c10 343 Guilty Spark
  1. Weapon (9)
  2. Projectile (14)
  3. Vehicle (2)
  4. Characters (18)
  5. Equipment (10)
  6. Physics (2)
  7. Scenery (64)
  8. Shader (253)
  9. Camera Track (5)
================================================ Weapon ================================================
Sentinel (e119ed8) 24 A7 22 81 (characters\sentinel\sentinel) C gun turret gun (e116558) E0 7B 16 81 (vehicles\c gun turret\c gun turret gun) Assault rifle (e1057f8) 44 F8 AA 80 (weapons\assault rifle\assault rifle) Needler (e117ad8) 50 4C 1A 81 (weapons\needler\needler) Pistol (e107338) 30 5C AF 80 (weapons\pistol\pistol) Plasma pistol (e1140d8) A0 AA 06 81 (weapons\plasma pistol\plasma pistol) Plasma rifle (e1183b8) C8 75 1C 81 (weapons\plasma rifle\plasma rifle) Rocket launcher (e11a518) 98 85 2B 81 (weapons\rocket launcher\rocket launcher) Shotgun (e117118) B4 C0 17 81 (weapons\shotgun\shotgun)
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Projectile ================================================
Beam (e119ef8) 34 AE 22 81 (characters\sentinel\beam) Teleport ring (e110698) 3C 43 E0 80 (cinematics\effects\teleportation\teleport ring) Teleport ring fast (e110838) B4 80 E0 80 (cinematics\effects\teleportation\teleport ring fast) C gun turret (e1165b8) 78 8A 16 81 (vehicles\c gun turret\c gun turret) Bullet (e105d78) B0 3C AD 80 (weapons\assault rifle\bullet) Frag grenade (e11bb18) 98 8E 30 81 (weapons\frag grenade\frag grenade) Needle (e117e78) 68 DA 1B 81 (weapons\needler\needle) Bullet (e107838) 2C D0 B1 80 (weapons\pistol\bullet) Plasma grenade (e11bef8) D0 FA 30 81 (weapons\plasma grenade\plasma grenade) Bolt (e114598) 68 C6 08 81 (weapons\plasma pistol\bolt) Bolt (e118738) 18 6A 1E 81 (weapons\plasma rifle\bolt) Charged bolt (e114d18) 40 0F 0A 81 (weapons\plasma rifle\charged bolt) Rocket (e11a9f8) 50 D7 2D 81 (weapons\rocket launcher\rocket) Pellet (e117578) E0 04 19 81 (weapons\shotgun\pellet)
================================================
Vehicle ================================================
C gun turret (e116318) 40 D7 15 81 (vehicles\c gun turret\c gun turret) Pelican (e10f578) 88 B6 DC 80 (vehicles\pelican\pelican)
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Characters ================================================
Captain (e110c58) 08 BF EF 80 (characters\captain\captain) Captain_fatigues (e10f438) 04 3A DC 80 (characters\captain_ingame\fatigues\captain_fatigues) Captain_fatigues_unarmed (e10f558) A4 AE DC 80 (characters\captain_ingame\fatigues\captain_fatigues_unarmed) Cyborg (e104cd8) 58 AD 9C 80 (characters\cyborg\cyborg) Cyborg_unarmed (e10efb8) 64 A7 DB 80 (characters\cyborg\cyborg_unarmed) Flood_infection (e108b58) 5C 43 BE 80 (characters\flood_infection\flood_infection) Flood_infection nopop (e11a178) 90 0F 23 81 (characters\flood_infection\flood_infection nopop) Floodcombat elite (e108418) 84 E5 B3 80 (characters\floodcombat elite\floodcombat elite) Floodcombat_human (e11a238) 84 34 23 81 (characters\floodcombat_human\floodcombat_human) Grunt (e1134b8) 20 22 FE 80 (characters\grunt\grunt) Jackal (e115778) B0 98 0B 81 (characters\jackal\jackal) Jackal major (e119998) 20 69 20 81 (characters\jackal\jackal major) Marine (e108e18) 48 9F BF 80 (characters\marine\marine) Marine unarmed (e10efd8) F0 AF DB 80 (characters\marine\marine unarmed) Marine_armored (e11ae98) 48 68 2E 81 (characters\marine_armored\marine_armored) Marine_suicidal (e113498) 1C 1A FE 80 (characters\marine_suicidal\marine_suicidal) Monitor (e10eff8) A8 B8 DB 80 (characters\monitor\monitor) Sentinel (e1199f8) DC 79 20 81 (characters\sentinel\sentinel)
================================================
Equipment ================================================
Active camouflage (e116c38) B8 47 17 81 (powerups\active camouflage) Assault rifle ammo (e105c58) 90 24 AD 80 (powerups\assault rifle ammo\assault rifle ammo) Health pack (e116d58) C0 61 17 81 (powerups\health pack) Needler ammo (e116f38) F0 8B 17 81 (powerups\needler ammo\needler ammo) Over shield (e117058) 54 A9 17 81 (powerups\over shield) Pistol ammo (e107738) E8 B8 B1 80 (powerups\pistol ammo\pistol ammo) Rocket launcher ammo (e11a858) 28 AE 2D 81 (powerups\rocket launcher ammo\rocket launcher ammo) Shotgun ammo (e116e38) 84 74 17 81 (powerups\shotgun ammo\shotgun ammo) Frag grenade (e11b9d8) FC 75 30 81 (weapons\frag grenade\frag grenade) Plasma grenade (e11bcf8) 5C C9 30 81 (weapons\plasma grenade\plasma grenade)
================================================
Physics ================================================
C gun turret (e1164b8) 1C 72 16 81 (vehicles\c gun turret\c gun turret) Pelican (e10fbf8) 74 F6 DD 80 (vehicles\pelican\pelican)
================================================
Scenery ================================================
Elite_corpse (e1049b8) 58 87 9C 80 (characters\elite\elite_corpse\elite_corpse) Assault (e111e38) 28 3D FB 80 (cinematics\scenery\assault rifle\assault) Shotgun (e104658) F8 51 9C 80 (cinematics\scenery\shotgun\shotgun) Door_blast_collision (e113438) 38 10 FE 80 (levels\a10\devices\doors\door_blast_collision\door_blast_collision) Metal_small (e112ef8) 28 BE FC 80 (levels\b40\scenery\b40_metal_small\metal_small) Metal_tall (e112f98) 54 CF FC 80 (levels\b40\scenery\b40_metal_tall\metal_tall) Metal_wide (e112ff8) D0 E2 FC 80 (levels\b40\scenery\b40_metal_wide\metal_wide) Helmet (e104498) 94 3B 9C 80 (levels\c10\devices\helmet\helmet) C10_bigplant (e1119f8) 54 11 F7 80 (levels\c10\scenery\c10_bigplant\c10_bigplant) C10_lilypad (e111cf8) 6C C8 FA 80 (levels\c10\scenery\c10_lilypad\c10_lilypad) C10_lilypadbunch (e111d98) BC EC FA 80 (levels\c10\scenery\c10_lilypadbunch\c10_lilypadbunch) C10_lilypadbunchb (e111ed8) 58 66 FB 80 (levels\c10\scenery\c10_lilypadbunchb\c10_lilypadbunchb) C10_lilypadcluster (e111dd8) A8 F1 FA 80 (levels\c10\scenery\c10_lilypadcluster\c10_lilypadcluster) C10_lilypadclusterb (e111f18) 44 6B FB 80 (levels\c10\scenery\c10_lilypadclusterb\c10_lilypadclusterb) C10_plantclump (e111e98) 14 5F FB 80 (levels\c10\scenery\c10_plantclump\c10_plantclump) C10_smallplant (e111c98) 40 B6 FA 80 (levels\c10\scenery\c10_smallplant\c10_smallplant) Light blink cyan (e112698) D8 00 FC 80 (levels\c10\scenery\cyan point light\light blink cyan) Light blink cyan dynamic (e112798) B8 12 FC 80 (levels\c10\scenery\cyan point light\light blink cyan dynamic) Light cyan (e112718) C8 09 FC 80 (levels\c10\scenery\cyan point light\light cyan) Light cyan dynamic (e1126d8) 04 06 FC 80 (levels\c10\scenery\cyan point light\light cyan dynamic) Light jitter cyan (e1125d8) 50 F4 FB 80 (levels\c10\scenery\cyan point light\light jitter cyan) Light jitter cyan dynamic (e112758) 8C 0D FC 80 (levels\c10\scenery\cyan point light\light jitter cyan dynamic) Light blink green (e112858) 48 22 FC 80 (levels\c10\scenery\green point light\light blink green) Light blink green dynamic (e112958) 28 34 FC 80 (levels\c10\scenery\green point light\light blink green dynamic) Light green (e1128d8) 38 2B FC 80 (levels\c10\scenery\green point light\light green) Light green dynamic (e112898) 74 27 FC 80 (levels\c10\scenery\green point light\light green dynamic) Light jitter green (e1127d8) E4 17 FC 80 (levels\c10\scenery\green point light\light jitter green) Light jitter green dynamic (e112918) FC 2E FC 80 (levels\c10\scenery\green point light\light jitter green dynamic) Mri lightning (e1132f8) A0 A3 FD 80 (levels\c10\scenery\mri lightning\mri lightning) Light blink orange (e112bd8) 28 65 FC 80 (levels\c10\scenery\orange point light\light blink orange) Light blink orange dynamic (e112b58) C4 5A FC 80 (levels\c10\scenery\orange point light\light blink orange dynamic) Light jitter orange (e112c58) 80 6F FC 80 (levels\c10\scenery\orange point light\light jitter orange) Light jitter orange dynamic (e112c18) 54 6A FC 80 (levels\c10\scenery\orange point light\light jitter orange dynamic) Light orange (e112cd8) 70 78 FC 80 (levels\c10\scenery\orange point light\light orange) Light orange dynamic (e112c98) AC 74 FC 80 (levels\c10\scenery\orange point light\light orange dynamic) Blink red dynamic nomodel (e1133f8) 2C 0B FE 80 (levels\c10\scenery\red point light\blink red dynamic nomodel) Light blink red (e112a18) 50 42 FC 80 (levels\c10\scenery\red point light\light blink red) Light blink red dynamic (e112b18) 98 55 FC 80 (levels\c10\scenery\red point light\light blink red dynamic) Light jitter red (e112a98) A8 4C FC 80 (levels\c10\scenery\red point light\light jitter red) Light jitter red dynamic (e112a58) 7C 47 FC 80 (levels\c10\scenery\red point light\light jitter red dynamic) Light red (e112998) 54 39 FC 80 (levels\c10\scenery\red point light\light red) Light red dynamic (e112ad8) D4 51 FC 80 (levels\c10\scenery\red point light\light red dynamic) Baton dynamic (e113218) 6C 94 FD 80 (scenery\baton\baton dynamic) Blood_pool (e104c58) 58 A6 9C 80 (scenery\blood_pool\blood_pool) C_field_generator (e112d18) 34 7C FC 80 (scenery\c_field_generator\c_field_generator) C_storage (e1118b8) 88 C6 F6 80 (scenery\c_storage\c_storage) C_storage_large (e1131b8) 10 51 FD 80 (scenery\c_storage_large\c_storage_large) C_uplink (e113058) E0 F6 FC 80 (scenery\c_uplink\c_uplink) Burning_flame (e112058) 78 81 FB 80 (scenery\emitters\burning_flame\burning_flame) Glowingdrip (e112418) CC DA FB 80 (scenery\emitters\glowingdrip\glowingdrip) Heavysmoke (e112518) 38 EC FB 80 (scenery\emitters\heavysmoke\heavysmoke) Sparks constant (e112218) 90 AB FB 80 (scenery\emitters\sparks constant\sparks constant) Sparks spurt (e113158) B4 46 FD 80 (scenery\emitters\sparks spurt\sparks spurt) Steam jets (e1122f8) 9C BC FB 80 (scenery\emitters\steam jets\steam jets) Steam jets fast (e1123d8) 28 D3 FB 80 (scenery\emitters\steam jets\steam jets fast) Helmet_chip (e104598) 58 48 9C 80 (scenery\helmet_chip\helmet_chip) Landing beacon (e111f58) 04 72 FB 80 (scenery\landing beacon\landing beacon) Lockpick (e1048d8) 18 79 9C 80 (scenery\lockpick\lockpick) Plant fern (e111978) B4 07 F7 80 (scenery\plants\plant fern\plant fern) Boulder_moss_gigantic (e111c38) F8 85 F9 80 (scenery\rocks\boulder_moss_gigantic\boulder_moss_gigantic) Boulder_moss_large (e111bd8) 30 55 F8 80 (scenery\rocks\boulder_moss_large\boulder_moss_large) Boulder_moss_small (e111ad8) 78 1F F7 80 (scenery\rocks\boulder_moss_small\boulder_moss_small) C_dropship_crashed (e111738) 28 B8 F5 80 (scenery\vehicles\c_dropship_crashed\c_dropship_crashed) Pelican_crashed (e111858) F4 31 F6 80 (scenery\vehicles\pelican_crashed\pelican_crashed)
================================================
Shader ================================================
Captain_body (e110c98) 80 E1 EF 80 (characters\captain\shaders\captain_body) Captain_eyes (e10f478) D0 53 DC 80 (characters\captain\shaders\captain_eyes) Captain_head (e10f4f8) 1C 58 DC 80 (characters\captain\shaders\captain_head) Captain_patches (e110cf8) F0 E4 EF 80 (characters\captain\shaders\captain_patches) Armor hands (e11c6d8) 48 1E 34 81 (characters\cyborg\fp\shaders\armor hands) Rubber hands (e11c678) D8 1A 34 81 (characters\cyborg\fp\shaders\rubber hands) Armor (e104d78) 6C D3 9C 80 (characters\cyborg\shaders\armor) Light shield (e104d18) 00 D0 9C 80 (characters\cyborg\shaders\light shield) Light shield generator (e104d58) 24 D2 9C 80 (characters\cyborg\shaders\light shield generator) Shield hit (e1054b8) D0 A2 AA 80 (characters\cyborg\shaders\shield hit) Visor (e104dd8) DC D6 9C 80 (characters\cyborg\shaders\visor) Gutted elite torso (e104bd8) 0C A2 9C 80 (characters\elite\elite_corpse\shaders\gutted elite torso) Elite arms (e1049f8) 8C 8F 9C 80 (characters\elite\shaders\elite arms) Elite head (e104ad8) 98 98 9C 80 (characters\elite\shaders\elite head) Elite legs (e104a78) 28 95 9C 80 (characters\elite\shaders\elite legs) Elite teeth (e104b38) 08 9C 9C 80 (characters\elite\shaders\elite teeth) Elite torso (e104b78) 9C 9E 9C 80 (characters\elite\shaders\elite torso) Flood_infection (e108bd8) AC 5C BE 80 (characters\flood_infection\shaders\flood_infection) Infection_tentacles (e108b98) 18 5A BE 80 (characters\flood_infection\shaders\infection_tentacles) Flood fronds (e1084b8) A8 24 B4 80 (characters\floodcombat elite\shaders\flood fronds) Floodcombat elite skin (e108458) 38 21 B4 80 (characters\floodcombat elite\shaders\floodcombat elite skin) Floodelite_damaged (e1084f8) 54 26 B4 80 (characters\floodcombat elite\shaders\floodelite_damaged) Floodhuman (e1088d8) DC C5 BD 80 (characters\floodcombat_human\shaders\floodhuman) Floodhuman_damaged (e108838) CC B4 BD 80 (characters\floodcombat_human\shaders\floodhuman_damaged) Grunt arms and legs (e1135b8) 14 52 FE 80 (characters\grunt\shaders\grunt arms and legs) Grunt diffuse (e113658) A8 58 FE 80 (characters\grunt\shaders\grunt diffuse) Grunt head and back (e113618) E4 55 FE 80 (characters\grunt\shaders\grunt head and back) Grunt inset lights (e1134f8) 8C 4B FE 80 (characters\grunt\shaders\grunt inset lights) Grunt torso (e113538) 68 4D FE 80 (characters\grunt\shaders\grunt torso) Jackal arms (e115878) F0 DF 0B 81 (characters\jackal\shaders\jackal arms) Jackal eyes (e115838) 5C DD 0B 81 (characters\jackal\shaders\jackal eyes) Jackal head (e1157f8) C8 DA 0B 81 (characters\jackal\shaders\jackal head) Jackal legs (e115938) D0 E6 0B 81 (characters\jackal\shaders\jackal legs) Jackal shield (e115998) 40 EA 0B 81 (characters\jackal\shaders\jackal shield) Jackal teeth and spikes (e1157b8) 34 D8 0B 81 (characters\jackal\shaders\jackal teeth and spikes) Jackal torso (e1158d8) 60 E3 0B 81 (characters\jackal\shaders\jackal torso) Eyes_charles (e108fb8) 00 1F C0 80 (characters\marine\shaders\eyes_charles) Eyes_chris (e109038) 28 24 C0 80 (characters\marine\shaders\eyes_chris) Eyes_fred (e1090d8) 08 2B C0 80 (characters\marine\shaders\eyes_fred) Eyes_marcus (e108f38) D8 19 C0 80 (characters\marine\shaders\eyes_marcus) Eyes_matt (e109158) 30 30 C0 80 (characters\marine\shaders\eyes_matt) Eyes_paul (e1091d8) 58 35 C0 80 (characters\marine\shaders\eyes_paul) Eyes_rob (e109258) 80 3A C0 80 (characters\marine\shaders\eyes_rob) Eyes_shiek (e1092d8) A8 3F C0 80 (characters\marine\shaders\eyes_shiek) Face_charles (e108f58) 90 1B C0 80 (characters\marine\shaders\face_charles) Face_chris (e108fd8) B8 20 C0 80 (characters\marine\shaders\face_chris) Face_fred (e109098) 74 28 C0 80 (characters\marine\shaders\face_fred) Face_marcus (e108ed8) 68 16 C0 80 (characters\marine\shaders\face_marcus) Face_matt (e1090f8) C0 2C C0 80 (characters\marine\shaders\face_matt) Face_paul (e109178) E8 31 C0 80 (characters\marine\shaders\face_paul) Face_rob (e1091f8) 10 37 C0 80 (characters\marine\shaders\face_rob) Face_shiek (e109278) 38 3C C0 80 (characters\marine\shaders\face_shiek) Marine_body (e108e98) D4 13 C0 80 (characters\marine\shaders\marine_body) Marine_body johnson (e108e58) 40 11 C0 80 (characters\marine\shaders\marine_body johnson) Marine_hats (e109058) E0 25 C0 80 (characters\marine\shaders\marine_hats) Eyes_johnson sarge (e109338) F4 43 C0 80 (characters\marine_armored\shaders\eyes_johnson sarge) Face_johnson sarge (e1092f8) 60 41 C0 80 (characters\marine_armored\shaders\face_johnson sarge) Gutted torso (e11b098) EC E2 2E 81 (characters\marine_armored\shaders\gutted torso) Marine_arms (e11af78) 9C D8 2E 81 (characters\marine_armored\shaders\marine_arms) Marine_arms_johnson (e11b0f8) 5C E6 2E 81 (characters\marine_armored\shaders\marine_arms_johnson) Marine_helmet (e11aed8) 08 D3 2E 81 (characters\marine_armored\shaders\marine_helmet) Marine_helmet_hires (e104518) 0C 44 9C 80 (characters\marine_armored\shaders\marine_helmet_hires) Marine_helmet_hud_hires (e1044d8) 78 41 9C 80 (characters\marine_armored\shaders\marine_helmet_hud_hires) Marine_hud (e11af38) 78 D6 2E 81 (characters\marine_armored\shaders\marine_hud) Marine_legs (e11afd8) 0C DC 2E 81 (characters\marine_armored\shaders\marine_legs) Marine_torso (e11b038) 7C DF 2E 81 (characters\marine_armored\shaders\marine_torso) Monitor (e10f038) 38 CE DB 80 (characters\monitor\shaders\monitor) Shield plasma (e10f0f8) 4C F0 DB 80 (characters\monitor\shaders\shield plasma) Sentinel_metal (e119a38) B4 A0 20 81 (characters\sentinel\shaders\sentinel_metal) Sentinel_shield (e119ab8) 00 A5 20 81 (characters\sentinel\shaders\sentinel_shield) Teleport ring (e1106d8) 44 61 E0 80 (cinematics\effects\teleportation\shaders\teleport ring) Forerunner dark structure (e10f998) 74 BF DD 80 (effects\debris objects\forerunner dark structure\shaders\forerunner dark structure) Forerunner light structure (e118b98) 70 5E 1F 81 (effects\debris objects\forerunner light structure\shaders\forerunner light structure) Torpedo bridge (e10fdb8) BC 1F DE 80 (levels\a30\devices\torpedo_bridge\shaders\torpedo bridge) A50 holo control (e112098) 54 89 FB 80 (levels\a50\devices\interior tech objects\shaders\a50 holo control) Light fixture ground (e118ed8) 20 C9 1F 81 (levels\a50\devices\light_ground\shaders\light fixture ground) Volumetric light cone ground (e118f38) 90 CC 1F 81 (levels\a50\devices\light_ground\shaders\volumetric light cone ground) Door lock light (e110338) 78 D0 DE 80 (levels\b30\devices\doors\door small\shaders\door lock light) Holo control (e110898) 58 A7 E0 80 (levels\b30\devices\interior tech objects\holo control\shaders\holo control) Area lights (e112618) E4 FB FB 80 (levels\b30\devices\light fixtures\shaders\area lights) Light fixture vol (e118e38) 34 BD 1F 81 (levels\b30\devices\light fixtures\shaders\light fixture vol) Light frame (e111f98) 98 79 FB 80 (levels\b30\devices\light fixtures\shaders\light frame) Alpha grate b (e1100b8) 50 77 DE 80 (levels\b30\shaders\alpha grate b) Glass floor (e110478) 5C 6D DF 80 (levels\b30\shaders\glass floor) Glass floor dark (e11e198) 18 14 37 81 (levels\b30\shaders\glass floor dark) Metal flat generic (e10ffb8) 10 6D DE 80 (levels\b30\shaders\metal flat generic) Metal panels generator (e110238) C8 C4 DE 80 (levels\b30\shaders\metal panels generator) Metal plate floor (e11d998) EC 71 36 81 (levels\b30\shaders\metal plate floor) Metal strips decorative wide (e1102b8) A0 CA DE 80 (levels\b30\shaders\metal strips decorative wide) Metal strips narrow (e10ff58) 14 68 DE 80 (levels\b30\shaders\metal strips narrow) Metal strips wide (e10fed8) 3C 62 DE 80 (levels\b30\shaders\metal strips wide) Metal strips wide a (e11d938) F0 6C 36 81 (levels\b30\shaders\metal strips wide a) B40_metaldamaged (e112f38) 1C C3 FC 80 (levels\b40\scenery\b40_metal_wide\shaders\b40_metaldamaged) B40_foglamp (e1190d8) 60 E5 1F 81 (levels\b40\shaders\b40_foglamp) B40_foglampsource (e119078) D0 DF 1F 81 (levels\b40\shaders\b40_foglampsource) B40_invisible (e11da38) 08 7B 36 81 (levels\b40\shaders\b40_invisible) B40_light_25green (e11e798) 70 AA 37 81 (levels\b40\shaders\b40_light_25green) B40_light_25orange (e11e3b8) 04 27 37 81 (levels\b40\shaders\b40_light_25orange) B40_light_inv_5green (e11e7b8) B0 AB 37 81 (levels\b40\shaders\b40_light_inv_5green) B40_light_inv_5orange (e11e3f8) B4 29 37 81 (levels\b40\shaders\b40_light_inv_5orange) B40_metal panels generator (e119018) D4 DA 1F 81 (levels\b40\shaders\b40_metal panels generator) C10_lilypad (e111d38) 58 CD FA 80 (levels\c10\scenery\c10_lilypad\shaders\c10_lilypad) Alpha grate (e11e1b8) F8 15 37 81 (levels\c10\shaders\alpha grate) Alpha grate light (e11e778) 2C A7 37 81 (levels\c10\shaders\alpha grate light) C10 moss (e11dd78) 70 A9 36 81 (levels\c10\shaders\c10 moss) C10_beasttree (e11dbf8) 18 93 36 81 (levels\c10\shaders\c10_beasttree) C10_canopy (e11dd18) 74 A4 36 81 (levels\c10\shaders\c10_canopy) C10_crashtree (e11dc38) 38 97 36 81 (levels\c10\shaders\c10_crashtree) C10_fallentree (e11db78) 40 8D 36 81 (levels\c10\shaders\c10_fallentree) C10_fungal (e11dc78) 58 9B 36 81 (levels\c10\shaders\c10_fungal) C10_glass floor dark (e11e218) F4 1A 37 81 (levels\c10\shaders\c10_glass floor dark) C10_light_60orange (e11e658) 24 6E 37 81 (levels\c10\shaders\c10_light_60orange) C10_light_fungal_green (e11deb8) 48 B8 36 81 (levels\c10\shaders\c10_light_fungal_green) C10_treeline (e11ddb8) 90 AD 36 81 (levels\c10\shaders\c10_treeline) C10_treetrunk (e11dcd8) 54 A0 36 81 (levels\c10\shaders\c10_treetrunk) C10light 100blue (e11e378) 64 25 37 81 (levels\c10\shaders\c10light 100blue) C10light 100green (e11e6b8) 04 71 37 81 (levels\c10\shaders\c10light 100green) C10light 100paleblue (e11e398) 34 26 37 81 (levels\c10\shaders\c10light 100paleblue) C10light 100white (e11e2d8) 54 21 37 81 (levels\c10\shaders\c10light 100white) C10light 150paleblue (e11e418) F4 2A 37 81 (levels\c10\shaders\c10light 150paleblue) C10light 200blue (e11e318) F4 22 37 81 (levels\c10\shaders\c10light 200blue) C10light 200white (e11e458) 94 2C 37 81 (levels\c10\shaders\c10light 200white) C10light 25blue (e11e678) 64 6F 37 81 (levels\c10\shaders\c10light 25blue) C10light 25paleblue (e11e298) B4 1F 37 81 (levels\c10\shaders\c10light 25paleblue) C10light 25white (e11e438) C4 2B 37 81 (levels\c10\shaders\c10light 25white) C10light 300white (e11e338) C4 23 37 81 (levels\c10\shaders\c10light 300white) C10light bright overhead (e11de18) 80 B2 36 81 (levels\c10\shaders\c10light bright overhead) C10light bright white (e11e258) 14 1E 37 81 (levels\c10\shaders\c10light bright white) C10light brightspotgreen (e11e638) E4 6C 37 81 (levels\c10\shaders\c10light brightspotgreen) C10light brightspotred (e11e238) D4 1C 37 81 (levels\c10\shaders\c10light brightspotred) C10light dim blue (e110078) A4 75 DE 80 (levels\c10\shaders\c10light dim blue) C10light dim white (e11e278) E4 1E 37 81 (levels\c10\shaders\c10light dim white) C10light inv5bluish (e11ded8) 18 B9 36 81 (levels\c10\shaders\c10light inv5bluish) C10light inv5white (e11e2f8) 24 22 37 81 (levels\c10\shaders\c10light inv5white) C10light pin bright (e11ddf8) B0 B1 36 81 (levels\c10\shaders\c10light pin bright) C10light_inv_10paleblue (e11e2b8) 84 20 37 81 (levels\c10\shaders\c10light_inv_10paleblue) C10light_inv_5blue (e11e698) 34 70 37 81 (levels\c10\shaders\c10light_inv_5blue) C10light_inv_5white (e11e358) 94 24 37 81 (levels\c10\shaders\c10light_inv_5white) C10lightbrighter (e11de38) 50 B3 36 81 (levels\c10\shaders\c10lightbrighter) Glass floor (e110038) E8 72 DE 80 (levels\c10\shaders\glass floor) Swamp pipe lights (e11e8d8) A0 D6 37 81 (levels\c10\shaders\swamp pipe lights) Swamp pipes (e11d9f8) E8 76 36 81 (levels\c10\shaders\swamp pipes) Swamp_a (e11da58) 4C 7E 36 81 (levels\c10\shaders\swamp_a) Swamp_a_outer (e11db58) FC 89 36 81 (levels\c10\shaders\swamp_a_outer) Swamp_a_underwater (e11db18) DC 85 36 81 (levels\c10\shaders\swamp_a_underwater) Swamp_a_water (e11de58) 20 B4 36 81 (levels\c10\shaders\swamp_a_water) Swamp_b (e11e858) F8 CB 37 81 (levels\c10\shaders\swamp_b) Swamp_b_outer (e11e8b8) 5C D3 37 81 (levels\c10\shaders\swamp_b_outer) Swamp_b_underwater (e11e898) 18 D0 37 81 (levels\c10\shaders\swamp_b_underwater) Swamp_b_water (e11e918) 4C D8 37 81 (levels\c10\shaders\swamp_b_water) Active camoflage (e117098) 7C B1 17 81 (powerups\active camoflage\shaders\active camoflage) Powerup edge (e116cd8) A8 57 17 81 (powerups\active camoflage\shaders\powerup edge) Powerup glass (e1170b8) 88 B6 17 81 (powerups\active camoflage\shaders\powerup glass) Ar ammo bag (e105c98) A8 2C AD 80 (powerups\assault rifle ammo\shaders\ar ammo bag) Ar ammo decal (e105d18) F4 30 AD 80 (powerups\assault rifle ammo\shaders\ar ammo decal) Ar ammo handle (e105d38) AC 32 AD 80 (powerups\assault rifle ammo\shaders\ar ammo handle) Healthpack (e116d98) C8 68 17 81 (powerups\healthpack\shaders\healthpack) Needler ammo crystal (e116f78) 78 93 17 81 (powerups\needler ammo\shaders\needler ammo crystal) Needler ammo glow (e116fb8) 34 96 17 81 (powerups\needler ammo\shaders\needler ammo glow) Over shield (e116c78) E0 4F 17 81 (powerups\over shield\shaders\over shield) Powerup glass (e116c98) EC 54 17 81 (powerups\over shield\shaders\powerup glass) P ammo bag (e1077d8) 70 C4 B1 80 (powerups\pistol ammo\shaders\p ammo bag) P ammo decal (e1077f8) 28 C6 B1 80 (powerups\pistol ammo\shaders\p ammo decal) P ammo handle (e107778) 00 C1 B1 80 (powerups\pistol ammo\shaders\p ammo handle) Rl ammo body (e11a8d8) D4 B8 2D 81 (powerups\rocket launcher ammo\shaders\rl ammo body) Rl ammo decal (e11a898) 40 B6 2D 81 (powerups\rocket launcher ammo\shaders\rl ammo decal) Rl ammo tubes (e11a918) 68 BB 2D 81 (powerups\rocket launcher ammo\shaders\rl ammo tubes) Sg ammo decal (e116ed8) 84 7F 17 81 (powerups\shotgun ammo\shaders\sg ammo decal) Sg ammo metal (e116e78) 14 7C 17 81 (powerups\shotgun ammo\shaders\sg ammo metal) Baton_cutscene (e113258) D4 9C FD 80 (scenery\baton\shaders\baton_cutscene) Blood_pool (e104c98) 34 AB 9C 80 (scenery\blood_pool\shaders\blood_pool) Generator engine (e112d58) 08 88 FC 80 (scenery\c_field_generator\shaders\generator engine) Generator shell (e112db8) 78 8B FC 80 (scenery\c_field_generator\shaders\generator shell) Generator shield (e112dd8) 30 8D FC 80 (scenery\c_field_generator\shaders\generator shield) C_storage (e1118f8) 80 CC F6 80 (scenery\c_storage\shaders\c_storage) C_uplink (e113098) 58 FD FC 80 (scenery\c_uplink\shaders\c_uplink) Marker (e110638) D8 36 E0 80 (scenery\emitters\single_marker_up\shaders\marker) Helmet_chip (e1045d8) AC 4D 9C 80 (scenery\helmet_chip\shaders\helmet_chip) Beacon light (e111ff8) 68 7D FB 80 (scenery\landing beacon\shaders\beacon light) Lockpick (e104958) E8 83 9C 80 (scenery\lockpick\shaders\lockpick) Lockpicklight (e104918) C4 81 9C 80 (scenery\lockpick\shaders\lockpicklight) Plant fern (e1119b8) C0 0E F7 80 (scenery\plants\plant fern\shaders\plant fern) Broadleaf bottom (e111ab8) C0 1D F7 80 (scenery\plants\plant_broadleaf_tall\shaders\broadleaf bottom) Broadleaf stem (e111a38) 98 18 F7 80 (scenery\plants\plant_broadleaf_tall\shaders\broadleaf stem) Broadleaf top (e111a98) 08 1C F7 80 (scenery\plants\plant_broadleaf_tall\shaders\broadleaf top) Boulder_moss_large (e111b18) 34 28 F7 80 (scenery\rocks\boulder_moss_large\shaders\boulder_moss_large) Beam tendril (e116418) 1C F5 15 81 (vehicles\c gun turret\shaders\beam tendril) Gun turret base (e116358) 3C EE 15 81 (vehicles\c gun turret\shaders\gun turret base) Gun turret weapon (e1163b8) AC F1 15 81 (vehicles\c gun turret\shaders\gun turret weapon) C_dropship (e111778) F4 BE F5 80 (vehicles\c_dropship\shaders\c_dropship) C_dropship_fresnel (e1117d8) 64 C2 F5 80 (vehicles\c_dropship\shaders\c_dropship_fresnel) Bay_cargo_net (e10f798) C4 04 DD 80 (vehicles\pelican\shaders\bay_cargo_net) Bay_floor (e10f758) 30 02 DD 80 (vehicles\pelican\shaders\bay_floor) Cockpit (e10f6b8) 50 FB DC 80 (vehicles\pelican\shaders\cockpit) Decals (e10f738) 78 00 DD 80 (vehicles\pelican\shaders\decals) Hover thrusters (e10f618) 9C F3 DC 80 (vehicles\pelican\shaders\hover thrusters) Hull (e10f5b8) 2C F0 DC 80 (vehicles\pelican\shaders\hull) Jet thrusters (e10f658) 9C F6 DC 80 (vehicles\pelican\shaders\jet thrusters) Lights (e10f678) C0 F8 DC 80 (vehicles\pelican\shaders\lights) Lights flashing (e10f698) 08 FA DC 80 (vehicles\pelican\shaders\lights flashing) Pelican_bay (e10f6d8) 08 FD DC 80 (vehicles\pelican\shaders\pelican_bay) Pelican_glass (e10f7d8) 58 07 DD 80 (vehicles\pelican\shaders\pelican_glass) Ar data (e104878) E0 74 9C 80 (weapons\assault rifle\fp\shaders\ar data) Compass (e1047f8) 98 6D 9C 80 (weapons\assault rifle\fp\shaders\compass) Display (e104798) 28 6A 9C 80 (weapons\assault rifle\fp\shaders\display) Grip (e104718) 00 65 9C 80 (weapons\assault rifle\fp\shaders\grip) Gun (e104778) 70 68 9C 80 (weapons\assault rifle\fp\shaders\gun) Icons (e105a78) 48 49 AB 80 (weapons\assault rifle\fp\shaders\icons) Numbers (e104838) 0C 71 9C 80 (weapons\assault rifle\fp\shaders\numbers) Ar lod (e104698) B4 60 9C 80 (weapons\assault rifle\shaders\ar lod) Bolt (e104898) 28 76 9C 80 (weapons\assault rifle\shaders\bolt) Frag decal (e11ba98) 5C 88 30 81 (weapons\frag grenade\shaders\frag decal) Frag light (e11bad8) F0 8A 30 81 (weapons\frag grenade\shaders\frag light) Frag metal (e11ba18) 34 83 30 81 (weapons\frag grenade\shaders\frag metal) Frag plastic (e11ba78) A4 86 30 81 (weapons\frag grenade\shaders\frag plastic) Needler core (e117d58) 7C 9B 1A 81 (weapons\needler\shaders\needler core) Needler dull (e117bf8) A4 68 1A 81 (weapons\needler\shaders\needler dull) Needler gun (e117b98) 34 65 1A 81 (weapons\needler\shaders\needler gun) Needler lod (e117b58) A0 62 1A 81 (weapons\needler\shaders\needler lod) Needler luminous (e117d38) 9C 99 1A 81 (weapons\needler\shaders\needler luminous) Needler luminous (e117eb8) FC F4 1B 81 (weapons\needler\shaders\needler luminous) Needler luminous 3p (e117b18) 7C 60 1A 81 (weapons\needler\shaders\needler luminous 3p) Black (e107438) 34 77 AF 80 (weapons\pistol\fp\shaders\black) Bullet (e107558) 2C 9D AF 80 (weapons\pistol\fp\shaders\bullet) Silver (e1073d8) C4 73 AF 80 (weapons\pistol\fp\shaders\silver) P lod (e107378) 54 70 AF 80 (weapons\pistol\shaders\p lod) Pg body (e11bd78) 40 D8 30 81 (weapons\plasma grenade\shaders\pg body) Pg button (e11bdb8) D4 DA 30 81 (weapons\plasma grenade\shaders\pg button) Pg decal (e11bd38) 94 D6 30 81 (weapons\plasma grenade\shaders\pg decal) Pg light (e11bdd8) 8C DC 30 81 (weapons\plasma grenade\shaders\pg light) Pp dull (e114198) 80 CA 06 81 (weapons\plasma pistol\shaders\pp dull) Pp gauge (e114238) 60 D1 06 81 (weapons\plasma pistol\shaders\pp gauge) Pp lod (e114118) 34 C6 06 81 (weapons\plasma pistol\shaders\pp lod) Pp luminous (e114218) A8 CF 06 81 (weapons\plasma pistol\shaders\pp luminous) Pp shiney (e1141f8) F0 CD 06 81 (weapons\plasma pistol\shaders\pp shiney) Amber (e118538) E8 9E 1C 81 (weapons\plasma rifle\fp\shaders\amber) Dull (e118498) 08 98 1C 81 (weapons\plasma rifle\fp\shaders\dull) Gauge (e118458) 28 96 1C 81 (weapons\plasma rifle\fp\shaders\gauge) Gun (e1184f8) 78 9B 1C 81 (weapons\plasma rifle\fp\shaders\gun) Luminous (e118518) 30 9D 1C 81 (weapons\plasma rifle\fp\shaders\luminous) Pr lod (e1183f8) B8 92 1C 81 (weapons\plasma rifle\shaders\pr lod) Rocket launcher hull (e11aa38) D4 F2 2D 81 (weapons\rocket launcher\projectile\shaders\rocket launcher hull) Rocket launcher body (e11a5b8) DC 9B 2B 81 (weapons\rocket launcher\shaders\rocket launcher body) Rocket launcher decal (e11a638) E0 A1 2B 81 (weapons\rocket launcher\shaders\rocket launcher decal) Rocket launcher ends (e11a5f8) 4C 9F 2B 81 (weapons\rocket launcher\shaders\rocket launcher ends) Rocket launcher grip (e11a558) 6C 98 2B 81 (weapons\rocket launcher\shaders\rocket launcher grip) Rocket launcher tubes (e11a5d8) 94 9D 2B 81 (weapons\rocket launcher\shaders\rocket launcher tubes) Shotgun decal (e117218) D8 DD 17 81 (weapons\shotgun\shaders\shotgun decal) Shotgun gun (e117278) 48 E1 17 81 (weapons\shotgun\shaders\shotgun gun) Shotgun light (e1172d8) B8 E4 17 81 (weapons\shotgun\shaders\shotgun light) Shotgun primary (e1171b8) 0C DA 17 81 (weapons\shotgun\shaders\shotgun primary) Shotgun shell (e1173d8) 60 1C 18 81 (weapons\shotgun\shaders\shotgun shell) Shotgun_card (e117158) 9C D6 17 81 (weapons\shotgun\shaders\shotgun_card)
================================================
Camera Track ================================================
Airplane_large_loose (e10fd38) B0 0E DE 80 (camera\airplane_large_loose) Biped_small_tight (e1055b8) 14 AF AA 80 (camera\biped_small_tight) Vehicle_small_tight (e1167f8) 00 CE 16 81 (camera\vehicle_small_tight) Warthog_gunner_fixed (e116538) 48 7A 16 81 (camera\warthog_gunner_fixed) Default unit camera track (e11b958) 34 6E 30 81 (globals\default unit camera track)
================================================ Utility by Ztranger, HTML by BOLL Output files by PfhorSlayer and Garret Tag definitions by PfhorSlayer and Nick ================================================