.-=-=-=-=-=-=-=-=-=-=-. |InvaderX version 3.0| .=-=-=-=-=-=-=-=-=-=-=' This will be the last release of InvaderX, now named INVADER-X3 Some people are having problems with screen being cut off, this is because your television does not fully support 640x480 resolution. I could have fixed this by lowering the resolution of InvaderX, but i didnt so sorry to those that are effected. I will add option for this mode in all future XBOX games i release. Features added since Ver 1: Sound is now working - Thanks chossy Text Output - Thanks Ben3D WMA support Attack Powerups Extra Lives Motherships Another Enemy Type Main Menu Accuracy ratings Powerups Removed music due to file size As of version 3 i have also released the source code. Find it included in the archive. Fixes : Gross looking explosions. XBOX's Z-Buffer work 'slightly' different the the PC DirectX equivalent. Misc other stuff //=-=-=-=-=-=-=-=-=- I dont have alot of time to develop for the xbox due to real world commitments, however things to look out in next release: Mail me lubby@hushmail.com for code talk or whatever those in #xbox-dev please contact me greetz #xbins & #xfactor