		//int16 *backbuffer=(int16*)malloc(224*144*sizeof(int16));
		//memset(backbuffer,0x00,224*144*sizeof(int16));
		//surfacePitch=(xbox_get_pitch()>>1);
		//console.option("DirectX");
		//if (app_fullscreen) 
			//console.option("fullscreen output"); 
		//else 
			//console.option("windowed output");
		//console.option("fixed window");
		//console.option("center window");
		totalFrames=0;
		startTime=clock();
		nNormalLast=0;// Last value of timeGetTime()
		nNormalFrac=0; // Extra fraction we did
		nNormalLast=timeGetTime();
		// filter change
		//if (gui_command==GUI_COMMAND_FILTER_CHANGE)
		//{
			//ws_loadState("oswan.wss");
		//}
