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 Whats New?                                                         10.04.2005
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1.6
 - Readme in HTML format

 - Tournament Mode

 - 7 new powerups
	Hammer
	Poison Mushroom
	Slowdown clock
	Bob-omb
	POW Block
	Bullet Bill Frenzy
	Hammer

 - Skins (and changed sprite structure for easier skin creation)
	Mario
	Bahamut
	Black Mage
	Bub/Bob
	Classic Mario
	Kirby
	Link
	Luigi
	Monty Mole
	Ninji
	Pig (FF1)
	Shyguy
	Snifit
	Tweeter
	White Mage

 - Background Music
	Customizable using config files in the music directory

 - Team Play

 - Warping pipes

 - 5 New Game Modes
	Jail
	Goomba
	Race
	Owned
	Hammers

 - Updated Game Modes
	Tag - now you can transfer the tag by touching other players

 - Added new options on menu
	Scoreboard placement
	Announcer voice
	Team kill (friendly fire)
	Team colors (players on same team get same color)
	Screen crunch
	Map over layer like chains and railings

 - Different options for cloud eye candy

 - Fixed top row collision problems

 - Fixed general collision detection problems where players would end up inside blocks
	Improved performance

 - New Maps (from 4matsy, j rok, nitsuja, ventuz and Xijar)

 - New map layers (4 tile layers + 1 block layer)

 - Out-of-bounds indicator and timer

 - Exit confirmation box

 - Better powerup collision detection (no bouncing off of thin air)

 - Coins, powerup cards, eggs and yoshi move if not collected in time

 - Improved AI
	Collects goal items like powerups and coins
	Avoids threats like fireballs and thwomps
	Attemps to avoid spikes (needs improvement)

 - Improved spawn location performance

 - Team colored fireballs/hammers

 - Fixed player spawning under spikes

 - Fixed CPU hogging (runs at 30% CPU on my 2ghz P4)

 - Improved tools in the level editor
	Select eyecandy
	Select tiles and move them around
	Copy tiles and paste them
	Designate "no spawn" areas

 - Adjustable music and sound volume

 - Configurable respawn time



1.5
 - New interaction blocks
      Breakable blocks
      Note blocks
      Powerup blocks
      Flip blocks
      Bounce blocks
      Donut blocks

 - Powerups
      Star
      Fireflower
      1up

 - 17 new background images

 - 280 tiles
      Ice tiles
      Death tiles (above only, below only or any side death)

 - 7 New Game modes
      Coin Limit
      Yoshi's Eggs
      Tag
      Domination
      Fire Frenzy
      Bob-Omb
      Survival

 - Improved collision detection (fixed screen edge bugs)

 - Chocobo sprites in Chicken Mode

 - Down jumping through solid on top blocks

 - Improved menu
       Graphics
       Map view
       Player select (allows any player to be in any state: disabled, player, cpu)
       Help keys at bottom of screen

 - Choice of spawn styles
      Added door and swirl to help you find your player when spawning

 - Pause game feature

 - Improved game scoreboard - game leader wears crown

 - Two layers on map (one for tiles and one for blocks)

 - 10 new maps and updated old maps with new blocks and backgrounds

 - Various eyecandy effects like dust and explosions

 - Friction jumping through air is less than on ground

 - Added classic Mario sound effects

 - More vibrantly colored player sprites


1.23 and before
 - the game
