| Build Log |
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| Environment Space |
ALLUSERSPROFILE=F:\Documents and Settings\All Users
APPDATA=F:\Documents and Settings\Administrator\Application Data
CLASSPATH=F:\Sybase\ASEP\Monclass.zip;F:\Sybase\ASEP\3pclass.zip;
CommonProgramFiles=F:\Program Files\Common Files
COMPUTERNAME=SHUTTLE
ComSpec=F:\WINNT\system32\cmd.exe
CVSROOT=:ext:chrisdanford@cvs.stepmania.sourceforge.net:/cvsroot/stepmania
CVS_RSH=ssh2.bat
HOME=f:\ssh
HOMEDRIVE=F:
HOMEPATH=\Documents and Settings\Administrator
Include=F:\Program Files\Microsoft Xbox SDK\Include;f:\Program Files\Microsoft Visual Studio .NET\Vc7\include;f:\Program Files\Microsoft Visual Studio .NET\Vc7\atlmfc\include;f:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;f:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;f:\Program Files\Microsoft Visual Studio .NET\FrameworkSDK\include
JAVA_HOME=C:\jdk1.4.1
Lib=F:\Program Files\Microsoft Xbox SDK\Lib;f:\Program Files\Microsoft Visual Studio .NET\Vc7\lib;f:\Program Files\Microsoft Visual Studio .NET\Vc7\atlmfc\lib;f:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib\prerelease;f:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib;f:\Program Files\Microsoft Visual Studio .NET\FrameworkSDK\lib
LIBPATH=
LOGONSERVER=\\SHUTTLE
MSDevDir=F:\Program Files\Microsoft Visual Studio\Common\MSDev98
NUMBER_OF_PROCESSORS=1
OS=Windows_NT
Os2LibPath=F:\WINNT\system32\os2\dll;
Path=f:\Program Files\Microsoft Visual Studio .NET\Vc7\bin;f:\Program Files\Microsoft Visual Studio .NET\Common7\Tools\bin\prerelease;f:\Program Files\Microsoft Visual Studio .NET\Common7\Tools\bin;f:\Program Files\Microsoft Visual Studio .NET\Common7\tools;f:\Program Files\Microsoft Visual Studio .NET\Common7\ide;f:\Program Files\HTML Help Workshop\;f:\Program Files\Microsoft Visual Studio .NET\FrameworkSDK\bin;F:\WINNT\Microsoft.NET\Framework\v1.0.3705;F:\WINNT\system32;F:\WINNT;F:\WINNT\System32\Wbem
PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH
PROCESSOR_ARCHITECTURE=x86
PROCESSOR_IDENTIFIER=x86 Family 15 Model 2 Stepping 7, GenuineIntel
PROCESSOR_LEVEL=15
PROCESSOR_REVISION=0207
ProgramFiles=F:\Program Files
SYBASE=F:\Sybase
SystemDrive=F:
SystemRoot=F:\WINNT
TEMP=F:\DOCUME~1\ADMINI~1\LOCALS~1\Temp
TMP=F:\DOCUME~1\ADMINI~1\LOCALS~1\Temp
USERDOMAIN=SHUTTLE
USERNAME=Administrator
USERPROFILE=F:\Documents and Settings\Administrator
VSCOMNTOOLS="f:\Program Files\Microsoft Visual Studio .NET\Common7\Tools\"
windir=F:\WINNT
XDK=F:\Program Files\Microsoft Xbox SDK
_ACP_ATLPROV=f:\Program Files\Microsoft Visual Studio .NET\Vc7\bin\ATLPROV.DLL
_ACP_LIB=F:\Program Files\Microsoft Xbox SDK\Lib;f:\Program Files\Microsoft Visual Studio .NET\Vc7\lib;f:\Program Files\Microsoft Visual Studio .NET\Vc7\atlmfc\lib;f:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib\prerelease;f:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib;f:\Program Files\Microsoft Visual Studio .NET\FrameworkSDK\lib;
_ACP_PATH=f:\Program Files\Microsoft Visual Studio .NET\Vc7\bin;f:\Program Files\Microsoft Visual Studio .NET\Common7\Tools\bin\prerelease;f:\Program Files\Microsoft Visual Studio .NET\Common7\Tools\bin;f:\Program Files\Microsoft Visual Studio .NET\Common7\tools;f:\Program Files\Microsoft Visual Studio .NET\Common7\ide;f:\Program Files\HTML Help Workshop\;f:\Program Files\Microsoft Visual Studio .NET\FrameworkSDK\bin;F:\WINNT\Microsoft.NET\Framework\v1.0.3705;F:\WINNT\system32;F:\WINNT;F:\WINNT\System32\Wbem
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| Command Lines |
Creating temporary file "F:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP000282.rsp" with contents [ /Od /I "..\..\include" /I "..\.." /I "..\\" /I "..\resources" /I "..\osdep" /I "..\sounddep" /I "F:\DXSDK\Include" /D "WINVER=0x0500" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ZLIB_DLL" /D "OPENGL_SUPPORT" /D "_WIN32_IE 0x0500" /D "UNIX" /D "_MBCS" /FD /RTC1 /MTd /GS /GR /Fp".\Debug/winuae_msvc.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\inputdevice.c" ] Creating command line "cl.exe @F:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP000282.rsp /nologo" Creating temporary file "F:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP000283.rsp" with contents [ /OUT:"c:\amiga\winuae.exe" /INCREMENTAL /NOLOGO /LIBPATH:"F:\DXSDK\Lib" /DELAYLOAD:"zlib1.dll" /DELAYLOAD:"winio.dll" /DELAYLOAD:"setupapi.dll" /DELAYLOAD:"capsimg.dll" /DEBUG /PDB:".\Debug/winuae.pdb" /SUBSYSTEM:WINDOWS /STACK:2621440,2621440 /MACHINE:I386 glu32.lib ws2_32.lib ddraw.lib dxguid.lib winmm.lib comctl32.lib version.lib vfw32.lib msacm32.lib zdll.lib dsound.lib dinput8.lib d3d9.lib d3dx9.lib setupapi.lib wininet.lib capsimg.lib dxerr8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib DelayImp.lib "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\od-win32\hq2x32.obj" "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\od-win32\hq3x16.obj" "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\od-win32\hq3x32.obj" "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\od-win32\hq4x32.obj" "Debug\winuae.res" "Debug\ahidsound.obj" "Debug\avioutput.obj" "Debug\blkdev_win32_aspi.obj" "Debug\blkdev_win32_ioctl.obj" "Debug\blkdev_win32_spti.obj" "Debug\bsdsock.obj" "Debug\caps_win32.obj" "Debug\dinput.obj" "Debug\direct3d.obj" "Debug\dxwrap.obj" "Debug\fsdb_win32.obj" "Debug\hardfile_win32.obj" "Debug\ioport.obj" "Debug\keyboard_win32.obj" "Debug\midi.obj" "Debug\mman.obj" "Debug\opengl.obj" "Debug\parser.obj" "Debug\picasso96_win.obj" "Debug\posixemu.obj" "Debug\scaler.obj" "Debug\screenshot.obj" "Debug\serial_win32.obj" "Debug\sound.obj" "Debug\support.obj" "Debug\win32.obj" "Debug\win32_scale2x.obj" "Debug\win32gfx.obj" "Debug\win32gui.obj" "Debug\writelog.obj" "Debug\akiko.obj" "Debug\ar.obj" "Debug\audio.obj" "Debug\autoconf.obj" "Debug\blitfunc.obj" "Debug\blittable.obj" "Debug\blitter.obj" "Debug\blkdev.obj" "Debug\bsdsocket.obj" "Debug\catweasel.obj" "Debug\cdrom.obj" "Debug\cfgfile.obj" "Debug\cia.obj" "Debug\compiler.obj" "Debug\cpudefs.obj" "Debug\cpuemu_0.obj" "Debug\cpuemu_5.obj" "Debug\cpuemu_6.obj" "Debug\cpustbl.obj" "Debug\custom.obj" "Debug\debug.obj" "Debug\disk.obj" "Debug\drawing.obj" "Debug\driveclick.obj" "Debug\enforcer.obj" "Debug\ersatz.obj" "Debug\expansion.obj" "Debug\fdi2raw.obj" "Debug\filesys.obj" "Debug\fpp.obj" "Debug\fsdb.obj" "Debug\fsusage.obj" "Debug\gfxlib.obj" "Debug\gfxutil.obj" "Debug\hardfile.obj" "Debug\identify.obj" "Debug\inputdevice.obj" "Debug\keybuf.obj" "Debug\main.obj" "Debug\memory.obj" "Debug\missing.obj" "Debug\moduleripper.obj" "Debug\native2amiga.obj" "Debug\newcpu.obj" "Debug\readcpu.obj" "Debug\savestate.obj" "Debug\scsiemul.obj" "Debug\uaeexe.obj" "Debug\uaelib.obj" "Debug\unzip.obj" "Debug\zfile.obj" "Debug\compemu.obj" "Debug\compemu_fpp.obj" "Debug\compemu_support.obj" "Debug\compstbl.obj" "Debug\crc_csum.obj" "Debug\getbits.obj" "Debug\maketbl.obj" "Debug\pfile.obj" "Debug\tables.obj" "Debug\u_deep.obj" "Debug\u_heavy.obj" "Debug\u_init.obj" "Debug\u_medium.obj" "Debug\u_quick.obj" "Debug\u_rle.obj" "Debug\misc.obj" "Debug\prowiz.obj" "Debug\testbag.obj" "Debug\ac1d.obj" "Debug\ambk.obj" "Debug\bp.obj" "Debug\bsifc.obj" "Debug\bytek30.obj" "Debug\bytekil.obj" "Debug\bytekp10.obj" "Debug\crmaddr.obj" "Debug\dblatn.obj" "Debug\defjam32.obj" "Debug\di.obj" "Debug\digibst.obj" "Debug\eureka.obj" "Debug\fc13.obj" "Debug\fc14.obj" "Debug\fc_m.obj" "Debug\fuchs.obj" "Debug\fuzzac.obj" "Debug\gmc.obj" "Debug\gnpl.obj" "Debug\gpmo.obj" "Debug\heatseek.obj" "Debug\hqc2.obj" "Debug\hrt.obj" "Debug\jamcrack.obj" "Debug\kris.obj" "Debug\ksm.obj" "Debug\maxpac12.obj" "Debug\mc30addr.obj" "Debug\mcobj.obj" "Debug\mcrun.obj" "Debug\med.obj" "Debug\mp.obj" "Debug\newtron.obj" "Debug\nfh.obj" "Debug\noiserun.obj" "Debug\npd1.obj" "Debug\npd2.obj" "Debug\npd3.obj" "Debug\p22a.obj" "Debug\p30a.obj" "Debug\p40a.obj" "Debug\p40b.obj" "Debug\p41a.obj" "Debug\p50a.obj" "Debug\p60a.obj" "Debug\p61a.obj" "Debug\pha.obj" "Debug\pm.obj" "Debug\pm01.obj" "Debug\pm10c.obj" "Debug\pm18a.obj" "Debug\pm20.obj" "Debug\pm40.obj" "Debug\polka.obj" "Debug\powerp23.obj" "Debug\powerp30.obj" "Debug\powerp40.obj" "Debug\powerp4l.obj" "Debug\pp10.obj" "Debug\pp21.obj" "Debug\pp30.obj" "Debug\ppbk.obj" "Debug\prun1.obj" "Debug\prun2.obj" "Debug\ptk.obj" "Debug\qc.obj" "Debug\relokit.obj" "Debug\skyt.obj" "Debug\soundfx.obj" "Debug\soundtk.obj" "Debug\spike.obj" "Debug\starpack.obj" "Debug\startrek.obj" "Debug\stc270.obj" "Debug\stc299.obj" "Debug\stc299b.obj" "Debug\stc299d.obj" "Debug\stc300.obj" "Debug\stc310.obj" "Debug\stim.obj" "Debug\stk26.obj" "Debug\superc27.obj" "Debug\syncro.obj" "Debug\tdd.obj" "Debug\time17.obj" "Debug\tnmc11.obj" "Debug\tp1.obj" "Debug\tp2.obj" "Debug\tp3.obj" "Debug\tpack102.obj" "Debug\tpack21.obj" "Debug\tpack22.obj" "Debug\tryit101.obj" "Debug\turbosqueezer61.obj" "Debug\unic.obj" "Debug\unic2.obj" "Debug\wn.obj" "Debug\xann.obj" "Debug\xm.obj" "Debug\zen.obj" "Debug\ac1d1.obj" "Debug\ambk1.obj" "Debug\arcd.obj" "Debug\bp1.obj" "Debug\bsifc1.obj" "Debug\bytek13.obj" "Debug\bytek20.obj" "Debug\bytek301.obj" "Debug\bytekp101.obj" "Debug\crmaddr1.obj" "Debug\crnd.obj" "Debug\dblatn1.obj" "Debug\defja32p.obj" "Debug\defjam321.obj" "Debug\di1.obj" "Debug\digibst1.obj" "Debug\eureka1.obj" "Debug\fc131.obj" "Debug\fc141.obj" "Debug\fc_m1.obj" "Debug\fuchs1.obj" "Debug\fuzzac1.obj" "Debug\gmc1.obj" "Debug\gnpl1.obj" "Debug\gpmo1.obj" "Debug\heatseek1.obj" "Debug\hqc21.obj" "Debug\hrt1.obj" "Debug\jamcrack1.obj" "Debug\kris1.obj" "Debug\ksm1.obj" "Debug\maxpac121.obj" "Debug\mc30addr1.obj" "Debug\mcobj1.obj" "Debug\mcrun10.obj" "Debug\mcrun12.obj" "Debug\mmd0.obj" "Debug\mp1.obj" "Debug\newtron1.obj" "Debug\nfh1.obj" "Debug\noiserun1.obj" "Debug\npd11.obj" "Debug\npd21.obj" "Debug\npd31.obj" "Debug\p40a1.obj" "Debug\p41a1.obj" "Debug\p50a1.obj" "Debug\p60a1.obj" "Debug\p61a1.obj" "Debug\pha1.obj" "Debug\pm1.obj" "Debug\pm011.obj" "Debug\pm10c1.obj" "Debug\pm201.obj" "Debug\pm401.obj" "Debug\pmz.obj" "Debug\polka1.obj" "Debug\powerp231.obj" "Debug\powerp301.obj" "Debug\powerp401.obj" "Debug\powerp4l1.obj" "Debug\pp101.obj" "Debug\pp211.obj" "Debug\pp301.obj" "Debug\ppbk1.obj" "Debug\prun11.obj" "Debug\prun21.obj" "Debug\ptk1.obj" "Debug\qc1.obj" "Debug\relokit1.obj" "Debug\skyt1.obj" "Debug\soundfx1.obj" "Debug\soundtk1.obj" "Debug\spike1.obj" "Debug\starpack1.obj" "Debug\stc2701.obj" "Debug\stc2991.obj" "Debug\stc299b1.obj" "Debug\stc299d1.obj" "Debug\stc3001.obj" "Debug\stc3101.obj" "Debug\stim1.obj" "Debug\stk261.obj" "Debug\superc271.obj" "Debug\syncro1.obj" "Debug\tdd1.obj" "Debug\time171.obj" "Debug\tnmc111.obj" "Debug\tp11.obj" "Debug\tp21.obj" "Debug\tp31.obj" "Debug\tpack1021.obj" "Debug\tpack211.obj" "Debug\tpack221.obj" "Debug\tryit1011.obj" "Debug\turbosqueezer611.obj" "Debug\unic1.obj" "Debug\unic21.obj" "Debug\wn1.obj" "Debug\xann1.obj" "Debug\xm1.obj" "Debug\zen1.obj" "Debug\ac1d2.obj" "Debug\ambk2.obj" "Debug\di2.obj" "Debug\eureka2.obj" "Debug\fc-m.obj" "Debug\fuchs2.obj" "Debug\fuzzac2.obj" "Debug\gmc2.obj" "Debug\gnpl2.obj" "Debug\gpmo2.obj" "Debug\heatseek2.obj" "Debug\hrt2.obj" "Debug\kris2.obj" "Debug\ksm2.obj" "Debug\mp2.obj" "Debug\newtron2.obj" "Debug\nfh2.obj" "Debug\noiserun2.obj" "Debug\np1.obj" "Debug\np2.obj" "Debug\np3.obj" "Debug\p22a1.obj" "Debug\p30a1.obj" "Debug\p40.obj" "Debug\p41a2.obj" "Debug\p50a2.obj" "Debug\p60a2.obj" "Debug\p61a2.obj" "Debug\pha2.obj" "Debug\pm2.obj" "Debug\pm012.obj" "Debug\pm10c2.obj" "Debug\pm18a1.obj" "Debug\pm202.obj" "Debug\pm402.obj" "Debug\polka2.obj" "Debug\pp102.obj" "Debug\pp212.obj" "Debug\pp302.obj" "Debug\prun12.obj" "Debug\prun22.obj" "Debug\qc2.obj" "Debug\skyt2.obj" "Debug\soundfx2.obj" "Debug\starpack2.obj" "Debug\stim2.obj" "Debug\stk262.obj" "Debug\tdd2.obj" "Debug\tp12.obj" "Debug\tp22.obj" "Debug\tp32.obj" "Debug\unic3.obj" "Debug\unic22.obj" "Debug\wn2.obj" "Debug\xann2.obj" "Debug\zen2.obj" ] Creating command line "link.exe @F:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP000283.rsp" |
| Output Window |
Compiling... inputdevice.c c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\inputdevice.c(1210) : warning C4013: 'fullscreentoggle' undefined; assuming extern returning int Linking... |
| Results |
Build log was saved at "file://c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\winuaex\orig\od-win32\winuae_msvc\Debug\BuildLog.htm" winuae - 0 error(s), 1 warning(s) |