
380

ml /I"C:\PROGRA~1\MIEEF7~1\Samples\Xbox\Video\snes9xbox\s\release\i386" /I"C:\PROGRA~1\MIEEF7~1\Samples\Xbox\Video\snes9xbox\s\release" C:\PROGRA~1\MIEEF7~1\Samples\Xbox\Video\snes9xbox\s\release\i386\zsnesc4.asm

asmstruc.h
sa1struc.h

cpuexec.s
cpuops.s
spc700.s
sa1ops.s

512x480


SPC700_SHUTDOWN,CPU_SHUTDOWN,ZLIB,VAR_CYCLES,SPC700_C,UNZIP_SUPPORT,ZSNES_C4,ZSNES_FX,EXECUTE_SUPERFX_PER_LINE,__WIN32__,__MSC__,NDEBUG,NETPLAY_SUPPORT,OLD_COLOUR_BLENDING


snes9xr\unzip,snes9xr\zlib,snes9xr\snes9x\unzip

512x478

512 +4 ) *2  ]   *  [ 478 + 4 ]


	for( UINT32 y = theHeight-1 ; y >= 0 ; y-- )


	for( UINT32 y = 0 ; y < theHeight ; y++ )

64k buffer - get 44100*4/sec

32kbuf - get 44100*2/sec


4*44100 / 60

do need:
generator.h:#ifdef NOLOGGING
mem68k.h:#ifdef DIRECTRAM
mem68k.h:#ifdef ALIGNLONGS
registers.h:#    ifdef PROCESSOR_INTEL
cpuz80.c:#  ifdef CMZ80

might need:
generator.h:#ifndef BYTES_HIGHFIRST


z80.c:#ifdef WORDS_BIGENDIAN
z80.c:#ifdef ARITH_TABLES
	m_regF = rgfAdd[m_regA][bArg];
z80.c:#ifdef _DEBUG
z80.c:#ifndef TRACE_Z80
mem68k.h:#ifdef ALIGNLONGS
registers.h:#ifdef PROCESSOR_ARM
registers.h:#  ifdef PROCESSOR_SPARC
registers.h:#    ifdef PROCESSOR_INTEL
snprintf.h:#ifdef HAVE_SNPRINTF
gensound.h:#ifndef JFM
snprintf.h:#ifndef _PORTABLE_SNPRINTF_H_
cpuz80.c:#  ifdef CMZ80
cpuz80.c:#ifdef RAZE
generator.c:#ifdef ALLEGRO
gensound.c:#ifdef JFM
mem68k.c:#ifdef ALIGNLONGS
mem68k.c:#ifdef DEBUG_BUS
mem68k.c:#ifdef DEBUG_SRAM
sn76496.h:#ifndef SN76496_H
fm.c:#ifdef _STATE_H
fm.c:#ifdef YM2608_RHYTHM_PCM
fm.c:#ifndef PI
fm.c:#ifndef __RAINE__
fm.h:#ifndef _H_FM_FM_
fm.h:#ifndef OSD_CPU_H
fm.h:#ifndef UINT8
