// FB Alpha Neo Geo driver module

#include "neogeo.h"
#include "bitswap.h"
#include "memdumper.h"

static struct BurnRomInfo emptyRomDesc[] = {
	{ "",                    0,          0, 0 },
};

// -----------------------------------------------------------------------------
// Common data

static struct BurnInputInfo neogeoInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	NeoButton2 + 0,	"p1 coin"},			//  0
//	{"P1 Coin 2",	BIT_DIGITAL,	NeoButton2 + 3,	"p1 coin 2"},
	{"P1 Start",	BIT_DIGITAL,	NeoButton1 + 0,	"p1 start"},		//	1
	{"P1 Select",	BIT_DIGITAL,	NeoButton1 + 1,	"p1 select"},		//  2

	{"P1 Up",		BIT_DIGITAL,	NeoJoy1 + 0,	"p1 up"},			//  3
	{"P1 Down",		BIT_DIGITAL,	NeoJoy1 + 1,	"p1 down"},			//  4
	{"P1 Left",		BIT_DIGITAL,	NeoJoy1 + 2,	"p1 left"},			//	5
	{"P1 Right",	BIT_DIGITAL,	NeoJoy1 + 3,	"p1 right"},		//	6
	{"P1 Button A",	BIT_DIGITAL,	NeoJoy1 + 4,	"p1 fire 1"},		//	7
	{"P1 Button B",	BIT_DIGITAL,	NeoJoy1 + 5,	"p1 fire 2"},		//	8
	{"P1 Button C",	BIT_DIGITAL,	NeoJoy1 + 6,	"p1 fire 3"},		//	9
	{"P1 Button D",	BIT_DIGITAL,	NeoJoy1 + 7,	"p1 fire 4"},		//	A

	{"P2 Coin",		BIT_DIGITAL,	NeoButton2 + 1,	"p2 coin"},			//	B
//	{"P2 Coin 2",	BIT_DIGITAL,	NeoButton2 + 4,	"p2 coin 2"},
	{"P2 Start",	BIT_DIGITAL,	NeoButton1 + 2,	"p2 start"},		//	C
	{"P2 Select",	BIT_DIGITAL,	NeoButton1 + 3,	"p2 select"},		//	D

	{"P2 Up",		BIT_DIGITAL,	NeoJoy2 + 0,	"p2 up"},			//	E
	{"P2 Down",		BIT_DIGITAL,	NeoJoy2 + 1,	"p2 down"},			//  F
	{"P2 Left",		BIT_DIGITAL,	NeoJoy2 + 2,	"p2 left"},			// 10
	{"P2 Right",	BIT_DIGITAL,	NeoJoy2 + 3,	"p2 right"},		// 11
	{"P2 Button A",	BIT_DIGITAL,	NeoJoy2 + 4,	"p2 fire 1"},		// 12
	{"P2 Button B",	BIT_DIGITAL,	NeoJoy2 + 5,	"p2 fire 2"},		// 13
	{"P2 Button C",	BIT_DIGITAL,	NeoJoy2 + 6,	"p2 fire 3"},		// 14
	{"P2 Button D",	BIT_DIGITAL,	NeoJoy2 + 7,	"p2 fire 4"},		// 15

	{"Reset",		BIT_DIGITAL,	&NeoReset,		"reset"},			// 16
	{"Test",		BIT_DIGITAL,	NeoDiag + 0,	"diag"},			// 17
	{"Service",		BIT_DIGITAL,	NeoButton2 + 2,	"service"},			// 18
	{"Dip 1",		BIT_DIPSWITCH,	NeoInput + 4,	"dip"},				// 19
	{"Dip 2",		BIT_DIPSWITCH,	NeoInput + 5,	"dip"},				// 1A

	{"System",		BIT_DIPSWITCH,	&NeoSystem,		"dip"},				// 1B
	{"Slots",		BIT_DIPSWITCH,	&nNeoNumSlots,	"dip"},				// 1C

	{"Debug Dip 1",	BIT_DIPSWITCH,	NeoDebugDip + 0,"dip"},				// 1D
	{"Debug Dip 2",	BIT_DIPSWITCH,	NeoDebugDip + 1,"dip"},				// 1E
};

STDINPUTINFO(neogeo)

#define A(a, b, c, d) { a, b, (unsigned char*)(c), d }

static struct BurnInputInfo neopaddleInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	NeoButton2 + 0,	"p1 coin"},			//  0
	{"P1 Start",	BIT_DIGITAL,	NeoButton1 + 0,	"p1 start"},		//	1
	{"P1 Select",	BIT_DIGITAL,	NeoButton1 + 1,	"p1 select"},		//  2

	{"P1 Up",		BIT_DIGITAL,	NeoJoy1 + 0,	"p1 up"},			//  3
	{"P1 Down",		BIT_DIGITAL,	NeoJoy1 + 1,	"p1 down"},			//  4
	{"P1 Left",		BIT_DIGITAL,	NeoJoy1 + 2,	"p1 left"},			//	5
	{"P1 Right",	BIT_DIGITAL,	NeoJoy1 + 3,	"p1 right"},		//	6
	{"P1 Button A",	BIT_DIGITAL,	NeoJoy1 + 4,	"p1 fire 1"},		//	7
	{"P1 Button B",	BIT_DIGITAL,	NeoJoy1 + 5,	"p1 fire 2"},		//	8
	{"P1 Button C",	BIT_DIGITAL,	NeoJoy1 + 6,	"p1 fire 3"},		//	9
	{"P1 Button D",	BIT_DIGITAL,	NeoJoy1 + 7,	"mouse button 1"},	//	A
   A("P1 Paddle",	BIT_ANALOG_REL, NeoAxis + 0,	"mouse x-axis"),	//	B

	{"P2 Coin",		BIT_DIGITAL,	NeoButton2 + 1,	"p2 coin"},			//	C
	{"P2 Start",	BIT_DIGITAL,	NeoButton1 + 2,	"p2 start"},		//	D
	{"P2 Select",	BIT_DIGITAL,	NeoButton1 + 3,	"p2 select"},		//	E

	{"P2 Up",		BIT_DIGITAL,	NeoJoy2 + 0,	"p2 up"},			//	F
	{"P2 Down",		BIT_DIGITAL,	NeoJoy2 + 1,	"p2 down"},			// 10
	{"P2 Left",		BIT_DIGITAL,	NeoJoy2 + 2,	"p2 left"},			// 11
	{"P2 Right",	BIT_DIGITAL,	NeoJoy2 + 3,	"p2 right"},		// 12
	{"P2 Button A",	BIT_DIGITAL,	NeoJoy2 + 4,	"p2 fire 1"},		// 13
	{"P2 Button B",	BIT_DIGITAL,	NeoJoy2 + 5,	"p2 fire 2"},		// 14
	{"P2 Button C",	BIT_DIGITAL,	NeoJoy2 + 6,	"p2 fire 3"},		// 15
	{"P2 Button D",	BIT_DIGITAL,	NeoJoy2 + 7,	"p2 fire 4"},		// 16
   A("P2 Paddle",	BIT_ANALOG_REL, NeoAxis + 1,	"p2 x-axis"),		// 17

	{"Reset",		BIT_DIGITAL,	&NeoReset,		"reset"},			// 18
	{"Test",		BIT_DIGITAL,	NeoDiag + 0,	"diag"},			// 19
	{"Service",		BIT_DIGITAL,	NeoButton2 + 2,	"service"},			// 1A
	{"Dip 1",		BIT_DIPSWITCH,	NeoInput + 4,	"dip"},				// 1B
	{"Dip 2",		BIT_DIPSWITCH,	NeoInput + 5,	"dip"},				// 1C

	{"System",		BIT_DIPSWITCH,	&NeoSystem,		"dip"},				// 1D
	{"Slots",		BIT_DIPSWITCH,	&nNeoNumSlots,	"dip"},				// 1E

	{"Debug Dip 1",	BIT_DIPSWITCH,	NeoDebugDip + 0,"dip"},				// 1F
	{"Debug Dip 2",	BIT_DIPSWITCH,	NeoDebugDip + 1,"dip"},				// 1G
};

STDINPUTINFO(neopaddle)

static struct BurnInputInfo neotrackballInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	NeoButton2 + 0,	"p1 coin"},			//  0
	{"P1 Start",	BIT_DIGITAL,	NeoButton1 + 0,	"p1 start"},		//	1

   A("P1 X Axis",	BIT_ANALOG_REL,	NeoAxis + 0,	"mouse x-axis"),	//	2
   A("P1 Y Axis",	BIT_ANALOG_REL,	NeoAxis + 1,	"mouse y-axis"),	//	3

	{"P1 Button A",	BIT_DIGITAL,	NeoJoy2 + 4,	"mouse button 1"},	//	4
	{"P1 Button B",	BIT_DIGITAL,	NeoJoy2 + 5,	"mouse button 2"},	//	5

	{"P2 Coin",		BIT_DIGITAL,	NeoButton2 + 1,	"p2 coin"},			//	6
	{"P2 Start",	BIT_DIGITAL,	NeoButton1 + 2,	"p2 start"},		//	7

	{"P2 Button A",	BIT_DIGITAL,	NeoJoy2 + 6,	"p2 fire 1"},		//  8
	{"P2 Button B",	BIT_DIGITAL,	NeoJoy2 + 7,	"p2 fire 2"},		//  9

	{"Reset",		BIT_DIGITAL,	&NeoReset,		"reset"},			//  A
	{"Test",		BIT_DIGITAL,	NeoDiag + 0,	"diag"},			//  B
	{"Service",		BIT_DIGITAL,	NeoButton2 + 2,	"service"},			//  C
	{"Dip 1",		BIT_DIPSWITCH,	NeoInput + 4,	"dip"},				//  D
	{"Dip 2",		BIT_DIPSWITCH,	NeoInput + 5,	"dip"},				//  E

	{"System",		BIT_DIPSWITCH,	&NeoSystem,		"dip"},				//  F
	{"Slots",		BIT_DIPSWITCH,	&nNeoNumSlots,	"dip"},				// 10

	{"Debug Dip 1",	BIT_DIPSWITCH,	NeoDebugDip + 0,"dip"},				// 11
	{"Debug Dip 2",	BIT_DIPSWITCH,	NeoDebugDip + 1,"dip"},				// 12
};

STDINPUTINFO(neotrackball)

#undef A

static struct BurnInputInfo neodualInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	NeoButton2 + 0,	"p1 coin"},			//  0
	{"P1 Start",	BIT_DIGITAL,	NeoButton1 + 0,	"p1 start"},		//	1
	{"P1 Select",	BIT_DIGITAL,	NeoButton1 + 1,	"p1 select"},		//  2

	{"P1 Up",		BIT_DIGITAL,	NeoJoy1 + 0,	"p1 up"},			//  3
	{"P1 Down",		BIT_DIGITAL,	NeoJoy1 + 1,	"p1 down"},			//  4
	{"P1 Left",		BIT_DIGITAL,	NeoJoy1 + 2,	"p1 left"},			//	5
	{"P1 Right",	BIT_DIGITAL,	NeoJoy1 + 3,	"p1 right"},		//	6
	{"P1 Button A",	BIT_DIGITAL,	NeoJoy1 + 4,	"p1 fire 1"},		//	7
	{"P1 Button B",	BIT_DIGITAL,	NeoJoy1 + 5,	"p1 fire 2"},		//	8
	{"P1 Button C",	BIT_DIGITAL,	NeoJoy1 + 6,	"p1 fire 3"},		//	9
	{"P1 Button D",	BIT_DIGITAL,	NeoJoy1 + 7,	"p1 fire 4"},		//	A

	{"P2 Coin",		BIT_DIGITAL,	NeoButton2 + 1,	"p2 coin"},			//	B
	{"P2 Start",	BIT_DIGITAL,	NeoButton1 + 2,	"p2 start"},		//	C
	{"P2 Select",	BIT_DIGITAL,	NeoButton1 + 3,	"p2 select"},		//	D

	{"P2 Up",		BIT_DIGITAL,	NeoJoy2 + 0,	"p2 up"},			//	E
	{"P2 Down",		BIT_DIGITAL,	NeoJoy2 + 1,	"p2 down"},			//  F
	{"P2 Left",		BIT_DIGITAL,	NeoJoy2 + 2,	"p2 left"},			// 10
	{"P2 Right",	BIT_DIGITAL,	NeoJoy2 + 3,	"p2 right"},		// 11
	{"P2 Button A",	BIT_DIGITAL,	NeoJoy2 + 4,	"p2 fire 1"},		// 12
	{"P2 Button B",	BIT_DIGITAL,	NeoJoy2 + 5,	"p2 fire 2"},		// 13
	{"P2 Button C",	BIT_DIGITAL,	NeoJoy2 + 6,	"p2 fire 3"},		// 14
	{"P2 Button D",	BIT_DIGITAL,	NeoJoy2 + 7,	"p2 fire 4"},		// 15

	{"P3 Coin",		BIT_DIGITAL,	NeoButton4 + 0,	"p3 coin"},			// 16
	{"P3 Start",	BIT_DIGITAL,	NeoButton3 + 0,	"p3 start"},		// 17
	{"P3 Select",	BIT_DIGITAL,	NeoButton3 + 1,	"p3 select"},		// 18

	{"P3 Up",		BIT_DIGITAL,	NeoJoy3 + 0,	"p3 up"},			// 19
	{"P3 Down",		BIT_DIGITAL,	NeoJoy3 + 1,	"p3 down"},			// 1A
	{"P3 Left",		BIT_DIGITAL,	NeoJoy3 + 2,	"p3 left"},			// 1B
	{"P3 Right",	BIT_DIGITAL,	NeoJoy3 + 3,	"p3 right"},		// 1C
	{"P3 Button A",	BIT_DIGITAL,	NeoJoy3 + 4,	"p3 fire 1"},		// 1D
	{"P3 Button B",	BIT_DIGITAL,	NeoJoy3 + 5,	"p3 fire 2"},		// 1E
	{"P3 Button C",	BIT_DIGITAL,	NeoJoy3 + 6,	"p3 fire 3"},		// 1F
	{"P3 Button D",	BIT_DIGITAL,	NeoJoy3 + 7,	"p3 fire 4"},		// 20

	{"P4 Coin",		BIT_DIGITAL,	NeoButton4 + 1,	"p4 coin"},			// 21
	{"P4 Start",	BIT_DIGITAL,	NeoButton3 + 2,	"p4 start"},		// 22
	{"P4 Select",	BIT_DIGITAL,	NeoButton3 + 3,	"p4 select"},		// 23

	{"P4 Up",		BIT_DIGITAL,	NeoJoy4 + 0,	"p4 up"},			// 24
	{"P4 Down",		BIT_DIGITAL,	NeoJoy4 + 1,	"p4 down"},			// 25
	{"P4 Left",		BIT_DIGITAL,	NeoJoy4 + 2,	"p4 left"},			// 26
	{"P4 Right",	BIT_DIGITAL,	NeoJoy4 + 3,	"p4 right"},		// 27
	{"P4 Button A",	BIT_DIGITAL,	NeoJoy4 + 4,	"p4 fire 1"},		// 28
	{"P4 Button B",	BIT_DIGITAL,	NeoJoy4 + 5,	"p4 fire 2"},		// 29
	{"P4 Button C",	BIT_DIGITAL,	NeoJoy4 + 6,	"p4 fire 3"},		// 2A
	{"P4 Button D",	BIT_DIGITAL,	NeoJoy4 + 7,	"p4 fire 4"},		// 2B

	{"Reset",		BIT_DIGITAL,	&NeoReset,		"reset"},			// 2C

	{"Test 1",		BIT_DIGITAL,	NeoDiag + 0,	"diag"},			// 2D
	{"Service 1",	BIT_DIGITAL,	NeoButton2 + 2,	"service"},			// 2E
	{"Test 2",		BIT_DIGITAL,	NeoDiag + 1,	""},				// 2F
	{"Service 2",	BIT_DIGITAL,	NeoButton4 + 2,	""},				// 30

	{"Dip 1",		BIT_DIPSWITCH,	NeoInput + 4,	"dip"},				// 31
	{"Dip 2",		BIT_DIPSWITCH,	NeoInput + 5,	"dip"},				// 32

	{"System",		BIT_DIPSWITCH,	&NeoSystem,		"dip"},				// 33
	{"Slots",		BIT_DIPSWITCH,	&nNeoNumSlots,	"dip"},				// 34

	{"Debug Dip 1",	BIT_DIPSWITCH,	NeoDebugDip + 0,"dip"},				// 35
	{"Debug Dip 2",	BIT_DIPSWITCH,	NeoDebugDip + 1,"dip"},				// 36
};

STDINPUTINFO(neodual)

static struct BurnInputInfo neomahjongInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	NeoButton2 + 0,	"p1 coin"},			//  0
	{"P1 Start",	BIT_DIGITAL,	NeoButton1 + 0,	"p1 start"},		//	1
	{"P1 Select",	BIT_DIGITAL,	NeoButton1 + 1,	"p1 select"},		//  2

	{"P1 Up",		BIT_DIGITAL,	NeoJoy1 + 0,	"p1 up"},			//  3
	{"P1 Down",		BIT_DIGITAL,	NeoJoy1 + 1,	"p1 down"},			//  4
	{"P1 Left",		BIT_DIGITAL,	NeoJoy1 + 2,	"p1 left"},			//	5
	{"P1 Right",	BIT_DIGITAL,	NeoJoy1 + 3,	"p1 right"},		//	6
	{"P1 Button A",	BIT_DIGITAL,	NeoJoy1 + 4,	"p1 fire 1"},		//	7
	{"P1 Button B",	BIT_DIGITAL,	NeoJoy1 + 5,	"p1 fire 2"},		//	8
	{"P1 Button C",	BIT_DIGITAL,	NeoJoy1 + 6,	"p1 fire 3"},		//	9
	{"P1 Button D",	BIT_DIGITAL,	NeoJoy1 + 7,	"p1 fire 4"},		//	A

	{"A",			BIT_DIGITAL,	NeoButton1 +  8,	"mah a"},		//  B
	{"B",			BIT_DIGITAL,	NeoButton1 +  9,	"mah b"},		//  C
	{"C",			BIT_DIGITAL,	NeoButton1 + 10,	"mah c"},		//  D
	{"D",			BIT_DIGITAL,	NeoButton1 + 11,	"mah d"},		//  E
	{"E",			BIT_DIGITAL,	NeoButton1 + 12,	"mah e"},		//  F
	{"F",			BIT_DIGITAL,	NeoButton1 + 13,	"mah f"},		// 10
	{"G",			BIT_DIGITAL,	NeoButton1 + 14,	"mah g"},		// 11
	{"H",			BIT_DIGITAL,	NeoButton1 + 16,	"mah h"},		// 12
	{"I",			BIT_DIGITAL,	NeoButton1 + 17,	"mah i"},		// 13
	{"J",			BIT_DIGITAL,	NeoButton1 + 18,	"mah j"},		// 14
	{"K",			BIT_DIGITAL,	NeoButton1 + 19,	"mah k"},		// 15
	{"L",			BIT_DIGITAL,	NeoButton1 + 20,	"mah l"},		// 16
	{"M",			BIT_DIGITAL,	NeoButton1 + 21,	"mah m"},		// 17
	{"N",			BIT_DIGITAL,	NeoButton1 + 22,	"mah n"},		// 18
	{"Pon",			BIT_DIGITAL,	NeoButton1 + 24,	"mah pon"},		// 19
	{"Chi",			BIT_DIGITAL,	NeoButton1 + 25,	"mah chi"},		// 1A
	{"Kan",			BIT_DIGITAL,	NeoButton1 + 26,	"mah kan"},		// 1B
	{"Ron",			BIT_DIGITAL,	NeoButton1 + 27,	"mah ron"},		// 1C
	{"Reach",		BIT_DIGITAL,	NeoButton1 + 28,	"mah reach"},		// 1D

	{"P2 Coin",		BIT_DIGITAL,	NeoButton2 + 1,	"p2 coin"},			// 1E
	{"P2 Start",	BIT_DIGITAL,	NeoButton1 + 2,	"p2 start"},		// 1F
	{"P2 Select",	BIT_DIGITAL,	NeoButton1 + 3,	"p2 select"},		// 20

	{"P2 Up",		BIT_DIGITAL,	NeoJoy2 + 0,	"p2 up"},			// 21
	{"P2 Down",		BIT_DIGITAL,	NeoJoy2 + 1,	"p2 down"},			// 22
	{"P2 Left",		BIT_DIGITAL,	NeoJoy2 + 2,	"p2 left"},			// 23
	{"P2 Right",	BIT_DIGITAL,	NeoJoy2 + 3,	"p2 right"},		// 24
	{"P2 Button A",	BIT_DIGITAL,	NeoJoy2 + 4,	"p2 fire 1"},		// 25
	{"P2 Button B",	BIT_DIGITAL,	NeoJoy2 + 5,	"p2 fire 2"},		// 26
	{"P2 Button C",	BIT_DIGITAL,	NeoJoy2 + 6,	"p2 fire 3"},		// 27
	{"P2 Button D",	BIT_DIGITAL,	NeoJoy2 + 7,	"p2 fire 4"},		// 28

	{"Reset",		BIT_DIGITAL,	&NeoReset,		"reset"},			// 29
	{"Test",		BIT_DIGITAL,	NeoDiag + 0,	"diag"},			// 2A
	{"Service",		BIT_DIGITAL,	NeoButton2 + 2,	"service"},			// 2B
	{"Dip 1",		BIT_DIPSWITCH,	NeoInput + 4,	"dip"},				// 2C
	{"Dip 2",		BIT_DIPSWITCH,	NeoInput + 5,	"dip"},				// 2D

	{"System",		BIT_DIPSWITCH,	&NeoSystem,		"dip"},				// 2E
	{"Slots",		BIT_DIPSWITCH,	&nNeoNumSlots,	"dip"},				// 2F

	{"Debug Dip 1",	BIT_DIPSWITCH,	NeoDebugDip + 0,"dip"},				// 30
	{"Debug Dip 2",	BIT_DIPSWITCH,	NeoDebugDip + 1,"dip"},				// 31
};

STDINPUTINFO(neomahjong)

static struct BurnInputInfo vlinerInputList[] = {
	{"P1 Coin",		BIT_DIGITAL,	NeoButton2 + 0,	"p1 coin"},
	{"P1 Payout",	BIT_DIGITAL,	NeoButton1 + 0,	"p1 start"},

	{"P1 Up",		BIT_DIGITAL,	NeoJoy1 + 0,	"p1 up"},
	{"P1 Down",		BIT_DIGITAL,	NeoJoy1 + 1,	"p1 down"},
	{"P1 Left",		BIT_DIGITAL,	NeoJoy1 + 2,	"p1 left"},
	{"P1 Right",	BIT_DIGITAL,	NeoJoy1 + 3,	"p1 right"},
	{"P1 Big",	BIT_DIGITAL,	NeoJoy1 + 4,	"p1 fire 1"},
	{"P1 Small",	BIT_DIGITAL,	NeoJoy1 + 5,	"p1 fire 2"},
	{"P1 Double Up",	BIT_DIGITAL,	NeoJoy1 + 6,	"p1 fire 3"},
	{"P1 Start/Collect",	BIT_DIGITAL,	NeoJoy1 + 7,	"p1 fire 4"},

	{"P2 Coin",		BIT_DIGITAL,	NeoButton2 + 1,	"p2 coin"},
	{"P2 Start",	BIT_DIGITAL,	NeoButton1 + 2,	"p2 start"},

	{"P2 Up",		BIT_DIGITAL,	NeoJoy2 + 0,	"p2 up"},
	{"P2 Down",		BIT_DIGITAL,	NeoJoy2 + 1,	"p2 down"},
	{"P2 Left",		BIT_DIGITAL,	NeoJoy2 + 2,	"p2 left"},
	{"P2 Right",	BIT_DIGITAL,	NeoJoy2 + 3,	"p2 right"},
	{"P2 Button A",	BIT_DIGITAL,	NeoJoy2 + 4,	"p2 fire 1"},
	{"P2 Button B",	BIT_DIGITAL,	NeoJoy2 + 5,	"p2 fire 2"},
	{"P2 Button C",	BIT_DIGITAL,	NeoJoy2 + 6,	"p2 fire 3"},
	{"P2 Button D",	BIT_DIGITAL,	NeoJoy2 + 7,	"p2 fire 4"},

	{"Operator Menu",	BIT_DIGITAL,	NeoButton2 + 4,	"op menu"},
	{"Clear Credit",	BIT_DIGITAL,	NeoButton2 + 5,	"clear credit"},
	{"Hopper Out",		BIT_DIGITAL,	NeoButton2 + 7,	"hopper"},

	{"Reset",		BIT_DIGITAL,	&NeoReset,		"reset"},
	{"Test",		BIT_DIGITAL,	NeoDiag + 0,	"diag"},
	{"Dip 1",		BIT_DIPSWITCH,	NeoInput + 4,	"dip"},
	{"Dip 2",		BIT_DIPSWITCH,	NeoInput + 5,	"dip"},

	{"System",		BIT_DIPSWITCH,	&NeoSystem,		"dip"},
	{"Slots",		BIT_DIPSWITCH,	&nNeoNumSlots,	"dip"},

	{"Debug Dip 1",	BIT_DIPSWITCH,	NeoDebugDip + 0,"dip"},
	{"Debug Dip 2",	BIT_DIPSWITCH,	NeoDebugDip + 1,"dip"},
};

STDINPUTINFO(vliner)

static struct BurnDIPInfo neodefaultDIPList[] = {
	// Offset
	{0x19,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x80, NULL},
	{0x03,	0xFF, 0xFF,	0x02, NULL},

	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x00,	0x01, 0x04,	0x00, "Off"},
	{0x00,	0x01, 0x04,	0x04, "On"},
};

static struct BurnDIPInfo neousadefaultDIPList[] = {
	// Offset
	{0x19,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x83, NULL},
	{0x03,	0xFF, 0xFF,	0x02, NULL},

	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x00,	0x01, 0x04,	0x00, "Off"},
	{0x00,	0x01, 0x04,	0x04, "On"},
};

static struct BurnDIPInfo neopaddleDIPList[] = {
	// Offset
	{0x1B,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x86, NULL},
	{0x03,	0xFF, 0xFF,	0x02, NULL},
};

static struct BurnDIPInfo neodualDIPList[] = {
	// Offset
	{0x31,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x86, NULL},
	{0x03,	0xFF, 0xFF,	0x02, NULL},

	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x00,	0x01, 0x04,	0x00, "Off"},
	{0x00,	0x01, 0x04,	0x04, "On"},
};

static struct BurnDIPInfo neomahjongDIPList[] = {
	// Offset
	{0x2C,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x84, NULL},
	{0x03,	0xFF, 0xFF,	0x02, NULL},

	{0,		0xFE, 0,	2,	  "Mahjong control panel"},
	{0x00,	0x01, 0x04,	0x00, "Off"},
	{0x00,	0x01, 0x04,	0x04, "On"},
};

static struct BurnDIPInfo neogeoDIPList[] = {
	// DIP 1
	{0,	0xFE, 0,	2,    "Setting mode"                     },
	{0x00,	0x01, 0x01,	0x00, "Off"                              },
	{0x00,	0x01, 0x01,	0x01, "On"                               },

	// 1 or 2 coin slots
	{0,	0xFE, 0,	2,    "Coin chutes"                      },
	{0x00,	0x02, 0x02,	0x00, "1"                                },
	{0x02,	0x00, 0x3F,	0x06, NULL                               },
	{0x00,	0x02, 0x02,	0x02, "2"                                },
	{0x02,	0x00, 0x3F,	0x06, NULL                               },
	// 2 or 4 coin slots
	{0,	0xFE, 0,	2,    "Coin chutes"                      },
	{0x00,	0x82, 0x02,	0x00, "2"                                },
	{0x02,	0x00, 0x3F,	0x06, NULL                               },
	{0x00,	0x82, 0x02,	0x02, "4"                                },
	{0x02,	0x00, 0x3F,	0x06, NULL                               },

	{0,	0xFE, 0,	5,    "Commmunicaton"                    },
	{0x00,	0x01, 0x38,	0x00, "Disabled"                         },
	{0x00,	0x01, 0x38,	0x08, "Setting 1"                        },
	{0x00,	0x01, 0x38,	0x10, "Setting 2"                        },
	{0x00,	0x01, 0x38,	0x18, "Setting 3"                        },
	{0x00,	0x01, 0x38,	0x20, "Setting 4"                        },
	{0x00,	0x01, 0x38,	0x28, "Setting 5"                        },
	{0x00,	0x01, 0x38,	0x30, "Setting 6"                        },
	{0x00,	0x01, 0x38,	0x38, "Setting 7"                        },
	
	{0,     0xFE, 0,	2,    "Free play"                        },
	{0x00,	0x01, 0x40,	0x00, "Off"                              },
	{0x00,	0x01, 0x40,	0x40, "On"                               },
	
	{0,	0xFE, 0,	2,    "Stop mode"                        },
	{0x00,	0x01, 0x80,	0x00, "Off"                              },
	{0x00,	0x01, 0x80,	0x80, "On"                               },

	// Fake DIPs
	// BIOS
	{0,	0xFD, 0,	23,   "BIOS"                             },
	{0x02,	0x01, 0x1f,	0x00, "MVS Asia/Europe ver. 6 (1 slot)"  },
	{0x02,	0x01, 0x1f,	0x01, "MVS Asia/Europe ver. 5 (1 slot)"  },
	{0x02,	0x01, 0x1f,	0x02, "MVS Asia/Europe ver. 3 (4 slot)"  },
	{0x02,	0x01, 0x1f,	0x03, "MVS USA ver. 5 (2 slot)"          },
	{0x02,	0x01, 0x1f,	0x04, "MVS USA ver. 5 (6 slot)"          },
	{0x02,	0x01, 0x1f,	0x05, "MVS Japan ver. 6 (? slot)"        },
	{0x02,	0x01, 0x1f,	0x06, "MVS Japan ver. 5 (? slot)"        },
	{0x02,	0x01, 0x1f,	0x07, "MVS Japan ver. 3 (4 slot)"        },
	{0x02,	0x01, 0x1f,	0x08, "NEO-MVH MV1C"                     },
	{0x02,	0x01, 0x1f,	0x09, "AES Japan"                        },
	{0x02,	0x01, 0x1f,	0x0a, "AES Asia"                         },
	{0x02,	0x01, 0x1f,	0x0b, "Development Kit"                  },
	{0x02,	0x01, 0x1f,	0x0c, "Deck ver. 6 (Git Ver 1.3)"        },
	{0x02,	0x01, 0x1f,	0x0d, "Universe BIOS ver. 2.3"           },
	{0x02,	0x01, 0x1f,	0x0e, "Universe BIOS ver. 2.3 (alt)"     },
	{0x02,	0x01, 0x1f,	0x0f, "Universe BIOS ver. 2.2"           },
	{0x02,	0x01, 0x1f,	0x10, "Universe BIOS ver. 2.1"           },
	{0x02,	0x01, 0x1f,	0x11, "Universe BIOS ver. 2.0"           },
	{0x02,	0x01, 0x1f,	0x12, "Universe BIOS ver. 1.3"           },
	{0x02,	0x01, 0x1f,	0x13, "Universe BIOS ver. 1.2"           },
	{0x02,	0x01, 0x1f,	0x14, "Universe BIOS ver. 1.2 (alt)"     },
	{0x02,	0x01, 0x1f,	0x15, "Universe BIOS ver. 1.1"           },
	{0x02,	0x01, 0x1f,	0x16, "Universe BIOS ver. 1.0"           },

	// Number of cartridge slots
	{0,	0xFD, 0,	3,    "Cartridge Slots"                  },
	{0x03,	0x01, 0xFF,	0x02, "1 / 2"                            },
	{0x03,	0x01, 0xFF,	0x04, "4"                                },
	{0x03,	0x01, 0xFF,	0x06, "6"                                },
	{0x03,	0x01, 0xFF,	0x01, "1 / 2"                            },

	// Memory card
	{0,	0xFD, 0,	2,    "Memory card"                      },
	{0x02,	0x01, 0x80,	0x80, "Writable"                         },
	{0x02,	0x01, 0x80,	0x00, "Write-protected"                  },
	
	{0,	0xFD, 0,	2,    "Default card type"                },
	{0x02,	0x01, 0x40,	0x40, "1 Megabit"                        },
	{0x02,	0x01, 0x40,	0x00, "Normal"                           },
};

STDDIPINFOEXT(neogeo, neodefault, neogeo)
STDDIPINFOEXT(neogeousa, neousadefault, neogeo)
STDDIPINFOEXT(neopaddle, neopaddle, neogeo)
STDDIPINFOEXT(neodual, neodual, neogeo)
STDDIPINFOEXT(neomahjong, neomahjong, neogeo)

static struct BurnDIPInfo neotrackballDIPList[] = {
	// Defaults
	{0x0D,	0xFF, 0xFF,	0x00, NULL},
	{0x0E,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x0F,	0xFF, 0xFF,	0x86, NULL},

	// DIP 1
	{0,		0xFE, 0,	2,	  "Setting mode"},
	{0x0D,	0x01, 0x01,	0x00, "Off"},
	{0x0D,	0x01, 0x01,	0x01, "On"},
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x0D,	0x01, 0x02,	0x00, "1"},
	{0x0D,	0x01, 0x02,	0x02, "2"},
	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x0D,	0x01, 0x04,	0x00, "Off"},
	{0x0D,	0x01, 0x04,	0x04, "On"},
	{0,		0xFE, 0,	5,	  "Commmunicaton"},
	{0x0D,	0x01, 0x38,	0x00, "Disabled"},
	{0x0D,	0x01, 0x38,	0x08, "Setting 1"},
	{0x0D,	0x01, 0x38,	0x10, "Setting 2"},
	{0x0D,	0x01, 0x38,	0x18, "Setting 3"},
	{0x0D,	0x01, 0x38,	0x20, "Setting 4"},
	{0x0D,	0x01, 0x38,	0x28, "Setting 5"},
	{0x0D,	0x01, 0x38,	0x30, "Setting 6"},
	{0x0D,	0x01, 0x38,	0x38, "Setting 7"},
	{0,		0xFE, 0,	2,	  "Free play"},
	{0x0D,	0x01, 0x40,	0x00, "Off"},
	{0x0D,	0x01, 0x40,	0x40, "On"},
	{0,		0xFE, 0,	2,	  "Stop mode"},
	{0x0D,	0x01, 0x80,	0x00, "Off"},
	{0x0D,	0x01, 0x80,	0x80, "On"},

	// MVS/AES system
	{0,		0xFD, 0,	2,	  NULL},
	{0x0F,	0x02, 0x04,	0x04, "MVS system"},
	{0x0F,	0x00, 0x30,	0x00, NULL},
	{0x0F,	0x02, 0x04,	0x00, "AES system"},
	{0x0F,	0x00, 0x30,	0x00, NULL},
	// Region
	{0,		0xFD, 0,	3,	  "Region"},
	{0x0F,	0x01, 0x03,	0x00, "Japan"},
	{0x0F,	0x01, 0x03,	0x01, "USA"},
	{0x0F,	0x01, 0x03,	0x02, "Asia / Europe"},
	{0x0F,	0x01, 0x03,	0x03, "Japan"},

	// Memory card
	{0,		0xFD, 0,	2,	  "Memory card"},
	{0x0F,	0x01, 0x80,	0x80, "Writable"},
	{0x0F,	0x01, 0x80,	0x00, "Write-protected"},
	{0,		0xFD, 0,	2,	  "Default card type"},
	{0x0F,	0x01, 0x40,	0x40, "1 Megabit"},
	{0x0F,	0x01, 0x40,	0x00, "Normal"},
};

static struct BurnDIPInfo ms5pcbDIPList[] = {
	// Offset
	{0x19,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x86, NULL},

	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x0D,	0x01, 0x04,	0x00, "Off"},
	{0x0D,	0x01, 0x04,	0x04, "On"},

	// DIP 1
	{0,		0xFE, 0,	2,	  "Setting mode"},
	{0x00,	0x01, 0x01,	0x00, "Off"},
	{0x00,	0x01, 0x01,	0x01, "On"},

	// 1 or 2 coin slots
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x00,	0x02, 0x02,	0x00, "1"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	{0x00,	0x02, 0x02,	0x02, "2"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	// 2 or 4 coin slots
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x00,	0x82, 0x02,	0x00, "2"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	{0x00,	0x82, 0x02,	0x02, "4"},
	{0x02,	0x00, 0x3F,	0x06, NULL},

	{0,		0xFE, 0,	5,	  "Commmunicaton"},
	{0x00,	0x01, 0x38,	0x00, "Disabled"},
	{0x00,	0x01, 0x38,	0x08, "Setting 1"},
	{0x00,	0x01, 0x38,	0x10, "Setting 2"},
	{0x00,	0x01, 0x38,	0x18, "Setting 3"},
	{0x00,	0x01, 0x38,	0x20, "Setting 4"},
	{0x00,	0x01, 0x38,	0x28, "Setting 5"},
	{0x00,	0x01, 0x38,	0x30, "Setting 6"},
	{0x00,	0x01, 0x38,	0x38, "Setting 7"},
	{0,		0xFE, 0,	2,	  "Free play"},
	{0x00,	0x01, 0x40,	0x00, "Off"},
	{0x00,	0x01, 0x40,	0x40, "On"},
	{0,		0xFE, 0,	2,	  "Stop mode"},
	{0x00,	0x01, 0x80,	0x00, "Off"},
	{0x00,	0x01, 0x80,	0x80, "On"},
	
	// Region
	{0,		0xFD, 0,	2,	  "Region"},
	{0x02,	0x02, 0x03,	0x02, "Asia / Europe"},
	{0x02,	0x00, 0x30,	0x00, NULL},
	{0x02,	0x02, 0x03,	0x03, "Japan"},
	{0x02,	0x00, 0x30,	0x00, NULL},
};

static struct BurnDIPInfo svcpcbDIPList[] = {
	// Offset
	{0x19,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x86, NULL},

	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x0D,	0x01, 0x04,	0x00, "Off"},
	{0x0D,	0x01, 0x04,	0x04, "On"},

	// DIP 1
	{0,		0xFE, 0,	2,	  "Setting mode"},
	{0x00,	0x01, 0x01,	0x00, "Off"},
	{0x00,	0x01, 0x01,	0x01, "On"},

	// 1 or 2 coin slots
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x00,	0x02, 0x02,	0x00, "1"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	{0x00,	0x02, 0x02,	0x02, "2"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	// 2 or 4 coin slots
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x00,	0x82, 0x02,	0x00, "2"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	{0x00,	0x82, 0x02,	0x02, "4"},
	{0x02,	0x00, 0x3F,	0x06, NULL},

	{0,		0xFE, 0,	5,	  "Commmunicaton"},
	{0x00,	0x01, 0x38,	0x00, "Disabled"},
	{0x00,	0x01, 0x38,	0x08, "Setting 1"},
	{0x00,	0x01, 0x38,	0x10, "Setting 2"},
	{0x00,	0x01, 0x38,	0x18, "Setting 3"},
	{0x00,	0x01, 0x38,	0x20, "Setting 4"},
	{0x00,	0x01, 0x38,	0x28, "Setting 5"},
	{0x00,	0x01, 0x38,	0x30, "Setting 6"},
	{0x00,	0x01, 0x38,	0x38, "Setting 7"},
	{0,		0xFE, 0,	2,	  "Free play"},
	{0x00,	0x01, 0x40,	0x00, "Off"},
	{0x00,	0x01, 0x40,	0x40, "On"},
	{0,		0xFE, 0,	2,	  "Stop mode"},
	{0x00,	0x01, 0x80,	0x00, "Off"},
	{0x00,	0x01, 0x80,	0x80, "On"},

	// Region
	{0,		0xFD, 0,	2,	  "Region"},
	{0x02,	0x02, 0x03,	0x02, "Asia / Europe"},
	{0x02,	0x00, 0x30,	0x00, NULL},
	{0x02,	0x02, 0x03,	0x03, "Japan"},
	{0x02,	0x00, 0x30,	0x00, NULL},
};

static struct BurnDIPInfo kf2k3pcbDIPList[] = {
	// Offset
	{0x19,	0xF0, 0x00,	0x00, NULL},

	// Defaults
	{0x00,	0xFF, 0xFF,	0x00, NULL},
	{0x01,	0xFF, 0x7F,	0x00, NULL},
	// Fake DIPs
	{0x02,	0xFF, 0xFF,	0x86, NULL},

	{0,		0xFE, 0,	2,	  "Autofire"},
	{0x0D,	0x01, 0x04,	0x00, "Off"},
	{0x0D,	0x01, 0x04,	0x04, "On"},

	// DIP 1
	{0,		0xFE, 0,	2,	  "Setting mode"},
	{0x00,	0x01, 0x01,	0x00, "Off"},
	{0x00,	0x01, 0x01,	0x01, "On"},

	// 1 or 2 coin slots
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x00,	0x02, 0x02,	0x00, "1"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	{0x00,	0x02, 0x02,	0x02, "2"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	// 2 or 4 coin slots
	{0,		0xFE, 0,	2,	  "Coin chutes"},
	{0x00,	0x82, 0x02,	0x00, "2"},
	{0x02,	0x00, 0x3F,	0x06, NULL},
	{0x00,	0x82, 0x02,	0x02, "4"},
	{0x02,	0x00, 0x3F,	0x06, NULL},

	{0,		0xFE, 0,	5,	  "Commmunicaton"},
	{0x00,	0x01, 0x38,	0x00, "Disabled"},
	{0x00,	0x01, 0x38,	0x08, "Setting 1"},
	{0x00,	0x01, 0x38,	0x10, "Setting 2"},
	{0x00,	0x01, 0x38,	0x18, "Setting 3"},
	{0x00,	0x01, 0x38,	0x20, "Setting 4"},
	{0x00,	0x01, 0x38,	0x28, "Setting 5"},
	{0x00,	0x01, 0x38,	0x30, "Setting 6"},
	{0x00,	0x01, 0x38,	0x38, "Setting 7"},
	{0,		0xFE, 0,	2,	  "Free play"},
	{0x00,	0x01, 0x40,	0x00, "Off"},
	{0x00,	0x01, 0x40,	0x40, "On"},
	{0,		0xFE, 0,	2,	  "Stop mode"},
	{0x00,	0x01, 0x80,	0x00, "Off"},
	{0x00,	0x01, 0x80,	0x80, "On"},
};

STDDIPINFO(neotrackball)
STDDIPINFO(ms5pcb)
STDDIPINFO(svcpcb)
STDDIPINFO(kf2k3pcb)

// Rom information
static struct BurnRomInfo neogeoRomDesc[] = {
	{ "asia-s3.rom",       0x20000, 0x91b64be3, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT           }, //  0 MVS Asia/Europe ver. 6 (1 slot)
	{ "sp-s2.sp1",         0x20000, 0x9036d879, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  1 MVS Asia/Europe ver. 5 (1 slot)
	{ "sp-s.sp1",          0x20000, 0xc7f2fa45, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  2 MVS Asia/Europe ver. 3 (4 slot)
	{ "usa_2slt.bin",      0x20000, 0xe72943de, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  3 MVS USA ver. 5 (2 slot)
	{ "sp-e.sp1",          0x20000, 0x2723a5b5, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  4 MVS USA ver. 5 (6 slot)
	{ "vs-bios.rom",       0x20000, 0xf0e8f27d, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  5 MVS Japan ver. 6 (? slot)
	{ "sp-j2.sp1",         0x20000, 0xacede59C, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  6 MVS Japan ver. 5 (? slot)
	{ "sp1.jipan.1024",    0x20000, 0x9fb0abe4, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  7 MVS Japan ver. 3 (4 slot)
	{ "sp-45.sp1",         0x80000, 0x03cc9f6a, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  8 NEO-MVH MV1C
#if !defined (ROM_VERIFY)
	{ "neo-po.bin",        0x20000, 0x16d0c132, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, //  9 AES Japan
	{ "neo-epo.bin",       0x20000, 0xd27a71f1, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 10 AES Asia
	{ "neodebug.bin",      0x20000, 0x698ebb7d, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 11 Development Kit
#else
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  9
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 10
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 11
#endif
	{ "sp-1v1_3db8c.bin",  0x20000, 0x162f0ebe, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 12 Deck ver. 6 (Git Ver 1.3)
	{ "uni-bios_2_3.rom",  0x20000, 0x27664eb5, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 13 Universe BIOS ver. 2.3
	{ "uni-bios_2_3o.rom", 0x20000, 0x601720ae, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 14 Universe BIOS ver. 2.3 (alt)
	{ "uni-bios_2_2.rom",  0x20000, 0x2d50996a, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 15 Universe BIOS ver. 2.2
	{ "uni-bios_2_1.rom",  0x20000, 0x8dabf76b, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 16 Universe BIOS ver. 2.1
	{ "uni-bios_2_0.rom",  0x20000, 0x0c12c2ad, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 17 Universe BIOS ver. 2.0
	{ "uni-bios_1_3.rom",  0x20000, 0xb24b44a0, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 18 Universe BIOS ver. 1.3
	{ "uni-bios_1_2.rom",  0x20000, 0x4fa698e9, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 19 Universe BIOS ver. 1.2
	{ "uni-bios_1_2o.rom", 0x20000, 0xe19d3ce9, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 20 Universe BIOS ver. 1.2 (alt)
	{ "uni-bios_1_1.rom",  0x20000, 0x5dda0d84, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 21 Universe BIOS ver. 1.1
	{ "uni-bios_1_0.rom",  0x20000, 0x0ce453a0, BRF_ESS | BRF_PRG | BRF_BIOS | BRF_SELECT | BRF_OPT }, // 22 Universe BIOS ver. 1.0
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 23 Trackball BIOS loaded here
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 24 PCB BIOS loaded here

	{ "sm1.sm1",           0x20000, 0x94416d67, BRF_ESS | BRF_PRG | BRF_BIOS },                        // 25 Z80 BIOS
	{ "sfix.sfix",         0x20000, 0xc2ea0cfd, BRF_GRA | BRF_BIOS },                                  // 26 Text layer tiles
	{ "000-lo.lo",         0x20000, 0x5a86cff2, BRF_ESS | BRF_BIOS },                                  // 27 Zoom table
};

STD_ROM_PICK(neogeo)
STD_ROM_FN(neogeo)

static struct BurnRomInfo neotrackballRomDesc[] = {
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  0
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  1
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  2
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  3
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  4
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  5
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  6
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  7
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  8
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  9
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 10
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 11
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 12
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 13
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 14
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 15
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 16
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 17
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 18
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 19
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 20
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 21
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 22
	{ "236-bios.bin",      0x20000, 0x853e6b96, BRF_ESS | BRF_PRG | BRF_BIOS                        }, // 23 Trackball BIOS
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 24

	{ "sm1.sm1",           0x20000, 0x94416d67, BRF_ESS | BRF_PRG | BRF_BIOS },                        // 25 Z80 BIOS
	{ "sfix.sfix",         0x20000, 0xc2ea0cfd, BRF_GRA | BRF_BIOS },                                  // 26 Text layer tiles
	{ "000-lo.lo",         0x20000, 0x5a86cff2, BRF_ESS | BRF_BIOS },                                  // 27 Zoom table
};


static struct BurnRomInfo ms5pcbBIOSRomDesc[] = {
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  0
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  1
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  2
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  3
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  4
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  5
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  6
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  7
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  8
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  9
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 10
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 11
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 12
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 13
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 14
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 15
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 16
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 17
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 18
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 19
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 20
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 21
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 22
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 23
	{ "sp-4x.sp1",         0x80000, 0xb4590283, BRF_ESS | BRF_PRG | BRF_BIOS                        }, // 24 PCB BIOS

	{ "",                  0x00000, 0x00000000, 0                                                   }, // 25 Z80 BIOS
	{ "sfix.sfix",         0x20000, 0xc2ea0cfd, BRF_GRA | BRF_BIOS },                                  // 26 Text layer tiles
	{ "000-lo.lo",         0x20000, 0x5a86cff2, BRF_ESS | BRF_BIOS },                                  // 27 Zoom table
};


static struct BurnRomInfo svcpcbBIOSRomDesc[] = {
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  0
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  1
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  2
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  3
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  4
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  5
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  6
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  7
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  8
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  9
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 10
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 11
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 12
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 13
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 14
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 15
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 16
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 17
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 18
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 19
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 20
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 21
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 22
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 23
	{ "sp-4x.sp1",         0x80000, 0xb4590283, BRF_ESS | BRF_PRG | BRF_BIOS                        }, // 24 PCB BIOS

	{ "",                  0x00000, 0x00000000, 0                                                   }, // 25 Z80 BIOS
	{ "sfix.sfix",         0x20000, 0xc2ea0cfd, BRF_GRA | BRF_BIOS },                                  // 26 Text layer tiles
	{ "000-lo.lo",         0x20000, 0x5a86cff2, BRF_ESS | BRF_BIOS },                                  // 27 Zoom table
};


static struct BurnRomInfo kf2k3pcbBIOSRomDesc[] = {
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  0
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  1
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  2
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  3
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  4
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  5
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  6
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  7
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  8
	{ "",                  0x00000, 0x00000000, 0                                                   }, //  9
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 10
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 11
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 12
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 13
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 14
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 15
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 16
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 17
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 18
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 19
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 20
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 21
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 22
	{ "",                  0x00000, 0x00000000, 0                                                   }, // 23
	{ "271-bios.bin",      0x80000, 0x148dd727, BRF_ESS | BRF_PRG | BRF_BIOS                        }, // 24 PCB BIOS

	{ "",                  0x00000, 0x00000000, 0                                                   }, // 25 Z80 BIOS
	{ "sfix.sfix",         0x20000, 0xc2ea0cfd, BRF_GRA | BRF_BIOS },                                  // 26 Text layer tiles
	{ "000-lo.lo",         0x20000, 0x5a86cff2, BRF_ESS | BRF_BIOS },                                  // 27 Zoom table
};


#if defined (INCLUDE_NEOGEO_MULTISLOT)
struct BurnDriver BurnDrvNeoGeo = {
	"neogeo", NULL, NULL, "1990",
	"Neo Geo MVS System (select cartidge media seperately)\0", "BIOS only", "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOARDROM, 0, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_BIOS, 0,
	NULL, neogeoRomInfo, neogeoRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	nNeoScreenWidth, 224, 4, 3
};
#else
struct BurnDriver BurnDrvNeoGeo = {
	"neogeo", NULL, NULL, "1990",
	"Neo Geo MVS System\0", "BIOS only", "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_BOARDROM, 0, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_BIOS, 0,
	NULL, neogeoRomInfo, neogeoRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	nNeoScreenWidth, 224, 4, 3
};
#endif

// ----------------------------------------------------------------------------
// Extra code for SMA protection

int nSMARandomNumber;

static unsigned int nNeoSMARNGAddress[2] = { 0, 0 };

// Bank in an area of memory
void NeoSMABankswitch()
{
	SekMapMemory(Neo68KROM + nNeo68KROMBank, 0x200000, 0x2fe3ff, SM_ROM);
	if (nNeoSMARNGAddress[0] > 0 || nNeoSMARNGAddress[1] > 0) {
		SekMapMemory(Neo68KROM + nNeo68KROMBank + 0x0fe800, 0x2fe800, 0x2ffbff, SM_ROM);
	} else {
		SekMapMemory(Neo68KROM + nNeo68KROMBank + 0x0fe800, 0x2fe800, 0x2fffff, SM_ROM);
	}
}

// Extra protection
unsigned short __fastcall neogeoReadWordSMA9A37(unsigned int sekAddress)
{
	if (sekAddress == 0x2fe446) {
		return 0x9a37;
	}

	return *((unsigned short*)(Neo68KROM + nNeo68KROMBank + sekAddress - 0x200000));
}

unsigned char __fastcall neogeoReadByteSMA9A37(unsigned int sekAddress)
{
	if (sekAddress == 0x2fe446) {
		return 0x9a;
	}
	if (sekAddress == 0x2fe447) {
		return 0x37;
	}

	return Neo68KROM[(nNeo68KROMBank + sekAddress - 0x200000) ^ 1];
}

// Random number generator
unsigned short __fastcall neogeoReadWordSMARNG(unsigned int sekAddress)
{
	if (sekAddress == nNeoSMARNGAddress[0] || sekAddress == nNeoSMARNGAddress[1]) {
		int nRandomNubmer = nSMARandomNumber;

		int nNewbit = (
				(nSMARandomNumber >>  2) ^
				(nSMARandomNumber >>  3) ^
				(nSMARandomNumber >>  5) ^
				(nSMARandomNumber >>  6) ^
				(nSMARandomNumber >>  7) ^
				(nSMARandomNumber >> 11) ^
				(nSMARandomNumber >> 12) ^
				(nSMARandomNumber >> 15)) & 1;

		nSMARandomNumber = ((nSMARandomNumber << 1) | nNewbit) & 0x0fffff;

		return nRandomNubmer;
	}

	return *((unsigned short*)(Neo68KROM + nNeo68KROMBank + sekAddress - 0x200000));
}

unsigned char __fastcall neogeoReadByteSMARNG(unsigned int sekAddress)
{
	if ((sekAddress & ~1) == nNeoSMARNGAddress[0] || (sekAddress & ~1) == nNeoSMARNGAddress[1]) {
		int nRandomNubmer = nSMARandomNumber;

		int nNewbit = (
				(nSMARandomNumber >>  2) ^
				(nSMARandomNumber >>  3) ^
				(nSMARandomNumber >>  5) ^
				(nSMARandomNumber >>  6) ^
				(nSMARandomNumber >>  7) ^
				(nSMARandomNumber >> 11) ^
				(nSMARandomNumber >> 12) ^
				(nSMARandomNumber >> 15)) & 1;

		nSMARandomNumber = ((nSMARandomNumber << 1) | nNewbit) & 0x0fffff;

		if (sekAddress & 1) {
			return nRandomNubmer & 0xff;
		} else {
			return nRandomNubmer >> 8;
		}
	}

	return Neo68KROM[(nNeo68KROMBank + sekAddress - 0x200000) ^ 1];
}

int NeoSMAScan(int nAction, int*)
{
	if (nAction & ACB_DRIVER_DATA) {
		SCAN_VAR(nSMARandomNumber);
	}

	return 0;
}

// Install handlers
static int NeoSMAInit(void (*pInitCallback)(), pSekWriteWordHandler pBankswitchHandler, unsigned int nRNGAddress0, unsigned int nRNGAddress1)
{
	int nRet;

	pNeoInitCallback = pInitCallback;
	pNeoBankswitchCallback = NeoSMABankswitch;
	pNeoScanCallback = NeoSMAScan;

	nRet = NeoInit();

	if (nRet == 0) {

		SekMapHandler(4,		0x2ffc00, 0x2fffff, SM_WRITE);	// Bankswitch

		SekSetWriteWordHandler(4, pBankswitchHandler);

		SekMapHandler(5,		0x2fe400, 0x2fe7ff, SM_ROM);	// Protection

		SekSetReadWordHandler(5, neogeoReadWordSMA9A37);
		SekSetReadByteHandler(5, neogeoReadByteSMA9A37);

		nNeoSMARNGAddress[0] = nRNGAddress0; nNeoSMARNGAddress[1] = nRNGAddress1;
		if (nNeoSMARNGAddress[0] > 0 || nNeoSMARNGAddress[1] > 0) {
			SekMapHandler(6,	0x2ffc00, 0x2fffff, SM_ROM);	// Randum number generator

			SekSetReadWordHandler(6, neogeoReadWordSMARNG);
			SekSetReadByteHandler(6, neogeoReadByteSMARNG);
		}
	}

	nSMARandomNumber = 0x2345;

	return nRet;
}

int NeoSMAExit()
{
	NeoExit();

	nNeoSMARNGAddress[0] = nNeoSMARNGAddress[1] = 0;

	return 0;
}

// ----------------------------------------------------------------------------

static unsigned char CartRAM[0x2000];

void NeoPVCPallette01() // unpack palette word to RGB dword
{
	unsigned char b1, b2;
	b1 = CartRAM[0x1fe1];
	b2 = CartRAM[0x1fe0];

	CartRAM[0x1fe2] = ((b2 & 0xf) << 1) | ((b1 >> 4) & 1);
	CartRAM[0x1fe3] = (((b2 >> 4) & 0xf) << 1) | ((b1 >> 5) & 1);
	CartRAM[0x1fe4] = ((b1 & 0xf) << 1) | ((b1 >> 6) & 1);
	CartRAM[0x1fe5] = b1 >> 7;
}

void NeoPVCPallette02() // pack RGB dword to palette word
{
	unsigned char b1, b2, b3, b4;
	b1 = CartRAM[0x1fe9];
	b2 = CartRAM[0x1fe8];
	b3 = CartRAM[0x1feb];
	b4 = CartRAM[0x1fea];

	CartRAM[0x1fec] = (b2 >> 1) | ((b1 >> 1) << 4);
	CartRAM[0x1fed] = (b4 >> 1) | ((b2 & 1) << 4) | ((b1 & 1) << 5) | ((b4 & 1) << 6) | ((b3 & 1) << 7);
}

void NeoPVCBankswitch()
{
	unsigned int nBank  = (CartRAM[0x1ff3] << 16) | (CartRAM[0x1ff2] << 8) | CartRAM[0x1ff1];
		     nBank += (Neo68KROM[0x108] & 0x10) << 16;	// for kof2003 (bank 0 is $100000)

	if (nNeo68KROMBank != nBank)
	{
		nNeo68KROMBank = nBank;
		SekMapMemory(Neo68KROM + nNeo68KROMBank, 0x200000, 0x2fdfff, SM_ROM);
	}

	CartRAM[0x1ff0]  = 0xa0;
	CartRAM[0x1ff1] &= 0xfe;
	CartRAM[0x1ff3] &= 0x7f;
}

void __fastcall PVCWriteByteBankSwitch(unsigned int sekAddress, unsigned char byteValue)
{
	CartRAM[(sekAddress & 0x1fff) ^ 1] = byteValue;
	if (sekAddress >= 0x2fffe0 && sekAddress <= 0x2fffe1) NeoPVCPallette01();
	else if(sekAddress >= 0x2fffe8 && sekAddress <= 0x2fffeb) NeoPVCPallette02();
	else if  (sekAddress >= 0x2ffff0 && sekAddress <= 0x2ffff3) NeoPVCBankswitch();
}

void __fastcall PVCWriteWordBankSwitch(unsigned int sekAddress, unsigned short wordValue)
{
	*((unsigned short *)(CartRAM + (sekAddress & 0x1ffe))) = wordValue;
	if (sekAddress >= 0x2fffe0 && sekAddress <= 0x2fffe1) NeoPVCPallette01();
	else if (sekAddress >= 0x2fffe8 && sekAddress <= 0x2fffeb) NeoPVCPallette02();
	else if (sekAddress >= 0x2ffff0 && sekAddress <= 0x2ffff3) NeoPVCBankswitch();
}

void pvcMapBank()
{
	SekMapMemory(Neo68KROM + nNeo68KROMBank, 0x200000, 0x2fdfff, SM_ROM);
}

static int NeoPVCScan(int nAction, int*)
{
	struct BurnArea ba;

	if (nAction & ACB_MEMORY_RAM) {
		ba.Data		= CartRAM;
		ba.nLen		= 0x00002000;
		ba.nAddress	= 0;
		ba.szName	= "Neo-PVC 68K RAM";
		BurnAcb(&ba);
	}

	return 0;
}

static int NeoPVCInit()
{
	int nRet;

	memset(CartRAM, 0, 0x2000);

	pNeoBankswitchCallback = pvcMapBank;
	pNeoScanCallback = NeoPVCScan;

	nRet = NeoInit();

	if (nRet == 0) {
		// Install cart PVC protections
		SekMapMemory(CartRAM, 0x2fe000,  0x2fffff,  SM_READ);

		SekMapHandler(5,      0x2fe000,  0x2fffff, SM_WRITE);
		SekSetWriteWordHandler(5,    PVCWriteWordBankSwitch);
		SekSetWriteByteHandler(5,    PVCWriteByteBankSwitch);
	}

	return nRet;
}

// ----------------------------------------------------------------------------
// Extra code for PCM2 protection

struct PCM2DecryptVInfo { int nAddressXor; int nAddressOffset; unsigned char nDataXor[8]; };

void PCM2DecryptV(PCM2DecryptVInfo* pInfo)
{
	unsigned char* dst = (unsigned char*)osd_malloc(0x01000000);

	if (dst) {
		memcpy (dst, YM2610ADPCMAROM, 0x01000000);

		for (int i = 0; i < 0x01000000; i++) {
			int nAddress = ((i & 0x00FEFFFE) | ((i >> 16) & 1)  | ((i & 1) << 16)) ^ pInfo->nAddressXor;

			YM2610ADPCMAROM[nAddress] = dst[(i + pInfo->nAddressOffset) & 0xffffff] ^ pInfo->nDataXor[nAddress & 0x07];
		}

		free (dst);
	}
}

int XboxPCM2Decrypt(PCM2DecryptVInfo *info)
{
    NeoGameInfo GameInfo;	
    
    FindROMs(5, &GameInfo.nADPCMOffset, &GameInfo.nADPCMANum);
    
    if ((YM2610ADPCMAROM = (unsigned char*)osd_malloc(0x1000000)) == NULL) {
        return 1;
    }
    
    unsigned char *ptr = YM2610ADPCMAROM;
    
    NeoLoadADPCM(GameInfo.nADPCMOffset, GameInfo.nADPCMANum, ptr);	
    PCM2DecryptV(info);
    
    FILE *NeoPCM2File = fopen("Z:\\tmpsound.bin", "wb");
    fwrite(YM2610ADPCMAROM, 0x1000000, 1, NeoPCM2File);    
    fclose(NeoPCM2File);
    
    free(YM2610ADPCMAROM); YM2610ADPCMAROM = NULL;
    
    return 0;
}


// ----------------------------------------------------------------------------
// Normal Games


// NAM-1975

static struct BurnRomInfo nam1975RomDesc[] = {
	{ "001-p1.bin",   0x080000, 0xcc9fc951, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "001-s1.bin",   0x020000, 0x7988ba51, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "001-c1.bin",   0x080000, 0x32ea98e1, 3 | BRF_GRA },           //  2 Sprite data
	{ "001-c2.bin",   0x080000, 0xcbc4064c, 3 | BRF_GRA },           //  3 
	{ "001-c3.bin",   0x080000, 0x0151054c, 3 | BRF_GRA },           //  4 
	{ "001-c4.bin",   0x080000, 0x0a32570d, 3 | BRF_GRA },           //  5 
	{ "001-c5.bin",   0x080000, 0x90b74cc2, 3 | BRF_GRA },           //  6 
	{ "001-c6.bin",   0x080000, 0xe62bed58, 3 | BRF_GRA },           //  7 

	{ "001-m1.bin",   0x040000, 0xba874463, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "001-v1.bin",   0x080000, 0xa7c3d5e5, 5 | BRF_SND },           //  9 Sound data
	{ "001-v2.bin",   0x080000, 0x55e670b3, 6 | BRF_SND },           // 10 
	{ "001-v22.bin",  0x080000, 0xab0d8368, 6 | BRF_SND },           // 11 
	{ "001-v23.bin",  0x080000, 0xdf468e28, 6 | BRF_SND },           // 12 
};

STDROMPICKEXT(nam1975, nam1975, neogeo)
STD_ROM_FN(nam1975)

struct BurnDriver BurnDrvnam1975 = {
	"nam1975", NULL, "neogeo", "1990",
	"NAM-1975\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_MISC, 0,
	NULL, nam1975RomInfo, nam1975RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Baseball Stars Professional

static struct BurnRomInfo bstarshRomDesc[] = {
	{ "002-p1.bin",   0x080000, 0x3bc7790e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "002-s1.bin",   0x020000, 0x1a7fd0c6, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "002-c1.bin",   0x080000, 0xaaff2a45, 3 | BRF_GRA },           //  2 Sprite data
	{ "002-c2.bin",   0x080000, 0x3ba0f7e4, 3 | BRF_GRA },           //  3 
	{ "002-c3.bin",   0x080000, 0x96f0fdfa, 3 | BRF_GRA },           //  4 
	{ "002-c4.bin",   0x080000, 0x5fd87f2f, 3 | BRF_GRA },           //  5 
	{ "002-c5.bin",   0x080000, 0x807ed83b, 3 | BRF_GRA },           //  6 
	{ "002-c6.bin",   0x080000, 0x5a3cad41, 3 | BRF_GRA },           //  7 

	{ "002-m1.bin",   0x040000, 0x4ecaa4ee, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "002-v11.bin",  0x080000, 0xb7b925bd, 5 | BRF_SND },           //  9 Sound data
	{ "002-v12.bin",  0x080000, 0x329f26fc, 5 | BRF_SND },           // 10 
	{ "002-v13.bin",  0x080000, 0x0c39f3c8, 5 | BRF_SND },           // 11 
	{ "002-v14.bin",  0x080000, 0xc7e11c38, 5 | BRF_SND },           // 12 
	{ "002-v21.bin",  0x080000, 0x04a733d1, 6 | BRF_SND },           // 13 
};

STDROMPICKEXT(bstarsh, bstarsh, neogeo)
STD_ROM_FN(bstarsh)

struct BurnDriver BurnDrvbstarsh = {
	"bstars", NULL, "neogeo", "1990",
	"Baseball Stars Professional\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, bstarshRomInfo, bstarshRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};

// Top Player's Golf

static struct BurnRomInfo tpgolfRomDesc[] = {
	{ "003-p1.bin",   0x080000, 0xf75549ba, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "003-p2.bin",   0x080000, 0xb7809a8f, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "003-s1.bin",   0x020000, 0x7b3eb9b1, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "003-c1.bin",   0x080000, 0x0315fbaf, 3 | BRF_GRA },           //  3 Sprite data
	{ "003-c2.bin",   0x080000, 0xb4c15d59, 3 | BRF_GRA },           //  4
	{ "003-c3.bin",   0x080000, 0x8ce3e8da, 3 | BRF_GRA },           //  5
	{ "003-c4.bin",   0x080000, 0x29725969, 3 | BRF_GRA },           //  6
	{ "003-c5.bin",   0x080000, 0x9a7146da, 3 | BRF_GRA },           //  7
	{ "003-c6.bin",   0x080000, 0x1e63411a, 3 | BRF_GRA },           //  8
	{ "003-c7.bin",   0x080000, 0x2886710c, 3 | BRF_GRA },           //  9
	{ "003-c8.bin",   0x080000, 0x422af22d, 3 | BRF_GRA },           // 10

	{ "003-m1.bin",   0x020000, 0x4cc545e6, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "003-v1.bin",   0x080000, 0xff97f1cb, 5 | BRF_SND },           // 12 Sound data
	{ "003-v2.bin",   0x080000, 0xd34960c6, 6 | BRF_SND },           // 13 
	{ "003-v22.bin",  0x080000, 0x9a5f58d4, 6 | BRF_SND },           // 14 
	{ "003-v23.bin",  0x080000, 0x30f53e54, 6 | BRF_SND },           // 15 
	{ "003-v24.bin",  0x080000, 0x5ba0f501, 6 | BRF_SND },           // 16 
};

STDROMPICKEXT(tpgolf, tpgolf, neogeo)
STD_ROM_FN(tpgolf)

struct BurnDriver BurnDrvtpgolf = {
	"tpgolf", NULL, "neogeo", "1990",
	"Top Player's Golf\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, tpgolfRomInfo, tpgolfRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Mahjong Kyo Retsuden

static struct BurnRomInfo mahretsuRomDesc[] = {
	{ "004-p1.bin",   0x080000, 0xfc6f53db, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "004-s1.bin",   0x020000, 0x2bd05a06, 2 | BRF_GRA },           //  1 Text layer tiles / TC531000

	{ "004-c1.bin",   0x080000, 0xf1ae16bc, 3 | BRF_GRA },           //  2 Sprite data
	{ "004-c2.bin",   0x080000, 0xbdc13520, 3 | BRF_GRA },           //  3 
	{ "004-c3.bin",   0x080000, 0x9c571a37, 3 | BRF_GRA },           //  4 
	{ "004-c4.bin",   0x080000, 0x7e81cb29, 3 | BRF_GRA },           //  5 

	{ "004-m1.bin",   0x020000, 0xc71fbb3b, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "004-v11.bin",  0x080000, 0xb2fb2153, 5 | BRF_SND },           //  7 Sound data
	{ "004-v12.bin",  0x080000, 0x8503317b, 5 | BRF_SND },           //  8 
	{ "004-v21.bin",  0x080000, 0x4999fb27, 6 | BRF_SND },           //  9 
	{ "004-v22.bin",  0x080000, 0x776fa2a2, 6 | BRF_SND },           // 10 
	{ "004-v23.bin",  0x080000, 0xb3e7eeea, 6 | BRF_SND },           // 11 
};

STDROMPICKEXT(mahretsu, mahretsu, neogeo)
STD_ROM_FN(mahretsu)

struct BurnDriver BurnDrvmahretsu = {
	"mahretsu", NULL, "neogeo", "1990",
	"Mahjong Kyo Retsuden\0", NULL, "SNK", "Neo Geo",
	L"\u9EBB\u96C0\u72C2\u5217\u4F1D - real mah-jong game\0Mahjong Kyoretsuden\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_MAHJONG, GBF_MAHJONG, 0,
	NULL, mahretsuRomInfo, mahretsuRomName, neomahjongInputInfo, neomahjongDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Magician Lord (set 2)

static struct BurnRomInfo maglordhRomDesc[] = {
	{ "005-p1.bin",   0x080000, 0x599043c5, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "005-s1.bin",   0x020000, 0x1c5369a2, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "005-c1.bin",   0x080000, 0x806aee34, 3 | BRF_GRA },           //  2 Sprite data
	{ "005-c2.bin",   0x080000, 0x34aa9a86, 3 | BRF_GRA },           //  3 
	{ "005-c3.bin",   0x080000, 0xc4c2b926, 3 | BRF_GRA },           //  4 
	{ "005-c4.bin",   0x080000, 0x9c46dcf4, 3 | BRF_GRA },           //  5 
	{ "005-c5.bin",   0x080000, 0x69086dec, 3 | BRF_GRA },           //  6 
	{ "005-c6.bin",   0x080000, 0xab7ac142, 3 | BRF_GRA },           //  7 

	{ "005-m1.bin",   0x040000, 0x26259f0f, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "005-v11.bin",  0x080000, 0xcc0455fd, 5 | BRF_SND },           //  9 Sound data
	{ "005-v21.bin",  0x080000, 0xf94ab5b7, 6 | BRF_SND },           // 10 
	{ "005-v22.bin",  0x080000, 0x232cfd04, 6 | BRF_SND },           // 11 
};

STDROMPICKEXT(maglordh, maglordh, neogeo)
STD_ROM_FN(maglordh)

struct BurnDriver BurnDrvmaglordh = {
	"maglord", NULL, "neogeo", "1990",
	"Magician Lord\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, 0,
	NULL, maglordhRomInfo, maglordhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Riding Hero (set 2)

static struct BurnRomInfo ridherohRomDesc[] = {
	{ "006-p1h.bin",  0x080000, 0x52445646, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "006-s1.bin",   0x020000, 0xeb5189f0, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "006-c1.bin",   0x080000, 0x4a5c7f78, 3 | BRF_GRA },           //  2 Sprite data
	{ "006-c2.bin",   0x080000, 0xe0b70ece, 3 | BRF_GRA },           //  3 
	{ "006-c3.bin",   0x080000, 0x8acff765, 3 | BRF_GRA },           //  4 
	{ "006-c4.bin",   0x080000, 0x205e3208, 3 | BRF_GRA },           //  5 

	{ "006-m1.bin",   0x040000, 0x92e7b4fe, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "006-v11.bin",  0x080000, 0xcdf74a42, 5 | BRF_SND },           //  7 Sound data
	{ "006-v12.bin",  0x080000, 0xe2fd2371, 5 | BRF_SND },           //  8 
	{ "006-v21.bin",  0x080000, 0x94092bce, 6 | BRF_SND },           //  9 
	{ "006-v22.bin",  0x080000, 0x4e2cd7c3, 6 | BRF_SND },           // 10 
	{ "006-v23.bin",  0x080000, 0x069c71ed, 6 | BRF_SND },           // 11 
	{ "006-v24.bin",  0x080000, 0x89fbb825, 6 | BRF_SND },           // 12 
};

STDROMPICKEXT(ridheroh, ridheroh, neogeo)
STD_ROM_FN(ridheroh)

struct BurnDriver BurnDrvridheroh = {
	"ridhero", NULL, "neogeo", "1990",
	"Riding Hero\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_RACING, 0,
	NULL, ridherohRomInfo, ridherohRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Alpha Mission II / ASO II - Last Guardian

static struct BurnRomInfo alpham2RomDesc[] = {
	{ "007-p1.bin",   0x080000, 0x5b266f47, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "007-p2.bin",   0x020000, 0xeb9c1044, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "007-s1.bin",   0x020000, 0x85ec9acf, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "007-c1.bin",   0x100000, 0x8fba8ff3, 3 | BRF_GRA },           //  3 Sprite data
	{ "007-c2.bin",   0x100000, 0x4dad2945, 3 | BRF_GRA },           //  4 
	{ "007-c3.bin",   0x080000, 0x68c2994e, 3 | BRF_GRA },           //  5 
	{ "007-c4.bin",   0x080000, 0x7d588349, 3 | BRF_GRA },           //  6 

	{ "007-m1.bin",   0x020000, 0x28dfe2cd, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "007-v1.bin",   0x100000, 0xcd5db931, 5 | BRF_SND },           //  8 Sound data
	{ "007-v2.bin",   0x100000, 0x63e9b574, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(alpham2, alpham2, neogeo)
STD_ROM_FN(alpham2)

struct BurnDriver BurnDrvalpham2 = {
	"alpham2", NULL, "neogeo", "1991",
	"Alpha Mission II / ASO II - Last Guardian\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VERSHOOT, 0,
	NULL, alpham2RomInfo, alpham2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ninja Combat (set 2)

static struct BurnRomInfo ncombathRomDesc[] = {
	{ "009-pg1.bin",  0x080000, 0x8e9f0add, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "009-s1.bin",   0x020000, 0xd49afee8, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "009-c1.bin",   0x080000, 0x33cc838e, 3 | BRF_GRA },           //  2 Sprite data
	{ "009-c2.bin",   0x080000, 0x26877feb, 3 | BRF_GRA },           //  3 
	{ "009-c3.bin",   0x080000, 0x3b60a05d, 3 | BRF_GRA },           //  4 
	{ "009-c4.bin",   0x080000, 0x39c2d039, 3 | BRF_GRA },           //  5 
	{ "009-c5.bin",   0x080000, 0x67a4344e, 3 | BRF_GRA },           //  6 
	{ "009-c6.bin",   0x080000, 0x2eca8b19, 3 | BRF_GRA },           //  7 

	{ "009-m1.bin",   0x020000, 0xb5819863, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "009-v11.bin",  0x080000, 0xcf32a59c, 5 | BRF_SND },           //  9 Sound data
	{ "009-v12.bin",  0x080000, 0x7b3588b7, 5 | BRF_SND },           // 10 
	{ "009-v13.bin",  0x080000, 0x505a01b5, 5 | BRF_SND },           // 11 
	{ "009-v21.bin",  0x080000, 0x365f9011, 6 | BRF_SND },           // 12 
};

STDROMPICKEXT(ncombath, ncombath, neogeo)
STD_ROM_FN(ncombath)

struct BurnDriver BurnDrvncombath = {
	"ncombat", NULL, "neogeo", "1990",
	"Ninja Combat\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, ncombathRomInfo, ncombathRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Cyber-Lip

static struct BurnRomInfo cyberlipRomDesc[] = {
	{ "010-p1.bin",   0x080000, 0x69a6b42d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "010-s1.bin",   0x020000, 0x79a35264, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "010-c1.bin",   0x080000, 0x8bba5113, 3 | BRF_GRA },           //  2 Sprite data
	{ "010-c2.bin",   0x080000, 0xcbf66432, 3 | BRF_GRA },           //  3 
	{ "010-c3.bin",   0x080000, 0xe4f86efc, 3 | BRF_GRA },           //  4 
	{ "010-c4.bin",   0x080000, 0xf7be4674, 3 | BRF_GRA },           //  5 
	{ "010-c5.bin",   0x080000, 0xe8076da0, 3 | BRF_GRA },           //  6 
	{ "010-c6.bin",   0x080000, 0xc495c567, 3 | BRF_GRA },           //  7 

	{ "010-m1.bin",   0x020000, 0x8be3a078, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "010-v11.bin",  0x080000, 0x90224d22, 5 | BRF_SND },           //  9 Sound data
	{ "010-v12.bin",  0x080000, 0xa0cf1834, 5 | BRF_SND },           // 10 
	{ "010-v13.bin",  0x080000, 0xae38bc84, 5 | BRF_SND },           // 11 
	{ "010-v14.bin",  0x080000, 0x70899bd2, 5 | BRF_SND },           // 12 
	{ "010-v21.bin",  0x080000, 0x586f4cb2, 6 | BRF_SND },           // 13 
};

STDROMPICKEXT(cyberlip, cyberlip, neogeo)
STD_ROM_FN(cyberlip)

struct BurnDriver BurnDrvcyberlip = {
	"cyberlip", NULL, "neogeo", "1990",
	"Cyber-Lip\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, 0,
	NULL, cyberlipRomInfo, cyberlipRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The Super Spy

static struct BurnRomInfo superspyRomDesc[] = {
	{ "011-p1.bin",   0x080000, 0xc7f944b5, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "011-sp2.bin",  0x020000, 0x811a4faf, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "011-s1.bin",   0x020000, 0xec5fdb96, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "011-c1.bin",   0x100000, 0xcae7be57, 3 | BRF_GRA },           //  3 Sprite data
	{ "011-c2.bin",   0x100000, 0x9e29d986, 3 | BRF_GRA },           //  4 
	{ "011-c3.bin",   0x100000, 0x14832ff2, 3 | BRF_GRA },           //  5 
	{ "011-c4.bin",   0x100000, 0xb7f63162, 3 | BRF_GRA },           //  6 

	{ "011-m1.bin",   0x040000, 0xca661f1b, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "011-v11.bin",  0x100000, 0x5c674d5c, 5 | BRF_SND },           //  8 Sound data
	{ "011-v12.bin",  0x080000, 0x9f513d5a, 5 | BRF_SND },           //  9 
	{ "011-v21.bin",  0x080000, 0x426cd040, 6 | BRF_SND },           // 10 
};

STDROMPICKEXT(superspy, superspy, neogeo)
STD_ROM_FN(superspy)

struct BurnDriver BurnDrvsuperspy = {
	"superspy", NULL, "neogeo", "1990",
	"The Super Spy\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_MISC, 0,
	NULL, superspyRomInfo, superspyRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Mutation Nation

static struct BurnRomInfo mutnatRomDesc[] = {
	{ "014-p1.bin",   0x080000, 0x6f1699c8, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "014-s1.bin",   0x020000, 0x99419733, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "014-c1.bin",   0x100000, 0x5e4381bf, 3 | BRF_GRA },           //  2 Sprite data
	{ "014-c2.bin",   0x100000, 0x69ba4e18, 3 | BRF_GRA },           //  3 
	{ "014-c3.bin",   0x100000, 0x890327d5, 3 | BRF_GRA },           //  4 
	{ "014-c4.bin",   0x100000, 0xe4002651, 3 | BRF_GRA },           //  5 

	{ "014-m1.bin",   0x020000, 0xb6683092, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "014-v1.bin",   0x100000, 0x25419296, 5 | BRF_SND },           //  7 Sound data
	{ "014-v2.bin",   0x100000, 0x0de53d5e, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(mutnat, mutnat, neogeo)
STD_ROM_FN(mutnat)

struct BurnDriver BurnDrvmutnat = {
	"mutnat", NULL, "neogeo", "1992",
	"Mutation Nation\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, mutnatRomInfo, mutnatRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// King of the Monsters (set 2)

static struct BurnRomInfo kotmhRomDesc[] = {
	{ "016-hp1.bin",  0x080000, 0xb774621e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "016-p2.bin",   0x020000, 0x12afdc2b, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "016-s1.bin",   0x020000, 0x1a2eeeb3, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "016-c1.bin",   0x100000, 0x71471c25, 3 | BRF_GRA },           //  3 Sprite data
	{ "016-c2.bin",   0x100000, 0x320db048, 3 | BRF_GRA },           //  4 
	{ "016-c3.bin",   0x100000, 0x98de7995, 3 | BRF_GRA },           //  5 
	{ "016-c4.bin",   0x100000, 0x070506e2, 3 | BRF_GRA },           //  6 

	{ "016-m1.bin",   0x020000, 0x9da9ca10, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "016-v1.bin",   0x100000, 0x86c0a502, 5 | BRF_SND },           //  8 Sound data
	{ "016-v2.bin",   0x100000, 0x5bc23ec5, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(kotmh, kotmh, neogeo)
STD_ROM_FN(kotmh)

struct BurnDriver BurnDrvkotmh = {
	"kotm", NULL, "neogeo", "1991",
	"King of the Monsters\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, kotmhRomInfo, kotmhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Sengoku / Sengoku Denshou (set 2)

static struct BurnRomInfo sengokuhRomDesc[] = {
	{ "017-hp1.bin",  0x080000, 0x33eccae0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "017-p2.bin",   0x020000, 0x3024bbb3, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "017-s1.bin",   0x020000, 0xb246204d, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "017-c1.bin",   0x100000, 0xb4eb82a1, 3 | BRF_GRA },           //  3 Sprite data
	{ "017-c2.bin",   0x100000, 0xd55c550d, 3 | BRF_GRA },           //  4 
	{ "017-c3.bin",   0x100000, 0xed51ef65, 3 | BRF_GRA },           //  5 
	{ "017-c4.bin",   0x100000, 0xf4f3c9cb, 3 | BRF_GRA },           //  6 

	{ "017-m1.bin",   0x020000, 0x9b4f34c6, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "017-v1.bin",   0x100000, 0x23663295, 5 | BRF_SND },           //  8 Sound data
	{ "017-v2.bin",   0x100000, 0xf61e6765, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(sengokuh, sengokuh, neogeo)
STD_ROM_FN(sengokuh)

struct BurnDriver BurnDrvsengokuh = {
	"sengoku", NULL, "neogeo", "1991",
	"Sengoku / Sengoku Denshou\0", "AES VERSION", "SNK", "Neo Geo",
	L"Sengoku (set 2)\0\u6226\u56FD\u4F1D\u627F (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, sengokuhRomInfo, sengokuhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Burning Fight (set 2)

static struct BurnRomInfo burningfhRomDesc[] = {
	{ "018-p1h.bin",  0x080000, 0xddffcbf4, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "018-s1.bin",   0x020000, 0x6799ea0d, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "018-c1.bin",   0x100000, 0x25a25e9b, 3 | BRF_GRA },           //  2 Sprite data
	{ "018-c2.bin",   0x100000, 0xd4378876, 3 | BRF_GRA },           //  3 
	{ "018-c3.bin",   0x100000, 0x862b60da, 3 | BRF_GRA },           //  4 
	{ "018-c4.bin",   0x100000, 0xe2e0aff7, 3 | BRF_GRA },           //  5 

	{ "018-m1.bin",   0x020000, 0x0c939ee2, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "018-v1.bin",   0x100000, 0x508c9ffc, 5 | BRF_SND },           //  7 Sound data
	{ "018-v2.bin",   0x100000, 0x854ef277, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(burningfh, burningfh, neogeo)
STD_ROM_FN(burningfh)

struct BurnDriver BurnDrvburningfh = {
	"burningf", NULL, "neogeo", "1991",
	"Burning Fight\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, burningfhRomInfo, burningfhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// League Bowling

static struct BurnRomInfo lbowlingRomDesc[] = {
	{ "019-p1.bin",   0x080000, 0xa2de8445, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "019-s1.bin",   0x020000, 0x5fcdc0ed, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "019-c1.bin",   0x080000, 0x4ccdef18, 3 | BRF_GRA },           //  2 Sprite data
	{ "019-c2.bin",   0x080000, 0xd4dd0802, 3 | BRF_GRA },           //  3 

	{ "019-m1.bin",   0x020000, 0xd568c17d, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "019-v11.bin",  0x080000, 0x0fb74872, 5 | BRF_SND },           //  5 Sound data
	{ "019-v12.bin",  0x080000, 0x029faa57, 5 | BRF_SND },           //  6 
	{ "019-v21.bin",  0x080000, 0x2efd5ada, 6 | BRF_SND },           //  7 
};

STDROMPICKEXT(lbowling, lbowling, neogeo)
STD_ROM_FN(lbowling)

struct BurnDriver BurnDrvlbowling = {
	"lbowling", NULL, "neogeo", "1990",
	"League Bowling\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, lbowlingRomInfo, lbowlingRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ghost Pilots (set 2)

static struct BurnRomInfo gpilotshRomDesc[] = {
	{ "020-hp1.bin",  0x080000, 0x7cdb01ce, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "020-p2.bin",   0x020000, 0xedcb22ac, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "020-s1.bin",   0x020000, 0xa6d83d53, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "020-c1.bin",   0x100000, 0xbd6fe78e, 3 | BRF_GRA },           //  3 Sprite data
	{ "020-c2.bin",   0x100000, 0x5f4a925c, 3 | BRF_GRA },           //  4 
	{ "020-c3.bin",   0x100000, 0xd1e42fd0, 3 | BRF_GRA },           //  5 
	{ "020-c4.bin",   0x100000, 0xedde439b, 3 | BRF_GRA },           //  6 

	{ "020-m1.bin",   0x020000, 0x48409377, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "020-v11.bin",  0x100000, 0x1b526c8b, 5 | BRF_SND },           //  8 Sound data
	{ "020-v12.bin",  0x080000, 0x4a9e6f03, 5 | BRF_SND },           //  9 
	{ "020-v21.bin",  0x080000, 0x7abf113d, 6 | BRF_SND },           // 10 
};

STDROMPICKEXT(gpilotsh, gpilotsh, neogeo)
STD_ROM_FN(gpilotsh)

struct BurnDriver BurnDrvgpilotsh = {
	"gpilots", NULL, "neogeo", "1991",
	"Ghost Pilots\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VERSHOOT, 0,
	NULL, gpilotshRomInfo, gpilotshRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Puzzled / Joy Joy Kid

static struct BurnRomInfo joyjoyRomDesc[] = {
	{ "021-p1.bin",   0x080000, 0x39c3478f, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "021-s1.bin",   0x020000, 0x6956d778, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "021-c1.bin",   0x080000, 0x509250ec, 3 | BRF_GRA },           //  2 Sprite data
	{ "021-c2.bin",   0x080000, 0x09ed5258, 3 | BRF_GRA },           //  3 

	{ "021-m1.bin",   0x040000, 0x5a4be5e8, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "021-v11.bin",  0x080000, 0x66c1e5c4, 5 | BRF_SND },           //  5 Sound data
	{ "021-v21.bin",  0x080000, 0x8ed20a86, 6 | BRF_SND },           //  6 
};

STDROMPICKEXT(joyjoy, joyjoy, neogeo)
STD_ROM_FN(joyjoy)

struct BurnDriver BurnDrvjoyjoy = {
	"joyjoy", NULL, "neogeo", "1990",
	"Puzzled / Joy Joy Kid\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, joyjoyRomInfo, joyjoyRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Blue's Journey / Raguy

static struct BurnRomInfo bjourneyRomDesc[] = {
	{ "022-p1.bin",   0x100000, 0x6a2f6d4a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "022-s1.bin",   0x020000, 0x843c3624, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "022-c1.bin",   0x100000, 0x4d47a48c, 3 | BRF_GRA },           //  2 Sprite data
	{ "022-c2.bin",   0x100000, 0xe8c1491a, 3 | BRF_GRA },           //  3 
	{ "022-c3.bin",   0x080000, 0x66e69753, 3 | BRF_GRA },           //  4 
	{ "022-c4.bin",   0x080000, 0x71bfd48a, 3 | BRF_GRA },           //  5 

	{ "022-m1.bin",   0x020000, 0x8e1d4ab6, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "022-v11.bin",  0x100000, 0x2cb4ad91, 5 | BRF_SND },           //  7 Sound data
	{ "022-v22.bin",  0x100000, 0x65a54d13, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(bjourney, bjourney, neogeo)
STD_ROM_FN(bjourney)

struct BurnDriver BurnDrvbjourney = {
	"bjourney", NULL, "neogeo", "1990",
	"Blue's Journey / Raguy\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, 0,
	NULL, bjourneyRomInfo, bjourneyRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Quiz Daisousa Sen - The Last Count Down

static struct BurnRomInfo quizdaisRomDesc[] = {
	{ "023-p1.bin",   0x100000, 0xc488fda3, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "023-s1.bin",   0x020000, 0xac31818a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "023-c1.bin",   0x100000, 0x2999535a, 3 | BRF_GRA },           //  2 Sprite data
	{ "023-c2.bin",   0x100000, 0x876a99e6, 3 | BRF_GRA },           //  3 

	{ "023-m1.bin",   0x020000, 0x2a2105e0, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "023-v1.bin",   0x100000, 0xa53e5bd3, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(quizdais, quizdais, neogeo)
STD_ROM_FN(quizdais)

struct BurnDriver BurnDrvquizdais = {
	"quizdais", NULL, "neogeo", "1991",
	"Quiz Daisousa Sen - The Last Count Down\0", NULL, "SNK", "Neo Geo",
	L"\u30AF\u30A4\u30BA\u5927\u635C\u67FB\u7DDA - the last count down\0Quiz Daisousa Sen\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_QUIZ, 0,
	NULL, quizdaisRomInfo, quizdaisRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};



// Last Resort

static struct BurnRomInfo lresortRomDesc[] = {
	{ "024-p1.bin",   0x080000, 0x89c4ab97, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "024-s1.bin",   0x020000, 0x5cef5cc6, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "024-c1.bin",   0x100000, 0x3617c2dc, 3 | BRF_GRA },           //  2 Sprite data
	{ "024-c2.bin",   0x100000, 0x3f0a7fd8, 3 | BRF_GRA },           //  3 
	{ "024-c3.bin",   0x080000, 0xe9f745f8, 3 | BRF_GRA },           //  4 
	{ "024-c4.bin",   0x080000, 0x7382fefb, 3 | BRF_GRA },           //  5 

	{ "024-m1.bin",   0x020000, 0xcec19742, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "024-v1.bin",   0x100000, 0xefdfa063, 5 | BRF_SND },           //  7 Sound data
	{ "024-v2.bin",   0x100000, 0x3c7997c0, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(lresort, lresort, neogeo)
STD_ROM_FN(lresort)

struct BurnDriver BurnDrvlresort = {
	"lresort", NULL, "neogeo", "1992",
	"Last Resort\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_HORSHOOT, 0,
	NULL, lresortRomInfo, lresortRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Eight Man

static struct BurnRomInfo eightmanRomDesc[] = {
	{ "025-p1.bin",   0x080000, 0x43344cb0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "025-s1.bin",   0x020000, 0xa402202b, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "025-c1.bin",   0x100000, 0x555e16a4, 3 | BRF_GRA },           //  2 Sprite data
	{ "025-c2.bin",   0x100000, 0xe1ee51c3, 3 | BRF_GRA },           //  3 
	{ "025-c3.bin",   0x080000, 0x0923d5b0, 3 | BRF_GRA },           //  4 
	{ "025-c4.bin",   0x080000, 0xe3eca67b, 3 | BRF_GRA },           //  5 

	{ "025-m1.bin",   0x020000, 0x9927034c, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "025-v1.bin",   0x100000, 0x4558558a, 5 | BRF_SND },           //  7 Sound data
	{ "025-v2.bin",   0x100000, 0xc5e052e9, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(eightman, eightman, neogeo)
STD_ROM_FN(eightman)

struct BurnDriver BurnDrveightman = {
	"eightman", NULL, "neogeo", "1991",
	"Eight Man\0", NULL, "SNK / Pallas", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, eightmanRomInfo, eightmanRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Minnasanno Okagesamadesu

static struct BurnRomInfo minasanRomDesc[] = {
	{ "027-p1.bin",   0x080000, 0xc8381327, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "027-s1.bin",   0x020000, 0xe5824baa, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "027-c1.bin",   0x100000, 0xd0086f94, 3 | BRF_GRA },           //  2 Sprite data
	{ "027-c2.bin",   0x100000, 0xda61f5a6, 3 | BRF_GRA },           //  3 
	{ "027-c3.bin",   0x100000, 0x08df1228, 3 | BRF_GRA },           //  4 
	{ "027-c4.bin",   0x100000, 0x54e87696, 3 | BRF_GRA },           //  5 

	{ "027-m1.bin",   0x020000, 0x6a915482, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "027-v11.bin",  0x100000, 0x59ad4459, 5 | BRF_SND },           //  7 Sound data
	{ "027-v21.bin",  0x100000, 0xdf5b4eeb, 6 | BRF_SND },           //  8 
};

STDROMPICKEXT(minasan, minasan, neogeo)
STD_ROM_FN(minasan)

struct BurnDriver BurnDrvminasan = {
	"minasan", NULL, "neogeo", "1990",
	"Minnasanno Okagesamadesu\0", NULL, "Monolith Corp.", "Neo Geo",
	L"\u307F\u306A\u3055\u3093\u306E\u304A\u304B\u3052\u3055\u307E\u3067\u3059\uFF01\0Minnasanno Okagesamadesu\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_MAHJONG, GBF_MAHJONG, 0,
	NULL, minasanRomInfo, minasanRomName, neomahjongInputInfo, neomahjongDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Legend of Success Joe / Ashitano Joe Densetsu

static struct BurnRomInfo legendosRomDesc[] = {
	{ "029-p1.bin",   0x080000, 0x9d563f19, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "029-s1.bin",   0x020000, 0xbcd502f0, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "029-c1.bin",   0x100000, 0x2f5ab875, 3 | BRF_GRA },           //  2 Sprite data
	{ "029-c2.bin",   0x100000, 0x318b2711, 3 | BRF_GRA },           //  3 
	{ "029-c3.bin",   0x100000, 0x6bc52cb2, 3 | BRF_GRA },           //  4 
	{ "029-c4.bin",   0x100000, 0x37ef298c, 3 | BRF_GRA },           //  5 

	{ "029-m1.bin",   0x020000, 0x6f2843f0, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "029-v1.bin",   0x100000, 0x85065452, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(legendos, legendos, neogeo)
STD_ROM_FN(legendos)

struct BurnDriver BurnDrvlegendos = {
	"legendos", NULL, "neogeo", "1991",
	"Legend of Success Joe / Ashitano Joe Densetsu\0", NULL, "SNK", "Neo Geo",
	L"Legend of Success Joe\0\u3042\u3057\u305F\u306E\u30B8\u30E7\u30FC\u4F1D\u8AAC\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, legendosRomInfo, legendosRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// 2020 Super Baseball (set 3)

static struct BurnRomInfo bb2020hRomDesc[] = {
	{ "030-p1h.bin",  0x080000, 0x12d048d7, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "030-s1.bin",   0x020000, 0x7015b8fc, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "030-c1.bin",   0x100000, 0x4f5e19bd, 3 | BRF_GRA },           //  2 Sprite data
	{ "030-c2.bin",   0x100000, 0xd6314bf0, 3 | BRF_GRA },           //  3 
	{ "030-c3.bin",   0x100000, 0x47fddfee, 3 | BRF_GRA },           //  4 
	{ "030-c4.bin",   0x100000, 0x780d1c4e, 3 | BRF_GRA },           //  5 

	{ "030-m1.bin",   0x020000, 0x4cf466ec, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "030-v1.bin",   0x100000, 0xd4ca364e, 5 | BRF_SND },           //  7 Sound data
	{ "030-v2.bin",   0x100000, 0x54994455, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(bb2020h, bb2020h, neogeo)
STD_ROM_FN(bb2020h)

struct BurnDriver BurnDrvbb2020h = {
	"2020bb", NULL, "neogeo", "1991",
	"2020 Super Baseball\0", NULL, "SNK / Pallas", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, bb2020hRomInfo, bb2020hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Soccer Brawl (set 2)

static struct BurnRomInfo socbrawlhRomDesc[] = {
	{ "031-p1.bin",   0x080000, 0xa2801c24, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "031-s1.bin",   0x020000, 0x4c117174, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "031-c1.bin",   0x100000, 0xbd0a4eb8, 3 | BRF_GRA },           //  2 Sprite data
	{ "031-c2.bin",   0x100000, 0xefde5382, 3 | BRF_GRA },           //  3 
	{ "031-c3.bin",   0x080000, 0x580f7f33, 3 | BRF_GRA },           //  4 
	{ "031-c4.bin",   0x080000, 0xed297de8, 3 | BRF_GRA },           //  5 

	{ "031-m1.bin",   0x020000, 0xcb37427c, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "031-v1.bin",   0x100000, 0xcc78497e, 5 | BRF_SND },           //  7 Sound data
	{ "031-v2.bin",   0x100000, 0xdda043c6, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(socbrawlh, socbrawlh, neogeo)
STD_ROM_FN(socbrawlh)

struct BurnDriver BurnDrvsocbrawlh = {
	"socbrawl", NULL, "neogeo", "1991",
	"Soccer Brawl\0", "AES VERSION", "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSFOOTBALL, 0,
	NULL, socbrawlhRomInfo, socbrawlhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Robo Army

static struct BurnRomInfo roboarmyRomDesc[] = {
	{ "032-p1.bin",   0x080000, 0xcd11cbd4, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "032-s1.bin",   0x020000, 0xac0daa1b, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "032-c1.bin",   0x100000, 0x97984c6c, 3 | BRF_GRA },           //  2 Sprite data
	{ "032-c2.bin",   0x100000, 0x65773122, 3 | BRF_GRA },           //  3 
	{ "032-c3.bin",   0x080000, 0x40adfccd, 3 | BRF_GRA },           //  4 
	{ "032-c4.bin",   0x080000, 0x462571de, 3 | BRF_GRA },           //  5 

	{ "032-m1.bin",   0x020000, 0x35ec952d, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "032-v1.bin",   0x100000, 0x63791533, 5 | BRF_SND },           //  7 Sound data
	{ "032-v2.bin",   0x100000, 0xeb95de70, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(roboarmy, roboarmy, neogeo)
STD_ROM_FN(roboarmy)

struct BurnDriver BurnDrvroboarmy = {
	"roboarmy", NULL, "neogeo", "1991",
	"Robo Army\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, roboarmyRomInfo, roboarmyRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai

static struct BurnRomInfo fatfury1RomDesc[] = {
	{ "033-p1.bin",   0x080000, 0x47ebdc2f, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "033-p2.bin",   0x020000, 0xc473af1c, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "033-s1.bin",   0x020000, 0x3c3bdf8c, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "033-c1.bin",   0x100000, 0x74317e54, 3 | BRF_GRA },           //  3 Sprite data
	{ "033-c2.bin",   0x100000, 0x5bb952f3, 3 | BRF_GRA },           //  4 
	{ "033-c3.bin",   0x100000, 0x9b714a7c, 3 | BRF_GRA },           //  5 
	{ "033-c4.bin",   0x100000, 0x9397476a, 3 | BRF_GRA },           //  6 

	{ "033-m1.bin",   0x020000, 0x5be10ffd, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "033-v1.bin",   0x100000, 0x212fd20d, 5 | BRF_SND },           //  8 Sound data
	{ "033-v2.bin",   0x100000, 0xfa2ae47f, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(fatfury1, fatfury1, neogeo)
STD_ROM_FN(fatfury1)

struct BurnDriver BurnDrvfatfury1 = {
	"fatfury1", NULL, "neogeo", "1991",
	"Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai\0", NULL, "SNK", "Neo Geo",
	L"Fatal Fury - king of fighters\0\u9913\u72FC\u4F1D\u8AAC - \u5BBF\u547D\u306E\u95D8\u3044\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_FATFURY,
	NULL, fatfury1RomInfo, fatfury1RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Football Frenzy

static struct BurnRomInfo fbfrenzyRomDesc[] = {
	{ "034-p1.bin",   0x080000, 0xcdef6b19, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "034-s1.bin",   0x020000, 0x8472ed44, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "034-c1.bin",   0x100000, 0x91c56e78, 3 | BRF_GRA },           //  2 Sprite data
	{ "034-c2.bin",   0x100000, 0x9743ea2f, 3 | BRF_GRA },           //  3 
	{ "034-c3.bin",   0x080000, 0xe5aa65f5, 3 | BRF_GRA },           //  4 
	{ "034-c4.bin",   0x080000, 0x0eb138cc, 3 | BRF_GRA },           //  5 

	{ "034-m1.bin",   0x020000, 0xf41b16b8, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "034-v1.bin",   0x100000, 0x50c9d0dd, 5 | BRF_SND },           //  7 Sound data
	{ "034-v2.bin",   0x100000, 0x5aa15686, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(fbfrenzy, fbfrenzy, neogeo)
STD_ROM_FN(fbfrenzy)

struct BurnDriver BurnDrvfbfrenzy = {
	"fbfrenzy", NULL, "neogeo", "1992",
	"Football Frenzy\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, fbfrenzyRomInfo, fbfrenzyRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Bakatonosama Mahjong Manyuki

static struct BurnRomInfo bakatonoRomDesc[] = {
	{ "036-p1.bin",   0x080000, 0x1c66b6fa, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "036-s1.bin",   0x020000, 0xf3ef4485, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "036-c1.bin",   0x100000, 0xfe7f1010, 3 | BRF_GRA },           //  2 Sprite data
	{ "036-c2.bin",   0x100000, 0xbbf003f5, 3 | BRF_GRA },           //  3 
	{ "036-c3.bin",   0x100000, 0x9ac0708e, 3 | BRF_GRA },           //  4 
	{ "036-c4.bin",   0x100000, 0xf2577d22, 3 | BRF_GRA },           //  5 

	{ "036-m1.bin",   0x020000, 0xf1385b96, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "036-v1.bin",   0x100000, 0x1c335dce, 5 | BRF_SND },           //  7 Sound data
	{ "036-v2.bin",   0x100000, 0xbbf79342, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(bakatono, bakatono, neogeo)
STD_ROM_FN(bakatono)

struct BurnDriver BurnDrvbakatono = {
	"bakatono", NULL, "neogeo", "1991",
	"Bakatonosama Mahjong Manyuuki\0", "MVS AND AES VERSION", "Monolith Corp.", "Neo Geo",
	L"\u30D0\u30AB\u6BBF\u69D8 \u9EBB\u96C0\u6F2B\u904A\u8A18\0Bakatono-sama Mahjong Man'yuki\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_MAHJONG, GBF_MAHJONG, 0,
	NULL, bakatonoRomInfo, bakatonoRomName, neomahjongInputInfo, neomahjongDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Crossed Swords

static struct BurnRomInfo crswordRomDesc[] = {
	{ "037-p1.bin",   0x080000, 0xe7f2553c, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "037-s1.bin",   0x020000, 0x74651f27, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "037-c1.bin",   0x100000, 0x09df6892, 3 | BRF_GRA },           //  2 Sprite data
	{ "037-c2.bin",   0x100000, 0xac122a78, 3 | BRF_GRA },           //  3 
	{ "037-c3.bin",   0x100000, 0x9d7ed1ca, 3 | BRF_GRA },           //  4 
	{ "037-c4.bin",   0x100000, 0x4a24395d, 3 | BRF_GRA },           //  5 

	{ "037-m1.bin",   0x020000, 0x9504b2c6, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "037-v1.bin",   0x100000, 0x61fedf65, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(crsword, crsword, neogeo)
STD_ROM_FN(crsword)

struct BurnDriver BurnDrvcrsword = {
	"crsword", NULL, "neogeo", "1991",
	"Crossed Swords\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_MISC, 0,
	NULL, crswordRomInfo, crswordRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Thrash Rally

static struct BurnRomInfo trallyRomDesc[] = {
	{ "038-p1.bin",   0x080000, 0x1e52a576, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "038-p2.bin",   0x080000, 0xa5193e2f, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "038-s1.bin",   0x020000, 0xfff62ae3, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "038-c1.bin",   0x100000, 0xc58323d4, 3 | BRF_GRA },           //  3 Sprite data
	{ "038-c2.bin",   0x100000, 0xbba9c29e, 3 | BRF_GRA },           //  4 
	{ "038-c3.bin",   0x080000, 0x3bb7b9d6, 3 | BRF_GRA },           //  5 
	{ "038-c4.bin",   0x080000, 0xa4513ecf, 3 | BRF_GRA },           //  6 

	{ "038-m1.bin",   0x020000, 0x0908707e, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "038-v1.bin",   0x100000, 0x5ccd9fd5, 5 | BRF_SND },           //  8 Sound data
	{ "038-v2.bin",   0x080000, 0xddd8d1e6, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(trally, trally, neogeo)
STD_ROM_FN(trally)

struct BurnDriver BurnDrvtrally = {
	"trally", NULL, "neogeo", "1991",
	"Thrash Rally\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_RACING, 0,
	NULL, trallyRomInfo, trallyRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// King of the Monsters 2 - The Next Thing

static struct BurnRomInfo kotm2RomDesc[] = {
	{ "039-p1.bin",   0x080000, 0xb372d54c, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "039-p2.bin",   0x080000, 0x28661afe, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "039-s1.bin",   0x020000, 0x63ee053a, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "039-c1.bin",   0x200000, 0x6d1c4aa9, 3 | BRF_GRA },           //  3 Sprite data
	{ "039-c2.bin",   0x200000, 0xf7b75337, 3 | BRF_GRA },           //  4 
	{ "039-c3.bin",   0x080000, 0xbfc4f0b2, 3 | BRF_GRA },           //  5 
	{ "039-c4.bin",   0x080000, 0x81c9c250, 3 | BRF_GRA },           //  6 

	{ "039-m1.bin",   0x020000, 0x0c5b2ad5, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "039-v2.bin",   0x200000, 0x86d34b25, 5 | BRF_SND },           //  8 Sound data
	{ "039-v4.bin",   0x100000, 0x8fa62a0b, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(kotm2, kotm2, neogeo)
STD_ROM_FN(kotm2)

struct BurnDriver BurnDrvkotm2 = {
	"kotm2", NULL, "neogeo", "1992",
	"King of the Monsters 2 - The Next Thing\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_VSFIGHT, 0,
	NULL, kotm2RomInfo, kotm2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Sengoku 2 / Sengoku Denshou 2

static struct BurnRomInfo sengoku2RomDesc[] = {
	{ "040-p1.bin",   0x100000, 0x6dde02c2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "040-s1.bin",   0x020000, 0xcd9802a3, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "040-c1.bin",   0x200000, 0xfaa8ea99, 3 | BRF_GRA },           //  2 Sprite data
	{ "040-c2.bin",   0x200000, 0x87d0ec65, 3 | BRF_GRA },           //  3 
	{ "040-c3.bin",   0x080000, 0x24b5ba80, 3 | BRF_GRA },           //  4 
	{ "040-c4.bin",   0x080000, 0x1c9e9930, 3 | BRF_GRA },           //  5 

	{ "040-m1.bin",   0x020000, 0xd4de4bca, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "040-v1.bin",   0x200000, 0x71cb4b5d, 5 | BRF_SND },           //  7 Sound data
	{ "040-v2.bin",   0x100000, 0xc5cece01, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(sengoku2, sengoku2, neogeo)
STD_ROM_FN(sengoku2)

struct BurnDriver BurnDrvsengoku2 = {
	"sengoku2", NULL, "neogeo", "1993",
	"Sengoku 2 / Sengoku Denshou 2\0", NULL, "SNK", "Neo Geo",
	L"Sengoku 2\0\u6226\u56FD\u4F1D\u627F\uFF12\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_SCRFIGHT, 0,
	NULL, sengoku2RomInfo, sengoku2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Baseball Stars 2

static struct BurnRomInfo bstars2RomDesc[] = {
	{ "041-p1.bin",   0x080000, 0x523567fd, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "041-s1.bin",   0x020000, 0x015c5c94, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "041-c1.bin",   0x100000, 0xb39a12e1, 3 | BRF_GRA },           //  2 Sprite data
	{ "041-c2.bin",   0x100000, 0x766cfc2f, 3 | BRF_GRA },           //  3 
	{ "041-c3.bin",   0x100000, 0xfb31339d, 3 | BRF_GRA },           //  4 
	{ "041-c4.bin",   0x100000, 0x70457a0c, 3 | BRF_GRA },           //  5 

	{ "041-m1.bin",   0x020000, 0x15c177a6, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "041-v1.bin",   0x100000, 0xcb1da093, 5 | BRF_SND },           //  7 Sound data
	{ "041-v2.bin",   0x100000, 0x1c954a9d, 5 | BRF_SND },           //  8 
	{ "041-v3.bin",   0x080000, 0xafaa0180, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(bstars2, bstars2, neogeo)
STD_ROM_FN(bstars2)

struct BurnDriver BurnDrvbstars2 = {
	"bstars2", NULL, "neogeo", "1992",
	"Baseball Stars 2\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, bstars2RomInfo, bstars2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2

static struct BurnRomInfo quizdai2RomDesc[] = {
	{ "042-p1.bin",   0x100000, 0xed719dcf, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "042-s1.bin",   0x020000, 0x164fd6e6, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "042-c1.bin",   0x100000, 0xcb5809a1, 3 | BRF_GRA },           //  2 Sprite data
	{ "042-c2.bin",   0x100000, 0x1436dfeb, 3 | BRF_GRA },           //  3 
	{ "042-c3.bin",   0x080000, 0xbcd4a518, 3 | BRF_GRA },           //  4 
	{ "042-c4.bin",   0x080000, 0xd602219b, 3 | BRF_GRA },           //  5 

	{ "042-m1.bin",   0x020000, 0xbb19995d, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "042-v1.bin",   0x100000, 0xaf7f8247, 5 | BRF_SND },           //  7 Sound data
	{ "042-v2.bin",   0x100000, 0xc6474b59, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(quizdai2, quizdai2, neogeo)
STD_ROM_FN(quizdai2)

struct BurnDriver BurnDrvquizdai2 = {
	"quizdai2", NULL, "neogeo", "1992",
	"Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2\0", NULL, "SNK", "Neo Geo",
	L"\u30AF\u30A4\u30BA\u8FF7\u63A2\u5075\u30CD\u30AA\uFF06\u30B8\u30AA - quiz daisousa sen part 2\0Quiz Meintantei Neo Geo\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_QUIZ, 0,
	NULL, quizdai2RomInfo, quizdai2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// 3 Count Bout / Fire Suplex

static struct BurnRomInfo countb3RomDesc[] = {
	{ "043-p1.bin",   0x100000, 0xffbdd928, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "043-s1.bin",   0x020000, 0xc362d484, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "043-c1.bin",   0x200000, 0xbad2d67f, 3 | BRF_GRA },           //  2 Sprite data
	{ "043-c2.bin",   0x200000, 0xa7fbda95, 3 | BRF_GRA },           //  3 
	{ "043-c3.bin",   0x200000, 0xf00be011, 3 | BRF_GRA },           //  4 
	{ "043-c4.bin",   0x200000, 0x1887e5c0, 3 | BRF_GRA },           //  5 

	{ "043-m1.bin",   0x020000, 0x7eab59cb, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "043-v1.bin",   0x200000, 0x63688ce8, 5 | BRF_SND },           //  7 Sound data
	{ "043-v2.bin",   0x200000, 0xc69a827b, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(countb3, countb3, neogeo)
STD_ROM_FN(countb3)

struct BurnDriver BurnDrvcountb3 = {
	"3countb", NULL, "neogeo", "1993",
	"3 Count Bout / Fire Suplex\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_VSFIGHT, 0,
	NULL, countb3RomInfo, countb3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Art of Fighting / Ryuuko no Ken

static struct BurnRomInfo aofRomDesc[] = {
	{ "044-p1.bin",   0x080000, 0xca9f7a6d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "044-s1.bin",   0x020000, 0x89903f39, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "044-c1.bin",   0x200000, 0xddab98a7, 3 | BRF_GRA },           //  2 Sprite data
	{ "044-c2.bin",   0x200000, 0xd8ccd575, 3 | BRF_GRA },           //  3 
	{ "044-c3.bin",   0x200000, 0x403e898a, 3 | BRF_GRA },           //  4 
	{ "044-c4.bin",   0x200000, 0x6235fbaa, 3 | BRF_GRA },           //  5 

	{ "044-m1.bin",   0x020000, 0x0987e4bb, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "044-v2.bin",   0x200000, 0x3ec632ea, 5 | BRF_SND },           //  7 Sound data
	{ "044-v4.bin",   0x200000, 0x4b0f8e23, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(aof, aof, neogeo)
STD_ROM_FN(aof)

struct BurnDriver BurnDrvaof = {
	"aof", NULL, "neogeo", "1992",
	"Art of Fighting / Ryuuko no Ken\0", NULL, "SNK", "Neo Geo",
	L"Art of Fighting\0\u9F8D\u864E\u306E\u62F3\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_VSFIGHT, 0,
	NULL, aofRomInfo, aofRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown / Samurai Spirits (set 2)

static struct BurnRomInfo samshohRomDesc[] = {
	{ "045-p1.bin",   0x100000, 0xdfe51bf0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "045-p2.bin",   0x080000, 0x38ee9ba9, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "045-s1.bin",   0x020000, 0x9142a4d3, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "045-c1.bin",   0x200000, 0x2e5873a4, 3 | BRF_GRA },           //  3 Sprite data
	{ "045-c2.bin",   0x200000, 0x04febb10, 3 | BRF_GRA },           //  4 
	{ "045-c3.bin",   0x200000, 0xf3dabd1e, 3 | BRF_GRA },           //  5 
	{ "045-c4.bin",   0x200000, 0x935c62f0, 3 | BRF_GRA },           //  6 
	{ "045-c5.bin",   0x080000, 0xa2bb8284, 3 | BRF_GRA },           //  7 
	{ "045-c6.bin",   0x080000, 0x4fa71252, 3 | BRF_GRA },           //  8 

	{ "045-m1.bin",   0x020000, 0x95170640, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "045-v1.bin",   0x200000, 0x37f78a9b, 5 | BRF_SND },           // 10 Sound data
	{ "045-v2.bin",   0x200000, 0x568b20cf, 5 | BRF_SND },           // 11 
};

STDROMPICKEXT(samshoh, samshoh, neogeo)
STD_ROM_FN(samshoh)

struct BurnDriver BurnDrvsamshoh = {
	"samsho", NULL, "neogeo", "1993",
	"Samurai Shodown / Samurai Spirits\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samshohRomInfo, samshohRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Top Hunter - Roddy & Cathy (set 2)

static struct BurnRomInfo tophuntrhRomDesc[] = {
	{ "046-pg1.bin",  0x100000, 0x771e39bc, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "046-p2.bin",   0x100000, 0xf182cb3e, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "046-sg1.bin",  0x020000, 0x92e9ac8c, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "046-c1.bin",   0x100000, 0xfa720a4a, 3 | BRF_GRA },           //  3 Sprite data
	{ "046-c2.bin",   0x100000, 0xc900c205, 3 | BRF_GRA },           //  4 
	{ "046-c3.bin",   0x100000, 0x880e3c25, 3 | BRF_GRA },           //  5 
	{ "046-c4.bin",   0x100000, 0x7a2248aa, 3 | BRF_GRA },           //  6 
	{ "046-c5.bin",   0x100000, 0x4b735e45, 3 | BRF_GRA },           //  7 
	{ "046-c6.bin",   0x100000, 0x273171df, 3 | BRF_GRA },           //  8 
	{ "046-c7.bin",   0x100000, 0x12829c4c, 3 | BRF_GRA },           //  9 
	{ "046-c8.bin",   0x100000, 0xc944e03d, 3 | BRF_GRA },           // 10 

	{ "046-m1.bin",   0x020000, 0x3f84bb9f, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "046-v1.bin",   0x100000, 0xc1f9c2db, 5 | BRF_SND },           // 12 Sound data
	{ "046-v2.bin",   0x100000, 0x56254a64, 5 | BRF_SND },           // 13 
	{ "046-v3.bin",   0x100000, 0x58113fb1, 5 | BRF_SND },           // 14 
	{ "046-v4.bin",   0x100000, 0x4f54c187, 5 | BRF_SND },           // 15 
};

STDROMPICKEXT(tophuntrh, tophuntrh, neogeo)
STD_ROM_FN(tophuntrh)

struct BurnDriver BurnDrvtophuntrh = {
	"tophuntr", NULL, "neogeo", "1994",
	"Top Hunter - Roddy & Cathy\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, tophuntrhRomInfo, tophuntrhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai

static struct BurnRomInfo fatfury2RomDesc[] = {
	{ "047-p1.bin",   0x080000, 0xbe40ea92, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "047-p2.bin",   0x080000, 0x2a9beac5, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "047-s1.bin",   0x020000, 0xd7dbbf39, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "047-c1.bin",   0x200000, 0xf72a939e, 3 | BRF_GRA },           //  3 Sprite data
	{ "047-c2.bin",   0x200000, 0x05119a0d, 3 | BRF_GRA },           //  4 
	{ "047-c3.bin",   0x200000, 0x01e00738, 3 | BRF_GRA },           //  5 
	{ "047-c4.bin",   0x200000, 0x9fe27432, 3 | BRF_GRA },           //  6 

	{ "047-m1.bin",   0x020000, 0x820b0ba7, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "047-v1.bin",   0x200000, 0xd9d00784, 5 | BRF_SND },           //  8 Sound data
	{ "047-v2.bin",   0x200000, 0x2c9a4b33, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(fatfury2, fatfury2, neogeo)
STD_ROM_FN(fatfury2)

static int prot_data;

unsigned char __fastcall fatfury2ReadByteProtection(unsigned int sekAddress)
{
	unsigned short res = (prot_data >> 24) & 0xff;

	switch (sekAddress) {
		case 0x255551:
		case 0x2ffff1:
		case 0x200001:
		case 0x2ff001:

		case 0x236001:
		case 0x236009:
			return res;

		case 0x236005:
		case 0x23600d:
			return ((res & 0xf0) >> 4) | ((res & 0x0f) << 4);
	}

	return 0;
}

void __fastcall fatfury2WriteByteProtection(unsigned int sekAddress, unsigned char)
{
	switch (sekAddress) {
		case 0x255551:
		case 0x2ffff1:
		case 0x2ff001:

		case 0x236001:
		case 0x236005:
		case 0x236009:
		case 0x23600d:
			prot_data <<= 8;
			break;
	}
}

void __fastcall fatfury2WriteWordProtection(unsigned int sekAddress, unsigned short)
{

	switch (sekAddress) {
		case 0x211112:				// data = 0x1111, expects 0xff000000 back
			prot_data = 0xff000000;

//			prot_data  = (wordValue & 0x1000) << 19;
//			prot_data |= (wordValue & 0x0100) << 22;
//			prot_data |= (wordValue & 0x0010) << 25;
//			prot_data |= (wordValue & 0x0001) << 28;
//			prot_data |= prot_data >> 4;

			break;

		case 0x233332:				// data = 0x3333, expects 0x0000ffff back
			prot_data = 0x0000ffff;
//			prot_data  = wordValue << 0;
//			prot_data |= wordValue << 2;

			break;

		case 0x244442:				// data = 0x4444, expects 0x00ff0000 back
			prot_data = 0x00ff0000;
//			prot_data  = (wordValue & 0x4000) <<  9;
//			prot_data |= (wordValue & 0x0400) << 12;
//			prot_data |= (wordValue & 0x0040) << 15;
//			prot_data |= (wordValue & 0x0004) << 18;
//			prot_data |= prot_data >> 4;

			break;

		case 0x255552:				// data == 0x5555; read back from 55550, ffff0, 00000, ff000
			prot_data = 0xff00ff00;
			break;

		case 0x256782:				// data == 0x1234; read back from 36000 *or* 36004
			prot_data = 0xf05a3601;
			break;

		case 0x242812:				// data == 0x1824; read back from 36008 *or* 3600c
			prot_data = 0x81422418;
			break;
	}
}

static int fatfury2Init()
{
	int nRet;

	nRet = NeoInit();

	if (nRet == 0) {
		// Install protection handler
		SekMapHandler(5,	0x200000, 0x2fffff, SM_WRITE);
		SekMapHandler(5,	0x200000, 0x2fffff, SM_READ);
		SekSetWriteWordHandler(5, fatfury2WriteWordProtection);
		SekSetWriteByteHandler(5, fatfury2WriteByteProtection);
		SekSetReadByteHandler(5, fatfury2ReadByteProtection);
	}

	return nRet;
}

struct BurnDriver BurnDrvfatfury2 = {
	"fatfury2", NULL, "neogeo", "1992",
	"Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai\0", NULL, "SNK", "Neo Geo",
	L"Fatal Fury 2\0\u9913\u72FC\u4F1D\u8AAC\uFF12 - \u65B0\u305F\u306A\u308B\u95D8\u3044\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_VSFIGHT, FBF_FATFURY,
	NULL, fatfury2RomInfo, fatfury2RomName, neogeoInputInfo, neogeoDIPInfo,
	fatfury2Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Jyanshin Densetsu - Quest of Jongmaster

static struct BurnRomInfo janshinRomDesc[] = {
	{ "048-p1.bin",   0x100000, 0x7514cb7a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "048-s1.bin",   0x020000, 0x8285b25a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "048-c1.bin",   0x200000, 0x3fa890e9, 3 | BRF_GRA },           //  2 Sprite data
	{ "048-c2.bin",   0x200000, 0x59c48ad8, 3 | BRF_GRA },           //  3 

	{ "048-m1.bin",   0x020000, 0x310467c7, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "048-v1.bin",   0x200000, 0xf1947d2b, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(janshin, janshin, neogeo)
STD_ROM_FN(janshin)

struct BurnDriver BurnDrvjanshin = {
	"janshin", NULL, "neogeo", "1994",
	"Jyanshin Densetsu - Quest of Jongmaster\0", NULL, "Aicom", "Neo Geo",
	L"\u96C0\u795E\u4F1D\u8AAC - quest of jongmaster\0Jyanshin Densetsu\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_MAHJONG, GBF_MAHJONG, 0,
	NULL, janshinRomInfo, janshinRomName, neomahjongInputInfo, neomahjongDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Andro Dunos

static struct BurnRomInfo androdunRomDesc[] = {
	{ "049-p1.bin",   0x080000, 0x3b857da2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "049-p2.bin",   0x080000, 0x2f062209, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "049-s1.bin",   0x020000, 0x6349de5d, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "049-c1.bin",   0x100000, 0x7ace6db3, 3 | BRF_GRA },           //  3 Sprite data
	{ "049-c2.bin",   0x100000, 0xb17024f7, 3 | BRF_GRA },           //  4 

	{ "049-m1.bin",   0x020000, 0xedd2acf4, 4 | BRF_ESS | BRF_PRG }, //  5 Z80 code
	
	{ "049-v1.bin",   0x100000, 0xce43cb89, 5 | BRF_SND },           //  6 Sound data
};

STDROMPICKEXT(androdun, androdun, neogeo)
STD_ROM_FN(androdun)

struct BurnDriver BurnDrvandrodun = {
	"androdun", NULL, "neogeo", "1992",
	"Andro Dunos\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_HORSHOOT, 0,
	NULL, androdunRomInfo, androdunRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ninja Commando

static struct BurnRomInfo ncommandRomDesc[] = {
	{ "050-p1.bin",   0x100000, 0x4e097c40, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "050-s1.bin",   0x020000, 0xdb8f9c8e, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "050-c1.bin",   0x100000, 0x87421a0a, 3 | BRF_GRA },           //  2 Sprite data
	{ "050-c2.bin",   0x100000, 0xc4cf5548, 3 | BRF_GRA },           //  3 
	{ "050-c3.bin",   0x100000, 0x03422c1e, 3 | BRF_GRA },           //  4 
	{ "050-c4.bin",   0x100000, 0x0845eadb, 3 | BRF_GRA },           //  5 

	{ "050-m1.bin",   0x020000, 0x6fcf07d3, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "050-v1.bin",   0x100000, 0x23c3ab42, 5 | BRF_SND },           //  7 Sound data
	{ "050-v2.bin",   0x080000, 0x80b8a984, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(ncommand, ncommand, neogeo)
STD_ROM_FN(ncommand)

struct BurnDriver BurnDrvncommand = {
	"ncommand", NULL, "neogeo", "1992",
	"Ninja Commando\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VERSHOOT, 0,
	NULL, ncommandRomInfo, ncommandRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Viewpoint

static struct BurnRomInfo viewpoinRomDesc[] = {
	{ "051-p1.bin",   0x100000, 0x17aa899d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "051-s1.bin",   0x020000, 0x9fea5758, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "051-c1.bin",   0x200000, 0xd624c132, 3 | BRF_GRA },           //  2 Sprite data
	{ "051-c2.bin",   0x200000, 0x40d69f1e, 3 | BRF_GRA },           //  3 

	{ "051-m1.bin",   0x020000, 0x8e69f29a, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "051-v2.bin",   0x200000, 0x019978b6, 5 | BRF_SND },           //  5 Sound data
	{ "051-v4.bin",   0x200000, 0x5758f38c, 5 | BRF_SND },           //  6 
};

STDROMPICKEXT(viewpoin, viewpoin, neogeo)
STD_ROM_FN(viewpoin)

struct BurnDriver BurnDrvviewpoin = {
	"viewpoin", NULL, "neogeo", "1992",
	"Viewpoint\0", NULL, "Sammy / Aicom", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_SHOOT, 0,
	NULL, viewpoinRomInfo, viewpoinRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Super Sidekicks / Tokuten Ou

static struct BurnRomInfo ssidekiRomDesc[] = {
	{ "052-p1.bin",   0x080000, 0x9cd97256, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "052-s1.bin",   0x020000, 0x97689804, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "052-c1.bin",   0x200000, 0x53e1c002, 3 | BRF_GRA },           //  2 Sprite data
	{ "052-c2.bin",   0x200000, 0x776a2d1f, 3 | BRF_GRA },           //  3 

	{ "052-m1.bin",   0x020000, 0x49f17d2d, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "052-v1.bin",   0x200000, 0x22c097a5, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(ssideki, ssideki, neogeo)
STD_ROM_FN(ssideki)

struct BurnDriver BurnDrvssideki = {
	"ssideki", NULL, "neogeo", "1992",
	"Super Sidekicks / Tokuten Ou\0", NULL, "SNK", "Neo Geo",
	L"Super Sidekicks\0\u5F97\u70B9\u738B\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_SPORTSFOOTBALL, 0,
	NULL, ssidekiRomInfo, ssidekiRomName, neogeoInputInfo, neogeoDIPInfo,
	fatfury2Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// World Heroes (set 2)

static struct BurnRomInfo wh1hRomDesc[] = {
	{ "053-p1.bin",   0x080000, 0x95b574cb, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "053-p2.bin",   0x080000, 0xf198ed45, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "053-s1.bin",   0x020000, 0x8c2c2d6b, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "053-c1.bin",   0x200000, 0x85eb5bce, 3 | BRF_GRA },           //  3 Sprite data
	{ "053-c2.bin",   0x200000, 0xec93b048, 3 | BRF_GRA },           //  4 
	{ "053-c3.bin",   0x100000, 0x0dd64965, 3 | BRF_GRA },           //  5 
	{ "053-c4.bin",   0x100000, 0x9270d954, 3 | BRF_GRA },           //  6 

	{ "053-m1.bin",   0x020000, 0x1bd9d04b, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "053-v2.bin",   0x200000, 0xa68df485, 5 | BRF_SND },           //  8 Sound data
	{ "053-v4.bin",   0x100000, 0x7bea8f66, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(wh1h, wh1h, neogeo)
STD_ROM_FN(wh1h)

struct BurnDriver BurnDrvwh1h = {
	"wh1", NULL, "neogeo", "1992",
	"World Heroes\0", NULL, "Alpha Denshi Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPC, GBF_VSFIGHT, 0,
	NULL, wh1hRomInfo, wh1hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// The King of Fighters '94

static struct BurnRomInfo kof94RomDesc[] = {
	{ "055-p1.bin",   0x200000, 0xf10a2042, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "055-s1.bin",   0x020000, 0x825976c1, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "055-c1.bin",   0x200000, 0xb96ef460, 3 | BRF_GRA },           //  2 Sprite data
	{ "055-c2.bin",   0x200000, 0x15e096a7, 3 | BRF_GRA },           //  3 
	{ "055-c3.bin",   0x200000, 0x54f66254, 3 | BRF_GRA },           //  4 
	{ "055-c4.bin",   0x200000, 0x0b01765f, 3 | BRF_GRA },           //  5 
	{ "055-c5.bin",   0x200000, 0xee759363, 3 | BRF_GRA },           //  6 
	{ "055-c6.bin",   0x200000, 0x498da52c, 3 | BRF_GRA },           //  7 
	{ "055-c7.bin",   0x200000, 0x62f66888, 3 | BRF_GRA },           //  8 
	{ "055-c8.bin",   0x200000, 0xfe0a235d, 3 | BRF_GRA },           //  9 

	{ "055-m1.bin",   0x020000, 0xf6e77cf5, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "055-v1.bin",   0x200000, 0x8889596d, 5 | BRF_SND },           // 11 Sound data
	{ "055-v2.bin",   0x200000, 0x25022b27, 5 | BRF_SND },           // 12 
	{ "055-v3.bin",   0x200000, 0x83cf32c0, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(kof94, kof94, neogeo)
STD_ROM_FN(kof94)

struct BurnDriver BurnDrvkof94 = {
	"kof94", NULL, "neogeo", "1994",
	"The King of Fighters '94\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, FBF_KOF,
	NULL, kof94RomInfo, kof94RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Art of Fighting 2 / Ryuuko no Ken 2 (set 2)

static struct BurnRomInfo aof2aRomDesc[] = {
	{ "056-p1.bin",   0x100000, 0xa3b1d021, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "056-s1.bin",   0x020000, 0x8b02638e, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "056-c1.bin",   0x200000, 0x17b9cbd2, 3 | BRF_GRA },           //  2 Sprite data
	{ "056-c2.bin",   0x200000, 0x5fd76b67, 3 | BRF_GRA },           //  3 
	{ "056-c3.bin",   0x200000, 0xd2c88768, 3 | BRF_GRA },           //  4 
	{ "056-c4.bin",   0x200000, 0xdb39b883, 3 | BRF_GRA },           //  5 
	{ "056-c5.bin",   0x200000, 0xc3074137, 3 | BRF_GRA },           //  6
	{ "056-c6.bin",   0x200000, 0x31de68d3, 3 | BRF_GRA },           //  7 
	{ "056-c7.bin",   0x200000, 0x3f36df57, 3 | BRF_GRA },           //  8 
	{ "056-c8.bin",   0x200000, 0xe546d7a8, 3 | BRF_GRA },           //  9 

	{ "056-m1.bin",   0x020000, 0xf27e9d52, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "056-v1.bin",   0x200000, 0x4628fde0, 5 | BRF_SND },           // 11 Sound data
	{ "056-v2.bin",   0x200000, 0xb710e2f2, 5 | BRF_SND },           // 12 
	{ "056-v3.bin",   0x100000, 0xd168c301, 5 | BRF_SND },           // 13 

	{ "056-ep1.bin",  0x080000, 0x75d6301c, 0 | BRF_ESS | BRF_PRG }, // 14
};

STDROMPICKEXT(aof2a, aof2a, neogeo)
STD_ROM_FN(aof2a)

static void aof2aCallback()
{
	BurnLoadRom(Neo68KROM, 14, 1);
}

static int aof2aInit()
{
	pNeoInitCallback = aof2aCallback;

 	return NeoInit();
}

struct BurnDriver BurnDrvaof2a = {
	"aof2", NULL, "neogeo", "1994",
	"Art of Fighting 2 / Ryuuko no Ken 2\0", NULL, "SNK", "Neo Geo",
	L"Art of Fighting 2 (set 2)\0\u9F8D\u864E\u306E\u62F3\uFF12 (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, aof2aRomInfo, aof2aRomName, neogeoInputInfo, neogeoDIPInfo,
	aof2aInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// World Heroes 2

static struct BurnRomInfo wh2RomDesc[] = {
	{ "057-p1.bin",   0x200000, 0x65a891d9, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "057-s1.bin",   0x020000, 0xfcaeb3a4, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "057-c1.bin",   0x200000, 0x21c6bb91, 3 | BRF_GRA },           //  2 Sprite data
	{ "057-c2.bin",   0x200000, 0xa3999925, 3 | BRF_GRA },           //  3 
	{ "057-c3.bin",   0x200000, 0xb725a219, 3 | BRF_GRA },           //  4 
	{ "057-c4.bin",   0x200000, 0x8d96425e, 3 | BRF_GRA },           //  5 
	{ "057-c5.bin",   0x200000, 0xb20354af, 3 | BRF_GRA },           //  6 
	{ "057-c6.bin",   0x200000, 0xb13d1de3, 3 | BRF_GRA },           //  7 

	{ "057-m1.bin",   0x020000, 0x8fa3bc77, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "057-v1.bin",   0x200000, 0x8877e301, 5 | BRF_SND },           //  9 Sound data
	{ "057-v2.bin",   0x200000, 0xc1317ff4, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(wh2, wh2, neogeo)
STD_ROM_FN(wh2)

struct BurnDriver BurnDrvwh2 = {
	"wh2", NULL, "neogeo", "1993",
	"World Heroes 2\0", NULL, "ADK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, wh2RomInfo, wh2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Fatal Fury Special / Garou Densetsu Special (set 2)

static struct BurnRomInfo fatfurspaRomDesc[] = {
	{ "058-p1.bin",   0x100000, 0x2f585ba2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "058-p2.bin",   0x080000, 0xd7c71a6b, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "058-s1.bin",   0x020000, 0x2df03197, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "058-c1.bin",   0x200000, 0x044ab13c, 3 | BRF_GRA },           //  3 Sprite data
	{ "058-c2.bin",   0x200000, 0x11e6bf96, 3 | BRF_GRA },           //  4 
	{ "058-c3.bin",   0x200000, 0x6f7938d5, 3 | BRF_GRA },           //  5 
	{ "058-c4.bin",   0x200000, 0x4ad066ff, 3 | BRF_GRA },           //  6 
	{ "058-c5.bin",   0x200000, 0x49c5e0bf, 3 | BRF_GRA },           //  7 
	{ "058-c6.bin",   0x200000, 0x8ff1f43d, 3 | BRF_GRA },           //  8 

	{ "058-m1.bin",   0x020000, 0xccc5186e, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "058-v1.bin",   0x200000, 0x55d7ce84, 5 | BRF_SND },           // 10 Sound data
	{ "058-v2.bin",   0x200000, 0xee080b10, 5 | BRF_SND },           // 11 
	{ "058-v3.bin",   0x100000, 0xf9eb3d4a, 5 | BRF_SND },           // 12 
 
	{ "058-ep1.bin",  0x080000, 0x9f0c1e1a, 0 | BRF_ESS | BRF_PRG }, // 13
};

STDROMPICKEXT(fatfurspa, fatfurspa, neogeo)
STD_ROM_FN(fatfurspa)

static void fatfurspaCallback()
{
	BurnLoadRom(Neo68KROM, 13, 1);
}

static int fatfurspaInit()
{
	pNeoInitCallback = fatfurspaCallback;

 	return NeoInit();
}

struct BurnDriver BurnDrvfatfurspa = {
	"fatfursp", NULL, "neogeo", "1993",
	"Fatal Fury Special / Garou Densetsu Special\0", "MVS AND AES VERSION", "SNK", "Neo Geo",
	L"Fatal Fury Special (set 2)\0\u9913\u72FC\u4F1D\u8AAC Special (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_FATFURY,
	NULL, fatfurspaRomInfo, fatfurspaRomName, neogeoInputInfo, neogeoDIPInfo,
	fatfurspaInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Savage Reign / Fu'un Mokushiroku - kakutou sousei

static struct BurnRomInfo savagereRomDesc[] = {
	{ "059-p1.bin",   0x200000, 0x01d4e9c0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "059-s1.bin",   0x020000, 0xe08978ca, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "059-c1.bin",   0x200000, 0x763ba611, 3 | BRF_GRA },           //  2 Sprite data
	{ "059-c2.bin",   0x200000, 0xe05e8ca6, 3 | BRF_GRA },           //  3 
	{ "059-c3.bin",   0x200000, 0x3e4eba4b, 3 | BRF_GRA },           //  4 
	{ "059-c4.bin",   0x200000, 0x3c2a3808, 3 | BRF_GRA },           //  5 
	{ "059-c5.bin",   0x200000, 0x59013f9e, 3 | BRF_GRA },           //  6 
	{ "059-c6.bin",   0x200000, 0x1c8d5def, 3 | BRF_GRA },           //  7 
	{ "059-c7.bin",   0x200000, 0xc88f7035, 3 | BRF_GRA },           //  8 
	{ "059-c8.bin",   0x200000, 0x484ce3ba, 3 | BRF_GRA },           //  9 

	{ "059-m1.bin",   0x020000, 0x29992eba, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "059-v1.bin",   0x200000, 0x530c50fd, 5 | BRF_SND },           // 11 Sound data
	{ "059-v2.bin",   0x200000, 0xeb6f1cdb, 5 | BRF_SND },           // 12 
	{ "059-v3.bin",   0x200000, 0x7038c2f9, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(savagere, savagere, neogeo)
STD_ROM_FN(savagere)

struct BurnDriver BurnDrvsavagere = {
	"savagere", NULL, "neogeo", "1995",
	"Savage Reign / Fu'un Mokushiroku - kakutou sousei\0", NULL, "SNK", "Neo Geo",
	L"Savage Reign\0\u98A8\u96F2\u9ED9\u793A\u9332 - \u683C\u95D8\u5275\u4E16\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, savagereRomInfo, savagereRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Fight Fever (set 1)

static struct BurnRomInfo fightfevRomDesc[] = {
	{ "060-p1.bin",   0x080000, 0x3032041b, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "060-p2.bin",   0x080000, 0xb0801d5f, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "060-s1.bin",   0x020000, 0x7f012104, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "060-c1.bin",   0x200000, 0x8908fff9, 3 | BRF_GRA },           //  3 Sprite data
	{ "060-c2.bin",   0x200000, 0xc6649492, 3 | BRF_GRA },           //  4 
	{ "060-c3.bin",   0x200000, 0x0956b437, 3 | BRF_GRA },           //  5 
	{ "060-c4.bin",   0x200000, 0x026f3b62, 3 | BRF_GRA },           //  6 

	{ "060-m1.bin",   0x020000, 0x0b7c4e65, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "060-v1.bin",   0x200000, 0xf417c215, 5 | BRF_SND },           //  8 Sound data
	{ "060-v2.bin",   0x100000, 0xefcff7cf, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(fightfev, fightfev, neogeo)
STD_ROM_FN(fightfev)

struct BurnDriver BurnDrvfightfev = {
	"fightfev", NULL, "neogeo", "1994",
	"Fight Fever\0", NULL, "Viccom", "Neo Geo",
	L"Fight Fever (set 1)\0\uC655\uC911\uC655 (set 1)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SCRFIGHT, 0,
	NULL, fightfevRomInfo, fightfevRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football

static struct BurnRomInfo ssideki2RomDesc[] = {
	{ "061-p1.bin",     0x100000, 0x5969e0dc, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "061-s1.bin",     0x020000, 0x226d1b68, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "061-c1-16.bin",  0x200000, 0xa626474f, 3 | BRF_GRA },           //  2 Sprite data
	{ "061-c2-16.bin",  0x200000, 0xc3be42ae, 3 | BRF_GRA },           //  3 
	{ "061-c3-16.bin",  0x200000, 0x2a7b98b9, 3 | BRF_GRA },           //  4 
	{ "061-c4-16.bin",  0x200000, 0xc0be9a1f, 3 | BRF_GRA },           //  5 

	{ "061-m1.bin",     0x020000, 0x156f6951, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "061-v1.bin",     0x200000, 0xf081c8d3, 5 | BRF_SND },           //  7 Sound data
	{ "061-v2.bin",     0x200000, 0x7cd63302, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(ssideki2, ssideki2, neogeo)
STD_ROM_FN(ssideki2)

struct BurnDriver BurnDrvssideki2 = {
	"ssideki2", NULL, "neogeo", "1994",
	"Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football\0", NULL, "SNK", "Neo Geo",
	L"Super Sidekicks 2 - the world championship\0\u5F97\u70B9\u738B\uFF12 - \u30EA\u30A2\u30EB\u30D5\u30A1\u30A4\u30C8\u30D5\u30C3\u30C8\u30DC\u30FC\u30EB\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSFOOTBALL, 0,
	NULL, ssideki2RomInfo, ssideki2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Spin Master / Miracle Adventure

static struct BurnRomInfo spinmastRomDesc[] = {
	{ "062-p1.bin",   0x100000, 0x37aba1aa, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "062-p2.bin",   0x100000, 0xf025ab77, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "062-s1.bin",   0x020000, 0x289e2bbe, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "062-c1.bin",   0x100000, 0xa9375aa2, 3 | BRF_GRA },           //  3 Sprite data
	{ "062-c2.bin",   0x100000, 0x0e73b758, 3 | BRF_GRA },           //  4 
	{ "062-c3.bin",   0x100000, 0xdf51e465, 3 | BRF_GRA },           //  5 
	{ "062-c4.bin",   0x100000, 0x38517e90, 3 | BRF_GRA },           //  6 
	{ "062-c5.bin",   0x100000, 0x7babd692, 3 | BRF_GRA },           //  7 
	{ "062-c6.bin",   0x100000, 0xcde5ade5, 3 | BRF_GRA },           //  8 
	{ "062-c7.bin",   0x100000, 0xbb2fd7c0, 3 | BRF_GRA },           //  9 
	{ "062-c8.bin",   0x100000, 0x8d7be933, 3 | BRF_GRA },           // 10 

	{ "062-m1.bin",   0x020000, 0x76108b2f, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "062-v1.bin",   0x100000, 0xcc281aef, 5 | BRF_SND },           // 12 Sound data
};

STDROMPICKEXT(spinmast, spinmast, neogeo)
STD_ROM_FN(spinmast)

struct BurnDriver BurnDrvspinmast = {
	"spinmast", NULL, "neogeo", "1993",
	"Spin Master / Miracle Adventure\0", NULL, "Data East Corporation", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, 0,
	NULL, spinmastRomInfo, spinmastRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen

static struct BurnRomInfo samsho2RomDesc[] = {
	{ "063-p1.bin",   0x200000, 0x22368892, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "063-s1.bin",   0x020000, 0x64a5cd66, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "063-c1.bin",   0x200000, 0x86cd307c, 3 | BRF_GRA },           //  2 Sprite data
	{ "063-c2.bin",   0x200000, 0xcdfcc4ca, 3 | BRF_GRA },           //  3 
	{ "063-c3.bin",   0x200000, 0x7a63ccc7, 3 | BRF_GRA },           //  4 
	{ "063-c4.bin",   0x200000, 0x751025ce, 3 | BRF_GRA },           //  5 
	{ "063-c5.bin",   0x200000, 0x20d3a475, 3 | BRF_GRA },           //  6 
	{ "063-c6.bin",   0x200000, 0xae4c0a88, 3 | BRF_GRA },           //  7 
	{ "063-c7.bin",   0x200000, 0x2df3cbcf, 3 | BRF_GRA },           //  8 
	{ "063-c8.bin",   0x200000, 0x1ffc6dfa, 3 | BRF_GRA },           //  9 

	{ "063-m1.bin",   0x020000, 0x56675098, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "063-v1.bin",   0x200000, 0x37703f91, 5 | BRF_SND },           // 11 Sound data
	{ "063-v2.bin",   0x200000, 0x0142bde8, 5 | BRF_SND },           // 12 
	{ "063-v3.bin",   0x200000, 0xd07fa5ca, 5 | BRF_SND },           // 13 
	{ "063-v4.bin",   0x100000, 0x24aab4bb, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(samsho2, samsho2, neogeo)
STD_ROM_FN(samsho2)

struct BurnDriver BurnDrvsamsho2 = {
	"samsho2", NULL, "neogeo", "1994",
	"Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen\0", NULL, "SNK", "Neo Geo",
	L"Samurai Shodown II\0\u771F Samurai Spirits - \u8987\u738B\u4E38\u5730\u7344\u5909\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samsho2RomInfo, samsho2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// World Heroes 2 Jet (set 2)

static struct BurnRomInfo wh2jRomDesc[] = {
	{ "064-p1.bin",   0x200000, 0x385a2e86, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "064-s1.bin",   0x020000, 0x2a03998a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "064-c13.bin",  0x400000, 0x771a6365, 3 | BRF_GRA },           //  2 Sprite data
	{ "064-c24.bin",  0x400000, 0xe7863a05, 3 | BRF_GRA },           //  3 
	{ "064-c57.bin",  0x400000, 0x64594ed4, 3 | BRF_GRA },           //  4 
	{ "064-c68.bin",  0x400000, 0x6e385398, 3 | BRF_GRA },           //  5 

	{ "064-m1.bin",   0x020000, 0xd2eec9d3, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "064-v1.bin",   0x200000, 0xaa277109, 5 | BRF_SND },           //  7 Sound data
	{ "064-v2.bin",   0x200000, 0xb6527edd, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(wh2j, wh2j, neogeo)
STD_ROM_FN(wh2j)

struct BurnDriver BurnDrvwh2j = {
	"wh2j", NULL, "neogeo", "1994",
	"World Heroes 2 Jet\0", NULL, "ADK / SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, wh2jRomInfo, wh2jRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Windjammers / Flying Power Disc

static struct BurnRomInfo wjammersRomDesc[] = {
	{ "065-p1.bin",   0x100000, 0x6692c140, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "065-s1.bin",   0x020000, 0x074b5723, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "065-c1.bin",   0x100000, 0xc7650204, 3 | BRF_GRA },           //  2 Sprite data
	{ "065-c2.bin",   0x100000, 0xd9f3e71d, 3 | BRF_GRA },           //  3 
	{ "065-c3.bin",   0x100000, 0x40986386, 3 | BRF_GRA },           //  4 
	{ "065-c4.bin",   0x100000, 0x715e15ff, 3 | BRF_GRA },           //  5 

	{ "065-m1.bin",   0x020000, 0x52c23cfc, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "065-v1.bin",   0x100000, 0xce8b3698, 5 | BRF_SND },           //  7 Sound data
	{ "065-v2.bin",   0x100000, 0x659f9b96, 5 | BRF_SND },           //  8 
	{ "065-v3.bin",   0x100000, 0x39f73061, 5 | BRF_SND },           //  9 
	{ "065-v4.bin",   0x100000, 0x5dee7963, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(wjammers, wjammers, neogeo)
STD_ROM_FN(wjammers)

struct BurnDriver BurnDrvwjammers = {
	"wjammers", NULL, "neogeo", "1994",
	"Windjammers / Flying Power Disc\0", NULL, "Data East Corporation", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, wjammersRomInfo, wjammersRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Karnov's Revenge / Fighter's History Dynamite

static struct BurnRomInfo karnovrRomDesc[] = {
	{ "066-p1.bin",   0x100000, 0x8c86fd22, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "066-s1.bin",   0x020000, 0xbae5d5e5, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "066-c1.bin",   0x200000, 0x09dfe061, 3 | BRF_GRA },           //  2 Sprite data
	{ "066-c2.bin",   0x200000, 0xe0f6682a, 3 | BRF_GRA },           //  3 
	{ "066-c3.bin",   0x200000, 0xa673b4f7, 3 | BRF_GRA },           //  4 
	{ "066-c4.bin",   0x200000, 0xcb3dc5f4, 3 | BRF_GRA },           //  5 
	{ "066-c5.bin",   0x200000, 0x9a28785d, 3 | BRF_GRA },           //  6 
	{ "066-c6.bin",   0x200000, 0xc15c01ed, 3 | BRF_GRA },           //  7 

	{ "066-m1.bin",   0x020000, 0x030beae4, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "066-v1.bin",   0x200000, 0x0b7ea37a, 5 | BRF_SND },           //  9 Sound data
};

STDROMPICKEXT(karnovr, karnovr, neogeo)
STD_ROM_FN(karnovr)

struct BurnDriver BurnDrvkarnovr = {
	"karnovr", NULL, "neogeo", "1994",
	"Karnov's Revenge / Fighter's History Dynamite\0", NULL, "Data East Corporation", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, karnovrRomInfo, karnovrRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Gururin

static struct BurnRomInfo gururinRomDesc[] = {
	{ "067-p1.bin",   0x080000, 0x4cea8a49, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "067-s1.bin",   0x020000, 0xb119e1eb, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "067-c1.bin",   0x200000, 0x35866126, 3 | BRF_GRA },           //  2 Sprite data
	{ "067-c2.bin",   0x200000, 0x9db64084, 3 | BRF_GRA },           //  3 

	{ "067-m1.bin",   0x020000, 0x9e3c6328, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "067-v1.bin",   0x080000, 0xcf23afd0, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(gururin, gururin, neogeo)
STD_ROM_FN(gururin)

struct BurnDriver BurnDrvgururin = {
	"gururin", NULL, "neogeo", "1994",
	"Gururin\0", NULL, "Face", "Neo Geo",
	L"\u3050\u308B\u308A\u3093\0Gururin\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, gururinRomInfo, gururinRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Power Spikes II

static struct BurnRomInfo pspikes2RomDesc[] = {
	{ "068-pg1.bin",  0x100000, 0x105a408f, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "068-sg1.bin",  0x020000, 0x18082299, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "068-c1.bin",   0x100000, 0x7f250f76, 3 | BRF_GRA },           //  2 Sprite data
	{ "068-c2.bin",   0x100000, 0x20912873, 3 | BRF_GRA },           //  3 
	{ "068-c3.bin",   0x100000, 0x4b641ba1, 3 | BRF_GRA },           //  4 
	{ "068-c4.bin",   0x100000, 0x35072596, 3 | BRF_GRA },           //  5 
	{ "068-c5.bin",   0x100000, 0x151dd624, 3 | BRF_GRA },           //  6 
	{ "068-c6.bin",   0x100000, 0xa6722604, 3 | BRF_GRA },           //  7 

	{ "068-mg1.bin",  0x020000, 0xb1c7911e, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "068-v1.bin",   0x100000, 0x2ced86df, 5 | BRF_SND },           //  9 Sound data
	{ "068-v2.bin",   0x100000, 0x970851ab, 5 | BRF_SND },           // 10 
	{ "068-v3.bin",   0x100000, 0x81ff05aa, 5 | BRF_SND },           // 11 
};

STDROMPICKEXT(pspikes2, pspikes2, neogeo)
STD_ROM_FN(pspikes2)

struct BurnDriver BurnDrvpspikes2 = {
	"pspikes2", NULL, "neogeo", "1994",
	"Power Spikes II\0", NULL, "Video System Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, pspikes2RomInfo, pspikes2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai

static struct BurnRomInfo fatfury3RomDesc[] = {
	{ "069-p1.bin",   0x100000, 0xa8bcfbbc, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "069-sp2.bin",  0x200000, 0xdbe963ed, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "069-s1.bin",   0x020000, 0x0b33a800, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "069-c1.bin",   0x400000, 0xe302f93c, 3 | BRF_GRA },           //  3 Sprite data
	{ "069-c2.bin",   0x400000, 0x1053a455, 3 | BRF_GRA },           //  4 
	{ "069-c3.bin",   0x400000, 0x1c0fde2f, 3 | BRF_GRA },           //  5 
	{ "069-c4.bin",   0x400000, 0xa25fc3d0, 3 | BRF_GRA },           //  6 
	{ "069-c5.bin",   0x200000, 0xb3ec6fa6, 3 | BRF_GRA },           //  7 
	{ "069-c6.bin",   0x200000, 0x69210441, 3 | BRF_GRA },           //  8 

	{ "069-m1.bin",   0x020000, 0xfce72926, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "069-v1.bin",   0x400000, 0x2bdbd4db, 5 | BRF_SND },           // 10 Sound data
	{ "069-v2.bin",   0x400000, 0xa698a487, 5 | BRF_SND },           // 11 
	{ "069-v3.bin",   0x200000, 0x581c5304, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(fatfury3, fatfury3, neogeo)
STD_ROM_FN(fatfury3)

struct BurnDriver BurnDrvfatfury3 = {
	"fatfury3", NULL, "neogeo", "1995",
	"Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai\0", NULL, "SNK", "Neo Geo",
	L"Fatal Fury 3 - road to the final victory\0\u9913\u72FC\u4F1D\u8AAC\uFF13\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_FATFURY,
	NULL, fatfury3RomInfo, fatfury3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Panic Bomber

static struct BurnRomInfo panicbomRomDesc[] = {
	{ "073-p1.bin",   0x080000, 0xadc356ad, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "073-s1.bin",   0x020000, 0xb876de7e, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "073-c1.bin",   0x100000, 0x8582e1b5, 3 | BRF_GRA },           //  2 Sprite data
	{ "073-c2.bin",   0x100000, 0xe15a093b, 3 | BRF_GRA },           //  3 

	{ "073-m1.bin",   0x020000, 0x3cdf5d88, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "073-v1.bin",   0x200000, 0x7fc86d2f, 5 | BRF_SND },           //  5 Sound data
	{ "073-v2.bin",   0x100000, 0x082adfc7, 5 | BRF_SND },           //  6 
};

STDROMPICKEXT(panicbom, panicbom, neogeo)
STD_ROM_FN(panicbom)

struct BurnDriver BurnDrvpanicbom = {
	"panicbom", NULL, "neogeo", "1994",
	"Panic Bomber\0", NULL, "Eighting / Hudson", "Neo Geo",
	L"Panic Bomber\0\u3071\u306B\u3063\u304F\u30DC\u30F3\u30D0\u30FC \u30DC\u30F3\u30D0\u30FC\u30DE\u30F3\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, panicbomRomInfo, panicbomRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku

static struct BurnRomInfo aodkRomDesc[] = {
	{ "074-p1.bin",   0x200000, 0x62369553, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "074-s1.bin",   0x020000, 0x96148d2b, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "074-c1.bin",   0x200000, 0xa0b39344, 3 | BRF_GRA },           //  2 Sprite data
	{ "074-c2.bin",   0x200000, 0x203f6074, 3 | BRF_GRA },           //  3 
	{ "074-c3.bin",   0x200000, 0x7fff4d41, 3 | BRF_GRA },           //  4 
	{ "074-c4.bin",   0x200000, 0x48db3e0a, 3 | BRF_GRA },           //  5 
	{ "074-c5.bin",   0x200000, 0xc74c5e51, 3 | BRF_GRA },           //  6 
	{ "074-c6.bin",   0x200000, 0x73e8e7e0, 3 | BRF_GRA },           //  7 
	{ "074-c7.bin",   0x200000, 0xac7daa01, 3 | BRF_GRA },           //  8 
	{ "074-c8.bin",   0x200000, 0x14e7ad71, 3 | BRF_GRA },           //  9 

	{ "074-m1.bin",   0x020000, 0x5a52a9d1, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "074-v1.bin",   0x200000, 0x7675b8fa, 5 | BRF_SND },           // 11 Sound data
	{ "074-v2.bin",   0x200000, 0xa9da86e9, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(aodk, aodk, neogeo)
STD_ROM_FN(aodk)

struct BurnDriver BurnDrvaodk = {
	"aodk", NULL, "neogeo", "1994",
	"Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku\0", NULL, "ADK / SNK", "Neo Geo",
	L"Aggressors of Dark Kombat\0\u75DB\u5FEB\uFF27\uFF41\uFF4E\uFF47\uFF41\uFF4E\u884C\u9032\u66F2\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, aodkRomInfo, aodkRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Aero Fighters 2 / Sonic Wings 2

static struct BurnRomInfo sonicwi2RomDesc[] = {
	{ "075-p1.bin",   0x200000, 0x92871738, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "075-s1.bin",   0x020000, 0xc9eec367, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "075-c1.bin",   0x200000, 0x3278e73e, 3 | BRF_GRA },           //  2 Sprite data
	{ "075-c2.bin",   0x200000, 0xfe6355d6, 3 | BRF_GRA },           //  3 
	{ "075-c3.bin",   0x200000, 0xc1b438f1, 3 | BRF_GRA },           //  4 
	{ "075-c4.bin",   0x200000, 0x1f777206, 3 | BRF_GRA },           //  5 

	{ "075-m1.bin",   0x020000, 0xbb828df1, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "075-v1.bin",   0x200000, 0x7577e949, 5 | BRF_SND },           //  7 Sound data
	{ "075-v2.bin",   0x100000, 0x021760cd, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(sonicwi2, sonicwi2, neogeo)
STD_ROM_FN(sonicwi2)

struct BurnDriver BurnDrvsonicwi2 = {
	"sonicwi2", NULL, "neogeo", "1994",
	"Aero Fighters 2 / Sonic Wings 2\0", NULL, "Video System Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VERSHOOT, FBF_SONICWI,
	NULL, sonicwi2RomInfo, sonicwi2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Zed Blade / Operation Ragnarok

static struct BurnRomInfo zedbladeRomDesc[] = {
	{ "076-p1.bin",   0x080000, 0xd7c1effd, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "076-s1.bin",   0x020000, 0xf4c25dd5, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "076-c1.bin",   0x200000, 0x4d9cb038, 3 | BRF_GRA },           //  2 Sprite data
	{ "076-c2.bin",   0x200000, 0x09233884, 3 | BRF_GRA },           //  3 
	{ "076-c3.bin",   0x200000, 0xd06431e3, 3 | BRF_GRA },           //  4 
	{ "076-c4.bin",   0x200000, 0x4b1c089b, 3 | BRF_GRA },           //  5 

	{ "076-m1.bin",   0x020000, 0x7b5f3d0a, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "076-v1.bin",   0x200000, 0x1a21d90c, 5 | BRF_SND },           //  7 Sound data
	{ "076-v2.bin",   0x200000, 0xb61686c3, 5 | BRF_SND },           //  8 
	{ "076-v3.bin",   0x100000, 0xb90658fa, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(zedblade, zedblade, neogeo)
STD_ROM_FN(zedblade)

struct BurnDriver BurnDrvzedblade = {
	"zedblade", NULL, "neogeo", "1994",
	"Zed Blade / Operation Ragnarok\0", NULL, "NMK", "Neo Geo",
	L"Zed Blade\0Operation Ragnarok\0\u4F5C\u6226\u540D\uFF02\u30E9\u30B0\u30CA\u30ED\u30AF\uFF02\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_HORSHOOT, 0,
	NULL, zedbladeRomInfo, zedbladeRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Galaxy Fight - Universal Warriors

static struct BurnRomInfo galaxyfgRomDesc[] = {
	{ "078-p1.bin",   0x200000, 0x45906309, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "078-s1.bin",   0x020000, 0x72f8923e, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "078-c1.bin",   0x200000, 0xc890c7c0, 3 | BRF_GRA },           //  2 Sprite data
	{ "078-c2.bin",   0x200000, 0xb6d25419, 3 | BRF_GRA },           //  3 
	{ "078-c3.bin",   0x200000, 0x9d87e761, 3 | BRF_GRA },           //  4 
	{ "078-c4.bin",   0x200000, 0x765d7cb8, 3 | BRF_GRA },           //  5 
	{ "078-c5.bin",   0x200000, 0xe6b77e6a, 3 | BRF_GRA },           //  6 
	{ "078-c6.bin",   0x200000, 0xd779a181, 3 | BRF_GRA },           //  7 
	{ "078-c7.bin",   0x100000, 0x4f27d580, 3 | BRF_GRA },           //  8 
	{ "078-c8.bin",   0x100000, 0x0a7cc0d8, 3 | BRF_GRA },           //  9 

	{ "078-m1.bin",   0x020000, 0x8e9e3b10, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "078-v1.bin",   0x200000, 0xe3b735ac, 5 | BRF_SND },           // 11 Sound data
	{ "078-v2.bin",   0x200000, 0x6a8e78c2, 5 | BRF_SND },           // 12 
	{ "078-v3.bin",   0x100000, 0x70bca656, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(galaxyfg, galaxyfg, neogeo)
STD_ROM_FN(galaxyfg)

struct BurnDriver BurnDrvgalaxyfg = {
	"galaxyfg", NULL, "neogeo", "1995",
	"Galaxy Fight - Universal Warriors\0", NULL, "Sunsoft", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, galaxyfgRomInfo, galaxyfgRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Street Hoop / Street Slam / Dunk Dream

static struct BurnRomInfo strhoopRomDesc[] = {
	{ "079-p1.bin",   0x100000, 0x5e78328e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "079-s1.bin",   0x020000, 0x3ac06665, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "079-c1.bin",   0x200000, 0x0581c72a, 3 | BRF_GRA },           //  2 Sprite data
	{ "079-c2.bin",   0x200000, 0x5b9b8fb6, 3 | BRF_GRA },           //  3 
	{ "079-c3.bin",   0x200000, 0xcd65bb62, 3 | BRF_GRA },           //  4 
	{ "079-c4.bin",   0x200000, 0xa4c90213, 3 | BRF_GRA },           //  5 

	{ "079-m1.bin",   0x020000, 0xbee3455a, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "079-v1.bin",   0x200000, 0x718a2400, 5 | BRF_SND },           //  7 Sound data
	{ "079-v2.bin",   0x100000, 0x720774eb, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(strhoop, strhoop, neogeo)
STD_ROM_FN(strhoop)

struct BurnDriver BurnDrvstrhoop = {
	"strhoop", NULL, "neogeo", "1994",
	"Street Hoop / Street Slam / Dunk Dream\0", NULL, "Data East Corporation", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSMISC, 0,
	NULL, strhoopRomInfo, strhoopRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Quiz King of Fighters

static struct BurnRomInfo quizkofRomDesc[] = {
	{ "080-p1.bin",   0x100000, 0x4440315e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "080-s1.bin",   0x020000, 0xd7b86102, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "080-c1.bin",   0x200000, 0xea1d764a, 3 | BRF_GRA },           //  2 Sprite data
	{ "080-c2.bin",   0x200000, 0xd331d4a4, 3 | BRF_GRA },           //  3 
	{ "080-c3.bin",   0x200000, 0xb4851bfe, 3 | BRF_GRA },           //  4 
	{ "080-c4.bin",   0x200000, 0xca6f5460, 3 | BRF_GRA },           //  5 

	{ "080-m1.bin",   0x020000, 0xf5f44172, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "080-v1.bin",   0x200000, 0x0be18f60, 5 | BRF_SND },           //  7 Sound data
	{ "080-v2.bin",   0x200000, 0x4abde3ff, 5 | BRF_SND },           //  8 
	{ "080-v3.bin",   0x200000, 0xf02844e2, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(quizkof, quizkof, neogeo)
STD_ROM_FN(quizkof)

struct BurnDriver BurnDrvquizkof = {
	"quizkof", NULL, "neogeo", "1995",
	"Quiz King of Fighters\0", NULL, "Saurus", "Neo Geo",
	L"\u30AF\u30A4\u30BA\u30AD\u30F3\u30B0\u30AA\u30D6\u30D5\u30A1\u30A4\u30BF\u30FC\u30BA\0Quiz King of Fighters\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_QUIZ, 0,
	NULL, quizkofRomInfo, quizkofRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikoue no michi

static struct BurnRomInfo ssideki3RomDesc[] = {
	{ "081-p1.bin",   0x200000, 0x6bc27a3d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "081-s1.bin",   0x020000, 0x7626da34, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "081-c1.bin",   0x200000, 0x1fb68ebe, 3 | BRF_GRA },           //  2 Sprite data
	{ "081-c2.bin",   0x200000, 0xb28d928f, 3 | BRF_GRA },           //  3 
	{ "081-c3.bin",   0x200000, 0x3b2572e8, 3 | BRF_GRA },           //  4 
	{ "081-c4.bin",   0x200000, 0x47d26a7c, 3 | BRF_GRA },           //  5 
	{ "081-c5.bin",   0x200000, 0x17d42f0d, 3 | BRF_GRA },           //  6 
	{ "081-c6.bin",   0x200000, 0x6b53fb75, 3 | BRF_GRA },           //  7 

	{ "081-m1.bin",   0x020000, 0x82fcd863, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "081-v1.bin",   0x200000, 0x201fa1e1, 5 | BRF_SND },           //  9 Sound data
	{ "081-v2.bin",   0x200000, 0xacf29d96, 5 | BRF_SND },           // 10 
	{ "081-v3.bin",   0x200000, 0xe524e415, 5 | BRF_SND },           // 11 
};

STDROMPICKEXT(ssideki3, ssideki3, neogeo)
STD_ROM_FN(ssideki3)

struct BurnDriver BurnDrvssideki3 = {
	"ssideki3", NULL, "neogeo", "1995",
	"Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikoue no michi\0", NULL, "SNK", "Neo Geo",
	L"Super Sidekicks 3 - the next glory\0\u5F97\u70B9\u738B\uFF13 - \u6804\u5149\u3078\u306E\u6311\u6226\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSFOOTBALL, 0,
	NULL, ssideki3RomInfo, ssideki3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Double Dragon (Neo-Geo)

static struct BurnRomInfo doubledrRomDesc[] = {
	{ "082-p1.bin",   0x200000, 0x34ab832a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "082-s1.bin",   0x020000, 0xbef995c5, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "082-c1.bin",   0x200000, 0xb478c725, 3 | BRF_GRA },           //  2 Sprite data
	{ "082-c2.bin",   0x200000, 0x2857da32, 3 | BRF_GRA },           //  3 
	{ "082-c3.bin",   0x200000, 0x8b0d378e, 3 | BRF_GRA },           //  4 
	{ "082-c4.bin",   0x200000, 0xc7d2f596, 3 | BRF_GRA },           //  5 
	{ "082-c5.bin",   0x200000, 0xec87bff6, 3 | BRF_GRA },           //  6 
	{ "082-c6.bin",   0x200000, 0x844a8a11, 3 | BRF_GRA },           //  7 
	{ "082-c7.bin",   0x100000, 0x727c4d02, 3 | BRF_GRA },           //  8 
	{ "082-c8.bin",   0x100000, 0x69a5fa37, 3 | BRF_GRA },           //  9 

	{ "082-m1.bin",   0x020000, 0x10b144de, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "082-v1.bin",   0x200000, 0xcc1128e4, 5 | BRF_SND },           // 11 Sound data
	{ "082-v2.bin",   0x200000, 0xc3ff5554, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(doubledr, doubledr, neogeo)
STD_ROM_FN(doubledr)

struct BurnDriver BurnDrvdoubledr = {
	"doubledr", NULL, "neogeo", "1995",
	"Double Dragon (Neo-Geo)\0", NULL, "Technos Japan", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, doubledrRomInfo, doubledrRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Puzzle Bobble / Bust-A-Move (Neo-Geo) (set 1)

static struct BurnRomInfo pbobblenRomDesc[] = {
	{ "d96-07.ep1",   0x080000, 0x6102ca14, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "d96-04.s1",    0x020000, 0x9caae538, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "068-c1.bin",   0x100000, 0x7f250f76, 3 | BRF_GRA },           //  2 Sprite data
	{ "068-c2.bin",   0x100000, 0x20912873, 3 | BRF_GRA },           //  3 
	{ "068-c3.bin",   0x100000, 0x4b641ba1, 3 | BRF_GRA },           //  4 
	{ "068-c4.bin",   0x100000, 0x35072596, 3 | BRF_GRA },           //  5 
	{ "d96-02.c5",    0x080000, 0xe89ad494, 3 | BRF_GRA },           //  6 Sprite data
	{ "d96-03.c6",    0x080000, 0x4b42d7eb, 3 | BRF_GRA },           //  7 

	{ "d96-06.m1",    0x020000, 0xf424368a, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "068-v1.bin",   0x100000, 0x2ced86df, 5 | BRF_SND },           //  9 Sound data
	{ "068-v2.bin",   0x100000, 0x970851ab, 5 | BRF_SND },           // 10 
	{ "d96-01.v3",    0x100000, 0x0840cbc4, 5 | BRF_SND },           // 11
	{ "d96-05.v4",    0x080000, 0x0a548948, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(pbobblen, pbobblen, neogeo)
STD_ROM_FN(pbobblen)

struct BurnDriver BurnDrvpbobblen = {
	"pbobblen", NULL, "neogeo", "1994",
	"Puzzle Bobble / Bust-A-Move (Neo-Geo)\0", NULL, "Taito", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, pbobblenRomInfo, pbobblenRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// The King of Fighters '95 (set 2)

static struct BurnRomInfo kof95hRomDesc[] = {
	{ "084-pg1.bin",  0x200000, 0x5e54cf95, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "084-s1.bin",   0x020000, 0xde716f8a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "084-c1.bin",   0x400000, 0xfe087e32, 3 | BRF_GRA },           //  2 Sprite data
	{ "084-c2.bin",   0x400000, 0x07864e09, 3 | BRF_GRA },           //  3 
	{ "084-c3.bin",   0x400000, 0xa4e65d1b, 3 | BRF_GRA },           //  4
	{ "084-c4.bin",   0x400000, 0xc1ace468, 3 | BRF_GRA },           //  5 
	{ "084-c5.bin",   0x200000, 0x8a2c1edc, 3 | BRF_GRA },           //  6 
	{ "084-c6.bin",   0x200000, 0xf593ac35, 3 | BRF_GRA },           //  7 
	{ "084-c7.bin",   0x100000, 0x9904025f, 3 | BRF_GRA },           //  8 
	{ "084-c8.bin",   0x100000, 0x78eb0f9b, 3 | BRF_GRA },           //  9 

	{ "084-m1.bin",   0x020000, 0x6f2d7429, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "084-v1.bin",   0x400000, 0x84861b56, 5 | BRF_SND },           // 11 Sound data
	{ "084-v2.bin",   0x200000, 0xb38a2803, 5 | BRF_SND },           // 12 
	{ "084-v3.bin",   0x100000, 0xd683a338, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(kof95h, kof95h, neogeo)
STD_ROM_FN(kof95h)

struct BurnDriver BurnDrvkof95h = {
	"kof95", NULL, "neogeo", "1995",
	"The King of Fighters '95\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, FBF_KOF,
	NULL, kof95hRomInfo, kof95hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Tecmo World Soccer '96

static struct BurnRomInfo tws96RomDesc[] = {
	{ "086-p1.bin",   0x100000, 0x03e20ab6, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "086-s1.bin",   0x020000, 0x6f5e2b3a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "086-c1.bin",   0x400000, 0x2611bc2a, 3 | BRF_GRA },           //  2 Sprite data
	{ "086-c2.bin",   0x400000, 0x6b0d6827, 3 | BRF_GRA },           //  3 
	{ "086-c3.bin",   0x100000, 0x750ddc0c, 3 | BRF_GRA },           //  4 
	{ "086-c4.bin",   0x100000, 0x7a6e7d82, 3 | BRF_GRA },           //  5 

	{ "086-m1.bin",   0x020000, 0xcb82bc5d, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "086-v1.bin",   0x200000, 0x97bf1986, 5 | BRF_SND },           //  7 Sound data
	{ "086-v2.bin",   0x200000, 0xb7eb05df, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(tws96, tws96, neogeo)
STD_ROM_FN(tws96)

struct BurnDriver BurnDrvtws96 = {
	"tws96", NULL, "neogeo", "1996",
	"Tecmo World Soccer '96\0", NULL, "Tecmo", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_SPORTSFOOTBALL, 0,
	NULL, tws96RomInfo, tws96RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown III / Samurai Spirits - Zankurou Musouken (set 2)

static struct BurnRomInfo samsho3hRomDesc[] = {
	{ "087-pg1.bin",  0x100000, 0x282a336e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "087-p2.bin",   0x200000, 0x9bbe27e0, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "087-s1.bin",   0x020000, 0x74ec7d9f, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "087-c1.bin",   0x400000, 0x07a233bc, 3 | BRF_GRA },           //  3 Sprite data
	{ "087-c2.bin",   0x400000, 0x7a413592, 3 | BRF_GRA },           //  4 
	{ "087-c3.bin",   0x400000, 0x8b793796, 3 | BRF_GRA },           //  5 
	{ "087-c4.bin",   0x400000, 0x728fbf11, 3 | BRF_GRA },           //  6 
	{ "087-c5.bin",   0x400000, 0x172ab180, 3 | BRF_GRA },           //  7 
	{ "087-c6.bin",   0x400000, 0x002ff8f3, 3 | BRF_GRA },           //  8 
	{ "087-c7.bin",   0x100000, 0xae450e3d, 3 | BRF_GRA },           //  9 
	{ "087-c8.bin",   0x100000, 0xa9e82717, 3 | BRF_GRA },           // 10 

	{ "087-m1.bin",   0x020000, 0x8e6440eb, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "087-v1.bin",   0x400000, 0x84bdd9a0, 5 | BRF_SND },           // 12 Sound data
	{ "087-v2.bin",   0x200000, 0xac0f261a, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(samsho3h, samsho3h, neogeo)
STD_ROM_FN(samsho3h)

struct BurnDriver BurnDrvsamsho3h = {
	"samsho3", NULL, "neogeo", "1995",
	"Samurai Shodown III / Samurai Spirits - Zankurou Musouken\0", NULL, "SNK", "Neo Geo",
	L"Samurai Shodown III (set 2)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4 - \u65AC\u7D05\u90CE\u7121\u53CC\u5263 (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samsho3hRomInfo, samsho3hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Stakes Winner / Stakes Winner - GI kinzen seihae no michi

static struct BurnRomInfo stakwinRomDesc[] = {
	{ "088-p1.bin",   0x200000, 0xbd5814f6, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "088-s1.bin",   0x020000, 0x073cb208, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "088-c1.bin",   0x200000, 0x6e733421, 3 | BRF_GRA },           //  2 Sprite data
	{ "088-c2.bin",   0x200000, 0x4d865347, 3 | BRF_GRA },           //  3 
	{ "088-c3.bin",   0x200000, 0x8fa5a9eb, 3 | BRF_GRA },           //  4 
	{ "088-c4.bin",   0x200000, 0x4604f0dc, 3 | BRF_GRA },           //  5 

	{ "088-m1.bin",   0x020000, 0x2fe1f499, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "088-v1.bin",   0x200000, 0xb7785023, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(stakwin, stakwin, neogeo)
STD_ROM_FN(stakwin)

struct BurnDriver BurnDrvstakwin = {
	"stakwin", NULL, "neogeo", "1995",
	"Stakes Winner / Stakes Winner - GI kinzen seihae no michi\0", NULL, "Saurus", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_MISC, 0,
	NULL, stakwinRomInfo, stakwinRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Pulstar

static struct BurnRomInfo pulstarRomDesc[] = {
	{ "089-p1.bin",   0x100000, 0x5e5847a2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "089-p2.bin",   0x200000, 0x028b774c, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "089-s1.bin",   0x020000, 0xc79fc2c8, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "089-c1.bin",   0x400000, 0xf4e97332, 3 | BRF_GRA },           //  3 Sprite data
	{ "089-c2.bin",   0x400000, 0x836d14da, 3 | BRF_GRA },           //  4 
	{ "089-c3.bin",   0x400000, 0x913611c4, 3 | BRF_GRA },           //  5 
	{ "089-c4.bin",   0x400000, 0x44cef0e3, 3 | BRF_GRA },           //  6 
	{ "089-c5.bin",   0x400000, 0x89baa1d7, 3 | BRF_GRA },           //  7 
	{ "089-c6.bin",   0x400000, 0xb2594d56, 3 | BRF_GRA },           //  8 
	{ "089-c7.bin",   0x200000, 0x6a5618ca, 3 | BRF_GRA },           //  9 
	{ "089-c8.bin",   0x200000, 0xa223572d, 3 | BRF_GRA },           // 10 

	{ "089-m1.bin",   0x020000, 0xff3df7c7, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "089-v1.bin",   0x400000, 0xb458ded2, 5 | BRF_SND },           // 12 Sound data
	{ "089-v2.bin",   0x400000, 0x9d2db551, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(pulstar, pulstar, neogeo)
STD_ROM_FN(pulstar)

struct BurnDriver BurnDrvpulstar = {
	"pulstar", NULL, "neogeo", "1995",
	"Pulstar\0", NULL, "Aicom", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_HORSHOOT, 0,
	NULL, pulstarRomInfo, pulstarRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// World Heroes Perfect

static struct BurnRomInfo whpRomDesc[] = {
	{ "090-p1.bin",   0x200000, 0xafaa4702, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "090-s1.bin",   0x020000, 0x174a880f, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "090-c1.bin",   0x400000, 0xcd30ed9b, 3 | BRF_GRA },           //  2 Sprite data
	{ "090-c2.bin",   0x400000, 0x10eed5ee, 3 | BRF_GRA },           //  3 
	{ "064-c3.bin",   0x200000, 0x436d1b31, 3 | BRF_GRA },           //  4 
	{ "064-c4.bin",   0x200000, 0xf9c8dd26, 3 | BRF_GRA },           //  5 
	{ "064-c5.bin",   0x200000, 0x8e34a9f4, 3 | BRF_GRA },           //  6 
	{ "064-c6.bin",   0x200000, 0xa43e4766, 3 | BRF_GRA },           //  7 
	{ "064-c7.bin",   0x200000, 0x59d97215, 3 | BRF_GRA },           //  8 
	{ "064-c8.bin",   0x200000, 0xfc092367, 3 | BRF_GRA },           //  9 

	{ "090-m1.bin",   0x020000, 0x28065668, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "090-v1.bin",   0x200000, 0x30cf2709, 5 | BRF_SND },           // 11 Sound data
	{ "064-v2.bin",   0x200000, 0xb6527edd, 5 | BRF_SND },           // 12 
	{ "090-v3.bin",   0x200000, 0x1908a7ce, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(whp, whp, neogeo)
STD_ROM_FN(whp)

struct BurnDriver BurnDrvwhp = {
	"whp", NULL, "neogeo", "1995",
	"World Heroes Perfect\0", NULL, "ADK / SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, whpRomInfo, whpRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den

static struct BurnRomInfo kabukiklRomDesc[] = {
	{ "092-p1.bin",   0x200000, 0x28ec9b77, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "092-s1.bin",   0x020000, 0xa3d68ee2, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "092-c1.bin",   0x400000, 0x2a9fab01, 3 | BRF_GRA },           //  2 Sprite data
	{ "092-c2.bin",   0x400000, 0x6d2bac02, 3 | BRF_GRA },           //  3 
	{ "092-c3.bin",   0x400000, 0x5da735d6, 3 | BRF_GRA },           //  4 
	{ "092-c4.bin",   0x400000, 0xde07f997, 3 | BRF_GRA },           //  5 

	{ "092-m1.bin",   0x020000, 0x91957ef6, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "092-v1.bin",   0x200000, 0x69e90596, 5 | BRF_SND },           //  7 Sound data
	{ "092-v2.bin",   0x200000, 0x7abdb75d, 5 | BRF_SND },           //  8 
	{ "092-v3.bin",   0x200000, 0xeccc98d3, 5 | BRF_SND },           //  9 
	{ "092-v4.bin",   0x100000, 0xa7c9c949, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(kabukikl, kabukikl, neogeo)
STD_ROM_FN(kabukikl)

struct BurnDriver BurnDrvkabukikl = {
	"kabukikl", NULL, "neogeo", "1995",
	"Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den\0", NULL, "Hudson", "Neo Geo",
	L"Kabuki Klash - far east of eden\0\u5929\u5916\u9B54\u5883 - \u771F\u4F1D\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, kabukiklRomInfo, kabukiklRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer

static struct BurnRomInfo gowcaizrRomDesc[] = {
	{ "094-p1.bin",   0x200000, 0x33019545, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "094-s1.bin",   0x020000, 0x2f8748a2, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "094-c1.bin",   0x200000, 0x042f6af5, 3 | BRF_GRA },           //  2 Sprite data
	{ "094-c2.bin",   0x200000, 0x0fbcd046, 3 | BRF_GRA },           //  3 
	{ "094-c3.bin",   0x200000, 0x58bfbaa1, 3 | BRF_GRA },           //  4 
	{ "094-c4.bin",   0x200000, 0x9451ee73, 3 | BRF_GRA },           //  5 
	{ "094-c5.bin",   0x200000, 0xff9cf48c, 3 | BRF_GRA },           //  6 
	{ "094-c6.bin",   0x200000, 0x31bbd918, 3 | BRF_GRA },           //  7 
	{ "094-c7.bin",   0x200000, 0x2091ec04, 3 | BRF_GRA },           //  8 
	{ "094-c8.bin",   0x200000, 0x0d31dee6, 3 | BRF_GRA },           //  9 

	{ "094-m1.bin",   0x020000, 0x78c851cb, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "094-v1.bin",   0x200000, 0x6c31223c, 5 | BRF_SND },           // 11 Sound data
	{ "094-v2.bin",   0x200000, 0x8edb776c, 5 | BRF_SND },           // 12 
	{ "094-v3.bin",   0x100000, 0xc63b9285, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(gowcaizr, gowcaizr, neogeo)
STD_ROM_FN(gowcaizr)

struct BurnDriver BurnDrvgowcaizr = {
	"gowcaizr", NULL, "neogeo", "1995",
	"Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer\0", NULL, "Technos", "Neo Geo",
	L"Voltage Fighter - Gowcaizer\0\u8D85\u4EBA\u5B66\u5712\u30B4\u30A6\u30AB\u30A4\u30B6\u30FC\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, gowcaizrRomInfo, gowcaizrRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Real Bout Fatal Fury / Real Bout Garou Densetsu

static struct BurnRomInfo rbff1RomDesc[] = {
	{ "095-p1.bin",   0x100000, 0x63b4d8ae, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "095-p2.bin",   0x200000, 0xcc15826e, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "095-s1.bin",   0x020000, 0xb6bf5e08, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "069-c1.bin",   0x400000, 0xe302f93c, 3 | BRF_GRA },           //  3 Sprite data
	{ "069-c2.bin",   0x400000, 0x1053a455, 3 | BRF_GRA },           //  4 
	{ "069-c3.bin",   0x400000, 0x1c0fde2f, 3 | BRF_GRA },           //  5 
	{ "069-c4.bin",   0x400000, 0xa25fc3d0, 3 | BRF_GRA },           //  6 
	{ "095-c5.bin",   0x400000, 0x8b9b65df, 3 | BRF_GRA },           //  7 
	{ "095-c6.bin",   0x400000, 0x3e164718, 3 | BRF_GRA },           //  8 
	{ "095-c7.bin",   0x200000, 0xca605e12, 3 | BRF_GRA },           //  9 
	{ "095-c8.bin",   0x200000, 0x4e6beb6c, 3 | BRF_GRA },           // 10 

	{ "095-m1.bin",   0x020000, 0x653492a7, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "069-v1.bin",   0x400000, 0x2bdbd4db, 5 | BRF_SND },           // 12 Sound data
	{ "069-v2.bin",   0x400000, 0xa698a487, 5 | BRF_SND },           // 13 
	{ "095-v3.bin",   0x400000, 0x189d1c6c, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(rbff1, rbff1, neogeo)
STD_ROM_FN(rbff1)

struct BurnDriver BurnDrvrbff1 = {
	"rbff1", NULL, "neogeo", "1995",
	"Real Bout Fatal Fury / Real Bout Garou Densetsu\0", NULL, "SNK", "Neo Geo",
	L"Real Bout Fatal Fury\0Real Bout \u9913\u72FC\u4F1D\u8AAC (set 1)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_FATFURY,
	NULL, rbff1RomInfo, rbff1RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden

static struct BurnRomInfo aof3RomDesc[] = {
	{ "096-p1.bin",   0x100000, 0x9edb420d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "096-p2.bin",   0x200000, 0x4d5a2602, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "096-s1.bin",   0x020000, 0xcc7fd344, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "096-c1.bin",   0x400000, 0xf17b8d89, 3 | BRF_GRA },           //  3 Sprite data
	{ "096-c2.bin",   0x400000, 0x3840c508, 3 | BRF_GRA },           //  4 
	{ "096-c3.bin",   0x400000, 0x55f9ee1e, 3 | BRF_GRA },           //  5 
	{ "096-c4.bin",   0x400000, 0x585b7e47, 3 | BRF_GRA },           //  6 
	{ "096-c5.bin",   0x400000, 0xc75a753c, 3 | BRF_GRA },           //  7 
	{ "096-c6.bin",   0x400000, 0x9a9d2f7a, 3 | BRF_GRA },           //  8 
	{ "096-c7.bin",   0x200000, 0x51bd8ab2, 3 | BRF_GRA },           //  9 
	{ "096-c8.bin",   0x200000, 0x9a34f99c, 3 | BRF_GRA },           // 10 

	{ "096-m1.bin",   0x020000, 0xcb07b659, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "096-v1.bin",   0x200000, 0xe2c32074, 5 | BRF_SND },           // 12 Sound data
	{ "096-v2.bin",   0x200000, 0xa290eee7, 5 | BRF_SND },           // 13 
	{ "096-v3.bin",   0x200000, 0x199d12ea, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(aof3, aof3, neogeo)
STD_ROM_FN(aof3)

struct BurnDriver BurnDrvaof3 = {
	"aof3", NULL, "neogeo", "1996",
	"Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden\0", NULL, "SNK", "Neo Geo",
	L"Art of Fighting 3 - the path of the warrior\0Art of Fighting - \u9F8D\u864E\u306E\u62F3\u5916\u4F1D\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, aof3RomInfo, aof3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Aero Fighters 3 / Sonic Wings 3

static struct BurnRomInfo sonicwi3RomDesc[] = {
	{ "097-p1.bin",   0x200000, 0x0547121d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "097-s1.bin",   0x020000, 0x8dd66743, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "097-c1.bin",   0x400000, 0x33d0d589, 3 | BRF_GRA },           //  2 Sprite data
	{ "097-c2.bin",   0x400000, 0x186f8b43, 3 | BRF_GRA },           //  3 
	{ "097-c3.bin",   0x200000, 0xc339fff5, 3 | BRF_GRA },           //  4 
	{ "097-c4.bin",   0x200000, 0x84a40c6e, 3 | BRF_GRA },           //  5 

	{ "097-m1.bin",   0x020000, 0xb20e4291, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "097-v1.bin",   0x400000, 0x6f885152, 5 | BRF_SND },           //  7 Sound data
	{ "097-v2.bin",   0x200000, 0x3359e868, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(sonicwi3, sonicwi3, neogeo)
STD_ROM_FN(sonicwi3)

struct BurnDriver BurnDrvsonicwi3 = {
	"sonicwi3", NULL, "neogeo", "1995",
	"Aero Fighters 3 / Sonic Wings 3\0", NULL, "Video System Co.", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VERSHOOT, FBF_SONICWI,
	NULL, sonicwi3RomInfo, sonicwi3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Neo Turf Masters / Big Tournament Golf

static struct BurnRomInfo turfmastRomDesc[] = {
	{ "200-p1.bin",   0x200000, 0x28c83048, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "200-s1.bin",   0x020000, 0x9a5402b2, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "200-c1.bin",   0x400000, 0x8e7bf41a, 3 | BRF_GRA },           //  2 Sprite data
	{ "200-c2.bin",   0x400000, 0x5a65a8ce, 3 | BRF_GRA },           //  3 

	{ "200-m1.bin",   0x020000, 0x9994ac00, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "200-v1.bin",   0x200000, 0x00fd48d2, 5 | BRF_SND },           //  5 Sound data
	{ "200-v2.bin",   0x200000, 0x082acb31, 5 | BRF_SND },           //  6 
	{ "200-v3.bin",   0x200000, 0x7abca053, 5 | BRF_SND },           //  7 
	{ "200-v4.bin",   0x200000, 0x6c7b4902, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(turfmast, turfmast, neogeo)
STD_ROM_FN(turfmast)

struct BurnDriver BurnDrvturfmast = {
	"turfmast", NULL, "neogeo", "1996",
	"Neo Turf Masters / Big Tournament Golf\0", NULL, "Nazca", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSMISC, 0,
	NULL, turfmastRomInfo, turfmastRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Metal Slug - Super Vehicle-001

static struct BurnRomInfo mslugRomDesc[] = {
	{ "201-p1.bin",   0x200000, 0x08d8daa5, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "201-s1.bin",   0x020000, 0x2f55958d, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "201-c1.bin",   0x400000, 0x72813676, 3 | BRF_GRA },           //  2 Sprite data
	{ "201-c2.bin",   0x400000, 0x96f62574, 3 | BRF_GRA },           //  3 
	{ "201-c3.bin",   0x400000, 0x5121456a, 3 | BRF_GRA },           //  4 
	{ "201-c4.bin",   0x400000, 0xf4ad59a3, 3 | BRF_GRA },           //  5 

	{ "201-m1.bin",   0x020000, 0xc28b3253, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "201-v1.bin",   0x400000, 0x23d22ed1, 5 | BRF_SND },           //  7 Sound data
	{ "201-v2.bin",   0x400000, 0x472cf9db, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(mslug, mslug, neogeo)
STD_ROM_FN(mslug)

struct BurnDriver BurnDrvmslug = {
	"mslug", NULL, "neogeo", "1996",
	"Metal Slug - Super Vehicle-001\0", NULL, "Nazca", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslugRomInfo, mslugRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Puzzle De Pon!

static struct BurnRomInfo puzzledpRomDesc[] = {
	{ "202-p1.bin",   0x080000, 0x2b61415b, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "202-s1.bin",   0x020000, 0xcd19264f, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "202-c1.bin",   0x100000, 0xcc0095ef, 3 | BRF_GRA },           //  2 Sprite data
	{ "202-c2.bin",   0x100000, 0x42371307, 3 | BRF_GRA },           //  3 

	{ "202-m1.bin",   0x020000, 0x9c0291ea, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "202-v1.bin",   0x080000, 0xdebeb8fb, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(puzzledp, puzzledp, neogeo)
STD_ROM_FN(puzzledp)

struct BurnDriver BurnDrvpuzzledp = {
	"puzzledp", NULL, "neogeo", "1995",
	"Puzzle De Pon!\0", NULL, "Taito (Visco license)", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, puzzledpRomInfo, puzzledpRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Syougi No Tatsujin - Master of Syougi

static struct BurnRomInfo mosyougiRomDesc[] = {
	{ "203-p1.bin",   0x100000, 0x7ba70e2d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "203-s1.bin",   0x020000, 0xbfdc8309, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "203-c1.bin",   0x200000, 0xbba9e8c0, 3 | BRF_GRA },           //  2 Sprite data
	{ "203-c2.bin",   0x200000, 0x2574be03, 3 | BRF_GRA },           //  3 

	{ "203-m1.bin",   0x020000, 0xa602c2c2, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "203-v1.bin",   0x200000, 0xbaa2b9a5, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(mosyougi, mosyougi, neogeo)
STD_ROM_FN(mosyougi)

struct BurnDriver BurnDrvmosyougi = {
	"mosyougi", NULL, "neogeo", "1995",
	"Syougi No Tatsujin - Master of Syougi\0", NULL, "ADK / SNK", "Neo Geo",
	L"\u5C06\u68CB\u306E\u9054\u4EBA\0Master of Syougi\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, mosyougiRomInfo, mosyougiRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Chibi Marukochan Deluxe Quiz

static struct BurnRomInfo marukodqRomDesc[] = {
	{ "206-p1.bin",   0x100000, 0xc33ed21e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "206-s1.bin",   0x020000, 0xf0b68780, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "206-c1.bin",   0x400000, 0x846e4e8e, 3 | BRF_GRA },           //  2 Sprite data
	{ "206-c2.bin",   0x400000, 0x1cba876d, 3 | BRF_GRA },           //  3 
	{ "206-c3.bin",   0x100000, 0x79aa2b48, 3 | BRF_GRA },           //  4 
	{ "206-c4.bin",   0x100000, 0x55e1314d, 3 | BRF_GRA },           //  5 

	{ "206-m1.bin",   0x020000, 0x0e22902e, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "206-v1.bin",   0x200000, 0x5385eca8, 5 | BRF_SND },           //  7 Sound data
	{ "206-v2.bin",   0x200000, 0xf8c55404, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(marukodq, marukodq, neogeo)
STD_ROM_FN(marukodq)

struct BurnDriver BurnDrvmarukodq = {
	"marukodq", NULL, "neogeo", "1995",
	"Chibi Marukochan Deluxe Quiz\0", NULL, "Takara", "Neo Geo",
	L"\u3061\u3073\u307E\u308B\u5B50\u3061\u3083\u3093 \u307E\u308B\u5B50\u30C7\u30E9\u30C3\u30AF\u30B9\u30AF\u30A4\u30BA\0Chibi Maruko-chan Deluxe Quiz\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_QUIZ, 0,
	NULL, marukodqRomInfo, marukodqRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Neo Mr. Do!

static struct BurnRomInfo neomrdoRomDesc[] = {
	{ "207-p1.bin",   0x080000, 0x39efdb82, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "207-s1.bin",   0x020000, 0x6aebafce, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "207-c1.bin",   0x200000, 0xc7541b9d, 3 | BRF_GRA },           //  2 Sprite data
	{ "207-c2.bin",   0x200000, 0xf57166d2, 3 | BRF_GRA },           //  3 

	{ "207-m1.bin",   0x020000, 0x81eade02, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "207-v1.bin",   0x200000, 0x4143c052, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(neomrdo, neomrdo, neogeo)
STD_ROM_FN(neomrdo)

struct BurnDriver BurnDrvneomrdo = {
	"neomrdo", NULL, "neogeo", "1996",
	"Neo Mr. Do!\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_MAZE, 0,
	NULL, neomrdoRomInfo, neomrdoRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu

static struct BurnRomInfo sdodgebRomDesc[] = {
	{ "208-p1.bin",   0x200000, 0x127f3d32, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "208-s1.bin",   0x020000, 0x64abd6b3, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "208-c1.bin",   0x400000, 0x93d8619b, 3 | BRF_GRA },           //  2 Sprite data
	{ "208-c2.bin",   0x400000, 0x1c737bb6, 3 | BRF_GRA },           //  3 
	{ "208-c3.bin",   0x200000, 0x14cb1703, 3 | BRF_GRA },           //  4 
	{ "208-c4.bin",   0x200000, 0xc7165f19, 3 | BRF_GRA },           //  5 

	{ "208-m1.bin",   0x020000, 0x0a5f3325, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "208-v1.bin",   0x400000, 0xe7899a24, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(sdodgeb, sdodgeb, neogeo)
STD_ROM_FN(sdodgeb)

struct BurnDriver BurnDrvsdodgeb = {
	"sdodgeb", NULL, "neogeo", "1996",
	"Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu\0", NULL, "Technos", "Neo Geo",
	L"Super Dodge Ball\0\u304F\u306B\u304A\u306E\u71B1\u8840\u95D8\u7403\u4F1D\u8AAC\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSMISC, 0,
	NULL, sdodgebRomInfo, sdodgebRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Goal! Goal! Goal!

static struct BurnRomInfo goalx3RomDesc[] = {
	{ "209-p1.bin",   0x200000, 0x2a019a79, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "209-s1.bin",   0x020000, 0xc0eaad86, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "209-c1.bin",   0x400000, 0xb49d980e, 3 | BRF_GRA },           //  2 Sprite data
	{ "209-c2.bin",   0x400000, 0x5649b015, 3 | BRF_GRA },           //  3 
	{ "209-c3.bin",   0x100000, 0x5f91bace, 3 | BRF_GRA },           //  4 
	{ "209-c4.bin",   0x100000, 0x1e9f76f2, 3 | BRF_GRA },           //  5 

	{ "209-m1.bin",   0x020000, 0xcd758325, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "209-v1.bin",   0x200000, 0xef214212, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(goalx3, goalx3, neogeo)
STD_ROM_FN(goalx3)

struct BurnDriver BurnDrvgoalx3 = {
	"goalx3", NULL, "neogeo", "1995",
	"Goal! Goal! Goal!\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSFOOTBALL, 0,
	NULL, goalx3RomInfo, goalx3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Over Top

static struct BurnRomInfo overtopRomDesc[] = {
	{ "212-p1.bin",   0x200000, 0x16c063a9, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "212-s1.bin",   0x020000, 0x481d3ddc, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "212-c1.bin",   0x400000, 0x50f43087, 3 | BRF_GRA },           //  2 Sprite data
	{ "212-c2.bin",   0x400000, 0xa5b39807, 3 | BRF_GRA },           //  3 
	{ "212-c3.bin",   0x400000, 0x9252ea02, 3 | BRF_GRA },           //  4 
	{ "212-c4.bin",   0x400000, 0x5f41a699, 3 | BRF_GRA },           //  5 
	{ "212-c5.bin",   0x200000, 0xfc858bef, 3 | BRF_GRA },           //  6 
	{ "212-c6.bin",   0x200000, 0x0589c15e, 3 | BRF_GRA },           //  7 

	{ "212-m1.bin",   0x020000, 0xfcab6191, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "212-v1.bin",   0x400000, 0x013d4ef9, 5 | BRF_SND },           //  9 Sound data
};

STDROMPICKEXT(overtop, overtop, neogeo)
STD_ROM_FN(overtop)

struct BurnDriver BurnDrvovertop = {
	"overtop", NULL, "neogeo", "1996",
	"Over Top\0", NULL, "ADK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_RACING, 0,
	NULL, overtopRomInfo, overtopRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Neo Drift Out - New Technology

static struct BurnRomInfo neodriftRomDesc[] = {
	{ "213-p1.bin",   0x200000, 0xe397d798, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "213-s1.bin",   0x020000, 0xb76b61bc, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "213-c1.bin",   0x400000, 0x3edc8bd3, 3 | BRF_GRA },           //  2 Sprite data
	{ "213-c2.bin",   0x400000, 0x46ae5f16, 3 | BRF_GRA },           //  3 

	{ "213-m1.bin",   0x020000, 0x200045f1, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "213-v1.bin",   0x200000, 0xa421c076, 5 | BRF_SND },           //  5 Sound data
	{ "213-v2.bin",   0x200000, 0x233c7dd9, 5 | BRF_SND },           //  6 
};

STDROMPICKEXT(neodrift, neodrift, neogeo)
STD_ROM_FN(neodrift)

struct BurnDriver BurnDrvneodrift = {
	"neodrift", NULL, "neogeo", "1996",
	"Neo Drift Out - New Technology\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_RACING, 0,
	NULL, neodriftRomInfo, neodriftRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters '96 (set 2)

static struct BurnRomInfo kof96hRomDesc[] = {
	{ "214-pg1.bin",  0x100000, 0xbd3757c9, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "214-p2.bin",   0x200000, 0x002ccb73, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "214-s1.bin",   0x020000, 0x1254cbdb, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "214-c1.bin",   0x400000, 0x7ecf4aa2, 3 | BRF_GRA },           //  3 Sprite data
	{ "214-c2.bin",   0x400000, 0x05b54f37, 3 | BRF_GRA },           //  4 
	{ "214-c3.bin",   0x400000, 0x64989a65, 3 | BRF_GRA },           //  5 
	{ "214-c4.bin",   0x400000, 0xafbea515, 3 | BRF_GRA },           //  6 
	{ "214-c5.bin",   0x400000, 0x2a3bbd26, 3 | BRF_GRA },           //  7 
	{ "214-c6.bin",   0x400000, 0x44d30dc7, 3 | BRF_GRA },           //  8 
	{ "214-c7.bin",   0x400000, 0x3687331b, 3 | BRF_GRA },           //  9 
	{ "214-c8.bin",   0x400000, 0xfa1461ad, 3 | BRF_GRA },           // 10 

	{ "214-m1.bin",   0x020000, 0xdabc427c, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "214-v1.bin",   0x400000, 0x63f7b045, 5 | BRF_SND },           // 12 Sound data
	{ "214-v2.bin",   0x400000, 0x25929059, 5 | BRF_SND },           // 13 
	{ "214-v3.bin",   0x200000, 0x92a2257d, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(kof96h, kof96h, neogeo)
STD_ROM_FN(kof96h)

struct BurnDriver BurnDrvkof96h = {
	"kof96", NULL, "neogeo", "1996",
	"The King of Fighters '96\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_KOF,
	NULL, kof96hRomInfo, kof96hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero, The

static struct BurnRomInfo ssideki4RomDesc[] = {
	{ "215-p1.bin",   0x200000, 0x519b4ba3, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "215-s1.bin",   0x020000, 0xf0fe5c36, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "215-c1.bin",   0x400000, 0x8ff444f5, 3 | BRF_GRA },           //  2 Sprite data
	{ "215-c2.bin",   0x400000, 0x5b155037, 3 | BRF_GRA },           //  3 
	{ "215-c3.bin",   0x400000, 0x456a073a, 3 | BRF_GRA },           //  4 
	{ "215-c4.bin",   0x400000, 0x43c182e1, 3 | BRF_GRA },           //  5 
	{ "215-c5.bin",   0x200000, 0x0c6f97ec, 3 | BRF_GRA },           //  6 
	{ "215-c6.bin",   0x200000, 0x329c5e1b, 3 | BRF_GRA },           //  7 

	{ "215-m1.bin",   0x020000, 0xa932081d, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "215-v1.bin",   0x400000, 0x877d1409, 5 | BRF_SND },           //  9 Sound data
	{ "215-v2.bin",   0x200000, 0x1bfa218b, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(ssideki4, ssideki4, neogeo)
STD_ROM_FN(ssideki4)

struct BurnDriver BurnDrvssideki4 = {
	"ssideki4", NULL, "neogeo", "1996",
	"The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero\0", NULL, "SNK", "Neo Geo",
	L"The Ultimate 11 - SNK football championship\0\u5F97\u70B9\u738B - \u708E\u306E\u30EA\u30D9\u30ED\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSFOOTBALL, 0,
	NULL, ssideki4RomInfo, ssideki4RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle

static struct BurnRomInfo kizunaRomDesc[] = {
	{ "216-p1.bin",   0x200000, 0x75d2b3de, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "216-s1.bin",   0x020000, 0xefdc72d7, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "059-c1.bin",   0x200000, 0x763ba611, 3 | BRF_GRA },           //  2 Sprite data
	{ "059-c2.bin",   0x200000, 0xe05e8ca6, 3 | BRF_GRA },           //  3 
	{ "216-c3.bin",   0x400000, 0x665c9f16, 3 | BRF_GRA },           //  4 
	{ "216-c4.bin",   0x400000, 0x7f5d03db, 3 | BRF_GRA },           //  5 
	{ "059-c5.bin",   0x200000, 0x59013f9e, 3 | BRF_GRA },           //  6 
	{ "059-c6.bin",   0x200000, 0x1c8d5def, 3 | BRF_GRA },           //  7 
	{ "059-c7.bin",   0x200000, 0xc88f7035, 3 | BRF_GRA },           //  8 
	{ "059-c8.bin",   0x200000, 0x484ce3ba, 3 | BRF_GRA },           //  9 

	{ "216-m1.bin",   0x020000, 0x1b096820, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "059-v1.bin",   0x200000, 0x530c50fd, 5 | BRF_SND },           // 11 Sound data
	{ "216-v2.bin",   0x200000, 0x03667a8d, 5 | BRF_SND },           // 12 
	{ "059-v3.bin",   0x200000, 0x7038c2f9, 5 | BRF_SND },           // 13 
	{ "216-v4.bin",   0x200000, 0x31b99bd6, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(kizuna, kizuna, neogeo)
STD_ROM_FN(kizuna)

struct BurnDriver BurnDrvkizuna = {
	"kizuna", NULL, "neogeo", "1996",
	"Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle\0", NULL, "SNK", "Neo Geo",
	L"Kizuna Encounter - super tag battle\0\u98A8\u96F2 Super Tag Battle\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, kizunaRomInfo, kizunaRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ninja Master's - haoh-ninpo-cho

static struct BurnRomInfo ninjamasRomDesc[] = {
	{ "217-p1.bin",   0x100000, 0x3e97ed69, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "217-p2.bin",   0x200000, 0x191fca88, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "217-s1.bin",   0x020000, 0x8ff782f0, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "217-c1.bin",   0x400000, 0x5fe97bc4, 3 | BRF_GRA },           //  3 Sprite data
	{ "217-c2.bin",   0x400000, 0x886e0d66, 3 | BRF_GRA },           //  4 
	{ "217-c3.bin",   0x400000, 0x59e8525f, 3 | BRF_GRA },           //  5 
	{ "217-c4.bin",   0x400000, 0x8521add2, 3 | BRF_GRA },           //  6 
	{ "217-c5.bin",   0x400000, 0xfb1896e5, 3 | BRF_GRA },           //  7 
	{ "217-c6.bin",   0x400000, 0x1c98c54b, 3 | BRF_GRA },           //  8 
	{ "217-c7.bin",   0x400000, 0x8b0ede2e, 3 | BRF_GRA },           //  9 
	{ "217-c8.bin",   0x400000, 0xa085bb61, 3 | BRF_GRA },           // 10 

	{ "217-m1.bin",   0x020000, 0xd00fb2af, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "217-v1.bin",   0x400000, 0x1c34e013, 5 | BRF_SND },           // 12 Sound data
	{ "217-v2.bin",   0x200000, 0x22f1c681, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(ninjamas, ninjamas, neogeo)
STD_ROM_FN(ninjamas)

struct BurnDriver BurnDrvninjamas = {
	"ninjamas", NULL, "neogeo", "1996",
	"Ninja Master's - haoh-ninpo-cho\0", NULL, "ADK / SNK", "Neo Geo",
	L"Ninja master's \u8987\u738B\u5FCD\u6CD5\u5E16\0Ninja Master's haoh ninpo cho\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, ninjamasRomInfo, ninjamasRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Ragnagard / Shin-Oh-Ken

static struct BurnRomInfo ragnagrdRomDesc[] = {
	{ "218-p1.bin",   0x200000, 0xca372303, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "218-s1.bin",   0x020000, 0x7d402f9a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "218-c1.bin",   0x400000, 0xc31500a4, 3 | BRF_GRA },           //  2 Sprite data
	{ "218-c2.bin",   0x400000, 0x98aba1f9, 3 | BRF_GRA },           //  3 
	{ "218-c3.bin",   0x400000, 0x833c163a, 3 | BRF_GRA },           //  4 
	{ "218-c4.bin",   0x400000, 0xc1a30f69, 3 | BRF_GRA },           //  5 
	{ "218-c5.bin",   0x400000, 0x6b6de0ff, 3 | BRF_GRA },           //  6 
	{ "218-c6.bin",   0x400000, 0x94beefcf, 3 | BRF_GRA },           //  7 
	{ "218-c7.bin",   0x400000, 0xde6f9b28, 3 | BRF_GRA },           //  8 
	{ "218-c8.bin",   0x400000, 0xd9b311f6, 3 | BRF_GRA },           //  9 

	{ "218-m1.bin",   0x020000, 0x17028bcf, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "218-v1.bin",   0x400000, 0x61eee7f4, 5 | BRF_SND },           // 11 Sound data
	{ "218-v2.bin",   0x400000, 0x6104e20b, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(ragnagrd, ragnagrd, neogeo)
STD_ROM_FN(ragnagrd)

struct BurnDriver BurnDrvragnagrd = {
	"ragnagrd", NULL, "neogeo", "1996",
	"Ragnagard / Shin-Oh-Ken\0", NULL, "Saurus", "Neo Geo",
	L"Operation Ragnagard\0\u795E\u51F0\u62F3\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, ragnagrdRomInfo, ragnagrdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Pleasure Goal / Futsal - 5 on 5 Mini Soccer

static struct BurnRomInfo pgoalRomDesc[] = {
	{ "219-p1.bin",   0x200000, 0x6af0e574, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "219-s1.bin",   0x020000, 0x002f3c88, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "219-c1.bin",   0x200000, 0x2dc69faf, 3 | BRF_GRA },           //  2 Sprite data
	{ "219-c2.bin",   0x200000, 0x5db81811, 3 | BRF_GRA },           //  3 
	{ "219-c3.bin",   0x200000, 0x9dbfece5, 3 | BRF_GRA },           //  4 
	{ "219-c4.bin",   0x200000, 0xc9f4324c, 3 | BRF_GRA },           //  5 
	{ "219-c5.bin",   0x200000, 0x5fdad0a5, 3 | BRF_GRA },           //  6 
	{ "219-c6.bin",   0x200000, 0xf57b4a1c, 3 | BRF_GRA },           //  7 

	{ "219-m1.bin",   0x020000, 0x958efdc8, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "219-v1.bin",   0x200000, 0x2cc1bd05, 5 | BRF_SND },           //  9 Sound data
	{ "219-v2.bin",   0x200000, 0x06ac1d3f, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(pgoal, pgoal, neogeo)
STD_ROM_FN(pgoal)

struct BurnDriver BurnDrvpgoal = {
	"pgoal", NULL, "neogeo", "1996",
	"Pleasure Goal / Futsal - 5 on 5 Mini Soccer\0", NULL, "Saurus", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSFOOTBALL, 0,
	NULL, pgoalRomInfo, pgoalRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Magical Drop II

static struct BurnRomInfo magdrop2RomDesc[] = {
	{ "221-p1.bin",   0x080000, 0x7be82353, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "221-s1.bin",   0x020000, 0x2a4063a3, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "221-c1.bin",   0x400000, 0x1f862a14, 3 | BRF_GRA },           //  2 Sprite data
	{ "221-c2.bin",   0x400000, 0x14b90536, 3 | BRF_GRA },           //  3 

	{ "221-m1.bin",   0x020000, 0xbddae628, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "221-v1.bin",   0x200000, 0x7e5e53e4, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(magdrop2, magdrop2, neogeo)
STD_ROM_FN(magdrop2)

struct BurnDriver BurnDrvmagdrop2 = {
	"magdrop2", NULL, "neogeo", "1996",
	"Magical Drop II\0", NULL, "Data East Corporation", "Neo Geo",
	L"Magical Drop II\0\u30DE\u30B8\u30AB\u30EB\u30C9\u30ED\u30C3\u30D7\uFF12\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, magdrop2RomInfo, magdrop2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin

static struct BurnRomInfo samsho4RomDesc[] = {
	{ "222-p1.bin",   0x100000, 0x1a5cb56d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "222-p2.bin",   0x400000, 0xb023cd8b, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "222-s1.bin",   0x020000, 0x8d3d3bf9, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "222-c1.bin",   0x400000, 0x68f2ed95, 3 | BRF_GRA },           //  3 Sprite data
	{ "222-c2.bin",   0x400000, 0xa6e9aff0, 3 | BRF_GRA },           //  4 
	{ "222-c3.bin",   0x400000, 0xc91b40f4, 3 | BRF_GRA },           //  5 
	{ "222-c4.bin",   0x400000, 0x359510a4, 3 | BRF_GRA },           //  6 
	{ "222-c5.bin",   0x400000, 0x9cfbb22d, 3 | BRF_GRA },           //  7 
	{ "222-c6.bin",   0x400000, 0x685efc32, 3 | BRF_GRA },           //  8 
	{ "222-c7.bin",   0x400000, 0xd0f86f0d, 3 | BRF_GRA },           //  9 
	{ "222-c8.bin",   0x400000, 0xadfc50e3, 3 | BRF_GRA },           // 10 

	{ "222-m1.bin",   0x020000, 0x7615bc1b, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "222-v1.bin",   0x400000, 0x7d6ba95f, 5 | BRF_SND },           // 12 Sound data
	{ "222-v2.bin",   0x400000, 0x6c33bb5d, 5 | BRF_SND },           // 13 
	{ "222-v3.bin",   0x200000, 0x831ea8c0, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(samsho4, samsho4, neogeo)
STD_ROM_FN(samsho4)

struct BurnDriver BurnDrvsamsho4 = {
	"samsho4", NULL, "neogeo", "1996",
	"Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin\0", NULL, "SNK", "Neo Geo",
	L"Samurai Shodown IV - Amakusa's revenge\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4 - \u5929\u8349\u964D\u81E8\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samsho4RomInfo, samsho4RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special

static struct BurnRomInfo rbffspecRomDesc[] = {
	{ "223-p1.bin",   0x100000, 0xf84a2d1d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "223-p2.bin",   0x400000, 0xaddd8f08, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "223-s1.bin",   0x020000, 0x7ecd6e8c, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "223-c1.bin",   0x400000, 0xebab05e2, 3 | BRF_GRA },           //  3 Sprite data
	{ "223-c2.bin",   0x400000, 0x641868c3, 3 | BRF_GRA },           //  4 
	{ "223-c3.bin",   0x400000, 0xca00191f, 3 | BRF_GRA },           //  5 
	{ "223-c4.bin",   0x400000, 0x1f23d860, 3 | BRF_GRA },           //  6 
	{ "223-c5.bin",   0x400000, 0x321e362c, 3 | BRF_GRA },           //  7 
	{ "223-c6.bin",   0x400000, 0xd8fcef90, 3 | BRF_GRA },           //  8 
	{ "223-c7.bin",   0x400000, 0xbc80dd2d, 3 | BRF_GRA },           //  9 
	{ "223-c8.bin",   0x400000, 0x5ad62102, 3 | BRF_GRA },           // 10 

	{ "223-m1.bin",   0x020000, 0x3fee46bf, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "223-v1.bin",   0x400000, 0x76673869, 5 | BRF_SND },           // 12 Sound data
	{ "223-v2.bin",   0x400000, 0x7a275acd, 5 | BRF_SND },           // 13 
	{ "223-v3.bin",   0x400000, 0x5a797fd2, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(rbffspec, rbffspec, neogeo)
STD_ROM_FN(rbffspec)

struct BurnDriver BurnDrvrbffspec = {
	"rbffspec", NULL, "neogeo", "1996",
	"Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_FATFURY,
	NULL, rbffspecRomInfo, rbffspecRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Twinkle Star Sprites

static struct BurnRomInfo twinspriRomDesc[] = {
	{ "224-p1.bin",   0x200000, 0x7697e445, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "224-s1.bin",   0x020000, 0xeeed5758, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "224-c1.bin",   0x400000, 0xf7da64ab, 3 | BRF_GRA },           //  2 Sprite data
	{ "224-c2.bin",   0x400000, 0x4c09bbfb, 3 | BRF_GRA },           //  3 
	{ "224-c3.bin",   0x100000, 0xc59e4129, 3 | BRF_GRA },           //  4 
	{ "224-c4.bin",   0x100000, 0xb5532e53, 3 | BRF_GRA },           //  5 

	{ "224-m1.bin",   0x020000, 0x364d6f96, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "224-v1.bin",   0x400000, 0xff57f088, 5 | BRF_SND },           //  7 Sound data
	{ "224-v2.bin",   0x200000, 0x7ad26599, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(twinspri, twinspri, neogeo)
STD_ROM_FN(twinspri)

struct BurnDriver BurnDrvtwinspri = {
	"twinspri", NULL, "neogeo", "1996",
	"Twinkle Star Sprites\0", NULL, "ADK", "Neo Geo",
	L"TwinkleStar Sprites\0\u30C6\u30A3\u30F3\u30AF\u30EB\u30B9\u30BF\u30FC\u30B9\u30D7\u30E9\u30A4\u30C4\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VERSHOOT, 0,
	NULL, twinspriRomInfo, twinspriRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Waku Waku 7

static struct BurnRomInfo wakuwak7RomDesc[] = {
	{ "225-p1.bin",   0x100000, 0xb14da766, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "225-p2.bin",   0x200000, 0xfe190665, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "225-s1.bin",   0x020000, 0x71c4b4b5, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "225-c1.bin",   0x400000, 0xee4fea54, 3 | BRF_GRA },           //  3 Sprite data
	{ "225-c2.bin",   0x400000, 0x0c549e2d, 3 | BRF_GRA },           //  4 
	{ "225-c3.bin",   0x400000, 0xaf0897c0, 3 | BRF_GRA },           //  5 
	{ "225-c4.bin",   0x400000, 0x4c66527a, 3 | BRF_GRA },           //  6 
	{ "225-c5.bin",   0x400000, 0x8ecea2b5, 3 | BRF_GRA },           //  7 
	{ "225-c6.bin",   0x400000, 0x0eb11a6d, 3 | BRF_GRA },           //  8 

	{ "225-m1.bin",   0x020000, 0x0634bba6, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "225-v1.bin",   0x400000, 0x6195c6b4, 5 | BRF_SND },           // 10 Sound data
	{ "225-v2.bin",   0x400000, 0x6159c5fe, 5 | BRF_SND },           // 11 
};

STDROMPICKEXT(wakuwak7, wakuwak7, neogeo)
STD_ROM_FN(wakuwak7)

struct BurnDriver BurnDrvwakuwak7 = {
	"wakuwak7", NULL, "neogeo", "1996",
	"Waku Waku 7\0", NULL, "Sunsoft", "Neo Geo",
	L"Waku Waku 7\0\u308F\u304F\u308F\u304F\uFF17\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, wakuwak7RomInfo, wakuwak7RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Stakes Winner 2

static struct BurnRomInfo stakwin2RomDesc[] = {
	{ "227-p1.bin",   0x200000, 0xdaf101d2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "227-s1.bin",   0x020000, 0x2a8c4462, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "227-c1.bin",   0x400000, 0x7d6c2af4, 3 | BRF_GRA },           //  2 Sprite data
	{ "227-c2.bin",   0x400000, 0x7e402d39, 3 | BRF_GRA },           //  3 
	{ "227-c3.bin",   0x200000, 0x93dfd660, 3 | BRF_GRA },           //  4 
	{ "227-c4.bin",   0x200000, 0x7efea43a, 3 | BRF_GRA },           //  5 

	{ "227-m1.bin",   0x020000, 0xc8e5e0f9, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "227-v1.bin",   0x400000, 0xb8f24181, 5 | BRF_SND },           //  7 Sound data
	{ "227-v2.bin",   0x400000, 0xee39e260, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(stakwin2, stakwin2, neogeo)
STD_ROM_FN(stakwin2)

struct BurnDriver BurnDrvstakwin2 = {
	"stakwin2", NULL, "neogeo", "1996",
	"Stakes Winner 2\0", NULL, "Saurus", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_MISC, 0,
	NULL, stakwin2RomInfo, stakwin2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Ghostlop (prototype)

static struct BurnRomInfo ghostlopRomDesc[] = {
	{ "228-p1p.bin",  0x100000, 0x6033172e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "228-s1p.bin",  0x020000, 0x83c24e81, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "228-c1p.bin",  0x400000, 0xbfc99efe, 3 | BRF_GRA },           //  2 Sprite data
	{ "228-c2p.bin",  0x400000, 0x69788082, 3 | BRF_GRA },           //  3 

	{ "228-m1p.bin",  0x020000, 0xfd833b33, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "228-v1p.bin",  0x200000, 0xc603fce6, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(ghostlop, ghostlop, neogeo)
STD_ROM_FN(ghostlop)

struct BurnDriver BurnDrvghostlop = {
	"ghostlop", NULL, "neogeo", "1996",
	"Ghostlop (prototype)\0", NULL, "Data East Corporation", "Neo Geo",
	L"Ghostlop\0Ghostlop \u30B4\u30FC\u30B9\u30C8\u30ED\u30C3\u30D7\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_PROTOTYPE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, ghostlopRomInfo, ghostlopRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Breakers

static struct BurnRomInfo breakersRomDesc[] = {
	{ "230-p1.bin",   0x200000, 0xed24a6e6, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "230-s1.bin",   0x020000, 0x076fb64c, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "230-c1.bin",   0x400000, 0x68d4ae76, 3 | BRF_GRA },           //  2 Sprite data
	{ "230-c2.bin",   0x400000, 0xfdee05cd, 3 | BRF_GRA },           //  3 
	{ "230-c3.bin",   0x400000, 0x645077f3, 3 | BRF_GRA },           //  4 
	{ "230-c4.bin",   0x400000, 0x63aeb74c, 3 | BRF_GRA },           //  5 

	{ "230-m1.bin",   0x020000, 0x3951a1c1, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "230-v1.bin",   0x400000, 0x7f9ed279, 5 | BRF_SND },           //  7 Sound data
	{ "230-v2.bin",   0x400000, 0x1d43e420, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(breakers, breakers, neogeo)
STD_ROM_FN(breakers)

struct BurnDriver BurnDrvbreakers = {
	"breakers", NULL, "neogeo", "1996",
	"Breakers\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, breakersRomInfo, breakersRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Money Puzzle Exchanger / Money Idol Exchanger

static struct BurnRomInfo miexchngRomDesc[] = {
	{ "231-p1.bin",   0x080000, 0x61be1810, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "231-s1.bin",   0x020000, 0xfe0c0c53, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "231-c1.bin",   0x200000, 0x6c403ba3, 3 | BRF_GRA },           //  2 Sprite data
	{ "231-c2.bin",   0x200000, 0x554bcd9b, 3 | BRF_GRA },           //  3
	{ "231-c3.bin",   0x100000, 0x4f6f7a63, 3 | BRF_GRA },           //  4
	{ "231-c4.bin",   0x100000, 0x2e35e71b, 3 | BRF_GRA },           //  5

	{ "231-m1.bin",   0x020000, 0xde41301b, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "231-v1.bin",   0x400000, 0x113fb898, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(miexchng, miexchng, neogeo)
STD_ROM_FN(miexchng)

struct BurnDriver BurnDrvmiexchng = {
	"miexchng", NULL, "neogeo", "1997",
	"Money Puzzle Exchanger / Money Idol Exchanger\0", NULL, "Face", "Neo Geo",
	L"Money Puzzle Exchanger\0\u30DE\u30CD\u30FC\u30A2\u30A4\u30C9\u30EB\u30A8\u30AF\u30B9\u30C1\u30A7\u30F3\u30B8\u30E3\u30FC\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, miexchngRomInfo, miexchngRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters '97 (set 2)

static struct BurnRomInfo kof97hRomDesc[] = {
	{ "232-pg1.bin",  0x100000, 0x5c2400b7, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "232-p2.bin",   0x400000, 0x158b23f6, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "232-s1.bin",   0x020000, 0x8514ecf5, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "232-c1.bin",   0x800000, 0x5f8bf0a1, 3 | BRF_GRA },           //  3 Sprite data
	{ "232-c2.bin",   0x800000, 0xe4d45c81, 3 | BRF_GRA },           //  4 
	{ "232-c3.bin",   0x800000, 0x581d6618, 3 | BRF_GRA },           //  5 
	{ "232-c4.bin",   0x800000, 0x49bb1e68, 3 | BRF_GRA },           //  6 
	{ "232-c5.bin",   0x400000, 0x34fc4e51, 3 | BRF_GRA },           //  7 
	{ "232-c6.bin",   0x400000, 0x4ff4d47b, 3 | BRF_GRA },           //  8 

	{ "232-m1.bin",   0x020000, 0x45348747, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "232-v1.bin",   0x400000, 0x22a2b5b5, 5 | BRF_SND },           // 10 Sound data
	{ "232-v2.bin",   0x400000, 0x2304e744, 5 | BRF_SND },           // 11 
	{ "232-v3.bin",   0x400000, 0x759eb954, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(kof97h, kof97h, neogeo)
STD_ROM_FN(kof97h)

struct BurnDriver BurnDrvkof97h = {
	"kof97", NULL, "neogeo", "1997",
	"The King of Fighters '97\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_KOF,
	NULL, kof97hRomInfo, kof97hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Magical Drop III

static struct BurnRomInfo magdrop3RomDesc[] = {
	{ "233-p1.bin",   0x100000, 0x931e17fa, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "233-s1.bin",   0x020000, 0x7399e68a, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "233-c1.bin",   0x400000, 0x65e3f4c4, 3 | BRF_GRA },           //  2 Sprite data
	{ "233-c2.bin",   0x400000, 0x35dea6c9, 3 | BRF_GRA },           //  3 
	{ "233-c3.bin",   0x400000, 0x0ba2c502, 3 | BRF_GRA },           //  4 
	{ "233-c4.bin",   0x400000, 0x70dbbd6d, 3 | BRF_GRA },           //  5 

	{ "233-m1.bin",   0x020000, 0x5beaf34e, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "233-v1.bin",   0x400000, 0x58839298, 5 | BRF_SND },           //  7 Sound data
	{ "233-v2.bin",   0x080000, 0xd5e30df4, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(magdrop3, magdrop3, neogeo)
STD_ROM_FN(magdrop3)

struct BurnDriver BurnDrvmagdrop3 = {
	"magdrop3", NULL, "neogeo", "1997",
	"Magical Drop III\0", NULL, "Data East Corporation", "Neo Geo",
	L"Magical Drop III\0\u30DE\u30B8\u30AB\u30EB\u30C9\u30ED\u30C3\u30D7III\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, magdrop3RomInfo, magdrop3RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Last Blade / Bakumatsu Roman - Gekka no Kenshi, The (set 2)

static struct BurnRomInfo lastbladhRomDesc[] = {
	{ "234-pg1.bin",  0x100000, 0xcd01c06d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "234-p2.bin",   0x400000, 0x0fdc289e, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "234-s1.bin",   0x020000, 0x95561412, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "234-c1.bin",   0x800000, 0x9f7e2bd3, 3 | BRF_GRA },           //  3 Sprite data
	{ "234-c2.bin",   0x800000, 0x80623d3c, 3 | BRF_GRA },           //  4 
	{ "234-c3.bin",   0x800000, 0x91ab1a30, 3 | BRF_GRA },           //  5 
	{ "234-c4.bin",   0x800000, 0x3d60b037, 3 | BRF_GRA },           //  6 
	{ "234-c5.bin",   0x400000, 0x1ba80cee, 3 | BRF_GRA },           //  7 
	{ "234-c6.bin",   0x400000, 0xbeafd091, 3 | BRF_GRA },           //  8 

	{ "234-m1.bin",   0x020000, 0x087628ea, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "234-v1.bin",   0x400000, 0xed66b76f, 5 | BRF_SND },           // 10 Sound data
	{ "234-v2.bin",   0x400000, 0xa0e7f6e2, 5 | BRF_SND },           // 11 
	{ "234-v3.bin",   0x400000, 0xa506e1e2, 5 | BRF_SND },           // 12 
	{ "234-v4.bin",   0x400000, 0x0e34157f, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(lastbladh, lastbladh, neogeo)
STD_ROM_FN(lastbladh)

struct BurnDriver BurnDrvlastbladh = {
	"lastblad", NULL, "neogeo", "1997",
	"The Last Blade / Bakumatsu Roman - Gekka no Kenshi\0", NULL, "SNK", "Neo Geo",
	L"The Last Blade (set 2)\0\u5E55\u672B\u6D6A\u6F2B \u6708\u83EF\u306E\u5263\u58EB (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, lastbladhRomInfo, lastbladhRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Puzzle De Pon! R!

static struct BurnRomInfo puzzldprRomDesc[] = {
	{ "235-p1.bin",   0x080000, 0xafed5de2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "235-s1.bin",   0x010000, 0x5a68d91e, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "202-c1.bin",   0x100000, 0xcc0095ef, 3 | BRF_GRA },           //  2 Sprite data
	{ "202-c2.bin",   0x100000, 0x42371307, 3 | BRF_GRA },           //  3 

	{ "202-m1.bin",   0x020000, 0x9c0291ea, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "202-v1.bin",   0x080000, 0xdebeb8fb, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(puzzldpr, puzzldpr, neogeo)
STD_ROM_FN(puzzldpr)

struct BurnDriver BurnDrvpuzzldpr = {
	"puzzldpr", "puzzledp", "neogeo", "1997",
	"Puzzle De Pon! R!\0", NULL, "Taito (Visco license)", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PUZZLE, 0,
	NULL, puzzldprRomInfo, puzzldprRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Shock Troopers (set 1)

static struct BurnRomInfo shocktroRomDesc[] = {
	{ "238-p1.bin",   0x100000, 0x5677456f, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "238-p2.bin",   0x400000, 0x5b4a09c5, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "238-s1.bin",   0x020000, 0x1f95cedb, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "238-c1.bin",   0x400000, 0x90c6a181, 3 | BRF_GRA },           //  3 Sprite data
	{ "238-c2.bin",   0x400000, 0x888720f0, 3 | BRF_GRA },           //  4 
	{ "238-c3.bin",   0x400000, 0x2c393aa3, 3 | BRF_GRA },           //  5 
	{ "238-c4.bin",   0x400000, 0xb9e909eb, 3 | BRF_GRA },           //  6 
	{ "238-c5.bin",   0x400000, 0xc22c68eb, 3 | BRF_GRA },           //  7 
	{ "238-c6.bin",   0x400000, 0x119323cd, 3 | BRF_GRA },           //  8 
	{ "238-c7.bin",   0x400000, 0xa72ce7ed, 3 | BRF_GRA },           //  9 
	{ "238-c8.bin",   0x400000, 0x1c7c2efb, 3 | BRF_GRA },           // 10 

	{ "238-m1.bin",   0x020000, 0x075b9518, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "238-v1.bin",   0x400000, 0x260c0bef, 5 | BRF_SND },           // 12 Sound data
	{ "238-v2.bin",   0x200000, 0x4ad7d59e, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(shocktro, shocktro, neogeo)
STD_ROM_FN(shocktro)

struct BurnDriver BurnDrvshocktro = {
	"shocktro", NULL, "neogeo", "1997",
	"Shock Troopers\0", NULL, "Saurus", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VERSHOOT, 0,
	NULL, shocktroRomInfo, shocktroRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Blazing Star

static struct BurnRomInfo blazstarRomDesc[] = {
	{ "239-p1.bin",   0x100000, 0x183682f8, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "239-p2.bin",   0x200000, 0x9a9f4154, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "239-s1.bin",   0x020000, 0xd56cb498, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "239-c1.bin",   0x400000, 0x84f6d584, 3 | BRF_GRA },           //  3 Sprite data
	{ "239-c2.bin",   0x400000, 0x05a0cb22, 3 | BRF_GRA },           //  4 
	{ "239-c3.bin",   0x400000, 0x5fb69c9e, 3 | BRF_GRA },           //  5 
	{ "239-c4.bin",   0x400000, 0x0be028c4, 3 | BRF_GRA },           //  6 
	{ "239-c5.bin",   0x400000, 0x74bae5f8, 3 | BRF_GRA },           //  7 
	{ "239-c6.bin",   0x400000, 0x4e0700d2, 3 | BRF_GRA },           //  8 
	{ "239-c7.bin",   0x400000, 0x010ff4fd, 3 | BRF_GRA },           //  9 
	{ "239-c8.bin",   0x400000, 0xdb60460e, 3 | BRF_GRA },           // 10 

	{ "239-m1.bin",   0x020000, 0xd31a3aea, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "239-v1.bin",   0x400000, 0x1b8d5bf7, 5 | BRF_SND },           // 12 Sound data
	{ "239-v2.bin",   0x400000, 0x74cf0a70, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(blazstar, blazstar, neogeo)
STD_ROM_FN(blazstar)

struct BurnDriver BurnDrvblazstar = {
	"blazstar", NULL, "neogeo", "1998",
	"Blazing Star\0", NULL, "Yumekobo", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_HORSHOOT, 0,
	NULL, blazstarRomInfo, blazstarRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (set 2)

static struct BurnRomInfo rbff2hRomDesc[] = {
	{ "240-pg1.bin",  0x100000, 0xb6969780, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "240-p2.bin",   0x400000, 0x960aa88d, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "240-s1.bin",   0x020000, 0xda3b40de, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "240-c1.bin",   0x800000, 0xeffac504, 3 | BRF_GRA },           //  3 Sprite data
	{ "240-c2.bin",   0x800000, 0xed182d44, 3 | BRF_GRA },           //  4 
	{ "240-c3.bin",   0x800000, 0x22e0330a, 3 | BRF_GRA },           //  5 
	{ "240-c4.bin",   0x800000, 0xc19a07eb, 3 | BRF_GRA },           //  6 
	{ "240-c5.bin",   0x800000, 0x244dff5a, 3 | BRF_GRA },           //  7 
	{ "240-c6.bin",   0x800000, 0x4609e507, 3 | BRF_GRA },           //  8 

	{ "240-m1.bin",   0x040000, 0xed482791, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "240-v1.bin",   0x400000, 0xf796265a, 5 | BRF_SND },           // 10 Sound data
	{ "240-v2.bin",   0x400000, 0x2cb3f3bb, 5 | BRF_SND },           // 11 
	{ "240-v3.bin",   0x400000, 0x8fe1367a, 5 | BRF_SND },           // 12 
	{ "240-v4.bin",   0x200000, 0x996704d8, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(rbff2h, rbff2h, neogeo)
STD_ROM_FN(rbff2h)

struct BurnDriver BurnDrvrbff2h = {
	"rbff2", NULL, "neogeo", "1998",
	"Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers\0", NULL, "SNK", "Neo Geo",
	L"Real Bout Fatal Fury 2 - the newcomers (set 2)\0Real Bout \u9913\u72FC\u4F1D\u8AAC\uFF12 (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_FATFURY,
	NULL, rbff2hRomInfo, rbff2hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Metal Slug 2 - Super Vehicle-001/II

static struct BurnRomInfo mslug2RomDesc[] = {
	{ "241-p1.bin",   0x100000, 0x2a53c5da, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "241-p2.bin",   0x200000, 0x38883f44, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "241-s1.bin",   0x020000, 0xf3d32f0f, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "241-c1.bin",   0x800000, 0x394b5e0d, 3 | BRF_GRA },           //  3 Sprite data
	{ "241-c2.bin",   0x800000, 0xe5806221, 3 | BRF_GRA },           //  4 
	{ "241-c3.bin",   0x800000, 0x9f6bfa6f, 3 | BRF_GRA },           //  5 
	{ "241-c4.bin",   0x800000, 0x7d3e306f, 3 | BRF_GRA },           //  6 

	{ "241-m1.bin",   0x020000, 0x94520ebd, 4 | BRF_ESS | BRF_PRG }, //  7 Z80 code

	{ "241-v1.bin",   0x400000, 0x99ec20e8, 5 | BRF_SND },           //  8 Sound data
	{ "241-v2.bin",   0x400000, 0xecb16799, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(mslug2, mslug2, neogeo)
STD_ROM_FN(mslug2)

struct BurnDriver BurnDrvmslug2 = {
	"mslug2", NULL, "neogeo", "1998",
	"Metal Slug 2 - Super Vehicle-001/II\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslug2RomInfo, mslug2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (not encrypted)

static struct BurnRomInfo kof98hRomDesc[] = {
	{ "242-pn1.bin",  0x100000, 0x61ac868a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "242-p2.bin",   0x400000, 0x980aba4c, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "242-s1.bin",   0x020000, 0x7f7b4805, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "242-c1.bin",   0x800000, 0xe564ecd6, 3 | BRF_GRA },           //  3 Sprite data
	{ "242-c2.bin",   0x800000, 0xbd959b60, 3 | BRF_GRA },           //  4 
	{ "242-c3.bin",   0x800000, 0x22127b4f, 3 | BRF_GRA },           //  5 
	{ "242-c4.bin",   0x800000, 0x0b4fa044, 3 | BRF_GRA },           //  6 
	{ "242-c5.bin",   0x800000, 0x9d10bed3, 3 | BRF_GRA },           //  7 
	{ "242-c6.bin",   0x800000, 0xda07b6a2, 3 | BRF_GRA },           //  8 
	{ "242-c7.bin",   0x800000, 0xf6d7a38a, 3 | BRF_GRA },           //  9 
	{ "242-c8.bin",   0x800000, 0xc823e045, 3 | BRF_GRA },           // 10 

	{ "242-mg1.bin",  0x040000, 0x4e7a6b1b, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "242-v1.bin",   0x400000, 0xb9ea8051, 5 | BRF_SND },           // 12 Sound data
	{ "242-v2.bin",   0x400000, 0xcc11106e, 5 | BRF_SND },           // 13 
	{ "242-v3.bin",   0x400000, 0x044ea4e1, 5 | BRF_SND },           // 14 
	{ "242-v4.bin",   0x400000, 0x7985ea30, 5 | BRF_SND },           // 15 
};

STDROMPICKEXT(kof98h, kof98h, neogeo)
STD_ROM_FN(kof98h)

struct BurnDriver BurnDrvkof98h = {
	"kof98", NULL, "neogeo", "1998",
	"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends\0", "AES VERSION", "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_KOF,
	NULL, kof98hRomInfo, kof98hRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi, The

static struct BurnRomInfo lastbld2RomDesc[] = {
	{ "243-pg1.bin",  0x100000, 0xaf1e6554, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "243-pg2.bin",  0x400000, 0xadd4a30b, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "243-s1.bin",   0x020000, 0xc9cd2298, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "243-c1.bin",   0x800000, 0x5839444d, 3 | BRF_GRA },           //  3 Sprite data
	{ "243-c2.bin",   0x800000, 0xdd087428, 3 | BRF_GRA },           //  4 
	{ "243-c3.bin",   0x800000, 0x6054cbe0, 3 | BRF_GRA },           //  5 
	{ "243-c4.bin",   0x800000, 0x8bd2a9d2, 3 | BRF_GRA },           //  6 
	{ "243-c5.bin",   0x800000, 0x6a503dcf, 3 | BRF_GRA },           //  7 
	{ "243-c6.bin",   0x800000, 0xec9c36d0, 3 | BRF_GRA },           //  8 

	{ "243-m1.bin",   0x020000, 0xacf12d10, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "243-v1.bin",   0x400000, 0xf7ee6fbb, 5 | BRF_SND },           // 10 Sound data
	{ "243-v2.bin",   0x400000, 0xaa9e4df6, 5 | BRF_SND },           // 11 
	{ "243-v3.bin",   0x400000, 0x4ac750b2, 5 | BRF_SND },           // 12 
	{ "243-v4.bin",   0x400000, 0xf5c64ba6, 5 | BRF_SND },           // 13 
};

STDROMPICKEXT(lastbld2, lastbld2, neogeo)
STD_ROM_FN(lastbld2)

struct BurnDriver BurnDrvlastbld2 = {
	"lastbld2", NULL, "neogeo", "1998",
	"The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi\0", NULL, "SNK", "Neo Geo",
	L"The Last Blade 2\0\u5E55\u672B\u6D6A\u6F2B\u7B2C\u4E8C\u5E55 - \u6708\u83EF\u306E\u5263\u58EB - \u6708\u306B\u54B2\u304F\u83EF\u3001\u6563\u308A\u3086\u304F\u82B1\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, 0,
	NULL, lastbld2RomInfo, lastbld2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Neo-Geo Cup '98 - The Road to the Victory

static struct BurnRomInfo neocup98RomDesc[] = {
	{ "244-p1.bin",   0x200000, 0xf8fdb7a5, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "244-s1.bin",   0x020000, 0x9bddb697, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "244-c1.bin",   0x800000, 0xc7a62b23, 3 | BRF_GRA },           //  2 Sprite data
	{ "244-c2.bin",   0x800000, 0x33aa0f35, 3 | BRF_GRA },           //  3 

	{ "244-m1.bin",   0x020000, 0xa701b276, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "244-v1.bin",   0x400000, 0x79def46d, 5 | BRF_SND },           //  5 Sound data
	{ "244-v2.bin",   0x200000, 0xb231902f, 5 | BRF_SND },           //  6 
};

STDROMPICKEXT(neocup98, neocup98, neogeo)
STD_ROM_FN(neocup98)

struct BurnDriver BurnDrvneocup98 = {
	"neocup98", NULL, "neogeo", "1998",
	"Neo-Geo Cup '98 - The Road to the Victory\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SPORTSFOOTBALL, 0,
	NULL, neocup98RomInfo, neocup98RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Breakers Revenge

static struct BurnRomInfo breakrevRomDesc[] = {
	{ "245-p1.bin",   0x200000, 0xc828876d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "245-s1.bin",   0x020000, 0xe7660a5d, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "245-c1.bin",   0x400000, 0x68d4ae76, 3 | BRF_GRA },           //  2 Sprite data
	{ "245-c2.bin",   0x400000, 0xfdee05cd, 3 | BRF_GRA },           //  3 
	{ "245-c3.bin",   0x400000, 0x645077f3, 3 | BRF_GRA },           //  4 
	{ "245-c4.bin",   0x400000, 0x63aeb74c, 3 | BRF_GRA },           //  5 
	{ "245-c5.bin",   0x400000, 0xb5f40e7f, 3 | BRF_GRA },           //  6 
	{ "245-c6.bin",   0x400000, 0xd0337328, 3 | BRF_GRA },           //  7 

	{ "245-m1.bin",   0x020000, 0x00f31c66, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "245-v1.bin",   0x400000, 0xe255446c, 5 | BRF_SND },           //  9 Sound data
	{ "245-v2.bin",   0x400000, 0x9068198a, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(breakrev, breakrev, neogeo)
STD_ROM_FN(breakrev)

struct BurnDriver BurnDrvbreakrev = {
	"breakrev", NULL, "neogeo", "1998",
	"Breakers Revenge\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VSFIGHT, 0,
	NULL, breakrevRomInfo, breakrevRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Shock Troopers - 2nd Squad

static struct BurnRomInfo shocktr2RomDesc[] = {
	{ "246-p1.bin",   0x100000, 0x6d4b7781, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "246-p2.bin",   0x400000, 0x72ea04c3, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "246-s1.bin",   0x020000, 0x2a360637, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "246-c1.bin",   0x800000, 0x47ac9ec5, 3 | BRF_GRA },           //  3 Sprite data
	{ "246-c2.bin",   0x800000, 0x7bcab64f, 3 | BRF_GRA },           //  4 
	{ "246-c3.bin",   0x800000, 0xdb2f73e8, 3 | BRF_GRA },           //  5 
	{ "246-c4.bin",   0x800000, 0x5503854e, 3 | BRF_GRA },           //  6 
	{ "246-c5.bin",   0x800000, 0x055b3701, 3 | BRF_GRA },           //  7 
	{ "246-c6.bin",   0x800000, 0x7e2caae1, 3 | BRF_GRA },           //  8 

	{ "246-m1.bin",   0x020000, 0xd0604ad1, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "246-v1.bin",   0x400000, 0x16986fc6, 5 | BRF_SND },           // 10 Sound data
	{ "246-v2.bin",   0x400000, 0xada41e83, 5 | BRF_SND },           // 11 
	{ "246-v3.bin",   0x200000, 0xa05ba5db, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(shocktr2, shocktr2, neogeo)
STD_ROM_FN(shocktr2)

struct BurnDriver BurnDrvshocktr2 = {
	"shocktr2", NULL, "neogeo", "1998",
	"Shock Troopers - 2nd Squad\0", NULL, "Saurus", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VERSHOOT, 0,
	NULL, shocktr2RomInfo, shocktr2RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Captain Tomaday

static struct BurnRomInfo ctomadayRomDesc[] = {
	{ "249-p1.bin",   0x200000, 0xc9386118, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "249-s1.bin",   0x020000, 0xdc9eb372, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "249-c1.bin",   0x400000, 0x041fb8ee, 3 | BRF_GRA },           //  2 Sprite data
	{ "249-c2.bin",   0x400000, 0x74f3cdf4, 3 | BRF_GRA },           //  3 

	{ "249-m1.bin",   0x020000, 0x80328a47, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "249-v1.bin",   0x400000, 0xde7c8f27, 5 | BRF_SND },           //  5 Sound data
	{ "249-v2.bin",   0x100000, 0xc8e40119, 5 | BRF_SND },           //  6 
};

STDROMPICKEXT(ctomaday, ctomaday, neogeo)
STD_ROM_FN(ctomaday)

struct BurnDriver BurnDrvctomaday = {
	"ctomaday", NULL, "neogeo", "1999",
	"Captain Tomaday\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_VERSHOOT, 0,
	NULL, ctomadayRomInfo, ctomadayRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Metal Slug X - Super Vehicle-001

static struct BurnRomInfo mslugxRomDesc[] = {
	{ "250-p1.bin",   0x100000, 0x81f1f60b, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "250-p2.bin",   0x400000, 0x1fda2e12, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "250-s1.bin",   0x020000, 0xfb6f441d, 2 | BRF_GRA },           //  2 Text layer tiles

	{ "250-c1.bin",   0x800000, 0x09a52c6f, 3 | BRF_GRA },           //  3 Sprite data
	{ "250-c2.bin",   0x800000, 0x31679821, 3 | BRF_GRA },           //  4 
	{ "250-c3.bin",   0x800000, 0xfd602019, 3 | BRF_GRA },           //  5 
	{ "250-c4.bin",   0x800000, 0x31354513, 3 | BRF_GRA },           //  6 
	{ "250-c5.bin",   0x800000, 0xa4b56124, 3 | BRF_GRA },           //  7 
	{ "250-c6.bin",   0x800000, 0x83e3e69d, 3 | BRF_GRA },           //  8 

	{ "250-m1.bin",   0x020000, 0xfd42a842, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "250-v1.bin",   0x400000, 0xc79ede73, 5 | BRF_SND },           // 10 Sound data
	{ "250-v2.bin",   0x400000, 0xea9aabe1, 5 | BRF_SND },           // 11 
	{ "250-v3.bin",   0x200000, 0x2ca65102, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(mslugx, mslugx, neogeo)
STD_ROM_FN(mslugx)

static void mslugxPatch()
{
	for (int i = 0; i < 0x100000 - 8; i += 2) {
		if (*((unsigned short*)(Neo68KROM + i + 0)) == 0x0243 && *((unsigned short*)(Neo68KROM + i + 2)) == 0x0001 && *((unsigned short*)(Neo68KROM + i + 4)) == 0x6600) {
			*((unsigned short*)(Neo68KROM + i + 4)) = 0x4e71;
			*((unsigned short*)(Neo68KROM + i + 6)) = 0x4e71;
		}
	}

	*((unsigned short*)(Neo68KROM + 0x3bdc)) = 0x4e71;
	*((unsigned short*)(Neo68KROM + 0x3bde)) = 0x4e71;
	*((unsigned short*)(Neo68KROM + 0x3be0)) = 0x4e71;

	*((unsigned short*)(Neo68KROM + 0x3c0c)) = 0x4e71;
	*((unsigned short*)(Neo68KROM + 0x3c0e)) = 0x4e71;
	*((unsigned short*)(Neo68KROM + 0x3c10)) = 0x4e71;

	*((unsigned short*)(Neo68KROM + 0x3c36)) = 0x4e71;
	*((unsigned short*)(Neo68KROM + 0x3c38)) = 0x4e71;
}

static int mslugxInit()
{
	pNeoInitCallback = mslugxPatch;

	return NeoInit();
}

struct BurnDriver BurnDrvmslugx = {
	"mslugx", NULL, "neogeo", "1999",
	"Metal Slug X - Super Vehicle-001\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslugxRomInfo, mslugxRomName, neogeoInputInfo, neogeoDIPInfo,
	mslugxInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters '99 - Millennium Battle (set 2)

static struct BurnRomInfo kof99hRomDesc[] = {
	{ "251-sma.kc",   0x040000, 0x6c9d0647, 9 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "251-p1.bin",   0x400000, 0x006e4532, 1 | BRF_ESS | BRF_PRG }, //  1 
	{ "251-pg2.bin",  0x400000, 0xd9057f51, 1 | BRF_ESS | BRF_PRG }, //  2 

	{ "251-c1.bin",   0x800000, 0x0f9e93fe, 3 | BRF_GRA },           //  3 Sprite data
	{ "251-c2.bin",   0x800000, 0xe71e2ea3, 3 | BRF_GRA },           //  4 
	{ "251-c3.bin",   0x800000, 0x238755d2, 3 | BRF_GRA },           //  5 
	{ "251-c4.bin",   0x800000, 0x438c8b22, 3 | BRF_GRA },           //  6 
	{ "251-c5.bin",   0x800000, 0x0b0abd0a, 3 | BRF_GRA },           //  7 
	{ "251-c6.bin",   0x800000, 0x65bbf281, 3 | BRF_GRA },           //  8 
	{ "251-c7.bin",   0x800000, 0xff65f62e, 3 | BRF_GRA },           //  9 
	{ "251-c8.bin",   0x800000, 0x8d921c68, 3 | BRF_GRA },           // 10 

	{ "251-m1.bin",   0x020000, 0x5e74539c, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "251-v1.bin",   0x400000, 0xef2eecc8, 5 | BRF_SND },           // 12 Sound data
	{ "251-v2.bin",   0x400000, 0x73e211ca, 5 | BRF_SND },           // 13 
	{ "251-v3.bin",   0x400000, 0x821901da, 5 | BRF_SND },           // 14 
	{ "251-v4.bin",   0x200000, 0xb49e6178, 5 | BRF_SND },           // 15 
};

STDROMPICKEXT(kof99h, kof99h, neogeo)
STD_ROM_FN(kof99h)

static void kof99SMADecrypt()
{
	for (int i = 0; i < 0x800000 / 2; i++) {
		((unsigned short*)(Neo68KROM + 0x100000))[i] = BITSWAP16(((unsigned short*)(Neo68KROM + 0x100000))[i], 13, 7, 3, 0, 9, 4, 5, 6, 1, 12, 8, 14, 10, 11, 2, 15);
	}

	for (int i = 0; i < 0x0c0000 / 2; i++) {
		((unsigned short*)Neo68KROM)[i] = ((unsigned short*)Neo68KROM)[0x700000 / 2 + BITSWAP24(i, 23, 22, 21, 20, 19, 18, 11, 6, 14, 17, 16, 5, 8, 10, 12, 0, 4, 3, 2, 7, 9, 15, 13, 1)];;
	}

	for (int i = 0; i < 0x600000 / 2; i += 0x0800 / 2) {
		unsigned short nBuffer[0x0800 / 2];
		memcpy(nBuffer, &((unsigned short*)(Neo68KROM + 0x100000))[i], 0x0800);
		for (int j = 0; j < 0x0800 / 2; j++) {
			((unsigned short*)(Neo68KROM + 0x100000))[i + j] = nBuffer[BITSWAP24(j, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 6, 2, 4, 9, 8, 3, 1, 7, 0, 5)];
		}
	}
}

void __fastcall kof99WriteWordBankswitch(unsigned int sekAddress, unsigned short wordValue)
{
	if (sekAddress == 0x2ffff0) {
		static unsigned int bankoffset[64] = {
			0x100000, 0x200000, 0x300000, 0x400000,
			0x4cc000, 0x5cc000, 0x4f2000, 0x5f2000,
			0x507800, 0x607800, 0x50d000, 0x60d000,
			0x517800, 0x617800, 0x520800, 0x620800,
			0x524800, 0x624800, 0x529000, 0x629000,
			0x52e800, 0x62e800, 0x531800, 0x631800,
			0x64d000, 0x651000, 0x667000, 0x692800,
			0x688800, 0x681800, 0x699800, 0x694800,
			0x698000,	// rest not used?
		};

		// Unscramble bank number
		unsigned int nBank = bankoffset[
			((wordValue >> 14) & 0x01) |
			((wordValue >>  5) & 0x02) |
			((wordValue >>  6) & 0x04) |
			((wordValue >>  7) & 0x08) |
			((wordValue >>  8) & 0x10) |
			(wordValue & 0x20)];

		if (nBank != nNeo68KROMBank) {
			nNeo68KROMBank = nBank;
			NeoSMABankswitch();
		}
	}
}

static int kof99Init()
{
	nNeoProtectionXor = 0x00;

	return NeoSMAInit(kof99SMADecrypt, kof99WriteWordBankswitch, 0x2ffff8, 0x2ffffa);
}

struct BurnDriver BurnDrvkof99h = {
	"kof99", NULL, "neogeo", "1999",
	"The King of Fighters '99 - Millennium Battle\0", "AES VERSION", "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SMA_PROTECTION | HARDWARE_SNK_ENCRYPTED_A, GBF_VSFIGHT, FBF_KOF,
	NULL, kof99hRomInfo, kof99hRomName, neogeoInputInfo, neogeoDIPInfo,
	kof99Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ganryu / Musashi Ganryuki

static struct BurnRomInfo ganryuRomDesc[] = {
	{ "252-p1.bin",   0x200000, 0x4b8ac4fb, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "252-c1.bin",   0x800000, 0x50ee7882, 3 | BRF_GRA },           //  1 Sprite data
	{ "252-c2.bin",   0x800000, 0x62585474, 3 | BRF_GRA },           //  2 

	{ "252-m1.bin",   0x020000, 0x30cc4099, 4 | BRF_ESS | BRF_PRG }, //  3 Z80 code

	{ "252-v1.bin",   0x400000, 0xe5946733, 5 | BRF_SND },           //  4 Sound data
};

STDROMPICKEXT(ganryu, ganryu, neogeo)
STD_ROM_FN(ganryu)

int ganryuInit()
{
	nNeoProtectionXor = 0x07;
	return NeoInit();
}

struct BurnDriver BurnDrvganryu = {
	"ganryu", NULL, "neogeo", "1999",
	"Ganryu / Musashi Ganryuki\0", NULL, "Visco", "Neo Geo",
	L"Ganryu\0\u6B66\u8535\u5DCC\u6D41\u8A18\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP | HARDWARE_SNK_ENCRYPTED_A, GBF_PLATFORM, 0,
	NULL, ganryuRomInfo, ganryuRomName, neogeoInputInfo, neogeoDIPInfo,
	ganryuInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Garou - Mark of the Wolves (set 1)

static struct BurnRomInfo garouRomDesc[] = {
	{ "253-sma.kf",   0x040000, 0x98bc93dc, 9 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "253-ep1.p1",   0x200000, 0xea3171a4, 1 | BRF_ESS | BRF_PRG }, //  1 
	{ "253-ep2.p2",   0x200000, 0x382f704b, 1 | BRF_ESS | BRF_PRG }, //  2 
	{ "253-ep3.p3",   0x200000, 0xe395bfdd, 1 | BRF_ESS | BRF_PRG }, //  3 
	{ "253-ep4.p4",   0x200000, 0xda92c08e, 1 | BRF_ESS | BRF_PRG }, //  4 

	{ "253-c1.bin",   0x800000, 0x0603e046, 3 | BRF_GRA },           //  5 Sprite data
	{ "253-c2.bin",   0x800000, 0x0917d2a4, 3 | BRF_GRA },           //  6 
	{ "253-c3.bin",   0x800000, 0x6737c92d, 3 | BRF_GRA },           //  7 
	{ "253-c4.bin",   0x800000, 0x5ba92ec6, 3 | BRF_GRA },           //  8 
	{ "253-c5.bin",   0x800000, 0x3eab5557, 3 | BRF_GRA },           //  9 
	{ "253-c6.bin",   0x800000, 0x308d098b, 3 | BRF_GRA },           // 10 
	{ "253-c7.bin",   0x800000, 0xc0e995ae, 3 | BRF_GRA },           // 11 
	{ "253-c8.bin",   0x800000, 0x21a11303, 3 | BRF_GRA },           // 12 

	{ "253-m1.bin",   0x040000, 0x36a806be, 4 | BRF_ESS | BRF_PRG }, // 13 Z80 code

	{ "253-v1.bin",   0x400000, 0x263e388c, 5 | BRF_SND },           // 14 Sound data
	{ "253-v2.bin",   0x400000, 0x2c6bc7be, 5 | BRF_SND },           // 15 
	{ "253-v3.bin",   0x400000, 0x0425b27d, 5 | BRF_SND },           // 16 
	{ "253-v4.bin",   0x400000, 0xa54be8a9, 5 | BRF_SND },           // 17 
};

STDROMPICKEXT(garou, garou, neogeo)
STD_ROM_FN(garou)

static void garouSMADecrypt()
{
	for (int i = 0; i < 0x800000 / 2; i++) {
		((unsigned short*)(Neo68KROM + 0x100000))[i] = BITSWAP16(((unsigned short*)(Neo68KROM + 0x100000))[i], 13, 12, 14, 10, 8, 2, 3, 1, 5, 9, 11, 4, 15, 0, 6, 7);
	}

	for (int i = 0; i < 0x0C0000 / 2; i++) {
		((unsigned short*)Neo68KROM)[i] = ((unsigned short*)Neo68KROM)[0x710000 / 2 + BITSWAP24(i, 23, 22, 21, 20, 19, 18, 4, 5, 16, 14, 7, 9, 6, 13, 17, 15, 3, 1, 2, 12, 11, 8, 10, 0)];
	}

	for (int i = 0; i < 0x800000 / 2; i += 0x8000 / 2) {
		unsigned short nBuffer[0x8000 / 2];
		memcpy(nBuffer, &((unsigned short*)(Neo68KROM + 0x100000))[i], 0x8000);
		for (int j = 0; j < 0x8000 / 2; j++) {
			((unsigned short*)(Neo68KROM + 0x100000))[i + j] = nBuffer[BITSWAP24(j, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 9, 4, 8, 3, 13, 6, 2, 7, 0, 12, 1, 11, 10, 5)];
		}
	}
}

void __fastcall garouWriteWordBankswitch(unsigned int sekAddress, unsigned short wordValue)
{
	if (sekAddress == 0x2fffc0) {
		static unsigned int bankoffset[64] = {
			0x100000, 0x200000, 0x300000, 0x400000, // 00
			0x380000, 0x480000, 0x3d0000, 0x4d0000, // 04
			0x3f0000, 0x4f0000, 0x500000, 0x600000, // 08
			0x520000, 0x620000, 0x540000, 0x640000, // 12
			0x598000, 0x698000, 0x5a0000, 0x6a0000, // 16
			0x5a8000, 0x6a8000, 0x5b0000, 0x6b0000, // 20
			0x5b8000, 0x6b8000, 0x5c0000, 0x6c0000, // 24
			0x5c8000, 0x6c8000, 0x5d0000, 0x6d0000, // 28
			0x558000, 0x658000, 0x560000, 0x660000, // 32
			0x568000, 0x668000, 0x570000, 0x670000, // 36
			0x578000, 0x678000, 0x580000, 0x680000, // 40
			0x588000, 0x688000, 0x590000, 0x690000, // 44
			0x6d0000, 0x6d8000, 0x6e0000, 0x6e8000, // 48
			0x6f0000, 0x6f8000, 0x700000, // rest not used?
		};

		// Unscramble bank number
		unsigned int nBank = bankoffset[
			((wordValue >>  5) & 0x05) |
			((wordValue >>  8) & 0x02) |
			((wordValue >>  3) & 0x08) |
			((wordValue >> 10) & 0x10) |
			((wordValue >>  7) & 0x20)];

		if (nBank != nNeo68KROMBank) {
			nNeo68KROMBank = nBank;
			NeoSMABankswitch();
		}
	}
}

static int garouInit()
{
	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0x06;

	return NeoSMAInit(garouSMADecrypt, garouWriteWordBankswitch, 0x2fffcc, 0x2ffff0);
}

struct BurnDriver BurnDrvgarou = {
	"garou", NULL, "neogeo", "1999",
	"Garou - Mark of the Wolves\0", NULL, "SNK", "Neo Geo",
	L"\u9913\u72FC - mark of the wolves (set 1)\0Garou - mark of the wolves (set 1)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SMA_PROTECTION | HARDWARE_SNK_ENCRYPTED_A, GBF_VSFIGHT, 0,
	NULL, garouRomInfo, garouRomName, neogeoInputInfo, neogeoDIPInfo,
	garouInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Prehistoric Isle 2

static struct BurnRomInfo preisle2RomDesc[] = {
	{ "255-p1.bin",   0x100000, 0xdfa3c0f3, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "255-p2.bin",   0x400000, 0x42050b80, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "255-c1.bin",   0x800000, 0xea06000b, 3 | BRF_GRA },           //  2 Sprite data
	{ "255-c2.bin",   0x800000, 0x04e67d79, 3 | BRF_GRA },           //  3 
	{ "255-c3.bin",   0x800000, 0x60e31e08, 3 | BRF_GRA },           //  4 
	{ "255-c4.bin",   0x800000, 0x40371d69, 3 | BRF_GRA },           //  5 
	{ "255-c5.bin",   0x800000, 0x0b2e6adf, 3 | BRF_GRA },           //  6 
	{ "255-c6.bin",   0x800000, 0xb001bdd3, 3 | BRF_GRA },           //  7 

	{ "255-m1.bin",   0x020000, 0x8efd4014, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "255-v1.bin",   0x400000, 0x5a14543d, 5 | BRF_SND },           //  9 Sound data
	{ "255-v2.bin",   0x200000, 0x6610d91a, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(preisle2, preisle2, neogeo)
STD_ROM_FN(preisle2)

int preisle2Init()
{
	nNeoProtectionXor = 0x9F;
	return NeoInit();
}

struct BurnDriver BurnDrvpreisle2 = {
	"preisle2", NULL, "neogeo", "1999",
	"Prehistoric Isle 2\0", NULL, "Yumekobo", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_A, GBF_HORSHOOT, 0,
	NULL, preisle2RomInfo, preisle2RomName, neogeoInputInfo, neogeoDIPInfo,
	preisle2Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Metal Slug 3 (not encrypted)

static struct BurnRomInfo mslug3hRomDesc[] = {
	{ "256-ph1.bin",  0x100000, 0x9c42ca85, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "256-ph2.bin",  0x400000, 0x1f3d8ce8, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "256-c1.bin",   0x800000, 0x5a79c34e, 3 | BRF_GRA },           //  2 Sprite data
	{ "256-c2.bin",   0x800000, 0x944c362c, 3 | BRF_GRA },           //  3 
	{ "256-c3.bin",   0x800000, 0x6e69d36f, 3 | BRF_GRA },           //  4 
	{ "256-c4.bin",   0x800000, 0xb755b4eb, 3 | BRF_GRA },           //  5 
	{ "256-c5.bin",   0x800000, 0x7aacab47, 3 | BRF_GRA },           //  6 
	{ "256-c6.bin",   0x800000, 0xc698fd5d, 3 | BRF_GRA },           //  7 
	{ "256-c7.bin",   0x800000, 0xcfceddd2, 3 | BRF_GRA },           //  8 
	{ "256-c8.bin",   0x800000, 0x4d9be34c, 3 | BRF_GRA },           //  9 

	{ "256-m1.bin",   0x080000, 0xeaeec116, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "256-v1.bin",   0x400000, 0xf2690241, 5 | BRF_SND },           // 11 Sound data
	{ "256-v2.bin",   0x400000, 0x7e2a10bd, 5 | BRF_SND },           // 12 
	{ "256-v3.bin",   0x400000, 0x0eaec17c, 5 | BRF_SND },           // 13 
	{ "256-v4.bin",   0x400000, 0x9b4b22d4, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(mslug3h, mslug3h, neogeo)
STD_ROM_FN(mslug3h)

int mslug3hInit()
{
	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0xAD;
	return NeoInit();
}

struct BurnDriver BurnDrvmslug3h = {
	"mslug3", NULL, "neogeo", "2000",
	"Metal Slug 3\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_A, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslug3hRomInfo, mslug3hRomName, neogeoInputInfo, neogeoDIPInfo,
	mslug3hInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters 2000 (not encrypted)

static struct BurnRomInfo kof2000nRomDesc[] = {
	{ "257-pg1.bin",  0x100000, 0x5f809dbe, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "257-pg2.bin",  0x400000, 0x693c2c5e, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "257-c1.bin",   0x800000, 0xcef1cdfa, 3 | BRF_GRA },           //  2 Sprite data
	{ "257-c2.bin",   0x800000, 0xf7bf0003, 3 | BRF_GRA },           //  3 
	{ "257-c3.bin",   0x800000, 0x101e6560, 3 | BRF_GRA },           //  4 
	{ "257-c4.bin",   0x800000, 0xbd2fc1b1, 3 | BRF_GRA },           //  5 
	{ "257-c5.bin",   0x800000, 0x89775412, 3 | BRF_GRA },           //  6 
	{ "257-c6.bin",   0x800000, 0xfa7200d5, 3 | BRF_GRA },           //  7 
	{ "257-c7.bin",   0x800000, 0x7da11fe4, 3 | BRF_GRA },           //  8 
	{ "257-c8.bin",   0x800000, 0xb1afa60b, 3 | BRF_GRA },           //  9 

	{ "257-m1.bin",   0x040000, 0x4b749113, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "257-v1.bin",   0x400000, 0x17cde847, 5 | BRF_SND },           // 11 Sound data
	{ "257-v2.bin",   0x400000, 0x1afb20ff, 5 | BRF_SND },           // 12 
	{ "257-v3.bin",   0x400000, 0x4605036a, 5 | BRF_SND },           // 13 
	{ "257-v4.bin",   0x400000, 0x764bbd6b, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(kof2000n, kof2000n, neogeo)
STD_ROM_FN(kof2000n)

int kof2000nInit()
{
	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0x00;
	return NeoInit();
}

struct BurnDriver BurnDrvkof2000n = {
	"kof2000", NULL, "neogeo", "2000",
	"The King of Fighters 2000\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kof2000nRomInfo, kof2000nRomName, neogeoInputInfo, neogeoDIPInfo,
	kof2000nInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Bang Bead

static struct BurnRomInfo bangbeadRomDesc[] = {
	{ "259-p1.bin",   0x200000, 0x88a37f8b, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "259-c1.bin",   0x800000, 0x1f537f74, 3 | BRF_GRA },           //  1 Sprite data
	{ "259-c2.bin",   0x800000, 0x0efd98ff, 3 | BRF_GRA },           //  2 

	{ "259-m1.bin",   0x020000, 0x85668ee9, 4 | BRF_ESS | BRF_PRG }, //  3 Z80 code

	{ "259-v1.bin",   0x400000, 0x088eb8ab, 5 | BRF_SND },           //  4 Sound data
	{ "259-v2.bin",   0x100000, 0x97528fe9, 5 | BRF_SND },           //  5 
};

STDROMPICKEXT(bangbead, bangbead, neogeo)
STD_ROM_FN(bangbead)

int bangbeadInit()
{
	nNeoProtectionXor = 0xF8;
	return NeoInit();
}

struct BurnDriver BurnDrvbangbead = {
	"bangbead", NULL, "neogeo", "2000",
	"Bang Bead\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP | HARDWARE_SNK_ENCRYPTED_A, GBF_BALLPADDLE, 0,
	NULL, bangbeadRomInfo, bangbeadRomName, neogeoInputInfo, neogeoDIPInfo,
	bangbeadInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Sengoku 3

static struct BurnRomInfo sengoku3RomDesc[] = {
	{ "261-ph1.bin",  0x200000, 0xe0d4bc0a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "261-c1.bin",   0x800000, 0xded84d9c, 3 | BRF_GRA },           //  1 Sprite data
	{ "261-c2.bin",   0x800000, 0xb8eb4348, 3 | BRF_GRA },           //  2 
	{ "261-c3.bin",   0x800000, 0x84e2034a, 3 | BRF_GRA },           //  3 
	{ "261-c4.bin",   0x800000, 0x0b45ae53, 3 | BRF_GRA },           //  4 

	{ "261-m1.bin",   0x080000, 0x7d501c39, 4 | BRF_ESS | BRF_PRG }, //  5 Z80 code

	{ "261-v1.bin",   0x400000, 0x64c30081, 5 | BRF_SND },           //  6 Sound data
	{ "261-v2.bin",   0x400000, 0x392a9c47, 5 | BRF_SND },           //  7 
	{ "261-v3.bin",   0x400000, 0xc1a7ebe3, 5 | BRF_SND },           //  8 
	{ "261-v4.bin",   0x200000, 0x9000d085, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(sengoku3, sengoku3, neogeo)
STD_ROM_FN(sengoku3)

int sengoku3Init()
{
	nNeoProtectionXor = 0xFE;
	return NeoInit();
}

struct BurnDriver BurnDrvsengoku3 = {
	"sengoku3", NULL, "neogeo", "2001",
	"Sengoku 3 / Sengoku Denshou 2001\0", NULL, "Noise Factory / SNK", "Neo Geo",
	L"Sengoku 3\0\u6226\u56FD\u4F1D\u627F\uFF12\uFF10\uFF10\uFF11\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP | HARDWARE_SNK_ENCRYPTED_A, GBF_SCRFIGHT, 0,
	NULL, sengoku3RomInfo, sengoku3RomName, neogeoInputInfo, neogeoDIPInfo,
	sengoku3Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// The King of Fighters 2001 (set 2)

static struct BurnRomInfo kof2001hRomDesc[] = {
	{ "262-pg1.bin",     0x100000, 0x2af7e741, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "262-pg2.bin",     0x400000, 0x91eea062, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "262-c1-08-e0.bin",      0x800000, 0x99cc785a, 3 | BRF_GRA },     //  2 Sprite data
	{ "262-c2-08-e0.bin",      0x800000, 0x50368cbf, 3 | BRF_GRA },     //  3 
	{ "262-c3-08-e0.bin",      0x800000, 0xfb14ff87, 3 | BRF_GRA },     //  4 
	{ "262-c4-08-e0.bin",      0x800000, 0x4397faf8, 3 | BRF_GRA },     //  5 
	{ "262-c5-08-e0.bin",      0x800000, 0x91f24be4, 3 | BRF_GRA },     //  6 
	{ "262-c6-08-e0.bin",      0x800000, 0xa31e4403, 3 | BRF_GRA },     //  7 
	{ "262-c7-08-e0.bin",      0x800000, 0x54d9d1ec, 3 | BRF_GRA },     //  8 
	{ "262-c8-08-e0.bin",      0x800000, 0x59289a6b, 3 | BRF_GRA },     //  9 

	{ "265-262-m1.bin",        0x040000, 0xa7f8119f, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "262-v1-08-e0.bin",      0x400000, 0x83d49ecf, 5 | BRF_SND },     // 11 Sound data
	{ "262-v2-08-e0.bin",      0x400000, 0x003f1843, 5 | BRF_SND },     // 12 
	{ "262-v3-08-e0.bin",      0x400000, 0x2ae38dbe, 5 | BRF_SND },     // 13 
	{ "262-v4-08-e0.bin",      0x400000, 0x26ec4dd9, 5 | BRF_SND },     // 13 
};

STDROMPICKEXT(kof2001h, kof2001h, neogeo)
STD_ROM_FN(kof2001h)

int kof2001Init()
{
	nNeoProtectionXor = 0x1E;
	return NeoInit();
}

struct BurnDriver BurnDrvkof2001h = {
	"kof2001", NULL, "neogeo", "2001",
	"The King of Fighters 2001\0", NULL, "Eolith / SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kof2001hRomInfo, kof2001hRomName, neogeoInputInfo, neogeoDIPInfo,
	kof2001Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Metal Slug 4 (set 2)

static struct BurnRomInfo mslug4hRomDesc[] = {
	{ "263-ph1.bin",  0x100000, 0xc67f5c8d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "263-ph2.bin",  0x400000, 0xbc3ec89e, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "263-c1.bin",   0x800000, 0x84865f8a, 3 | BRF_GRA },           //  2 Sprite data
	{ "263-c2.bin",   0x800000, 0x81df97f2, 3 | BRF_GRA },           //  3 
	{ "263-c3.bin",   0x800000, 0x1a343323, 3 | BRF_GRA },           //  4 
	{ "263-c4.bin",   0x800000, 0x942cfb44, 3 | BRF_GRA },           //  5 
	{ "263-c5.bin",   0x800000, 0xa748854f, 3 | BRF_GRA },           //  6 
	{ "263-c6.bin",   0x800000, 0x5c8ba116, 3 | BRF_GRA },           //  7 

	{ "263-m1.bin",   0x020000, 0x46ac8228, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "263-v1.bin",   0x800000, 0x01e9b9cd, 5 | BRF_SND },           //  9 Sound data
	{ "263-v2.bin",   0x800000, 0x4ab2bf81, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(mslug4h, mslug4h, neogeo)
STD_ROM_FN(mslug4h)

int mslug4Init()
{
	int nRet;

	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0x31;

	nRet = NeoInit();

	if (nRet == 0) {
		for (int i = 0; i < 0x1000000 / 2; i += 8 / 2) {
			unsigned short buffer[8 / 2];
			memcpy(buffer, ((unsigned short*)YM2610ADPCMAROM) + i, 8);
			for (int j = 0; j < 8 / 2; j++) {
				((unsigned short*)YM2610ADPCMAROM)[i + j] = buffer[j ^ 2];
			}
		}
	}

	return nRet;
}

struct BurnDriver BurnDrvmslug4h = {
	"mslug4", NULL, "neogeo", "2002",
	"Metal Slug 4\0", NULL, "Mega / Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslug4hRomInfo, mslug4hRomName, neogeoInputInfo, neogeoDIPInfo,
	mslug4Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Rage of the Dragons

static struct BurnRomInfo rotdRomDesc[] = {
	{ "264-p1.bin",   0x800000, 0xb8cc969d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "264-c1.bin",   0x800000, 0x4f148fee, 3 | BRF_GRA },           //  1 Sprite data
	{ "264-c2.bin",   0x800000, 0x7cf5ff72, 3 | BRF_GRA },           //  2 
	{ "264-c3.bin",   0x800000, 0x64d84c98, 3 | BRF_GRA },           //  3 
	{ "264-c4.bin",   0x800000, 0x2f394a95, 3 | BRF_GRA },           //  4 
	{ "264-c5.bin",   0x800000, 0x6b99b978, 3 | BRF_GRA },           //  5 
	{ "264-c6.bin",   0x800000, 0x847d5c7d, 3 | BRF_GRA },           //  6 
	{ "264-c7.bin",   0x800000, 0x231d681e, 3 | BRF_GRA },           //  7 
	{ "264-c8.bin",   0x800000, 0xc5edb5c4, 3 | BRF_GRA },           //  8 

	{ "264-m1.bin",   0x020000, 0x4dbd7b43, 4 | BRF_ESS | BRF_PRG }, //  9 Z80 code

	{ "264-v1.bin",   0x800000, 0xfa005812, 5 | BRF_SND },           // 10 Sound data
	{ "264-v2.bin",   0x800000, 0xc3dc8bf0, 5 | BRF_SND },           // 11 
};

STDROMPICKEXT(rotd, rotd, neogeo)
STD_ROM_FN(rotd)

int rotdInit()
{
	int nRet;

	nNeoProtectionXor = 0x3F;

	nRet = NeoInit();

	if (nRet == 0) {
		for (int i = 0; i < 0x1000000 / 2; i += 16 / 2) {
			unsigned short buffer[16 / 2];
			memcpy(buffer, ((unsigned short*)YM2610ADPCMAROM) + i, 16);
			for (int j = 0; j < 16 / 2; j++) {
				((unsigned short*)YM2610ADPCMAROM)[i + j] = buffer[j ^ 4];
			}
		}
	}

	return nRet;
}

struct BurnDriver BurnDrvrotd = {
	"rotd", NULL, "neogeo", "2002",
	"Rage of the Dragons\0", NULL, "Evoga / Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, 0,
	NULL, rotdRomInfo, rotdRomName, neogeoInputInfo, neogeoDIPInfo,
	rotdInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// The King of Fighters 2002

static struct BurnRomInfo kof2002RomDesc[] = {
	{ "265-p1.bin",   0x100000, 0x9ede7323, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "265-p2.bin",   0x400000, 0x327266b8, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "265-c1.bin",   0x800000, 0x2b65a656, 3 | BRF_GRA },           //  2 Sprite data
	{ "265-c2.bin",   0x800000, 0xadf18983, 3 | BRF_GRA },           //  3 
	{ "265-c3.bin",   0x800000, 0x875e9fd7, 3 | BRF_GRA },           //  4 
	{ "265-c4.bin",   0x800000, 0x2da13947, 3 | BRF_GRA },           //  5 
	{ "265-c5.bin",   0x800000, 0x61bd165d, 3 | BRF_GRA },           //  6 
	{ "265-c6.bin",   0x800000, 0x03fdd1eb, 3 | BRF_GRA },           //  7 
	{ "265-c7.bin",   0x800000, 0x1a2749d8, 3 | BRF_GRA },           //  8 
	{ "265-c8.bin",   0x800000, 0xab0bb549, 3 | BRF_GRA },           //  9 

	{ "265-m1.bin",   0x020000, 0x85aaa632, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "265-v1.bin",   0x800000, 0x15e8f3f5, 5 | BRF_SND },           // 11 Sound data
	{ "265-v2.bin",   0x800000, 0xda41d6f9, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(kof2002, kof2002, neogeo)
STD_ROM_FN(kof2002)

static void kof2002Callback()
{
	unsigned char *dst = (unsigned char*)osd_malloc( 0x400000 );
	if (dst) {
		unsigned int nBank[] = { 0x100000, 0x280000, 0x300000, 0x180000, 0x000000, 0x380000, 0x200000, 0x080000 };

		memcpy(dst, Neo68KROM + 0x100000, 0x400000);

		for (int i = 0; i < 0x400000 / 0x080000; i++) {
			memcpy(Neo68KROM + 0x100000 + i * 0x080000, dst + nBank[i], 0x080000);
		}

		free(dst);
	}
}

int kof2002Init()
{
	int nRet;
    NeoPCM2 = 1;

	nNeoProtectionXor = 0xEC;
	pNeoInitCallback = kof2002Callback;
	
	PCM2DecryptVInfo Info = { 0xa5000, 0x000000, { 0xf9, 0xe0, 0x5d, 0xf3, 0xea, 0x92, 0xbe, 0xef } };

	if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }
	
	if (nRet = NeoInit()) {
        return 1;
    }
    
	return nRet;
}

struct BurnDriver BurnDrvkof2002 = {
	"kof2002", NULL, "neogeo", "2002",
	"The King of Fighters 2002\0", NULL, "Eolith / Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kof2002RomInfo, kof2002RomName, neogeoInputInfo, neogeoDIPInfo,
	kof2002Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Matrimelee / Shin Gouketsuji Ichizoku Toukon

static struct BurnRomInfo matrimRomDesc[] = {
	{ "266-p1.bin",   0x100000, 0x5d4c2dc7, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "266-p2.bin",   0x400000, 0xa14b1906, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "266-c1.bin",   0x800000, 0x505f4e30, 3 | BRF_GRA },           //  2 Sprite data
	{ "266-c2.bin",   0x800000, 0x3cb57482, 3 | BRF_GRA },           //  3 
	{ "266-c3.bin",   0x800000, 0xf1cc6ad0, 3 | BRF_GRA },           //  4 
	{ "266-c4.bin",   0x800000, 0x45b806b7, 3 | BRF_GRA },           //  5 
	{ "266-c5.bin",   0x800000, 0x9a15dd6b, 3 | BRF_GRA },           //  6 
	{ "266-c6.bin",   0x800000, 0x281cb939, 3 | BRF_GRA },           //  7 
	{ "266-c7.bin",   0x800000, 0x4b71f780, 3 | BRF_GRA },           //  8 
	{ "266-c8.bin",   0x800000, 0x29873d33, 3 | BRF_GRA },           //  9 

	{ "266-m1.bin",   0x020000, 0x456c3e6c, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "266-v1.bin",   0x800000, 0xa4f83690, 5 | BRF_SND },           // 11 Sound data
	{ "266-v2.bin",   0x800000, 0xd0f69eda, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(matrim, matrim, neogeo)
STD_ROM_FN(matrim)

int matrimInit()
{
	int nRet;
    NeoPCM2 = 1;

	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0x6A;
	pNeoInitCallback = kof2002Callback;
	
	PCM2DecryptVInfo Info = { 0x01000, 0xffce20, { 0xc4, 0x83, 0xa8, 0x5f, 0x21, 0x27, 0x64, 0xaf } };		

	if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }
	
    if (nRet = NeoInit()) {
        return 1;
    }
    
	return nRet;
}

struct BurnDriver BurnDrvmatrim = {
	"matrim", NULL, "neogeo", "2002",
	"Matrimelee / Shin Gouketsuji Ichizoku Toukon\0", NULL, "Noise Factory / Atlus", "Neo Geo",
	L"\u65B0\u8C6A\u8840\u5BFA\u4E00\u65CF - \u95D8\u5A5A\0Matrimelee\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_PWRINST,
	NULL, matrimRomInfo, matrimRomName, neogeoInputInfo, neogeoDIPInfo,
	matrimInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Metal Slug 5 (set 2)

static struct BurnRomInfo mslug5hRomDesc[] = {
	{ "268-p1cr2.bin", 0x400000, 0x3636690a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "268-p2cr2.bin", 0x400000, 0x8dfc47a2, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "268-c1c.bin",   0x800000, 0xab7c389a, 3 | BRF_GRA },           //  2 Sprite data
	{ "268-c2c.bin",   0x800000, 0x3560881b, 3 | BRF_GRA },           //  3 
	{ "268-c3c.bin",   0x800000, 0x3af955ea, 3 | BRF_GRA },           //  4 
	{ "268-c4c.bin",   0x800000, 0xc329c373, 3 | BRF_GRA },           //  5 
	{ "268-c5c.bin",   0x800000, 0x959c8177, 3 | BRF_GRA },           //  6 
	{ "268-c6c.bin",   0x800000, 0x010a831b, 3 | BRF_GRA },           //  7 
	{ "268-c7c.bin",   0x800000, 0x6d72a969, 3 | BRF_GRA },           //  8 
	{ "268-c8c.bin",   0x800000, 0x551d720e, 3 | BRF_GRA },           //  9 

	{ "268-m1h.bin",   0x080000, 0x4a5a6e0e, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "268-v1c.bin",  0x800000, 0xae31d60c, 5 | BRF_SND },           // 11 Sound data
	{ "268-v2c.bin",  0x800000, 0xc40613ed, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(mslug5h, mslug5h, neogeo)
STD_ROM_FN(mslug5h)

static void mslug5Callback()
{
	int i, j, k;
	for (i = 0; i < 0x100000; i++)
		Neo68KROM[i] ^= Neo68KROM[0x0fffe0 + (i & 0x1f)];

	for (i = 0x100000; i < 0x700000; i++)
		Neo68KROM[i] ^= ~Neo68KROM[0x7fffe0 + (i & 0x1f)];

	for (i = 0x100000; i < 0x0500000; i += 4)
	{
		unsigned short rom16 = *((unsigned short *)(Neo68KROM + i + 1));
		rom16 = BITSWAP16(rom16, 15, 14, 13, 12, 10, 11, 8, 9, 6, 7, 4, 5, 3, 2, 1, 0);
		*((unsigned short *)(Neo68KROM + i + 1)) = rom16;
	}

	memcpy (Neo68KROM + 0x700000, Neo68KROM, 0x100000);

	for (i = 0; i < 0x100000 / 0x010000; i++)
	{
		j = BITSWAP08(i, 7, 6, 5, 4, 1, 0, 3, 2) * 0x010000;
		memcpy (Neo68KROM + i * 0x010000, Neo68KROM + 0x700000 + j, 0x010000);
	}

	for (i = 0x100000; i < 0x700000; i += 0x100000)
	{
		for (j = 0; j < 0x100000; j+=0x100)
		{
			k = ((j & 0xf00) ^ 0x700) + (BITSWAP08((j >> 12), 5, 4, 7, 6, 1, 0, 3, 2 ) << 12);
			memcpy (Neo68KROM + 0x700000 + j, Neo68KROM + i + k, 0x100);
		}

		memcpy (Neo68KROM + i, Neo68KROM + 0x700000, 0x100000);
	}
}

int mslug5Init()
{
	int nRet;
    NeoPCM2 = 1;
    
	nNeoProtectionXor = 0x19;
	pNeoInitCallback = mslug5Callback;
	
	PCM2DecryptVInfo Info = { 0x4e001, 0xfe2cf6, { 0xc3, 0xfd, 0x81, 0xac, 0x6d, 0xe7, 0xbf, 0x9e } };		

	if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }
	
    if (nRet = NeoPVCInit()) {
        return 1;
    }
    
	return nRet;
}

struct BurnDriver BurnDrvmslug5h = {
	"mslug5", NULL, "neogeo", "2003",
	"Metal Slug 5\0", "AES release", "SNK Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_P32 | HARDWARE_SNK_ENCRYPTED_M1, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslug5hRomInfo, mslug5hRomName, neogeoInputInfo, neogeoDIPInfo,
	mslug5Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// SNK vs. CAPCOM SVC CHAOS

static struct BurnRomInfo svcRomDesc[] = {
	{ "269-p1.bin",   0x400000, 0x38e2005e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "269-p2.bin",   0x400000, 0x6d13797c, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "269-c1r.bin",  0x800000, 0x887b4068, 3 | BRF_GRA },           //  2 Sprite data
	{ "269-c2r.bin",  0x800000, 0x4e8903e4, 3 | BRF_GRA },           //  3 
	{ "269-c3r.bin",  0x800000, 0x7d9c55b0, 3 | BRF_GRA },           //  4 
	{ "269-c4r.bin",  0x800000, 0x8acb5bb6, 3 | BRF_GRA },           //  5 
	{ "269-c5r.bin",  0x800000, 0x097a4157, 3 | BRF_GRA },           //  6 
	{ "269-c6r.bin",  0x800000, 0xe19df344, 3 | BRF_GRA },           //  7 
	{ "269-c7r.bin",  0x800000, 0xd8f0340b, 3 | BRF_GRA },           //  8 
	{ "269-c8r.bin",  0x800000, 0x2570b71b, 3 | BRF_GRA },           //  9 

	{ "269-m1.bin",   0x080000,  0xf6819d00, 4 | BRF_ESS | BRF_PRG }, //  10 Z80 code

	{ "269-v1.bin",   0x800000, 0xc659b34c, 5 | BRF_SND },           // 11 Sound data
	{ "269-v2.bin",   0x800000, 0xdd903835, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(svc, svc, neogeo)
STD_ROM_FN(svc)

static void svcCallback()
{
	int i, j, k;
	for (i = 0; i < 0x100000; i++)
		Neo68KROM[i] ^= ~Neo68KROM[0x0fffe0 + (i & 0x1f)];

	for (i = 0x100000; i < 0x800000; i++)
		Neo68KROM[i] ^= ~Neo68KROM[0x7fffe0 + (i & 0x1f)];

	for (i = 0x100000; i < 0x0600000; i+=4)
	{
		unsigned short rom16 = *((unsigned short *)(Neo68KROM + i + 1));
		rom16 = BITSWAP16(rom16, 15, 14, 13, 12, 10, 11, 8, 9, 6, 7, 4, 5, 3, 2, 1, 0);
		*((unsigned short *)(Neo68KROM + i + 1)) = rom16;
	}

	memcpy (Neo68KROM + 0x700000, Neo68KROM, 0x100000);

	for (i = 0; i < 0x0100000 / 0x10000; i++)
	{
		j = BITSWAP08(i, 7, 6, 5, 4, 2, 3, 0, 1);
		memcpy (Neo68KROM + i * 0x010000, Neo68KROM + 0x700000 + j * 0x010000, 0x010000);
	}

	for (i = 0x100000; i < 0x700000; i += 0x100000)
	{
		for (j = 0; j < 0x100000; j+= 0x100)
		{
			k  = BITSWAP08(j >> 12, 4, 5, 6, 7, 1, 0, 3, 2 ) << 12;
			k |= (j & 0x00f00) ^ 0x00a00;

			memcpy (Neo68KROM + 0x700000 + j, Neo68KROM + i + k, 0x100);
		}

		memcpy (Neo68KROM + i, Neo68KROM + 0x700000, 0x100000);
	}
}

int svcpcbInit()
{
	int nRet;
	NeoPCM2 = 1;
	
    if (strcmp(BurnDrvGetTextA(DRV_NAME), "svcpcb") == 0) {
	    SVCPCB = 1;
    }		

	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0x57;
	pNeoInitCallback = svcCallback;
	
	PCM2DecryptVInfo Info = { 0xc2000, 0xffac28, { 0xc3, 0xfd, 0x81, 0xac, 0x6d, 0xe7, 0xbf, 0x9e } };
		
	if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }
	
    if (nRet = NeoPVCInit()) {
        return 1;
    }
	
	return nRet;
}

struct BurnDriver BurnDrvsvc = {
	"svc", NULL, "neogeo", "2003",
	"SNK vs. Capcom - SVC Chaos\0", NULL, "SNK Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_P32 | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF | FBF_SF,
	NULL, svcRomInfo, svcRomName, neogeoInputInfo, neogeoDIPInfo,
	svcpcbInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown V / Samurai Spirits Zero (set 2)

static struct BurnRomInfo samsho5hRomDesc[] = {
	{ "270-p1c.bin",  0x400000, 0xbf956089, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "270-p2c.bin",  0x400000, 0x943a6b1d, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "270-c1.bin",   0x800000, 0x14ffffac, 3 | BRF_GRA },           //  2 Sprite data
	{ "270-c2.bin",   0x800000, 0x401f7299, 3 | BRF_GRA },           //  3 
	{ "270-c3.bin",   0x800000, 0x838f0260, 3 | BRF_GRA },           //  4 
	{ "270-c4.bin",   0x800000, 0x041560a5, 3 | BRF_GRA },           //  5 
	{ "270-c5.bin",   0x800000, 0xbd30b52d, 3 | BRF_GRA },           //  6 
	{ "270-c6.bin",   0x800000, 0x86a69c70, 3 | BRF_GRA },           //  7 
	{ "270-c7.bin",   0x800000, 0xd28fbc3c, 3 | BRF_GRA },           //  8 
	{ "270-c8.bin",   0x800000, 0x02c530a6, 3 | BRF_GRA },           //  9 

	{ "270-m1.bin",   0x080000, 0x49c9901a, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "270-v1.bin",   0x800000, 0x62e434eb, 5 | BRF_SND },           // 11 Sound data
	{ "270-v2.bin",   0x800000, 0x180f3c9a, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(samsho5h, samsho5h, neogeo)
STD_ROM_FN(samsho5h)

static void samsho5Callback()
{
	int i;
	unsigned char *dst = (unsigned char *)osd_malloc(0x800000);
	if (dst)
	{
		static const int sec[16] = {
			0x00, 0x01, 0x0e, 0x0d, 0x0a, 0x03, 0x04, 0x09,
			0x06, 0x0f, 0x0c, 0x05, 0x02, 0x0b, 0x08, 0x07
		};

		memcpy (dst, Neo68KROM, 0x800000);

		for (i = 0; i < 0x800000 / 0x080000; i++)
		{
			memcpy (Neo68KROM + i * 0x080000, dst + sec[i] * 0x080000, 0x080000);
		}

		free(dst);
	}
}

int samsho5Init()
{
	int nRet;
    NeoPCM2 = 1;

	nNeoTextROMSize = 0x020000;
	nNeoProtectionXor = 0x0F;
	pNeoInitCallback = samsho5Callback;
	
	PCM2DecryptVInfo Info = { 0x0a000, 0xfeb2c0, { 0xcb, 0x29, 0x7d, 0x43, 0xd2, 0x3a, 0xc2, 0xb4 } };

	if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }
	
    if (nRet = NeoInit()) {
        return 1;
    }
	
	return nRet;
}

struct BurnDriver BurnDrvsamsho5h = {
	"samsho5", NULL, "neogeo", "2003",
	"Samurai Shodown V / Samurai Spirits Zero\0", NULL, "Yuki Enterprise / SNK Playmore", "Neo Geo",
	L"Samurai Shodown V (set 2)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 (set 2)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samsho5hRomInfo, samsho5hRomName, neogeoInputInfo, neogeoDIPInfo,
	samsho5Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters 2003 (set 2)

static struct BurnRomInfo kof2003hRomDesc[] = {
	{ "271-p1k.bin",          0x400000, 0xd0d0ae3e, 1 | BRF_ESS | BRF_PRG }, //  0 68K Code
	{ "271-p2k.bin",          0x400000, 0xfb3f79d9, 1 | BRF_ESS | BRF_PRG }, //  1
	{ "271-p3k.bin",          0x100000, 0x232702ad, 1 | BRF_ESS | BRF_PRG }, //  2

	{ "271-c1k.bin",          0x800000, 0xefb9dd24, 3 | BRF_GRA },		 //  3 Sprite data
	{ "271-c2k.bin",          0x800000, 0x3fb90447, 3 | BRF_GRA },		 //  4
	{ "271-c3k.bin",          0x800000, 0x27950f28, 3 | BRF_GRA },		 //  5
	{ "271-c4k.bin",          0x800000, 0x735177f8, 3 | BRF_GRA },		 //  6
	{ "271-c5k.bin",          0x800000, 0xa51b7c0f, 3 | BRF_GRA },		 //  7
	{ "271-c6k.bin",          0x800000, 0xd5cae4e0, 3 | BRF_GRA },		 //  8
	{ "271-c7k.bin",          0x800000, 0xe65ae2d0, 3 | BRF_GRA },		 //  9
	{ "271-c8k.bin",          0x800000, 0x312f528c, 3 | BRF_GRA },		 // 10

	{ "271-m1k.bin",          0x080000, 0x48d9affe, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code
	
	{ "271-v1c.bin",          0x800000, 0xffa3f8c7, 5 | BRF_SND },		 // 12 Sound data
	{ "271-v2c.bin",          0x800000, 0x5382c7d1, 5 | BRF_SND },		 // 13
}; 

STDROMPICKEXT(kof2003h, kof2003h, neogeo) 
STD_ROM_FN(kof2003h)

static void kof2003hCallback()
{
	int i, j, k;
	for (i = 0; i < 0x100000; i++)
		Neo68KROM[i] ^= ~Neo68KROM[0x0fffe0 + (i & 0x1f)];

	for (i = 0; i < 0x100000; i++)
	        Neo68KROM[0x800000 + i] ^= Neo68KROM[0x100002 | i];

	for (i = 0x100000; i < 0x800000; i++)
		Neo68KROM[i] ^= ~Neo68KROM[0x7fffe0 + (i & 0x1f)];

	for (i = 0x100000; i < 0x800000; i += 4) {
		unsigned short rom16 = *((unsigned short *)(Neo68KROM + i + 1));
		rom16 = BITSWAP16(rom16, 15, 14, 13, 12, 10, 11, 8, 9, 6, 7, 4, 5, 3, 2, 1, 0);
		*((unsigned short *)(Neo68KROM + i + 1)) = rom16;
	}

	memcpy (Neo68KROM + 0x700000, Neo68KROM, 0x100000);

	for (i = 0; i < 0x0100000 / 0x10000; i++) {
		j = BITSWAP08(i, 7, 6, 5, 4, 1, 0, 3, 2);
		memcpy (Neo68KROM + i * 0x010000, Neo68KROM + 0x700000 + j * 0x010000, 0x010000);
	}	
    
    for (i = 7; i >= 2; i--) {
		memcpy (Neo68KROM + (i * 0x100000), Neo68KROM + ((i - 1) * 0x100000), 0x100000);
	}

	for (i = 0x200000; i < 0x900000; i += 0x100000)
	{
		for (j = 0; j < 0x100000; j += 0x100)
		{
			k  = (j & 0xf00) ^ 0x00400;
			k |= BITSWAP08(j >> 12, 6, 7, 4, 5, 0, 1, 2, 3) << 12;

			memcpy (Neo68KROM + 0x100000 + j, Neo68KROM + i + k, 0x100);
		}

		memcpy (Neo68KROM + i, Neo68KROM + 0x100000, 0x100000);
	}
}

static int kof2003hInit()
{
	int nRet;
    NeoPCM2 = 1;

	nNeoTextROMSize = 0x080000;
	nNeoProtectionXor = 0x9D;
	pNeoInitCallback = kof2003hCallback;
    
    PCM2DecryptVInfo Info = { 0xa7001, 0xff14ea, { 0x4b, 0xa4, 0x63, 0x46, 0xf0, 0x91, 0xea, 0x62 } };
    
    if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }    

	nRet = NeoPVCInit();
	
	return nRet;
}

struct BurnDriver BurnDrvkof2003h = {
	"kof2003", NULL, "neogeo", "2003",
	"The King of Fighters 2003\0", NULL, "SNK Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_P32 | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kof2003hRomInfo, kof2003hRomName, neogeoInputInfo, neogeoDIPInfo,
	kof2003hInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown V Special / Samurai Spirits Zero Special (set 2, censored)

static struct BurnRomInfo samsh5sphRomDesc[] = {
	{ "272-p1c.bin",  0x400000, 0x9291794d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "272-p2c.bin",  0x400000, 0xfa1a7dd8, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "272-c1.bin",   0x800000, 0x4f97661a, 3 | BRF_GRA },           //  2 Sprite data
	{ "272-c2.bin",   0x800000, 0xa3afda4f, 3 | BRF_GRA },           //  3 
	{ "272-c3.bin",   0x800000, 0x8c3c7502, 3 | BRF_GRA },           //  4 
	{ "272-c4.bin",   0x800000, 0x32d5e2e2, 3 | BRF_GRA },           //  5 
	{ "272-c5.bin",   0x800000, 0x6ce085bc, 3 | BRF_GRA },           //  6 
	{ "272-c6.bin",   0x800000, 0x05c8dc8e, 3 | BRF_GRA },           //  7 
	{ "272-c7.bin",   0x800000, 0x1417b742, 3 | BRF_GRA },           //  8 
	{ "272-c8.bin",   0x800000, 0xd49773cd, 3 | BRF_GRA },           //  9 

	{ "272-m1.bin",   0x080000, 0xadeebf40, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "272-v1.bin",   0x800000, 0x76a94127, 5 | BRF_SND },           // 11 Sound data
	{ "272-v2.bin",   0x800000, 0x4ba507f1, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(samsh5sph, samsh5sph, neogeo)
STD_ROM_FN(samsh5sph)

static void samsh5spCallback()
{
	int i;
	unsigned char *dst = (unsigned char *)osd_malloc(0x800000);
	if (dst)
	{
		static const int sec[16] = {
			0x00, 0x01, 0x0a, 0x09, 0x0c, 0x0b, 0x0e, 0x05,
			0x02, 0x0d, 0x08, 0x0f, 0x04, 0x07, 0x06, 0x03
		};

		memcpy (dst, Neo68KROM, 0x800000);

		for (i = 0; i < 0x800000 / 0x080000; i++) {
			memcpy (Neo68KROM + i * 0x080000, dst + sec[i] * 0x080000, 0x080000);
		}

		free(dst);
	}
}

static int samsh5spInit()
{
	int nRet;
    NeoPCM2 = 1;

	nNeoTextROMSize = 0x20000;
	nNeoProtectionXor = 0x0D;
	pNeoInitCallback = samsh5spCallback;	
	
	PCM2DecryptVInfo Info = { 0x02000, 0xffb440, { 0x4b, 0xa4, 0x63, 0x46, 0xf0, 0x91, 0xea, 0x62 } };		

	if (XboxPCM2Decrypt(&Info)) {
        return 1;
    }
	
    if (nRet = NeoInit()) {
        return 1;
    }
    
	return nRet;
}

struct BurnDriver BurnDrvsamsh5sph = {
	"samsh5sp", NULL, "neogeo", "2004",
	"Samurai Shodown V Special / Samurai Spirits Zero Special (censored)\0", "AES VERSION", "Yuki Enterprise / SNK Playmore", "Neo Geo",
	L"Samurai Shodown V Special (set 2, censored)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 Special (set 2, censored)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samsh5sphRomInfo, samsh5sphRomName, neogeoInputInfo, neogeoDIPInfo,
	samsh5spInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown V Special / Samurai Spirits Zero Special (set 3, less censored)

static struct BurnRomInfo samsh5spnRomDesc[] = {
	{ "272-p1ca.bin", 0x400000, 0xc30a08dd, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "272-p2ca.bin", 0x400000, 0xbd64a518, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "272-c1.bin",   0x800000, 0x4f97661a, 3 | BRF_GRA },           //  2 Sprite data
	{ "272-c2.bin",   0x800000, 0xa3afda4f, 3 | BRF_GRA },           //  3 
	{ "272-c3.bin",   0x800000, 0x8c3c7502, 3 | BRF_GRA },           //  4 
	{ "272-c4.bin",   0x800000, 0x32d5e2e2, 3 | BRF_GRA },           //  5 
	{ "272-c5.bin",   0x800000, 0x6ce085bc, 3 | BRF_GRA },           //  6 
	{ "272-c6.bin",   0x800000, 0x05c8dc8e, 3 | BRF_GRA },           //  7 
	{ "272-c7.bin",   0x800000, 0x1417b742, 3 | BRF_GRA },           //  8 
	{ "272-c8.bin",   0x800000, 0xd49773cd, 3 | BRF_GRA },           //  9 

	{ "272-m1.bin",   0x080000, 0xadeebf40, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "272-v1.bin",   0x800000, 0x76a94127, 5 | BRF_SND },           // 11 Sound data
	{ "272-v2.bin",   0x800000, 0x4ba507f1, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(samsh5spn, samsh5spn, neogeo)
STD_ROM_FN(samsh5spn)

struct BurnDriver BurnDrvsamsh5spn = {
	"samsh5spn", "samsh5sp", "neogeo", "2004",
	"Samurai Shodown V Special / Samurai Spirits Zero Special (less censored)\0", "AES VERSION", "Yuki Enterprise / SNK Playmore", "Neo Geo",
	L"Samurai Shodown V Special (set 3, less censored)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 Special (set 3, less censored)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, samsh5spnRomInfo, samsh5spnRomName, neogeoInputInfo, neogeoDIPInfo,
	samsh5spInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ironclad / Chotetsu Brikinger (Wii Virtual Console JP release)

static struct BurnRomInfo ironcladRomDesc[] = {
	{ "220-p1.bin",   0x200000, 0xce37e3a0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "220-s1.bin",   0x020000, 0x372fe217, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "220-c1.bin",   0x400000, 0x9aa2b7dc, 3 | BRF_GRA },           //  2 Sprite data
	{ "220-c2.bin",   0x400000, 0x8a2ad708, 3 | BRF_GRA },           //  3
	{ "220-c3.bin",   0x400000, 0xd67fb15a, 3 | BRF_GRA },           //  4
	{ "220-c4.bin",   0x400000, 0xe73ea38b, 3 | BRF_GRA },           //  5

	{ "220-m1.bin",   0x020000, 0x3a08bb63, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "220-v1.bin",   0x400000, 0x8f30a215, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(ironclad, ironclad, neogeo)
STD_ROM_FN(ironclad)

struct BurnDriver BurnDrvironclad = {
	"ironclad", NULL, "neogeo", "1996",
	"Ironclad / Choutetsu Brikin'ger (Wii virtual console release, set 1)\0", NULL, "Saurus", "Neo Geo",
	L"\u8D85\u9244\u30D6\u30EA\u30AD\u30F3\u30AC\u30FC\0BRIKIN'GER (Wii Virtual Console JP release)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_HORSHOOT, 0,
	NULL, ironcladRomInfo, ironcladRomName, neogeoInputInfo, neogeousaDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Ironclad / Chotetsu Brikinger (Wii Virtual Console US release)

static struct BurnRomInfo ironcladaRomDesc[] = {
	{ "220-p1a.bin",  0x200000, 0x62a942c6, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "220-s1.bin",   0x020000, 0x372fe217, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "220-c1.bin",   0x400000, 0x9aa2b7dc, 3 | BRF_GRA },           //  2 Sprite data
	{ "220-c2.bin",   0x400000, 0x8a2ad708, 3 | BRF_GRA },           //  3
	{ "220-c3.bin",   0x400000, 0xd67fb15a, 3 | BRF_GRA },           //  4
	{ "220-c4.bin",   0x400000, 0xe73ea38b, 3 | BRF_GRA },           //  5

	{ "220-m1.bin",   0x020000, 0x3a08bb63, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "220-v1.bin",   0x400000, 0x8f30a215, 5 | BRF_SND },           //  7 Sound data
};

STDROMPICKEXT(ironclada, ironclada, neogeo)
STD_ROM_FN(ironclada)

struct BurnDriver BurnDrvironclada = {
	"ironclada", "ironclad", "neogeo", "1996",
	"Ironclad / Choutetsu Brikin'ger (Wii virtual console release, set 2)\0", NULL, "Saurus", "Neo Geo",
	L"IRONCLAD\0\u9244\u751F\u30EB\u8005 (Wii Virtual Console JP release)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_HORSHOOT, 0,
	NULL, ironcladaRomInfo, ironcladaRomName, neogeoInputInfo, neogeousaDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// -----------------------------------------------------------------------------
// Pre-decrypted ROMsets


// Ganryu / Musashi ganryunki (decrypted C)

static struct BurnRomInfo ganryunRomDesc[] = {
	{ "252-p1.bin",   0x200000, 0x4b8ac4fb, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "252-c1d.bin",  0x800000, 0x6bf7605b, 3 | BRF_GRA },           //  1 Sprite data
	{ "252-c2d.bin",  0x800000, 0x596792ce, 3 | BRF_GRA },           //  2

	{ "252-m1.bin",   0x020000, 0x30cc4099, 4 | BRF_ESS | BRF_PRG }, //  3 Z80 code

	{ "252-v1.bin",   0x400000, 0xe5946733, 5 | BRF_SND },           //  4 Sound data
};

STDROMPICKEXT(ganryun, ganryun, neogeo)
STD_ROM_FN(ganryun)

struct BurnDriver BurnDrvganryun = {
	"ganryun", "ganryu", "neogeo", "1999",
	"Ganryu / Musashi Ganryuki (decrypted C)\0", NULL, "Visco", "Neo Geo",
	L"Ganryu\0\u6B66\u8535\u5DCC\u6D41\u8A18 (decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_PLATFORM, 0,
	NULL, ganryunRomInfo, ganryunRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Garou - Mark of the Wolves (decrypted C)

static struct BurnRomInfo garounRomDesc[] = {
	{ "253-sma.kf",   0x040000, 0x98bc93dc, 9 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "253-ep1.p1",   0x200000, 0xea3171a4, 1 | BRF_ESS | BRF_PRG }, //  1
	{ "253-ep2.p2",   0x200000, 0x382f704b, 1 | BRF_ESS | BRF_PRG }, //  2
	{ "253-ep3.p3",   0x200000, 0xe395bfdd, 1 | BRF_ESS | BRF_PRG }, //  3
	{ "253-ep4.p4",   0x200000, 0xda92c08e, 1 | BRF_ESS | BRF_PRG }, //  4

	{ "253-c1d.bin",  0x800000, 0x497be3f2, 3 | BRF_GRA },           //  5 Sprite data
	{ "253-c2d.bin",  0x800000, 0x6a9e95ca, 3 | BRF_GRA },           //  6
	{ "253-c3d.bin",  0x800000, 0x39373d2f, 3 | BRF_GRA },           //  7
	{ "253-c4d.bin",  0x800000, 0x4de23f6c, 3 | BRF_GRA },           //  8
	{ "253-c5d.bin",  0x800000, 0x16634ba5, 3 | BRF_GRA },           //  9
	{ "253-c6d.bin",  0x800000, 0x95671ffd, 3 | BRF_GRA },           // 10
	{ "253-c7d.bin",  0x800000, 0xe36ce77f, 3 | BRF_GRA },           // 11
	{ "253-c8d.bin",  0x800000, 0xddbd1096, 3 | BRF_GRA },           // 12

	{ "253-m1.bin",   0x040000, 0x36a806be, 4 | BRF_ESS | BRF_PRG }, // 13 Z80 code

	{ "253-v1.bin",   0x400000, 0x263e388c, 5 | BRF_SND },           // 14 Sound data
	{ "253-v2.bin",   0x400000, 0x2c6bc7be, 5 | BRF_SND },           // 15 
	{ "253-v3.bin",   0x400000, 0x0425b27d, 5 | BRF_SND },           // 16 
	{ "253-v4.bin",   0x400000, 0xa54be8a9, 5 | BRF_SND },           // 17 
};

STDROMPICKEXT(garoun, garoun, neogeo)
STD_ROM_FN(garoun)

struct BurnDriver BurnDrvgaroun = {
	"garoun", "garou", "neogeo", "1999",
	"Garou - Mark of the Wolves (decrypted C)\0", NULL, "SNK", "Neo Geo",
	L"\u9913\u72FC - mark of the wolves (set 1)\0Garou - mark of the wolves (decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SMA_PROTECTION, GBF_VSFIGHT, 0,
	NULL, garounRomInfo, garounRomName, neogeoInputInfo, neogeoDIPInfo,
	garouInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Prehistoric Isle 2 (decrypted C)

static struct BurnRomInfo preisl2nRomDesc[] = {
	{ "255-p1.bin",   0x100000, 0xdfa3c0f3, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "255-p2.bin",   0x400000, 0x42050b80, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "255-c1d.bin",  0x800000, 0x50fd785e, 3 | BRF_GRA },		 //  2 Sprite data
	{ "255-c2d.bin",  0x800000, 0xab913f1e, 3 | BRF_GRA },		 //  3
	{ "255-c3d.bin",  0x800000, 0xbc0ee75c, 3 | BRF_GRA },		 //  4
	{ "255-c4d.bin",  0x800000, 0x29908823, 3 | BRF_GRA },		 //  5
	{ "255-c5d.bin",  0x800000, 0x83c56bca, 3 | BRF_GRA },		 //  6
	{ "255-c6d.bin",  0x800000, 0x59e0e805, 3 | BRF_GRA },		 //  7

	{ "255-m1.bin",   0x020000, 0x8efd4014, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "255-v1.bin",   0x400000, 0x5a14543d, 5 | BRF_SND },           //  9 Sound data
	{ "255-v2.bin",   0x200000, 0x6610d91a, 5 | BRF_SND },           // 10 
};

STDROMPICKEXT(preisl2n, preisl2n, neogeo)
STD_ROM_FN(preisl2n)

struct BurnDriver BurnDrvpreisl2n = {
	"preisl2n", "preisle2", "neogeo", "1999",
	"Prehistoric Isle 2 (decrypted C)\0", NULL, "Yumekobo", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_HORSHOOT, 0,
	NULL, preisl2nRomInfo, preisl2nRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Metal Slug 3 (non encrypted P, decrypted C)

static struct BurnRomInfo mslug3ndRomDesc[] = {
	{ "256-ph1.bin",  0x100000, 0x9c42ca85, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "256-ph2.bin",  0x400000, 0x1f3d8ce8, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "256-c1d.bin",  0x800000, 0x3540398c, 3 | BRF_GRA },		 //  2 Sprite data
	{ "256-c2d.bin",  0x800000, 0xbdd220f0, 3 | BRF_GRA },		 //  3
	{ "256-c3d.bin",  0x800000, 0xbfaade82, 3 | BRF_GRA },		 //  4
	{ "256-c4d.bin",  0x800000, 0x1463add6, 3 | BRF_GRA },		 //  5
	{ "256-c5d.bin",  0x800000, 0x48ca7f28, 3 | BRF_GRA },		 //  6
	{ "256-c6d.bin",  0x800000, 0x806eb36f, 3 | BRF_GRA },		 //  7
	{ "256-c7d.bin",  0x800000, 0x9395b809, 3 | BRF_GRA },		 //  8
	{ "256-c8d.bin",  0x800000, 0xa369f9d4, 3 | BRF_GRA },		 //  9

	{ "256-m1.bin",   0x080000, 0xeaeec116, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "256-v1.bin",   0x400000, 0xf2690241, 5 | BRF_SND },           // 11 Sound data
	{ "256-v2.bin",   0x400000, 0x7e2a10bd, 5 | BRF_SND },           // 12 
	{ "256-v3.bin",   0x400000, 0x0eaec17c, 5 | BRF_SND },           // 13 
	{ "256-v4.bin",   0x400000, 0x9b4b22d4, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(mslug3nd, mslug3nd, neogeo)
STD_ROM_FN(mslug3nd)

struct BurnDriver BurnDrvmslug3nd = {
	"mslug3nd", "mslug3", "neogeo", "2000",
	"Metal Slug 3 (non encrypted P, decrypted C)\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_PLATFORM, FBF_MSLUG,
	NULL, mslug3ndRomInfo, mslug3ndRomName, neogeoInputInfo, neogeoDIPInfo,
	mslug3hInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// The King of Fighters 2000 (non encrypted P, decrypted C)

static struct BurnRomInfo kof2kndRomDesc[] = {
	{ "257-pg1.bin",  0x100000, 0x5f809dbe, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "257-pg2.bin",  0x400000, 0x693c2c5e, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "257-c1d.bin",  0x800000, 0xabcdd424, 3 | BRF_GRA },		 //  2 Sprite data
	{ "257-c2d.bin",  0x800000, 0xcda33778, 3 | BRF_GRA },		 //  3
	{ "257-c3d.bin",  0x800000, 0x087fb15b, 3 | BRF_GRA },		 //  4
	{ "257-c4d.bin",  0x800000, 0xfe9dfde4, 3 | BRF_GRA },		 //  5
	{ "257-c5d.bin",  0x800000, 0x03ee4bf4, 3 | BRF_GRA },		 //  6
	{ "257-c6d.bin",  0x800000, 0x8599cc5b, 3 | BRF_GRA },		 //  7
	{ "257-c7d.bin",  0x800000, 0x71dfc3e2, 3 | BRF_GRA },		 //  8
	{ "257-c8d.bin",  0x800000, 0x0fa30e5f, 3 | BRF_GRA },		 //  9

	{ "257-m1.bin",   0x040000, 0x4b749113, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "257-v1.bin",   0x400000, 0x17cde847, 5 | BRF_SND },           // 11 Sound data
	{ "257-v2.bin",   0x400000, 0x1afb20ff, 5 | BRF_SND },           // 12 
	{ "257-v3.bin",   0x400000, 0x4605036a, 5 | BRF_SND },           // 13 
	{ "257-v4.bin",   0x400000, 0x764bbd6b, 5 | BRF_SND },           // 14 
};

STDROMPICKEXT(kof2knd, kof2knd, neogeo)
STD_ROM_FN(kof2knd)

struct BurnDriver BurnDrvkof2knd = {
	"kof2knd", "kof2000", "neogeo", "2000",
	"The King of Fighters 2000 (non encrypted P, decrypted C)\0", NULL, "SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kof2kndRomInfo, kof2kndRomName, neogeoInputInfo, neogeoDIPInfo,
	kof2000nInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Bang Bead (decrypted C)

static struct BurnRomInfo bangbednRomDesc[] = {
	{ "259-p1.bin",   0x200000, 0x88a37f8b, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "259-c1d.bin",  0x800000, 0xc50a91c3, 3 | BRF_GRA },		 //  1 Sprite data
	{ "259-c2d.bin",  0x800000, 0x820ab36e, 3 | BRF_GRA },		 //  2

	{ "259-m1.bin",   0x020000, 0x85668ee9, 4 | BRF_ESS | BRF_PRG }, //  3 Z80 code

	{ "259-v1.bin",   0x400000, 0x088eb8ab, 5 | BRF_SND },           //  4 Sound data
	{ "259-v2.bin",   0x100000, 0x97528fe9, 5 | BRF_SND },           //  5 
};

STDROMPICKEXT(bangbedn, bangbedn, neogeo)
STD_ROM_FN(bangbedn)

struct BurnDriver BurnDrvbangbedn = {
	"bangbedn", "bangbead", "neogeo", "2000",
	"Bang Bead (decrypted C)\0", NULL, "Visco", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_BALLPADDLE, 0,
	NULL, bangbednRomInfo, bangbednRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Sengoku 3 (decrypted C)

static struct BurnRomInfo sengok3nRomDesc[] = {
	{ "261-p1.bin",   0x200000, 0xe0d4bc0a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "261-c1d.bin",  0x800000, 0x9af7cbca, 3 | BRF_GRA },		 //  1 Sprite data
	{ "261-c2d.bin",  0x800000, 0x2a1f874d, 3 | BRF_GRA },		 //  2
	{ "261-c3d.bin",  0x800000, 0x5403adb5, 3 | BRF_GRA },		 //  3
	{ "261-c4d.bin",  0x800000, 0x18926df6, 3 | BRF_GRA },		 //  4

	{ "261-m1.bin",   0x080000, 0x7d501c39, 4 | BRF_ESS | BRF_PRG }, //  5 Z80 code

	{ "261-v1.bin",   0x400000, 0x64c30081, 5 | BRF_SND },           //  6 Sound data
	{ "261-v2.bin",   0x400000, 0x392a9c47, 5 | BRF_SND },           //  7 
	{ "261-v3.bin",   0x400000, 0xc1a7ebe3, 5 | BRF_SND },           //  8 
	{ "261-v4.bin",   0x200000, 0x9000d085, 5 | BRF_SND },           //  9 
};

STDROMPICKEXT(sengok3n, sengok3n, neogeo)
STD_ROM_FN(sengok3n)

struct BurnDriver BurnDrvsengok3n = {
	"sengok3n", "sengoku3", "neogeo", "2001",
	"Sengoku 3 / Sengoku Denshou 2001 (decrypted C)\0", NULL, "SNK", "Neo Geo",
	L"Sengoku 3 (decrypted C)\0\u6226\u56FD\u4F1D\u627F\uFF12\uFF10\uFF10\uFF11 (decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_SWAPP, GBF_SCRFIGHT, 0,
	NULL, sengok3nRomInfo, sengok3nRomName, neogeoInputInfo, neogeoDIPInfo,
	sengoku3Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// The King of Fighters 2001 (set 2, decrypted C)

static struct BurnRomInfo kf2k1hndRomDesc[] = {
	{ "262-pg1.bin",     0x100000, 0x2af7e741, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "262-pg2.bin",     0x400000, 0x91eea062, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "262-c1d.bin",     0x800000, 0x103225b1, 3 | BRF_GRA },	    //  2 Sprite data
	{ "262-c2d.bin",     0x800000, 0xf9d05d99, 3 | BRF_GRA },	    //  3
	{ "262-c3d.bin",     0x800000, 0x4c7ec427, 3 | BRF_GRA },	    //  4
	{ "262-c4d.bin",     0x800000, 0x1d237aa6, 3 | BRF_GRA },	    //  5
	{ "262-c5d.bin",     0x800000, 0xc2256db5, 3 | BRF_GRA },	    //  6
	{ "262-c6d.bin",     0x800000, 0x8d6565a9, 3 | BRF_GRA },	    //  7
	{ "262-c7d.bin",     0x800000, 0xd1408776, 3 | BRF_GRA },	    //  8
	{ "262-c8d.bin",     0x800000, 0x954d0e16, 3 | BRF_GRA },	    //  9

	{ "265-262-m1.bin",        0x040000, 0xa7f8119f, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "262-v1-08-e0.bin",      0x400000, 0x83d49ecf, 5 | BRF_SND },     // 11 Sound data
	{ "262-v2-08-e0.bin",      0x400000, 0x003f1843, 5 | BRF_SND },     // 12
	{ "262-v3-08-e0.bin",      0x400000, 0x2ae38dbe, 5 | BRF_SND },     // 13
	{ "262-v4-08-e0.bin",      0x400000, 0x26ec4dd9, 5 | BRF_SND },     // 14
};

STDROMPICKEXT(kf2k1hnd, kf2k1hnd, neogeo)
STD_ROM_FN(kf2k1hnd)

struct BurnDriver BurnDrvkf2k1hnd = {
	"kof2k1nd", "kof2001", "neogeo", "2001",
	"The King of Fighters 2001 (decrypted C)\0", NULL, "Eolith / SNK", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kf2k1hndRomInfo, kf2k1hndRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Metal Slug 4 (set 2, decrypted C)

static struct BurnRomInfo ms4hndRomDesc[] = {
	{ "263-ph1.bin",  0x100000, 0xc67f5c8d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "263-ph2.bin",  0x400000, 0xbc3ec89e, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "263-c1d.bin",  0x800000, 0xa75ffcde, 3 | BRF_GRA },		 //  2 Sprite data
	{ "263-c2d.bin",  0x800000, 0x5ab0d12b, 3 | BRF_GRA },		 //  3
	{ "263-c3d.bin",  0x800000, 0x61af560c, 3 | BRF_GRA },		 //  4
	{ "263-c4d.bin",  0x800000, 0xf2c544fd, 3 | BRF_GRA },		 //  5
	{ "263-c5d.bin",  0x800000, 0x84c66c44, 3 | BRF_GRA },		 //  6
	{ "263-c6d.bin",  0x800000, 0x5ed018ab, 3 | BRF_GRA },		 //  7

	{ "263-m1.bin",   0x020000, 0x46ac8228, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "263-v1.bin",   0x800000, 0x01e9b9cd, 5 | BRF_SND },           //  9 Sound data
	{ "263-v2.bin",   0x800000, 0x4ab2bf81, 5 | BRF_SND },           // 10
};

STDROMPICKEXT(ms4hnd, ms4hnd, neogeo)
STD_ROM_FN(ms4hnd)

struct BurnDriver BurnDrvms4hnd = {
	"mslug4nd", "mslug4", "neogeo", "2002",
	"Metal Slug 4 (decrypted C)\0", NULL, "Mega / Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_PLATFORM, FBF_MSLUG,
	NULL, ms4hndRomInfo, ms4hndRomName, neogeoInputInfo, neogeoDIPInfo,
	mslug4Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Rage of the Dragons (decrypted C)

static struct BurnRomInfo rotdndRomDesc[] = {
	{ "264-p1.bin",   0x800000, 0xb8cc969d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "264-c1d.bin",  0x800000, 0xec9d18c0, 3 | BRF_GRA },		 //  1 Sprite data
	{ "264-c2d.bin",  0x800000, 0xb1069066, 3 | BRF_GRA },		 //  2
	{ "264-c3d.bin",  0x800000, 0x7e636d49, 3 | BRF_GRA },		 //  3
	{ "264-c4d.bin",  0x800000, 0x76892fda, 3 | BRF_GRA },		 //  4
	{ "264-c5d.bin",  0x800000, 0x469061bc, 3 | BRF_GRA },		 //  5
	{ "264-c6d.bin",  0x800000, 0x2200220a, 3 | BRF_GRA },		 //  6
	{ "264-c7d.bin",  0x800000, 0xedda4baf, 3 | BRF_GRA },		 //  7
	{ "264-c8d.bin",  0x800000, 0x82b1ba22, 3 | BRF_GRA },		 //  8

	{ "264-m1.bin",   0x020000, 0x4dbd7b43, 4 | BRF_ESS | BRF_PRG }, // 9 Z80 code

	{ "264-v1.bin",   0x800000, 0xfa005812, 5 | BRF_SND },           // 10 Sound data
	{ "264-v2.bin",   0x800000, 0xc3dc8bf0, 5 | BRF_SND },           // 11 
};

STDROMPICKEXT(rotdnd, rotdnd, neogeo)
STD_ROM_FN(rotdnd)

struct BurnDriver BurnDrvrotdnd = {
	"rotdnd", "rotd", "neogeo", "2002",
	"Rage of the Dragons (decrypted C)\0", NULL, "Evoga / Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, 0,
	NULL, rotdndRomInfo, rotdndRomName, neogeoInputInfo, neogeoDIPInfo,
	rotdInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};

// The King of Fighters 2002 (decrypted C)

static struct BurnRomInfo kof2k2ndRomDesc[] = {
	{ "265-p1.bin",   0x100000, 0x9ede7323, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "265-p2.bin",   0x400000, 0x327266b8, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "265-c1d.bin",  0x800000, 0x7efa6ef7, 3 | BRF_GRA },		 //  2 Sprite data
	{ "265-c2d.bin",  0x800000, 0xaa82948b, 3 | BRF_GRA },		 //  3
	{ "265-c3d.bin",  0x800000, 0x959fad0b, 3 | BRF_GRA },		 //  4
	{ "265-c4d.bin",  0x800000, 0xefe6a468, 3 | BRF_GRA },		 //  5
	{ "265-c5d.bin",  0x800000, 0x74bba7c6, 3 | BRF_GRA },		 //  6
	{ "265-c6d.bin",  0x800000, 0xe20d2216, 3 | BRF_GRA },		 //  7
	{ "265-c7d.bin",  0x800000, 0x8a5b561c, 3 | BRF_GRA },		 //  8
	{ "265-c8d.bin",  0x800000, 0xbef667a3, 3 | BRF_GRA },		 //  9

	{ "265-m1.bin",   0x020000, 0x85aaa632, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "265-v1.bin",   0x800000, 0x15e8f3f5, 5 | BRF_SND },           // 11 Sound data
	{ "265-v2.bin",   0x800000, 0xda41d6f9, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(kof2k2nd, kof2k2nd, neogeo)
STD_ROM_FN(kof2k2nd)

struct BurnDriver BurnDrvkof2k2nd = {
	"kof2k2nd", "kof2002", "neogeo", "2002",
	"The King of Fighters 2002 (decrypted C)\0", NULL, "Eolith / Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kof2k2ndRomInfo, kof2k2ndRomName, neogeoInputInfo, neogeoDIPInfo,
	kof2002Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Matrimelee / Shin Gouketsuji Ichizoku Toukon (decrypted C)

static struct BurnRomInfo matrimndRomDesc[] = {
	{ "266-p1.bin",   0x100000, 0x5d4c2dc7, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "266-p2.bin",   0x400000, 0xa14b1906, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "266-c1d.bin",  0x800000, 0x0ab54c54, 3 | BRF_GRA },		 //  2 Sprite data
	{ "266-c2d.bin",  0x800000, 0xb834dd89, 3 | BRF_GRA },		 //  3
	{ "266-c3d.bin",  0x800000, 0xf31d68d4, 3 | BRF_GRA },		 //  4
	{ "266-c4d.bin",  0x800000, 0x58cfb6e9, 3 | BRF_GRA },		 //  5
	{ "266-c5d.bin",  0x800000, 0xf3c0e3fd, 3 | BRF_GRA },		 //  6
	{ "266-c6d.bin",  0x800000, 0xb53c8dcf, 3 | BRF_GRA },		 //  7
	{ "266-c7d.bin",  0x800000, 0x3c1fb02a, 3 | BRF_GRA },		 //  8
	{ "266-c8d.bin",  0x800000, 0x5ee31f80, 3 | BRF_GRA },		 //  9

	{ "266-m1.bin",   0x020000, 0x456c3e6c, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "266-v1.bin",   0x800000, 0xa4f83690, 5 | BRF_SND },           // 11 Sound data
	{ "266-v2.bin",   0x800000, 0xd0f69eda, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(matrimnd, matrimnd, neogeo)
STD_ROM_FN(matrimnd)

struct BurnDriver BurnDrvmatrimnd = {
	"matrimnd", "matrim", "neogeo", "2002",
	"Matrimelee / Shin Gouketsuji Ichizoku Toukon (decrypted C)\0", NULL, "Noise Factory / Atlus", "Neo Geo",
	L"\u65B0\u8C6A\u8840\u5BFA\u4E00\u65CF - \u95D8\u5A5A\0Matrimelee (decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_PWRINST,
	NULL, matrimndRomInfo, matrimndRomName, neogeoInputInfo, neogeoDIPInfo,
	matrimInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224, 4, 3
};


// Metal Slug 5 (set 2, decrypted C)

static struct BurnRomInfo ms5hndRomDesc[] = {
	{ "268-p1cr2.bin",0x400000, 0x3636690a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "268-p2cr2.bin",0x400000, 0x8dfc47a2, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "268-c1d.bin",  0x800000, 0xe8239365, 3 | BRF_GRA },		 //  2 Sprite data
	{ "268-c2d.bin",  0x800000, 0x89b21d4c, 3 | BRF_GRA },		 //  3
	{ "268-c3d.bin",  0x800000, 0x3cda13a0, 3 | BRF_GRA },		 //  4
	{ "268-c4d.bin",  0x800000, 0x9c00160d, 3 | BRF_GRA },		 //  5
	{ "268-c5d.bin",  0x800000, 0x38754256, 3 | BRF_GRA },		 //  6
	{ "268-c6d.bin",  0x800000, 0x59d33e9c, 3 | BRF_GRA },		 //  7
	{ "268-c7d.bin",  0x800000, 0xc9f8c357, 3 | BRF_GRA },		 //  8
	{ "268-c8d.bin",  0x800000, 0xfafc3eb9, 3 | BRF_GRA },		 //  9

	{ "268-m1h.bin",  0x080000,  0x4a5a6e0e, 4 | BRF_ESS | BRF_PRG }, // 6 Z80 code

	{ "268-v1c.bin",  0x800000, 0xae31d60c, 5 | BRF_SND },           // 11 Sound data
	{ "268-v2c.bin",  0x800000, 0xc40613ed, 5 | BRF_SND },           // 12
};

STDROMPICKEXT(ms5hnd, ms5hnd, neogeo)
STD_ROM_FN(ms5hnd)

struct BurnDriver BurnDrvms5hnd = {
	"mslug5nd", "mslug5", "neogeo", "2003",
	"Metal Slug 5 (decrypted C)\0", NULL, "SNK Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_P32 | HARDWARE_SNK_ENCRYPTED_M1, GBF_PLATFORM, FBF_MSLUG,
	NULL, ms5hndRomInfo, ms5hndRomName, neogeoInputInfo, neogeoDIPInfo,
	mslug5Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// SNK vs. CAPCOM SVC CHAOS (decrypted C)

static struct BurnRomInfo svcndRomDesc[] = {
	{ "269-p1.bin",   0x400000, 0x38e2005e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "269-p2.bin",   0x400000, 0x6d13797c, 1 | BRF_ESS | BRF_PRG }, //  1 

	{ "269-c1d.bin",  0x800000, 0x465d473b, 3 | BRF_GRA },		 //  2 Sprite data
	{ "269-c2d.bin",  0x800000, 0x3eb28f78, 3 | BRF_GRA },		 //  3
	{ "269-c3d.bin",  0x800000, 0xf4d4ab2b, 3 | BRF_GRA },		 //  4
	{ "269-c4d.bin",  0x800000, 0xa69d523a, 3 | BRF_GRA },		 //  5
	{ "269-c5d.bin",  0x800000, 0xba2a7892, 3 | BRF_GRA },		 //  6
	{ "269-c6d.bin",  0x800000, 0x37371ca1, 3 | BRF_GRA },		 //  7
	{ "269-c7d.bin",  0x800000, 0x5595b6cc, 3 | BRF_GRA },		 //  8
	{ "269-c8d.bin",  0x800000, 0xb17dfcf9, 3 | BRF_GRA },		 //  9

	{ "269-m1.bin",   0x080000,  0xf6819d00, 4 | BRF_ESS | BRF_PRG }, //  10 Z80 code

	{ "269-v1.bin",   0x800000, 0xc659b34c, 5 | BRF_SND },           // 11 Sound data
	{ "269-v2.bin",   0x800000, 0xdd903835, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(svcnd, svcnd, neogeo)
STD_ROM_FN(svcnd)

struct BurnDriver BurnDrvsvcnd = {
	"svcnd", "svc", "neogeo", "2003",
	"SNK vs. Capcom - SVC Chaos (decrypted C)\0", NULL, "SNK Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_P32 | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF | FBF_SF,
	NULL, svcndRomInfo, svcndRomName, neogeoInputInfo, neogeoDIPInfo,
	svcpcbInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown V / Samurai Spirits Zero (set 2, decrypted C)

static struct BurnRomInfo sams5hndRomDesc[] = {
	{ "270-p1c.bin", 0x400000, 0xbf956089, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "270-p2c.bin", 0x400000, 0x943a6b1d, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "270-c1d.bin",  0x800000, 0x9adec562, 3 | BRF_GRA },		 //  2 Sprite data
	{ "270-c2d.bin",  0x800000, 0xac0309e5, 3 | BRF_GRA },		 //  3
	{ "270-c3d.bin",  0x800000, 0x82db9dae, 3 | BRF_GRA },		 //  4
	{ "270-c4d.bin",  0x800000, 0xf8041153, 3 | BRF_GRA },		 //  5
	{ "270-c5d.bin",  0x800000, 0xe689d62d, 3 | BRF_GRA },		 //  6
	{ "270-c6d.bin",  0x800000, 0xa993bdcf, 3 | BRF_GRA },		 //  7
	{ "270-c7d.bin",  0x800000, 0x707d56a0, 3 | BRF_GRA },		 //  8
	{ "270-c8d.bin",  0x800000, 0xf5903adc, 3 | BRF_GRA },		 //  9

	{ "270-m1.bin",   0x080000, 0x49c9901a, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "270-v1.bin",  0x800000, 0x62e434eb, 5 | BRF_SND }, 		//  11 Sound data
	{ "270-v2.bin",  0x800000, 0x180f3c9a, 5 | BRF_SND }, 		//  12
};

STDROMPICKEXT(sams5hnd, sams5hnd, neogeo)
STD_ROM_FN(sams5hnd)

struct BurnDriver BurnDrvSams5hnd = {
	"samsho5nd", "samsho5", "neogeo", "2003",
	"Samurai Shodown V / Samurai Spirits Zero (decrypted C)\0", NULL, "Yuki Enterprise / SNK Playmore", "Neo Geo",
	L"Samurai Shodown V\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 (set 2, decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_SAMSHO,
	NULL, sams5hndRomInfo, sams5hndRomName, neogeoInputInfo, neogeoDIPInfo,
	samsho5Init, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// The King of Fighters 2003 (set 2, decrypted C)

static struct BurnRomInfo kf2k3hndRomDesc[] = {
	{ "271-p1k.bin",   0x400000, 0xd0d0ae3e, 1 | BRF_ESS | BRF_PRG }, //  0 68K Code
	{ "271-p2k.bin",   0x400000, 0xfb3f79d9, 1 | BRF_ESS | BRF_PRG }, //  1
	{ "271-p3k.bin",   0x100000, 0x232702ad, 1 | BRF_ESS | BRF_PRG }, //  2

	{ "271-c1kd.bin",  0x800000, 0xe42fc226, 3 | BRF_GRA },		 //  3 Sprite data
	{ "271-c2kd.bin",  0x800000, 0x1b5e3b58, 3 | BRF_GRA },		 //  4
	{ "271-c3kd.bin",  0x800000, 0xd334fdd9, 3 | BRF_GRA },		 //  5
	{ "271-c4kd.bin",  0x800000, 0x0d457699, 3 | BRF_GRA },		 //  6
	{ "271-c5kd.bin",  0x800000, 0x8a91aae4, 3 | BRF_GRA },		 //  7
	{ "271-c6kd.bin",  0x800000, 0x9f8674b8, 3 | BRF_GRA },		 //  8
	{ "271-c7kd.bin",  0x800000, 0xefe714f8, 3 | BRF_GRA },		 //  9
	{ "271-c8kd.bin",  0x800000, 0xc015cdb7, 3 | BRF_GRA },		 // 10

	{ "271-m1k.bin",   0x080000, 0x48d9affe, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

	{ "271-v1c.bin",   0x800000, 0xffa3f8c7, 5 | BRF_SND },           // 12 Sound data
	{ "271-v2c.bin",   0x800000, 0x5382c7d1, 5 | BRF_SND },           // 13
};

STDROMPICKEXT(kf2k3hnd, kf2k3hnd, neogeo)
STD_ROM_FN(kf2k3hnd)

struct BurnDriver BurnDrvkf2k3hnd = {
	"kof2k3nd", "kof2003", "neogeo", "2003",
	"The King of Fighters 2003 (decrypted C)\0", NULL, "SNK Playmore", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ALTERNATE_TEXT | HARDWARE_SNK_P32 | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, kf2k3hndRomInfo, kf2k3hndRomName, neogeoInputInfo, neogeoDIPInfo,
	kof2003hInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown V Special / Samurai Spirits Zero Special (set 2, decrypted C)

static struct BurnRomInfo sam5shndRomDesc[] = {
	{ "272-p1c.bin",  0x400000, 0x9291794d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "272-p2c.bin",  0x400000, 0xfa1a7dd8, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "272-c1d.bin",  0x800000, 0x8548097e, 3 | BRF_GRA },		 //  2 Sprite data
	{ "272-c2d.bin",  0x800000, 0x8c1b48d0, 3 | BRF_GRA },		 //  3
	{ "272-c3d.bin",  0x800000, 0x96ddb28c, 3 | BRF_GRA },		 //  4
	{ "272-c4d.bin",  0x800000, 0x99ef7a0a, 3 | BRF_GRA },		 //  5
	{ "272-c5d.bin",  0x800000, 0x772e8b1e, 3 | BRF_GRA },		 //  6
	{ "272-c6d.bin",  0x800000, 0x5fff21fc, 3 | BRF_GRA },		 //  7
	{ "272-c7d.bin",  0x800000, 0x9ac56a0e, 3 | BRF_GRA },		 //  8
	{ "272-c8d.bin",  0x800000, 0xcfde7aff, 3 | BRF_GRA },		 //  9

	{ "272-m1.bin",   0x080000, 0xadeebf40, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "272-v1.bin",   0x800000, 0x76a94127, 5 | BRF_SND },           // 11 Sound data
	{ "272-v2.bin",   0x800000, 0x4ba507f1, 5 | BRF_SND },           // 12
};

STDROMPICKEXT(sam5shnd, sam5shnd, neogeo)
STD_ROM_FN(sam5shnd)

struct BurnDriver BurnDrvsam5shnd = {
	"sam5spnd", "samsh5sp", "neogeo", "2004",
	"Samurai Shodown V Special / Samurai Spirits Zero Special (censored, decrypted C)\0", NULL, "Yuki Enterprise / SNK Playmore", "Neo Geo",
	L"Samurai Shodown V Special (decrypted C)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 Special (set 2, decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, sam5shndRomInfo, sam5shndRomName, neogeoInputInfo, neogeoDIPInfo,
	samsh5spInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Samurai Shodown V Special / Samurai Spirits Zero Special (set 3, decrypted C)

static struct BurnRomInfo sam5snndRomDesc[] = {
	{ "272-p1ca.bin", 0x400000, 0xc30a08dd, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
	{ "272-p2ca.bin", 0x400000, 0xbd64a518, 1 | BRF_ESS | BRF_PRG }, //  1

	{ "272-c1d.bin",  0x800000, 0x8548097e, 3 | BRF_GRA },		 //  2 Sprite data
	{ "272-c2d.bin",  0x800000, 0x8c1b48d0, 3 | BRF_GRA },		 //  3
	{ "272-c3d.bin",  0x800000, 0x96ddb28c, 3 | BRF_GRA },		 //  4
	{ "272-c4d.bin",  0x800000, 0x99ef7a0a, 3 | BRF_GRA },		 //  5
	{ "272-c5d.bin",  0x800000, 0x772e8b1e, 3 | BRF_GRA },		 //  6
	{ "272-c6d.bin",  0x800000, 0x5fff21fc, 3 | BRF_GRA },		 //  7
	{ "272-c7d.bin",  0x800000, 0x9ac56a0e, 3 | BRF_GRA },		 //  8
	{ "272-c8d.bin",  0x800000, 0xcfde7aff, 3 | BRF_GRA },		 //  9

	{ "272-m1.bin",   0x080000, 0xadeebf40, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "272-v1.bin",   0x800000, 0x76a94127, 5 | BRF_SND },           // 11 Sound data
	{ "272-v2.bin",   0x800000, 0x4ba507f1, 5 | BRF_SND },           // 12 
};

STDROMPICKEXT(sam5snnd, sam5snnd, neogeo)
STD_ROM_FN(sam5snnd)

struct BurnDriver BurnDrvsam5snnd = {
	"sam5snnd", "samsh5sp", "neogeo", "2004",
	"Samurai Shodown V Special / Samurai Spirits Zero Special (less censored, decrypted C)\0", NULL, "Yuki Enterprise / SNK Playmore", "Neo Geo",
	L"Samurai Shodown V Special (decrypted C)\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4\u96F6 Special (set 3, decrypted C)\0", NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE | HARDWARE_SNK_ENCRYPTED_M1, GBF_VSFIGHT, FBF_KOF,
	NULL, sam5snndRomInfo, sam5snndRomName, neogeoInputInfo, neogeoDIPInfo,
	samsh5spInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// -----------------------------------------------------------------------------
// Various hacks/bootlegs/homebrew

// Neo Frog Feast

static struct BurnRomInfo ngfrogRomDesc[] = {
	{ "frg-p1.bin",   0x080000, 0xc26848da, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "frg-s1.bin",   0x020000, 0x88f4cd13, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "frg-c1.bin",   0x100000, 0x7b2f9fb3, 3 | BRF_GRA },           //  2 Sprite data
	{ "frg-c2.bin",   0x100000, 0xa7f18a6f, 3 | BRF_GRA },           //  3 
	{ "frg-c3.bin",   0x100000, 0x956bac74, 3 | BRF_GRA },           //  4 
	{ "frg-c4.bin",   0x100000, 0x956bac74, 3 | BRF_GRA },           //  5 

	{ "frg-m1.bin",   0x020000, 0xc825b484, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "frg-v1.bin",   0x100000, 0x2639da11, 5 | BRF_SND },           //  7 Sound data
	{ "frg-v2.bin",   0x100000, 0xe5eda58b, 5 | BRF_SND },           //  8 
};

STDROMPICKEXT(ngfrog, ngfrog, neogeo)
STD_ROM_FN(ngfrog)

struct BurnDriver BurnDrvngfrog = {
	"ngfrog", NULL, "neogeo", "2006",
	"Frog Feast (Neo Geo)\0", NULL, "Rastersoft", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, ngfrogRomInfo, ngfrogRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Columns (Neo Geo)

static struct BurnRomInfo columnsnRomDesc[] = {
	{ "2000-p1.bin",  0x080000, 0xc6c9888d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "2000-s1.bin",  0x020000, 0x089a28a8, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "2000-c1.bin",  0x080000, 0x9a579cab, 3 | BRF_GRA },           //  2 Sprite data
	{ "2000-c2.bin",  0x080000, 0x91d14043, 3 | BRF_GRA },           //  3 

	{ "nnp-m1.rom",   0x010000, 0x7669de64, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "nnp-v1.rom",   0x080000, 0x504bf849, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(columnsn, columnsn, neogeo)
STD_ROM_FN(columnsn)

struct BurnDriver BurnDrvcolumnsn = {
	"columnsn", NULL, "neogeo", "????",
	"Columns (Neo Geo)\0", NULL, "homebrew", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_PUZZLE, 0,
	NULL, columnsnRomInfo, columnsnRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Poker Night

static struct BurnRomInfo poknightRomDesc[] = {
	{ "2003-p1.bin",  0x080000, 0x750421ee, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "2003-s1.bin",  0x020000, 0xa26d2f09, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "2003-c1.bin",  0x080000, 0x5fb2b761, 3 | BRF_GRA },           //  2 Sprite data
	{ "2003-c2.bin",  0x080000, 0xf2b570e3, 3 | BRF_GRA },           //  3 

	{ "nnp-m1.rom",   0x010000, 0x7669de64, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "nnp-v1.rom",   0x080000, 0x504bf849, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(poknight, poknight, neogeo)
STD_ROM_FN(poknight)

struct BurnDriver BurnDrvpoknight = {
	"poknight", NULL, "neogeo", "????",
	"Poker Night\0", NULL, "Jeff Kurtz", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_CASINO, 0,
	NULL, poknightRomInfo, poknightRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Neo No Panepon (beta)

static struct BurnRomInfo neonoponRomDesc[] = {
	{ "nnp-p1.rom",   0x080000, 0x8a792271, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "nnp-s1.rom",   0x010000, 0x93e6fe7d, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "nnp-c1.rom",   0x100000, 0x4a718ae3, 3 | BRF_GRA },           //  2 Sprite data
	{ "nnp-c2.rom",   0x100000, 0x0e2cbc25, 3 | BRF_GRA },           //  3 

	{ "nnp-m1.rom",   0x010000, 0x7669de64, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "nnp-v1.rom",   0x080000, 0x504bf849, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(neonopon, neonopon, neogeo)
STD_ROM_FN(neonopon)

struct BurnDriver BurnDrvneonopon = {
	"neonopon", NULL, "neogeo", "????",
	"Neo No Panepon (beta)\0", NULL, "blastar@gmx.net", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_PUZZLE, 0,
	NULL, neonoponRomInfo, neonoponRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Neo Pong

static struct BurnRomInfo neopongRomDesc[] = {
	{ "pong_p1.rom",  0x020000, 0x9f35e29d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "pong_s1.rom",  0x020000, 0xcd19264f, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "pong_c1.rom",  0x100000, 0xf5a57d1a, 3 | BRF_GRA },           //  2 Sprite data
	{ "pong_c2.rom",  0x100000, 0xaffde64e, 3 | BRF_GRA },           //  3 

	{ "pong_m1.rom",  0x020000, 0x78c851cb, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "pong_v1.rom",  0x200000, 0x6c31223c, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(neopong, neopong, neogeo)
STD_ROM_FN(neopong)

struct BurnDriver BurnDrvneopong = {
	"neopong", NULL, "neogeo", "2002",
	"Neo Pong\0", NULL, "Neo Dev Corporation", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_BALLPADDLE, 0,
	NULL, neopongRomInfo, neopongRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Jonas Indiana and the Lost Temple of RA (20050717)

static struct BurnRomInfo ltorb1RomDesc[] = {
	{ "nnp-p1.rom",   0x040000, 0x353f6b05, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "nnp-s1.rom",   0x010000, 0x8224d8b7, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "nnp-c1.rom",   0x080000, 0x8b607198, 3 | BRF_GRA },           //  2 Sprite data
	{ "nnp-c2.rom",   0x080000, 0x6b96b59c, 3 | BRF_GRA },           //  3 

	{ "nnp-m1.rom",   0x010000, 0x6847fd52, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "nnp-v1.rom",   0x080000, 0x0329c2e7, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(ltorb1, ltorb1, neogeo)
STD_ROM_FN(ltorb1)

struct BurnDriver BurnDrvltorb1 = {
	"ltorb1", NULL, "neogeo", "2005",
	"Jonas Indiana and the Lost Temple of RA (20050717)\0", NULL, "blastar@gmx.net", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_PLATFORM, 0,
	NULL, ltorb1RomInfo, ltorb1RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Codename - Blut Engel (2006-01-19)

static struct BurnRomInfo cnbeRomDesc[] = {
	{ "cnbe-p1.bin",  0x080000, 0x7ece4186, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "cnbe-s1.bin",  0x010000, 0x40a4698f, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "cnbe-c1.bin",  0x100000, 0x0f4fea6f, 3 | BRF_GRA },           //  2 Sprite data
	{ "cnbe-c2.bin",  0x100000, 0x3d5fc36f, 3 | BRF_GRA },           //  3 

	{ "cnbe-m1.bin",  0x020000, 0xa5821c9c, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "cnbe-v1.bin",  0x080000, 0x70191764, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(cnbe, cnbe, neogeo)
STD_ROM_FN(cnbe)

struct BurnDriver BurnDrvcnbe = {
	"cnbe", NULL, "neogeo", "2006",
	"Codename - Blut Engel (2006-01-19)\0", NULL, "blastar@gmx.net", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_VERSHOOT, 0,
	NULL, cnbeRomInfo, cnbeRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// NGEM2K (beta 2006-01-18)

static struct BurnRomInfo ngem2kRomDesc[] = {
	{ "ngem-p1.bin",  0x080000, 0xf2c42fe3, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "ngem-s1.bin",  0x010000, 0xfb3c02d2, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "ngem-c1.bin",  0x100000, 0xa8e2ab47, 3 | BRF_GRA },           //  2 Sprite data
	{ "ngem-c2.bin",  0x100000, 0xa738ea1c, 3 | BRF_GRA },           //  3 

	{ "ngem-m1.bin",  0x020000, 0xb1f44a15, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "ngem-v1.bin",  0x080000, 0xc32199f0, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(ngem2k, ngem2k, neogeo)
STD_ROM_FN(ngem2k)

struct BurnDriver BurnDrvngem2k = {
	"ngem2k", NULL, "neogeo", "2006",
	"NGEM2K (beta 2006-01-18)\0", NULL, "homebrew", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_PUZZLE, 0,
	NULL, ngem2kRomInfo, ngem2kRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};


// Shadow of the Beast (Neo Geo demo)

static struct BurnRomInfo beastRomDesc[] = {
	{ "2002-p1.bin",  0x080000, 0x1f9e62a4, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "2002-s1.bin",  0x020000, 0x05a417f5, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "2002-c1.bin",  0x080000, 0xe1974741, 3 | BRF_GRA },           //  2 Sprite data
	{ "2002-c2.bin",  0x080000, 0x9f5b9cf6, 3 | BRF_GRA },           //  3 

	{ "nnp-m1.rom",   0x010000, 0x7669de64, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "nnp-v1.rom",   0x080000, 0x504bf849, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(beast, beast, neogeo)
STD_ROM_FN(beast)

struct BurnDriver BurnDrvbeast = {
	"beast", NULL, "neogeo", "????",
	"Shadow of the Beast (Neo Geo demo)\0", NULL, "Jeff Kurtz", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_DEMO, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, beastRomInfo, beastRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

/*
// Neo Pong (v1.0)

static struct BurnRomInfo npong10RomDesc[] = {
	{ "np10_p1.rom",  0x020000, 0x31b724d7, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "pong_s1.rom",  0x020000, 0xcd19264f, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "np10_c1.rom",  0x100000, 0xd7587282, 3 | BRF_GRA },           //  2 Sprite data
	{ "np10_c2.rom",  0x100000, 0xfefc9d06, 3 | BRF_GRA },           //  3 

	{ "np10_m1.rom",  0x020000, 0x9c0291ea, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "np10_v1.rom",  0x080000, 0xdebeb8fb, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(npong10, npong10, neogeo)
STD_ROM_FN(npong10)

struct BurnDriver BurnDrvnpong10 = {
	"npong10", "neopong", "neogeo", "2002",
	"Neo Pong (v1.0)\0", NULL, "Neo Dev Corporation", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0, GBF_BALLPADDLE, 0,
	NULL, npong10RomInfo, npong10RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};
*/

// Neo System Check (ver 1.0b)

static struct BurnRomInfo syscheckRomDesc[] = {
	{ "sys-p1.rom",   0x080000, 0xa4adbe1e, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "sys-s1.rom",   0x010000, 0x4774f28e, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "sys-c1.rom",   0x080000, 0x75660aac, 3 | BRF_GRA },           //  2 Sprite data
	{ "sys-c2.rom",   0x080000, 0x75660aac, 3 | BRF_GRA },           //  3 

	{ "sys-m1.rom",   0x010000, 0x7669de64, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "sys-v1.rom",   0x080000, 0x504bf849, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(syscheck, syscheck, neogeo)
STD_ROM_FN(syscheck)

struct BurnDriver BurnDrvsyscheck = {
	"syscheck", NULL, "neogeo", "????",
	"Neo System Check (ver 1.0b)\0", NULL, "blastar@gmx.net", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_DEMO, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, syscheckRomInfo, syscheckRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Neo Demo
static struct BurnRomInfo neodemoRomDesc[] = {
	{ "demo-p1.bin",  0x080000, 0xfbfce2a4, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "demo-s1.bin",  0x020000, 0xcd19264f, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "demo-c1.bin",  0x100000, 0x870b28ea, 3 | BRF_GRA },           //  2 Sprite data
	{ "demo-c2.bin",  0x100000, 0x1ecf8128, 3 | BRF_GRA },           //  3 

	{ "202-m1.bin",   0x020000, 0x9c0291ea, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "202-v1.bin",   0x080000, 0xdebeb8fb, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(neodemo, neodemo, neogeo)
STD_ROM_FN(neodemo)

struct BurnDriver BurnDrvneodemo = {
	"neodemo", NULL, "neogeo", "2002",
	"Chaos Demo (Neo Geo)\0", NULL, "Chaos", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_DEMO, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, neodemoRomInfo, neodemoRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Neo 2500 Demo

static struct BurnRomInfo neo2500RomDesc[] = {
	{ "2500-p1.bin",  0x080000, 0x2321c0d8, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "2500-s1.bin",  0x010000, 0x1a37925c, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "2500-c1.bin",  0x080000, 0x8c304b56, 3 | BRF_GRA },           //  2 Sprite data
	{ "2500-c2.bin",  0x080000, 0x9a0758d6, 3 | BRF_GRA },           //  3 

	{ "202-m1.bin",   0x020000, 0x9c0291ea, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "202-v1.bin",   0x080000, 0xdebeb8fb, 5 | BRF_SND },           //  5 Sound data
};

STDROMPICKEXT(neo2500, neo2500, neogeo)
STD_ROM_FN(neo2500)

struct BurnDriver BurnDrvneo2500 = {
	"neo2500", NULL, "neogeo", "2004",
	"Neo 2500 Demo\0", NULL, "blastar@gmx.net", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_DEMO, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, neo2500RomInfo, neo2500RomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Top Player's Golf (NGCD Conversion)

static struct BurnRomInfo tpgolfcdRomDesc[] = {
	{ "003-p1ch.bin", 0x100000, 0x87f2a8ce, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "003-s1.bin",   0x020000, 0x7b3eb9b1, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "003-c1.bin",   0x080000, 0x0315fbaf, 3 | BRF_GRA },           //  2 Sprite data
	{ "003-c2.bin",   0x080000, 0xb4c15d59, 3 | BRF_GRA },           //  3
	{ "003-c3.bin",   0x080000, 0x8ce3e8da, 3 | BRF_GRA },           //  4
	{ "003-c4.bin",   0x080000, 0x29725969, 3 | BRF_GRA },           //  5
	{ "003-c5.bin",   0x080000, 0x9a7146da, 3 | BRF_GRA },           //  6
	{ "003-c6.bin",   0x080000, 0x1e63411a, 3 | BRF_GRA },           //  7
	{ "003-c7.bin",   0x080000, 0x2886710c, 3 | BRF_GRA },           //  8
	{ "003-c8.bin",   0x080000, 0x422af22d, 3 | BRF_GRA },           //  9

	{ "003-m1.bin",   0x020000, 0x4cc545e6, 4 | BRF_ESS | BRF_PRG }, // 10 Z80 code

	{ "003-v1.bin",   0x080000, 0xff97f1cb, 5 | BRF_SND },           // 11 Sound data
	{ "003-v2.bin",   0x080000, 0xd34960c6, 6 | BRF_SND },           // 12
	{ "003-v22.bin",  0x080000, 0x9a5f58d4, 6 | BRF_SND },           // 13
	{ "003-v23.bin",  0x080000, 0x30f53e54, 6 | BRF_SND },           // 14
	{ "003-v24.bin",  0x080000, 0x5ba0f501, 6 | BRF_SND },           // 15
};
	
STDROMPICKEXT(tpgolfcd, tpgolfcd, neogeo)
STD_ROM_FN(tpgolfcd)

struct BurnDriver BurnDrvtpgolfcd = {
	"tpgolfcd", NULL, "neogeo", "1990",
	"Top Player's Golf (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, tpgolfcdRomInfo, tpgolfcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224, 4, 3
};

// Sengoku / Sengoku Denshou (NGCD Conversion)

static struct BurnRomInfo sengokcdRomDesc[] = {
	{ "017-p1ch.bin", 0x100000, 0x89290fa2, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "017-s1.bin",   0x020000, 0xb246204d, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "017-c1.bin",   0x100000, 0xb4eb82a1, 3 | BRF_GRA },           //  2 Sprite data
	{ "017-c2.bin",   0x100000, 0xd55c550d, 3 | BRF_GRA },           //  3
	{ "017-c3.bin",   0x100000, 0xed51ef65, 3 | BRF_GRA },           //  4
	{ "017-c4.bin",   0x100000, 0xf4f3c9cb, 3 | BRF_GRA },           //  5

	{ "017-m1.bin",   0x020000, 0x9b4f34c6, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "017-v1.bin",   0x100000, 0x23663295, 5 | BRF_SND },           //  7 Sound data
	{ "017-v2.bin",   0x100000, 0xf61e6765, 5 | BRF_SND },           //  8
};
		
STDROMPICKEXT(sengokcd, sengokcd, neogeo)
STD_ROM_FN(sengokcd)

struct BurnDriver BurnDrvsengokcd = {
	"sengokcd", NULL, "neogeo", "1991",
	"Sengoku / Sengoku Denshou (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, sengokcdRomInfo, sengokcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224
};


// Ghost Pilots (NGCD Conversion)

static struct BurnRomInfo gpilotcdRomDesc[] = {
	{ "020-p1ch.bin", 0x100000, 0xf139df88, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "020-s1.bin",   0x020000, 0xa6d83d53, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "020-c1.bin",   0x100000, 0xbd6fe78e, 3 | BRF_GRA },           //  2 Sprite data
	{ "020-c2.bin",   0x100000, 0x5f4a925c, 3 | BRF_GRA },           //  3
	{ "020-c3.bin",   0x100000, 0xd1e42fd0, 3 | BRF_GRA },           //  4
	{ "020-c4.bin",   0x100000, 0xedde439b, 3 | BRF_GRA },           //  5

	{ "020-m1ch.bin", 0x010000, 0x08697f52, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "020-v11ch.bin",0x100000, 0x1285132c, 5 | BRF_SND },           //  7 Sound data
	{ "020-v12.bin",  0x080000, 0x4a9e6f03, 5 | BRF_SND },           //  8
	{ "020-v21.bin",  0x080000, 0x7abf113d, 6 | BRF_SND },           //  9
};
		
STDROMPICKEXT(gpilotcd, gpilotcd, neogeo)
STD_ROM_FN(gpilotcd)

struct BurnDriver BurnDrvgpilotcd = {
	"gpilotcd", NULL, "neogeo", "1991",
	"Ghost Pilots (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, gpilotcdRomInfo, gpilotcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};


// Puzzled / Joy Joy Kid (NGCD Conversion)

static struct BurnRomInfo joyjoycdRomDesc[] = {
	{ "021-p1ch.bin", 0x080000, 0xa483fde0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "021-s1.bin",   0x020000, 0x6956d778, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "021-c1.bin",   0x080000, 0x509250ec, 3 | BRF_GRA },           //  2 Sprite data
	{ "021-c2.bin",   0x080000, 0x09ed5258, 3 | BRF_GRA },           //  3

	{ "021-m1ch.bin", 0x010000, 0x72072960, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "021-v11ch.bin",0x080000, 0x4fb2fbcc, 5 | BRF_SND },           //  5 Sound data
	{ "021-v21.bin",  0x080000, 0x8ed20a86, 6 | BRF_SND },           //  6
};
		
STDROMPICKEXT(joyjoycd, joyjoycd, neogeo)
STD_ROM_FN(joyjoycd)

struct BurnDriver BurnDrvjoyjoycd = {
	"joyjoycd", NULL, "neogeo", "1990",
	"Puzzled / Joy Joy Kid (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, joyjoycdRomInfo, joyjoycdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};


// 2020 Super Baseball (NGCD Conversion)

static struct BurnRomInfo bb2020cdRomDesc[] = {
	{ "030-p1ch.bin", 0x080000, 0xe13d8a8a, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "030-s1.bin",   0x020000, 0x7015b8fc, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "030-c1.bin",   0x100000, 0x4f5e19bd, 3 | BRF_GRA },           //  2 Sprite data
	{ "030-c2.bin",   0x100000, 0xd6314bf0, 3 | BRF_GRA },           //  3
	{ "030-c3.bin",   0x100000, 0x47fddfee, 3 | BRF_GRA },           //  4
	{ "030-c4.bin",   0x100000, 0x780d1c4e, 3 | BRF_GRA },           //  5

	{ "030-m1ch.bin", 0x010000, 0x124d7b4f, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "030-v1ch.bin", 0x100000, 0xd725a649, 5 | BRF_SND },           //  7 Sound data
	{ "030-v2.bin",   0x100000, 0x54994455, 5 | BRF_SND },           //  8
};
		
STDROMPICKEXT(bb2020cd, bb2020cd, neogeo)
STD_ROM_FN(bb2020cd)

struct BurnDriver BurnDrvbb2020cd = {
	"2020bbcd", NULL, "neogeo", "1991",
	"2020 Super Baseball (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, bb2020cdRomInfo, bb2020cdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};


// Street Hoop / Street Slam / Dunk Dream (NGCD Conversion)

static struct BurnRomInfo sthoopcdRomDesc[] = {
	{ "079-p1ch.bin", 0x100000, 0x16795f7f, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "079-s1ch.bin", 0x020000, 0xc65a5fe8, 2 | BRF_GRA },		 //  1 Text layer tiles

	{ "079-c1ch.bin", 0x200000, 0xc3ebd902, 3 | BRF_GRA },		 //  2 Sprite data
	{ "079-c2ch.bin", 0x200000, 0x1a471f80, 3 | BRF_GRA },		 //  3
	{ "079-c3ch.bin", 0x080000, 0x4d490ecc, 3 | BRF_GRA },		 //  4
	{ "079-c4ch.bin", 0x080000, 0xe223d27c, 3 | BRF_GRA },		 //  5

	{ "079-m1.bin",   0x020000, 0xbee3455a, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "079-v1.bin",   0x200000, 0x718A2400, 5 | BRF_SND },		 //  7 Sound data
	{ "079-v2.bin",   0x080000, 0xB19884F8, 5 | BRF_SND },		 //  8
};
	
STDROMPICKEXT(sthoopcd, sthoopcd, neogeo)
STD_ROM_FN(sthoopcd)

struct BurnDriver BurnDrvSthoopcd = {
	"sthoopcd", NULL, "neogeo", "1994",
	"Street Hoop / Street Slam / Dunk Dream (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, sthoopcdRomInfo, sthoopcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};


// Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGCD Conversion)

static struct BurnRomInfo pbobblcdRomDesc[] = {
	{ "083-p1ch.bin", 0x040000, 0xb1095646, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "d96-04.s1",    0x020000, 0x9caae538, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "d96-02.c5",    0x080000, 0xe89ad494, 3 | BRF_GRA },           //  2 Sprite data
	{ "d96-03.c6",    0x080000, 0x4b42d7eb, 3 | BRF_GRA },           //  3

	{ "083-m1ch.bin", 0x010000, 0xc505fcdb, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "083-v3ch.bin", 0x100000, 0x30ce579e, 5 | BRF_SND },           //  5 Sound data
	{ "d96-05.v4",    0x080000, 0x0a548948, 5 | BRF_SND },           //  6
};
		
STDROMPICKEXT(pbobblcd, pbobblcd, neogeo)
STD_ROM_FN(pbobblcd)

struct BurnDriver BurnDrvpbobblcd = {
	"pbobblcd", NULL, "neogeo", "1994",
	"Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, pbobblcdRomInfo, pbobblcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	320, 224
};


// Idol Mahjong - final romance 2 (NGCD Conversion)

static struct BurnRomInfo fr2chRomDesc[] = {
	{ "098-p1ch.bin", 0x080000, 0x9aa8cee0, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "098-s1ch.bin", 0x020000, 0x764ac7aa, 2 | BRF_GRA },		 //  1 Text layer tiles

	{ "098-c1ch.bin", 0x100000, 0x6158cf4a, 3 | BRF_GRA },		 //  2 Sprite data
	{ "098-c2ch.bin", 0x100000, 0x93a809a3, 3 | BRF_GRA },		 //  3
	{ "098-c3ch.bin", 0x100000, 0xfafa3381, 3 | BRF_GRA },		 //  4
	{ "098-c4ch.bin", 0x100000, 0x9895e23f, 3 | BRF_GRA },		 //  5
	{ "098-c5ch.bin", 0x100000, 0xeeaaa818, 3 | BRF_GRA },		 //  6
	{ "098-c6ch.bin", 0x100000, 0xf3d9a190, 3 | BRF_GRA },		 //  7

	{ "098-m1ch.bin", 0x010000, 0xa455fa31, 4 | BRF_ESS | BRF_PRG }, //  8 Z80 code

	{ "098-v1ch.bin", 0x100000, 0x92e175f0, 5 | BRF_SND },		 //  9 Sound data
};
	
STDROMPICKEXT(fr2ch, fr2ch, neogeo)
STD_ROM_FN(fr2ch)

static void fr2ch_fixes()
{
	// change jsr to C004DA (rts)
	*((unsigned short*)(Neo68KROM + 0x01AF8)) = 0x04DA; // C00552 (Not used?)
	*((unsigned short*)(Neo68KROM + 0x01BF6)) = 0x04DA; // C0056A (fixes crash)
	*((unsigned short*)(Neo68KROM + 0x01ED8)) = 0x04DA; // C00570 (Not used?)
	*((unsigned short*)(Neo68KROM + 0x1C384)) = 0x04DA; // C00552 (fixes crash)

	// 0x001C06 - this routine can cause a loop/freeze
	*((unsigned short*)(Neo68KROM + 0x01C06)) = 0x4E75;

	// Move text for credit + coin info (Thanks to Kanyero)
	memcpy (NeoTextROM + 0x20000, NeoTextROM + 0x20600, 0x140);

	// Patch out neogeo intro (Moving S causes garbage)
	*((unsigned short*)(Neo68KROM + 0x00112)) = 0x0180;
	*((unsigned short*)(Neo68KROM + 0x00114)) = 0x0100;

	// Hack in the proper identification (see setup menu [F2])
	unsigned char data[16] = {
		0x49, 0x46, 0x41, 0x4E, 0x20, 0x4C, 0x4F, 0x52,
		0x41, 0x4D, 0x43, 0x4E, 0x20, 0x45, 0x20, 0x32
	};

	for (int i = 0; i < 0x10; i++)
		Neo68KROM[0x3A6 + i] = Neo68KROM[0x61E + i] = Neo68KROM[0x896 + i] = data[i];

	for (int i = 0; i < 0x20; i+=4)
		*((unsigned short*)(Neo68KROM + 0x40 + i + 2)) = 0x0426;

	// Album Fix (Very Hacky)
	*((unsigned short*)(Neo68KROM + 0x1C382)) = 0x0008; // C00552
	*((unsigned short*)(Neo68KROM + 0x1C384)) = 0x0000;
	*((unsigned short*)(Neo68KROM + 0x80000)) = 0x33FC;
	*((unsigned short*)(Neo68KROM + 0x80002)) = 0x0001;
	*((unsigned short*)(Neo68KROM + 0x80004)) = 0x0020;
	*((unsigned short*)(Neo68KROM + 0x80006)) = 0x0002;
	*((unsigned short*)(Neo68KROM + 0x80008)) = 0x4E75;
}

// Album fix
void __fastcall fr2ch_swap_cx_romsw(unsigned int sekAddress, unsigned short)
{
	if (sekAddress == 0x200002) {
		for (int i = 0; i < 0x200000; i++) {
			int n =	NeoSpriteROM[0x200000 + i];
			NeoSpriteROM[0x200000 + i] = NeoSpriteROM[0x400000 + i];
			NeoSpriteROM[0x400000 + i] = n;
		}
	}
}

static int fr2chInit()
{
	pNeoInitCallback = fr2ch_fixes;

	int ret = NeoInit();
	if (ret == 0) {
		SekMapHandler(4,  0x200000, 0x2FFFFF, SM_WRITE);
		SekSetWriteWordHandler(4,   fr2ch_swap_cx_romsw);
	}

	return ret;
}

struct BurnDriver BurnDrvFr2ch = {
	"fr2ch", NULL, "neogeo", "1995",
	"Idol Mahjong - final romance 2 (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, fr2chRomInfo, fr2chRomName, neogeoInputInfo, neogeoDIPInfo,
	fr2chInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};


// Zintrick / Oshidashi Zentrix (NGCD Conversion)

static struct BurnRomInfo zintrkcdRomDesc[] = {
	{ "211-p1.bin",   0x100000, 0x9a0bfe0a, 1 | BRF_ESS | BRF_PRG }, //  0 68K Code

	{ "211-s1.bin",   0x020000, 0x56d16afa, 2 | BRF_GRA },		 //  1 Text data

	{ "zin-c1.bin",   0x200000, 0x76aee189, 3 | BRF_GRA },		 //  2 Sprite data
	{ "zin-c2.bin",   0x200000, 0x844ed4b3, 3 | BRF_GRA },		 //  3

	{ "211-m1.bin",   0x010000, 0xfcae1407, 4 | BRF_ESS | BRF_PRG }, //  4 Z80 code

	{ "211-v1.bin",   0x100000, 0x781439da, 5 | BRF_SND },		 //  5 Sound data
};
	
STDROMPICKEXT(zintrkcd, zintrkcd, neogeo)
STD_ROM_FN(zintrkcd)

struct BurnDriver BurnDrvzintrkcd = {
	"zintrkcd", NULL, "neogeo", "1996",
	"Zintrick / Oshidashi Zentrix (NGCD Conversion)\0", NULL, "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_MISC, 0,
	NULL, zintrkcdRomInfo, zintrkcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};


// Last Hope (NGCD Conversion)

static struct BurnRomInfo lasthpcdRomDesc[] = {
	{ "300-p1ch.bin", 0x100000, 0x83e7b181, 1 | BRF_ESS | BRF_PRG }, //  0 68K code

	{ "300-s1ch.bin", 0x020000, 0x298495d6, 2 | BRF_GRA },           //  1 Text layer tiles

	{ "300-c1ch.bin", 0x400000, 0x554e6b73, 3 | BRF_GRA },           //  2 Sprite data
	{ "300-c2ch.bin", 0x400000, 0x7c84b0fc, 3 | BRF_GRA },           //  3
	{ "300-c3ch.bin", 0x400000, 0x28ec7555, 3 | BRF_GRA },           //  4
	{ "300-c4ch.bin", 0x400000, 0x8b7c236b, 3 | BRF_GRA },           //  5

	{ "300-m1ch.bin", 0x020000, 0xd9f6c153, 4 | BRF_ESS | BRF_PRG }, //  6 Z80 code

	{ "300-v1ch.bin", 0x400000, 0xde563ec3, 5 | BRF_SND },           //  7 Sound data
	{ "300-v2ch.bin", 0x400000, 0x93478033, 5 | BRF_SND },           //  8
	{ "300-v3ch.bin", 0x400000, 0xe0fc99ca, 5 | BRF_SND },           //  9
};
	
STDROMPICKEXT(lasthpcd, lasthpcd, neogeo)
STD_ROM_FN(lasthpcd)

struct BurnDriver BurnDrvlasthpcd = {
	"lasthpcd", NULL, "neogeo", "2007",
	"Last Hope (NGCD Conversion)\0", "hack / bootleg from the CD version", "bootleg", "Neo Geo",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING | BDF_BOOTLEG, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
	NULL, lasthpcdRomInfo, lasthpcdRomName, neogeoInputInfo, neogeoDIPInfo,
	NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, 0, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
	304, 224
};
