Daphne Xbox V0.20 Beta 
by Kubik

This release is significant. After all the feedback and questions I was
getting I decided to get the DVD-VIDEO rips and framefiles working.
So here you go, hopefully this will resolve a lot of people's issues.
I have tested it including parsing the video files and it worked perfectly.
If you have problems, then its probably something else that is wrong.
Please give me as much information as possible if you have problems,
including version number, a copy of the framefile, locations of all your
roms/mpegs/framefiles etc. 

Coming in next release:
More improvements to the menu.
More games enabled.
Who knows what else :)

For general help on Daphne, please visit the website below. Most everything
from the PC applies to the Xbox version also.  

http://www.daphne-emu.com 

Game supported in this release:

Dragon's Lair, Lair 1.1, and Lair 2.0 (100%)
Space Ace, and Space Ace Enhanced (100%)
Astron Belt (Hitachi & Pioneer) (100%)


Installation
------------

Recommended Resolutions for Dragons Lair and Space Ace are 640x480, however
720x480 should also work. This is mainly to support DVD-VIDEO mpeg rips. 
Games with overlays should be generally be 512x480. See the Daphne website
for valid resolutions.

I highly recommend a single mpeg as the seeking will be faster and the general
gameplay experience will be better. Also the DVD-ROM mpegs are not very good
quality and have interlacing issues. Keep this in mind, since Daphne can only
display as good as the source gives.

Supply .m2v, .ogg, .dat files for the game you with to play. If you have a PC 
version of daphne, you are in luck as you can use your same mpeg/ogg/dat files.
You will also need to supply the ROM images for the games. For help creating mpegs
to use with Daphne, please visit the daphne website.

FRAMEFILE INFO - IMPORTANT
--------------------------

NOTE: The PC allwoed you to use whatever framefile you wanted.. I dont have
a file selector on the XBOX, so you must use the following convention for
framefile names...

Dragon's Lair (& alternates)  - lair.txt
Space Ace (& alternates)      - ace.txt
Astron Belt (& alternates)    - astron.txt

Mpegs should also go in a directory following the same convention.

mpeg\lair
mpeg\ace
mpeg\astron

If you do not follow this directory system, the game will not work. 

**** You will need to change the first line of the framefiles to the following ****

Example::

Dragon's Lair
-------------

.\mpeg\lair	- make sure your file location looks like this with the game name
		- replacing lair (ace, etc) for other games.

I have included example framefiles in the release for reference. The lair one
being a DVD-VIDEO created framefile using dvd2daph.exe

Copy the tree over to your xbox hard drive. Run the Emu. Assuming you have the 
files needed, the game should start up. If something is wrong an error message
will appear.

*NOTE* - This has *NOT* been tested on Disc Media such as DVD-R, or CD-RW. 
It may work, it may not. Keep this in mind before you burn a Disc please.

Enjoy!


Bug reporting & comments:

Please send bug reports and comments to xbox_daphne@yahoo.com
Please do not ask where to get roms, mpegs etc. It will be ignored.

Known issues:

Going back to menu and restarting any game doesnt work correctly, and in some
cases crashes.
Some options aren't enabled yet.

Version History:

V0.20 -  Framefile parser improved.
	 Multiple mpegs now work (DVD-VIDEO rips).
	 Parsing mpegs should work now, and has a progress display (not finished).
	 Changed to 720x480 video mode to support DVD-VIDEO mpegs.
	 Blanks on skips and searches enabled.
 	 Revised readme.txt

V0.11 -  CGI overlays working (Astron Belt). 
	 Fixed rendering bug,should run even smoother now.
	 Preliminary support for returning to menu from game (BACK + START).
	 Revised readme.txt
 
V0.1 -   First release. Games supported Dragon's Lair/Space Ace.
	 Astron Belt running without CGI.




