//============================================================================= // 3dox alpha 0.699 // 3do emulator for xbox // Based on 4DO/Freedo. // Ported by incrediclint. //============================================================================= Changelog: Alpha 0.702: -FIXED: Multiple conrollers should now work properly. (up to 4 players) //============================================================================= // Credits //============================================================================= The core of 3dox is based on the work of the Freedo Team: Alexander Troosh, Maxim Grishin, Allen Wright, John Sammons, and Felix Lazarev @ www.freedo.org Thanks to the author of the (new) 4DO project Johnny @ www.fourdo.com for figuring out how to use the freedo core and sharing that information with me! Thanks to the surreal64ce team for Project Dash which parts of are used for the launcher. Thanks to freakdave, parts of his Yabause port were used in 3dox as well. Thanks to the guys at emuxtras.net and on irc #emuxtras for their input and help! //============================================================================= // Info //============================================================================= This is an alpha release and I know it's slow, but it does work. //============================================================================= // Notes //============================================================================= 1. You'll need a 3do bios to use this. Whatever bios you get will have to be renamed to 'bios.rom' and placed in the bios folder. 2. Roms go in the Roms folder! (duh!) 3. 3dox can also load 3do discs. Press 'start' at the rom select screen and 3dox will try to load whatever disc is in the drive. 4. When loading a disc it takes quite a while before anything appears on screen. Have patience. 5. There are no settings to customize at the moment. 6. Frameskip has been turned ON for this release, which gives us another 5 FPS or so. Woohoo! //============================================================================= // Controller Mappings //============================================================================= Game Select Screen: A: Launches the game. Right Thumb Stick Click: Exits the launcher. Start: Launches the disc is the drive. In-Game: B = A A = B B = C Start = P Back = X Left Trigger = Left Button Right Trigger = Right Button DPad = DPad Analog Sticks aren't used. Caveats: Right now 3dox thinks all controllers are connected, and commands are sent as if all controllers sent the commands. What this means is, in any game that supports multiple players all players will be playing and all will recieve the commands that the 1st player controller is sending. I haven't got around to fixing this yet as I've been focusing on performance. Until performance is acceptable this bug doesn't really matter. //============================================================================= // Games Tested/Status: //============================================================================= Assume most games are either SLOW or EXTREMELY SLOW. Other details that i've found in testing: Trip'd The only game I've found that is playable, and just barely. SSF2T Extremely slow. Hangs if you let the intro play long enough. Gex Slow. PAL version didn't work at all.