
380

ml /I"C:\PROGRA~1\MIEEF7~1\Samples\Xbox\Video\snes9xbox\s\release\i386" /I"C:\PROGRA~1\MIEEF7~1\Samples\Xbox\Video\snes9xbox\s\release" C:\PROGRA~1\MIEEF7~1\Samples\Xbox\Video\snes9xbox\s\release\i386\zsnesc4.asm

asmstruc.h
sa1struc.h

cpuexec.s
cpuops.s
spc700.s
sa1ops.s

512x480


SPC700_SHUTDOWN,CPU_SHUTDOWN,ZLIB,VAR_CYCLES,SPC700_C,UNZIP_SUPPORT,ZSNES_C4,ZSNES_FX,EXECUTE_SUPERFX_PER_LINE,__WIN32__,__MSC__,NDEBUG,NETPLAY_SUPPORT,OLD_COLOUR_BLENDING


snes9xr\unzip,snes9xr\zlib,snes9xr\snes9x\unzip

512x478

512 +4 ) *2  ]   *  [ 478 + 4 ]


	for( UINT32 y = theHeight-1 ; y >= 0 ; y-- )


	for( UINT32 y = 0 ; y < theHeight ; y++ )

64k buffer - get 44100*4/sec

32kbuf - get 44100*2/sec


4*44100 / 60

do need:
generator.h:#ifdef NOLOGGING
mem68k.h:#ifdef DIRECTRAM
mem68k.h:#ifdef ALIGNLONGS
registers.h:#    ifdef PROCESSOR_INTEL
cpuz80.c:#  ifdef CMZ80

might need:
generator.h:#ifndef BYTES_HIGHFIRST


z80.c:#ifdef WORDS_BIGENDIAN
z80.c:#ifdef ARITH_TABLES
	m_regF = rgfAdd[m_regA][bArg];
z80.c:#ifdef _DEBUG
z80.c:#ifndef TRACE_Z80
mem68k.h:#ifdef ALIGNLONGS
registers.h:#ifdef PROCESSOR_ARM
registers.h:#  ifdef PROCESSOR_SPARC
registers.h:#    ifdef PROCESSOR_INTEL
snprintf.h:#ifdef HAVE_SNPRINTF
gensound.h:#ifndef JFM
snprintf.h:#ifndef _PORTABLE_SNPRINTF_H_
cpuz80.c:#  ifdef CMZ80
cpuz80.c:#ifdef RAZE
generator.c:#ifdef ALLEGRO
gensound.c:#ifdef JFM
mem68k.c:#ifdef ALIGNLONGS
mem68k.c:#ifdef DEBUG_BUS
mem68k.c:#ifdef DEBUG_SRAM
sn76496.h:#ifndef SN76496_H
fm.c:#ifdef _STATE_H
fm.c:#ifdef YM2608_RHYTHM_PCM
fm.c:#ifndef PI
fm.c:#ifndef __RAINE__
fm.h:#ifndef _H_FM_FM_
fm.h:#ifndef OSD_CPU_H
fm.h:#ifndef UINT8


nasmw -d__DJGPP__=1 -f win32 -i . -i i386 -o scream.obj scream.asm

win
-DNOSTDOUT -DC80x86 -DLSB_FIRST -DWINDOWS -DNETWORK -DPSS_STYLE=2 -DZLIB
OBJECTS = fce.o x6502.o video.o general.o endian.o svga.o sound.o nsf.o fds.o netplay.o ines.o state.o unif.o input.o file.o cart.o crc32.o memory.o cheat.o debug.o
OBJDRIVER	= ${B}main.o ${B}input.o ${B}joystick.o ${B}keyboard.o ${B}cheat.o ${B}res.o drivers/common/config.o

include	mappers/Makefile
include boards/Makefile
include mbshare/Makefile
include input/Makefile

dos
-DC80x86 -DLSB_FIRST -DVGA -DDOS -DPSS_STYLE=2 -DZLIB -D_USE_LIBM_MATH_H


// transparent = violet
D3DCOLOR couleurTrans = 0xFFFF00FF;

