomDesc[] = {
	{ "ic17.bin",		0x8000, 0xfe8a8823, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "ic18.bin",		0x8000, 0x2a00cde8, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "ic19.bin",		0x8000, 0xec5cc201, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "ic37.bin",		0x8000, 0xa20337a2, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "ic60.bin",		0x4000, 0x091d923c, 4 | BRF_GRA },           //  4 Characters

	{ "ic50.bin",		0x8000, 0x5436392c, 5 | BRF_GRA },           //  5 Background Layer 1 Tiles
	{ "ic49.bin",		0x8000, 0xffdbdd69, 5 | BRF_GRA },           //  6
	{ "ic26.bin",		0x8000, 0xfdd1908a, 5 | BRF_GRA },           //  7
	{ "ic25.bin",		0x8000, 0x5c73d406, 5 | BRF_GRA },           //  8
	{ "ic2.bin",		0x8000, 0x32e17b3c, 5 | BRF_GRA },           //  9
	{ "ic1.bin",		0x8000, 0x52e533c1, 5 | BRF_GRA },           // 10
	{ "ic63.bin",		0x8000, 0x99e134ba, 5 | BRF_GRA },           // 11
	{ "ic62.bin",		0x8000, 0xc8f28777, 5 | BRF_GRA },           // 12

	{ "ic99.bin",		0x8000, 0x163946da, 6 | BRF_GRA },           // 13 Sprites
	{ "ic98.bin",		0x8000, 0x7cc90a1d, 6 | BRF_GRA },           // 14
	{ "ic87.bin",		0x8000, 0xbca275ac, 6 | BRF_GRA },           // 15
	{ "ic86.bin",		0x8000, 0x3e396eda, 6 | BRF_GRA },           // 16

	{ "63s141.15g",		0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 17 Proms (not used)
};

STD_ROM_PICK(lwingsb)
STD_ROM_FN(lwingsb)

struct BurnDriver BurnDrvLwingsb = {
	"lwingsb", "lwings", NULL, NULL, "1986",
	"Legendary Wings (bootleg)\0", NULL, "bootleg", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
	NULL, lwingsbRomInfo, lwingsbRomName, NULL, NULL, DrvInputInfo, LwingsbDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};


// Trojan (US)

static struct BurnRomInfo trojanRomDesc[] = {
	{ "t4",			0x8000, 0xc1bbeb4e, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "t6",			0x8000, 0xd49592ef, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "tb05.bin",		0x8000, 0x9273b264, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "tb02.bin",		0x8000, 0x21154797, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "tb01.bin",		0x4000, 0x1c0f91b2, 3 | BRF_PRG | BRF_ESS }, //  4 Z80 #2 Code

	{ "tb03.bin",		0x4000, 0x581a2b4c, 4 | BRF_GRA },           //  5 Characters

	{ "tb13.bin",		0x8000, 0x285a052b, 5 | BRF_GRA },           //  6 Background Layer 1 Tiles
	{ "tb09.bin",		0x8000, 0xaeb693f7, 5 | BRF_GRA },           //  7
	{ "tb12.bin",		0x8000, 0xdfb0fe5c, 5 | BRF_GRA },           //  8
	{ "tb08.bin",		0x8000, 0xd3a4c9d1, 5 | BRF_GRA },           //  9
	{ "tb11.bin",		0x8000, 0x00f0f4fd, 5 | BRF_GRA },           // 10
	{ "tb07.bin",		0x8000, 0xdff2ee02, 5 | BRF_GRA },           // 11
	{ "tb14.bin",		0x8000, 0x14bfac18, 5 | BRF_GRA },           // 12
	{ "tb10.bin",		0x8000, 0x71ba8a6d, 5 | BRF_GRA },           // 13

	{ "tb18.bin",		0x8000, 0x862c4713, 6 | BRF_GRA },           // 14 Sprites
	{ "tb16.bin",		0x8000, 0xd86f8cbd, 6 | BRF_GRA },           // 15
	{ "tb17.bin",		0x8000, 0x12a73b3f, 6 | BRF_GRA },           // 16
	{ "tb15.bin",		0x8000, 0xbb1a2769, 6 | BRF_GRA },           // 17
	{ "tb22.bin",		0x8000, 0x39daafd4, 6 | BRF_GRA },           // 18
	{ "tb20.bin",		0x8000, 0x94615d2a, 6 | BRF_GRA },           // 19
	{ "tb21.bin",		0x8000, 0x66c642bd, 6 | BRF_GRA },           // 20
	{ "tb19.bin",		0x8000, 0x81d5ab36, 6 | BRF_GRA },           // 21

	{ "tb25.bin",		0x8000, 0x6e38c6fa, 7 | BRF_GRA },           // 22 Background Layer 2 Tiles
	{ "tb24.bin",		0x8000, 0x14fc6cf2, 7 | BRF_GRA },           // 23

	{ "tb23.bin",		0x8000, 0xeda13c0e, 8 | BRF_GRA },           // 24 Background Layer 2 Tile Map

	{ "tbp24s10.7j",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 25 Proms (not used)
	{ "mb7114e.1e",		0x0100, 0x5052fa9d, 0 | BRF_OPT },           // 26
};

STD_ROM_PICK(trojan)
STD_ROM_FN(trojan)

struct BurnDriver BurnDrvTrojan = {
	"trojan", NULL, NULL, NULL, "1986",
	"Trojan (US)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_SCRFIGHT, 0,
	NULL, trojanRomInfo, trojanRomName, NULL, NULL, DrvInputInfo, TrojanlsDIPInfo,
	TrojanInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	256, 240, 4, 3
};


// Trojan (Romstar)

static struct BurnRomInfo trojanrRomDesc[] = {
	{ "tb04.bin",		0x8000, 0x92670f27, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "tb06.bin",		0x8000, 0xa4951173, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "tb05.bin",		0x8000, 0x9273b264, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "tb02.bin",		0x8000, 0x21154797, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "tb01.bin",		0x4000, 0x1c0f91b2, 3 | BRF_PRG | BRF_ESS }, //  4 Z80 #2 Code

	{ "tb03.bin",		0x4000, 0x581a2b4c, 4 | BRF_GRA },           //  5 Characters

	{ "tb13.bin",		0x8000, 0x285a052b, 5 | BRF_GRA },           //  6 Background Layer 1 Tiles
	{ "tb09.bin",		0x8000, 0xaeb693f7, 5 | BRF_GRA },           //  7
	{ "tb12.bin",		0x8000, 0xdfb0fe5c, 5 | BRF_GRA },           //  8
	{ "tb08.bin",		0x8000, 0xd3a4c9d1, 5 | BRF_GRA },           //  9
	{ "tb11.bin",		0x8000, 0x00f0f4fd, 5 | BRF_GRA },           // 10
	{ "tb07.bin",		0x8000, 0xdff2ee02, 5 | BRF_GRA },           // 11
	{ "tb14.bin",		0x8000, 0x14bfac18, 5 | BRF_GRA },           // 12
	{ "tb10.bin",		0x8000, 0x71ba8a6d, 5 | BRF_GRA },           // 13

	{ "tb18.bin",		0x8000, 0x862c4713, 6 | BRF_GRA },           // 14 Sprites
	{ "tb16.bin",		0x8000, 0xd86f8cbd, 6 | BRF_GRA },           // 15
	{ "tb17.bin",		0x8000, 0x12a73b3f, 6 | BRF_GRA },           // 16
	{ "tb15.bin",		0x8000, 0xbb1a2769, 6 | BRF_GRA },           // 17
	{ "tb22.bin",		0x8000, 0x39daafd4, 6 | BRF_GRA },           // 18
	{ "tb20.bin",		0x8000, 0x94615d2a, 6 | BRF_GRA },           // 19
	{ "tb21.bin",		0x8000, 0x66c642bd, 6 | BRF_GRA },           // 20
	{ "tb19.bin",		0x8000, 0x81d5ab36, 6 | BRF_GRA },           // 21

	{ "tb25.bin",		0x8000, 0x6e38c6fa, 7 | BRF_GRA },           // 22 Background Layer 2 Tiles
	{ "tb24.bin",		0x8000, 0x14fc6cf2, 7 | BRF_GRA },           // 23

	{ "tb23.bin",		0x8000, 0xeda13c0e, 8 | BRF_GRA },           // 24 Background Layer 2 Tile Map

	{ "tbp24s10.7j",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 25 Proms (not used)
	{ "mb7114e.1e",		0x0100, 0x5052fa9d, 0 | BRF_OPT },           // 26
};

STD_ROM_PICK(trojanr)
STD_ROM_FN(trojanr)

struct BurnDriver BurnDrvTrojanr = {
	"trojanr", "trojan", NULL, NULL, "1986",
	"Trojan (Romstar)\0", NULL, "Capcom (Romstar license)", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_SCRFIGHT, 0,
	NULL, trojanrRomInfo, trojanrRomName, NULL, NULL, DrvInputInfo, TrojanDIPInfo,
	TrojanInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	256, 240, 4, 3
};


// Tatakai no Banka (Japan)

static struct BurnRomInfo trojanjRomDesc[] = {
	{ "troj-04.rom",	0x8000, 0x0b5a7f49, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "troj-06.rom",	0x8000, 0xdee6ed92, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "tb05.bin",		0x8000, 0x9273b264, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "tb02.bin",		0x8000, 0x21154797, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "tb01.bin",		0x4000, 0x1c0f91b2, 3 | BRF_PRG | BRF_ESS }, //  4 Z80 #2 Code

	{ "tb03.bin",		0x4000, 0x581a2b4c, 4 | BRF_GRA },           //  5 Characters

	{ "tb13.bin",		0x8000, 0x285a052b, 5 | BRF_GRA },           //  6 Background Layer 1 Tiles
	{ "tb09.bin",		0x8000, 0xaeb693f7, 5 | BRF_GRA },           //  7
	{ "tb12.bin",		0x8000, 0xdfb0fe5c, 5 | BRF_GRA },           //  8
	{ "tb08.bin",		0x8000, 0xd3a4c9d1, 5 | BRF_GRA },           //  9
	{ "tb11.bin",		0x8000, 0x00f0f4fd, 5 | BRF_GRA },           // 10
	{ "tb07.bin",		0x8000, 0xdff2ee02, 5 | BRF_GRA },           // 11
	{ "tb14.bin",		0x8000, 0x14bfac18, 5 | BRF_GRA },           // 12
	{ "tb10.bin",		0x8000, 0x71ba8a6d, 5 | BRF_GRA },           // 13

	{ "tb18.bin",		0x8000, 0x862c4713, 6 | BRF_GRA },           // 14 Sprites
	{ "tb16.bin",		0x8000, 0xd86f8cbd, 6 | BRF_GRA },           // 15
	{ "tb17.bin",		0x8000, 0x12a73b3f, 6 | BRF_GRA },           // 16
	{ "tb15.bin",		0x8000, 0xbb1a2769, 6 | BRF_GRA },           // 17
	{ "tb22.bin",		0x8000, 0x39daafd4, 6 | BRF_GRA },           // 18
	{ "tb20.bin",		0x8000, 0x94615d2a, 6 | BRF_GRA },           // 19
	{ "tb21.bin",		0x8000, 0x66c642bd, 6 | BRF_GRA },           // 20
	{ "tb19.bin",		0x8000, 0x81d5ab36, 6 | BRF_GRA },           // 21

	{ "tb25.bin",		0x8000, 0x6e38c6fa, 7 | BRF_GRA },           // 22 Background Layer 2 Tiles
	{ "tb24.bin",		0x8000, 0x14fc6cf2, 7 | BRF_GRA },           // 23

	{ "tb23.bin",		0x8000, 0xeda13c0e, 8 | BRF_GRA },           // 24 Background Layer 2 Tile Map

	{ "tbp24s10.7j",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 25 Proms (not used)
	{ "mb7114e.1e",		0x0100, 0x5052fa9d, 0 | BRF_OPT },           // 26
};

STD_ROM_PICK(trojanj)
STD_ROM_FN(trojanj)

struct BurnDriver BurnDrvTrojanj = {
	"trojanj", "trojan", NULL, NULL, "1986",
	"Tatakai no Banka (Japan)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_SCRFIGHT, 0,
	NULL, trojanjRomInfo, trojanjRomName, NULL, NULL, DrvInputInfo, TrojanDIPInfo,
	TrojanInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	256, 240, 4, 3
};


// Avengers (US set 1)

static struct BurnRomInfo avengersRomDesc[] = {
	{ "04.10n",		0x8000, 0xa94aadcc, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "06.13n",		0x8000, 0x39cd80bd, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "05.12n",		0x8000, 0x06b1cec9, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "02.15h",		0x8000, 0x107a2e17, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "01.6d",		0x8000, 0xc1e5d258, 3 | BRF_PRG | BRF_ESS }, //  4 Z80 #2 Code

	{ "03.8k",		0x8000, 0xefb5883e, 4 | BRF_GRA },           //  5 Characters

	{ "13.6b",		0x8000, 0x9b5ff305, 5 | BRF_GRA },           //  6 Background Layer 1 Tiles
	{ "09.6a",		0x8000, 0x08323355, 5 | BRF_GRA },           //  7
	{ "12.4b",		0x8000, 0x6d5261ba, 5 | BRF_GRA },           //  8
	{ "08.4a",		0x8000, 0xa13d9f54, 5 | BRF_GRA },           //  9
	{ "11.3b",		0x8000, 0xa2911d8b, 5 | BRF_GRA },           // 10
	{ "07.3a",		0x8000, 0xcde78d32, 5 | BRF_GRA },           // 11
	{ "14.8b",		0x8000, 0x44ac2671, 5 | BRF_GRA },           // 12
	{ "10.8a",		0x8000, 0xb1a717cb, 5 | BRF_GRA },           // 13

	{ "18.7l",		0x8000, 0x3c876a17, 6 | BRF_GRA },           // 14 Sprites
	{ "16.3l",		0x8000, 0x4b1ff3ac, 6 | BRF_GRA },           // 15
	{ "17.5l",		0x8000, 0x4eb543ef, 6 | BRF_GRA },           // 16
	{ "15.2l",		0x8000, 0x8041de7f, 6 | BRF_GRA },           // 17
	{ "22.7n",		0x8000, 0xbdaa8b22, 6 | BRF_GRA },           // 18
	{ "20.3n",		0x8000, 0x566e3059, 6 | BRF_GRA },           // 19
	{ "21.5n",		0x8000, 0x301059aa, 6 | BRF_GRA },           // 20
	{ "19.2n",		0x8000, 0xa00485ec, 6 | BRF_GRA },           // 21

	{ "25.15n",		0x8000, 0x230d9e30, 7 | BRF_GRA },           // 22 Background Layer 2 Tiles
	{ "24.13n",		0x8000, 0xa6354024, 7 | BRF_GRA },           // 23

	{ "23.9n",		0x8000, 0xc0a93ef6, 8 | BRF_GRA },           // 24 Background Layer 2 Tile Map

	{ "tbb_2bpr.7j",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 25 Proms (not used)
	{ "tbb_1bpr.1e",	0x0100, 0x5052fa9d, 0 | BRF_OPT },           // 26
};

STD_ROM_PICK(avengers)
STD_ROM_FN(avengers)

static int AvengersInit()
{
	avengers = 1;

	return TrojanInit();
}

struct BurnDriver BurnDrvAvengers = {
	"avengers", NULL, NULL, NULL, "1987",
	"Avengers (US set 1)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_SCRFIGHT, 0,
	NULL, avengersRomInfo, avengersRomName, NULL, NULL, DrvInputInfo, AvengersDIPInfo,
	AvengersInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};


// Avengers (US set 2)

static struct BurnRomInfo avenger2RomDesc[] = {
	{ "avg4.bin",		0x8000, 0x0fea7ac5, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "av_06a.13n",		0x8000, 0x491a712c, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "av_05.12n",		0x8000, 0x9a214b42, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "02.15h",		0x8000, 0x107a2e17, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "01.6d",		0x8000, 0xc1e5d258, 3 | BRF_PRG | BRF_ESS }, //  4 Z80 #2 Code

	{ "03.8k",		0x8000, 0xefb5883e, 4 | BRF_GRA },           //  5 Characters

	{ "13.6b",		0x8000, 0x9b5ff305, 5 | BRF_GRA },           //  6 Background Layer 1 Tiles
	{ "09.6a",		0x8000, 0x08323355, 5 | BRF_GRA },           //  7
	{ "12.4b",		0x8000, 0x6d5261ba, 5 | BRF_GRA },           //  8
	{ "08.4a",		0x8000, 0xa13d9f54, 5 | BRF_GRA },           //  9
	{ "11.3b",		0x8000, 0xa2911d8b, 5 | BRF_GRA },           // 10
	{ "07.3a",		0x8000, 0xcde78d32, 5 | BRF_GRA },           // 11
	{ "14.8b",		0x8000, 0x44ac2671, 5 | BRF_GRA },           // 12
	{ "10.8a",		0x8000, 0xb1a717cb, 5 | BRF_GRA },           // 13

	{ "18.7l",		0x8000, 0x3c876a17, 6 | BRF_GRA },           // 14 Sprites
	{ "16.3l",		0x8000, 0x4b1ff3ac, 6 | BRF_GRA },           // 15
	{ "17.5l",		0x8000, 0x4eb543ef, 6 | BRF_GRA },           // 16
	{ "15.2l",		0x8000, 0x8041de7f, 6 | BRF_GRA },           // 17
	{ "22.7n",		0x8000, 0xbdaa8b22, 6 | BRF_GRA },           // 18
	{ "20.3n",		0x8000, 0x566e3059, 6 | BRF_GRA },           // 19
	{ "21.5n",		0x8000, 0x301059aa, 6 | BRF_GRA },           // 20
	{ "19.2n",		0x8000, 0xa00485ec, 6 | BRF_GRA },           // 21

	{ "25.15n",		0x8000, 0x230d9e30, 7 | BRF_GRA },           // 22 Background Layer 2 Tiles
	{ "24.13n",		0x8000, 0xa6354024, 7 | BRF_GRA },           // 23

	{ "23.9n",		0x8000, 0xc0a93ef6, 8 | BRF_GRA },           // 24 Background Layer 2 Tile Map

	{ "tbb_2bpr.7j",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 25 Proms (not used)
	{ "tbb_1bpr.1e",	0x0100, 0x5052fa9d, 0 | BRF_OPT },           // 26
};

STD_ROM_PICK(avenger2)
STD_ROM_FN(avenger2)

struct BurnDriver BurnDrvAvenger2 = {
	"avengers2", "avengers", NULL, NULL, "1987",
	"Avengers (US set 2)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_SCRFIGHT, 0,
	NULL, avenger2RomInfo, avenger2RomName, NULL, NULL, DrvInputInfo, AvengersDIPInfo,
	AvengersInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};


// Hissatsu Buraiken (Japan)

static struct BurnRomInfo buraikenRomDesc[] = {
	{ "av_04a.10n",		0x8000, 0x361fc614, 1 | BRF_PRG | BRF_ESS }, //  0 Z80 #0 Code
	{ "av_06a.13n",		0x8000, 0x491a712c, 1 | BRF_PRG | BRF_ESS }, //  1
	{ "av_05.12n",		0x8000, 0x9a214b42, 1 | BRF_PRG | BRF_ESS }, //  2

	{ "02.15h",		0x8000, 0x107a2e17, 2 | BRF_PRG | BRF_ESS }, //  3 Z80 #1 Code

	{ "01.6d",		0x8000, 0xc1e5d258, 3 | BRF_PRG | BRF_ESS }, //  4 Z80 #2 Code

	{ "03.8k",		0x8000, 0xefb5883e, 4 | BRF_GRA },           //  5 Characters

	{ "13.6b",		0x8000, 0x9b5ff305, 5 | BRF_GRA },           //  6 Background Layer 1 Tiles
	{ "09.6a",		0x8000, 0x08323355, 5 | BRF_GRA },           //  7
	{ "12.4b",		0x8000, 0x6d5261ba, 5 | BRF_GRA },           //  8
	{ "08.4a",		0x8000, 0xa13d9f54, 5 | BRF_GRA },           //  9
	{ "11.3b",		0x8000, 0xa2911d8b, 5 | BRF_GRA },           // 10
	{ "07.3a",		0x8000, 0xcde78d32, 5 | BRF_GRA },           // 11
	{ "14.8b",		0x8000, 0x44ac2671, 5 | BRF_GRA },           // 12
	{ "10.8a",		0x8000, 0xb1a717cb, 5 | BRF_GRA },           // 13

	{ "18.7l",		0x8000, 0x3c876a17, 6 | BRF_GRA },           // 14 Sprites
	{ "16.3l",		0x8000, 0x4b1ff3ac, 6 | BRF_GRA },           // 15
	{ "17.5l",		0x8000, 0x4eb543ef, 6 | BRF_GRA },           // 16
	{ "15.2l",		0x8000, 0x8041de7f, 6 | BRF_GRA },           // 17
	{ "22.7n",		0x8000, 0xbdaa8b22, 6 | BRF_GRA },           // 18
	{ "20.3n",		0x8000, 0x566e3059, 6 | BRF_GRA },           // 19
	{ "21.5n",		0x8000, 0x301059aa, 6 | BRF_GRA },           // 20
	{ "19.2n",		0x8000, 0xa00485ec, 6 | BRF_GRA },           // 21

	{ "av_25.15n",		0x8000, 0x88a505a7, 7 | BRF_GRA },           // 22 Background Layer 2 Tiles
	{ "av_24.13n",		0x8000, 0x1f4463c8, 7 | BRF_GRA },           // 23

	{ "23.9n",		0x8000, 0xc0a93ef6, 8 | BRF_GRA },           // 24 Background Layer 2 Tile Map

	{ "tbb_2bpr.7j",	0x0100, 0xd96bcc98, 0 | BRF_OPT },           // 25 Proms (not used)
	{ "tbb_1bpr.1e",	0x0100, 0x5052fa9d, 0 | BRF_OPT },           // 26
};

STD_ROM_PICK(buraiken)
STD_ROM_FN(buraiken)

struct BurnDriver BurnDrvBuraiken = {
	"buraiken", "avengers", NULL, NULL, "1987",
	"Hissatsu Buraiken (Japan)\0", NULL, "Capcom", "hardware",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_SCRFIGHT, 0,
	NULL, buraikenRomInfo, buraikenRomName, NULL, NULL, DrvInputInfo, AvengersDIPInfo,
	AvengersInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400,
	240, 256, 3, 4
};
