/***************************************************************************
Amiga Computer / Arcadia Game System

Driver by:

Ernesto Corvi & Mariusz Wojcieszek

***************************************************************************/

#ifndef __AMIGA_H__
#define __AMIGA_H__

#include "sound/custom.h"


/* A bit of a trick here: some registers are 32-bit. In order to efficiently */
/* read them on both big-endian and little-endian systems, we store the custom */
/* registers in 32-bit natural order. This means we need to XOR the register */
/* address with 1 on little-endian systems. */
#define CUSTOM_REG(x)			(amiga_custom_regs[BYTE_XOR_BE(x)])
#define CUSTOM_REG_SIGNED(x)	((INT16)CUSTOM_REG(x))
#define CUSTOM_REG_LONG(x)		(*(UINT32 *)&amiga_custom_regs[x])

/*
    A = Angus
    D = Denise
    P = Paula

    R = read-only
    ER = early read
    W = write-only
    S = strobe
*/
#define REG_BLTDDAT		(0x000/2)	/* ER A      Blitter destination early read (dummy address) */
#define REG_DMACONR		(0x002/2)	/* R  A   P  DMA control (and blitter status) read */
#define REG_VPOSR		(0x004/2)	/* R  A      Read vert most signif. bit (and frame flop) */
#define REG_VHPOSR		(0x006/2)	/* R  A      Read vert and horiz. position of beam */
#define REG_DSKDATR		(0x008/2)	/* ER     P  Disk data early read (dummy address) */
#define REG_JOY0DAT		(0x00A/2)	/* R    D    Joystick-mouse 0 data (vert,horiz) */
#define REG_JOY1DAT		(0x00C/2)	/* R    D    Joystick-mouse 1 data (vert,horiz) */
#define REG_CLXDAT		(0x00E/2)	/* R    D    Collision data register (read and clear) */
#define REG_ADKCONR		(0x010/2)	/* R      P  Audio, disk control register read */
#define REG_POT0DAT		(0x012/2)	/* R      P  Pot counter pair 0 data (vert,horiz) */
#define REG_POT1DAT		(0x014/2)	/* R      P  Pot counter pair 1 data (vert,horiz) */
#define REG_POTGOR		(0x016/2)	/* R      P  Pot port data read (formerly POTINP) */
#define REG_SERDATR		(0x018/2)	/* R      P  Serial port data and status read */
#define REG_DSKBYTR		(0x01A/2)	/* R      P  Disk data byte and status read */
#define REG_INTENAR		(0x01C/2)	/* R      P  Interrupt enable bits read */
#define REG_INTREQR		(0x01E/2)	/* R      P  Interrupt request bits read */
#define REG_DSKPTH		(0x020/2)	/* W  A      Disk pointer (high 3 bits) */
#define REG_DSKPTL		(0x022/2)	/* W  A      Disk pointer (low 15 bits) */
#define REG_DSKLEN		(0x024/2)	/* W      P  Disk length */
#define REG_DSKDAT		(0x026/2)	/* W      P  Disk DMA data write */
#define REG_REFPTR		(0x028/2)	/* W  A      Refresh pointer */
#define REG_VPOSW		(0x02A/2)	/* W  A      Write vert most signif. bit (and frame flop) */
#define REG_VHPOSW		(0x02C/2)	/* W  A      Write vert and horiz position of beam */
#define REG_COPCON		(0x02E/2)	/* W  A      Coprocessor control register (CDANG) */
#define REG_SERDAT		(0x030/2)	/* W      P  Serial port data and stop bits write */
#define REG_SERPER		(0x032/2)	/* W      P  Serial port period and control */
#define REG_POTGO		(0x034/2)	/* W      P  Pot port data write and start */
#define REG_JOYTEST		(0x036/2)	/* W    D    Write to all 4 joystick-mouse counters at once */
#define REG_STREQU		(0x038/2)	/* S    D    Strobe for horiz sync with VB and EQU */
#define REG_STRVBL		(0x03A/2)	/* S    D    Strobe for horiz sync with VB (vert. blank) */
#define REG_STRHOR		(0x03C/2)	/* S    D P  Strobe for horiz sync */
#define REG_STRLONG		(0x03E/2)	/* S    D    Strobe for identification of long horiz. line. */
#define REG_BLTCON0		(0x040/2)	/* W  A      Blitter control register 0 */
#define REG_BLTCON1		(0x042/2)	/* W  A      Blitter control register 1 */
#define REG_BLTAFWM		(0x044/2)	/* W  A      Blitter first word mask for source A */
#define REG_BLTALWM		(0x046/2)	/* W  A      Blitter last word mask for source A */
#define REG_BLTCPTH		(0x048/2)	/* W  A      Blitter pointer to source C (high 3 bits) */
#define REG_BLTCPTL		(0x04A/2)	/* W  A      Blitter pointer to source C (low 15 bits) */
#define REG_BLTBPTH		(0x04C/2)	/* W  A      Blitter pointer to source B (high 3 bits) */
#define REG_BLTBPTL		(0x04E/2)	/* W  A      Blitter pointer to source B (low 15 bits) */
#define REG_BLTAPTH		(0x050/2)	/* W  A      Blitter pointer to source A (high 3 bits) */
#define REG_BLTAPTL		(0x052/2)	/* W  A      Blitter pointer to source A (low 15 bits) */
#define REG_BLTDPTH		(0x054/2)	/* W  A      Blitter pointer to destination D (high 3 bits) */
#define REG_BLTDPTL		(0x056/2)	/* W  A      Blitter pointer to destination D (low 15 bits) */
#define REG_BLTSIZE		(0x058/2)	/* W  A      Blitter start and size (window width, height) */
#define REG_BLTCMOD		(0x060/2)	/* W  A      Blitter modulo for source C */
#define REG_BLTBMOD		(0x062/2)	/* W  A      Blitter modulo for source B */
#define REG_BLTAMOD		(0x064/2)	/* W  A      Blitter modulo for source A */
#define REG_BLTDMOD		(0x066/2)	/* W  A      Blitter modulo for destination D */
#define REG_BLTCDAT		(0x070/2)	/* W  A      Blitter source C data register */
#define REG_BLTBDAT		(0x072/2)	/* W  A      Blitter source B data reglster */
#define REG_BLTADAT		(0x074/2)	/* W  A      Blitter source A data register */
#define REG_DSRSYNC		(0x07E/2)	/* W      P  Disk sync pattern register for disk read */
#define REG_COP1LCH		(0x080/2)	/* W  A      Coprocessor first location register (high 3 bits) */
#define REG_COP1LCL		(0x082/2)	/* W  A      Coprocessor first location register (low 15 bits) */
#define REG_COP2LCH		(0x084/2)	/* W  A      Coprocessor second location register (high 3 bits) */
#define REG_COP2LCL		(0x086/2)	/* W  A      Coprocessor second location register (low 15 bits) */
#define REG_COPJMP1		(0x088/2)	/* S  A      Coprocessor restart at first location */
#define REG_COPJMP2		(0x08A/2)	/* S  A      Coprocessor restart at second location */
#define REG_COPINS		(0x08C/2)	/* W  A      Coprocessor instruction fetch identify */
#define REG_DIWSTRT		(0x08E/2)	/* W  A      Display window start (upper left vert-horiz position) */
#define REG_DIWSTOP		(0x090/2)	/* W  A      Display window stop (lower right vert.-horiz. position) */
#define REG_DDFSTRT		(0x092/2)	/* W  A      Display bit plane data fetch start (horiz. position) */
#define REG_DDFSTOP		(0x094/2)	/* W  A      Display bit plane data fetch stop (horiz. position) */
#define REG_DMACON		(0x096/2)	/* W  A D P  DMA control write (clear or set) */
#define REG_CLXCON		(0x098/2)	/* W    D    Collision control */
#define REG_INTENA		(0x09A/2)	/* W      P  Interrupt enable bits (clear or set bits) */
#define REG_INTREQ		(0x09C/2)	/* W      P  Interrupt request bits (clear or set bits) */
#define REG_ADKCON		(0x09E/2)	/* W      P  Audio, disk, UART control */
#define REG_AUD0LCH		(0x0A0/2)	/* W  A      Audio channel 0 location (high 3 bits) */
#define REG_AUD0LCL		(0x0A2/2)	/* W  A      Audio channel 0 location (low 15 bits) */
#define REG_AUD0LEN		(0x0A4/2)	/* W      P  Audio channel 0 length */
#define REG_AUD0PER		(0x0A6/2)	/* W      P  Audio channel 0 period */
#define REG_AUD0VOL		(0x0A8/2)	/* W      P  Audio channel 0 volume */
#define REG_AUD0DAT		(0x0AA/2)	/* W      P  Audio channel 0 data */
#define REG_AUD1LCH		(0x0B0/2)	/* W  A      Audio channel 1 location (high 3 bits) */
#define REG_AUD1LCL		(0x0B2/2)	/* W  A      Audio channel 1 location (low 15 bits) */
#define REG_AUD1LEN		(0x0B4/2)	/* W      P  Audio channel 1 length */
#define REG_AUD1PER		(0x0B6/2)	/* W      P  Audio channel 1 period */
#define REG_AUD1VOL		(0x0B8/2)	/* W      P  Audio channel 1 volume */
#define REG_AUD1DAT		(0x0BA/2)	/* W      P  Audio channel 1 data */
#define REG_AUD2LCH		(0x0C0/2)	/* W  A      Audio channel 2 location (high 3 bits) */
#define REG_AUD2LCL		(0x0C2/2)	/* W  A      Audio channel 2 location (low 15 bits) */
#define REG_AUD2LEN		(0x0C4/2)	/* W      P  Audio channel 2 length */
#define REG_AUD2PER		(0x0C6/2)	/* W      P  Audio channel 2 period */
#define REG_AUD2VOL		(0x0C8/2)	/* W      P  Audio channel 2 volume */
#define REG_AUD2DAT		(0x0CA/2)	/* W      P  Audio channel 2 data */
#define REG_AUD3LCH		(0x0D0/2)	/* W  A      Audio channel 3 location (high 3 bits) */
#define REG_AUD3LCL		(0x0D2/2)	/* W  A      Audio channel 3 location (low 15 bits) */
#define REG_AUD3LEN		(0x0D4/2)	/* W      P  Audio channel 3 length */
#define REG_AUD3PER		(0x0D6/2)	/* W      P  Audio channel 3 period */
#define REG_AUD3VOL		(0x0D8/2)	/* W      P  Audio channel 3 volume */
#define REG_AUD3DAT		(0x0DA/2)	/* W      P  Audio channel 3 data */
#define REG_BPL1PTH		(0x0E0/2)	/* W  A      Bit plane 1 pointer (high 3 bits) */
#define REG_BPL1PTL		(0x0E2/2)	/* W  A      Bit plane 1 pointer (low 15 bits) */
#define REG_BPL2PTH		(0x0E4/2)	/* W  A      Bit plane 2 pointer (high 3 bits) */
#define REG_BPL2PTL		(0x0E6/2)	/* W  A      Bit plane 2 pointer (low 15 bits) */
#define REG_BPL3PTH		(0x0E8/2)	/* W  A      Bit plane 3 pointer (high 3 bits) */
#define REG_BPL3PTL		(0x0EA/2)	/* W  A      Bit plane 3 pointer (low 15 bits) */
#define REG_BPL4PTH		(0x0EC/2)	/* W  A      Bit plane 4 pointer (high 3 bits) */
#define REG_BPL4PTL		(0x0EE/2)	/* W  A      Bit plane 4 pointer (low 15 bits) */
#define REG_BPL5PTH		(0x0F0/2)	/* W  A      Bit plane 5 pointer (high 3 bits) */
#define REG_BPL5PTL		(0x0F2/2)	/* W  A      Bit plane 5 pointer (low 15 bits) */
#define REG_BPL6PTH		(0x0F4/2)	/* W  A      Bit plane 6 pointer (high 3 bits) */
#define REG_BPL6PTL		(0x0F6/2)	/* W  A      Bit plane 6 pointer (low 15 bits) */
#define REG_BPLCON0		(0x100/2)	/* W  A D    Bit plane control register (misc. control bits) */
#define REG_BPLCON1		(0x102/2)	/* W    D    Bit plane control reg. (scroll value PF1, PF2) */
#define REG_BPLCON2		(0x104/2)	/* W    D    Bit plane control reg. (priority control) */
#define REG_BPL1MOD		(0x108/2)	/* W  A      Bit plane modulo (odd planes) */
#define REG_BPL2MOD		(0x10A/2)	/* W  A      Bit Plane modulo (even planes) */
#define REG_BPL1DAT		(0x110/2)	/* W    D    Bit plane 1 data (parallel-to-serial convert) */
#define REG_BPL2DAT		(0x112/2)	/* W    D    Bit plane 2 data (parallel-to-serial convert) */
#define REG_BPL3DAT		(0x114/2)	/* W    D    Bit plane 3 data (parallel-to-serial convert) */
#define REG_BPL4DAT		(0x116/2)	/* W    D    Bit plane 4 data (parallel-to-serial convert) */
#define REG_BPL5DAT		(0x118/2)	/* W    D    Bit plane 5 data (parallel-to-serial convert) */
#define REG_BPL6DAT		(0x11A/2)	/* W    D    Bit plane 6 data (parallel-to-serial convert) */
#define REG_SPR0PTH		(0x120/2)	/* W  A      Sprite 0 pointer (high 3 bits) */
#define REG_SPR0PTL		(0x122/2)	/* W  A      Sprite 0 pointer (low 15 bits) */
#define REG_SPR1PTH		(0x124/2)	/* W  A      Sprite 1 pointer (high 3 bits) */
#define REG_SPR1PTL		(0x126/2)	/* W  A      Sprite 1 pointer (low 15 bits) */
#define REG_SPR2PTH		(0x128/2)	/* W  A      Sprite 2 pointer (high 3 bits) */
#define REG_SPR2PTL		(0x12A/2)	/* W  A      Sprite 2 pointer (low 15 bits) */
#define REG_SPR3PTH		(0x12C/2)	/* W  A      Sprite 3 pointer (high 3 bits) */
#define REG_SPR3PTL		(0x12E/2)	/* W  A      Sprite 3 pointer (low 15 bits) */
#define REG_SPR4PTH		(0x130/2)	/* W  A      Sprite 4 pointer (high 3 bits) */
#define REG_SPR4PTL		(0x132/2)	/* W  A      Sprite 4 pointer (low 15 bits) */
#define REG_SPR5PTH		(0x134/2)	/* W  A      Sprite 5 pointer (high 3 bits) */
#define REG_SPR5PTL		(0x136/2)	/* W  A      Sprite 5 pointer (low 15 bits) */
#define REG_SPR6PTH		(0x138/2)	/* W  A      Sprite 6 pointer (high 3 bits) */
#define REG_SPR6PTL		(0x13A/2)	/* W  A      Sprite 6 pointer (low 15 bits) */
#define REG_SPR7PTH		(0x13C/2)	/* W  A      Sprite 7 pointer (high 3 bits) */
#define REG_SPR7PTL		(0x13E/2)	/* W  A      Sprite 7 pointer (low 15 bits) */
#define REG_SPR0POS		(0x140/2)	/* W  A D    Sprite 0 vert-horiz start position data */
#define REG_SPR0CTL		(0x142/2)	/* W  A D    Sprite 0 vert stop position and control data */
#define REG_SPR0DATA	(0x144/2)	/* W    D    Sprite 0 image data register A */
#define REG_SPR0DATB	(0x146/2)	/* W    D    Sprite 0 image data register B */
#define REG_SPR1POS		(0x148/2)	/* W  A D    Sprite 1 vert-horiz start position data */
#define REG_SPR1CTL		(0x14A/2)	/* W  A D    Sprite 1 vert stop position and control data */
#define REG_SPR1DATA	(0x14C/2)	/* W    D    Sprite 1 image data register A */
#define REG_SPR1DATB	(0x14E/2)	/* W    D    Sprite 1 image data register B */
#define REG_SPR2POS		(0x150/2)	/* W  A D    Sprite 2 vert-horiz start position data */
#define REG_SPR2CTL		(0x152/2)	/* W  A D    Sprite 2 vert stop position and control data */
#define REG_SPR2DATA	(0x154/2)	/* W    D    Sprite 2 image data register A */
#define REG_SPR2DATB	(0x156/2)	/* W    D    Sprite 2 image data register B */
#define REG_SPR3POS		(0x158/2)	/* W  A D    Sprite 3 vert-horiz start position data */
#define REG_SPR3CTL		(0x15A/2)	/* W  A D    Sprite 3 vert stop position and control data */
#define REG_SPR3DATA	(0x15C/2)	/* W    D    Sprite 3 image data register A */
#define REG_SPR3DATB	(0x15E/2)	/* W    D    Sprite 3 image data register B */
#define REG_SPR4POS		(0x160/2)	/* W  A D    Sprite 4 vert-horiz start position data */
#define REG_SPR4CTL		(0x162/2)	/* W  A D    Sprite 4 vert stop position and control data */
#define REG_SPR4DATA	(0x164/2)	/* W    D    Sprite 4 image data register A */
#define REG_SPR4DATB	(0x166/2)	/* W    D    Sprite 4 image data register B */
#define REG_SPR5POS		(0x168/2)	/* W  A D    Sprite 5 vert-horiz start position data */
#define REG_SPR5CTL		(0x16A/2)	/* W  A D    Sprite 5 vert stop position and control data */
#define REG_SPR5DATA	(0x16C/2)	/* W    D    Sprite 5 image data register A */
#define REG_SPR5DATB	(0x16E/2)	/* W    D    Sprite 5 image data register B */
#define REG_SPR6POS		(0x170/2)	/* W  A D    Sprite 6 vert-horiz start position data */
#define REG_SPR6CTL		(0x172/2)	/* W  A D    Sprite 6 vert stop position and control data */
#define REG_SPR6DATA	(0x174/2)	/* W    D    Sprite 6 image data register A */
#define REG_SPR6DATB	(0x176/2)	/* W    D    Sprite 6 image data register B */
#define REG_SPR7POS		(0x178/2)	/* W  A D    Sprite 7 vert-horiz start position data */
#define REG_SPR7CTL		(0x17A/2)	/* W  A D    Sprite 7 vert stop position and control data */
#define REG_SPR7DATA	(0x17C/2)	/* W    D    Sprite 7 image data register A */
#define REG_SPR7DATB	(0x17E/2)	/* W    D    Sprite 7 image data register B */
#define REG_COLOR00		(0x180/2)	/* W    D    Color table 00 */
#define REG_COLOR01		(0x182/2)	/* W    D    Color table 01 */
#define REG_COLOR02		(0x184/2)	/* W    D    Color table 02 */
#define REG_COLOR03		(0x186/2)	/* W    D    Color table 03 */
#define REG_COLOR04		(0x188/2)	/* W    D    Color table 04 */
#define REG_COLOR05		(0x18A/2)	/* W    D    Color table 05 */
#define REG_COLOR06		(0x18C/2)	/* W    D    Color table 06 */
#define REG_COLOR07		(0x18E/2)	/* W    D    Color table 07 */
#define REG_COLOR08		(0x190/2)	/* W    D    Color table 08 */
#define REG_COLOR09		(0x192/2)	/* W    D    Color table 09 */
#define REG_COLOR10		(0x194/2)	/* W    D    Color table 10 */
#define REG_COLOR11		(0x196/2)	/* W    D    Color table 11 */
#define REG_COLOR12		(0x198/2)	/* W    D    Color table 12 */
#define REG_COLOR13		(0x19A/2)	/* W    D    Color table 13 */
#define REG_COLOR14		(0x19C/2)	/* W    D    Color table 14 */
#define REG_COLOR15		(0x19E/2)	/* W    D    Color table 15 */
#define REG_COLOR16		(0x1A0/2)	/* W    D    Color table 16 */
#define REG_COLOR17		(0x1A2/2)	/* W    D    Color table 17 */
#define REG_COLOR18		(0x1A4/2)	/* W    D    Color table 18 */
#define REG_COLOR19		(0x1A6/2)	/* W    D    Color table 19 */
#define REG_COLOR20		(0x1A8/2)	/* W    D    Color table 20 */
#define REG_COLOR21		(0x1AA/2)	/* W    D    Color table 21 */
#define REG_COLOR22		(0x1AC/2)	/* W    D    Color table 22 */
#define REG_COLOR23		(0x1AE/2)	/* W    D    Color table 23 */
#define REG_COLOR24		(0x1B0/2)	/* W    D    Color table 24 */
#define REG_COLOR25		(0x1B2/2)	/* W    D    Color table 25 */
#define REG_COLOR26		(0x1B4/2)	/* W    D    Color table 26 */
#define REG_COLOR27		(0x1B6/2)	/* W    D    Color table 27 */
#define REG_COLOR28		(0x1B8/2)	/* W    D    Color table 28 */
#define REG_COLOR29		(0x1BA/2)	/* W    D    Color table 29 */
#define REG_COLOR30		(0x1BC/2)	/* W    D    Color table 30 */
#define REG_COLOR31		(0x1BE/2)	/* W    D    Color table 31 */

/* DMACON bit layout */
#define DMACON_AUD0EN	0x0001
#define DMACON_AUD1EN	0x0002
#define DMACON_AUD2EN	0x0004
#define DMACON_AUD3EN	0x0008
#define DMACON_DSKEN	0x0010
#define DMACON_SPREN	0x0020
#define DMACON_BLTEN	0x0040
#define DMACON_COPEN	0x0080
#define DMACON_BPLEN	0x0100
#define DMACON_DMAEN	0x0200
#define DMACON_BLTPRI	0x0400
#define DMACON_RSVED1	0x0800
#define DMACON_RSVED2	0x1000
#define DMACON_BZERO	0x2000
#define DMACON_BBUSY	0x4000
#define DMACON_SETCLR	0x8000

/* BPLCON0 bit layout */
#define BPLCON0_RSVED1	0x0001
#define BPLCON0_ERSY	0x0002
#define BPLCON0_LACE	0x0004
#define BPLCON0_LPEN	0x0008
#define BPLCON0_RSVED2	0x0010
#define BPLCON0_RSVED3	0x0020
#define BPLCON0_RSVED4	0x0040
#define BPLCON0_RSVED5	0x0080
#define BPLCON0_GAUD	0x0100
#define BPLCON0_COLOR	0x0200
#define BPLCON0_DBLPF	0x0400
#define BPLCON0_HOMOD	0x0800
#define BPLCON0_BPU0	0x1000
#define BPLCON0_BPU1	0x2000
#define BPLCON0_BPU2	0x4000
#define BPLCON0_HIRES	0x8000

/* INTENA/INTREQ bit layout */
#define INTENA_TBE		0x0001
#define INTENA_DSKBLK	0x0002
#define INTENA_SOFT		0x0004
#define INTENA_PORTS	0x0008
#define INTENA_COPER	0x0010
#define INTENA_VERTB	0x0020
#define INTENA_BLIT		0x0040
#define INTENA_AUD0		0x0080
#define INTENA_AUD1		0x0100
#define INTENA_AUD2		0x0200
#define INTENA_AUD3		0x0400
#define INTENA_RBF		0x0800
#define INTENA_DSKSYN	0x1000
#define INTENA_EXTER	0x2000
#define INTENA_INTEN	0x4000
#define INTENA_SETCLR	0x8000


#define MAX_PLANES 6 /* 0 to 6, inclusive ( but we count from 0 to 5 ) */


#define ANGUS_CHIP_RAM_MASK		0x07fffe
#define FAT_ANGUS_CHIP_RAM_MASK	0x0ffffe
#define ECS_CHIP_RAM_MASK		0x1ffffe


typedef struct _amiga_machine_interface amiga_machine_interface;
struct _amiga_machine_interface
{
	UINT32 chip_ram_mask;

	UINT8 (*cia_0_portA_r)(void);
	UINT8 (*cia_0_portB_r)(void);
	void (*cia_0_portA_w)(UINT8 data);
	void (*cia_0_portB_w)(UINT8 data);

	UINT8 (*cia_1_portA_r)(void);
	UINT8 (*cia_1_portB_r)(void);
	void (*cia_1_portA_w)(UINT8 data);
	void (*cia_1_portB_w)(UINT8 data);

	UINT16 (*read_joy0dat)(void);
	UINT16 (*read_joy1dat)(void);
	UINT16 (*read_dskbytr)(void);
	void (*write_dsklen)(UINT16 data);

	void (*scanline_callback)(void);
	void (*reset_callback)(void);
};


typedef struct _amiga_autoconfig_device amiga_autoconfig_device;
struct _amiga_autoconfig_device
{
	UINT8		link_memory;		/* link into free memory list */
	UINT8		rom_vector_valid;	/* ROM vector offset valid */
	UINT8		multi_device;		/* multiple devices on card */
	UINT8		size;				/* number of 64k pages */
	UINT16		product_number;		/* product number */
	UINT8		prefer_8meg;		/* prefer 8MB address space */
	UINT8		can_shutup;			/* can be shut up */
	UINT16		mfr_number;			/* manufacturers number */
	UINT32		serial_number;		/* serial number */
	UINT16		rom_vector;			/* ROM vector offset */
	UINT8		(*int_control_r)(void); /* interrupt control read */
	void		(*int_control_w)(UINT8 data); /* interrupt control write */
	void		(*install)(offs_t base); /* memory installation */
	void		(*uninstall)(offs_t base); /* memory uninstallation */
};


/*----------- defined in machine/amiga.c -----------*/

extern UINT16 *amiga_chip_ram;
extern size_t amiga_chip_ram_size;

extern UINT16 *amiga_custom_regs;
extern UINT16 *amiga_expansion_ram;
extern UINT16 *amiga_autoconfig_mem;

extern const char *amiga_custom_names[0x100];

void amiga_machine_config(const amiga_machine_interface *intf);

MACHINE_RESET( amiga );
INTERRUPT_GEN( amiga_scanline_callback );

UINT32 amiga_joystick_convert(void *param);

READ16_HANDLER( amiga_cia_r );
WRITE16_HANDLER( amiga_cia_w );

READ16_HANDLER( amiga_custom_r );
WRITE16_HANDLER( amiga_custom_w );

void amiga_add_autoconfig(amiga_autoconfig_device *device);
READ16_HANDLER( amiga_autoconfig_r );
WRITE16_HANDLER( amiga_autoconfig_w );


/*----------- defined in sndhrdw/amiga.c -----------*/

void *amiga_sh_start(int clock, const struct CustomSound_interface *config);
void amiga_audio_update(void);
void amiga_audio_data_w(int which, UINT16 data);


/*----------- defined in vidhrdw/amiga.c -----------*/

PALETTE_INIT( amiga );
VIDEO_START( amiga );

UINT32 amiga_gethvpos(void);
void copper_setpc(UINT32 pc);
void amiga_render_scanline(int scanline);
void amiga_sprite_dma_reset(int which);
void amiga_sprite_enable_comparitor(int which, int enable);



INLINE UINT16 amiga_chip_ram_r(offs_t offset)
{
	extern const amiga_machine_interface *amiga_intf;
	offset &= amiga_intf->chip_ram_mask;
	return (offset < amiga_chip_ram_size) ? amiga_chip_ram[offset/2] : 0xffff;
}

INLINE void amiga_chip_ram_w(offs_t offset, UINT16 data)
{
	extern const amiga_machine_interface *amiga_intf;
	offset &= amiga_intf->chip_ram_mask;
	if (offset < amiga_chip_ram_size)
		amiga_chip_ram[offset/2] = data;
}


#endif /* __AMIGA_H__ */
