###

    Build Log

    ------- Build started: Project: StepMania, Configuration: Debug|Xbox -------

    Command Lines
      Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP00032E.rsp" with contents
    [
    /Od /I "." /I "sdl_xbox_includes" /I "SDL_image-1.2" /I "vorbis" /I "libjpeg" /I "lua-5.0/include" /D "WIN32" /D "_XBOX" /D "XBOX" /D "_DEBUG" /D "OGG_ONLY" /D "_INC_WINDOWS" /FD /EHsc /MTd /GS /YX"stdafx.h" /Fp".\Debug/StepMania.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /Zi
    ".\StepMania.cpp"
    ]
    Creating command line "cl.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP00032E.rsp" /nologo"
    Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT00032F.bat" with contents
    [
    @echo off
    disasm\verinc
    cl                                                                                                                                                                                    /Zl                                                                                                                                                                                    /nologo                                                                                                                                                                                    /c                                                                                                                                                                                    verstub.cpp                                                                                                                                                                                    /Fo.\Debug\

    if errorlevel 1 goto VCReportError
    goto VCEnd
    :VCReportError
    echo Project : error PRJ0019: A tool returned an error code from "Performing Pre-Link Event..."
    exit 1
    :VCEnd
    ]
    Creating command line ""c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT00032F.bat""
    Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000330.rsp" with contents
    [
    /OUT:"../StepManiaXbox-debug.exe" /NOLOGO /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt" /DEBUG /PDB:".\Debug/StepManiaXbox-debug.pdb" /MAP /subsystem:xbox /MACHINE:I386 /MACHINE:I386 /FIXED:NO xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj
    ".\Debug\Screen.obj"
    ".\Debug\ScreenAttract.obj"
    ".\Debug\ScreenBookkeeping.obj"
    ".\Debug\ScreenBranch.obj"
    ".\Debug\ScreenCaution.obj"
    ".\Debug\ScreenCenterImage.obj"
    ".\Debug\ScreenClearBookkeepingData.obj"
    ".\Debug\ScreenClearMachineStats.obj"
    ".\Debug\ScreenCredits.obj"
    ".\Debug\ScreenDemonstration.obj"
    ".\Debug\ScreenDownloadMachineStats.obj"
    ".\Debug\ScreenEdit.obj"
    ".\Debug\ScreenEditCoursesMenu.obj"
    ".\Debug\ScreenEditMenu.obj"
    ".\Debug\ScreenEnding.obj"
    ".\Debug\ScreenEvaluation.obj"
    ".\Debug\ScreenExit.obj"
    ".\Debug\ScreenEz2SelectMusic.obj"
    ".\Debug\ScreenEz2SelectPlayer.obj"
    ".\Debug\ScreenGameOver.obj"
    ".\Debug\ScreenGameplay.obj"
    ".\Debug\ScreenHowToPlay.obj"
    ".\Debug\ScreenInsertCredit.obj"
    ".\Debug\ScreenInstructions.obj"
    ".\Debug\ScreenJukebox.obj"
    ".\Debug\ScreenJukeboxMenu.obj"
    ".\Debug\ScreenLogo.obj"
    ".\Debug\ScreenMapControllers.obj"
    ".\Debug\ScreenMiniMenu.obj"
    ".\Debug\ScreenMusicScroll.obj"
    ".\Debug\ScreenNameEntry.obj"
    ".\Debug\ScreenNameEntryTraditional.obj"
    ".\Debug\ScreenNetEvaluation.obj"
    ".\Debug\ScreenNetSelectMusic.obj"
    ".\Debug\ScreenNetworkOptions.obj"
    ".\Debug\ScreenOptions.obj"
    ".\Debug\ScreenOptionsMaster.obj"
    ".\Debug\ScreenOptionsMasterPrefs.obj"
    ".\Debug\ScreenPlayerOptions.obj"
    ".\Debug\ScreenProfileOptions.obj"
    ".\Debug\ScreenPrompt.obj"
    ".\Debug\ScreenRanking.obj"
    ".\Debug\ScreenReloadSongs.obj"
    ".\Debug\ScreenResetToDefaults.obj"
    ".\Debug\ScreenSandbox.obj"
    ".\Debug\ScreenSelect.obj"
    ".\Debug\ScreenSelectCharacter.obj"
    ".\Debug\ScreenSelectDifficulty.obj"
    ".\Debug\ScreenSelectGroup.obj"
    ".\Debug\ScreenSelectMaster.obj"
    ".\Debug\ScreenSelectMode.obj"
    ".\Debug\ScreenSelectMusic.obj"
    ".\Debug\ScreenSelectStyle.obj"
    ".\Debug\ScreenSetTime.obj"
    ".\Debug\ScreenSongOptions.obj"
    ".\Debug\ScreenStage.obj"
    ".\Debug\ScreenStyleSplash.obj"
    ".\Debug\ScreenTest.obj"
    ".\Debug\ScreenTestFonts.obj"
    ".\Debug\ScreenTestInput.obj"
    ".\Debug\ScreenTestLights.obj"
    ".\Debug\ScreenTestSound.obj"
    ".\Debug\ScreenTextEntry.obj"
    ".\Debug\ScreenTitleMenu.obj"
    ".\Debug\ScreenUnlock.obj"
    ".\Debug\ScreenWithMenuElements.obj"
    ".\Debug\Attack.obj"
    ".\Debug\BannerCache.obj"
    ".\Debug\CatalogXml.obj"
    ".\Debug\Character.obj"
    ".\Debug\CodeDetector.obj"
    ".\Debug\Course.obj"
    ".\Debug\CourseUtil.obj"
    ".\Debug\DateTime.obj"
    ".\Debug\Difficulty.obj"
    ".\Debug\EnumHelper.obj"
    ".\Debug\Font.obj"
    ".\Debug\FontCharAliases.obj"
    ".\Debug\FontCharmaps.obj"
    ".\Debug\Game.obj"
    ".\Debug\GameConstantsAndTypes.obj"
    ".\Debug\GameInput.obj"
    ".\Debug\Grade.obj"
    ".\Debug\HighScore.obj"
    ".\Debug\Inventory.obj"
    ".\Debug\LuaHelpers.obj"
    ".\Debug\LyricsLoader.obj"
    ".\Debug\ModeChoice.obj"
    ".\Debug\NoteData.obj"
    ".\Debug\NoteDataUtil.obj"
    ".\Debug\NoteDataWithScoring.obj"
    ".\Debug\NoteFieldPositioning.obj"
    ".\Debug\NotesLoader.obj"
    ".\Debug\NotesLoaderBMS.obj"
    ".\Debug\NotesLoaderDWI.obj"
    ".\Debug\NotesLoaderKSF.obj"
    ".\Debug\NotesLoaderSM.obj"
    ".\Debug\NotesWriterDWI.obj"
    ".\Debug\NotesWriterSM.obj"
    ".\Debug\NoteTypes.obj"
    ".\Debug\PlayerAI.obj"
    ".\Debug\PlayerNumber.obj"
    ".\Debug\PlayerOptions.obj"
    ".\Debug\Profile.obj"
    ".\Debug\RadarValues.obj"
    ".\Debug\RandomSample.obj"
    ".\Debug\ScoreKeeperMAX2.obj"
    ".\Debug\ScoreKeeperRave.obj"
    ".\Debug\Song.obj"
    ".\Debug\SongCacheIndex.obj"
    ".\Debug\SongOptions.obj"
    ".\Debug\SongUtil.obj"
    ".\Debug\StageStats.obj"
    ".\Debug\Steps.obj"
    ".\Debug\StepsUtil.obj"
    ".\Debug\Style.obj"
    ".\Debug\StyleUtil.obj"
    ".\Debug\TimingData.obj"
    ".\Debug\TitleSubstitution.obj"
    ".\Debug\Trail.obj"
    ".\Debug\TrailUtil.obj"
    ".\Debug\IniFile.obj"
    ".\Debug\MsdFile.obj"
    ".\Debug\XmlFile.obj"
    ".\Debug\global.obj"
    ".\Debug\StepMania.obj"
    ".\Debug\arch.obj"
    ".\Debug\LoadingWindow_SDL.obj"
    ".\Debug\DSoundHelpers.obj"
    ".\Debug\RageSoundDriver_DSound.obj"
    ".\Debug\RageSoundDriver_Generic_Software.obj"
    ".\Debug\RageSoundDriver_Null.obj"
    ".\Debug\ArchHooks.obj"
    ".\Debug\ArchHooks_Xbox.obj"
    ".\Debug\InputHandler.obj"
    ".\Debug\InputHandler_SDL.obj"
    ".\Debug\MovieTexture.obj"
    ".\Debug\MovieTexture_Null.obj"
    ".\Debug\LowLevelWindow_SDL.obj"
    ".\Debug\LightsDriver.obj"
    ".\Debug\LightsDriver_SystemMessage.obj"
    ".\Debug\MemoryCardDriver.obj"
    ".\Debug\Dialog.obj"
    ".\Debug\Threads_Win32.obj"
    ".\Debug\arch_setup.obj"
    ".\Debug\custom_launch_params.obj"
    ".\Debug\Banner.obj"
    ".\Debug\BGAnimation.obj"
    ".\Debug\BGAnimationLayer.obj"
    ".\Debug\ConditionalBGA.obj"
    ".\Debug\DifficultyIcon.obj"
    ".\Debug\MeterDisplay.obj"
    ".\Debug\Transition.obj"
    ".\Debug\BPMDisplay.obj"
    ".\Debug\ComboGraph.obj"
    ".\Debug\CourseContentsList.obj"
    ".\Debug\CourseEntryDisplay.obj"
    ".\Debug\DifficultyDisplay.obj"
    ".\Debug\DifficultyList.obj"
    ".\Debug\DifficultyMeter.obj"
    ".\Debug\DifficultyRating.obj"
    ".\Debug\DualScrollBar.obj"
    ".\Debug\EditCoursesMenu.obj"
    ".\Debug\EditCoursesSongMenu.obj"
    ".\Debug\EditMenu.obj"
    ".\Debug\FadingBanner.obj"
    ".\Debug\GradeDisplay.obj"
    ".\Debug\GraphDisplay.obj"
    ".\Debug\GrooveGraph.obj"
    ".\Debug\GrooveRadar.obj"
    ".\Debug\GroupList.obj"
    ".\Debug\HelpDisplay.obj"
    ".\Debug\JukeboxMenu.obj"
    ".\Debug\ListDisplay.obj"
    ".\Debug\MemoryCardDisplay.obj"
    ".\Debug\MenuTimer.obj"
    ".\Debug\ModeSwitcher.obj"
    ".\Debug\MusicBannerWheel.obj"
    ".\Debug\MusicList.obj"
    ".\Debug\MusicSortDisplay.obj"
    ".\Debug\MusicWheel.obj"
    ".\Debug\MusicWheelItem.obj"
    ".\Debug\OptionIcon.obj"
    ".\Debug\OptionIconRow.obj"
    ".\Debug\OptionsCursor.obj"
    ".\Debug\PaneDisplay.obj"
    ".\Debug\ScrollBar.obj"
    ".\Debug\ScrollingList.obj"
    ".\Debug\SnapDisplay.obj"
    ".\Debug\SongCreditDisplay.obj"
    ".\Debug\TextBanner.obj"
    ".\Debug\WheelNotifyIcon.obj"
    ".\Debug\ActiveAttackList.obj"
    ".\Debug\ArrowBackdrop.obj"
    ".\Debug\ArrowEffects.obj"
    ".\Debug\AttackDisplay.obj"
    ".\Debug\Background.obj"
    ".\Debug\BeginnerHelper.obj"
    ".\Debug\CharacterHead.obj"
    ".\Debug\CombinedLifeMeterTug.obj"
    ".\Debug\Combo.obj"
    ".\Debug\DancingCharacters.obj"
    ".\Debug\Foreground.obj"
    ".\Debug\GhostArrow.obj"
    ".\Debug\GhostArrowRow.obj"
    ".\Debug\HoldGhostArrow.obj"
    ".\Debug\HoldJudgment.obj"
    ".\Debug\Judgment.obj"
    ".\Debug\LifeMeterBar.obj"
    ".\Debug\LifeMeterBattery.obj"
    ".\Debug\LyricDisplay.obj"
    ".\Debug\NoteDisplay.obj"
    ".\Debug\NoteField.obj"
    ".\Debug\PercentageDisplay.obj"
    ".\Debug\Player.obj"
    ".\Debug\ProTimingDisplay.obj"
    ".\Debug\ReceptorArrow.obj"
    ".\Debug\ReceptorArrowRow.obj"
    ".\Debug\ScoreDisplay.obj"
    ".\Debug\ScoreDisplayBattle.obj"
    ".\Debug\ScoreDisplayNormal.obj"
    ".\Debug\ScoreDisplayOni.obj"
    ".\Debug\ScoreDisplayPercentage.obj"
    ".\Debug\ScoreDisplayRave.obj"
    ".\Debug\RageBitmapTexture.obj"
    ".\Debug\RageDisplay.obj"
    ".\Debug\RageDisplay_D3D.obj"
    ".\Debug\RageDisplay_Null.obj"
    ".\Debug\RageException.obj"
    ".\Debug\RageFile.obj"
    ".\Debug\RageFileDriver.obj"
    ".\Debug\RageFileDriverDirect.obj"
    ".\Debug\RageFileDriverDirectHelpers.obj"
    ".\Debug\RageFileDriverZip.obj"
    ".\Debug\RageFileManager.obj"
    ".\Debug\RageInput.obj"
    ".\Debug\RageInputDevice.obj"
    ".\Debug\RageLog.obj"
    ".\Debug\RageMath.obj"
    ".\Debug\RageModelGeometry.obj"
    ".\Debug\RageSound.obj"
    ".\Debug\RageSoundManager.obj"
    ".\Debug\RageSoundPosMap.obj"
    ".\Debug\RageSoundReader_FileReader.obj"
    ".\Debug\RageSoundReader_MP3.obj"
    ".\Debug\RageSoundReader_Preload.obj"
    ".\Debug\RageSoundReader_Resample.obj"
    ".\Debug\RageSoundReader_Resample_Fast.obj"
    ".\Debug\RageSoundReader_Resample_Good.obj"
    ".\Debug\RageSoundReader_Vorbisfile.obj"
    ".\Debug\RageSoundReader_WAV.obj"
    ".\Debug\RageSoundResampler.obj"
    ".\Debug\RageSurface.obj"
    ".\Debug\RageSurface_Load.obj"
    ".\Debug\RageSurface_Load_BMP.obj"
    ".\Debug\RageSurface_Load_GIF.obj"
    ".\Debug\RageSurface_Load_JPEG.obj"
    ".\Debug\RageSurface_Load_PNG.obj"
    ".\Debug\RageSurface_Load_XPM.obj"
    ".\Debug\RageSurface_Save_BMP.obj"
    ".\Debug\RageSurfaceUtils.obj"
    ".\Debug\RageSurfaceUtils_Palettize.obj"
    ".\Debug\RageTexture.obj"
    ".\Debug\RageTextureID.obj"
    ".\Debug\RageTextureManager.obj"
    ".\Debug\RageThreads.obj"
    ".\Debug\RageTimer.obj"
    ".\Debug\RageUtil.obj"
    ".\Debug\RageUtil_BackgroundLoader.obj"
    ".\Debug\RageUtil_CharConversions.obj"
    ".\Debug\RageUtil_FileDB.obj"
    ".\Debug\ezsockets.obj"
    ".\Debug\SDL_dither.obj"
    ".\Debug\SDL_rotozoom.obj"
    ".\Debug\SDL_SaveJPEG.obj"
    ".\Debug\SDL_utils.obj"
    ".\Debug\get.obj"
    ".\Debug\maketables.obj"
    ".\Debug\pcre.obj"
    ".\Debug\study.obj"
    ".\Debug\Actor.obj"
    ".\Debug\ActorCommands.obj"
    ".\Debug\ActorFrame.obj"
    ".\Debug\ActorScroller.obj"
    ".\Debug\ActorUtil.obj"
    ".\Debug\BitmapText.obj"
    ".\Debug\Model.obj"
    ".\Debug\ModelManager.obj"
    ".\Debug\ModelTypes.obj"
    ".\Debug\Sprite.obj"
    ".\Debug\AnnouncerManager.obj"
    ".\Debug\Bookkeeper.obj"
    ".\Debug\CryptManager.obj"
    ".\Debug\FontManager.obj"
    ".\Debug\GameManager.obj"
    ".\Debug\GameSoundManager.obj"
    ".\Debug\GameState.obj"
    ".\Debug\InputFilter.obj"
    ".\Debug\InputMapper.obj"
    ".\Debug\InputQueue.obj"
    ".\Debug\LightsManager.obj"
    ".\Debug\MemoryCardManager.obj"
    ".\Debug\NetworkSyncManager.obj"
    ".\Debug\NetworkSyncServer.obj"
    ".\Debug\NoteSkinManager.obj"
    ".\Debug\PrefsManager.obj"
    ".\Debug\ProfileManager.obj"
    ".\Debug\ScreenManager.obj"
    ".\Debug\SongManager.obj"
    ".\Debug\ThemeManager.obj"
    ".\Debug\UnlockSystem.obj"
    ".\Debug\CryptBn.obj"
    ".\Debug\CryptHelpers.obj"
    ".\Debug\CryptMD5.obj"
    ".\Debug\CryptNoise.obj"
    ".\Debug\CryptPrime.obj"
    ".\Debug\CryptRand.obj"
    ".\Debug\CryptRSA.obj"
    ".\Debug\CryptSH512.obj"
    ".\Debug\CryptSHA.obj"
    ".\Debug\algebra.obj"
    ".\Debug\algparam.obj"
    ".\Debug\asn.obj"
    ".\Debug\cryptlib.obj"
    ".\Debug\files.obj"
    ".\Debug\filters.obj"
    ".\Debug\integer.obj"
    ".\Debug\iterhash.obj"
    ".\Debug\misc.obj"
    ".\Debug\modes.obj"
    ".\Debug\mqueue.obj"
    ".\Debug\nbtheory.obj"
    ".\Debug\oaep.obj"
    ".\Debug\osrng.obj"
    ".\Debug\pkcspad.obj"
    ".\Debug\pubkey.obj"
    ".\Debug\queue.obj"
    ".\Debug\randpool.obj"
    ".\Debug\rsa.obj"
    ".\Debug\sha.obj"
    ".\Debug\strciphr.obj"
    ]
    Creating command line "link.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000330.rsp""
    Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000331.rsp" with contents
    [
    /OUT:"../default.xbe" /stack:"0x20000" /debug /limitmem /testratings:4 /testname:"StepmaniaX"
    "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\StepManiaXbox-debug.exe"
    ]
    Creating command line "imagebld.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000331.rsp" /nologo"
    Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000332.rsp" with contents
    [
    "../default.xbe" "xe:\StepManiaXbox\StepManiaXbox-debug.xbe"
    ]
    Creating command line "xbecopy.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000332.rsp" /nologo"
    Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT000333.bat" with contents
    [
    @echo off
    disasm\mapconv .\Debug\StepManiaXbox-debug.map c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\StepMania.vdi ia32.vdi
    if errorlevel 1 goto VCReportError
    goto VCEnd
    :VCReportError
    echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."
    exit 1
    :VCEnd
    ]
    Creating command line ""c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT000333.bat""

    Output Window
      Compiling...
    StepMania.cpp
    StepMania.cpp(1147) : warning C4101: 'WsaData' : unreferenced local variable
    Performing Pre-Link Event...
    'disasm\verinc' is not recognized as an internal or external command,
    operable program or batch file.
    verstub.cpp
    Linking...
    Creating Xbox Image...
    IMAGEBLD : warning IM1029: library XAPILIBD is unapproved
    IMAGEBLD : warning IM1029: library D3D8D is unapproved
    IMAGEBLD : warning IM1029: library D3DX8D is unapproved
    IMAGEBLD : warning IM1029: library XGRAPHCD is unapproved
    IMAGEBLD : warning IM1029: library DSOUNDD is unapproved
    IMAGEBLD : warning IM1029: library DMUSICD is unapproved
    IMAGEBLD : warning IM1029: library XNETD is unapproved
    IMAGEBLD : warning IM1029: library LIBCPMTD is unapproved
    IMAGEBLD : warning IM1029: library LIBCMTD is unapproved
    IMAGEBLD : warning IM1029: library XKBD is unapproved
    IMAGEBLD : warning IM1043: feature XMOUSE   is unapproved
    IMAGEBLD : warning IM1030: this image may not be accepted for certification
    Copying files to the Xbox...
    Performing Post-Build Event...
    'disasm\mapconv' is not recognized as an internal or external command,
    operable program or batch file.
    Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."

    Results

    Build log was saved at "file://c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BuildLog.htm"
    StepMania - 1 error(s), 13 warning(s)