Pac-Man Plus (c) 1982 Bally Midway.

The ghosts are the same, if their edible forms are changed. The maze is
familiar, if a bit off in color. The prizes in the center are a bit
different. Be careful, however : Pac-Man may eat a power pill and find
that Blinky, who is right in front of the energizer for him to
immediately eat, is still red, and now Pac-Man is dead. Also, you might
want to try eating the ghostsafter eating the center prize. They'll
return to their normal forms shortly after turning visible.


- TECHNICAL -
Main CPU : Z80 (@ 3.072 Mhz)
Sound Chips : Namco 3-channel WSG (@ 96 Khz)
Screen orientation : Vertical
Video resolution : 224 x 288 pixels
Screen refresh : 60.61 Hz
Palette colors : 16
Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -
Pac-Man Plus was developed by Bally Midway without the approval of
Namco. Released as an upgrade kit for the original "Pac-Man" where the
action on screen has been 'upgraded' so that the old patterns and
tried-and-true ways of playing no longer have any validity.

The programming is is a lot like "Pac-Man" except that the maze is
outlined in green instead of blue. The prizes that appear in the middle
of the maze are cans of Coke, cocktails, green beans, cakes,
gift-wrapped boxes, etc. Whenever Pac-Man eats an energizer, the ghosts
not only turn blue but they also get apple stems on their heads. On
later levels, sometimes only three of the ghosts turn blue.

The game plays exactly like the original except that there are various
events (apparently selected at random) that may or may not occur after
Pac-Man eats one of the four power pellets. These events include but are
not limited to : the maze's structure becoming temporarily invisible,
the ghosts turning invisible while they are blue, or only three of the
four ghosts turning blue. The prizes in the middle of the maze can also
act as a power pellet. Another difference is that later in the game the
maze's structure becomes permanently invisible.

Shannon Ryan holds the official record for this game with 3, 213, 900
points.


- SCORING -
The scoring system is very similar to the original Pac-Man game.

Dots : 10 points
Energizers : 50 points
Monsters after eating energizer : 200, 400, 800, 1, 600 points
Monsters after center prize : 400, 800, 1, 600, 3, 200 points
Soda Can : 100 points
Vitmo : 300 points
Peas : 500 points
Apple : 700 points
Grapes : 1000 points
Galaxian : 2000 points
Bread : 3000 points
Pancakes : 5000 points

- SERIES -
1. Pac-Man (1980)
2. Ms. Pac-Man (1981)
3. Super Pac-Man (1982)
4. Pac-Man Plus (1982)
5. Jr. Pac-Man (1983)
6. Pac & Pal (1983)
7. Pac-Land (1984)
8. Pac-Mania (1987)
9. Pac-In-Time (1994, Nintendo Super Famicom)
10. Pac-Man 2 - The New Adventures (1994, Nintendo Super Famicom and
Sega Mega Drive)
11. Pac-Man VR (1996)
12. Pac-Man World (1999, Sony PlayStation)
13. Pac-Man - Adventures in Time (2000, PC CD-ROM)
14. Ms. Pac-Man Maze Madness (2000, Sony PlayStation)
15. Ms. Pac-Man - Quest for the Golden Maze (2001, PC CD-ROM)
16. Pac-Man All-Stars (2002, PC CD-ROM)
17. Pac-Man Fever (2002, Sony PlayStation 2)
18. Pac-Man World 2 (2002, Sony PlayStation 2, Nintendo GameCube, and
Microsoft XBOX; 2004, PC CD-ROM)
19. Pac-Man vs. (2003, Nintendo GameCube)
20. Ms. Pac-Man - Maze Madness (2004, Nintendo GameBoy Advance)
21. Pac-Man World 3 (2005, Sony PSP, Sony PlayStation 2, Nintendo
GameCube, Microsoft XBOX, PC CD-ROM, and Nintendo DS)
22. Pac'n Roll (2005, Nintendo DS)
23. Pac-Pix (2005, Nintendo DS)

- PORTS -
* Others :
Super Pac-Man TV game (2006 - Jakks Pacific).

Arcade Gold featuring Pac-Man (2007 - Jakks Pacific).

Retro Arcade featuring Pac-Man (2008 - Jakks Pacific).

