#########################################################################

- gpu.c	/ gpu.h
  plugin interface functions and main dma/register emulation

- draw.c / draw.h
  directdraw/X windows funcs

- fps.c	/ fps.h
  framerate calculation/limitation

- fpsewp.c / fpsewp.h
  basic fpse plugin interface 

- key.c	/ key.h
  key handling

- menu.c / menu.h
  gpu in-game menu handlers

- prim.c / prim.h
  psx primitives handlers

- soft.c / soft.h
  software rendering funcs

- cfg.c / cfg.h / conf.c
  configuration dialogs/file reading funcs

- record.c / record.h
  avi recording funcs (Windows only)

- i386.asm / macros.inc
  nasm files (used on __i386__ define)

- DrawString.c / DrawString.h / DrawStringFont.h
  Linux DGA2 fps display

- gpuPeopsSoft.*
  Windows dll related files	(including msvc project files)

- Makefile
  Linux makefile... just do a "make" command to build the plugin

- stdafx.h
  main include file

- externals.h 
  generic defines/external vars

- psemu.h
  psemu pro plugin interface definitions

- resource.h
  Windows resource header

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