moves[0]="-a--+--b-:                          recovery Roll"
moves[1]="-c--+--d-:                              Body Blow"
moves[2]="(-6-)-a--+--b-:                        Front Evade"
moves[3]="-4--+--a--+--b-:                         Back Evade"
moves[4]="-4-/-1--+--c--+--d-:          Guard Cancel Body Blow"
moves[5]="-4-/-1--+-(-6--+-)-a--+--b-:  Guard Cancel Front Evade"
moves[6]="-4-/-1--+--4--+--a--+--b-:     Guard Cancel Back Evade"
moves[7]="-S-:                                      Taunt"
moves[8]="-6-/-2--+--a--+--c-:                      Feint Move"
moves[9]="when struck -4-/-3-:                Just Defense"
moves[10]="-6- (hold)-6-:                  Forward Dash/Run"
moves[11]="-4--4-:                                  Retreat"
moves[12]="-S-:                                      Taunt"
moves[13]="-S-:                      Replenish Strike Bomb"
moves[14]="requires 1 Power Stock"
moves[15]="-b--+--c-:                           Striker Call"
moves[16]="-b--+--c-:         after throw Bonus Striker Call"
moves[17]="-a--+--b--+--c-:              Counter Mode Activate"
moves[18]="-b--+--c--+--d-:                Armor Mode Activate"
moves[19]="tap -7-/-8-/-9-:                        Short Hop"
moves[20]="(dash) press -7-/-8-/-9-:                    Jump"
moves[21]="-1--+--2--+--3-~-7-/-8-/-9-:                 Long Jump"
moves[22]=""
moves[23]="!: Denotes Super Cancel"
moves[24]="cancellable into DM/SDM"
moves[25]="`: Denotes Desparation Move"
moves[26]="requires 1 Power Guage Stock"
moves[27]=";: Denotes Super Desparation Move"
moves[28]="requires 2 Power Guage Stocks"
