[5212709D]
007 - A View to a Kill
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Domark
Publisher: Domark
Players: 1
_________________________
You are James Bond and you must stop Max Zorin from destroying Silicon Valley and dominating the microchip market. This game will take you to Paris and San Francisco. In Paris you will need to chase Mayday in your vehicle as she parachutes down to her extraction point. In San Francisco, you will get to go to City Hall and go to an abandoned mine where you must disarm a bomb. If the bomb is not disarmed a huge earthquake will occur and Silicon Valley will be flooded.

http://www.mobygames.com/game/msx/a-view-to-a-kill-the-computer-game

Note: hold "CTRL"  while game loads

[4E20D256]
10-Yard Fight
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Football 
Gametype: Undefined
Release Year: 1986
Developer: Irem Corp.
Publisher: Irem Corp.
Players: 1 - 2
_________________________
10-Yard Fight is a simple arcade game based on American football. One player can play against the computer or a second player head-to-head matchup and can choose between five levels of difficulty (high school, college, pro, playoffs, and Super Bowl). If you win a game at a lower difficulty level, the following game is automatically played at the next highest difficulty level.

Gameplay is top-down and vertical-scrolling. There are no plays or formations to select from before the action begins; the player can take the snap as quarterback or choose one of two players on defense. On offense, the player can either keep the ball on the run, toss it to one of the two running backs, or throw long to the receiver; an interception turns the ball over to the other team. If a touchdown can't be scored, then the directional kicking system can be used to punt the ball or try for a field goal. One game consists (accelerated real-time) 30-minute halves of play to decide who wins this 10-Yard Fight.
 
http://www.mobygames.com/game/msx/10-yard-fight

[4FB87B3E]
10th Frame
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Sports > Bowling 
Gametype: Undefined
Release Year: 1987
Developer: Access Software
Publisher: US Gold
Players: 1
_________________________
Leader Board authors Bruce and Roger Carver tried their hand at tenpin bowling, in one of the game's earliest recreations. The process of bowling the ball involves timing a succession of clicks to set the right angle, speed and curve, similarly to Leaderboard's system. Three skill levels are provided - Kids level sets the speed and hook automatically, while Amateur has more margin for error with hook/slice than professional. The game is played from a plan view, with four other (empty) lanes visible. Single matches or a league structure can be played.

http://www.mobygames.com/game/msx/10th-frame

[A27787AF]
1942
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Capcom
Publisher: ASCII
Players: 1 - 2
_________________________
A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival. 

http://www.mobygames.com/game/msx/1942

[AF3B6498]
3-D Bomber Man
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > 3D 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft / Japanese Softbank
Publisher: Hudson Soft / Japanese Softbank
Players: 1
_________________________


[CB935A50]
3-D Golf Simulation- High-speed Ed
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf > 3D 
Gametype: Undefined
Release Year: 1984
Developer: T&ESOFT
Publisher: T&ESOFT
Players: 1
_________________________


[CE06FF2A]
98 Attackers
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical > Fixed 
Gametype: Undefined
Release Year: 1990
Developer: Satico
Publisher: Satico
Players: 1
_________________________


[2E1B3DD4]
A.E.
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > 3D 
Gametype: Undefined
Release Year: 1982
Developer: Programmers 3 
Publisher: Toshiba EMI
Players: 1
_________________________
A.E. is a Space Invaders inspired game with a 3D view. In A.E. the earth is under attack by swarms of aliens who drop bomb after bomb and it's your job to defend planet Earth.

You control a laser cannon that moves horizontally at the bottom of the screen. To earn point you should shoot all the alien forces before they shoot you! The game becomes more challenging when you progress in the game as the alien swarm splits up and attack you from several sides.

http://www.mobygames.com/game/msx/ae

[2608C959]
A1 Spirit - The Way to Formula-1
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Steering Wheel
Genre: Racing > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: Konami 
Publisher: Konami 
Players: 1
_________________________
This third-person racing game featuring Formula 1 cars and circuits. Besides F1 you can also choose to race a stock car, drive a rally, an endurance race or race F3 or F3000. There is a two player mode. The difficulty level can be set, and the number of laps is variable and you can select the track you want to race. The field includes ready made and custom made cars (you can select engine, tires, suspension). Avoiding the slower cars you come up to lap can be crucial.

[2761A392]
Ace of Aces
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Flight Simulator > Action 
Gametype: Undefined
Release Year: 1986
Developer: US Gold
Publisher: US Gold
Players: 1
_________________________
Ace of Aces is a 1st person, 2D flight simulation. You're onboard a British RAF Mosquito, maverick fighter bomber. Your mission ... stop enemy trains, intercept the terrible german V-1 buzz bombs, sink the german U-boats and down the Nazi bombers. Are you ready for this challenge?

http://www.mobygames.com/game/msx/ace-of-aces

[E4DBCDBD]
Actman
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Mass Tael
Publisher: Mass Tael
Players: 1
_________________________


[96E02DF3]
Adven' Chuta!
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Top Down 
Gametype: Undefined
Release Year: 1983
Developer: MIA
Publisher: MIA
Players: 1
_________________________
Taking its title from the English word "adventure", and the squeak of a mouse "chu", Adven'chuta is an old school adventure game, not far from Atari's old Adventure.

As a mouse, you must get around a dungeon populated by dangerous frogs and spiders. There are jars which may contain both treasures and danger, and which block the way. You have an inventory, but it can only contain one item at any time. Take care in what you pick up and leave behind. Juggling the inventory becomes a basic skill since items will block the narrow passages of the dungeon. Basic items are keys, for opening the door to the next dungeon, as well as cheese, which is good for the adventuring mouse's stamina. The dungeon must be completed within a set time or it's game over.

Control the mouse with the cursor keys, and use the following keys to issue commands:

B: Crush jar
T: Take item
O: Open door
P: Leave item behind
E: Eat cheese
K: Kick frog
 
http://www.mobygames.com/game/msx/advenchuta

[1939D4AD]
Afterburner
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Flight 
Gametype: Undefined
Release Year: 1988
Developer: SEGA
Publisher: Activision
Players: 1
_________________________
Afterburner is a conversion of the arcade game of the same name. The goal is simple: use your F-14 Tomcat and shoot as many enemies as you can. This aircraft has two weapons: lock-on missiles and Vulcan cannons (basically machine guns). In some versions there is an option to let the cannons shoot automatically all the time.

The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.

http://www.mobygames.com/game/msx/after-burner

[5F7E0A28]
Afteroids
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Multi-Directional 
Gametype: Undefined
Release Year: 1988
Developer: Made in Spain
Publisher: Zigurat
Players: 1
_________________________
You control a spaceship that floats around. You have to blast all the meteors and other objects that bounce in the area. However, shooting the meteors will cause them to fragment into several smaller meteors.

http://www.mobygames.com/game/msx/afteroids

[6E8E99C1]
Agees
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Role Playing Game > Adventure 
Gametype: Undefined
Release Year: 1988
Developer: Kogado
Publisher: Kogado
Players: 1
_________________________


[847FC6E2]
Albatross
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf > 3D 
Gametype: Undefined
Release Year: 1986
Developer: Telenet Japan 
Publisher: Telenet Japan 
Players: 1
_________________________
Albatross is a top view golf game that consists of an 18 holes course. You can select your own clubs from 14 drivers, irons and a putter. Further you can adjust your stance, how you hit the ball and your swing. The features a split screen with two views, an overhead view of the entire hole and the other an more detailed zoom of your balls current position. The screen also contains a status bar with all necessary information. The gameplay options include 1 player stroke play, multi player stroke play, or multi player match play.

http://www.mobygames.com/game/msx/albatross



[3EE454B0]
Alcazar - The Forgotten Fortress
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Fantasy 
Gametype: Undefined
Release Year: 1985
Developer: Pony Canyon
Publisher: Activision 
Players: 1
_________________________
In this adventure game you control an explorer who's on his way to fortress Alcazar. To reach Alcazar you are travelling through a countryside of fortresses and you need to collect several items that you can find along the way. Once you enter the Alcazar fortress you have to search for the crown.

The strategy map gives you an overview of the countryside, it's fortresses and your location in it. What perils lurk in these mysterious castles? Which path is quick and safe? The Alcazar castle is three stories high, all other castles have only two stories. To enter a castle you just have to follow the path. Each castle has it's own sought-after objects and these objects are always guarded by the castles main demon. Objects to look for are for example: a rope, a gun, raw meat, water or a raft. Collect them and use them properly to master the legendary Alcazar fortress.

The game gives you clues and tells, for example, which monsters are nearby. Some monsters are really hard to kill.

The game can be played at four difficulty levels.

[03955C76]
Ale Hop!
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: Topo Soft
Publisher: Topo Soft
Players: 1
_________________________
We were in a small planet (perfectly round), called "Balloon", inhabited by the Pelotos Amarillos, also spherical. All was peace and tranquillity in this planet, until one day, there arrived strange visitors who subdued all its inhabitants. Reunited the council of the Pelotos Ancianos, they determined to send an intrepid soldier to finish with the tyranny of the invaders. You, "Ale Hop!", are the chosen one. You must be able infiltrate in the enemy base to thus end with the domination. But it will not be easy, because for it, you must cross six complexes of galleries that precede to the base. You also have a limited number of seconds, during which you will have to cross each complex, and of course, all of them will be filled with traps that will try to block your movement.

http://www.mobygames.com/game/msx/ale-hop

[2F72B1E3]
Alibaba and 40 Thieves
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: ICM
Publisher: Sony
Players: 1
_________________________


[93A25BE1]
Alien 8
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Ultimate Play The Game 
Publisher: Jaleco
Players: 1
_________________________
This is a puzzle solving game. You are on board a space ship that is heading towards a remote planet. The Cryonaughts, the name of the planets inhabitants have been frozen during the journey.

You have to find 24 valves and the cryogenic chambers that they are to be plugged into before the ship reaches its destination.

The ship contains many rooms filled with obstacles that you have to negotiate.
There are several types of enemies such as Dalek-like mice and clockwork mice. Both should be avoided!

You might need a valve to climb over some walls.
 
http://www.mobygames.com/game/msx/alien-8

[C6FC7BD7]
Aliens - Alien 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: Square
Publisher: Square
Players: 1
_________________________
Based on the science fiction movie "Aliens" from 1986, you try to save Ripley and the soldiers from a base far away from Earth located on the planet LV-426 which is overrun by highly dangerous creatures. You must take each of the six survivors (Ripley, Hicks, Vasquez, Gorman, Burke and Bishop) separately through the base to save them. On the way to freedom you have to shoot many aliens, face huggers, eggs and even the alien queen itself.
 
http://www.mobygames.com/game/msx/aliens

[4EF7C4E7]
Alpha Roid
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________
"SOS! Centacom! Our central computer has broken down. We will be delivered to the Gentiles. Unless Space Marshall Alpharoid restores law and order."

Alpharoid is a combination of horizontal scrolling shooter and a battle bots fighting game. You control Space Marshall Alpharoid and must restore law and order by blasting your way through space and fight head-to-head combat battles with several androids.

While blasting your way around in space you'll find pit holes on several locations and entering a pit brings you to an android which must be defeated.

http://www.mobygames.com/game/msx/alpharoid

[055254E0]
Alpha Squadron
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Simulation > Flight > Sci-Fi 
Gametype: Undefined
Release Year: 1984
Developer: AG Corp.
Publisher: SCEE
Players: 1
_________________________


[8E614BCE]
Amaurote
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Action > Adventure > Isometric 
Gametype: Undefined
Release Year: 1987
Developer: Mastertronic
Publisher: M.A.D.
Players: 1
_________________________
Your task in this isometrically viewed game is to clear the city of Amaurote of the many bugs and insects which have invaded it. You are supplied with an Arachnus 4 ship and 5 million units of cash. 

There are 3 different types of ants - drones, queens and scouts, each representing their real function in the natural world, so queen bees are the most lethal opponents as they generate new ants. Money must be spend on buying improved weaponry (including that needed to destroy the Queen Bees) and repairing the ship throughout the 2500 screens Amaurote is depicted in. As your main weapons are bombs, you need to consider their bounce and distance before firing, to avoid being caught up in stray explosions yourself.

http://www.mobygames.com/game/msx/amaurote

[EE8BC1B7]
American Truck
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Telenet Japan 
Publisher: Telenet Japan 
Players: 1 - 2
_________________________
American Truck is a top view race and driving game. In each stage you 'll have to reach the finish line before you run out of gasoline or time. Additional gasoline can be acquired by picking up the gasoline items that do appear randomly on the road, but be careful, bombs appear randomly too. Further, you have to avoid crashes with other traffic like cars and trucks and don't get off the road or crash into walls.

http://www.mobygames.com/game/msx/american-truck

[7DC880EB]
Anaza - Kaleidoscope Special
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: GA-Yume
Publisher: HOT-B 
Players: 1
_________________________


[20143EC7]
Angelo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: ASCII
Players: 1
_________________________


[AAE7028B]
Antarctic Adventure
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > 3D 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1
_________________________
As a penguin, you must travel around Antarctica, making your way between bases before time runs out. This sounds easy, right? Wrong. Hindering your progress will be ice crevices and leopard seals. You can jump over the crevices, but jumping over the leopard seals may be difficult. You can speed up or slow down the penguin to avoid both of these hazards. The bases include Australia, France, New Zealand, USA, Argentina, UK, and Japan. You can collect flags and eat fish for points. Collecting a flashing flag will allow you to wear a propeller that enable you to fly over those hazards.
 
http://www.mobygames.com/game/msx/antarctic-adventure

[B1ACE0A0]
Anty
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: Bothtec 
Publisher: ASCII
Players: 1
_________________________


[F115257A]
Aqua Polis SOS
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1983
Developer: General
Publisher: Nisso
Players: 1
_________________________


[F3297895]
Aquattack
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Boats > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: Interphase 
Publisher: Toshiba EMI
Players: 1
_________________________
You, as agent Captain Blitztek, have to find a way through enemy territory to prevent the Axtoatles from taking control of the world. The mission will be aborted if the defenders inflict more than nine damage points on you.
A game point system has been devised to further measure your skills as a navigator and survivor.
 
http://www.mobygames.com/game/msx/aquattack

[AB6B56BA]
Aramo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > 3D 
Gametype: Undefined
Release Year: 1986
Developer: XAIN / Sein
Publisher: XAIN / Sein
Players: 1
_________________________


[C9A22DFC]
Arkanoid
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Breakout 
Gametype: Undefined
Release Year: 1986
Developer: Taito
Publisher: Taito
Players: 1
_________________________
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.

The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.

By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lazers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the ball.... sorry, bolt.... down. Needless to say, the game inspired tonnes of clones, few of which added anything else.
 
http://www.mobygames.com/game/msx/arkanoid

[B0FA7831]
Astro Blaster
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: Eurosoft
Publisher: Premium III Software Distribution
Players: 1
_________________________
Alpha Blaster is a vertical shooter. You control a space fighter at the bottom of the screen which can scroll from left to right in order to avoid oncoming bombs and kamikaze attacks from alien invaders and to fire your own missiles to fight back!

Prepare to defend the earth from alien forces in direct combat. Blast your way through two waves of aliens and then negotiate the asteroid belt to dock with the mother ship.

Points: 100 for aliens, 200 for descending aliens, 10 for fuel and a mystery bonus for docking with the mother ship.

http://www.mobygames.com/game/msx/alpha-blaster

[11BAC0E6]
Athletic Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[7B1ACDEA]
Athletic Land
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Side-Scrolling > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
You play a child on a metro-cross-like dash across an obstacle course with a time limit.
Your physical prowess is tested to the limit as you leap, duck, turn and twist to avoid all hazards.
There are several screens with different combinations of obstacles.
 
http://www.mobygames.com/game/msx/athletic-land

[7FDF81E9]
Attack Four Volley Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Volleyball 
Gametype: Undefined
Release Year: 1986
Developer: Pax Softonica 
Publisher: Pax Softonica 
Players: 1 - 2
_________________________
Attack Four is a fast-paced, four-man lady volleyball game. The human player plays as Japan, against either USSR, USA or China. All the basic rules of volleyball are implemented, but few moves are available. The graphics are plain but with humourous animations such as players being thrown back when receiving the ball.
 
http://www.mobygames.com/game/msx/attack-four-volleyball

[61A53222]
Attack of the Killer Tomatoes
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure > Isometric 
Gametype: Undefined
Release Year: 1986
Developer: Global Software
Publisher: Global Software
Players: 1
_________________________
You are a factory worker and start your shift at the PuraTom processing plant and you find that all tomatoes have mutated. You have to stop the mutated killer tomatoes by put them into holes. The smaller bouncing tomatoes must be crushed. This must all be done before your shift is over! This means wandering to various rooms to locate the tomatoes and to find various objects you can use to kill them. There are some punch cards around, those cards will buy you some extra time. The cards must be inserted in the cube objects in the factory plant.

http://www.mobygames.com/game/msx/attack-of-the-killer-tomatoes

Note: hold "CTRL"  while game loads

[BD71C844]
Auf Wiedersehen Monty
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Adventure > Action > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
In Monty On the Run the intrepid coal thief Monty Mole fled to the rocky island of Gibraltar. However, the Intermole agency is on to him, and his only hope of escape is to trek across Europe, collecting enough cash to buy the Greek island of Montoss and live there in luxury.

This is Monty's third game, and the structure is similar to the previous two. It's platform and ladders based, with 80 screens each representing some area of Europe - the Eiffel Tower and the Leaning Tower of Pisa are among the identifiable landmarks. 

There are different ways of travelling through the levels - some bouncy platforms coupled with a new super-leap move allow for big progress to be made, while Monty can also suspend from the ceilings and dodge his way across. Monty can now fall without being hurt, although landing on water can cause multiple lives to be lost in quick succession.

There are many items to collect - the most important are Eurocheques for money and airplane tickets. Once on a plane you must fight off the encroaching Intermole planes for extra points.

http://www.mobygames.com/game/msx/auf-wiedersehen-monty

[F5E308B9]
Avenger
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Adventure > Top Down 
Gametype: Undefined
Release Year: 1986
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
In the sequel to The Way of the Tiger, Yaemon the Grand Master of Flame is the villain of the piece. He has killed your foster-father Naijish and stolen the Scrolls of Kettsuin.

Your quest to recover the scroll and avenge your father's death is viewed from above and superficially resembles Gauntlet. You start outside the Quench Heart Keep, and must initially find enough keys in the grounds and connected buildings to penetrate it, and then kill each of the 3 guards.

There are other prey including spiders to fend off - these know how to home in on you. You are armed with a limited number of Shuikch to shoot from distance; after these are gone you are reliant on your bare hand, although more can be collected. Pressing the 1 key summons an energy recharge from the God Kwon, but only a limited number of times.

http://www.mobygames.com/game/msx/avenger_

[9C9420D0]
B.C.'s Quest
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: Sydney / Interphase 
Publisher: Toshiba EMI
Players: 1 - 2
_________________________
Cute Chick is in trouble! She is being held captive by the dinosaur, and it is up to Thor to ride his trusty wheel to the rescue. There are many obstacles in the way which Thor will need to jump and duck, including rocks, trees, rivers, lava pits, cliffs, and of course Fat Broad. When you duck, the character bounces up and down, so don't duck too soon. BC's Quest For Tires is a side scrolling action game resembling Moon Patrol in some ways, featuring characters from the comic strip BC.
 
http://www.mobygames.com/game/msx/bcs-quest-for-tires

[E700B2E2]
Babel - The New Megablocks
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1994
Developer: Marcus Vega Coso
Publisher: Cabinet
Players: 1
_________________________


[DBDB64AC]
Back To The Future
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________
Based on the 1985 movie, you play as a short Marty McFly and must find your mother and father and lead them to the dance so they fall in love before you're out of time. You start in front of the dance then must jump over or on bullies. Do not let them touch you head on or you lose a life. Also watch for toy planes that will dive at you. When you are in front of a building, jump at the windows to open them. You must find your father, who will then follow you. Next, find your mother and lead your father to her. They will both follow you so you lead them to the dance. This ends the round. The next round will have more buildings to search and tougher bullies, like some that leap to catch you in mid-air.

http://www.mobygames.com/game/msx/back-to-the-future__

[B632B6BB]
Backgammon
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Board Game > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Tecno Soft 
Publisher: Sony
Players: 1
_________________________


[B3694E5A]
Backgammon (Electric)
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Board Game > Top Down 
Gametype: Undefined
Release Year: 1984
Developer: Electric Software
Publisher: Electric Software
Players: 1 - 2
_________________________


[CDABD75B]
Balance
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: HAL Laboratory 
Publisher: HAL Laboratory 
Players: 1 - 2
_________________________
Balance is an educational game. In this game you have to solve different sorts of calculations within a given time limit.

The equations are presented on a unbalanced lever, one arm of the lever contains the equation and the outcome on the other arm.
One number in the equations is missing and you 'll have to find the right number and place it in the equation.
When the equations are solved correctly the levers will balance. 

The time limit is represented by a truck at the top of the screen that drives from right to left over the balanced levers and it will fall down if you are not able to balance the levers in time and you loose a life.
 
http://www.mobygames.com/game/msx/balance

[6AA7CBE0]
Banana
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Studio GEN
Publisher: ASCII
Players: 1
_________________________
In Banana, you are a round little thing on the Amazonas river, hunted by the man-eating Boconda tribe. A bit like Q*Bert, you jump around on stones in the river. Jumping is done by placing a cursor, with limited range, above a stone. If you don't place it right above the stone, you instead jump into the water. This isn't necessarily lethal, since you can jump up on adjacent stones, or you can go with the flow, as long as you take care not to pulled by the strong current into a spot where there are no stones to seek refuge on. It is also in the water that you will catch bananas coming down the stream.

Bananas are necessary to get rid of the Bocondas; they can be placed on top of stones, and if a Boconda tries to jump at you, they will land on a banana and slip into the river where they are swept away. They are smart, though, so you will need to trick them into jumping onto your boobytrapped stones. Instead of tricking them, you can also swim to the river shore, pick up stones on the shore and throw them at the Bocondas to make them fall off their stones.
 
http://www.mobygames.com/game/msx/banana

[D5E18DF0]
Bank Panic
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Pony Canyon
Publisher: Sega
Players: 1 - 2 Players
_________________________
Bandits are holding up a bank and have taken people hostage, and as a gunslinger, it's your job to shoot them. The bank has 12 doors, and the bandits are behind each one of them. When they pull a gun out at you when you open a door, you have only a few seconds to shoot them before they shoot you. If you shoot them too early (ie: before he sticks his gun out at you), it is considered unfair, and you won't score any points, but if you're too late, he'll shoot you and you lose one of your three lives.If you waste too much time, a bandit will come out from one of the doors and stick dynamite on it. You must then shoot the dynamite to get rid of it. 

If you're lucky, either a man or a woman will throw you a bag of gold coins. If you shoot any of these people by accident, you also lose a life. More often than not, the person will throw his/her hands up, saying &quot;I haven't got anything&quot;. That's when they will be replaced by bandits. 

Some men will carry three to five pieces of gold on top of their heads, and shooting at all of the gold will award you with a bag of gold coins. Others will be tied up with rope. If you shoot the rope, there's more money for you, because not only will you receive one bag of gold coins, but you'll get three bags of gold coins.

There are more than ten rounds in Bank Panic, and each one ends when a person behind all 12 doors was able to throw you a bag of gold coins. The rounds get difficult the further you get. For example, in later rounds, a few bandits will block your shot, and you have to then shoot twice. Also, regardless of what round you're on, you can shoot so many bandits before time runs out.
 
http://www.mobygames.com/game/msx/bank-panic

[12A7028F]
Barbarian
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Adventure > Hack & Slash 
Gametype: Undefined
Release Year: 1988
Developer: Melbourne House
Publisher: Mastertronic Ltd.
Players: 1
_________________________
In this game you play the role of a barbarian who must navigate his way through dangerous dungeons. The game is played from a third person side scrolling perspective and also has platform jumping parts to it. The barbarian is controlled by using left and right on the joystick to move and up and down is used to scroll through the various commands at the bottom of the screen. When a command is highlighted pressing fire will perform that action thus saving on extra buttons being needed to play. There are two weapons at your disposal. A sword which you start the game with and later a bow which is handy for long range attacks. There are many traps to avoid and various monsters who have different attack patterns.

http://www.mobygames.com/game/msx/barbarian

[957DA801]
Barbarian II - The Dungeon of Drax
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Hack & Slash 
Gametype: Undefined
Release Year: 1988
Developer: Palace Software
Publisher: Erbe Software
Players: 1
_________________________
In the sequel to Barbarian / Death Sword, the Wizard Drax is back after previous your defeat of him. But this time, you're not alone. The princess you saved back then has taken up a sword and joined your cause! Now, it's more than a death match. You have to explore into the many tunnels in his dungeon, defeat the dangerous monsters that come between you and cold steel to Drax's throat.

The game has similar game play to the original, but with a different challenge. Various monsters will come and attack you, but each have different approaches in order to defeat them. For example, You can't overhead chop a monster that's shorter than your axe. There are 4 levels of dungeons to explore before you reach Drax at the final stage.

http://www.mobygames.com/game/msx/axe-of-rage

[637F0494]
Batman
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Pack-In-Video 
Publisher: Ocean
Players: 1
_________________________
Robin was repairing the Batmobile when he was kidnapped. Before Batman can contemplate rescuing him, he must reassemble the car from its seven parts. There are all over the Batcave, in this isometric arcade adventure taking in over 150 screens. 

Initially Batman lacks his super powers, which must be collected. The Batbag allows you to pick up and drop objects, Jet Batboots allow you to jump, the Thruster allows Road-Runnering (movement while you fall), and the Low Gravity Batbelt keeps you in the air for longer.

Short-term bonuses of invincibility, extra energy, and extra life and an enhanced jump can be collected, but there is also one which neutralises all power-ups. You have eight lives, but each cluster of Batstones acts as a restart point - when it is game over you can return to that spot, with lives and equipment as they were.
 
http://www.mobygames.com/game/msx/batman

[EBA0738D]
Batten Tanuki no Daibouken
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Tecno Soft 
Publisher: Tecno Soft 
Players: 1
_________________________


[25E675EA]
Battle Cross
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1984
Developer: Omori Electronics Corporation
Publisher: Sony
Players: 1 - 2
_________________________
A basic shooter where you fly a space ship and have to shoot fleets of ships that fly in from both sides of the screen and loop around in formation. While battling space ships you must avoid crashing on to a rock formations.
 
http://www.mobygames.com/game/msx/battle-cross

[85F4767B]
Battleship Clapton II
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: T&ESOFT 
Publisher: Toshiba
Players: 1
_________________________
In this basic, top-down shoot-em-up set in space the player can move the ship anywhere on the screen to shoot the incoming enemy ships. There are also static mines that do not attack the player but explode when collided with. As time goes on different types of enemy ship target the player and more of them to shoot.
 
http://www.mobygames.com/game/msx/battle-ship-clapton-ii

[785FA4CC]
Beach-Head
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Ketboard
Genre: Simulation > Shooter 
Gametype: Undefined
Release Year: 1987
Developer: Access Software 
Publisher: Eaglesoft 
Players: 1
_________________________
A dictator took the control of a fortress on the island of Kuhn-Lin.

Your mission is to storm the island and recapture it. This takes place over the course of 6 different sequences. The first sequence is Aerial Reconnissance where the fleet must be moved directly past the enemy or into a hidden passage. Optional is this Hidden Passage sequence, where the player will have to manuever around mines and torpedos. Once encountering the enemy, the General Quaters sequence starts, where the player controls anti-aircraft guns shooting down enemy aircraft. The next sequence is named Battle Stations and the player must aim and fire heavy guns to aim at the enemy ships before they get too close. Following this fleet battle, the player's fleet must be manuvered to the beach. Upon reaching the Beach-head, tanks roll out and the player must keep these safe from enemy fire. In the Final Battle sequence, the Dictator is holed up in the fortress of Kuhn-Lin and 10 different targets on the fortress must be fired upon to destroy it.

http://www.mobygames.com/game/msx/beach-head

[1553E408]
Beam Rider
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > 3D 
Gametype: Undefined
Release Year: 1984
Developer: Pony Canyon
Publisher: Activision
Players: 1 - 4
_________________________
Beamrider is a 3-D arcade action game. You control a beam riding spaceship on a mission to clear 99 sectors of space from hostile aliens. The spaceship is located at the bottom of the screen and it can only stop on one of five beams. You are armed with both lasers and torpedoes; torpedoes are more powerful and can destroy more enemies compared to lasers, however you only get three per level. To complete a sector, you need to destroy fifteen white flying saucers. After all saucers are destroyed, the sector sentinel passes by which can be destroyed for extra points. Each even number sector up until sector 16 will add a new type of enemy to deal with. These additional enemies will just try to slow your mission, though, only the saucers need to be destroyed to advance. Occassionally a rejeuvinator will appear; if this is collected, you can earn an extra life. But be careful, because if you accidentally shoot the rejeuvinator it will turn into an enemy!
 
http://www.mobygames.com/game/msx/beamrider

[909B81FB]
Becky
Original title: Tomboyish Becky's Large Adventure
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Fixed 
Gametype: Translated
Release Year: 1983
Developer: MIA
Publisher: MIA
Players: 1
Translated by: Hap+Rieks
Version: v20100121
_________________________


[0AD3707D]
Bee & Flower
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1983
Developer: REIZON 
Publisher: REIZON 
Players: 1
_________________________


[F3C1119A]
Bifamu
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: Nippon Sunrise
Publisher: Bandai
Players: 1
_________________________
This game is based on the Robot series 'Vifam', from the early eighties.

http://www.generation-msx.nl/msxdb/softwareinfo/146

Honyaku - Robot series 

Machine Type: MSX only

[FBACBC7A]
Binary Land
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Top Down 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft / Japanese Softbank
Publisher: Al Alamiah 
Players: 1
_________________________
In this game, you have to guide two penguins, one male and one female, through top-down vertical levels. The penguins are in love with each other and must be re-united! The penguins start on opposite sides, separated by walls, bricks, and other obstacles. You take control of one of the penguins. The other makes exactly the same movements as you, but in the opposite direction. So if for example you see an enemy to the left of the penguin you are not controlling, you have to fire to the right in order to hit it. You have to reach the top of the level in such a way that the two penguins will arrive at the top square at the same time, coming from opposite sides. Enemies such as spiders will put web on your way or attack you. You can kill them for points. There are various power-ups that appear randomly on the levels. You should also be careful not to run out of time.

http://www.mobygames.com/game/msx/binary-land

[ECC3726F]
Black Beard
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1988
Developer: Topo Soft
Publisher: Tope Soft
Players: 1
_________________________
Red Beard, an old pal of Black Beard has stolen Black Beard's treasure map. You as Black Beard are furious about this and you enter Red Beard his ship. On board you have to roam around looking for the map. To open chests you must fire a bullet. You can collect several special potions that will give you new ammo, extra life etc. To prevent Red Beard's pirates to enter the ship you must use the torch to light the cannon and then you will find the map in the last chest.

http://www.mobygames.com/game/msx/black-beard

[50475A7C]
Blagger
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Microcabin 
Publisher: Alligata
Players: 1
_________________________
In this game, players control Rodger the Dodger (aka: Blagger), a burglar whose task is to collect a series of keys in a certain location, then use them to open the safe. Blagger must perform these tasks under a time limit while avoiding hazards such as cacti, cars, aliens, mad hatters, giant mouths, and chinamen. Blagger has no weapon to shoot these, but must rely on his jumping skills. He loses a life if he comes into contact with a hazard or falls long distances, or if he runs out of time. As usual, the game ends when all lives are lost. If Blagger successfully grabs the keys and makes his way to the safe, he proceeds to the next location.
 
http://www.mobygames.com/game/msx/blagger

[824AE486]
Block Hole
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Shooter 
Gametype: Undefined
Release Year: 1990
Developer: Zemina
Publisher: Zemina
Players: 1 - 2
_________________________
Block Hole is something special in the Zemina library. Released in 1990, they were practically racing Konami for the port of their Tetris-Shooter Quarth. However, while Konami long since had switched to the MSX2, Zemina's bet was on the first revision of the computer. Naturally, graphics and sound are vastly superior in the official port, and the controls are more responsive, but the Zemina version was not without merits. It featured an additional 2 Player mode, where both players could disturb each other by decreasing the size of the opponent's playing field. The gameplay itself is similar, although on the MSX1, it is not uncommon to lose because of the worse controls.

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[8334B431]
Blockade Runner
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > 3D 
Gametype: Undefined
Release Year: 1984
Developer: Interphase 
Publisher: Toshiba EMI
Players: 1
_________________________
A 3D shoot 'em up. You have to guide a fleet of four merchant space freighters to Earth with vital supplies. Hostile aliens have sighted you and forced you enter a dangerous asteroid belt. And now, you must try to avoid these asteroids, to destroy the Robot mines and alien space ships and also contend with fuel shortages and prevent the deflector shields from over-heating.
 
http://www.mobygames.com/game/msx/blockade-runner

[4E08BD31]
Blow Up
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Block Pusher 
Gametype: Undefined
Release Year: 1987
Developer: Eurosoft
Publisher: Eurosoft
Players: 1
_________________________
Note: hold "CTRL"  while game loads

[BB0055EA]
BMX Rekencross
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Maze > Action 
Gametype: Undefined
Release Year: 1985
Developer: Longman / Vifi International
Publisher: Philips
Players: 1
_________________________


[63AC9FAA]
Boardello
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Bubble Bus
Publisher: Bubble Bus
Players: 1 - 2
_________________________
Boardello is a board game is for two players, either against each other or one player against the computer. The aim of the game is quite simple. One player has red pieces and the other yellow. As you lay down your pieces you must try and trap the opponent's pieces so they will change colour similar to the concept of Reversi. At the end of the game the player with the most pieces of his own colour on the board, wins.

http://www.mobygames.com/game/msx/boardello


[EC089246]
Boggy '84
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer 
Gametype: Undefined
Release Year: 1984
Developer: Colpax
Publisher: Nippon Columbia
Players: 1
_________________________
Boggy '84 is one of those games of which countless numbers were made in the early eighties during the homecomputer boom. It is slightly similar to Mappy or Space Panic but without the refinements of said games.

You are a man who must collect a set of keys on a level with several floors. You can jump between floors using springboards, which gives you an advantage over your enemies, who must use the ladders to climb between floors. You must also use those in order to descend to a lower floor, mind you. Later levels add touches such as a a ski slope which you must ascend while avoiding the baddies. Hitting them from below will put them out of action, though.
 
http://www.mobygames.com/game/msx/boggy-84

Tip: When you fetch the keys in the right order BOGGY84, you get 5000 points.

Honyaku - Nice 

http://www.generation-msx.nl/msxdb/softwareinfo/319

[F44E7FCD]
Boing Boing
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyborad
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Idealogic
Publisher: Sony Spain
Players: 1
_________________________


[DD6D9AAD]
Bokosuka Wars
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Strategy > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
King Ogreth of the Basam Empire has invaded your country and either captured or turned into rocks and trees all your soldiers. You, king Suren, are left completely alone. In a desperate attempt, you decide to walk to king Ogreth's castle and to defeat him. You hope you'll be able to find some way to bring your soldiers back to you...

In this strategy game, your goal sounds simple  just walk a distance of 600 meters and defeat king Ogreth. But to do that is not simple at all. Bumping into trees and rocks, king Suren can bring his soldiers to life. Once there are some knights in his small army, he will also be able to free imprisoned soldiers. King Ogreth's units will constantly attack you on the way. The results of the battles are calculated automatically, according to the strength of your units. So before you engage in a battle, you have to be sure you have the upper hand (you have gathered enough soldiers, they have trained in easier battles, etc.). If king Suren dies in a battle, the game is over - you'll have to start from the beginning no matter how near you were to your goal.
 
http://www.mobygames.com/game/msx/bokosuka-wars

[8CF0E6C0]
Bomber King
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1988
Developer: Hudson Soft 
Publisher: Hudson Soft 
Players: 1
_________________________


[9A5AEF05]
Bomber Man
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Honeybee Soft 
Publisher: Hudson Soft 
Players: 1
_________________________
Bomberman was a robot in a bomb making factory who longed for his freedom. Rumors circulated that escaping to the surface would allow the robot to become human. Getting out would be the trick. Each room is inhabited by monsters that must be neutralized and the exit itself hidden underneath bricks.

The first of the Bomberman series. Bomberman is a single player game with a top down view and simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. Each bomb explodes into a cross-shaped blast (4 directions) which can destroy either enemies or blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all enemies and escape through the exit before the time limit is up.. Hitting the exit with a bomb blast releases more enemies which must also be destroyed.
 
http://www.mobygames.com/game/msx/bomberman

[042AD44D]
Bomber Man Special
Platform: MSX
Region: Japan
Media: BeeCard
Controller: Keyboard
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: Hudson Soft
Publisher: Hudson Soft 
Players: 1
_________________________
The second of the Bomberman series released for the MSX platform. Bomberman is a single player game with a top down view and simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. Each bomb explodes into a cross-shaped blast (4 directions) which can destroy either enemies or blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all enemies and escape through the exit before the time limit is up.. Hitting the exit with a bomb blast releases more enemies which must also be destroyed.
 
http://www.mobygames.com/game/msx/bomberman-specia

[90CCEA11]
Boogie Woogi Jungle
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer 
Gametype: Undefined
Release Year: 1983
Developer: Ample Software 
Publisher: Ample Software 
Players: 1
_________________________


[0A140B27]
Boomerang
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Platformer 
Gametype: Undefined
Release Year: 1984
Developer: SunSoft
Publisher: ASCII
Players: 1
_________________________
You control a boy walking through a platform maze trying to collect items while being chased by enemies. They can be killed by using the  boomerang. The boomerang has a limited range and, if thrown, must always picked up. It will not return to you.
 
http://www.mobygames.com/game/msx/boomerang

[78CEF13F]
Booty
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1988
Developer: Eurosoft
Publisher: Premium III Software Distribution
Players: 1
_________________________
You control a man with short legs. The screen is filled with a board game that has been subdivided into blue tiles. You can walk over them, but only once! The will disappear when you've walked over them. Remember that! You have to collect them all... and don't get stuck! The randomly placed green rolling dam stones-like objects are also to be collected. But that's not all. The board contains three types of hazards. The first ones are the purple monsters, don't step on them or you 'll get killed. The second hazard are the boots, who move around the board. Don't let them kick you! The third danger are the randomly placed bombs on the board. You have thirty seconds to disarm them by grabbing them. If all tiles have been collected and you didn't get stuck: congratulations! Your off to the next level! The game contains digitized speech, which you will hear when the game starts, when your walked into an hazard and at Game Over.

http://www.mobygames.com/game/msx/booty_


[F2F2F0C8]
Borfes and the 5 Demons
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: XtalSoft 
Publisher: XtalSoft 
Players: 1
Translated by: Hap
Version: v20081105
_________________________


[E040E8A1]
Borfesu
Original title: Borfesu and Five Evil Spirits
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: XtalSoft 
Publisher: XtalSoft 
Players: 1
_________________________


[02F1997A]
Bosconian
Original title: Bosconian (Star Destroyer)
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Bosconian is a space shooter. It's your job to destroy enormous enemy battle stations scattered throughout the galaxy, which is filled with meteors and space mines. You can either do this by destroying one by one their outer structures or with a single shot in their core. They are heavily defended however by guns, fighters and (in later levels) missiles. Destroying all battle stations, with the help of your radar, will bring you to the next level. 

Often the enemy will try to destroy you by launching attack waves. Keep you eyes out for the enemy spy ship, if it escapes your fire, you are really in for it.
 
http://www.mobygames.com/game/msx/bosconian

[57EFCA5A]
Bouken Roman - Dota
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: System Soft 
Publisher: System Soft 
Players: 1
_________________________


[A3A56524]
Boulder Dash
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: First Star Software 
Publisher: Databyte 
Players: 1
_________________________
You're Rockford and have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

http://www.mobygames.com/game/msx/boulder-dash

[F8AD6E11]
Boulder Dash II - Rockford's Riot
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1986
Developer: First Star Software
Publisher: Databyte
Players: 1 - 2
_________________________
In part two of the "Boulder Dash" series, game design hasn't changed compared to part one, so you still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.

http://www.mobygames.com/game/msx/boulder-dash-ii-rockfords-revenge

[B2F73204]
Bounce
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Breakout > Action 
Gametype: Undefined
Release Year: 1987
Developer: Methodic Solutions
Publisher: Methodic Solutions
Players: 1 - 2
_________________________


[CF270C3B]
Bouncing Block
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Block Pusher 
Gametype: Undefined
Release Year: 1988
Developer: Idealogic 
Publisher: Idealogic 
Players: 1
_________________________


[0D4E7BDC]
Bounder
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1985
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
In Bounder, the player controls a tennis ball that constantly bounces on the screen. 

The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game. 

The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.

http://www.mobygames.com/game/msx/bounder

[BB402B47]
Brain
Original title: The Brain
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Educational 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[8801B31E]
Break In
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Breakout > Fixed 
Gametype: Undefined
Release Year: 1987
Developer: The Bytebusters 
Publisher: Jaleco 
Players: 1
_________________________
As the title implies, this is a game about breaking into banks, as well as a Break-Out clone.

Each level is a bank, consisting of several rooms. You can only leave a room after your ball hits a key. As a burgler, you are symbolised by a pair of eyes, on top of which a paddle rests. Similarly to Woody Pop, parts of the bottom of the screen is covered up, so that you need not guard the ball as much as in other games. Unlike most Break-Out clones, you can move freely over the entire screen so as to hit the ball at the perfect spot. If you miss the ball and it passes through the void at the bottom, it falls back into the earlier rooms, just like in the Amiga classic, Poing. If you catch it there, you can send it back to the room your were in. In the last room of each bank, you should hit the money that is in there, before you hit the square with a calculator, which will calculate your score for that bank. Later vaults feature a bell which must not be hit, or it will wake a guardian that will hunt you across the screen.

As in all post-Arkanoids, powerups are available, in the shape of a circle that bounces across the screen, all the while changing colours. Depending on which colour it is when you pick it up with your paddle, you get one bonus out of a range which corresponds to the basics of most games in the genre, such as wider paddle, sticky paddle, multiball and firepower.
 
http://www.mobygames.com/game/msx/break-in

[70113F76]
Break Out
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Breakout > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
In Breakout, there is a wall of bricks along the top of the screen and your goal is to destroy the entire wall one brick at a time! To do this, you control a paddle at the bottom of the screen which is used to reflect a bouncing ball into the bricks. When the ball hits a brick, it will destroy it. You start with five balls, and the game ends when all five fall off the bottom of the screen. Also included are several game variations, including breakthru (the ball will go straight through bricks instead of bouncing back), timed breakout (you have a time limit to gain as many points as you can), and invisible breakout (the bricks are only visible for a short while after one of them is hit).  Other variations allow you to catch the ball or control the direction of the ball.
 
http://www.mobygames.com/game/msx/breakout

[859A40F9]
Brian Jacks Superstar Challenge
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Sports > Competitive Events 
Gametype: Undefined
Release Year: 1986
Developer: Martech Games
Publisher: Martech Games
Players: 1
_________________________


[3CA757D0]
Brother Adventure
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: Zemina
Publisher: Zemina
Players: 1 - 2
_________________________
This is clone version of the 1983 Mario Bros.game. Mario and Luigi, the best plumbers in the world, have a real job on their hands. A host of characters have taken over the sewers, and the brothers must clear them out of the pipes.

The platform puzzle which first introduced Luigi to the world has both single and multiplayer action with two differing game types, but with the same objective. Crabs, turtles and fighter flies must be cleared out by jumping underneath the platform they sit on, then kicking them away. Each level is cleared when a set number of coins is collected.

For the two player mode, the first to collect the set amount of coins wins.

http://www.mobygames.com/game/msx/brother-adventure


Zemina's first game is basically Mario Bros. The sprites are all redrawn and the characters renamed, so Titan is conquering the sewer with his brother Gamma. All the enemy types, levels and bonus rounds are in, but flickering is even worse than on the NES. Mario's trademark skidding is missing in this version, which makes it somewhat more playable, but physics behaviour is a little odd, to say the least. The best thing about this version is that music is played during the levels, where Mario Bros was rather silent.

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[A20B196D]
Bruce Lee
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Comptiq 
Publisher: Comptiq 
Players: 1-2
_________________________
The late martial arts hero features in this platform game, with the aim of reaching a wizard in an underground lair, defeat of whom can offer him untold wealth. 

In each area you must collect the many strategically-placed lanterns before exiting through the newly-revealed passageway. Some rooms also have escalator-type sections to run along, and the standard (although slightly illogical in this context) ladders. 

On the way, you'll fight two enemies - a ninja and a green sumo warrior named Yamo. You can defeat them by punching, kicking, dropping on their heads or luring them into hazardous terrain, or even by making them accidentally hit each other. Even after they are killed, however, they keep coming back for more after a few seconds. Since they can move pretty intelligently (they even climb ladders), you should watch out for them. 

There are lots of hazards to avoid by either walking round or jumping - walls of electrical charge and exploding bushes for example.
 
http://www.mobygames.com/game/msx/bruce-lee

[6D1B1EE1]
Bubble Bobble (Korea)
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1988
Developer: Zemina
Publisher: Zemina
Players: 1 - 2
_________________________
Now Taito's Bobble Bobble was actually officially ported to the MSX, but because of it's sheer popularity in Korea Zemina tried it with their own version. New Boggle Boggle is a remix with completely new levels, but the execution is all kinds of bad. The dragons get constantly stuck in the environment, enemy behaviour is broken and enemies get free from the bubbles much too fast. There's also a lot of missing features, like the EXTEND letters and various special items. Worst of all, the music sounds like an elementary school student tried to imitate the melody on a carillon. 

New Boggle Boggle hasn't been developed by Zemina's internal developers, but rather a team called MBitM, which should carry on to contribute games published under the Zemina label, until they turned into the PC developer Namu Software. 

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[6145622F]
Bubbler
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Isometric 
Gametype: Undefined
Release Year: 1987
Developer: Ultimate Play The Game
Publisher: Ultimate Play The Game
Players: 1 - 2
_________________________


[A9DA08A9]
Buck Rogers - Planet of Zoom
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > 3D > Third Person 
Gametype: Undefined
Release Year: 1983
Developer: SEGA
Publisher: Philips
Players: 1
_________________________
Fast and furious racing game taking place on a futuristic racetrack. Guide your spaceship between the pylons and shoot down other enemy racers.

Based on the arcade game (which is even more loosely based on the Buck Rogers comic strips).

http://www.mobygames.com/game/msx/buck-rogers-planet-of-zoom

[EDC6A9D2]
Buggy Ranger
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1990
Developer: Dinamic
Publisher: Dinamic
Players: 1
_________________________
Year 2019, in a post-apocalyptic world, we must fight versus the evil machines that destroy our planet... This is the plot of Buggy Ranger, a side-scrolling shoot'em up, very similar to the "jeep stage" of one of the most famous titles of Dinamic, Army Moves.

The main difference, is that in this case, the turret of our vehicle, can fly and shoot in the air at the enemies.

http://www.mobygames.com/game/msx/buggy-ranger

[E97FECEF]
Bumpy
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Maze > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: Grupo de Trabajo Software
Publisher: Grupo de Trabajo Software
Players: 1 - 2
_________________________


[E4A7C230]
Burgertime
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: Dempa
Publisher: Data East
Players: 1
_________________________
You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area. 

To properly make a hamburger you must assemble all of the ingredients together, dropping them from higher up onto the the burger area below. To actually do this you have to let Chef Pepper step all over the burger ingredients. As soon as an ingredient (a piece of lettuce for instance) has been stepped on, it will fall to the next level below. Falling food will squish any enemy following you and will also"bump" any other ingredient bellow it farther down. Also, as an emergency defense against the enemy food, you can collect pepper shakers which will allow you to puff out a small pepper cloud which will momentarily stun enemies, allowing you to walk past them.

Higher levels result in new level design, faster enemies and more ingredients to assemble.

The PlayStation 2 version is a port of the original arcade game and comes with a soundtrack disc, a DVD, a guide book and some other bonuses.
 
http://www.mobygames.com/game/msx/burgertime

[9CF39BD6]
Buru To Marty K - Inspecteur Z
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1986
Developer: HAL Laboratory
Publisher: HAL Laboratory
Players: 1
_________________________


[00F419E2]
Buster Block
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Maze > Action 
Gametype: Undefined
Release Year: 1985
Developer: Kuma Computers
Publisher: Kuma Computers
Players: 1
_________________________
Push blocks onto monsters before they come and get you or even push blocks at you. Your energy decreases when you collide with a monster or block, and gradually all the time so you have to be quick! 

Complete one of 25 levels (arranged via four different routes which you can navigate in either order) and you gain back some energy plus bonus points. 

I based Buster Block on two games for the BBC Micro, Pingu and Rubble Trouble (which are really addictive), but provided 16 different kinds of blocks (including those which go round corners) and six kinds of monsters, and designed a maze of 400 rooms rather than having random screens. 

The MSX platform, on which I implemented Buster Block first, had very limited graphics (only two colours in a row of eight pixels apart from a small number of monochrome sprites), but they were well-suited to this game since blocks are easier to make multi-coloured than other objects. I did virtually the entire graphics in Buster Block, unlike our other games, because accommodating to the limitations of MSX graphics required a different kind of skill to simply being very good at art (which Sean was). [Sean?s only contributions to this game were the ASCII character set and logos.]

The MSX platform provided the choice of pixel or (multi-coloured) character-mapped display facilities, which meant that there were fewer problems of slow-downs on the MSX in screens with a lot of monsters and blocks moving at once. The more limited memory capacity of the CPC-464 (64K in total) meant that I had to use up some of the screen memory for data and shrink the screen size, and the graphics on the top of the screen is only stored in the screen memory. The limit of four colours also affects the graphics quality, but I was so proud of this game that I didn't have the motivation to finish writing any more games afterwards.

Steve Wallis (http://www.socialiststeve.me.uk/games.htm)

Note: hold "CTRL"  while game loads

[4B2AA972]
Butamaru Pants
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Yanada
Publisher: HAL Laboratory
Players: 1 - 2
_________________________
Our hero is a piglet named Pig Mock. He has to catch all the eggs that mean Thunder Pants hurl at him and throw back only the red eggs. But if Pig Mock is too absorbed in hurling back the eggs, here comes Uncle Dust Pan to clean up the mess. You must jump to avoid being swept up together with the broken egg shells. It's a thrilling, exciting game for you!

http://www.gamefaqs.com/msx/941486-pig-mock

[2B547ACA]
Buzz Off!
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1984
Developer: Electric Software 
Publisher: Electric Software 
Players: 1
_________________________
Electric Software's Buzz Off! is a basic one player arcade game starring Bertie The Bee. Bertie The Bee loves ripe and sweet fruits and when he sees it, he must have it. No matter what. He flies to a fruity place where a big spider has build his web. Doesn't Bertie know or doesn't he just care?

You control Bertie across the screen and must collect pieces of fruit. When you've eaten a piece of fruit it will be replaced by a portion of the spider's web and when you get tangled in it you'll die and the spider comes down to grab and eat you.

There are ten levels of difficulty ranging from 0 to 9. When the easiest difficulty level is selected the web of the spider is not visible at the start of a game. The higher difficulty level you select the more visible will the spiders web be.

http://www.mobygames.com/game/msx/buzz-off

[F4B44D4C]
Bytebusters
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Aackosoft
Publisher: Aackosoft
Players: 1
_________________________


[DF8BFC89]
C-SO!
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Compile
Publisher: Pony Canyon 
Players: 1
_________________________
C-So! is a platform game in which you control a man that has to collect items like flowers, apples and cherries, while he is being chased by hostile monsters.

The monsters must be crushed or hurled against the ceiling 
by using a hand spike. Each level also contains elastic beds and doors. The beds make it possible to jump from platform to platform and the doors make it possible to escape the monsters by leaving through one door and showing up at the other.

Before you can continue to the next level all items must have been collected and all monsters killed.
 
http://www.mobygames.com/game/msx/c-so

[057D2790]
Cabbage Patch Kids
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Your player is a Cabbage Patch kid with pigtails who is having a day at the park. A day that includes jumping onto vines and leaping over holes and bouncing onto correct platforms. A misplaced jump will lose a life and additionally there are a few creatures such as bees who end the player's turn when touched.

There are several screens of challenge with different combinations of obstacles.
 
http://www.mobygames.com/game/msx/cabbage-patch-kids-adventures-in-the-park

[B6AB6786]
Candoo Ninja
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1983
Developer: Mass Tael 
Publisher: ASCII
Players: 1
_________________________


[A667AD8A]
Cannon Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Japanese Softbank 
Publisher: Hudson Soft 
Players: 1
_________________________
You are the Cannon Man and you have to shoot the bouncing ball. When you hit the ball it will fall apart in two or three smaller balls and If you hit those smaller balls, they will also fall apart into two or three smaller balls. And if you hit the smallest balls again they will disappear.
The gameplay is straightforward, you can only move from left to right and can shoot straight up. Don't get hit by the bouncing balls!
 
http://www.mobygames.com/game/msx/cannon-ball

[9C7FB01E]
Cannon Fighter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1984
Developer: Policy 
Publisher: Policy 
Players: 1
_________________________


[8E985857]
Captain Chef
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Colpax
Publisher: Nippon Columbia
Players: 1
_________________________


[303187F5]
Car Fighter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Casio
Publisher: Casio
Players: 1
_________________________
This is a top view racing game. You have to drive several stages across the United States. In each stage you 'll have to reach the finish line before you run out of gasoline or time reaches out. Don't crash into the wall or other cars 'cause if you do, you will loose gasoline. You can get additional gasoline by making a pit stop at a gas station. Your sophisticated car has an on board gun and you can shoot all other cars, no matter if they are in front, next to or behind you.
All cars do change lanes but especially avoid the purple cars!
 
http://www.mobygames.com/game/msx/car-fighter

[94FC9169]
Car Jamboree
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Arcade > Cars > Top Down 
Gametype: Undefined
Release Year: 1984
Developer: Omori Electric Company (OEC)
Publisher: Sony
Players: 1 - 2
_________________________
Car Jamboree is a conversion of the arcade game with the same name.
In this game, which can be played by one or two players, you control a car and compete with three other cars in an squared arena. Your goal is to destroy the other three cars by crashing into them on the side. A head-on collision has no effect.
When all three other cars have been taken out of competition you advance to the next level.
In some levels the arena can contain a ramp, which can be used to jump on other cars or a pond in the middle in which you can try to push the other cars to take them out of the competition.

All this has to be done before you run out of fuel. If any fuel left then you'll receive bonus points.
 
http://www.mobygames.com/game/msx/car-jamboree

[3F0DB564]
Car-Race
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > Top Down 
Gametype: Undefined
Release Year: 1983
Developer: Ample Software 
Publisher: Ample Software 
Players: 1
_________________________
Honyaku - Shoe-string (26-01-2008 23:21) 
Some games are designed on a shoe-string and become an instant big hit while others are designed on a shoe-string and are a punishment to play. Ample's Car Race unfortunately is one of the latter.

The object of the game is to pass black formula one cars and to keep your fuel level up. A standard racing game you say? Would be, but the fuel level drops so fast that the moment you move your car you are out of fuel. This game is unplayable and added to that there is a terrible humming noise.


http://www.generation-msx.nl/msxdb/softwareinfo/15

[5312DB08]
Casio Daishogai Keiba
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Gambling > Horse Racing 
Gametype: Undefined
Release Year: 1984
Developer: Casio
Publisher: Casio
Players: 1 - 4
_________________________


[4088EFAA]
Casio Pachinko-U.F.O.
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Horse Racing 
Gametype: Undefined
Release Year: 1984
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[D8750242]
Casio Ski Command
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Skiing 
Gametype: Undefined
Release Year: 1985
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[338491F5]
Casio Worldopen
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1985
Developer: Casio
Publisher: Casio
Players: 1 - 2
_________________________
Casio's World Golf Open features an 18 hole golf course in 3D and it allows you to choose the right club out of several driver, iron and putter golf clubs.
Further, you can adjust your stance, the strength of the stroke and control your swing.
All information can be found in the status bar at the bottom of the screen.
The game can be played by one or two players.
 
http://www.mobygames.com/game/msx/casio-world-open

[2149C32D]
Castle
Original title: The Castle
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
In the puzzle and platform game The Castle you control a prince that has to save the princess. 
To find your princess you explore the castle, which has 100 different rooms. Each room is a puzzle on its own as you have to avoid enemy knights, fat Tiroler men, hazardous objects and have to use objects to get to the next door.
In each room you have to collect keys and items like rings, gold bars and bottles. The bottles will give you an additional life.
The keys may have different colors and only opens doors with the corresponding key color.

As The Castle is a huge game it contains a save and load option. Your current position can be saved by pressing F4.
 
http://www.mobygames.com/game/msx/castle

[90F38029]
Castle Excellent
Original title: Castle Excellent
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
The puzzle and platform game Castle Excellent is a sequel to The Castle. In Castle Excellent you control a prince that has to save the princess again. 

To find your princess you have to explore the castle, which has 100 different rooms. Each room is a puzzle on its own as you have to avoid enemy knights, fat Tiroler men, hazardous objects and have to use objects to get to the next door.
In each room you have to collect keys and items like rings and gold bars. The keys may have different colors and only opens doors with the corresponding key color.

The main difference with the original The Castle game is that the castle rooms are completely redesigned and contain many new challenges. The game play has not changed.
 
http://www.mobygames.com/game/msx/castle-excellent

[04F7E0B1]
Chack'n Pop
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Taito
Publisher: Taito
Players: 1
_________________________
This game is the predecessor of Bubble Bobble and it's a platform game where a roundish yellow creature, named Chack'n, must fight against Monstas and Mightas. The Monstas hatch from eggs at the ceilings and the Mightas push a rock that is used as the game's timer.
The eggs have three phases:  if it's blue, it's completely harmless, if it's yellow it will pop within 10 seconds and if an eggs turns red it will pop almost immediately.
Chack'n uses bombs to release the en-caged hearts and to blow up the Monstas. When the heart is released it will fly up and destroy the separator block between the level and the Mighta. Go to the Mighta and you are in the next level.
After 14 levels there's a wedding between Mr. and Mrs. Chack'n.
 
http://www.mobygames.com/game/msx/chackn-pop

[C4B7A5B9]
Champion Boxing
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Boxing 
Gametype: Undefined
Release Year: 1985
Developer: Sega
Publisher: Pony Canyon
Players: 1 - 2
_________________________
A straightforward championship boxing game from Sega. You can select several punches during a boxing match: straight, jab or upper. Don't get cornered and if you get hit then get up your defenses or step back. The matches can be played at four different levels of difficulty. In the game there is a referee, who counts when your opponent or you are down. The matches can be set at four difficulty levels.
 
http://www.mobygames.com/game/msx/champion-boxing

[BF4B018F]
Champion Ice Hockey
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Hockey 
Gametype: Undefined
Release Year: 1986
Developer: Sega
Publisher: Sega
Players: 1 - 2
_________________________
A basic top down view ice hockey game in Sega's Champion sports series.
You can play an ice hockey match at three difficulty levels: amateur, semi-professional and professional. A referee is present at the start and during foul play. A match takes 20 minutes, this duration can not be altered.
 
http://www.mobygames.com/game/msx/champion-ice-hockey

[6686C84E]
Champion Pro Wrestling
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Boxing 
Gametype: Undefined
Release Year: 1985
Developer: Sega
Publisher: Pony Canyon
Players: 1 - 2
_________________________
A straightforward Pro Wrestling game from Sega in the Champion sport series. You always start at
rank C and have to fight your way up to rank B and A. 
To  play for a rank you 'll have to fight three matches. Winning two out of three matches promotes you to an higher rank.
During a match several moves can be selected: chop, kick, pile driver, dropkick. 
The referee does a countdown when your opponent or you are down.
 
http://www.mobygames.com/game/msx/champion-pro-wrestling

[67AB6F8F]
Champion Soccer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Football 
Gametype: Undefined
Release Year: 1984
Developer: Sega
Publisher: Sega
Players: 1 - 2
_________________________
Simplistic soccer game in Sega's Champion sports series.  The game which you can play at three levels of difficulty. There is no referee and no tournament mode.
The duration of match can not be set, a match takes ten minutes.
 
http://www.mobygames.com/game/msx/champion-soccer

[2F75E79C]
Championship Lode Runner
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Doug Smith 
Publisher: Sony
Players: 1
_________________________
A follow-up to the original Lode Runner, with identical gameplay.  This package contained 50 of the most challenging levels ever designed, and was intended for expert players only.  It did not include the level editor, you had to play through the levels in order, but a save-game option was provided (although you lost one life every time you restored).
 
http://www.mobygames.com/game/msx/championship-lode-runner

[06D2F91A]
Chase H.Q.
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Racing > Third Person 
Gametype: Undefined
Release Year: 1989
Developer: Ocean
Publisher: Erbe Software
Players: 1
_________________________
As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. 

However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".

http://www.mobygames.com/game/msx/chase-hq

[D2B8C058]
Checkers In TanTan Tanuki
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze 
Gametype: Undefined
Release Year: 1985
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________
masaxi (25-05-2006 21:55) 
Nice maze game! At first it?s a hard game, but little practise and you start to enjoy this game!

http://www.generation-msx.nl/msxdb/softwareinfo/546

[11EED1C7]
Chess
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Chess > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: B.U.G. Inc. 
Publisher: Sony
Players: 1
_________________________
Play against the computer on twelve different levels. During the game you can take back a move, save and load the game status, set up or change of position, change level or even switch sides! The moves of the computer become more complex with each level.

[28277362]
Chess Game
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Board Game > Chess 
Gametype: Undefined
Release Year: 1985
Developer: The Bytebusters
Publisher: Eaglesoft
Players: 1 - 2
_________________________


[41D6269A]
Chicagos 30
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: Topo Soft
Publisher: Topo Soft
Players: 1
_________________________
You are Eliot, on the trail of the gangsters who dominate Chicago in the 1930s. They lurk in the docks, on the streets and in an alcohol distillery, armed with guns and grenades, and must be taken out. 

Gameplay is side-view and takes place on a number of vertical levels, with a feel similar to Green Beret. Jump and duck to target and avoid crooks. Later you spend time inside a car, and can lean out of the window to shoot people. Watch out for enemy cars, which can only be destroyed using grenades.

http://www.mobygames.com/game/msx/chicago-30s


[D1AD4ED7]
Chiller
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Mastertronic
Publisher: Mastertronic
Players: 1
_________________________
Whilst trying to reach the haunted mansion in which your kidnapped lady is held, your car runs out of fuel. As a result, you must progress on foot to reach her.

The areas you must travel through include the forest, cinema, a ghetto and the graveyard. All are filled with ghouls, zombies, ghosts or bats, all ready to drain your energy. To complete each screen you must collect the five blue crosses. Once you reach the mansion and find her, you must escort your girlfriend back through the same territories, switching between characters to collect the blue (him) and red (her) crosses as quickly as you can, still not safe.

http://www.mobygames.com/game/msx/chiller_

[1F5EAFC8]
Choplifter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: Dan Gorlin 
Publisher: Sony
Players: 1
_________________________
Choplifter is a side-scrolling action/arcade game that puts you in command of an attack chopper.  Your mission: Go behind enemy lines and rescue up to 16 hostages per level.  Be careful, though, because tanks and enemy aircraft will try to stop you -- and they won't stop shooting while you are rescuing those hostages!

Originally released for Apple II home computers, Choplifter was later ported to the arcades and a number of video game consoles.  Many imitators and homages would follow.
 
http://www.mobygames.com/game/msx/choplifter

[5506BF9B]
Choro Q
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Cars 
Gametype: Undefined
Release Year: 1984
Developer: Taito
Publisher: Taito
Players: 1
_________________________
The Choro Q video game is based on Takara's Choro Q cars (also known as Penny Racers). In each level of this platform game you - a Choro Q car - have to build two other cars. The components from which a car must be built are chassis, engine and coachwork, what of course must occur in the correct order. During your attempt to build cars you are pursued by hostile cars and tanks. When the first car is assembled entirely it then will change into a coin. Collecting that coin gives you temporarily invulnerability, so you can chase the hostile cars and tanks for bonuses. Don't drive too fast or you will fall from the platform or crash into the wall.
 
http://www.mobygames.com/game/msx/choro-q

[5F73BAC5]
Choy-Lee-Fut Kung-Fu Warrior
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1990
Developer: Positive
Publisher: Positive
Players: 1
_________________________
He raised from the Hell and sighed. On his face the wrath of a demon and the ambition of thousand devils. He sprouted like a bad seed in the temple of Shaolin, whose walls lodged the best fighters of all times. The destiny has decided that the last hour for the good has arrived, because the yellow devil seized the original manuscript where Cheng Heung wrote the art of the Choy Lee Fut.

Supported on the force of the five magical animals, the speed and the technique of a good apprentice, we will cross the temple of Shaolin until finding the monster and recovering the scroll. We are expert in punches, we handle the sabre with ferocity and make the flexible lance more penetrating and versatile. And all thanks to the Chi. As first action, we will have the possibility of training with the Dummies (the wood men), where we will practice the distance, the speed and the use of complementary techniques. From which we will get up ourselves into the dynamics of the fight and the confrontations hand-to-hand with the partisans of the evildoer.

The movements are varied, all of them based on the Kung-Fu techniques. With different arms we will be able to execute different movements using the same keys. Everything depends on the animal that our personage will adopt. The graphical theme also changes according to the fight scenes, including the face of the old man that observes us.

http://www.mobygames.com/game/msx/choy-lee-fut-kung-fu-warrior

[1257CA62]
Chubby Gristle
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: Grandslam Entertainments
Publisher: Grandslam Entertainments
Players: 1
_________________________
Chubby Gristle the car park attendant is on a mission to get as much food into him as possible, and avoid any visits to the health farm or gym. You play Chubby in this Monty Mole-inspired platform game. The screens contain bonus foods to be collected - burgers, chocolate and similar. Progress through the flick-screen levels is achieved by jumping onto platforms, scaling up ropes and using moving ledges.Large falls or contact with the pre-programmed hazards costs you a life.

http://www.mobygames.com/game/msx/chubby-gristle

[83B8D8F3]
Circus Charlie
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
You are Charlie, a member of a circus troupe. Your job is to please the crowd by performing five death-defying stunts:

Stunt #1: You and the lion must jump through several rings of fire. Remember to avoid the jugs that emit fire. You must do this for 100 meters.

Stunt #2: Walk the tightrope for 70 meters, avoiding the monkeys that get in your way. Jump the cyan monkeys for 500 points.

Stunt #3: Roll on a ball for 80 meters, jumping from ball to ball. You can move balls backwards if the target is too close to make a successful jump. Avoid contact with the ground.

Stunt #4: Ride a horse for 200 meters, bouncing on trampolines along the way. Be careful not to miss the jump or go over the tops of trampolines. You can speed up or slow down the horse.

Stunt #5: Finally, trapeze from swing to swing for 50 meters. If you miss, make sure that you land on the platforms below so you bounce back on a swing.

Once you have completed all five stunts, you have to do them again and hopefully, more points will be awarded.
 
http://www.mobygames.com/game/msx/circus-charlie

[6031A583]
City Connection
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Cars 
Gametype: Undefined
Release Year: 1986
Developer: Nippon Dexter
Publisher: Jaleco
Players: 1 - 2
_________________________
Based on the arcade hit, you must drive along on roads, painting them a different color. When you have all the roads painted, you go on to the next level. Cops are frequent along the roads, but oil cans will quickly stop them in their tracks. Avoid cats and spikes, and collect balloons to warp to further levels.
 
http://www.mobygames.com/game/msx/city-connection

[399FD445]
Coaster Race
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > 3D 
Gametype: Undefined
Release Year: 1986
Developer: Sony
Publisher: Sony
Players: 1 - 2
_________________________
Race game on a coaster ramp. Use your driving skills to make it through the steeply banked turns and the great 360? loop. Your on your way to beat the current fastest time!
 
http://www.mobygames.com/game/msx/coaster-race

[B8BA0608]
Coliseum
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Racing > Fantasy 
Gametype: Undefined
Release Year: 1988
Developer: Topo Soft
Publisher: KIXX
Players: 1
_________________________
Benurio, a merchant's son, has fallen foul of the wicked Nerio, chief of the Emperor's Praetorian Guard. Both men are trying to win the affection of the beautiful Calia - but the unscrupulous Nerio has denounced Benurio and forced him to race in the Circus Maximus. However, chariot racing is a rough business and the other participants will try to kill you before the end of the race...

You must complete four hazardous races in each of which you'll have to complete four laps, avoiding the obstacles and fighting off your opponents. They will carry weapons of increasing deadliness with which they'll try to reduce your energy, these could be hatchets (the basic weapon), but also swords, mallets, tridents, nets or lances. You can obtain anyone of them when beating its carrier.

http://www.mobygames.com/game/msx/coliseum

[F0656FDE]
Colony
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Mastertronic
Publisher: Bulldog
Players: 1
_________________________
Mankind has established a distant colony, but the area is infested with ants, ladybirds and other parasites, all ready to cut through the perimeter fencing and eat your people's food. As a service droid it is your job to prevent this, and maximise the output.

Achieving this involves a lot of planning and resource management. There are several buildings at your disposal, containing seeds, solar panels, weaponry, fencing and traps. You must plant the seeds, use the solar panels to maximise their growth, and then harvest the finished product so as to trade it. You can carry a gun to take care of the bugs, but this needs recharging frequently, and the location of the munitions store must be determined.

When the bugs break part of the fence, you need to replace it to stop lots more coming through. This can be done more quickly by reducing the compound size, which causes the trade-off loss of growing room.

http://www.mobygames.com/game/msx/colony_

[12552A1F]
Color Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Frying Pan 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft
Publisher: Hudson Soft 
Players: 1
_________________________
Cacth the ball in the frying pan!

----Bigby-----

[DBEDF762]
Colt 36
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Light Gun > Western 
Gametype: Undefined
Release Year: 1987
Developer: Topo Soft
Publisher: Topo Soft
Players: 1
_________________________
Note: hold "CTRL"  while game loads

[8D1E6C57]
Comando Quatro
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyborad, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1989
Developer: Zigurat
Publisher: Zigurat
Players: 1
_________________________


[3044DA54]
Comando Tracer
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1989
Developer: Dinamic
Publisher: Dinamic
Players: 1
_________________________
In the year 2046, the Industry of Intelligent Androids (MOXAT) has created the DERGON system, a revolutionary artificial intelligence standard based on human thoughts.

Contrary to what was expected, the new system is going to be a catastrophe for mankind: those intelligent machines spread throughout the entire confederation of planets XATOR sowing death and desolation.

The only way to stop them is to destroy the planets in which they are located. With this purpose, MOXAT has been placing high-powered explosive charges for more than two years in the affected planets, and now it is time for you to detonate them.

"Comando Tracer" is an arcade game in which we control a spaceship that is able to wear weapons and ionic piles, which we will need to detonate the explosives of each planet, before we arrive to the transport platform in order to go to the next planet/level.

http://www.mobygames.com/game/msx/comando-tracer

[98B1CC99]
Come On! Picot
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1986
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[5CFC6700]
Comecocos
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1987
Developer: Idealogic
Publisher: Idealogic
Players: 1
_________________________


[74AF0726]
Comet Tail
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[A4097E41]
Comic Bakery
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
A baker tries to bake and deliver bread while fighting raccoons.
Pieces of bread are moving along a factory line. The raccoons try to eat your bread and also try to switch off your machines. You have to keep your machinery running and also scaring away the raccoons. If you do that your delivery truck will be loaded with bread and drive off.
 
http://www.mobygames.com/game/msx/comic-bakery

[6936C965]
Computer Othello
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Board Game 
Gametype: Undefined
Release Year: 1983
Developer: Sony
Publisher: Sony
Players: 1 - 2
_________________________


[1BD2C6B3]
Computer Pachinko
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Pachinko > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: JWD Corp. 
Publisher: Sony
Players: 1
_________________________


[D9006EBE]
Con-dori
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1983
Developer: Cross Talk
Publisher: Cross Talk
Players: 1
_________________________


[63C18F22]
Continental Circus
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Racing > Third Person 
Gametype: Undefined
Release Year: 1989
Developer: Taito
Publisher: Virgin Mastertronic
Players: 1
_________________________
The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.

http://www.mobygames.com/game/msx/continental-circus

[5780ACFD]
Cosmo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: NEXA 
Publisher: ASCII
Players: 1
_________________________


[3F534824]
Cosmo Explorer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Multi-Directional 
Gametype: Undefined
Release Year: 1985
Developer: Zap
Publisher: Sony
Players: 1
_________________________


[B6D707C7]
Courageous Perseus
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Cosmos computer 
Publisher: Cosmos computer 
Players: 1
_________________________


[D83966D0]
Craze
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Isometric 
Gametype: Undefined
Release Year: 1988
Developer: Heart Soft 
Publisher: Heart Soft 
Players: 1
_________________________


[D0E8F418]
Crazy Bullet
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Shooter 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[DE18372D]
Crazy Cars
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Racing > Arcade > Third Person 
Gametype: Undefined
Release Year: 1988
Developer: Titus
Publisher: Titus
Players: 1
_________________________
Starting Titus' racing series of third-person perspective racing games, Crazy Cars encompasses the American Cross Country Prestige Cars Race. This takes in several parts of the USA, in several powerful cars. Initially you have a Porsche 911 Turbo in your hands, but this can later be upgraded to a Lamborghini and then a Ferrari. There are other cars on the road, which you must avoid contact with. Bumps and divots in the road throws the car off course, as does contact with any of the roadside barriers. Each race must be completed within the time limit.

http://www.mobygames.com/game/msx/crazy-cars

[39E6FF25]
Crazy Train
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Strategy 
Gametype: Undefined
Release Year: 1983
Developer: Konami
Publisher: Sony
Players: 1 - 2
_________________________
The player is a lineman for the Crazy Train railroad. The player has to switch the tracks before the train derails or crashes. Further more, the player must avoid enemy trains and try to get them crash head-on.
 
http://www.mobygames.com/game/msx/crazy-train

[47273220 ]
Cross Blaim
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: dB-SOFT 
Publisher: dB-SOFT 
Players: 1
_________________________


[0B69DD50 ]
Crusader
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Compile
Publisher: Pony Canyon
Players: 1
_________________________


[5D284EA6 ]
D-Day
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Jaleco
Publisher: Eaglesoft
Players: 1 - 2
_________________________
A vertical shooter from Jaleco You are in control of a battleship that moves on the ocean. You have to shoot enemy ships to the bottom of the see, destroy enemy bunkers on land and avoid striking enemy fighter jets.
 
http://www.mobygames.com/game/msx/d-day

[FC17C9BC ]
Daidasso
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze 
Gametype: Undefined
Release Year: 1985
Developer: Carry Lab 
Publisher: Carry Lab 
Players: 1
_________________________


[99198ED9]
Daiva Story 4 - Asura's Bloodfeud
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Strategy 
Gametype: Undefined
Release Year: 1987
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1
_________________________


[6FDE5BCA]
Dam Busters
Original title: The Dam Busters
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Flight Simulator > 3D 
Gametype: Undefined
Release Year: 1985
Developer: Sydney 
Publisher: Comtiq
Players: 1
_________________________
Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams.

This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches.

When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!
 
http://www.mobygames.com/game/msx/dam-busters

[571F12FB ]
Danger X4
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[E04BFFE5 ]
David II
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[AA8892D2]
Death Wish 3
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
The actor Charles Bronson played the iconic role of vigilante Paul Kersey in 5 movies where he takes the law into his own hands when he doesn't get justice and criminals get off. This game is based on Death Wish 3 which came out in 1985. A friend of Kersey in New York has been killed and he takes to the streets to help the police lay waste to gangs that are brutalizing and rioting in the city.

He has a bulletproof vest that will protect him from several shots and can wield 4 guns: the 475 Wildey Magnum, shotgun, machine gun, and rocket launcher. Avoid shooting grannies on the streets, mean street-walkers and the police who occasionally will help you take out the baddies. If you start shooting policemen, they will turn on you too. The upper half of the screen shows you the side-view of the street or building you are in. The lower half shows your score, high score, injury meter, a scrolling police report so you can know where crime is taking place, a compass direction, a map which will also show you where weapons and bosses are located, and which weapon you are holding and the ammo left. When you enter a building, you can fire out the window for higher points but beware of enemies that may come up behind you.

http://www.mobygames.com/game/msx/death-wish-3

[CD016B93 ]
Decathlon
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Athletics 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1 - 2
_________________________
The Activision Decathlon is a series of Olympic games similar to the Epyx games series. Up to four players can compete in the ten different events of a real-life decathlon, either in sequence or individually. Included are the 100-meter dash, long jump, shot put, high jump, 400-meter race, 110-meter hurdles, discus throw, pole vault, javelin throw, and 1500-meter race. 

The flat running events involve simple joystick waggling, which must be balanced with accurately-timed button presses to clear the hurdles - hitting them or breaking stride causes a loss of momentum and thus time. For jumping and throwing events, you must build momentum by waggling and then press the button to throw or jump at what you feel is the appropriate moment.

For each event, points are earned based on how well you do (this can be based on your running time, or how far you throw the javelin or discus, etc...), and the player with the most points at the end of the decathlon wins the gold medal.

[11DE4DFD ]
Demon Crystal
Original title: The Demon Cristal
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1986
Developer: Denpa Shinbunsha
Publisher: Denpa Shinbunsha
Players: 1
_________________________


[BCC4DD7A]
Demonia I
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Microids 
Publisher: Microids 
Players: 1
_________________________


[0C85CF12]
Desolator
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1986
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
Desolator is best described as Defender without the little men. What is still there is the fast horizontally scrolling landscape, the green aliens (also known as the Gargoans), the radar and, to a certain extent, the rescue objectives. For lack of humans to rescue, you must instead capture the "Energiser"; an object which certain enemies will try to steal.

The game has, just like other Defender-like games, several types of enemies, from the rather dumb basic aliens, to stationary objects with high firepower, and quick hunters which might crash into you. Each level has a specific objective, though it is usually finished by killing everything that moves. As a last-ditch effort, you can activate the "desolator", which is a fancy name for a smart bomb device, killing everything on-screen.

http://www.mobygames.com/game/msx/desolator

[FC5C2DF0]
Desperado
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Shooter > Vertical > Western 
Gametype: Undefined
Release Year: 1987
Developer: Topo Soft
Publisher: Topo Soft
Players: 1
_________________________
Gun.Smoke is a top-down scrolling shooter that casts the gamer as a lone gunman, out to save the gold rush town of Hicksville from a fearsome group of bandits known as the Wingates. Each level has a particular target enemy, although his or her henchmen must also be taken out.

Although it largely takes place on foot, the gameplay resembles Commando, with its top-down action. The screen scrolls at a constant rate, and enemies come at you from the edges, to be shot or avoided. You can grab various power-ups along the way. Finding a horse will allow you to get hit twice before you die rather than just once. There are scenes in which you raft up a river and use the tracks of a railway line.

On the NES you can tap the A button to fire up and right, the B button to fire up and left, or A and B simultaneously to fire straight ahead. One-button control systems mimic all this.

http://www.mobygames.com/game/msx/gunsmoke

[CE08F27D ]
Devil's Heaven
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Nisso
Publisher: General
Players: 1
_________________________


[3C749758 ]
Dig Dug
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1 - 2
_________________________
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
 
http://www.mobygames.com/game/msx/dig-dug

[25FC11FA]
Digital Devil Monogatari Megami Tensei
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: Telenet Japan 
Publisher: Telenet Japan 
Players: 1
_________________________
You are Akineki Nakashima, a 17-year-old Japanese student and computer freak. You developed a program that allows you to communicate with demons via your computer and to summon them. To test your new program, you summon the Norse god Loki. Unfortunately, the newly summoned god kidnaps Yumiko, a girl who studies together with Nakashima. Japan becomes infested with demons, and now it's up to you to traverse the mazes of the demon realm and to rescue Yumiko.

The MSX version of "Megami Tensei" has little to do with the NES version (and with Megaten RPGs in general) gameplay-wise. It is an action game with RPG elements, in which you must fight your way through a series of mazes infested with demons, whom you must defeat in real time combat. You find many items and become stronger as the game progresses, but the emphasis of the game is not on character development but on action-oriented combat and exploration of the dungeons.


[9A2CC849]
Dip Dip
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Indescomp 
Publisher: Indescomp 
Players: 1
_________________________


[AFAB7202]
Disc Warrior
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shooter > Isometric 
Gametype: Undefined
Release Year: 1985
Developer: Alligata
Publisher: Alligata
Players: 1
_________________________


[652D0E39 ]
Doki Doki Penguin Land
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Sega
Publisher: Pony Canyon
Players: 1 - 2
_________________________
In Penguin Land, you must control a penguin trying to get his (her?) egg down to the bottom of the level, while tunneling through ice to get there. Special egg and penguin blocks may make things easier, while polar bears and falling rocks will almost certainly slow you down.
 
http://www.mobygames.com/game/msx/penguin-land

[F8AD9717 ]
Doordoor
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Chunsoft
Publisher: Enix
Players: 1
_________________________
DoorDoor is platform game in which you have to lock up the monster creatures that pursue you. Only one creature can be locked up behind one door. Don't forget to close the door or the creatures will walk out and pursue you again.
 
http://www.mobygames.com/game/msx/doordoor

[5AA63A76 ]
Dorodon
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze 
Gametype: Undefined
Release Year: 1984
Developer: UPL
Publisher: UPL
Players: 1 - 2
_________________________
You are in control of a guy wearing blue pants that attempts to run around in an pac-man style maze collecting question marks, fruits and other items and avoiding monsters. The walls of the maze can flip and you can avoid the monsters or locking them in. All walls will flip if you grab one of the whirlwind symbols. Don't get caught in the fire.
 
http://www.mobygames.com/game/msx/dorodon

[C70E3A34 ]
Double Dragon
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1 - 2
_________________________
Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian.

Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy.
 
http://www.mobygames.com/game/msx/double-dragon

[D9727092]
Dr. Archie
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1989
Developer: Microtac Software
Publisher: Premium III Software Distribution
Players: 1
_________________________
Only released on The Games Collection 2. 
Won the 2nd prize in the MSX Computer Magazine/Eurosoft games programming contest. 
Pretty professional looking game for amateurs

http://www.generation-msx.nl/msxdb/softwareinfo/3044

[A0FF8771 ]
Dragon Attack
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Takara
Publisher: HAL Laboratory
Players: 1
_________________________
Honyaku - Combination (25-10-2008 19:04) 
This game is a good mix of Space Invaders and Scentipede.

http://www.generation-msx.nl/msxdb/softwareinfo/233

[00BFB89B]
Dragon Ninja
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: Imagine
Publisher: Ocean Software Ltd.
Players: 1
_________________________


[6A515349 ]
Dragon Slayer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Square
Publisher: Square
Players: 1
_________________________
Dragon Slayer is an action RPG in which you control a nameless knight who must fight his way through maze-like dungeons. Monsters will frequently attack you and chase you if you run away. The combat takes place on the same screen as the exploration and is real-time. You gain experience points for defeated enemies and become stronger with the time. Warp points teleport you to other areas, and there are weapons, armor, and treasure to find along your way.
 
http://www.mobygames.com/game/msx/dragon-slayer

[D640DEAF]
Dragon Slayer II - Xanadu
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: Falcom
Publisher: Falcom
Players: 1
_________________________
The second game in Nihon Falcom's Dragon Slayer series is, like its predecessor, a dungeon-crawling RPG with action combat. You are a nameless apprentice fighter who must venture into the depths of a cave system beneath the town and become stronger by fighting the creatures that lurk there. When you come into contact with an enemy, you enter a separate battle screen with multiple enemies. You attack enemies by simply bumping into them. You'll take damage if the enemy attempts to attack you from the sides or from behind, but if you are stronger than the enemy, you'll damage it by frontal attack. Killing enemies gives you experience points and treasure. In the town, you can train separately either one of your main parameters (strength, dexterity, charisma, etc.), spending your experience the way you like.


[885773F9]
Dragon Slayer Jr - Romancia
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Falcom
Publisher: Falcom
Players: 1
Translated by: MSX Translations
Version: v0.70
_________________________
n Romancia: Dragon Slayer Jr., you are a young warrior whom the king sends on a mission to rescue a lost princess. You must leave the town and enter the dreadful monster-infested catacombs in order to complete your quest. 

The game is a departure from Dragon Slayer RPG-oriented gameplay style. It tends more towards medieval-themed platformer action. The hero has hit points, can buy items and weapons, use magic, and stay in inns to recover health. However, instead of receiving experience points and becoming stronger, you simply must attack quicker (by bumping into your opponent on platform levels) and jump higher.

http://www.mobygames.com/game/msx/romancia-dragon-slayer-jr

[DB803E8A ]
Drainer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze 
Gametype: Undefined
Release Year: 1987
Developer: Fun Project
Publisher: Victor
Players: 1
_________________________
'Think before you act' is the maxim of this game. This game combines both shooter and puzzle elements in a excellent way.
 
The object of this game is to destroy the enemy ship you are in. To achieve this you must go to the reactor and destroy it but in order to get to the reactor you must overcome all kinds of obstacles and enemies that are hindering you in the maze. Taking the wrong turn might be the end of your little ship.
 
A game for people who like to think before they act.

[AA077732]
Draughts
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Board Game > Draughts 
Gametype: Undefined
Release Year: 1985
Developer: Orpheus
Publisher: Orpheus
Players: 1 - 2
_________________________


[B51FF032]
Drome
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure > Sci-Fi 
Gametype: Undefined
Release Year: 1987
Developer: The Bytebusters
Publisher: Eaglesoft
Players: 1
_________________________


[4BD5696E]
Dungeon Adventure
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Adventure > Text 
Gametype: Undefined
Release Year: 1984
Developer: Level 9 Computing
Publisher: Level 9 Computing
Players: 1
_________________________
Dungeon Adventure concludes Level 9's Middle Earth lineage of fantasy interactive fiction games (later reprogrammed with graphics in Jewels of Darkness). The player is searching for magical treasures within the Demon Lord's fortress, after his defeat in Adventure Quest.

There are over 200 specific locations, including rooms within the tower and outdoor locations to navigate en route. Objects range from a coffin and a giant belt to nasty images and a packing case; also watch out for Orcs, Dwarves and other creatures. The parser's vocabulary contains all the standard terms - EXAMINE, TAKE, OPEN and FILL for example.

http://www.mobygames.com/game/msx/dungeon-adventure


[2526E568 ]
Dungeon Hunter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Light Gun
Genre: Shooter > 3D 
Gametype: Undefined
Release Year: 1991
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
Dungeon Hunter is a First Person Shooter dungeon horror game that is played using a gun joystick. There were three different levels, or settings, that you play in. You travel your way through forests, dungeons, and caverns, and some graveyards at the end of a level. Each setting offered a slightly different variety of enemies. Enemies encountered are of the standard type found in most early games of the genre, such as bats and skeletons.  To help navigate through the maze-like levels, a map is available for access. The entire game is played using the gun joystick so that movement is also done by shooting on the arrows onscreen.
 
http://www.mobygames.com/game/msx/dungeon-hunter

[33700744 ]
Dungeon Master
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game 
Gametype: Undefined
Release Year: 1986
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[6C366B32 ]
Dunk Shot
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Basketball 
Gametype: Undefined
Release Year: 1986
Developer: HAL Laboratory
Publisher: HAL Laboratory
Players: 1 - 2
_________________________
Dunkshot is a basketball game. You can select the color of the court, the uniform, duration of the game and also select the players of your team. Each player has strong and weak points and will improve as the game progresses. You can choose from many formation tactics and can also select the strength of the opposing team.
 
http://www.mobygames.com/game/msx/dunkshot

[47EC57DA ]
Dynamite Bowl
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Bowling 
Gametype: Undefined
Release Year: 1988
Developer: Softvision 
Publisher: Toshiba EMI
Players: 1-5
_________________________
Dynamite Bowl is a bowling game simulation based on the real bowling sport and can be played up to five players at one of the thirty lanes.
The game has two difficulty levels.
Game variables that can be controlled are: your position at the lane, set the strength of the throw and control the loft and curve of the bowling ball.
 
http://www.mobygames.com/game/msx/dynamite-bowl

[9B42CAF4]
Dynamite Dan
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1986
Developer: Mirrosoft
Publisher: Mirrorsoft Ltd.
Players: 1
_________________________


[5C808E73 ]
Eagle Fighter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical > 3D 
Gametype: Undefined
Release Year: 1985
Developer: Casio
Publisher: Casio
Players: 1
_________________________
Eagle Fighter is a basic vertical shooter with a 3D effect.
You control a space craft that has to shoot and kill the alien invaders.
What this game makes different from many other shooters is that before you can shoot the aliens you have to get your space craft airborne and it must be in air before the end of the runway!
Once airborne, you can shoot all aliens. But remember, there is only a limited supply of fuel on board! You must shoot all aliens before you run out of fuel.
After you've shot all aliens you have to get your space craft back on the ground to refuel for another mission.
 
http://www.mobygames.com/game/msx/eagle-fighter

[232B1050 ]
Eggerland Mystery
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: HAL Laboratory
Publisher: HAL Laboratory
Players: 1
_________________________
The Eggerland series consists of several puzzle games. You play Lolo, a blue ball-like character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured princess Lala, who is similar to Lolo, only colored red. It is up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him.
You must guide Lolo through a room of tiles and collect all of the Heart Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring the contents of the Jewel Box will clear the room of all monsters and open the way to the next room(s). Luckily for you Lolo has a weapon: the Magic Shot. Two shots can be obtained by collecting certain Heart Framers.
There are other types of obstacles in the levels, as well, such as water and Emerald Framers (green blocks that Lolo may push around freely).
 
http://www.mobygames.com/game/msx/eggerland-mystery

[39886593 ]
Elevator Action
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Taito
Publisher: Taito
Players: 1
_________________________
You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building.

Enemies spies are scattered throughout the 30-floor building and they have only one mission: execute Agent 17 at all costs. There are several ways in which Agent 17 can kill them:
Shooting them with his gun.
Kicking them by jumping onto them.
Shooting a light on the ceiling while in an elevator, dropping the light onto one of them.
Crushing them with an elevator.
Whenever a light has been dropped, the hallways will be dark for a short period of time, making the enemy spies harder to see. The same holds true for hallways that are already dark.

While Otto is in an elevator, he will have complete control of it by moving up or down. Agent 17 can still get killed if he's already in an elevator if a bullet's trajectory is aimed at it.. When Otto is not in an elevator, it will move from floor to floor automatically, even when enemy spies are in it. Otto is able to leap over the elevator gaps, but he must be as close to the edge as possible without falling off in order to make the jump safely. If there is an elevator cable in the way, however, it will block him, causing him to fall. 

Just because the game is called Elevator Action doesn't mean that elevators are the only means of travel. There are also escalators which you can ride up or down, useful if you want to avoid gunfire and don't have time to jump.

Otto must go into the rooms with red doors to collect the top secret documents. If he tries to get to his car without getting all the documents, he cannot escape and must go back and collect the remaining documents. Once he has all the documents and drives away, he then proceeds to the next building.

If Otto takes too much time to collect the documents, the alarm will go off, and he will have trouble controlling the elevators, which will take time to react. Bad guys will be especially aggressive. The alarm doesn't go off when Otto loses a life, it only resets after finishing a building. Besides ducking, bad guys may also drop themselves and lay flat on the floor. It's virtually impossible for Otto to shoot bad guys when they do this. Also, Otto cannot duck when in an elevator.
 
http://www.mobygames.com/game/msx/elevator-action

[4DCFAF49 ]
Elite
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Simulation > 3D > Strategy 
Gametype: Undefined
Release Year: 1987
Developer: Mr. Micro 
Publisher: Firebird
Players: 1
_________________________
You have a ship with virtually no equipment. Take her and trade among the different star systems. You can be safe and trade on razor-thin margins among the safe systems, or take some risks and trade with anarchic systems while watching out for pirates. You can save on fuel costs by buying a fuel scoop and fly near the sun, but again, watch out for pirates! Or be a pirate yourself and raid other ships...  Don't get a bad rep as the police will come after you... Dock with space stations and do your trades (some may take contraband...) Upgrade your ship with your proceeds with better weapons,  shields, and other equipment. With 8 different galaxies, each with HUNDREDS of planets, there are plenty of room for exploration! Can you make your reputation all the way up to "elite"?
 
http://www.mobygames.com/game/msx/elite

[392FE667]
Emerald Isle
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Adventure > Text 
Gametype: Undefined
Release Year: 1985
Developer: Level 9 Computing
Publisher: Level 9 Computing
Players: 1
_________________________
"Fierce Winds seize your aircraft over the Bermuda Triangle and hurl it to destruction. You escape by parachute, floating downwards to the lonely atoll, 'Emerald Isle' from which few escape. The only way out is to solve its challenges...\"

http://www.generation-msx.nl/msxdb/softwareinfo/2797

[E05C50C0]
Enigma
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1994
Developer: V Becker
Publisher: Odin Software
Players: 1
_________________________


[CB766C4A]
Evil Mansion - Goblin
Original title: Mashou no Tachi Goblin
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Translated
Release Year: 1987
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
Translated by: Hap+Zan
Version: v20080619
_________________________


[4FF88059 ]
Exa Innova
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1983
Developer: Programmers 3 
Publisher: Complie
Players: 1 - 2
_________________________
Wataru - Forerunner of Zanac and Aleste (27-02-2006 20:00) 
This is an important game, and highly underestimated, for the shooters-genre on the MSX-system, because this is the first game in which the enemy forces react to your actions, although not on the same level as in Zanac, instead of just following a simple procedure.

This "intelligence" system would be worked out far better in the Zanac and Aleste games.

Some Zanac and Aleste enemies can already be seen here.

http://www.generation-msx.nl/msxdb/softwareinfo/97

[2C2B8A0E ]
Exchanger
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[7ABEFD3D ]
Exerion
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Jaleco
Publisher: Dempa Shimbunsha
Players: 1 - 2
_________________________
This is a shoot-em-up game with parallax effects in the background. It does have a simulation of inertia in the control of the ship.
There are dozens of enemies and two types of shooting: slow and fast. Two weapon systems: one slow double-shot cannon and one fast single-shot cannon.
With each enemy hit by the slow cannon you get one shot added to the fast cannon ammunition supply.
A challenge stage follows each stage in which you can build up your fast-shot bullet supply.
 
http://www.mobygames.com/game/msx/exerion

[0B6C146F ]
Exerion II - Zorni
Original title: Zorni Exerion II
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Jaleco
Publisher: Jaleco
Players: 1 - 2
_________________________
This is a shoot-em-up game is the sequel to Exerion again with parallax effects in the background. It does have a simulation of inertia in the control of the ship.
There are dozens of enemies and two types of shooting: slow and fast.
Two weapon systems: one slow double-shot cannon and one fast single-shot cannon.
With each enemy hit by the slow cannon you get one shot added to the fast cannon ammunition supply.
A challenge stage follows each stage in which you can build up your fast-shot bullet supply.
 
http://www.mobygames.com/game/msx/exerion-ii-zorni

[6E19C254 ]
Exoide-Z
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[AD529DF0 ]
Exoide-Z Area 5
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[AA036179]
Exterminator
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Multi-Directional 
Gametype: Undefined
Release Year: 1987
Developer: The Bytebusters
Publisher: Eaglesoft
Players: 1
_________________________


[12BFD3A9 ]
F-1 Spirit - The Way to Formula-1
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
_________________________
This third-person racing game featuring Formula 1 cars and circuits. Besides F1 you can also choose to race a stock car, drive a rally, an endurance race or race F3 or F3000.
There is a two player mode. The difficulty level can be set, and the number of laps is variable and you can select the track you want to race.
The field includes ready made and custom made cars (you can select engine, tires, suspension). Avoiding the slower cars you come up to lap can be crucial.
 
http://www.mobygames.com/game/msx/f-1-spirit-the-road-to-formula-1

[70A0CB2C ]
F16 Fighting Falcon
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Flight Simulator > 3D 
Gametype: Undefined
Release Year: 1985
Developer: NEXA
Publisher: ASCII
Players: 1 - 2
_________________________
In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible.

You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.
 
http://www.mobygames.com/game/msx/f16-fighting-falcon

[1EC87E3A]
Fa Tetris
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Block Pusher 
Gametype: Undefined
Release Year: 1989
Developer: Fa Soft
Publisher: Fa Soft
Players: 1
_________________________


[314728C3 ]
Fairy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Zap
Publisher: ASCII
Players: 1
_________________________
In this catch-them-or-they-will-catch-you platform game you control a fairy that has to catch snails, mice, spiders and aliens. The mice and the spiders can be killed with your shoe, the snails bottles with a poisoned substance and the aliens with your magic.
 
http://www.mobygames.com/game/msx/fairy

[26E34F05]
Fairy Land Story
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: GA-Yume / HOT-B 
Publisher: Taito
Players: 1
_________________________
You control a spell-casting elf who turns evil wizards, witches and other hostile creatures into cakes and pushes them off of the platform ledges to destroy them. Each level takes place inside of various castles. If an enemy touches the elf then she becomes entrapped in a magic bubble and floats away.
 
http://www.mobygames.com/game/msx/fairyland-story

[3E96D005 ]
Fantasy Zone
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1987
Developer: Sega
Publisher: Pony Canyon
Players: 1
_________________________
The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system! 

Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world.  At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.
 
http://www.mobygames.com/game/msx/fantasy-zone

[F06A58DA]
Fathom
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Fantasy 
Gametype: Undefined
Release Year: 1983
Developer: Imagic 
Publisher: Interphase
Players: 1
_________________________


[E745F33A]
Feud
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Mastertronic
Publisher: Bulldog
Players: 1
_________________________
Wizards Learic and Leanoric have a long-standing feud, and would do anything to see off their rival. As Learic, this is your task. 

Collecting herbs to cast spells is the main basis of the game. There are 24 herbs and flowers to be collected, which are used to make one of 12 spells (the herbs are only used for 1 spell, so there’s no need to decide which spell you’d prefer to have access to). You can use a combination of the spells (including a teleporter, invisibility and a fireball, which you must work our how to use). Leanoric’s direction relative to yourself is indicated by a compass.

http://www.mobygames.com/game/msx/feud

Note: hold "CTRL"  while game loads

[851BA4BB ]
Final Justice
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Compile
Publisher: Pony Canyon
Players: 1 - 2
_________________________
Final Justice is a vertical shoot 'em up game developed by Compile. In Final Justice, you control a space craft that has to defend the earth against an invasion of aliens. You have to navigate your space ship around various obstacles and destroy all sorts of enemies at the same time. 

At the end of each round an end boss has to be defeated before you can continue to the next round.
 
http://www.mobygames.com/game/msx/final-justice

[14E2EFCC ]
Final Zone Wolf
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Telnet Japan
Publisher: Telnet Japan
Players: 1
_________________________


[6A0D928D]
Finders Keepers
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Mastertronic
Publisher: Mastertronic
Players: 1
_________________________
The King of Isbisima has entrusted you, Magic Knight, with the task of getting a present for his daughter. He sends you into the castle of Spiteland, which is overloading with treasures to uncover. Whether you return with them to please the King, or simply flee with everything you can get, is up to you.

Either way, the gameplay is platform-based, with enemies floating around to rob you of energy on contact. There are also scrolling mazes to move through. As you collect objects (often by using some of the other items you collect, to create chemical reactions of sorts and adding an element of lateral thinking), you must try to trade them for the most valuable items you can get.

http://www.mobygames.com/game/msx/finders-keepers

[8005A9BA ]
Fire Rescue
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft
Publisher: Hudson Soft 
Players: 1
_________________________
In this platform game you control a mouse who is a fire fighter and that has to rescue mice out of an burning apartment building.

You have to pick up the mice and bring them safely to the left side of the building where the steel fire escape stairs are located.
When all the mice have left the building trough the emergency exit at the bottom-right of the screen it is your turn to leave the building by using the stairs that appear randomly on the lowest platform level.
You progress to the next level when you have left the building.

The shape of the platform changes each level and also fire balls will appear making it more difficult to you to rescue the mice. When a fire burns too long on a particular part of floor that floor will disappear and don't get caught by the fire or you'll lose a life.
 
http://www.mobygames.com/game/msx/fire-rescue

[B6285A0B ]
Flappy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: dB-SOFT 
Publisher: dB-SOFT 
Players: 1
_________________________
In this puzzle game, you control Flappy, a yellow mole.  The object of the game is to help Flappy push the Blue Stone onto its Blue Platform in each level.

Red Stones are placed in key locations across the levels.  They can be pushed, stacked on top of each other, and even destroyed.  Flappy must strategically take advantage of the gravity and the Red Stones in order to clear the path for pushing the Blue Stone.  Three different types of enemies will try to prevent Flappy from clearing the level, so you must either avoid the enemies, crush them from above with the Stones, or pick up Sleeping Mushrooms to knock them out temporarily.
 
http://www.mobygames.com/game/msx/flappy

[4A4F3084 ]
Flappy - Limited 85
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Strategy 
Gametype: Undefined
Release Year: 1985
Developer: dB-SOFT 
Publisher: dB-SOFT 
Players: 1
_________________________
n this puzzle game, you control Flappy, a yellow mole.  The object of the game is to help Flappy push the Blue Stone onto its Blue Platform in each level.

Red Stones are placed in key locations across the levels.  They can be pushed, stacked on top of each other, and even destroyed.  Flappy must strategically take advantage of the gravity and the Red Stones in order to clear the path for pushing the Blue Stone.  Three different types of enemies will try to prevent Flappy from clearing the level, so you must either avoid the enemies, crush them from above with the Stones, or pick up Sleeping Mushrooms to knock them out temporarily.
 
http://www.mobygames.com/game/msx/flappy

[D6A84BCC]
Flash Gordon
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Mastertronic
Publisher: M.A.D.
Players: 1
_________________________
From the famous comic strip comes this multi-load action game. Flash has 3 distinct tasks to face, travelling through a desolate forest in the first, shooting or avoiding minions and avoiding the holes. The top half of the screen displays the action, while the bottom half displays a map.

The Cave of Barin is his target, with the aim of taking on Barin in combat using an array of punches and kicks. After this, Flash mounts a motorcycle and rides towards Ming, with guards to fend off and energy gates to pass through in order to replenish before finally taking Ming out.

http://www.mobygames.com/game/msx/captain-zapp

Note: hold "CTRL"  while game loads

[C4A33DA7]
Flash Point
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Block Pusher 
Gametype: Undefined
Release Year: 1991
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
After the overwhealming success of Tetris on the Game Boy, everyone and the cat ripped it off with their own version, so it was only a matter of time when Flashpoint would come about. The game is a direct adaption of Sega's 1989 arcade Tetris clone with the same title. In 90 stages the player has do delete special bomb stones in order to detonate the stage. As in the original Tetris, the blocks get consecutively faster, but their speed level can be toned down again by clearing stages fast.

As any stage ends when the bombs are out of the way, some stages that seem to be incredible hard by standard Tetris rules turn out ridiculously easy. A lot of the stages form images or characters.

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[5C187CF7 ]
Flash Splash
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up 
Gametype: Undefined
Release Year: 1984
Developer: ISOCO
Publisher: Toshiba EMI
Players: 1 - 3
_________________________
Flash Splash is a basic vertical shooter. In this game you don't have to protect the earth from an alien invasion. No, all you have to do is shoot your way through various objects, such as tennis balls, pigs, Walkmans and various other objects.
This game can be played up to three players.
 
http://www.mobygames.com/game/msx/flash-splash

[88250E5D]
Flicky
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Strategy 
Gametype: Undefined
Release Year: 1986
Developer: Micronet 
Publisher: Sega
Players: 1
_________________________
A female blue jay, named Flicky, must collect her chicks and lead them safely  back to their nest, while they are chased by two cats. The cats make her chicks wandering off and try to eat her!
Each level offers about a dozen objects to throw at and knock out the cats.
The next level starts when all chicks are returned home safely. Every level contains several objects like hamers, cups to throw at the cats and if hit knock them out.
 
http://www.mobygames.com/game/msx/flicky

[A00526D0 ]
Flight Deck
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Simulation 
Gametype: Undefined
Release Year: 1986
Developer: Aackosoft 
Publisher: Aackosoft 
Players: 1
_________________________


[A6165BD4 ]
Flight Simulator
Original title: Flight Simulator with Torpedo Attack
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Flight Simulator > 3D 
Gametype: Undefined
Release Year: 1988
Developer: subLOGIC 
Publisher: subLOGIC 
Players: 1
_________________________


[AA5D87DE]
Flintstones
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Grandslam Entertainments
Publisher: Grandslam Entertainments
Players: 1
_________________________
The Flintstones is a game based on the popular cartoon series The Flintstones by Hanna-Barbera Productions Inc.

It's weekend! Fred Flintstone thinks of only one thing: bowling with his friend and neighbor Barney. Unfortunately, his wife Wilma got other plans for him. Fred has to paint the living room and Wilma is not going to help him with it. No, she goes shopping. And if that's not enough, Wilma also tells Fred that his mother-in-law is coming over.

The Flintstones game is divided in four parts.

Part 1: Painting the walls of your living room. To go to the bowling alley before it is closed Fred has to paint the walls as quickly as possible. To paint the walls Fred uses the tail of a living squirrel. Pebbles tries to leap out her playpen and starts crawling around and starts scribbling on the walls. If Fred wants to put Pebbles back in the playpen then he has to drop the squirrel, that immediately starts wandering off. When Pebbles is back in the playpen Fred has to chase the squirrel and dip its tail in the paint again.

Part 2: Driving your car on the way to the bowling center. Finally, when all walls are painted Fred can go to the bowling alley! Fred has to drive to the bowling alley but unfortunately the roads are in a very bad condition. The road surface is dire and covered with rocks! And if one of the wheels hit a bump it will break off the car and disappear into the distance.

Part 3: A bowling competition between Fred and Barney. At the bowling alley the following bowling parameters can be set: the spin and speed of the ball and the starting position of the player. Each turn gives two throws (except he gets a strike). A game takes ten turns. while a match takes three games.

Part 4: Saving Pebbles at a construction site. On his way home Fred discovers that Pebbles has disappeared! Don't let Wilma find that out! Fred finds Pebbles at a construction site on top of some scaffolding. He has to climb the scaffolding to rescue her. If Fred fails to rescue his daughter then Barney rescues her and Fred will be branded as a failure!

http://www.mobygames.com/game/msx/flintstones_

[FD7DE91E ]
Flipper Slipper
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Breakout 
Gametype: Undefined
Release Year: 1984
Developer: Spectravideo
Publisher: ASCII
Players: 1
_________________________


[A162B105]
Footballer of the Year
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Sports > Football > Managerial 
Gametype: Undefined
Release Year: 1986
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
Footballer of the Year sees you taking total control of the career of an aspiring striker with a Division 4 team, with the Footballer of the Year award the ultimate goal. You start with a small amount of money, which is used to buy goal cards; each of these sets you up a chance in a match. Up to three can be played in each game, making Hat-Tricks a possibility.

The action sequences involve studying a move plan on the chalkboard, then getting into the right position to execute the final shot. Fail to score enough goals and you may lose your place in the team; do especially well and you may gain a transfer up the league.

http://www.mobygames.com/game/msx/footballer-of-the-year

[37B55D09 ]
Formation Z
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1985
Developer: Jaleco
Publisher: Nippon Dexter
Players: 1 - 2
_________________________
The player competes in a marathon continuous scrolling horizontal shoot-em-up game across land, sea, air and outer space. You can hold down the fire button for a burst of Charged fire, which is especially essential to defeat the bosses.

The player can hold down the Jump button to transform back and forth between a Mobile Robot or an Aero Fighter. Some sections have confrontations on both ground and air; others insist on aerial battling. Your time in the Aero Fighter is limited by its fuel requirement.
 
http://www.mobygames.com/game/msx/formation-z

[97E2FCB4 ]
Frogger
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.

The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.
 
http://www.mobygames.com/game/msx/frogger

[B9D03F7B ]
Front Line
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Taito
Publisher: Taito
Players: 1
_________________________
Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available.
 
http://www.mobygames.com/game/msx/front-line

[EBA95A38 ]
Fruit Search
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Track Ball
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Takara 
Publisher: HAL Laboratory
Players: 1
_________________________


[B5C0DACE ]
Funky Mouse
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: ZAP 
Publisher: ASCII
Players: 1
_________________________
In this platform game you control a mouse that lives in a house and that collects pieces of cheese while chased by a couple of cats. On some floors you will find poison which must not be touched! To make it even more challenging not all stairs will lead to the next floor (up or down stairs). When all pieces of cheese have been collected you enter the next level.
 
http://www.mobygames.com/game/msx/funky-mouse

[1DE36299]
Futbol
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Sports > Football 
Gametype: Undefined
Release Year: 1985
Developer: Indescomp
Publisher: Indescomp
Players: 2
_________________________
A side-scrolled football game with no much complexities, we cannot select team nor competition, it means we can only play a friendly match with the classical white team against yellow team. Details which deserve a mention are the coloured graphics and the presence of the varied public and photographers.

http://www.mobygames.com/game/msx/ftbol

[C57272C3]
Fuun Takeshijyou
Original title: Takeru Densetsu
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Brother Industries
Publisher: Brother Industries
Players: 1
_________________________


[8856961D ]
Galaga
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Galaga is a vertical arcade shooter from Namco.  You control a space fighter at the bottom of the screen, scrolling left and right in order to avoid oncoming bombs and kamikaze attacks from alien invaders--and to fire your own missiles to fight back!

There are an infinite number of stages to progress through.  Every third level is a &quot;challenge stage&quot; in which you have a free chance to shoot as many aliens as possible and rack up bonus points.

Certain aliens have tractor beams they can use to capture one of your ships.  If that wasn't your last &quot;life,&quot; you can try to shoot that alien down and recapture your ship, giving you two ships at once and doubling your firepower.

A summary screen appears when the game is over, giving you both your final score and you final &quot;hit ratio&quot;--the number of missiles fired, enemies destroyed, and the percentage of targets hit.
 
http://www.mobygames.com/game/msx/galaga

[E223FFD1 ]
Galaxian
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Galaxian is a shoot 'em up in which the player is at the bottom of the screen, with an arrangement of aliens at the top. The player moves left and right to aim at an alien, then shoots a bullet up the screen, and the alien it hits is killed. The aliens are classed as Drones, Emissaries, Hornets and Commanders, with those higher up the screen scoring more points when destroyed. At set intervals an enemy will move down the screen towards you, escorting a bomber, which is a moment of high danger. Clear a wave and another is generated.
 
http://www.mobygames.com/game/msx/galaxian

[99EF860E ]
Gall Force - Defense of Chaos
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: HAL Laboratory
Publisher: Sony
Players: 1
_________________________


[2C2020A0]
Gate of Labyrinth
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > 3D 
Gametype: Undefined
Release Year: 1987
Developer: Radio Wave Newspaper Publisher Co
Publisher: Radio Wave Newspaper Publisher Co 
Players: 1
_________________________


[2302C4F5]
Gauntlet
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Role Playing Game 
Gametype: Undefined
Release Year: 1986
Developer: Gremlin Graphics
Publisher: US Gold
Players: 1 - 2
_________________________
Gauntlet, the original arcade smash hit, is a fighting game where you choose a character and let rip into the hordes of enemies that assault you on you way to the end of the level. One or two players must make their way through 100 levels of mayhem and magic. 

It featured a choice of four characters to play with, each with different weapons. Thor the Warrior, has a bludgeoning battle axe, Thyra the Valkyrie, has a close range sword, Questor the Elf has his long range bow, and Merlin the Wizard has magical bolts.

Ghosts, goblins and even the life draining Death are your enemies. Enemies stream out of generators, so destroy these before tackling the rest. 

Keys are needed to open the many doors within the levels, and in some situations a door will contain only bonus items, not a progressive route. Scattered magic potions act like smart bombs and clear the screen of all enemies. Beware of poison though, this reduces your energy level. Treasure is abundant throughout the levels and adds to your score.

http://www.mobygames.com/game/msx/gauntlet

Note: hold "CTRL"  while game loads

[7BDEC976]
Gemini Wing
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1989
Developer: Virgin Mastertronic
Publisher: Dro Soft
Players: 1
_________________________
Humans and aliens are living in harmony in the future, until a tabloid journalist stirs up hatred towards aliens. They respond by invading the planet, and it's down to you to clear up a situation scarily similar to reality in this arcade conversion.

Gemini Wing is a vertically-scrolling shoot 'em up, which is distinguished by its unusual power-up system. Instead of gaining occasional tokens which lead to lasting weaponry improvements, occasional flurries of tokens are released to ensure a quick burst of improved fire. The organic backgrounds are detailed, and have many sections which fire at you.

http://www.mobygames.com/game/msx/gemini-wing

[C9BCBE5A ]
Ghostbusters
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
Based on the movie of the same name, the Ghostbusters are the ones to call who will bust any ghost hauntings. It does this through the use of nuclear accelerated proton packs and traps, whereby the ghosts can be captured and transferred to a secure storage facility. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly increased. The Ghostbusters must reduce the paranormal (PK) level in the city, representing ghost power, before the Temple of Zuul awakens and ressurects an evil goddess, Gozer.

Ghostbusters is an action game that combines an overhead view and a side-view. From Ghostbusters HQ, the player must monitor the map of New York City for ghost alarms as well as casual spirits, and plot a route to the alarmed area. The player then controls the Ghostbuster vehicle as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. Once at the location, the game switches to a side-view. Two of the ghostbusters will take position and activate their proton beams and toss a trap to the ground. The player will attempt to  maneuver the ghost(s) over the placed trap. Once activated, the trap attempts to capture any ghosts directly above it. Successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for the vehicle. Unsuccessful capture will see the ghost fly away.

As the game progresses, the PK energy of the city increases. Ghostbusters must keep it under critical levels by being constantly  successful at ghost captures. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer.
 
http://www.mobygames.com/game/msx/ghostbusters

[AE35E4AD ]
Glider
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Simulation > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Zap
Publisher: Zap
Players: 1
_________________________


[BE071826 ]
Godzilla
Original title: The Godzilla VS 3 Major Monsters
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: Bandai
Publisher: Bandai
Players: 1
_________________________


[ED4A211D ]
Godzilla-kun
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Toho
Publisher: Toho
Players: 1
_________________________
Godzilla is a puzzle solving platform game in which you control the radioactive dinosaur Godzilla who is searching for his love interest Minira, a female dinosaur.

In this game with 49 levels you have reach one of the two level exits that will appear when all rocks are smashed.
While climbing the vines to reach the various platforms and trying to smash the rocks you are chased by various types of monsters.

Occasionally, when you smash a rock an item will appear. Smashing an item will activate it.
Once all rocks have been smashed two screen exits appear. Choose one of the two and enter the next level.
Keep in mind that in order to reach an exit you have to smash the rocks in a particular order because if you don't you'll get stuck.
 
http://www.mobygames.com/game/msx/godzilla

[69ECB2ED]
Gokiburi Daisakusen - Bug Bomb
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Magic software 
Publisher: Magic software 
Players: 1
_________________________


[5D88275F ]
Golf Game
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[5EAC55DF ]
Golvellius
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: Compile
Publisher: Complie
Players: 1
_________________________
In this game, you play Kelesis, a warrior who is sent to seek out Golvellius and rescue the beautiful Princess Rena. But in order to find him, you must defeat seven of his fiercest demons that were sent to stop you. These demons are found in caves throughout the valley floor, but in order to access these caves, you need to defeat some of the wild beasts that are scattered throughout the valley. When you kill these beasts, you will receive some gold, but when you are hit by these beasts, your energy will be lost. Some caves will appear when certain objects are struck with your sword. In some caves,you will find fairies, sorceresses, and wise women who will help you in many ways be increasing gold, giving you life potions, and restoring your energy.

There is a password save feature in this game. At the beginning of each area, you can enter a cave where a woman tells you what the password is, but if you die in the course of your quest, the password will already be revealed. By entering this password, you will be able to begin the game from the opening of the valley (if you get that far) with all your possessions intact.
 
http://www.mobygames.com/game/msx/golvellius-valley-of-doom

[269F079F ]
Gomok Narabe - Omo Go
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Board Game 
Gametype: Undefined
Release Year: 1984
Developer: Comtec
Publisher: Toshiba EMI
Players: 1
_________________________


[DB327847 ]
Goonies
Original title: The Goonies
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1
_________________________
The game is based on a movie from 1985. A group of youngsters organizes a gang called The Goonies. You control one of the gang members, and your goal is to rescue your buddies, at the same time trying to escape from a level, avoiding pesky monsters and vicious rivaling gangsters.

The gameplay is platform action. You run through platforms, killing regenerating enemies (such as mice) by kicking them, and neutralizing pistol-shooting gangsters who are there to kill you (and whom you can't kill permanently). You collect items such as bombs, with which you can blast doors open, release your friends, or find valuable items. You can also jump and duck. There is a time limit for each level.

Unlike the sequel, the NES version was never released outside of Japan.
 
http://www.mobygames.com/game/msx/goonies

[9DBDD4BC ]
GP World
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > 3D 
Gametype: Undefined
Release Year: 1985
Developer: Sega
Publisher: Pony Canyon
Players: 1
_________________________
The premise is simple, race against the clock and computer-controlled F-1 opponents in a series of races. Along the way, earn points to upgrade various aspects of your machine, including acceleration, top speed and handling. It also includes a track editor, so you can create your own courses as well.


[61F41BCD]
Green Beret
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Depending on which title you use, and how you interpret it, this game is about a guy who a)rushes in before attacking b)attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), or c)wears a rather goofy hat. One way or another, this arcade conversion arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters.

There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of enemy fighters

http://www.mobygames.com/game/msx/rushn-attack

[5F74AE0E]
Grog's Revenge
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyborad, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: Comptiq
Publisher: Comptiq
Players: 1 - 2
_________________________
Thor has completed his Quest for Tires. Now he must discover the Meaning of Life.

But it won't be easy. The Meaning of Life is hidden away; somewhere in a long maze of mountains.

Each mountain is covered with clams and Thor needs to gather 100 clams in order to pay the tolls and advance through each mountain.

The only way to Peter and the toll bridge is through the "real scary caves". There are lots of clams in the caves but watch out for stalagmites. Keep Thor's headlight sweeping back and forth for maximum clams.

Out of the cave, watch out for Grog, who saves clams from Thor.

Thor also has contend with rocks, potholes and pterodactyls (they'll eat his wheel) in his Quest for Clams and the Meaning of Life.

http://www.mobygames.com/game/msx/bc-ii-grogs-revenge

[6AEBB9D3 ]
Guardic
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Compile
Publisher: Complie
Players: 1
_________________________
Guardic is a top-down 2d shooter based on the classic premise of pitting a single starfighter against a horde of enemies with the fate of the galaxy at hand. A particularly interesting touch in Guardic is that instead of fighting through a scrolling field filled with enemies, the game places your ship in "rooms" with a fixed amount of opponents that take up the most part of the screen. After defeating every enemy on screen you advance to the next room and so on... Power ups are not activated until you reach the next room (with some exceptions) and even then you have to choose which ones to activate before you enter the fight, which gives the game an additional strategic touch.
 
http://www.mobygames.com/game/msx/guardic

[A02029D0 ]
Gulkave
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1986
Developer: Sega
Publisher: Pony Canyon
Players: 1 - 2 Players
_________________________
Deviating slightly from Compile's usual vertically scrolling fashion, Gulkave is a rather orthodox horizontal shooter. Flying across  or inside  a parallax scrolling landscape, your spaceship must singlehandedly take out eight fortresses. In your way stand enemy spaceships that either try to crush you or fire at you, as well as some asteroids thrown in for good measure. For each hit you take, your ship is not destroyed. Instead, you have a power (barrier) bar that decreases gradually until you finally lose a ship. At the end of each level, bonus points are given according to your remaining barrier. Losing a ship means you lose all your weapons upgrades as well. As usual with a shooter from this maker, the powerups come in the shape of numbered pods that are released from Zanac-style blocks. Different upgrades give higher shot counts, more simultaneous bullets or bigger energy waves. At certain score intervals, you're granted bonus ships.

The game was released in the eighties for both for the MSX and for Sega's SG-1000 console, the latter version having two levels less.
 
http://www.mobygames.com/game/msx/gulkave

[F877B3D6 ]
Gun Fright
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Isometric 
Gametype: Undefined
Release Year: 1986
Developer: Ultimate Play The Game
Publisher: Jaleco
Players: 1 - 2
_________________________


[715CC8F7]
Gutt Blaster
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: Eurosoft
Publisher: Premium III Software Distribution
Players: 1
_________________________
Note: hold "CTRL"  while game loads

[0E89433B ]
Gyrodine
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Taito
Publisher: Zemina
Players: 1
_________________________
Gyrodine is basic vertical shooter based on Taito's arcade game with the same name. You pilot a helicopter and have to shoot as many enemies you can. You will fight against enemy helicopters, bunkers, tanks and fighter jets above different terrains like water, desserts and military camps. There is no background story and there are no levels.
 
http://www.mobygames.com/game/msx/gyrodine

[8FDAD3AF]
H.E.R.O.
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Activision 
Publisher: Pony Canyon 
Players: 1
_________________________
There is trouble in the mines! Volcanic activity has trapped numerous miners, and it is your job to save them. As Roderick Hero, you need to make your way through the dangerous mineshaft avoiding the dangerous creatures and lava, and find out where the miners are located before you run out of energy. To help on your mission, Roderick Hero has several useful types of equipment. A prop pack will allow you to hover and fly around the mineshaft and (hopefully) avoid the many dangers within. Your helmet features a short range microlaser beam which can be used to destroy the bats, spiders, snakes, and other creatures you'll encounter in the mines. From time to time, your path through the mine may be blocked by stone or lava walls. You begin each mission with six sticks of dynamite which can be used to destroy these obstacles (be careful you don't blow yourself up, though!) If you run out of dynamite, your laser beam can also be used to destroy the walls, though this will take longer and use up more energy. As the levels progress, the mine shaft will become longer and more maze-like, creatures will more frequently block the path, and lava walls and pools will appear which are dangerous to the touch. 

http://www.mobygames.com/game/msx/hero

[4D105F57]
Hades no Monsho
Original title: Yami no ryu ou Hades no monshou 
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Adventure > Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[48E7212C]
Hang-On
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Racing > Motorcycles 
Gametype: Undefined
Release Year: 1985
Developer: Pony Canyon
Publisher: Sega
Players: 1
_________________________
Hang-On is a racing game, originally bundled with the Master System and reminiscent of Pole Position, but with bikes. The player races against time, battling an unlimited amount of opponents on a highway. While the clock ticks down, he should try to maneuver past his opponents and to steer clear of obstacles on the side of the road. Beating the clock extends the time and draws a new backdrop to race in.

http://www.mobygames.com/game/msx/hang-on

[79F604CD]
Happy Fret
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Microcabin
Publisher: Microcabin
Players: 1
_________________________


[145BB27B]
Harapeko Pakkun
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________


[010C5E6A]
Hard Boiled
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shooter > Horizontal 
Gametype: Undefined
Release Year: 1987
Developer: Methodic Solutions
Publisher: Methodic Solutions
Players: 1
_________________________


[2FAF6E26]
Haunted Boynight
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[1AAE174C]
Haunted House
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1988
Developer: Eurosoft
Publisher: Eurosoft
Players: 1
_________________________
Note: hold "CTRL"  while game loads

[11E46700]
Heavy Boxing
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Badminton 
Gametype: Undefined
Release Year: 1983
Developer: Takara 
Publisher: HAL Laboratory
Players: 1 or 2
_________________________


[04E454C5]
Heist, The
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: Livesay Computer Games 
Publisher: Comptiq
Players: 1
_________________________
As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive.

http://www.mobygames.com/game/msx/heist-

[CD63CD50]
Helitank
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyborad, Joystick
Genre: Shooter > Tank 
Gametype: Undefined
Release Year: 1984
Developer: NABU / ASCII 
Publisher: NABU / ASCII 
Players: 1
_________________________


[3723166F]
Hercules - Slayer of the Damned
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Hack & Slash 
Gametype: Undefined
Release Year: 1988
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
In this beat 'em up game you control Hercules, the illegitimate son of Zeus and the mortal woman Alcmene. Hera, Zeus' wife, therefore hates Hercules and made him kill his two children. The King of Argos gives him 12 labours that he has to fulfill.

These twelve labours are symbolized by icons that appear occasionally on the screen. You have to collect these labours while fighting off skeletons that carry swords. The fights take place in ancient Greek temples amongst other places. If you hit a labour it will put into an urn but a spider tries to steal the labours from you. Kill it with a well placed blow. If all twelve labours have been collected he must face the the end boss of the game, the mighty Minotaur.

http://www.mobygames.com/game/msx/hercules-slayer-of-the-damned

[24851440]
High Way Star
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Racing > Maze 
Gametype: Undefined
Release Year: 1983
Developer: Way Limit 
Publisher: Qnix
Players: 1
_________________________
In this top view racing game, your are driving around in a town with a maze-like road infrastructure. Your goal is to collect the white flags while you are chased by hostile cars that will try to crash you head-on. A round is completed once three flags have been collected. 

When driving you will find several items as money bags and fuel barrels which can be picked up. 

To put the picked up fuel barrels to use, and to refill your gas tank you 'll have to drive to the gas station.

http://www.mobygames.com/game/msx/high-way-star

[218272D5]
Highway Encounter
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Isometric > Strategy 
Gametype: Undefined
Release Year: 1985
Developer: Vortex Software
Publisher: Dinamic
Players: 1
_________________________
In this isometric 3D action-strategy game, the player uses a Vorton droid to push a bomb to the end of the highway into an alien base. There are 30 screens, most of them filled with hazards trying to block (like barrels) or destroy (mines and aliens) your bomb. 

The perspective and guidance concept are not the game's only original features; there are 4 more bombs with you, representing your extra lives - pushing you forward on your mission. If these other Vortons are destroyed, one of your extra lives is lost without the player being able to use it.

http://www.mobygames.com/game/msx/highway-encounter

[11502A96]
Hitsuji Yai - Preety Sheep
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Hudson Soft 
Publisher: Hudson Soft 
Players: 1
_________________________


[8CCE9F21]
Hobbit
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Adventure > Text 
Gametype: Undefined
Release Year: 1985
Developer: Melbourne House
Publisher: Melbourne House
Players: 1
_________________________
Relive Tolkien's The Hobbit as Bilbo Baggins. A piece of Interactive fiction (with graphics to illustrate locations), you follow the plot of Tolkien's book (before the Lord of the Rings trilogy), starting with an encounter with Gandalf and Thorin.

The implementation is rich enough that you can play entirely without pictures if you wish. Also, gameplay happens in realtime, uncommon for interactive fiction.

http://www.mobygames.com/game/msx/hobbit

[98E7B01B]
Hole in One
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1984
Developer: HAL Laboratory
Publisher: HAL Laboratory
Players: 1
_________________________
HAL's Hole in One is a standard 18-hole golf game, played from a top-down perspective. You can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, you will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs.

In addition to stroke and match play, you can obtain passwords that allow you to replay any spectacular shots that you make (eagles, holes-in-one, and double-eagles).

http://www.mobygames.com/game/msx/hole-in-one_

[350AE107]
Hole in One Professional
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1985
Developer: HAL Laboratory 
Publisher: HAL Laboratory 
Players: 1 or 2
_________________________
This is the second golf game from HAL Laboratory after Hole in One. Like it's predecessor, Hole in One Professional is a standard 18-hole golf game, played from a top-down perspective. Players can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, the player will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs.

In addition to stroke and match play, players can obtain passwords that allow a replay of any spectacular shots that are made (eagles, holes-in-one, and double-eagles).

http://www.mobygames.com/game/msx/hole-in-one-professional

[24B94274]
Honkball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1985
Developer: Hudson Soft 
Publisher: Hudson Soft 
Players: 1 or 2
_________________________


[D3032AD7]
Hopper
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Top Down 
Gametype: Undefined
Release Year: 1986
Developer: Aackosoft 
Publisher: Eaglesoft
Players: 1
_________________________
Hopper borrows the Frogger style of gameplay, for one of many games inspired by the arcade hit.The road has 6 lanes to cross, each very densely populated with traffic. Permanent logs and temporary turtles are used to get across the river, and reach one of the 5 homecells. After filling all of them the game moves up to a higher difficulty level. A range of keys can be used for each control function

http://www.mobygames.com/game/msx/hopper

[BB5037D6]
Hot Shoe
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Sci-Fi 
Gametype: Undefined
Release Year: 1984
Developer: Longman
Publisher: Longman
Players: 1 - 2
_________________________


[04541947]
Howard the Duck
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Activision
Publisher: Activision
Players: 1
_________________________
Your two best friends Phil and Beverly have been captured by a dark overlord! He is keeping them captive in an active volcano, and you need to rescue them. As Howard the Duck, master of Quack Fu, you need to make your way through the maze-like landscapes, and jump or fight the many obstacles blocking the path using kicks and punches. Water must be navigated around, because this 'superhero' duck can't swim. Or fly without the parachute you regularly use.

Quicksand, enemy mutants and more will all get in your way before you can finally parachute into the volcano and defeat the dark overlord! Howard the Duck is based on 'Escape From Volcano island', a cartoon featuring Howard, but was released to tie in with the movie of the same name.

http://www.mobygames.com/game/msx/howard-the-duck

[D83A6A3F ]
Hudson 3D Golf
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft
Publisher: Honeybee Soft
Players: 1
_________________________


[CACAEDD7]
Hunt for Red October
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Simulation > Submarine 
Gametype: Undefined
Release Year: 1984
Developer: Grandslam Entertainments
Publisher: Grandslam Entertainments
Players: 1
_________________________


[0F9D6F56]
Hydlide
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: T&E Soft
Publisher: T&E Soft
Players: 1
_________________________
An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved.

The fighting is a little more in-depth than hack and slash. You can either fight with a defensive or offensive stance, or you can use magic spells.

http://www.mobygames.com/game/msx/hydlide

[D8055F5F]
Hydlide 2 - Shine of Darkness
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1986
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1
_________________________
Hydlide II: Shine Of Darkness is a role-playing adventure game and the second installment in the Hydlide series.

In a different space a wonderful world existed called Fairy Land which was dominated by swords and magic after the times of domination by monsters and evil had ended. The people of Fairy Land were intoxicated with peace.

At that time an incident occurred. A Consciousness filled with evil awoke and it created new monsters and brought the dead back to life and wanted to dominate Fairy Land again.

The monks were one of the first who noticed this and warned the people about it but they didn't listen and left the monks disappointed.

The monks prayed to God and asked Him if there was a Savior. God, impressed by the monks prayers warped the space-time of Fairy Land with the human world and selected an innocent boy who lived in the human world.

The player controls the innocent boy and must roam the lands of Fairy Land and free it from evil while only equipped with a magical sword. Attack and defeat evil enemies and gain additional powers. In the villages you'll find shops where you can buy and sell items. Start your quest to defeat the Evil now.


http://www.mobygames.com/game/msx/hydlide-ii-shine-of-darkness

[00C5D5B5]
Hydlide 3 - The Space Memories
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1
_________________________
After the evil dragon lord Varalys tried to enchant the princess Ann, he was thought to be defeated by a brave warrior. But evil can never be defeated once and for all - once again, a curse has fallen upon the land, and you, a nameless young boy, is the only one who can save it. Equipped with your magical sword, you must roam the land of Hydlide and defeat the evil once again.

This is the second NES game of Hydlide series ("Hydlide 2" was only available for the MSX platform). You can choose one of the four character classes to start the game with, and also upgrade your class during the game. The combat is action-based: you can either attack your enemies by ramming them with your weapons, or cast magical spells. In towns there are equipment and items to buy.

http://www.mobygames.com/game/msx/hydlide-3-yami-kara-no-hmonsha

[F94D452E]
Hyper Rally
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Racing > 3D 
Gametype: Undefined
Release Year: 1985
Developer: Konami 
Publisher: Konami 
Players: 1
_________________________
A basic racing game in which you have to finish within the time limit and reach the finish with a given ranking. You 'll start as the last driver in the field and you will have to fight your way forward by over taking your competitors. The number of cars you 'll have to pass will increase each stage. The car has two gears, low and high and tends to slip in curves.

http://www.mobygames.com/game/msx/hyper-rally

[18DB4FF2 ]
Hyper Sports 1
Original title: Hyper Sports
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Competitive Events 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Six tough events await in this joystick-waggling action game. The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one.

Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength.
 
http://www.mobygames.com/game/msx/hyper-sports

[968FA8D6 ]
Hyper Sports 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Competitive Events 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Three tough events await in this joystick-waggling action game. The full sequence of events is - skeet shooting, archery and weightlifting. You must complete each event in order to be allowed onto the next one.
 
http://www.mobygames.com/game/msx/hyper-sports-ii

[80A831E1 ]
Hyper Sports 3
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Competitive Events 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Four new challenging sports events await in this third and last installment of the Hyper Sports series. The sports to play in this edition are cycling, the triple jump, curling and pole jumping. To continue to the next event you must complete each event within the events qualification criteria.
 
http://www.mobygames.com/game/msx/hyper-sports-iii

[16E7B4BE]
Ice World
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1985
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[AE49066B]
Icebreaker
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Sports > Bobsleigh > Shooter 
Gametype: Undefined
Release Year: 1990
Developer: Topo Soft
Publisher: Topo Soft
Players: 1
_________________________


[51727E48]
Iga Ninpouten - Small Ninja
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Japan
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[4AA97644]
Iga Ninpouten 2 - Small Ninja 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[3A550788]
Indian no Bouken
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Hudson Soft 
Publisher: Hudson Soft 
Players: 1
_________________________


[C18FB76C]
Indiana Jones and the Temple of Doom
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Atari
Publisher: US Gold
Players: 1
_________________________
The computer versions of Indiana Jones and the Temple of Doom are conversions of the Atari arcade game based on the second movie in the series. As Indy you must complete several cycles of the following 3 types of levels:
Mine level: Whip your way through a mine in order to free children that are held captive. Use your whip to swing across chasms, climb ladders, ride along conveyor belts and defend yourself against attacks from Thuggee guards, bats, snakes and the fireball-throwing Mola ram. Escape with the mine cart after you've freed all children.
Mine cart level: Pick the right route through a network of tracks while riding in a mine cart. Avoid potholes, broken tracks & guards in carts and safely reach the end of the track.
Temple level: Make your way to the altar and grab the Sankara stone while Mola Ram, bats and Thuggee guards attack you. Watch out for that lava.
With every cycle the mine & mine cart levels become more complex, the layout of the temple levels is always the same. After several cycles there's a showdown with Mola Ram on the rope bridge.

http://www.mobygames.com/game/msx/indiana-jones-and-the-temple-of-doom

[75757190]
Invasion
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Strategy > Realtime 
Gametype: Undefined
Release Year: 1987
Developer: Mastertronic
Publisher: Bulldog
Players: 1
_________________________
Strategy games with a real-time movement element didn't begin with Dune 2, and this was one early implementation of the concept. Your army has landed on an alien planet and has the intention of destroying their weather control station, and ideally as many of their units as possible.

The action is viewed from above, and you use a cursor to direct units, and automatically target and attack enemy units. Once you blow up the weather control tower, by exploding at least 2 bombs next to it, you must flee the planet ASAP. Protecting all your units is important and requires a tactical overview approach, but the bombs are particularly vital.

http://www.mobygames.com/game/msx/invasion

[36A08E0B]
Iriegas
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > 3D 
Gametype: Undefined
Release Year: 1983
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________


[80495007]
Iriegas - Theseus
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________


[A7C43855]
Issunhoushi No Donnamondai
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[57E1221C]
J.P. Winkle
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1986
Developer: MSX Magazine
Publisher: Ascii
Players: 1
_________________________


[217CD70B]
Jack The Nipper
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Gremlin Graphics
Publisher: Erbe Software
Players: 1
_________________________
Jack the Nipper is a platform game that contains 50 screens packed with action.

Jack is an evil and wicked toddler. You play Jack and you have to cause as much trouble without being penalized for it. To see how naughty you've been there is a naughtyometer at the bottom of the screen.

To cause some mayhem Jack must jump on things, pick up objects and drop those at places where they cause the most trouble to grown-ups.

The various objects can be found all over town and at Jack's home. The game starts at Jack's home but Jack can walk out the door and go into town to, for example, blow up the police station, kill all flowers or free prisoners. Try to get a credit card and do some serious shopping!

The first thing you should look for is you peashooter and fire peas at various objects or persons. Toot your horn to frustrate grown-ups or animals.

The naughtier your the higher your naughtyometer goes up! The game comes to an end as the naughtyometer reaches 100%. Cause as much trouble as you can... but don't get spanked for it by grown-ups!

http://www.mobygames.com/game/msx/jack-the-nipper

Note: hold "CTRL"  while game loads

[7E39CC0D]
Jack The Nipper - In Coconut Capers
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
Naughty toddler Jack finds himself in Africa, with the aim of progressing through 192 screens of platform action. He starts with nine lives but no weapons, although a supply of coconuts to lob is close at hand. 

The jungle is full of snakes, rhinos, birds and all manner of other creatures, all of which must be avoided or killed - remember that their attack paths are pre-programmed, and the trajectory of your coconuts is quite limited. Travelling through the levels involves, amongst other things, ladders, mine carts, trees, ropes and logs.

As well as simply completing the game and amassing as many points as possible, you can aim to be as naughty as possible, which is gauged by a 'Naughty-O-Meter' next to the score, with numerous objects available for that purpose (one can be carried at a time, alongside one weapon). 

http://www.mobygames.com/game/msx/jack-the-nipper-ii-in-coconut-capers

[6BFCA108]
Jackie Chan In Project A
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[4810A30F]
Jackie Chan In Spartan X
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1985
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[D6465702]
Jagur
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Shooter 
Gametype: Undefined
Release Year: 1987
Developer: Compile
Publisher: Hudson Soft 
Players: 1
_________________________
agur: Golden Triangle is something as unusual as a cross between Commando and an action RPG such as Ys or Hydlide.

You start out with your character Jef jumping off a boat somewhere in the Golden Triangle between Laos, Burma and Thailand, presumably to fight drug lords. A typical Commando or Ikari-styled mission. The town Jef enters is inhabited by gangsters of all kinds who shoot at you. Thankfully, some of the locals are quite friendly, offering to sell you drugs (of the medical kind?), food or even weapons. Other offer you vital information. The clues you are given lead you to the right house, where you may find a friend who has previously been captured. Your quest is then to find the right bribe for your mate to be released. The puzzles begin in the simplest fashion, so as not to interfere with the action aspects of the game. Soon, all five members of the team are gathered, and the quest may go on farther into the triangle, where opposition will be fiercer and the puzzles harder. Thankfully, slain enemies will often drop munitions or money, so that you may keep your arsenal updated and your team alive, not to mention bribing the right people.

Though featuring a lot of action, Jagur 5 has enough RPG emphasis to actually have an experience meter. A strategic element involves choosing the right team leader and the right formation to handle different tasks. Instead of magic spells, bombs, grenades or bazookas are used, and medical supplies replace magic potions, making Jagur 5 one of few RPGs which don't involve magic, though it may not count as a proper RPG in everyone's eyes.

http://www.mobygames.com/game/msx/jagur-5


[40DB69BB]
Jake in the Caves
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: S.V.L. Software
Publisher: S.V.L. Software
Players: 1
_________________________


[BE3798D2]
Jaws
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1989
Developer: Intelligent Design
Publisher: Intelligent Design
Players: 1
_________________________
As Amity Island's Police Chief Brodie, it is your responsibility to stop the lethal shark Jaws from killing the residents and tourists. The Mayor is keeping an eye on you, and wants the job done as quickly and cheaply as possible.

Unfortunately, the main weapon which must be used to finally kill Jaws has been broken into four pieces, which are located along the sea bed in different places. As you explore the 150-plus screens of the game, you must shoot the other fish - some can be shot using your standard weapon, while others (those which flash) must be shot using special limited bullets.

You also have responsibility for closing beaches, which removes the risk of a shark attack, but also costs the area business, especially on hot days, and irritates the Mayor.

http://www.mobygames.com/game/msx/jaws-the-computer-game


[5E386605]
Jet Fighter
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Isometric 
Gametype: Undefined
Release Year: 1988
Developer: Eurosoft
Publisher: Eurosoft
Players: 1
_________________________
This is a re-release of Jet Bomber. (Yet another Zaxxon clone!) It's completely different than the other Jet Fighter game by Aackosoft!
 
This game is probably only released in The Games Collection

http://www.generation-msx.nl/msxdb/softwareinfo/3056

[9191C890 ]
Jet Set Willy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft
Publisher: Hudson Soft 
Players: 1
_________________________
Cult hero Matthew Smith followed up Manic Miner with a seminal platform game. Having struck it lucky in the first game, Willy now owns a lavish mansion with over 60 rooms linked in a 3D plane, and must tidy it all before his housekeeper will let him sleep.

Each room has its own hazards, such as spikes, revolving razors and ropes. The route through the house must be navigated carefully, due to the multiple entrances to some rooms - this is perhaps the first action game where mapping is an advantage. Another innovation, to the chagrin of players everywhere, is manual protection - a sheet of colour-coded numbers.
 
http://www.mobygames.com/game/msx/jet-set-willy

[BF412145]
Joe Blade
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1989
Developer: Players
Publisher: Payers
Players: 1
_________________________
Tough guy Joe Blade must rescue six respected leaders from the madcap Crax Bloodfinger, who has kidnapped them in different areas of his base. Along the way he will find six bombs which must be activated, leaving him with only 20 minutes to rescue everyone.

Joe Blade is viewed side-on and uses flick-screen progression. The bombs are deactivated by arranging letters into alphabetical order, but the bulk of the gameplay involves shooting and maze navigation. The screens are linked in various ways, and contain a number of keys which must be used correctly.

http://www.mobygames.com/game/msx/joe-blade

[0599617B]
Jump
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Mass Tael
Publisher: Ascii
Players: 1
_________________________


[C15A25DA]
Jump Coaster
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Nippon Columbia
Publisher: Colpax
Players: 1
_________________________
You control a caped man who attempts to rescue his girlfriend while attempting to avoid running men and girls on roller coasters. Two scenes make up one round . Pick up all gold bags in both scenes and your off to the next round.

http://www.mobygames.com/game/msx/jump-coaster

[0F8699BA]
Jump Land
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Nippon Columbia
Publisher: Colpax
Players: 1
_________________________


[15471AB9]
Jumping Rabbit
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: MIA
Publisher: MIA
Players: 1
_________________________


[D902BE7C]
Juno First
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1983
Developer: Konami
Publisher: Sony
Players: 1
_________________________
This game is a 2D shooter. You 'll have to destroy the enemy's Magnet Power Station with your gun. There are only a few moments before the atomic turbine missile encounters the enemy. You, as pilot of a space fighter have to shoot your way though aliens. You can escape the danger by using warps and special objects - to be collected en route. The aliens will mutate in more dangerous forms the longer the live. So don't let the aliens survive.

http://www.mobygames.com/game/msx/juno-first

[69367E10]
Kage no Densetsu - Legend of Kage
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyborad, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Taito
Publisher: Taito
Players: 1 or 2
_________________________
You play Kage, a skillful ninja in search of rescuing Princess Kiri from the hands of the warlord Yoshi. Armed only with a sword and 'star knives', you must fight your way through countless henchmen and the occasional boss to complete your task. Levels include the forest, moat, inside and outside of the castle. These levels repeat as the seasons change. The gameplay is side scrolling. Kage's moves include the ability jump extremely high in the air, grab and climb trees, block and attack with his sword, and throw shuriken. The game can be challenging at times though because the player dies in one hit. 2-players are supported, but must take turns.

http://www.mobygames.com/game/msx/legend-of-kage

[12BE29FC]
Karamaru
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Track Ball
Genre: Action > Flight 
Gametype: Undefined
Release Year: 1984
Developer: HAL
Publisher: HAL
Players: 1
_________________________


[7FF117F9]
Keystone Kapers
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
The notorious thief Harry Hooligan is on the loose! You play the part of Officer Keystone Kelly, sent in to capture Harry. Harry is trapped in a four story mall, and is running as fast as he can to reach the exit at the top. Your job is to catch up to him and send him to prison. You will need to use either the escalators at the end of each floor, or the elevator in the middle to go from floor to floor. The escalators may be further away, but the elevator moves pretty slowly so you will need to decide which route will be faster in getting you closer to your goal. If Harry can make it to the top before you catch him, you will have to retry that level. Harry has no intention of letting you catch him easily, and is hurling everything he can find in an attempt to slow you down. Shopping carts, bouncing balls, biplanes, and more will all be flying past on the screen and will either slow you down or send you back to the beginning if you get hit. As the levels progress, Harry will run faster and faster, and more objects will be tossed your way to duck and jump over.

http://www.mobygames.com/game/msx/keystone-kapers

[E4F63CB7]
Kick It
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Strategy 
Gametype: Undefined
Release Year: 1986
Developer: Aackosoft / The Bytebusters 
Publisher: Aackosoft
Players: 1
_________________________
You are a pair of trousers. The screen is filled with a board game that has been subdivided into blue tiles. You can walk over them, but only once! The will disappear when you've walked over them. Remember that! You have to collect them all... and don't get stuck! The randomly placed green rolling dam stones-like objects are also to be collected. But that's not all. The board contains three types of hazards. The first ones are the purple monsters, don't step on them or you 'll get killed. The second hazard is the Man With The Hat, who is moving around the board. Don't let him catch you! The third danger are the randomly placed bombs on the board. You have thirty seconds to disarm them by grabbing them. If all tiles have been collected and you didn't get stuck: congratulations! Your off to the next level! The game contains digitized speech, which you will hear when the game starts, when your walked into an hazard and at Game Over.

http://www.mobygames.com/game/msx/kick-it

[18866B57]
Kinasai
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: Unknown
Publisher: Unknown
Players: 1
_________________________
This game is similar to Lode Runner, where you can dig a hole to trap the enemy.  Climb the ladders, trap the enemy's and reach the top!

~Bigby

[2ABA2253]
King & Balloon
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
You control a crossbowman that protects his king from being taken by enemy hot-air balloons. You must protect the king and prevent him from being captured and carried far up into the sky by one of the balloons by firing arrows at squads of descending hot air balloons. If the king is actually picked up he will scream "Help", and if he disappears he will say "Bye, bye". Each round is completed when all 42 balloons have been destroyed.

http://www.mobygames.com/game/msx/king-balloon

[A0481321]
King Knight
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Top Down > Fantasy 
Gametype: Undefined
Release Year: 1986
Developer: Square
Publisher: Square
Players: 1
_________________________
King's Knight is a fantasy-themed top-down shooter where four heroes have to unite to defeat a dragon and rescue a princess in despair. It was one of the first games published by Square Soft (now one-half of Square Enix). King's Knight is a variation on Konami's Knightmare which sold extremely well.

The first four stages involve you powering up your characters as far as they can go, picking up shields (to increase defense), boots (to increase speed), swords (to increase attack power), and spell icons (which will be required to be held by everyone for the final storm on the castle), defeating monsters along the way. The power-ups are hidden underneath mountains, rocks, and houses. Nearly everything can be shot at and destroyed. The heroes are, in order:

Ray Jack, the Knight, who possesses strong attacking power; Kaliva, the Wizard, who is good with magic and jumping; Barusa, the Monster, who has a strong defense; and Toby, the Thief, who can move swiftly.

It is necessary to keep all four heroes alive for the fifth and final stage, because there are certain points that the group cannot get past if one of the party members has died.

http://www.mobygames.com/game/msx/kings-knight

[DFAC2125 ]
King's Valley
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1
_________________________
King's Valley is a puzzle game in which you need to collect all the treasures by drilling and cutting your way through the pyramids. But beware of the mummies that haunt the pyramids. If you use the limited available cutting and drilling equipment in the wrong order you'll eventually get stuck. You'll then have to play the whole level over again.
 
http://www.mobygames.com/game/msx/kings-valley

[E82A8E8E]
King's Valley II
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1
_________________________
The follow up of the puzzle game King's Valley.

In the puzzle game King's Valley 2 you ones again need to collect all treasures by drilling and cutting your way through the pyramids. But beware of the mummies that haunt the pyramids. If you use the limited available cutting and drilling equipment in the wrong order you 'll eventually get stuck and you 'll have to play the whole level again. In King's Valley 2 you 'll be given a password code after each completed pyramid. With that password you can start at the level you stopped playing and you won't have to start all over again at level 1.

The game has a stage editor, so you can build and play your own puzzle stages.

http://www.mobygames.com/game/msx/kings-valley-2

[166781B7]
Kinnikuman - Muscle Man
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Wrestling 
Gametype: Undefined
Release Year: 1985
Developer: Bandai
Publisher: Bandai
Players: 1
_________________________
"Kinnikuman Colosseum Deathmatch" is a game based on the manga/anime franchise Kinnikuman, better known in the West as Muscleman. It's also the first video game to ever appear based on these series, and as you could expect, its genre is fighting. A single player must fight past three opponents, after which the game loops. Matches consist of a unique round, health is measured with a energy bar, Up jumps, down ducks, and you can attack from those positions or while standing, and execute a throw (it's also one of the earliest games which allows this). You also count with a risky technique where you jump against the wall, tap the direction towards the wall, and tap attack, making your character bounce off the wall; damaging your opponent if the move connects, or hitting the ground and damaging yourself if it doesn't.

http://www.mobygames.com/game/msx/kinnikuman-colosseum-match

[B575C44A]
Knight Lore
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Isometric 
Gametype: Undefined
Release Year: 1986
Developer: Ultimate Play The Game 
Publisher: Nippon Dexter / JALECO 
Players: 1
_________________________
Our hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation. 

The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instuctions in favour of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts.

http://www.mobygames.com/game/msx/knight-lore

[2AF051A4]
Knight Tyme
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Mastertronic
Publisher: M.A.D.
Players: 1
_________________________
After rescuing the wizard Gimbal, the Magic Knight finds himself transported into the 25th century aboard the peaceful trade starship USS Pisces. He must find a way back to his own time.

Knight Tyme is the third game of the Magic Knight series. As in Spellbound, the previous game, the player interacts with the environment through the "Windimation" system: pressing a button brings up a window with a list of commands (pick up/drop/take/give an object, examine, command a character, read something, cast a spell and wear/unwear object). The player can scroll through these with the movement keys, and execute them with the same button used before. Spaceflight is part of the gameplay as the ship must visit several different planets. The spaceship has to be refueled, otherwise the character will be stuck forever in space. There are rooms that kill the knight instantaneously. Usually there is a puzzle associated with these rooms that must be solved in order to access them.

http://www.mobygames.com/game/msx/knight-tyme

Note: hold "CTRL"  while game loads


[0DB84205]
Knightmare - Majou Densetsu
Original title: knightmare
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1
_________________________
The game is about brave knight, who shoots with arrows all his enemies and at the end of level their bosses such like witches, etc. Shooting monsters, avoiding obstacles, passing the bridges and collecting upgrades for your weapon leads you to the glory. Digitized music and sound adds more to ordinary arcade gameplay.

This game maybe also about two brave knights (you and your friend) who does the same for the victory on one screen.
 
http://www.mobygames.com/game/msx/knightmare

[FE23D253]
Knightmare II - The Maze of Galious
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Strategy > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Knightmare II: The Maze of Galious is the sequel of another Konami game called Knightmare.

Maze of Galious is a game where you have to kill thousands of enemies, collect items in order to obtain new powers, and defeat some really big guys at the end of each level. In Maze of Galious you are free to go everywhere you want from the beginning of the game, thus you have to choose very carefully the order in which you visit all the rooms in the huge map if you want to keep your character alive.

The map is structured in a main map (called the Castle) and 10 submaps (called the Worlds). Initially you are in the Castle, and you have to find the keys that open the doors to go to each of the Worlds. To complete the game, you have to defeat the boss at the end of each one of the 10 worlds. You are free to revisit each world as often as you want, in order to see if you have missed something. To defeat all 10 beasts, you control two characters: Popolon and Aphrodite. Each one has special abilities, i.e. Popolon has a greater ability to jump and Aphrodite is able to dive.
 
http://www.mobygames.com/game/msx/knightmare-ii-the-maze-of-galious

[09CDFE8E]
Knightmare III - Shalom
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Translated
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
Translated by: SLotman
Version: v1.0
_________________________
In this game, you play the role of a Japanese high-school student, the leader of computer club. Above all, you like playing games. One day, you and your girlfriend are playing a game and suddenly get teleported into the game world. This is a fantasy world that resembles ancient Greek civilization. Before long you realize that you are in fact a hero who must save this world from the evil Gog, an ancient demon awaiting resurrection, otherwise you won't ever be able to return home.

This is an adventure game with emphasis on exploration. You navigate your hero through a large top-down world, interacting with characters along the way. The interaction is done via a command menu with verbs such as "Look", "Talk", "Take", etc. From time to time you'll have to fight enemies. The battles take place on a separate screen, and you attack the enemy with your weapons in real time.

http://www.mobygames.com/game/msx/shalom-knightmare-iii

[A3B2FE71]
Knither Special
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: YMCAT
Publisher: Dempa
Players: 1
_________________________


[B660494B]
Konami's Baseball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
"Baseball" is a game where you can pitch, hit, field, and run just like in a real baseball game. You can choose between USA and Japan modes, two different teams, and among a lineup of unique players. In the 1-player game, you play against the computer, and the in the 2-player game, your friend is your opponent.

http://www.mobygames.com/game/msx/konamis-baseball

[0B65FE4D]
Konami's Billiards
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keybaord
Genre: Sports > Billiard 
Gametype: Undefined
Release Year: 1984
Developer: Konami 
Publisher: Konami 
Players: 1 or 2
_________________________
Billiards is a pool simulations game. Pocket ball, one of the most famous versions of billiards in the world, is now available on your computer screen. Discover the excitement of balls colliding, the silence and concentration of the billiard room. This game has a dual player mode.

http://www.mobygames.com/game/msx/billiards

[3A442408]
Konami's Boxing
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Boxing 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
A boxing game with a couple of moves, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength, although going long enough without being hit can see this begin to recover. A rain of blows can produce a quick knockout, but in general you must hit him many times, and then with a knockout blow, to see him go down. There is a referee. The game has a two player option. 

http://www.mobygames.com/game/msx/konamis-boxing

[BA1B16FC]
Konami's Football
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Sports > Football 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
Soccer is an action game for two players or one player against the computer. You can play the game in one of five skill levels, choose from several different teams, and select the amount of time the match will take. Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and an overhead view of the field which scrolls to follow the action.

http://www.mobygames.com/game/msx/konamis-soccer

[08C7E406]
Konami's Golf
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
Konami's Golf features a challenging 18 hole course and allows you to choose your club, adjust your stance and control your swing, applying hook and slice if desired (or inadvertently added). Wind and ball lie must be taken into account. 

The game features a split screen with two views, one an overhead view of the entire hole, and the other a 3-D view from your balls current location. The gameplay options include 1 player stroke play, 2 player stroke play, or 2 player match play.

http://www.mobygames.com/game/msx/konamis-golf

[3F200491]
Konami's Ping-Pong
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Ping Pong 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
From Konami's coin-op, Ping Pong recreates the fast-paced sport of table tennis. To win each match you must get to 10 points with a 2 point lead - if the scores reach 10-9 the game goes on until someone has a 2 point lead or reaches 15, in a similar manner to tennis. There are nine skill levels to beat, with increasing abilities as the game goes on. The human player has the advantage of serving first, and as the serve reverses every five points, you are guaranteed to have more chances to serve than your opponent (remember the significance of 10 and 15 in the scoring). The points system rewards long rallies and large winning margins, as you get points for each hit, for each point won, and for each point of the winning margin.

http://www.mobygames.com/game/msx/ping-pong

[74BC8295]
Konami's Soccer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Soccer 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
Soccer is an action game for two players or one player against the computer. You can play the game in one of five skill levels, choose from several different teams, and select the amount of time the match will take. Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and an overhead view of the field which scrolls to follow the action.

http://www.mobygames.com/game/msx/konamis-soccer

[61726BE4]
Konami's Tennis
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Tennis 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
Tennis is Konami's version of the sport for the MSX platform. One or two players can play against computer or two players can compete each other . The game follows standard tennis rules and allows you to hit a variety of forehand and backhand shots to any location on the court.

http://www.mobygames.com/game/msx/konamis-tennis_

[5A0B8739 ]
Koneko no Daibouken - Catboy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________
Full Name:

Koneko no dai bouken - Chibi-chan ga iku (Adventure of a small cat - Chibi goes on adventure)

~ Bigby

[B6E28567]
Krakout
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Breakout > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
Arkanoid-style Breakout clone, which unlike most other similar games has the bat on the side of the screen (there is a left/right option) instead of at the bottom.

There are a number of types of special bricks, but unlike e.g. Arkanoid, they do not fall towards the bat. Instead, when you hit a special brick, it flips to show a letter. E.g. E (Extend bat), C (Catch ball), M (Missile), B (Bomb, explodes when hit by ball, clearing a number of bricks) and X (Extra life).

The enemies/obstacles are more varied than in Arkanoid. Some make the bat freeze, some actually chew and eat your ball and spit out the core back at you!

http://www.mobygames.com/game/msx/krakout

[999DD794 ]
Kung Fu Acho
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Beat 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: IREM
Publisher: ASCII
Players: 1 - 2
_________________________


[08F23B3E ]
Kung Fu Master
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Beat 'em Up 
Gametype: Undefined
Release Year: 1983
Developer: Mass Tael 
Publisher: Mass Tael 
Players: 1
_________________________


[C1AAF8CB ]
Kung Fu Taigun
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Seibu Kaihatsu
Publisher: Seibu Kaihatsu
Players: 1 - 2
_________________________


[5E97EB5C]
La Espada Sagrada
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1990
Developer: Topo Soft
Publisher: Topo Soft
Players: 1
_________________________
La Espada Sagrada is an arcade-videoadventure mix that consists of 3 phases, 2 of them inspired by the classic videoadventure genre of the eighties and the third being a classical arcade game.

The hero player (Atahualpa Yupanqui) aims to obtain 'The Sacred Sword', and problems through the 2 early stages must be solved in order to find it. Then in a third phase full of action, take advantage of that sword to be victorious.

The two early stages have no side scrolling, while the third one is an arcade with horizontal scroll and non-stop action and big sprites.

To access levels 2 and 3 you need a code, which is provided once you finish the previous one. 

http://www.mobygames.com/game/msx/la-espada-sagrada

[C6064CE0]
Ladder Building
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________


[091FE438]
Laptick 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1986
Developer: db soft
Publisher: db soft
Players: 1
_________________________


[82DDDC34]
Le Mans 2
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Racing > Simulation 
Gametype: Undefined
Release Year: 1984
Developer: Electric Software
Publisher: Electric Software
Players: 1
_________________________


[8E0F0638]
Legendly Knight
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1988
Developer: Topia
Publisher: Topia
Players: 1
_________________________
Legendly Knight was the first product of three big names in the Korean gaming history: Lee Sangyoun and Lee Kyuhwan should later form the software house Phantagram, which is very well known internationally for the Kingdom Under Fire series. Lee Sanghun (who was only 15 at the time Legendly Knight was released!) was responsible for many more console games in the first half of the 90s, and was even contracted by Sega to program the Game Gear version of GP Rider. 

For the first time a Korean developed game couldn't be routed back to a single dominant inspiration, but elements of various action platformers, like Bubble Bobble and Knightmare II are combined into a unique mixture. The player leads a well-rounded (literally) knight through the many single-screen stages of a castle, to rescue the princess, who is featured on the cover but never seen on screen. In the beginning, he is only armed with a small sword, but in the halls of the castle are hidden better weapons, like a throwing lance and several magic spells. Like all other items, those are invisible at first and only reveal their position when a certain spot on the map is hit by a weapon. Until the knight wields ranged weapons, finding those spots can get quite aggravating. If players don't find the key to the boss' chambers among the nine rooms of every stage, they're sent back to the beginning of the current wing of the castle. Good for those who own a pair of spectacles and knows which room the key is to be found, as they reveal it instantly. Other items help the knight to survive multiple passes through the dungeon: A potion restores life points, a ring grants invincibility for a short time. Finally, there's an armor and a scuba suit, whose use doesn't really need any explanation. 

The game starts out pretty fun, but later levels grow only more annoying instead of more challenging. Enemies take forever to kill, items can hardly even found anymore without the rare spectacles, and some of the bosses are downright unfair. At least the current status can be preserved through one of the weirdest password systems ever: Passwords aren't entered in a simple line, but a strange diamond shape. 

From a technical standpoint, Legendly Knight is pretty solid, although the flickering can get extremely heavy when too many sprites end up on the same scanline. Overall, the game shows a lot of potential, but also a big weakness that should haunt a high percentage of Korean games for many years to come: Balancing.

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[DDA3C142]
Leonard
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1986
Developer: Mind Games España 
Publisher: Mind Games España 
Players: 1
_________________________


[0304CD28]
Les Flics
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Racing > Puzzle > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: PSS 
Publisher: Sony Spain
Players: 1
_________________________


[A330B549]
Light Corridor, The
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > First Person 
Gametype: Undefined
Release Year: 1990
Developer: New Frontier 
Publisher: Infogrames
Players: 1 or 2
_________________________
The aim of the game is to guide a ball through 50 levels of walls, barriers and general obstacles. You control a bat, which must 'serve' the ball into play, and then follow it through the level, deflecting it before it falls behind you, as this costs you one of your 4 lives. Initially the obstacles are all static, but moving barriers add timing, reactions and luck to proceedings.

There are also several bonus objects, which are collected by passing through them. These include an L for an extra ball and dual rectangles to give you a second bat which moves around at random.

The game also comes with a full level editor, allowing you to design new levels and save them to tape or disk.

http://www.mobygames.com/game/msx/light-corridor

[ADC58732 ]
Lode Runner
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: Br?derbund Software
Publisher: ASCII
Players: 1
_________________________
The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes.

The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.

This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.
 
http://www.mobygames.com/game/msx/lode-runner

[32AB8B20 ]
Lode Runner II
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Doug Smith
Publisher: ASCII
Players: 1
_________________________


[C1679AEB]
Lot Lot
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: Technopolis Soft 
Publisher: Tokuma Shoten / Irem
Players: 1
_________________________
Lot lot is a puzzle game. The goal of the game is of extreme simplicity. Manipulate the balls in such a way till they fall into the pits and generating points.

The game has five pits: Out, 0 points, 10 points, 30 points and 50 points.

Each level starts by giving you a target score that you'll have to reach before you continue to the next level.

The screen is divided into sixteen sections. The walls of those sections randomly disappear and the balls will then drop or roll into the other section or a pit at the bottom of the screen.

On the screen you will find two arrows of which the second arrow follows the first one but with a slight delay and it stops at the same position as the first one.

The arrows will start in an empty section of which one of the walls will soon disappear. To move the balls to the empty section move your first arrow to a section that is filled with balls end press the space bar or fire button. The balls will then be moved to the empty section. If both sections contain balls then the balls will be swapped accordingly.

Now you have to manipulate the balls in such a way that they will generating points by getting them to the pits that generate points.

In the bottom left of the screen there is a section that has a thin red line at the bottom. Never move the balls in that section because if any balls enter that section a crab will appear and cut the red line with it's razor sharp claws. The balls will disappear in the pit labeled 'OUT' and you loose a life. 

http://www.mobygames.com/game/msx/lot-lot



[D8A116D8]
Lunar Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Billiard 
Gametype: Undefined
Release Year: 1985
Developer: Compile
Publisher: Pony Canyon
Players: 1
_________________________
Lunar Ball is a futuristic pool simulation with space age balls and tables. There are 32 different tables set ups to practice your skills on. Unlike normal pool, the tables are designed in several different shapes and sizes, in a miniature golf fashion. You can practice your skills alone or go head to head with another player.

http://www.mobygames.com/game/msx/lunar-ball

[19AD0167]
Mac Attack
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: The Bytebusters 
Publisher: Al Alamiah 
Players: 1
_________________________
This game is a ripoff of the classic arcade game Burgertime. You are a hamburger chef and you're out to build delicious hamburgers. As you run through the colorful maze assembling the ingredients, there is nothing that can stop you. Except maybe the menacing egg, hot dog and pickles that are out to ruin the meal! You can bury them under beef patties, lettuce and buns. Or, knock them out with pepper. To complete a level you have to build four burgers.

http://www.mobygames.com/game/msx/macattack

-----------------------------------------------------------------------

masaxi (01-08-2005 10:53) 
This is well made game, but only reason I haven´t played it a much, is that it is cursed with invisible sausages on later levels when there are too many sprites walking on same level. If you really watch all the time what is going on on screen, it IS possible to see them before they climb ladders to same to form big group and some of them disappear so it is possible to know where they are, but that makes game too much harder... If the programmers just had made sausages flicker, but no.. they are totally invisible... that´s sad for good conversion.

http://www.generation-msx.nl/msxdb/softwareinfo/2394





[628F033D]
Machinegun Joe vs The Mafia
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Maze 
Gametype: Undefined
Release Year: 1983
Developer: Hudson Soft / Japanese Softbank
Publisher: Hudson Soft / Japanese Softbank
Players: 1
_________________________


[6E742024]
Macross
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1985
Developer: Bothtec
Publisher: Eaglesoft
Players: 1
_________________________
The game itself is based on the Macross saga. You can transform from a ship to a robot (and vice versa).

~Bigby

[8C2F2C59]
Magical Kid Wiz
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1986
Developer: Sony
Publisher: Sony
Players: 1
_________________________


[827038A2]
Magical Tree
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
Magical Tree is a platform game where the player's objective is to reach the tree's top, some 2,000 meters above the ground. You play the little indian and you have to avoid several enemies, like bees and owls while climbing towards the top of the tree. Collect fruits and special items as diamonds on your way to the top of the tree.

http://www.mobygames.com/game/msx/magical-tree

[D446BA1E]
Magnum Prohibition 1931
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Arcade 
Gametype: Undefined
Release Year: 1988
Developer: Seibu Kaihatsu Inc.
Publisher: Toshiba-EMI
Players: 1
_________________________
In this arcade hall conversion of Empire City: 1931 which is set in 1931 you are a federal agent that has to eliminate all criminal activities in New York City. You must hunt the criminals down and shoot them one by one. To locate a criminal you just have to follow the arrow on the left or right of the screen. Killing criminals is done by moving the cross hair over them. A countdown timer will start counting down if a criminal starts shooting at you. You must kill the criminal before the timer reaches zero or you'll loose a life. New bullets can be collected by shooting at the bullet boxes that regularly appear in the game as other useful objects. The criminals sometimes take hostages for protection. Rescue these hostages for additional points.

Firing your gun is done with fire button 1 and deflecting bullets by pressing the fire button 2.

http://www.mobygames.com/game/msx/empire-city-1931

[B7002F08]
Manes
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: ZAP
Publisher: Ascii
Players: 1
_________________________
In this platform game your goal is to reach the bottom right of the screen where the exit to the next level is located. The levels are all build different but are all maze-like and not every way will lead to the exit. To make it more complicated to reach the exit to the next level you have to avoid rolling stones, jump water passages, not get hit by ice or similar objects.

http://www.mobygames.com/game/msx/manes

[3B702E9A]
Mappy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
You control Mappy a police-mouse whose job is to collect valuables (consumer electronics)from a cat's house. You are being pursued by a gang of five pink cats. Doors are your only defense against the cats. You get from floor to floor by jumping on one of the trampolines. Points are earned by recovering stolen goods. Other ways of earning points are bouncing on a trampoline, putting cats in the microwave, striking a cat with a door, striking cats with a bell, retrieving a treasures from the Boss cat Goro or dropping cats through a hole in the floor.

http://www.mobygames.com/game/msx/mappy

[24923BDB]
Marine Battle
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________
You sank my battleship!

~Bigby

[48E9D13B]
Mars II
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1985
Developer: Nagi-P-Soft
Publisher: Nagi-P-Soft
Players: 1
_________________________


[F2F979DB]
Master Chess
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Chess 
Gametype: Undefined
Release Year: 1987
Developer: Mastertronic 
Publisher: Mastertronic 
Players: 1
_________________________
The ancient game of chess is recreated here, with all the traditional rules and game concepts. The game is in 2D, as the programmers felt this was the most effective use of available memory. Controls involve moving a pointer over the square to move a piece from, pressing space, then moving to the destination square and pressing space again. You can set the amount of time players (human and computer) have to plan moves, although an over-ride option to force a move instantly also exists. You can save and reload games, and at any point can move pieces either from current settings or from scratch, to completely customise the game or play out classic positions.

http://www.mobygames.com/game/msx/master-chess

[CF744D2E]
Megalopolis SOS
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Nisso
Publisher: Compile
Players: 1
_________________________
You have to defend the Earth from an alien assault. Mines can be deployed to delay the attack..destroy the alien scum!

~Bigby

[2F8065EB]
Meikyuu Shinwa
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1986
Developer: HAL
Publisher: HAL
Players: 1
_________________________
The Eggerland series consists of several puzzle games. This game is a sequel to Eggerland Mystery. Again you play Lolo, a blue ball-like character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured princess Lala, who is similar to Lolo, only she is red. Again it's up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him. You must guide Lolo through a room of tiles and collect all of the Heart Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring the contents of the Jewel Box will clear the room of all monsters and open the way to the next room(s). All the rooms are connected but not all the room entrances or exits are closed. To fight the monsters Lolo has a weapon: the Magic Shot. Two shots can be obtained by collecting certain Heart Framers. There are numerous types of obstacles in the rooms. Emerald Framers are green blocks that Lolo may push around freely. To make it all more challenging there are also numerous terrain obstacles, like water, sand and grass which have all different drawbacks for Lolo.

http://www.mobygames.com/game/msx/eggerland-2

[CE2882F6]
Midnight Brothers
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > 3D 
Gametype: Undefined
Release Year: 1986
Developer: ZAP
Publisher: Sony
Players: 1 or 2
_________________________
Based on the Blue Brothers Movie, you play as either Jake or Elwood. 

The game is played in first-person view, in a 3D environment. 

Choose either single or 2-player and search the sky scraper for a way to the top!

~Bigby

[7B5282E4]
Midnight Building
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Strategy 
Gametype: Undefined
Release Year: 1983
Developer: Way Limit
Publisher: Ascii
Players: 1
_________________________
In Midnight Building you control a man who is running around in a dark labyrinth. You'll start at floor eight and work all the way down to floor one.

At the beginning of each round the labyrinth floor is shortly visible, giving you the opportunity to locate the keys and the vault in the labyrinth. After a few seconds the labyrinth turns black. Only your direct surroundings of the labyrinth lightened.

Now it becomes your goal to collect all the keys, open the vault with the collected keys and then return to the middle of the labyrinth to enter the door and go to the next floor.

There are at least three hostile green men running around in the labyrinth who are trying to catch you. You'll loose a life when they catch you.

http://www.mobygames.com/game/msx/midnight-building

[40E2F32A]
Midway
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Multi-Directional 
Gametype: Undefined
Release Year: 1983
Developer: Magic Software
Publisher: Magic Software
Players: 1
_________________________
Intelligence reports that we have cracked a Japanese coded message. They plan to attack Midway Island and trap and destroy our naval fleet. We have dispatched Task Force 16, with carriers Enterprise and Hornet, and Task Force 17, with carrier Yorktown, to counter these plans. Good luck, gentlemen.

You are in command of the two task forces of the Pacific fleet and must destroy or drive off the Japanese carrier divisions. Do not let them take the island of Midway. You have to personally man the guns when the island or task force are attacked. As planes swoop in, shoot them down until they are gone or your gun is destroyed. We're all counting on you, sailor!

http://www.mobygames.com/game/msx/battle-for-midway

[0DEACD48]
Mil Caras
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Educational 
Gametype: Undefined
Release Year: 1985
Developer: Idealogic 
Publisher: Sony Spain
Players: 1
_________________________


[855CA028]
Mini Golf
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1985
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Mini Golf.. need I say more?

~Bigby

[72EB9D0E]
Mirai - Future
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1987
Developer: XAIN / Sein
Publisher: XAIN / Sein
Players: 1
_________________________


[4FACCAE0]
Mitsumega Toohru - T.E.O.C.H
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: Natsume
Publisher: Natsume
Players: 1
_________________________


[0427DF83]
Moai no Hibou
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________
In The Secret Treasure Of Moai your goal is to reach the level exit at the top by climbing and destroying the rock structures before you run out of time or got caught by enemies.

The rocks can be destroyed with the hammer that you carry. When destroying rock formations you might find special items and you should collect these or otherwise you might end up being unable to reach the level exit. You also won't reach the end of the level if you destroy the wrong rock structures or destroy them in the wrong order. As you progress in the game the puzzles to reach the exit become more challenging.

The game contains bonus stages in which you have to collect as much diamonds as you can within the time limit.

http://www.mobygames.com/game/msx/moai-no-hihou

[EBA19259]
Mobile Planet Suthirus - A.f.t.W
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Multi-Directional 
Gametype: Undefined
Release Year: 1986
Developer: HAL
Publisher: HAL
Players: 1
_________________________
Shoot on any direction to kill the enemies. Once all are destroyed, proceed to the next screen and the next level. 

~Bigby

[1D27D31F]
Mobile-Suit Gundam - Last Shooting
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Shooter 
Gametype: Undefined
Release Year: 1984
Developer: Bandai
Publisher: Bandai
Players: 1 or 2
_________________________
The game is based on the popular Japanese Mobile Suit Gundam anime tv series that features robot warriors, the tv series runs since 1979.

In the first level you have to dodge falling debris. If you've dodged enough debris the door of your Mobile Suit will open. Enter your Mobile Suit to proceed to the next level. In the second level you, as a pilot in your own Mobile Suit, have to shoot enemy battle mechs and gun emplacements. Avoid incoming fire! Use a wide variety of Mobile suits equipped to kill.

http://www.mobygames.com/game/msx/mobile-suit-gundam-last-shooting

[D40F481D]
Mokarimakka
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Basketball 
Gametype: Undefined
Release Year: 1986
Developer: Leben Pro
Publisher: Leben Pro
Players: 1
_________________________
This game has two basketball nets on either side of the game area. Grab the ball and score in the right most net, avoiding the enemies, who will try to net the ball for themselves!

~Bigby

[D0E39C9B]
Mole
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Whac-A-Mole > Comical 
Gametype: Undefined
Release Year: 1983
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________
Whack those pesky Mole's as fast as you can! 

Fill the Mole bar, before the time runs out!

~Bigby

[309F886B]
Mole Mole 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Block Pusher 
Gametype: Undefined
Release Year: 1987
Developer: Cross Media Soft
Publisher: Victor
Players: 1
_________________________
The follow-up to Mole Mole plays exactly like the original, which means that it is very close to Boulder Dash but at a slower pace, since each move requires planning, whereas falling boulders won't kill you. Three difficulty levels are on offer: Selections, Children and Experts. Your mole, while digging tunnels in the earth to collect each and every item on-screen before proceeding to the exit, can neither jump nor dig upwards, which is what makes careful planning of your tunnels necessary. To your aid, you have a map screen which shows the entire level in a zoomed-out format. The same screen is also used for the built-in level editor.

http://www.mobygames.com/game/msx/mole-mole-2

[98CD6912]
Monkey Academy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 or 2
_________________________
his platform game is about solving arithmetic problems. In the equation one number is missing, you 'll have to find the right number. This game is aimed at young children to help them learn arithmetic problem solving or playing with numbers.

Some monkeys are minding their own business when they see a number missing from their arithmetic problem. Who took it? Another monkey, a crab? And where could it be? The only way to find that out is to go looking for it.

Guide your monkey across the screen and up and down platform levels. Watch out for the crab! If its claws bite you, you lose a monkey. Jump up and pull down shades to find the missing number. When you find it, catch the number bar. Then send it up to your helper monkey. Find three missing numbers and earn bonus points!

http://www.mobygames.com/game/msx/monkey-academy

[1BA6E461]
Monster's Fair
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: TOHO
Publisher: TOHO
Players: 1
_________________________


[8A2C11DA]
Moon Landing
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Arcade > Simulation 
Gametype: Undefined
Release Year: 1983
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________


[FEBB1155]
Moon Patrol
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Vehicular Combat > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: IREM / Dempa
Publisher: IREM / Dempa
Players: 1
_________________________
The moon is under attack from a horde of aliens, and you must stop them in your armed buggy. Drive along the surface shooting the aliens and avoiding their bullets. The surface is not flat, there are craters and rocks to avoid contact with, and landmines on the surface. Flying saucers create new craters when they crash. The 25 restart points are letter-coded.

http://www.mobygames.com/game/msx/moon-patrol

[F1637C31]
Moonsweeper
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Imagic / Interphase
Publisher: Toshiba-EMI
Players: 1
_________________________
In Moonsweeper your goal is to rescue miners from the moons in Star Quadrant Jupiter. You begin your mission in space where you must avoid deadly aurora flares, photon torches and space bullets from the sun in this quadrant. From time to time you will see a moon pass by, and by flying near it you can descend to the surface. As you sweep along the surface, you will see stranded miners which need to be rescued by flying over them. Also on the moons surface are various obstacles which must be avoided or destroyed, such as towers and lunar satellites as well as alien surface destroyers. Should you survive and rescue six miners (the maximum your ship can carry), then you may take off from the surface by using the accelerator rings. There are several different types of moons found in this quadrant, each with a different level of difficulty. To help out, your ship is equipped with photon torpedoes and shields (though you will lose points while using the shield).

http://www.mobygames.com/game/msx/moonsweeper

[9D73E4C5]
Mopiranger
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1
_________________________
The peaceful land of the Mopira have been invaded by the Razons. In this platform game you 'll play Mopiranger and you have to save the young Moplits, who have been kidnapped by the dastardly Razons. The levels are build in a maze-like pattern in which you have to find and rescue the young Moplits from the hostile Razons. Using the obstacles present in the game you can block the Razons, but also lock yourself in...

http://www.mobygames.com/game/msx/mopiranger

[A94D7D08]
Morita Kazuo no Othello
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Board Game > Strategy 
Gametype: Undefined
Release Year: 1986
Developer: Toshiba-EMI
Publisher: Toshiba-EMI
Players: 1 or 2
_________________________


[06A64527]
Mouser
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Arcade 
Gametype: Undefined
Release Year: 1983
Developer: Sony
Publisher: Sony
Players: 1
_________________________
Mouser is UPL's answer to Nintendo's Donkey Kong. As the cat protagonist, you must rescue your sweetheart from a gang of bad mice. Your girlfriend is held captive on the top of a series of platforms, and before you can reach that platform, you must capture a number of mice, after which a ladder to the top appears. The mice will try to hinder you by throwing items at you; on the first level, they throw flower pots, later on they throw spanners and bombs. Also spread out on the levels are fish, which will speed you up and grant you limited invincibility.

http://www.mobygames.com/game/msx/mouser_

[414D29BC]
Mr. Chin
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Strategy 
Gametype: Undefined
Release Year: 1984
Developer: HAL
Publisher: HAL
Players: 1 or 2
_________________________


[4098D71D]
Mr. Do
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Universal
Publisher: Abgel
Players: 1
_________________________
You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level.

The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics.

http://www.mobygames.com/game/msx/mr-do

[09090135]
Mr. Do vs Unicorns
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: Universal
Publisher: Sony
Players: 1 or 2
_________________________
Mr. Do!'s Castle is an action platform game which has you in a castle consisting of several floors, each of which contain a variety of blocks. You control Mr. Do! the clown who has a hammer which can be used to knock out the blocks in the floor. Wandering throughout the castle are deadly unicorns which are constantly trying to catch you. Your goal is to earn as many points as possible and to progress through the increasingly difficult castles. 

There are two ways to complete a castle; you can either destroy all of the deadly unicorns by crushing them with blocks, or you can knock out all of the blocks which have a cherry symbol on them. In addition to the cherry blocks, there are three blocks with a key. If all three key blocks are knocked out, the door on the roof of the castle unlocks. If you make it to the door, all of the unicorns will temporarily become harmless and will contain a letter. If you hit a letter unicorn, you will earn a letter in the word EXTRA. Spell the complete word, and you will earn an extra life. 

The last type of block you'll encounter has a skull on it. If you knock out two skull blocks, all of the blocks between them will also be knocked out and replaced with a bridge. As the castles progress, the castle layout will become trickier and the unicorns become faster and more numerous.

http://www.mobygames.com/game/msx/mr-dos-castle

[6786A7EE]
Mr. Do's Wild Ride
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Colpax
Publisher: Universal
Players: 1 or 2
_________________________


[13B8243C]
MSX 21
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Card Game > Strategy 
Gametype: Undefined
Release Year: 1983
Developer: Ascii
Publisher: Ascii
Players: 1
_________________________


[F79D3088]
MSX Baseball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1984
Developer: Panasoft
Publisher: Matsushita Electric
Players: 1 or 2
_________________________
Baseball can be played by one or two players against the computer at two different difficulty levels. In this baseball game you can pitch, hit, field and try to hit a home run, steal bases, and throw several types of pitches from a fast ball to a curve ball.

http://www.mobygames.com/game/msx/msx-baseball

[0CB78F0E]
MSX Baseball II National
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1986
Developer: Panasoft
Publisher: Matsushita Electric
Players: 1 or 2
_________________________
MSX Baseball II is a sequel to MSX Baseball. It's a baseball game in which you can pitch, hit, field and try to hit a home run, steal bases, and throw several types of pitches from a fast ball to a curve ball.

In MSX Baseball II you can change the name of the team you are playing and edit your team statistics, which could not be done with MSX Baseball.

MSX Baseball II can be played by one or two players against the computer or each other.

http://www.mobygames.com/game/msx/msx-baseball-ii

[61B33748]
MSX Rugby
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Rugby 
Gametype: Undefined
Release Year: 1985
Developer: Panasoft
Publisher: Matsushita Electric
Players: 1 or 2
_________________________
MSX Rugby is a simple arcade Rugby game. The game can be played by one player against the computer or by two players against each other. The game play is vertical scrolling and a top-down view and follows the traditional rugby rules. MSX Rugby has no referee or tournament mode and the duration of the match can not be altered.

http://www.mobygames.com/game/msx/msx-rugby

[6824E45D]
MSX Soccer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Soccer 
Gametype: Undefined
Release Year: 1985
Developer: Panasoft
Publisher: Matsushita Electric
Players: 1 or 2
_________________________
MSX Soccer is a sports action game for one or two players. MSX Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and a top-down view of the field which scrolls to follow the action.

There is no tournament mode and the duration of match can not be set.

http://www.mobygames.com/game/msx/msx-soccer

[309D996C]
Mugen Senshi Valis - Fantasm Soldier
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: Zemina
Publisher: Telenet
Players: 1
_________________________
Yuko Ahso was once an ordinary high school girl. Or least her life used to be ordinary. Her friend Reiko went out on a date with a Dark King named Rogles, and has vanished. Immediately, monsters attacked her. She was almost killed...

Until a mystic sword named Valis appeared before her.

Using the sword, Yuko defended herself against the monsters, and was whisked to a strange land, where she was told that she was the chosen Valis Warrior, and she must defeat Rogles, or the human world and the dream world would both be plunged into chaos.

Go forth, brave Valis Warrior, and destroy the evil known as Rogles!

http://www.mobygames.com/game/msx/valis-the-fantasm-soldier

[E84994F7]
Nausicaa
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: Technopolis Soft
Publisher: Technopolis Soft
Players: 1
_________________________
Wataru - Hayao Miyazaki (26-12-2006 02:31) 
This game is based on the anime Nausicaa from the Valley of the Wind or &#39080;&#12398;&#35895;&#12398;&#12490;&#12454;&#12471;&#12459;&#12540; of the same year. The anime was directed by the now famous Mr. Hayao Mizaki.

http://www.generation-msx.nl/msxdb/softwareinfo/240

[4D44255F ]
Nemesis
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to help you battle. Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating.
 
http://www.mobygames.com/game/msx/gradius

[DB847B2B]
Nemesis 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Gradius 2 is a side scrolling shoot 'm up. Shooting enemies will leave a power up pod behind which can be collected to add more power to your space ship. Every level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating.
 
http://www.mobygames.com/game/msx/nemesis-2

[4B61AE91 ]
Nemesis 3 - The Eve of Destruction
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Gradius 3 is a vertical scrolling shoot 'm up. Shooting at certain enemies will leave a power up pod behind which can be collected to add more power to your space ship (for example special weapons or a force field). Every level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating. In Gradius 3 the planet Gradius is involved in 3 space wars: versus Bacterion, Venom and Salamander!
 
http://www.mobygames.com/game/msx/nemesis-3-the-eve-of-destruction

[2AFBF7D1]
Nessen Koushiyen
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1984
Developer: Casio
Publisher: Casio
Players: 1 - 2
_________________________


[72DDB449]
Night Shade
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Isometric 
Gametype: Undefined
Release Year: 1985
Developer: Ultimate Play The Game
Publisher: Nippon Dexter / JALECO
Players: 1
_________________________
Between the Seas of the Seven Islands and the purple Mountains lies a valley. Time was that this area was safe and hospitable, however darkness then came - killing many of the inhabitants and warping the minds of the others. Many have gone there, none have returned - can you be the first?

Nightshade is an arcade adventure in scrolling isometric 3D (an advance on earlier Ultimate titles such as Knight Lore, which were flick-screen), with directional or rotational controls. You can take 3 hits from the various roaming monsters - turning from white to yellow to green as you take them - but a 4th costs you one of your five lives. Objects can be thrown at these foes, but only if you have any.

The map is made up of medieval-style buildings, which are visible while you are on the outside but whose roofs lift when you enter them, to ensure full visibility. There are four super-villains to destroy (a mad monk, a skeleton, a ghost, and Mr Grimreaper), and you must find the right objects to do this.

http://www.mobygames.com/game/msx/nightshade__

[2A28FF97]
Ninja Jajamaru-kun
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1986
Developer: JALECO
Publisher: JALECO
Players: 1 - 2
_________________________
In a realm of feudal Japanese folklore the eponymous Ninja Jajamaru-kun must rescue his beloved Princess Sakura from the clutches of a fiendish catfish-faced pirate. 

Jajamaru-kun begins on the bottom of a three tiered horizontal field. On each level of this field there are two enemies on each tier. The tiers have weak brick ceilings that Jajamaru-kun can break by jumping into them. Once a passage is made Jajamaru-kun can move through them as can enemies. To clear a level all enemies must be defeated, most enemies can be killed by having a shuriken thrown at them, the only weapon available without a power-up, some need to be stunned either by falling through a hole in a tier or by being jumped on. Enemy projectiles can also be canceled out by the shuriken. Being touched by an enemy projectile, or in a few cases an enemies body, will instantly kill Jajamaru-kun. After an enemy has been killed its spirit will ascend, you can grab this for extra points.

In each stage at the 80 seconds remaining mark Princess Sakura will, fittingly, drop a cherry blossom onto the field. This will float through the platforms and eventually slip off the bottom of the screen, unless the ninja intercepts this message from his love. Once three blossoms have been collected a bonus stage will occur. In the bonus stage the foe is the Pirate Lord on the top throwing fire down onto Jajamaru-kun below. Here shuriken can be thrown upwards. One hit kills the pirate and frees the princess. As the game progresses these bonus stages become more difficult adding clones of the wicked lord and more fire.

As the levels progress the new enemies, based on Japanese folklore, emerge. A new enemy will always appear as a "boss". This new enemy will be the only one of its kind on the top tier and all the other spirits will be comprised of the previous boss. The boss will be more intelligent than the other minions. After a spirit has been the boss for several stages it will become the standard minion and loss some of its difficulty. A new more difficult boss will then appear for the next few levels, and so on.

Items can be found occasionally by breaking a brick ceiling, the items in any give stage are randomized. Items once uncovered will remain until another ceiling is broken or are picked up. Items that alter the status of ninja have a transient effect.

The items in this game are:
Speed-up: This red ball will increase the determined ninja's speed, now he can get behind even the most cunning kami.

Ninja-cart: This little carriage can crush anything in it's path and move at incredible speeds, find this and your victory will be assured!

Shuriken: Finding this shuriken will increase the distance your deadly ninja stars can be thrown, snipe those oni.

Invisibility Potion: A highly potent blend capable of turning this ninja, if not totally invisible, into an invincible outline.

Inscribed Coins: These coins give additional points, different colors give different point valuations.
Extra Ninja: These little ninjas are extra lives, very rare!

Bombs: These two bombs can appear when a ceiling is cracked open. If the player is careless enough to jump into them after they are revealed he will surely meet his death. Enemies may pass through bombs with impunity.

Trusty Frog: The trusty frog is Jajamaru-kun's trusty steed, by getting three different items, or by gaining four lives, the frog will appear.

http://www.mobygames.com/game/msx/ninja-jajamaru-kun

[203EF741]
Ninja Princess
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Top Down 
Gametype: Undefined
Release Year: 1986
Developer: Pony Canyon
Publisher: SEGA
Players: 1 - 2
_________________________
Early in Japan's edo era, circa 1630, peace had continued in the western province of Ohkami until the feudal lord passed away. Gyokuro, an evil emperor, gained power and his oppressive rule caused great hardship to the people, and the princess who opposed him was confined to a dungeon somewhere in the Ohkami castle. Gyokuro has the Ohkami ninja under control at his command. Utilizing various ninjitsu techniques, in addition to the one that transforms them into a wolf, they protect him from the people who are his enemies.

You play Kazamuru, a great warrior who challenges the clan to a fight in order to rescue the princess. However, he can't rescue the princess unless he finds the five scrolls in the thirteen areas of Ohkami. On his quest, he must defeat various ninjas such as Kuno-ichi and Ninniku, as well as fire-blowing ninjas, slashing ninjas, and footloose ninjas. You'll explore grassy fields, shrines, river banks, towns, and the castle itself. Some of the steps have varied gameplay. For example, you must avoid boulders in Step 2, must use logs in order to cross a river in Step 5, avoid being trampled on by horses in Step 7, and scale a cliff in Step 9.

http://www.mobygames.com/game/msx/ninja__

[D388CFD1]
Ninjakun
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1983
Developer: Microcabin
Publisher: Microcabin
Players: 1
_________________________


[EF339B82]
Ninjakun Majou
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1984
Developer: NIHON Dexter
Publisher: JALECO
Players: 1
_________________________


[B202F481]
Ninjya Kage
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft / ASCII
Publisher: Hudson Soft / ASCII
Players: 1
_________________________
The game is to get to the top of a castle overrun by ninja. You start off at the bottom at the moat. You must kill 10 enemies to continue on to next level. On the way you must run backwards and forwards to kill the ninja; you can also pick up special powers which will only last a little while. Get to the top and the game repeats itself but a lot harder and even more ninja to kill.

http://www.mobygames.com/game/msx/ninja

[02AE3EDA]
Nyannyan Pro Wrestling
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Wrestling 
Gametype: Undefined
Release Year: 1986
Developer: Cross Media Soft
Publisher: Victor
Players: 1
_________________________


[5B5FF0AD]
Nyorols
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Translated
Release Year: 1983
Developer: MIA
Publisher: MIA
Players: 1
_________________________


[B05FFED2]
O'Mac Farmer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze > Isometric 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: ASCII
Players: 1
_________________________


[3C7F3767]
Oil's Well
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1984
Developer: Sierra On-Line
Publisher: Aackosoft International B.V.
Players: 1
_________________________
Extend your oil-mining robotic arm deep below the earth's crust to mine oil and line your pockets. But watch out for the monstrous bugs that lie in wait for you -- one touch of them to the robotic arm and you lose a life!

http://www.mobygames.com/game/msx/oils-well-

[A9F6571E]
One Hundred And Eighty
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Sports > Darts 
Gametype: Undefined
Release Year: 1987
Developer: Binary Design, Ltd.
Publisher: Mastertronic Ltd.
Players: 1 - 2
_________________________
180 is a darts simulation game and it follows the traditional darts rules where you compete against an opponent to see who scores the 501 points first on a best out of three sets.

If you play against the computer in a Championship knockout competition the computer will randomly select the players out of eight different opponents. Each player has his own characteristics and style of play as their 'favorite doubles' they like to throw. Regardless against whom you play they will become better as you progress towards the final.

A practice mode helps you to become familiar and more skillful at throwing the darts.

The game can be played by one or two players.

http://www.mobygames.com/game/msx/pub-darts

Note: hold "CTRL"  while game loads

[FD3921CD]
Othello
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Board Game > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Tsukuda
Publisher: Pony Canyon
Players: 1 - 2
_________________________


[01A24CA7]
Oyoide Tango
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1984
Developer: HAL
Publisher: HAL
Players: 1 - 2
_________________________


[D74DFFA2 ]
Pac-Man
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.

Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man.

Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.

Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.
 
http://www.mobygames.com/game/msx/pac-man

[CE7F6C91]
Pachi Com
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Casino > Pachinko 
Gametype: Undefined
Release Year: 1985
Developer: TOSHIBA EMI/JPM
Publisher: TOSHIBA EMI/JPM
Players: 1
_________________________


[6FD70773]
Pai Panic
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Side-Scrolling 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1 - 2
_________________________


[9C1C10CA]
Pairs
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
A version of the classic game "Memory". From a deck of 20 face-down cards, players flip two cards at a time and if a match is found, those cards are removed. A level is complete when no more cards remain.
The game uses a 20-card deck that contains one wild card (a dog). There are monsters that pursuit you.

http://www.mobygames.com/game/msx/pairs

[33B9968C]
Panther
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: IREM
Publisher: IREM
Players: 1 - 2
_________________________
Your steer a tank at the bottom of the screen. You have to defend the city, which is behind you. From the top of the screen enemy tanks run down into your direction and try to destroy the city.

http://www.mobygames.com/game/msx/panther

[68DEA3F0]
Parodius
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Translated
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1
Translated by: A&L Software
Version: v1.0
_________________________
This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other shoot-em-ups, like Twinbee. The series is available on numerous platforms.

The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, with different weapons. You must finish 7 stages, each having a boss at the end. You may start at either one, but must complete every level to advance to the final stage.
 
http://www.mobygames.com/game/msx/parodius

[82B8F501]
Pass Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Football 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[D6D8D1D7]
Pastfinder
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
Pastfinder is a vertically scrolling action game which takes place in the year 8878. You are a member of an elite team of explorers known as the Pastfinders. Your goal is to search deadly, radiated planets for various artifacts and time capsules and to deliver them safely to a base. 

At the beginning of each level, you will be presented with the map screen and can select which sector you would like to explore next. At first, only a small portion of the map will be visible but as you make your way through the game additional portions become visible. The amount of radiation in each sector may vary, and the map is color coded to indicate just how deadly a particular sector may be. Next you will have an opportunity to equip your ship with supplies; these include heavy metal (slows the rate at which your ship absorbs radiation), beam shields (protects from enemy fire), scramblers (prevent enemies from tracking you), and a deradiator (decreases accumulated radiation). Equipped items will last until your ship crashes or is destroyed, and additional items can be found on the planet surfaces.

Finally you will be able to explore the planets surface in the sector you have selected! Controlling your ship, you need to avoid walls, enemy craft and other obstacles on the surface while searching for artifacts. Your ship has the ability to jump over obstacles as well as fire lasers to destroy enemies. Each section of the planet is fill with deadly radiation; the longer you're there, the more radiation your ship absorbs. A gauge at the bottom of the screen indicates your ships radiation level, and if it gets too high the ship is destroyed. From time to time floating crystals will appear; shooting these will reduce your ships radiation level a bit. When you finally reach the end of the sector, you will be returned to the map screen where you can choose another sector and begin exploring again.

The game ends when you have lost all of your ships; additional ships can occasionally be found on the planet's surface and are also earned every 5000 points.

http://www.mobygames.com/game/msx/pastfinder

[D15B0B1A]
Pay Load
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Driving > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: ZAP
Publisher: SONY
Players: 1
_________________________
n this driving game you control a freelance Japanese lorry driver. Who is responsible for his own freight and only gets payed at delivery. In this game it's all about control and management. You can choose your own contracts. You have to deliver your good on time. Any delay will be deducted from your commission. Delivering the goods on time can be quite a challenge. If you overload your truck the police will fine you if they order you to stop. The police will also fine you if you exceed the speed limit or don't stop at a traffic light when it's red. The gasoline and truck repairs - in case of an accident - are expensive.

http://www.mobygames.com/game/msx/payload

[941069AE]
Peetan
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1984
Developer: Nippon Columbia / Colpax / Universal
Publisher: Nippon Columbia / Colpax / Universal
Players: 1
_________________________


[C23FA0D5]
Pegasus
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Cross Media Soft
Publisher: Victor
Players: 1
_________________________


[0F6418D3 ]
Penguin Adventure
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Third Person 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Penguin Adventure: the main character - a male penguin - must save the penguin princess from a sickness that has spread across the penguin world. The cure to the sickness can be found in the Golden Apple of the Golden Apple Tree.

In this action packed game, you take control of the male penguin and travel across the lands and seas in search of the Golden Apple, fighting different types of enemies including bats, thunder-striking clouds, and environmental obstacles such as rocks, until finally reaching the princess. The stages feature different types of landscapes such as forests, mountains, caves, and water stages. As you fight your way through, you can also catch flying fish which you can trade at the different types of shops for new equipments and a weapon.
 
http://www.mobygames.com/game/msx/penguin-adventure

[6D2B3E0C]
Penguin-kun Wars
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
A penguin rolls spheres across a table attempting to knock its opponent out for points. The character with the fewest spheres on its side of the table at the end of the timed match is the winner.

http://www.mobygames.com/game/msx/penguin-kun-wars

[BA3E62D3]
Pico Pico
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Microcabin
Publisher: Microcabin
Players: 1
_________________________


[9E51AE0A]
Picture Puzzle
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: HAL
Publisher: HAL
Players: 1 - 2
_________________________
Picture Puzzle is a puzzle game. The player has to reconstruct an image that is cut out in 16 pieces and one of those pieces is not present. They can only move one piece at the time and only towards the missing piece. The pictures to reconstruct are cartoon style animal pictures such as a crocodile, a cat, a pig, a horse and elephant. It can be played by one or two players.

http://www.mobygames.com/game/msx/picture-puzzle


[436C3F29]
Pillbox
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1983
Developer: Magic software 
Publisher: Magic software 
Players: 1
_________________________


[68FE9580]
Pinball Blaster
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Pinball 
Gametype: Undefined
Release Year: 1988
Developer: Eurosoft
Publisher: Eurosoft
Players: 1
_________________________


[7411C6F2]
Pine Applin
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: ZAP
Publisher: ZAP
Players: 1
_________________________
In this platform game you control a man that collects pine apples and he's being chased by snakes, rodents and bats. When he has collected five pine apples he has to go to the wooden bridge that then will appear. That bridge will lead him to the next level.

http://www.mobygames.com/game/msx/pine-applin

[2EFF15E7]
Pingball Maker
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Pinball > Editor 
Gametype: Undefined
Release Year: 1985
Developer: Nippon Columbia / Colpax / Universal
Publisher: Nippon Columbia / Colpax / Universal
Players: 1
_________________________


[B5B40DF0]
Pinky Chase
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: Nippon Columbia / Colpax / Universal
Publisher: Nippon Columbia / Colpax / Universal
Players: 1
_________________________


[6F172CD8]
Pipi
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: NIHON Dexter
Publisher: Nippon Dexter / JALECO
Players: 1
_________________________


[BE6A5E19]
Pippols
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1
_________________________
peter ippol - Simple yet addictive game (10-11-2004 10:33) 

This game offers an amazing gameplay even and especially when if your mind is altered by certain substances. Many nice features, such as
- collect all silver coins to get boots that speed you up
- collect all gold coins to get boots that enable you to jump over hedges
- choose a different way at the end at each level to find your favourite path to the so called "holly gem"
- return the gem home safely

http://www.generation-msx.nl/msxdb/softwareinfo/612

[D307A7B8]
Pitfall II - Lost Caverns
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
You play Pitfall Harry searching for the Raj diamond, his niece Rhonda, and a variety of treasures somewhere in the Andes. Poisonous frogs, eels, scorpions, bats and other hazards get in the way. Pitfall II is the sequel to Pitfall, the original platform game. Gameplay has remained pretty much the same, with each screen presenting a side view of obstacles to get past, and potentially treasures to collect. The landscape is more maze like, with a variety of paths and dead ends to search. Along the way there are checkpoints the player will encounter. When the player dies, Pitfall Harry will be sent back to the most recently crossed checkpoint.

http://www.mobygames.com/game/msx/pitfall-ii-lost-caverns

[5A009C55]
Pitfall!
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1983
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
Pitfall! is a platform action game. You play Pitfall Harry who is on a quest to locate treasure deep in the jungle. With a little luck you'll be able to find money bags, silver bars, gold bars, and diamond rings. But many obstacles will get in the way, some of which merely deduct points from your score, while others are fatal. Rolling logs and falling down a hole will deduct points, and scorpions, alligators, snakes, bottomless pits, swamps, and fires will cause Pitfall Harry to lose a life. You have 20 minutes to try to collect all of the treasures on the numerous screens, if you can live that long!

http://www.mobygames.com/game/msx/pitfall


[D178833B]
Play Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1986
Developer: SONY
Publisher: SONY
Players: 1 - 2
_________________________
Notes: Has a built in 256kBit sample ROM and DAC (NEC D7756C) to play samples. It's mostly voices (STRIKE!, OUT!, etc.) and sound effects (bat hitting ball)

http://www.generation-msx.nl/msxdb/softwareinfo/844

[9D59F2D1]
Poiny X Senryosakusen - O.T
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Strategy > Top Down 
Gametype: Undefined
Release Year: 1986
Developer: Victor Musical Industries
Publisher: Kow Yokoyama / Hobby
Players: 1
_________________________
Hold SHIFT at boot to load. (Mapped to Black button)

~Bigby

[7867D044 ]
Police Story
Original title: Police Story, The
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1 - 2
_________________________


[558A09F6]
Pooyan
Platform: MSX
Region: Japan
Media: BeeCard
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Hudson Soft
Players: 1 - 2
_________________________
n this remake of the arcade game Pooyan from the early '80s, you play the role of a pig, protecting its piglets from wolves.

The first screen takes place near the pigs' home. Mrs. Pig rides up and down in a cable car, shooting at wolves, who are riding balloons downward, towards the ground. If the wolves land safely on the ground, then they can climb a ladder, near the cable-car, and catch Mrs. Pig. But if she shoots their balloons, they splat on the ground instead.

The wolves shoot acorns at the pig. But Mrs. Pig has a food based weapon too. If she gets to the top, she can get meat, to toss at the wolves and make them jump off their balloons in pursuit. Each wolf taken out this way is worth bonus points (on a doubling scheme: 400, 800 1600...)

The second scene takes place at the wolves lair. Here the wolves have reinforced balloons--it takes multiple hits to make them fall. Here they float upwards toward a big rock, which they push on top of Mrs. Pig, when seven wolves are present. Additionally, an alpha wolf (wolf leader) appears and summons wolves in packs.

http://www.mobygames.com/game/msx/pooyan

[BD387377]
Poppaq the Fish
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Adventure 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: ASCII
Players: 1
_________________________


[B43E7881]
Price of Magik, The
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Text 
Gametype: Undefined
Release Year: 1986
Developer: Level 9 Computing 
Publisher: Level 9 Computing 
Players: 1
_________________________
In the final instalment of the Time and Magik series of interactive fiction, the light from the Red Moon is under threat. It was captured and harnessed by the magicians of Baskalos, but its keeper Myglar has turned against them and is using it for himself. He must be defeated before the crystal is exhausted.

The typing interface is typical of Level 9 games of the era. Time saving features include an ALL command can apply TAKE and EXAMINE to every object you can see, and the ability to type future commands while the screen is still scrolling.

18 spells are available, activated using 3-letter codes you will discover while exploring. These range from confusing or angering an enemy to healing yourself and detecting danger.

http://www.mobygames.com/game/msx/price-of-magik

[8CA4CD58]
Professional Baseball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1986
Developer: Technopolis Soft
Publisher: Technopolis Soft
Players: 1 - 2
_________________________


[5747E69D]
Protector
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[B8FC19A4]
Psychic War - Cosmic Soldier 2
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Maze 
Gametype: Undefined
Release Year: 1987
Developer: Kogado
Publisher: Kogado
Players: 1
_________________________


[1313C0C7]
Puzzle Panic
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: System Soft
Publisher: System Soft
Players: 1
_________________________


[0AEC8DDB]
Pyramid Warp
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: T&E Soft
Publisher: T&E Soft
Players: 1
_________________________


[0E988F0E ]
Q-bert
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Isometric 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top.

http://www.mobygames.com/game/msx/qbert

[40EEF5CD]
Queen's Golf
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
Queen's Golf is a standard 18-hole golf game, played from a top-down perspective. The player can compete in stroke play or match play against a friend or the computer.

The player can select a golf club type, the course of the ball, and the power to hit the ball.

http://www.mobygames.com/game/msx/queens-golf

[A87A666D]
Raid on Bungeling Bay
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Multi-Directional 
Gametype: Undefined
Release Year: 1984
Developer: Brøderbund Software
Publisher: SONY
Players: 1 - 2
_________________________
Raid on Bungeling Bay is the first game designed by Will Wright. 

The game has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship.

http://www.mobygames.com/game/msx/raid-on-bungeling-bay

[63413493 ]
Rally-X
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > Top Down 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
You control a small car running around in a maze. What you have to is to pick up the ten green flags to get more points. While you try to collect the flags you are chased by hostile cars that try to crash your car. So dodge them by using your smoke screen. Other factors to take into account are a time limit,fuel gauge and that some roads are blocked by an rock!
The right bottom corner of the screen shows a radar map that shows your position (black dot), the location of the hostile cars (red dots) and the position of the flags (green dots). Not shown on the map are the special red flags marked with an S. Collect those for bonus points.
 
http://www.mobygames.com/game/msx/rally-x

[6A2E3726 ]
Rambo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game 
Gametype: Undefined
Release Year: 1985
Developer: Pack-In-Video 
Publisher: Pack-In-Video 
Players: 1
_________________________
The first Rambo game in the series to be released on the MSX features Rambo with an arsenal of weapons and grenades on well guarded military grounds, and is similar to and based on the movie. Your main objective is to rescue the girl from captivity.

You start out with only a knife in this game, but as you progress you will end up with several different weapons, including a rocket launcher. There are some "puzzles" in the game where you have to figure out how to get across to a certain area without putting yourself in fatal danger. You fight riflemen, archers, snakes, and other baddies. A few different endings are offered in this game depending on how you choose to rescue the girl, the best ending - being able to escape with the girl safely.
 
http://www.mobygames.com/game/msx/rambo

[25FE441C]
Real Tennis
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Tennis 
Gametype: Undefined
Release Year: 1983
Developer: TAKARA
Publisher: TAKARA
Players: 1 - 2
_________________________
Real Tennis is a simplistic computer game conversion of the sport. The game can be played as one player vs the computer or two players competing against each other. The game follows standard tennis rules.

http://www.mobygames.com/game/msx/real-tennis

[E9B5B6FF]
Red Zone
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > 3D 
Gametype: Undefined
Release Year: 1985
Developer: Yellow Horn
Publisher: ASCII
Players: 1
_________________________


[B612D79A]
Relics
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Bothtec
Publisher: Bothtec
Players: 1 - 2
_________________________


[BABC68F2 ]
Relics
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game 
Gametype: Undefined
Release Year: 1986
Developer: Bothtec
Publisher: Bothtec
Players: 1
_________________________


[6A6D37CF]
Rise Out from Dungeons
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1 - 4
_________________________


[0F22A553]
River Raid
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1 - 2
_________________________
River Raid is a vertically scrolling action game. You fly a jet up a river in an attempt to destroy bridges which are vital to the enemy. The river is heavily guarded, however, with balloons, ships, choppers, and enemy aircraft trying to stop you. Along the way you will need to fly over fuel stations to refuel your jet and keep flying.

The plane is armed with a cannon with unlimited ammo. It can be used to destroy the enemy vehicles and bridges, but a careless player can accidentally destroy a fuel station. Colliding with the riverbanks or with the enemy aircraft destroys your plane and makes you lose a life.

http://www.mobygames.com/game/msx/river-raid

[01DDB68F]
Road Fighter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1
_________________________
A top view racing game. You have to reach the finish line before time runs out. Don't crash into the wall, cars or trucks. Because if you do you will lose gasoline. You can get additional gasoline by picking up fuel items. Especially avoid the purple cars, they do change lanes! And remember... oil makes road slippery...

http://www.mobygames.com/game/msx/road-fighter

[788637D5]
Robo Wres 2001
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Wrestling 
Gametype: Undefined
Release Year: 1987
Developer: Micronet
Publisher: Micronet
Players: 1 - 2
_________________________
As the name implies, Robo Wres 2001 is a game about robots that wrestle in (what then was) the future. Six robots from six countries fight in a tournament that, apart from the robot element, is closer to American, Mexican or Japanese wrestling than the classic kind of wrestling. Each player uses three keys or buttons to execute various attacks in the classic "button masher" beat'em'up manner, with different button combinations triggering different techniques according to the proximity between the combatants. Each robot has its own arsenal of special moves. The ring is viewed from an elevated position and allows movement in two dimensions. The losing robot is turned into scrap ready for recycling, with the winner going on the next round.

http://www.mobygames.com/game/msx/robo-wres-2001

[99DDB974]
Robofrog
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Mass Tael
Publisher: Mass Tael
Players: 1 - 2
_________________________


[430E5789]
Rock'n Bolt
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: Activision
Publisher: Pony Canyon
Players: 1 - 2
_________________________
Louie The constructor struts pieces to their location. The Girders are constantly moving back and forth. It is your job to lock them down, and then get back to where you started the level. There are 100 levels, and two types of levels. One is just locking down, the others you have to put them in a specific location. There are three levels of difficulty to choose from, you just get paid more the harder the level, and you have less time to complete the level.

http://www.mobygames.com/game/msx/rock-n-bolt

[452556CE]
Roger Rubbish
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Spectravideo 
Publisher: Spectravideo 
Players: 1
_________________________


[56200FEF]
Roller Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Pinball > Top Down 
Gametype: Undefined
Release Year: 1984
Developer: HAL
Publisher: HAL
Players: 1 - 4
_________________________
Rollerball is a pinball simulation for one to four players. 

There are two different game variations included. The first is Skyscraper, which is a four screen tall pinball table where each player competes individually for the highest score. The second is called Matchplay. In this game two players compete against each other to see who can reduce his opponents score to zero first. Each player has a set of flippers and a ball in play, and points are awarded or taken away by hitting the various targets in the playfield.

http://www.mobygames.com/game/msx/rollerball

[1CDB462E]
Rotors
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[C36F559D ]
Salamander
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
_________________________
n a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Life Force is an action packed shooter based on the arcade game. There are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously.

http://www.mobygames.com/game/msx/life-force

[7FAF00C0]
Sasa
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: ASCII
Players: 1
_________________________
This is a shooting game with a twist. You are in control of a small character who has to go through a serious of stages. Each stage consists of one screen only and contains several energy packs hidden behind various obstacles. Your goal is to eat up all the energy packs at a given stage, or (which is sometimes easier, but with dire consequences to the later stages) destroy them. If you manage to eat the energy packs, you'll gain more energy points, which carry over to the next stage. You'll need the energy points because every shot from your gun costs you one, and each collision with the various enemies flying around can deplete a large bulk of them. 

The twist of the game is in the movement: instead of simply flying around, you must shoot into the direction opposite of the desired movement. For example, if you shoot several times to the left, you'll be thrown to the right. Everything is built around the reactive force of your gun and the gravity force, which will slowly make you descend onto the ground if you don't shoot continuously. Preserving the precious energy points and trying to propel yourself exactly to the obstacles which you must destroy on your way to the energy packs is the only way to successfully complete the game.

[5F2FE556]
Saurus Land
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1982
Developer: Colpax
Publisher: Tomy
Players: 1 - 2
_________________________


[C2ED4C08]
Scarlet 7 - The Mightiest Women
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1986
Developer: Soft Pro 
Publisher: TOSHIBA EMI
Players: 1
_________________________
In this basic horizontal shooter you have to defend the earth from an alien invasion. Just blast your way through swarms of aliens. You can design your own space ship. You can change the ship's body, foot, arm, missiles and engine.

http://www.mobygames.com/game/msx/scarlet-7-the-mightiest-women

[BA3A8EA1]
Scion
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1985
Developer: Seibu Denshi
Publisher: SONY
Players: 1 - 2
_________________________
An conversion of Seibu Denshi's arcade classic Scion. It's a basic vertical shooter. Shoot the alien space ships while destroying the ground structures. To continue to the next scene the ground structures need to be completely destroyed.

http://www.mobygames.com/game/msx/scion

[5B33E583]
Scope On - Fight in Space
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[02DC77E8]
Scramble Eggs
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1983
Developer: Ample Software
Publisher: Ample Software
Players: 1
_________________________
In this straightforward shooter you control gun and you have to shoot as many eggs as possible. There are two types of eggs with different colors. If you shoot the white eggs they will break, but if you try to shoot the purple eggs they will not break. The latter shoot be avoided. There are no levels in this game.

http://www.mobygames.com/game/msx/scramble-eggs

[1FD18174]
Sea Hunter
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Spectravideo 
Publisher: Spectravideo 
Players: 1
_________________________


[427B3F14]
Senjo no Ookami
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Capcom
Publisher: ASCII
Players: 1 - 2
_________________________
Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard rifle and a few grenades you must take on hordes of Nazis. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill form distance and thus avoid some enemy shots.
 
http://www.mobygames.com/game/msx/commando

[126BC4CD]
Senjyo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Tehkan
Publisher: SONY
Players: 1 - 2
_________________________
Senjyo is an arcade conversion and a basic vertical shooter. The player controls a tank that can only move left or right and has to shoot at aliens on the horizon. The aliens are moving towards the tank while shooting fire balls. On the right side of the screen the player can see how many aliens he has to shoot in a round to continue to the next.

http://www.mobygames.com/game/msx/senjyo-

[925C0AEE]
Sewer Sam
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > 3D 
Gametype: Undefined
Release Year: 1984
Developer: Interphase
Publisher: TOSHIBA EMI
Players: 1
_________________________
It's a lovely day and Sam is waiting in Central Park to meet his girlfriend Sally. He sees her and walks to her. He only has eyes for her and before he realizes it he finds himself in the New York sewer system.

Three Russian submarines have been located in the New York sewer system and they have blocked off the system. Sam's only way out of the sewer system is to destroy the Russian submarines. Luckily, Sam carries his revolver. Sam can't go back... once he's gone through the City Sewer Department seals the tunnel. Luckily, Sam carries his revolver.

The sewer system has three types of sewer tunnels. Tunnels with solid dry floors, tunnels with a water passage in the middle and tunnels with pits. Sam can walk, run and creep through the tunnels but Sam can't move as quickly in water. Sam can move from tunnel to tunnel by entering one of the passages that appear occasionally on his way. Each time he enters a new sewer, Sam receives a fresh supply of oxygen.

On it's way through the sewer system Sam is under attack by nasties like rats, bats, spiders and more. The ultimate nasties are the Russian submarines. They are located only in water canals. The status bar at the top of the screen contains a distance indicator. It tells you how far Sam has traveled into the sewer. If it's red, it means there's a dreaded submarine at the end of the sewer. The more nasty elements you shoot, the higher you'll score.

http://www.mobygames.com/game/msx/sewer-sam

[729D2540]
Shout Match
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Fun Project
Publisher: Victor
Players: 1
_________________________


[8273FD0E]
Sinbad
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[53B87DEB]
Skooter
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Puzzle 
Gametype: Undefined
Release Year: 1988
Developer: The Bytebusters
Publisher: Pony Canyon
Players: 1
_________________________


[54F84047]
Sky Galdo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: T-Nishi
Publisher: STRATFORD
Players: 1
_________________________


[E4F725FD]
Sky Jaguar
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Vertical shooter. When a weakened and vulnerable Earth is invaded by the vicious Zephyr army, the planet's only hope is a fleet of powerful ships, the Sky Jaguars. It 'll take sharp reflexes and amazing skills to survive the Zephyrians' unrelenting assault... can you last long enough to discover and destroy the enemy's hidden headquarters?

http://www.mobygames.com/game/msx/sky-jaguar

[7E558B9E]
Slapshot
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Sports > Hockey 
Gametype: Undefined
Release Year: 1985
Developer: Indescomp 
Publisher: Anirog 
Players: 1 or 2
_________________________
SLAP-SHOT! Hockey is a fast-action ice hockey simulation game. Each ice hockey match has three periods that last three minutes each. The puck can be passed from player to player at varying speeds and directions. The game allows you to give opponents a body check and you can even control the strength of it. However, when you are playing too roughly it is possible that you'll get penalized.

To win a match you will have to develop a good match strategy, good skating and passing skills and quick reflexes.

This game can be played by one or two players.

http://www.mobygames.com/game/msx/slapshot_

[4A44BF23]
Snake It
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1986
Developer: The Bytebusters 
Publisher: Al Alamiah 
Players: 1
_________________________
You maneuver a snake across the screen eating clovers that make it grow. At the the same time you have to avoid obstacles like it's own tail, poisoned mushrooms and the screen edge. For each object you eat a round object will appear, which you also have to eat but it won't make your tail grow. Hearts may move around the screen and can be eaten for bonuses. You 'll enter the next round when all objects are cleared.

http://www.mobygames.com/game/msx/snake-it

[14811951]
Sofia
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Dempa
Publisher: YMCAT
Players: 1
_________________________


[030DDF11]
Soukoban
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Block Pusher 
Gametype: Undefined
Release Year: 1984
Developer: Thinking Rabbit
Publisher: ASCII
Players: 1
_________________________
In this classic game, you must move crates to push a path to the exit. However, this game goes beyond this simple premise with unbelievable challenges -- by the last levels, you must plan 40 steps in advance. 

Many shareware games have been based on this concept (BoulderXod for ZZT, and a module in Smart Games).

http://www.mobygames.com/game/msx/soko-ban

[EB197B9D]
Space Camp
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Pack-In-Video 
Publisher: Pack-In-Video 
Players: 1 - 2
_________________________
Based on a special effects movie, Space Camp takes place in space (it says so in big letters on the cover). You guide your spaceship through orbit, avoiding meteor showers, military satellites and other obstacles. The control method is much like "lunar lander" type games, but in zero gravity, so a quick thrust with the engines will move the ship indefinitely. Since you have limited oxygen and energy reserves, you must pick up oxygen bottles and energy canisters from the space stations you fly past.

After the vertically scrolling space sequence, you jump out the ship and explore a space station. The control method is the same, and like before, you must keep an eye on oxygen and energy. Apart from said resources, the space stations have hidden treasures hidden below certain panels. Find treasure by gliding across the panels and pushing the joystick button. Certain panels will lead you to hidden treasure chambers. All the while, you must watch out for the space station's guardian, which moves in your direction when you activate your thrusters or press the button. As long as you just glide, the guardian stays put.

http://www.mobygames.com/game/msx/space-camp

[DE02932D]
Space Invaders
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Taito
Publisher: Taito
Players: 1 - 2
_________________________
Earth is under attack from rows of bomb dropping aliens, and you need to defend it! The rows of aliens begin at the top of the screen, and you control a laser cannon at the bottom of the screen. Your goal is to earn points by shooting the aliens before they can land. The aliens march back and forth, and each time the end of the screen is reached they will drop one row closer to the bottom. Shoot them all, and you move on to the next (tougher) level, but if even one of them lands the game is over. From time to time a flying saucer will pass by along the top of the screen; shoot this to earn extra points. Just above your laser canon are three shields; these can be used to hide from the alien's bombs, but will also block your own shots. You begin the game with a limited number of laser canons, and if all of them are bombed the game ends.

http://www.mobygames.com/game/msx/space-invaders-

[4A45CBC0]
Space Maze Attack
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Maze 
Gametype: Undefined
Release Year: 1983
Developer: HAL
Publisher: HAL
Players: 1 - 2
_________________________


[26119F0A]
Space Trouble
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1984
Developer: HAL
Publisher: HAL
Players: 1 - 2
_________________________
On the surface, Space Trouble looks like an orthodox shooter, but it has an unorthodox twist: Don't shoot! You navigate your ship through an asteroid field, with a finite fuel supply. From time to time, enemy ships come into view and try to hunt you down. Shoot them down, but bear in mind that each shot costs a little bit of fuel. Sometimes, you will encounter a fuel supply, and strewn throughout the game are powerups which boost your "flight record", which is turned to score as you complete a level. As the game progresses, the asteroids change into other obstacles, such as flying saucers, mines and organic blobs which take several shots to kill. Each enemy ship also has its own movement patterns, some hunting you down, some avoiding your shots, and some just bumbling straight forward. 

When you've passed four different fields, you encounter a mother ship. Docking with the ship requires minute precision, or you will crash and die. The ship teleports you to the next level, which is much like the first.

http://www.mobygames.com/game/msx/space-trouble

[404A023C]
Space Walk
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1985
Developer: Mastertronic 
Publisher: Mastertronic 
Players: 1
_________________________
In this space game the player steers an astronaut to collect the stray satellite that is roaming in space. To do this he has to avoid or shoot the asteroids and other spacemen. Once it has been collected, the player has to keep his finger on the trigger to take the item to the spaceship. The level is completed when the satellite is inside the ship and the game then moves on to the next level, where the asteroids and other spacemen become a little faster.

http://www.mobygames.com/game/msx/space-walk

[3E14B585]
Sparkie
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1983
Developer: Konami
Publisher: SONY
Players: 1 - 2
_________________________


[DC948A3A ]
Spelunker
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure > Puzzle 
Gametype: Undefined
Release Year: 1986
Developer: Micro Graphic Image
Publisher: IREM
Players: 1
_________________________
In this game, you are a spelunker who climbs deep down mountain caves in search for treasure. The levels consist of many platforms, connected to each other by a riding cart, ladders, ropes, etc. You'll have to time your jumping well, because a slight fall will lead to your death, and the abyss is near! You should jump over various obstacles, avoid ghost-like enemies, climb on ropes, and use inventory items such as bombs to create little explosions that will bring you nearer to the desired treasure.
 
http://www.mobygames.com/game/msx/spelunker

[A156AC02]
Spider, The
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Hudson Soft / Japanese Softbank
Publisher: SONY
Players: 1
_________________________


[8F65C0F9]
Spy vs Spy II - The Island Caper
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: First Star Software 
Publisher: Aackosoft 
Players: 1
_________________________
A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect 3 pieces of a missile.

There are new traps and a single gun to take part in combat, rather than the big sticks of the previous game.

http://www.mobygames.com/game/msx/spy-vs-spy-the-island-caper

[DD5CF5C8]
Square Dancer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Pinball > Top Down 
Gametype: Undefined
Release Year: 1984
Developer: T&E Soft
Publisher: TOSHIBA EMI
Players: 1
_________________________


[F3B22C91]
Squish'em
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1984
Developer: Sirius
Publisher: ASCII
Players: 1
_________________________
Climb up the side of a series of 48-story buildings to collect suitcases full of money, while avoiding creepy monsters and falling objects that try to knock you off. Fortunately, you can strike back against the monsters by smashing them flat, by smashing them on the head. Don't linger too long, though, since they are soon resurrected, white and unsquishable. 

http://www.mobygames.com/game/msx/squish-em




[FD902E5D ]
Star Blazer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1982
Developer: Starcraft 
Publisher: Sony
Players: 1
_________________________
Star Blazer is a basic side scrolling shooter in the style of the well known game Super Cobra by Konami. You are a fighter pilot on several hazardous missions. In each level you have to fulfill one mission like bomb the radar, destroy the tank etc. The scenery as buildings and warehouses and airborne objects as jets and rockets can all destroy your jet. Your fighter jet is armed with a limited supply of bullets for a on board machine gun and with bombs, also with limited supply. Bombs can only be dropped from very low altitude.
Further, your jet has a limited amount of fuel which can be refueled by picking up a parachute dropped out of another plane.
 
http://www.mobygames.com/game/msx/star-blazer

[4579CE12]
Star Command
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Strategy > Sci-Fi 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[C14E53A1 ]
Star Force
Platform: MSX
Region: Japan
Media: BeeCard
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Tehkan 
Publisher: Hudson Soft 
Players: 1
_________________________
You are a spaceship pilot shooting enemy spacecraft and ground targets. Pick up the special letter symbols for bonuses and additional power-ups. Levels or areas are named after the Greek letter alphabet and the end boss at the end of each area must be defeated before you can continue to the next area.
 
http://www.mobygames.com/game/msx/star-force

[0B3D975D ]
Star Soldier
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Hudson Soft
Publisher: Zemina
Players: 1
_________________________
Starbrain, a giant super computer programmed for destruction, is threatening the Galactic Empire. As a skillful and experienced star soldier, you need to pilot the Caesar into the space station Starbrain has occupied. The space station is heavily guarded by enemy ships and strange robotic creatures. You will be able to find different weapons along the way to power up the Caesar and increase chances of a successful mission. Star Soldier is an arcade style vertically scrolling shooter for one player.
 
http://www.mobygames.com/game/msx/star-soldier

[236D2AB1]
Starship Simulator
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Simulation > Sci-Fi 
Gametype: Undefined
Release Year: 1984
Developer: NEXA
Publisher: ASCII
Players: 1
_________________________


[CABCDDF1]
Step Up
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: Marvel Soft /  Takara
Publisher: TOSHIBA EMI
Players: 1 - 2
_________________________
Step Up is a platform game in which you control an alien that has to reach his space ship at the roof of the building. To get there you have to climb the ladders but you are chased by mice, bats, cats and spiders... Don't let them get you or you will never see your home planet again.

http://www.mobygames.com/game/msx/step-up

[0FB7DF8F]
Stepper
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1985
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[8C7A7435]
Stone of Wisdom
Original title: Kenja no ishi 
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1986
Developer: Casio
Publisher: Casio
Players: 1
_________________________


[6554C0C5]
Strange Loop
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Nippon Dexter
Publisher: Virgin Games
Players: 1
_________________________
Strange Loop is a arcade adventure game with 240 different rooms and each room is filled with a dangerous swarf.

You, in a space suit and with a laser gun, have to regain control of a factory located in Outer Space. The factory, where robots are produced, has been taken over by aliens and they are reprogramming the robots to take over planet Earth. To take over control of the factory you have to reach the central Control Room but to get there you have to overcome many obstacles and collect several objects. These objects can be used to perform several tasks of which some must be done before you take over the computer by stopping it. Fuel and patches for your suit can be picked up and retrieve items such as rings and spanners, which are given out by robots or just left around on the floor.

Strange Loop has an option to save and load the current game status.

http://www.mobygames.com/game/msx/strange-loop

[483EDDCC]
Suparobo
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: Mass Tael
Players: 1
_________________________


[79BC12B2]
Super Billiards
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Billiard 
Gametype: Undefined
Release Year: 1983
Developer: HAL
Publisher: HAL
Players: 1 - 2
_________________________
Super Billiards is a pool simulations game. Basic pool, one of the most famous versions of billiards in the world is now available on your computer screen. Discover the excitement of balls colliding, the silence and concentration of the billiard room. The direction of the ball can be set as can the strength of the shot. This game can be played by one or two players.

http://www.mobygames.com/game/msx/super-billiards

[112ABF34]
Super Bioman 4
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1992
Developer: Segye-ro Electronics
Publisher: Zemina
Players: 1
_________________________


[13B34548]
Super Boy I
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Adventure 
Gametype: Undefined
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
Zemina's take on Super Mario Bros. On the first four worlds of that game, to be precise. It seems the 32KB roms Zemina used had become to small for the full game (Super Mario Bros itself has only 6KB more, but the missing level data would have taken much less space as the graphics). But that's not the only thing amiss. Instead of being greeted in every castle by a mushroom with the legendary words 'Thank you Mario, but (...)', there's just an empty room with the statement \"Sorry Nothing\". The princess herself is missing as well. 

A lot of gameplay mechanics also don't work quite the same as in the original, whether it was because of the incapability of the MSX, the programmer or just the limited cartridge space. Elevators are no simple platforms that start falling down when stepped on, there are no Water levels, and all the little secrets that gave the game its charme to begin with, like warp zones, bonus levels and entering pipes aren't implemented at all. Powerup distribution is much more harsh, as the blocks that are supposed to hold them are subject to a random generator as well. 

All things considered, the whole program feels more of a consolation attempt for MSX owners than a full-fledged port

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[09206BFD]
Super Boy II
Original title: Super Boy 2
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
This game is to Super Boy I what the Japanese Super Mario Bros. 2 (Known in the west as The Lost Levels) is to the first game by Nintendo, or even less so, as the evil mushroom isn't implemented. Once again the game ends after stage 4, with no such thing as an ending. 

Super Boy II is the first Zemina game that is confirmed to have received a Master System conversion. As both machines had a similar system architecture, MSX games could be easily converted to the Sega system. There was no actual porting work done, so the game is virtually identical on both platforms.

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[37B5D39B]
Super Bubble Bobble
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1 - 2
_________________________
Basically the same deal as New Boggle Boggle, only with new levels. Or rather old levels, as they're ripped off straight from the original this time. Enemy arrangement is different, though, and it has the same flaws as the first port.

http://www.hardcoregaming101.net/korea/part1/company-zemina.htm

[97425D70]
Super Cobra
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1983
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
uper Cobra is a side scrolling shooter based on the arcade game. You're a chopper pilot on a surveillance mission in enemy territory; your goal is to make it through the various obstacle courses alive and score as many points as possible. Tall buildings, mountains, narrow tunnels, and various enemies (such as tanks, rockets, mines, and more) can all get in the way and destroy your chopper if you aren't careful. To help defend yourself, the chopper is armed with a machine gun and bombs which can be used to destroy the enemy tanks and rockets. To make the task more difficult, your chopper has a limited amount of fuel. Throughout the landscapes are fuel tanks; if one of these is shot or bombed, you will be awarded extra fuel. As the levels progress, the enemies become more aggressive, fuel becomes more scarce, and the landscape becomes trickier to navigate.

http://www.mobygames.com/game/msx/super-cobra

[F0A030EC]
Super Columns
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Vertical 
Gametype: Undefined
Release Year: 1990
Developer: Hi-Com
Publisher: Screen Software
Players: 1 - 2
_________________________


[F05A7F4E]
Super Cross Force
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Fixed 
Gametype: Undefined
Release Year: 1983
Developer: Spectravideo 
Publisher: Spectravideo 
Players: 1 or 2
_________________________


[3254017E]
Super Drinker
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1983
Developer: Ample Software
Publisher: Ample Software
Players: 1
_________________________
You are in control of a man that loves to drink. In this platform game you have to collect the all bottles but you are chased by men who don't want you to drink. The levels are maze-like and have recognizable shapes like a house, a telephone, a turtle and so on...

http://www.mobygames.com/game/msx/super-drinker

[66AADFA8]
Super Golf
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1984
Developer: Comtec
Publisher: SONY
Players: 1 - 2
_________________________


[5DC45624]
Super Laydock - Mission Striker
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1 - 2, co-op
_________________________
A shoot 'm up game in the Laydock series that fits in perfectly between Laydock (Laydock 1) and Laydock 2. It's again a game that can be played by two players though a single player game is also a possibility. If played by two players the can cooperate by docking the jets together, docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer.

http://www.mobygames.com/game/msx/laydock-super-mission-striker

[8AEBDDD2]
Super Pachinko
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Board Game > Pachinko 
Gametype: Undefined
Release Year: 1985
Developer: Nippon Columbia / Colpax / Universal
Publisher: Nippon Columbia / Colpax / Universal
Players: 1
_________________________


[F00B4BBC]
Super Pierrot
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Adventure > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: Nippon Columbia / Colpax / Universal
Publisher: Nidecom
Players: 1 - 2
_________________________
This game is the sequel to Mr. Do's Wild Ride and the fourth title in the "Mr. Do!" series. You control Mr. Do, a clown, and guide him trough a field with varying elevation levels, with balls placed on it. You must collect those balls to replenish your weapon, a ball that you throw at your enemies. A trail (shown as a line) follows you while moving around. The area you moved turns gray and will be uncovered. All the balls in that gray area turn into cherries. And, if you do the same with the cherries, they will be upgraded to oranges. The oranges can be upgraded to lemons and finally the lemons upgraded to pineapples. Hidden under the field is a letter (in the shape of a coin), which can be used for the "EXTRA" at the top of the screen. When any of the letters that spell the word "EXTRA" are collected an army of enemies that follows you show up and one of those enemies holds the letter that you touched. To obtain the letter you must kill that enemy. Now you can collect the other letters. When you obtained all the letters that spell the word "EXTRA" you will receive a bonus. On the field are logs, which can be unleashed by walking next to the side that is propped up. The log rolls down and kills all enemies it rolls over. But be careful! It can kill you too! To continue to the next round, you can kill all enemies or collect all the balls or fruits.

http://www.mobygames.com/game/msx/super-pierrot

[491C6AF0]
Super Snake
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1983
Developer: HAL
Publisher: HAL
Players: 1 - 2
_________________________
You maneuver a snake across the screen eating boxed objects that make it's tail grow. At the the same time you have to avoid obstacles like it's own tail, monsters and the screen edge. The screen edge will open occasionally and that gives you the opportunity to enter the screen on the opposing side.Question marks may appear on the screen and can be eaten for bonuses. You 'll enter the next round when all objects are cleared.

http://www.mobygames.com/game/msx/super-snake

[6408ED24]
Super Soccer
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Soccer 
Gametype: Undefined
Release Year: 1985
Developer: SONY / Takara
Publisher: SONY
Players: 1 - 2
_________________________
Super Soccer is an action game for two players or one player against the computer. Super Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and a side-on view of the field which scrolls to follow the action.

There is a referee but no tournament mode and the duration of match can not be set.

http://www.mobygames.com/game/msx/super-soccer

[D560D9C0]
Super Tennis
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Tennis 
Gametype: Undefined
Release Year: 1984
Developer: TAKARA
Publisher: SONY
Players: 1 - 2
_________________________


[0C36F5BD]
Super Tripper
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1985
Developer: Indescomp 
Publisher: Sony Spain 
Players: 1
_________________________


[58670A22]
Sweet Acorn
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1985
Developer: Taito
Publisher: Taito
Players: 1
_________________________


[C93FADF4]
Swing
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Vertical 
Gametype: Undefined
Release Year: 1985
Developer: Compile
Publisher: Pony Canyon
Players: 1
_________________________
In Swing you control a man that has to wash the windows of several skyscrapers. Dirty windows have a grey color and clean windows are blue. The skycraper's windows form a sort of maze-like pattern as you can only climb up or down on or next to a window. While washing the windows of the skyscrapers you are pursued by several hostile monsters and if they catch you, you 'll lose a life. When all windows are cleaned you have to enter the skyscraper through the front door to go to the next round.

http://www.mobygames.com/game/msx/swing_

[F48A0C3B]
Tank Battalion
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Maze 
Gametype: Undefined
Release Year: 1984
Developer: Namco
Publisher: Namco
Players: 1
_________________________
This game is a conversion of the arcade game Tank Battalion. The player controls a tank and battles with enemy tanks that pursue and attack in maze like constructed levels. All you have to do is shoot all (blue) enemy tanks and your off to the next level. Occasionally a red tank appears, shoot it for bonus points.

http://www.mobygames.com/game/msx/tank-battalion

[7914F7A6]
Tatica
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1985
Developer: Mass Tael
Publisher: Mass Tael
Players: 1 - 2
_________________________


[589CE03E]
Tawara-kun
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1984
Developer: S. Miyazaki
Publisher: ASCII
Players: 1 - 2
_________________________


[867BA302]
Tear of Nile
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1986
Developer: Victor
Publisher: Victor
Players: 1
_________________________


[377FEFEF]
Telebunnie
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Maze 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: ASCII
Players: 1
_________________________
Telebunny is a maze game similar to Pac-Man, Turtles or Ladybug.

Bunny and Turtle are trapped in a maze filled with fruit and dangerous snakes. At the start of the game, all fruits are disguised as hearts. When Bunny passes over a heart, the fruit (lime on the first level, then pears, apples and so on) is revealed. Turtle roams the maze, eating all fruit in his path. On some occasions, the heart turns out to be broken. Broken hearts are deadly to Turtle, but when a snake passes a broken heart, it is turned into a carrot. When Bunny eats a carrot, she turns into an alien and can destroy the snakes. If a broken heart is left alone, it turns into a fearsome mosquito which hunts down Bunny.

The maze is filled with bridges and tunnels so that Bunny can escape the snakes. One of Bunny's abilities is to dig holes in the ground, to reappear in one of the tunnels. After a while, the holes fill with water, where the snakes may be trapped. The thirsty Turtle, on the other hand, just drinks up the water.

Turtle is usually a free-roaming creature, but by holding down the fire button, Bunny can send commands to Turtle in order to guide him to the fruits. For each fruit that he eats, the name of the fruit is spelt out. When it is fully spelt, a door in the top of the maze opens. When Turtle passes through the door, you proceed to the next level.

http://www.mobygames.com/game/msx/telebunny

[B7322600]
Tensai Rabbian Daifunsen
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1986
Developer: Soft Pro 
Publisher: TOSHIBA EMI
Players: 1
_________________________


[3D78462C]
Tension
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: System 4 
Publisher: System 4 
Players: 1
_________________________


[E2D3377C]
Tetra Horror
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1983
Developer: Mass Tael
Publisher: Mass Tael
Players: 1
_________________________


[ADCB026D]
Tetris (Korea)
Platform: MSX
Region: Korea
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Block Pusher 
Gametype: Undefined
Release Year: 198x
Developer: Uttum
Publisher: Zemina
Players: 1 - 2
_________________________


[599AA9AC ]
Thexder
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shooter > Platformer 
Gametype: Undefined
Release Year: 1986
Developer: Game Arts 
Publisher: Game Arts 
Players: 1
_________________________
A platform shooter from Japan, Thexder offers many levels and diverse enemies that gradually increase in difficulty.  You pilot a Battletech-style robot capable of switching from a 'mech into a jet at any time.  Your weapon auto-aims, but uses up a fixed amount of rechargable energy; if you run out of this energy, you'll have to wait a few seconds before you can fire again.  Your 'mech also contains a shield that can be activated to protect you from harm, but this lasts for a few seconds and uses up some of your life energy.
 
http://www.mobygames.com/game/msx/thexder

[86F902A9]
Thunder Ball
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Pinball > Top Down 
Gametype: Undefined
Release Year: 1985
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[D8739501]
Thunderbolt
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Third Person 
Gametype: Undefined
Release Year: 1986
Developer: Pixel
Publisher: Pixel
Players: 1
_________________________


[E4ABE008]
Time Pilot
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1983
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Time Pilot is an arcade style shooter. Piloting your trusty spaceship, you need to destroy the squadrons of enemy craft that are attacking! On each level you have a quota of enemies that need to be destroyed. After fulfilling your quota, a final boss of the level will appear; when destroyed, you will move on to the next level. The game begins in the year 1910, and each time a level is completed you advance in time. In 1910 you only have to face relatively unarmed biplanes, but as the levels advance so does the technology. Each new level brings with it tougher, more heavily armed aircraft including jets, helicopters, and even flying saucers! From time to time, you will encounter a parachute; if you run into this, you will earn bonus points.
 
http://www.mobygames.com/game/msx/time-pilot

[704EC575]
Toobin
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Racing > Action 
Gametype: Undefined
Release Year: 1988
Developer: Domark 
Publisher: Domark 
Players: 1 or 2
_________________________
Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, and fishermen - you are armed with a limited supply of tin cans to take care of these. There are gates to slide through on the way down - these give you a points bonus. Each level has a strict time limit to adhere to, although there's a kickin' party at the end if you succeed.

http://www.mobygames.com/game/msx/toobin

[FC609730]
Top Roller!
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Rollerskating 
Gametype: Undefined
Release Year: 1984
Developer: JALECO
Publisher: JALECO
Players: 1
_________________________
You are in control of a roller skater that takes part in a roller skating race against the clock for 1 or 2 players. You have to reach the finish line and must try to bump opposing roller skaters of the track, they certainly try to bump you off! You also have to avoid several obstacles, water passages, traffic and bombing helicopters.

http://www.mobygames.com/game/msx/top-roller

[190F4CE5]
Topple Zip
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: Bothtec
Publisher: Bothtec
Players: 1
_________________________


[47BEF309 ]
Tower of Druaga
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Maze > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Namco
Publisher: Namco
Players: 1
_________________________
You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden from the demon Druaga. You are armed with a sword and shield to attack and defend. You move from floor to floor, which are constructed as mazes, searching for the key, this key will unlock the stage exit. Items can be found by killing (all) enemies.

http://www.mobygames.com/game/msx/tower-of-druaga

[E96B861D]
Track & Field 1
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Arcade 
Gametype: Undefined
Release Year: 1984
Developer: Konami 
Publisher: Sony
Players: 1 or 2
_________________________
Track & Field is a sports game that allows the player to have an experience based around the Summer Olympic Games. It is based on an arcade game of the same name. Events include 100 meter dash, hammer throw, the long jump and the 110 meter hurdles.

The MSX version replaces the hurdles with a 400 meter dash.

The NES version adds skeet shooting, triple jump, javelin throw, high jump, and archery as events but loses the hammer throw event. The NES version also keeps the 110 meter hurdles and forgoes the 400 meter dash.

If you want to go to the next event or round then you will have to qualify, by beating increasingly difficult maximum times or minimum distances. This game contains a two player option, in which the players take it in turns.

http://www.mobygames.com/game/msx/track-field

[B1FF5899]
Track & Field 2
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Arcade 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Sony
Players: 1 or 2
_________________________
Track & Field II is a game that allows the player to have an experience based around the Summer Olympic games. Playable events include fencing, the triple jump, swimming, diving, skeet shooting, pole vaulting, Tae Kwon Do, hammer throwing, canoing, archery, hurdles, and the horizontal bar. 

http://www.mobygames.com/game/msx/track-field-ii

[B80EBEB4]
Traffic
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1986
Developer: SONY
Publisher: SONY
Players: 1
_________________________
Traffic is a simple game where the player has to guide cars, motorbikes and buses through busy London streets by changing the traffic lights from red to green. The objective in order to advance to the next level is to get a preset number of vehicles through the screen, although it does not matter which exit you direct them through. Cars continue to queue off the edges of the screen (with numbers next to them if there are queued cars beyond your vision) and if the queue reach more than five cars, it's game over. A warning sound is given when five cars are queued; you must hope there are not also queues on surrounding roads. Cars always stay on their side of the road, and collisions are not possible.

http://www.mobygames.com/game/msx/traffic

[152BEBC2]
Trial Ski
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Skiing 
Gametype: Undefined
Release Year: 1984
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[C0A81A48]
Tritorn
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1986
Developer: XAIN / Sein
Publisher: XAIN / Sein
Players: 1
_________________________


[DFADA43C]
Trumpaid
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Casino > Blackjack 
Gametype: Undefined
Release Year: 1986
Developer: Softvision
Publisher: TOSHIBA EMI
Players: 1
_________________________


[C7ABC409]
Turboat
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Isometric 
Gametype: Undefined
Release Year: 1984
Developer: Mass Tael
Publisher: ASCII
Players: 1
_________________________
What do you get if you cross River Raid with Zaxxon? You get an early isometric motorboating game. You must travel in your turboat along a river infested with enemy patrol boats which shoot at you. Unlike the above-mentioned games, you can turn your boat with a fair amount of precision. This is absolutely necessary in order to avoid the enemy shots which come not only from ships, but from turrets on the shore as well. You must also avoid contact with ground, such as the small islands which float in the river. Luckily, you can shoot back at the enemy, but don't forget to look where you're going!

http://www.mobygames.com/game/msx/turboat

[C730D4A4 ]
Twin Bee
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
TwinBee is a vertical scrolling shooter. The players control cartoon-like spacecrafts with anthropomorphic arms, player one being TwinBee and player two being WinBee. The spacecrafts can be moved in all 8 directions, with one button for regular shooting flying enemies and one button for dropping ground bombs.

Power-ups in the form of bells can be collected by shooting clouds. The color of the bell will change if it is shot by the player, assuming one of the possible colors:
Yellow: grants bonus points;
White: upgrades player's guns to a twin cannon;
Blue: increases player's speed (up to five levels);
Green: creates image copies of the craft for more firepower;
Red: provides a shield to sustain damage.
The green and red bells cannot be combined. Alternate power ups can be collected from the ground, such as an alternate bell which upgrades the craft with a three way gun and a star which destroys all enemies on screen.

One shot in the middle section of the craft will destroy it. Shots which hit one of the craft's arms will destroy only the arm. If both arms are lost, the craft won't be able to shoot bombs anymore and will have to be repaired by an ambulance.

In the two-player mode, TwinBee (cyan craft) and WinBee (red craft) have the same speed and they can join "hand-to-hand" and fire a super blast. Also in two player mode, if one craft is hit by the other from behind, it will fire four multi-directional shots.

http://www.mobygames.com/game/msx/twinbee

[28A7CEBC]
Twin Hammer
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1989
Developer: Best
Publisher: Best
Players: 1 or 2
_________________________


[D792C827]
TZR - Grand Prix Rider
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Racing > Motorcycles 
Gametype: Undefined
Release Year: 1986
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[973D816D]
Ultraman
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1984
Developer: BANDAI
Publisher: BANDAI
Players: 1
_________________________


[FEA70207]
Vaxol - Heavy Armed Storm Vehicle
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Third Person 
Gametype: Undefined
Release Year: 1987
Developer: Heart Soft
Publisher: Heart Soft
Players: 1
_________________________
Vaxol is best described as a Space Harrier look-alike. You are a heavily armed robot, seen from behind running across a planet surface. Since the surface is filled with dangers in the form of rock formations and other obstacles, you can fly all over the screen as well. Waves of enemies come from afar, many of them very similar to ones known from Space Harrier. As you reach the end of the level, there is of course a giant boss to defeat. You have four weapon systems at your disposal, which are unlocked one by one by picking up bonuses laying on the ground. You start out with only one life, which makes Vaxol's task even tougher.

http://www.mobygames.com/game/msx/vaxol-heavily-armed-storming-vehicle

[EE0B8452]
Venus Fire
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Strategy > Turnbased > Sci-Fi 
Gametype: Undefined
Release Year: 1987
Developer: Cross Media Soft
Publisher: Victor
Players: 1
_________________________


[64853262]
Video Hustler
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Billiard 
Gametype: Undefined
Release Year: 1984
Developer: Konami
Publisher: Konami
Players: 1 - 2 Players
_________________________
Billiards is a pool simulations game. Pocket ball, one of the most famous versions of billiards in the world, is now available on your computer screen. Discover the excitement of balls colliding, the silence and concentration of the billiard room. This game has a dual player mode.

http://www.mobygames.com/game/msx/billiards

[874E59FB]
Volguard
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1985
Developer: dB-Soft
Publisher: dB-Soft
Players: 1
_________________________
Volguard is a traditional shoot'em up, from the days before R-Type or Nemesis. You fly a plane over a parallax-scrolling landscape, filled with enemy installations which you must bomb. An easy task, if it weren't for the enemy attack waves. Most waves consist of planes flying in a straight line across the screen, without even shooting at you. Others bounce across the screen, and some are quite deadly, flying in intricate patterns and firing multiple shot. Of course, you can fire back, but keep that at a minimum. The power bar at the bottom of the screen is depleted by your cannon, and when it has reached zero, your firing rate is very low. Save those shots for difficult enemies, when you really need that rapid fire! After a while, a route camerade will join you as a kind of power-up. When a third plane joins, you may merge your fighters into a flying robot.

http://www.mobygames.com/game/msx/volguard

[F74AC6C5]
Wacky Darts
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Sports > Darts 
Gametype: Undefined
Release Year: 1987
Developer: Blue Ribbon Software
Publisher: Blue Ribbon Software
Players: 1
_________________________
The bar-room game of darts involves aiming small projectiles at a circular board. The board is divided into 20 shapes around the edge, each of which has a value from 1 to 20 points, a special 'double' area around the edge, and a special 'treble' area in the middle (each of which multiply the shot score). There is also a Bullseye right in the middle for 50 points, and an Outer Bull around it, worth 25 points. 

Players always take three shots at a time. In the 501 game the aim is to reduce your score from 501 to 0, finishing with a double or the bull. If your score reaches 1 or a negative number, any shots in that set of 3 are cancelled out. In Round The Board you must hit each target in turn starting with 20, but moving back 2 or 3 for a double or treble, eventually finishing with Double Top.

Both of these games are recreated in this simulation. The movement of the cursor you use to aim is slightly skiddy, to recreate natural jitters (or, as some would cynically suggest, the effects of being as drunk as most darts players).

Wacky Darts lives up to its name by featuring an assortment of human, alien and machine opponents of varying difficulties. Each of them has a short profile, and use a different object to hit the board

http://www.mobygames.com/game/msx/wacky-darts

[FE18BAA0]
War in Middle Earth
Platform: MSX
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Strategy > Fantasy > Top Down 
Gametype: Translated
Release Year: 1989
Developer: Melborne House
Publisher: Dro Soft
Players: 1
_________________________
Simultaneously a medieval war strategy game and a roleplaying game, this one covers all of Middle Earth pretty definitively. Play alternates between overhead maps where the player controls strategic forces in real time, and scrolling wilderness screens where combat between characters and monsters can take place.

http://www.mobygames.com/game/msx/jrr-tolkiens-war-in-middle-earth

[90F5F414]
Warp & Warp
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Puzzle 
Gametype: Undefined
Release Year: 1984
Developer: NAMCO
Publisher: NAMCO
Players: 1
_________________________
In this game you 're in control of a monster fighter. A warp zone is set in the middle of the screen. Warp to the next level when it flashes. You should attack the monsters before they catch or shoot you. A frog turns up occasionally, shoot it for bonuses. The monsters become more vicious when the change color (they turn from yellow to red to purple). The red and the purple monsters are severe chasers.

http://www.mobygames.com/game/msx/warp-warp

[21A0B009]
Warrior
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1983
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________


[A0A19FD5]
Warroid
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Sci-Fi 
Gametype: Undefined
Release Year: 1985
Developer: Yellow Horn
Publisher: ASCII
Players: 1 - 2
_________________________
Warroid is a game that pits two players (or one player and the AI) against each other in a robot versus robot fight. The objective: shoot the enemy warroid until it has no energy left. Destroying the enemy warroid will give the player one point on the six-point scale (the player starts out with three points each). When all points are lit in the player's color, the player wins the game. Controlling the warroid is easy, since it will always point its gun towards the enemy droids. Just push the space key to shoot a lot and jump away from the line of fire. There are multiple platform-like levels for the player to fight in.

A menu (called up by pressing the escape key) will let the player customize the game so as to set handicap and the colours of the player's warroids.

http://www.mobygames.com/game/msx/warroid

[D5AF9E82]
Water Driver
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Racing > Boats 
Gametype: Undefined
Release Year: 1984
Developer: Apollo Technica
Publisher: SONY
Players: 1
_________________________


[892266CA]
Wonder Boy
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Hudson Soft
Publisher: Hudson Soft
Players: 1
_________________________
In the South Pacific, Master Higgins lives peacefully wearing only a grass skirt and a cap. That is until the Evil Witch Doctor decides to capture the Princess Leilani and hold her as his own. It's up to Master Higgins to gather throwing axes, fireballs and skateboards in order to aid his noble quest.

The game is a side scroller, Master Higgins moves across the screen from left to right and finds his power-ups in giant eggs. This includes a skateboard which results in a great speed enhancement - until Master Higgins gets hit and loses his power. If he is not on a skateboard a hit means instant death. Another game mechanic is starvation which gets indicated through a meter which steadily decreases. If it hits zero the hero dies and the only way to fill it up is by collecting food on the way. Bosses await him at the end of levels, all the way to the Evil Witch Doctor himself.

http://www.mobygames.com/game/msx/adventure-island

[7185F5E8]
Wrangler
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1985
Developer: Indescomp 
Publisher: Sony Spain
Players: 1
_________________________
Really simple shooter. You play a fighter pilot who has to attack enemy fighter jets that are bombing the city.

http://www.mobygames.com/game/msx/wrangler

[7EFDE800]
Wreck, The
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > 3D > First Person 
Gametype: Undefined
Release Year: 1984
Developer: Electric Software 
Publisher: Electric Software 
Players: 1
_________________________


[0295EBA2 ]
Xenon
Platform: MSX
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: Melbourne House 
Publisher: Mastertronic 
Players: 1
_________________________
Xenon is the obscure and mysterious prequel to the much better known Xenon 2: Megablast. The game is actually nothing like its successor, with completely different control scheme and gameplay. The plot overlaps however, with the Xenites making their first attempt to control the galaxy.

Xenon is essentially an overhead shooter, where you control the ship and move around the screen. However, the difference between Xenon and its sequel is that here you actually control the movement of the playfield (up or down) by simply moving the ship in the direction of your choice. To do this in the sequel, you need to slam your ship against the bottom of the screen and pull back on the stick in order to reverse-scroll the playfield.

It also features a 3D playfield (some enemies, for example, will be mounted on hills of sort, where you can't shoot them). To combat these the player can transform its tank into a plane. The game then switches to the more familiar gameplay style as seen in other vertically scrolling shooters. The plane has to transform back into a tank again to combat most ground units.

In Xenon, upgrades are taken from destroyed enemies.
 
http://www.mobygames.com/game/msx/xenon

[C7303910]
Xyxolog
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1984
Developer: TAITO
Publisher: Nidecom
Players: 1
_________________________
Xyxolog is a nice little ball game developed by Taito. In this top view game the main screen is divided into small areas that have varying levels of elevation with obstacles placed on them. Each area contains one or more flashing red points. Your goal is to roll the ball over the flashing points and if you do that point will stop flashing. You will enter the next level when all points have been rolled over. But beware, you are pursuit by star shaped objects and if they touch you it's game over...

http://www.mobygames.com/game/msx/xyzolog

[2836CD86]
Yab Yum
Platform: MSX
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Adult > Action 
Gametype: Undefined
Release Year: 1985
Developer: Pedagoog
Publisher: Tom Gerritsen
Players: 1
_________________________


[71E6605F]
Yellow Submarine
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal > Boats 
Gametype: Undefined
Release Year: 1987
Developer: Brother Industries
Publisher: Brother Industries
Players: 1 - 2
_________________________
This is a re-hash of one of the oldest computer games ever, namely the submarine game. Atari players may for example remember Air-Sea Battle from way back in 1977. The premise is that you, as captain on a submarine, must shoot at mine-releasing surface ships and sub-hunting planes, all the while avoiding enemy submarines and their torpedoes. The key to playing the game correctly is to properly time your missiles/torpedoes, as well as taking their trajectory into account.

http://www.mobygames.com/game/msx/yellow-submarine

[8A12EC4F ]
Yie Ar Kung-Fu
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Fantasy 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Casio
Players: 1
_________________________
Based on the popular arcade game, Yie Ar Kung-Fu follows Oolong's quest to become a Kung-Fu master.  Of course this involves fighting a wide range of opponents in a traditional one-on-one 2D environment.  Oolong has a wide range of attacks he can use to lower his opponent's life bar, including traditional punching and kicking attacks as well as jumping ones.  Opponents are well armed with unique weapons and attacks, so Oolong's task won't be easy.
 
http://www.mobygames.com/game/msx/yie-ar-kung-fu

[D66034A9 ]
Yie Ar Kung-Fu II - Emperor Yie-Gah
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Fantasy 
Gametype: Undefined
Release Year: 1985
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________
Sequel of the popular arcade game, Yie Ar Kung-Fu. It follows Oolong's quest to become a Kung-Fu master. This involves fighting with a wide range of opponents in a traditional one-on-one 2D environment. Oolong has a wide range of attack moves he can use to lower his opponent's life bar, including traditional punching and kicking attacks as well as jumping ones. Opponents are well equipped with unique weapons and attacks.
 
http://www.mobygames.com/game/msx/yie-ar-kung-fu-2-the-emperor-yie-gah

[8D636963]
Yokai Tanken Chimachima
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1985
Developer: Bothtec
Publisher: Bothtec
Players: 1
_________________________


[BECCF133]
Zaider - Battle of Peguss
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Cosmos Computer
Publisher: Cosmos Computer
Players: 1
_________________________
Leandro Correia - Mini Review (11-11-2004 16:58) 

Ugly graphics and somewhat sluggish gameplay are compensated by nice musics and some ideas still not shown in any other game. You can fly in your ship or go walking on-foot. You must also invade buildings to rescue your squad members and upgrade your weapons. You can also even find someone ready to ressurect your fallen friends.

http://www.generation-msx.nl/msxdb/softwareinfo/793


[425E0D34]
Zanac
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Compile
Publisher: Pony Canyon
Players: 1
_________________________
ZANAC A.I. is a 2D shoot them up game. You are flying fighter model ZANAC, a ship built by 256 Riot Fleet as man's last hope against total annihilation. On board are special weapons to help you blast your way through twelve screens of enemy creatures and destroy the system's home base. Zanac is divided into 12 "areas", which look like planets. The various locations range from deserts to jungles and from oceans to industrial zones, featuring many different types of enemies.

Zanac's unique artificial intelligence program can intensify the action based upon your level of skill. The better you are, the more powerful "The System". Examples of the A.I. (but not limited to) in this game: the enemies are generally coming randomly with their behavior based on factors like the position your ship in the screen, the place you last died; the shoot speed of the enemies and bosses do also vary.

At the end of each area (level) you'll have to fight the area boss. Area bosses are mainly based around huge, screen-filling bunker bases consisting of gun turrets and a "core". You have limited time for fighting against the area boss - a time out could mean failure in entering the next stage, and with the time running, more and more enemies were attacking as penalty.

http://www.mobygames.com/game/msx/zanac-ai

[8F1917D4]
Zanac (v2)
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: Compile
Publisher: Pony Canyon
Players: 1
_________________________
ZANAC A.I. is a 2D shoot them up game. You are flying fighter model ZANAC, a ship built by 256 Riot Fleet as man's last hope against total annihilation. On board are special weapons to help you blast your way through twelve screens of enemy creatures and destroy the system's home base. Zanac is divided into 12 "areas", which look like planets. The various locations range from deserts to jungles and from oceans to industrial zones, featuring many different types of enemies.

Zanac's unique artificial intelligence program can intensify the action based upon your level of skill. The better you are, the more powerful "The System". Examples of the A.I. (but not limited to) in this game: the enemies are generally coming randomly with their behavior based on factors like the position your ship in the screen, the place you last died; the shoot speed of the enemies and bosses do also vary.

At the end of each area (level) you'll have to fight the area boss. Area bosses are mainly based around huge, screen-filling bunker bases consisting of gun turrets and a "core". You have limited time for fighting against the area boss - a time out could mean failure in entering the next stage, and with the time running, more and more enemies were attacking as penalty.

http://www.mobygames.com/game/msx/zanac-ai

[0B3BA595 ]
Zaxxon
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Isometric 
Gametype: Undefined
Release Year: 1985
Developer: Sega
Publisher: Sega
Players: 1
_________________________
The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up which was originally hugely successful in the arcades. The game has 3 stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged.

Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, with the game looping with increased difficulty if you can survive the first time. There are 3 distinct skill levels, while controls involve using forward to dive and back to climb, in the manner of flight simulation.
 
http://www.mobygames.com/game/msx/zaxxon

[1A4AEBB2]
Zenji
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1984
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
Zenji is an action/strategy game where you control a rolling face throughout a maze. Each section of the maze can be rotated by the face. The goal is to turn the entire maze green by connecting each section of the maze to the source at the center of the screen. After all sections of the maze have been connected, you can move on to the next, more challenging level. In addition to having a time limit to complete your task, you need to avoid the flames and sparks which wander about the maze. From time to time a number will appear in a maze section and count down from 9 to 0. If you touch the number before it disappears, bonus points are earned. As the levels progress, the mazes become larger, trickier and more flames will appear.

http://www.mobygames.com/game/msx/zenji

[EFEFA02A]
Zexas Limited
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Third Person 
Gametype: Undefined
Release Year: 1985
Developer: dB-Soft
Publisher: dB-Soft
Players: 1
_________________________


[64283863]
Zoom 909
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > 3D 
Gametype: Undefined
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1 - 2
_________________________
Wataru - Flash Gordon (09-05-2006 20:18) 
This game is based on the 1930s sf icon Flash Gordon. The player's ship looks like a spaceship from the 1930s.

http://www.generation-msx.nl/msxdb/softwareinfo/521

[C99E5601]
1942
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Capcom 
Publisher: ASCII
Players: 1 - 2
_________________________
A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival. 

http://www.mobygames.com/game/msx/1942

[5DDFB727]
3 Square
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1993
Developer: Emphasys
Publisher: Emphasys
Players: 1
_________________________


[D2EE4051]
AcroJet
Known issue (if you can help join the forum): Xtrasname is correct, but is not finding the media.. hmm
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Flight Simulator > 3D 
Gametype: Undefined
Release Year: 1988
Developer: System Soft 
Publisher: MicroProse Software, Inc.
Players: 1-4
_________________________
Acrojet contains ten acrobatic events which can be played by up to four players and at four different levels of difficulty. In all ten events you fly a BD5J Acrojet over a series of obstacles:
 
In the Pylon Race you have to fly around pylons and land safely. 
In the Slalom Race you have to fly a 'figure 8'.
In the next event, the Ribbon Cut you have to break two ribbons.
In the Inverted Ribbon Cut you perform the same stunt but flying the plane upside down. 
In the Ribbon Roll there are two ribbons in a row and you have to fly under one
and complete a full roll followed by flying under the second ribbon. 
In the Under Ribbon Race you perform a slalom by flying in sequence under three ribbons. 
In the Under Ribbon Loop you fly under a ribbon followed by a loop and passing over the same ribbon upside down.
In the Spot Landing event you have to fly up to 2,000 feet and land on the runway as close as possible to a marked spot.
In the Flame-Out Landing event you perform the same stunt but then without the engines running.
The tenth and last event, the Cuban Eight, you have to make a half-loop over a ribbon, followed by a half-role, a half loop and flying under the first ribbon again. 

Some game parameters can be set. You can decide how the weather conditions are going to be. An instrument panel at the bottom of the screen contains several read-outs, like a altitude meter, a compass, an artificial horizon and a vertical velocity meter.

http://www.mobygames.com/game/msx/acrojet

[915F14BA]
Agat
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Mouse, Joystick
Genre: Breakout > Arcade 
Gametype: Undefined
Release Year: 1988
Developer: M.M.G Software
Publisher: M.M.G Software
Players: 1
_________________________


[8BA799B1]
Akanbe Dragon
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyborad, Joystick
Genre: Strategy > Action > Top Down 
Gametype: Undefined
Release Year: 1988
Developer: Winky Soft
Publisher: Winky Soft
Players: 1
_________________________
Akanbe Dragon can be seen as a forerunner to the company's long-running Super Robot Taisen franchise. On a one-screen playfield, you have a group of dinosaurs opposing a computer-controlled group of beasts. As in chess, you move your creatures around the board, each creature having different movement patterns and range; some move only diagonally, others move only short distances in the cardinal directions. When two creatures end up on the same square, a fight commences. Unlike the Super Robot games, these fights are totally interactive action sequences seen from a side view. You must move your dragon to evade enemy fire and try to shoot down the opposition. Each creature has different stats such as speed, jumping height, strength and shot. Depending on the square the fight takes place on, the milieu changes, which can be both a hindrance and a boon for different units.

Akanbe Dragon comes with a level editor for creating your own scenarios, and a continue option is also available if you lose the scenario.

http://www.mobygames.com/game/msx/akanbe-dragon

[3ED582CE]
Al Capone
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Maze > Action 
Gametype: Undefined
Release Year: 1987
Developer: Agnes Muller
Publisher: MSX-Studio
Players: 1
_________________________


[C29EDD84 ]
Aleste
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: Compile
Publisher: Complie
Players: 1
_________________________
High-speed scrolling of astonishment 2.4 screen (480 dots) scrolling during top speed 1 second. Ultra high-speed scrolling currently considered to be impossible is realized for the first time by MSX2! Thrilling speediness heaps up a battle scene! With a compile of-special-make ARESUTA paper plain!!

http://www.generation-msx.nl/msxdb/softwareinfo/1055

[0ADA0F34]
Aleste (Disk)
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Translated
Release Year: 1988
Developer: Compile
Publisher: Compile
Players: 1
Translated by: Tsunami 
Version: v1.0
_________________________
The Earth is threatened by mutant plant life and their brainwashed human followers. Only one force can stop the evil vegetables from taking root: Power Strike, the most versatile jet fighter in the world. Blast the enemy in the air and and on the ground and save the planet from the creeping green menace. 

There are six rounds to complete (three in the mobile version). In each round, numbers (from 1 to 8) can be found on the ground either enclosed by a ring, or in the air carried by a ship. Getting these numbers will upgrade your firepower. Get more of the same number for a maximum upgrade. Unfortunately, whatever the type of firepower you get, you will have a limited supply of ammo, so you need to stock up on the same type of firepower if you get too low. 

At the end of each round, there is an end-of-round boss which involves shooting parts of its base in order to destroy it. Intermediate bosses can be found in the last three rounds (console version only).

http://www.mobygames.com/game/msx/power-strike

[234B534C, 11020432, 680AFEC8]
Aleste 2
Platform: MSX 2
Region: Japan
Media: Disk (3)
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1989
Developer: Compile
Publisher: Complie
Players: 1
_________________________
20 years after the last fight with DIA51 an unidentified space fortress appeared and started an massive attack. Ray Waizen, the hero of the first Aleste game,  was a serving officer on board the first space ship that's been under attack and sadly got killed. His nineteen year old daughter, who is also a pilot, must save mankind and take revenge of her fathers dead...

This second, MSX exclusive, installment of the Aleste series is as its predecessor: a very fast vertical shooter with a massive and extensive arsenal of weaponry. Many different types of enemy spaceships that are constantly attacking you and the area bosses are again huge screen filling bunkers.
 
http://www.mobygames.com/game/msx/aleste-2

[32307564 ]
Aleste Gaiden
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1989
Developer: Compile
Publisher: Complie
Players: 1
_________________________
The main difference of this vertical shoot 'm up with its predecessors Aleste and Aleste 2 is that in this installment of the series you're not flying a space craft, not even in a remote way. No, you are in control of a robot (maybe a humanoid). You are running around defending and attacking the enemy while avoiding obstacles and holes in the ground. For the rest it's pretty much all the same: it's fast, has many enemies, hard to beat level bosses and has lots of power-ups. If you destroy a space ship you will be rewarded with power-ups.
 
http://www.mobygames.com/game/msx/aleste-gaiden

[BCF03D8B ]
American Soccer
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Football 
Gametype: Undefined
Release Year: 1987
Developer: Nippon Columbia / Colpax
Publisher: Nidecom 
Players: 1
_________________________


[AE3167EE ]
Arctic - Active Rail Playing
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1989
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________
Arctic is an action puzzle game that describes itself as "active rail playing". Each of more than two-dozen stages consists of a set of rails in various arrangements, often looping around each other and splitting in various directions. Each stage contains a number of colored balls which begin in corresponding slots, and after launching them the goal is to return the balls to the matching-colored slots. The only interaction the player has with the board is switching two sets of splits; there are yellow and blue splits, which will redirect any balls moving through them, and the player can only turn all of one color as a group. Many stages also contain bumpers and gates which will affect the speed and direction of the balls. Completing a puzzle often requires strategic use of the stage's features to bounce balls onto the correct paths.

http://www.mobygames.com/game/msx/arctic

[00D36AF6 ]
Arkanoid II - Revenge of Doh
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Breakout 
Gametype: Undefined
Release Year: 1988
Developer: Taito
Publisher: Zemina
Players: 1 - 2
_________________________
Revenge of Doh is a direct sequel to the original arcade smash Arkanoid. Along with improved graphic engine, better sound and music, better hardware support and more levels, Revenge of Doh also features a built-in editor and allows you to create your own level sets!

Revenge of Doh continues Arkanoid's plot as follows, directly taken (including typoes) from the game:

A long time period passed and the dimension controlling force Doh has again come back to life. Occupying the huge starship Xorg, it has entered our universe from a different dimension. Mixtec, Arkanoid type spaceship, has lauched the craft Vaus II to make a preemptive attack on Xorg.
 
http://www.mobygames.com/game/msx/arkanoid-ii-revenge-of-doh

[3CB34EFB ]
AshGuine
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: Bit?
Publisher: Panasoft
Players: 1
_________________________


[47A82D74 ]
AshGuine II
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: T&ESOFT 
Publisher: Panasoft
Players: 1
_________________________


[353382CE ]
AshGuine III - Fukushuu no Honoo
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: Microcabin 
Publisher: Panasoft
Players: 1
_________________________


[CB29D23B]
Avenger Of Death
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: System Breaker
Publisher: C. Hawksoft
Players: 1
_________________________


[253B57C4]
Ballout
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1988
Developer: MSX Magazine
Publisher: MSX Magazine
Players: 1
_________________________


[90A9ECDE]
Ballout 2
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1988
Developer: MSX Magazine
Publisher: MSX Magazine
Players: 1
_________________________


[D8180B4D]
Ballout Special
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Action 
Gametype: Undefined
Release Year: 1988
Developer: MSX Magazine
Publisher: MSX Magazine
Players: 1
_________________________


[C63F04AD]
Barunba
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1990
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Barunba is a shooter in comic style. The levels automatically scroll and move in all directions. You control a space craft that has a weapons ring around it and therefore can shoot in various directions. Weapons can be upgraded by shooting enemies and picking up the pods they might change in.

Each level has it's own theme and is quite long and has to bosses: a mid-level boss and an end boss. Both bosses have to be defeated before you can continue to finish the level or go to the next. A status bar at the bottom of the screen shows the energy bar of your ship and it's Game Over when that bar has depleted.

http://www.mobygames.com/game/msx/barunba

[21DEF973]
Bastard
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard/Joystick
Genre: Role Playing Game > Action > Top Down 
Gametype: Undefined
Release Year: 1988
Developer: XAIN / Sein
Publisher: XAIN / Sein
Players: 1
_________________________


[C46A93C9]
Be-Bop Bout
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Beat 'em Up > Strategy 
Gametype: Translated
Release Year: 1994
Developer: Mar'z Project
Publisher: Mar'z Project
Players: 1 or 2
Translated by: Tempest
Version: v1.0
_________________________


[D07C0947, 5CCCC63C]
Black Cyclon
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Top Down 
Gametype: Undefined
Release Year: 1993
Developer: Parallax
Publisher: Checkmark
Players: 1
_________________________


[38CC3641]
Blade Lords
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1994
Developer: Parallax
Publisher: Sunrise
Players: 1 or 2
_________________________


[6524D9FC ]
Bubble Bobble
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: Taito
Publisher: Taito
Players: 1 - 2
_________________________
Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave...

Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.
 
http://www.mobygames.com/game/msx/bubble-bobble

[41ADFB85]
Chess Game 2
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Chess > Strategy 
Gametype: Undefined
Release Year: 1986
Developer: The Bytebusters
Publisher: Eaglesoft
Players: 1
_________________________


[5F354E65 ]
Cockpit
Original title: The Cockpit
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Flight Simulator > 3D 
Gametype: Undefined
Release Year: 1988
Developer: Nidecom
Publisher: Nidecom
Players: 1
_________________________


[4E82660D ]
Contra
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, joystick
Genre: Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: Konami
Publisher: Konami
Players: 1
_________________________
In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists.

As either, Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four different weapons, including the powerful spread shot.
 
http://www.mobygames.com/game/msx/contra

[A987A0D8 ]
Daisenryaku
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Simulation > Strategy 
Gametype: Undefined
Release Year: 1987
Developer: System Soft
Publisher: Micro Cabin
Players: 1
_________________________


[89965FCC, D2C65C30]
Daisenryaku II - Campaign Version
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Strategy > Turnbased > Top Down 
Gametype: Translated
Release Year: 1992
Developer: Microcabin / System Soft
Publisher: Microcabin
Players: 1 or 2
Translated by: Suzukawa+Trunks+Victor Martinez
Version: v1.0
_________________________


[EFD95535, CA3B75A7, F306705B, C2EB7EF4]
Dante 2
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action > Editor 
Gametype: Undefined
Release Year: 1992
Developer: MSX Magazine
Publisher: MSX Magazine
Players: 1
_________________________


[7098FAF0 ]
Darwin 4078
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: Hudson Soft
Publisher: Hudson Soft 
Players: 1
_________________________


[F0D232BA]
Deep Forest
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Translated
Release Year: 1987
Developer: Sein
Publisher: XAIN
Players: 1
Translated by: Django
Version: v1.0
_________________________


[5ACBD591 ]
Dires - Giger Loop
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Simulation > 3D 
Gametype: Undefined
Release Year: 1987
Developer: Bothtec
Publisher: Bothtec
Players: 1
_________________________


[49252882 ]
Dragon Buster
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Side-Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Dragon Buster is a conversion of Namco's arcade game from 1984. The game is composed of several large levels, each one containing various stages: a cave, a tower, a castle, etc. Your goal in every level is to reach the final stage where you face the level boss. There are often several ways to reach the final stages, and not all stages are necessary to visit. Equipped with a sword, you move through the platform-like stages, clearing them of diverse monsters, collecting power-ups and trying to stay in good health until the level boss, since you can't heal your character between the stages.
 
http://www.mobygames.com/game/msx/dragon-buster

[08A98231]
Dragon Quest
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action > Top Down 
Gametype: Translated
Release Year: 1986
Developer: ENIX
Publisher: ENIX
Players: 1
_________________________
Dragon Warrior is the first famous console RPG. You assume the role of a descendant of Erdrick, a brave warrior of the past. Once upon a time, Erdrick defeated the evil Dragonlord with the help of the Ball of Light. Now, Dragonlord stole the Ball of Light, and your mission is to recover it and to restore peace in the world.

In Dragon Warrior, you move your character around in a top-down world. In cities and palaces you can talk to people, rest in inns and buy stuff in shops. There's a variety of weapons, equipment and armor to buy. 

When wandering around in the wilderness, you occasionally encounter enemies, and fight them from 1st person perspective. Combat is turn based: you select menu options while fighting - you can attack with your weapon, cast a spell (using up some of your magic energy), use and item or try to run. Killing monsters gives you experience, and, as is typical for RPGs, you level up and improve your stats when you gain enough experience. 

Like in later RPGs, you have limited hit points, lose them when you are attacked by enemies, and die when you run out of them. When your character dies in a battle, he is automatically restored in a nearby town. 

http://www.mobygames.com/game/msx/dragon-warrior

[D9AD79FD, BACF70FF, DC57290F, 828C7B0B]
Dragon Slayer - The Legend of Heroes
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Translated
Release Year: 1990
Developer: Falcom
Publisher: Falcom
Players: 1
Translated by: Oasis+Randam 
Version: v1.0
_________________________
Dragon Slayer: The Legend of Heroes tells the story of a young prince named Selios. One day his old teacher Raiyas sends him to a nearby cave to retrieve a magic weapon. When the prince returns, he finds the house attacked by monsters. Raiyas tells him to seek help in the castle of a baron, whose country has always been allies with theirs for a long time. However, the baron betrays Selios' trust and imprisons him. The young prince manages to escape, but without the possibility to return he has no choice but to wander through the land, trying to find trustworthy companions who would help him to save his country.

This is a traditional medieval-themed Japanese RPG with turn-based combat viewed from first-person perspective (like in Dragon Warrior games). The enemies are semi-random: they do appear out of nowhere and attack suddenly, but they are visible on the screen, and if you flee from a battle they will still be there to pursue you. 

[CBD4A235]
Dragon Slayer IV (Translated)
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Translated
Release Year: 1987
Developer: Falcom
Publisher: Falcom
Players: 1
Translated by: Oasis+Randam 
Version: v1.0
_________________________
- Translation of the sound test text and improvements to the script in the end
   demo.
 - Added a feature to enable or disable the turbo mode on Panasonic FS A1 FX/WX/
   WSX, Turbo-R ST/GT, and CIEL Expert 3 (MSX 2.0 Turbo/MSX 2+ Turbo) computers.
 - Removed some minor flaws in the game.
 - Passwords are now in English. The password can easily be entered, regardless 
   of which MSX keyboard you are using, being either Japanese, German, French,
   Russian or one with the international layout. Passwords are compatible with
   Kralizec graphics password patch.
 - Added BACKSPACE to password edit keys.
 - DRASLE FAMILY changed to DRASLAY FAMILY seeing it is an abbreviation of
   Dragon Slayer Family and not the name of the family as some might think.
   Their surname is Worzen.


[98095852]
Dragon Slayer IV - Drasle Family
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1988
Developer: Falcom
Publisher: Falcom
Players: 1
_________________________
To start, this game was ported to the Nintendo FamiCom in Japan by Namco (under the "Namcot" name), and to the NES outside of Japan by Broderbund Software as "Legacy of the Wizard". Both Nintendo-conversions use different songs for different areas (including possibly one new song for Pochi's area), and a completely different title theme.

NightSprinter - Interesting facts about the game. (21-12-2005 22:26) 

http://www.generation-msx.nl/msxdb/softwareinfo/979
 

[94982598 ]
Druid
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down > Action 
Gametype: Undefined
Release Year: 1988
Developer: Nippon Dexter 
Publisher: Nippon Dexter 
Players: 1
_________________________


[9935E9BD]
Dynamite Bowl (MSX 2)
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Bowling 
Gametype: Undefined
Release Year: 1987
Developer: Softvision 
Publisher: Toshiba EMI
Players: 1-5
_________________________
Dynamite Bowl is a bowling game simulation based on the real bowling sport and can be played up to five players at one of the thirty lanes.
The game has two difficulty levels.
Game variables that can be controlled are: your position at the lane, set the strength of the throw and control the loft and curve of the bowling ball.
 
http://www.mobygames.com/game/msx/dynamite-bowl

[14913432 ]
Eidolon
Original title: The Eidolon
Platform: MSX 2
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > 3D 
Gametype: Undefined
Release Year: 1986
Developer: Lucasfilm
Publisher: Pony Canyon
Players: 1
_________________________
You control a mysterious 19th-century machine named "The Eidolon" through mysterious caves.   Collect and create fireballs and encounter strange creatures like 'Greps', 'Biter Birds', 'Bottlenecks', 'Rotoflies', 'Puffer Birds' ,and 'Guardian Dragons'.   Each type of fireball you collect has different effects.  For instance Blue fireballs freeze time, and green fireballs transform one monster into another type.

This is an early first-person shooter with full 3D panoramic graphics.  This was achieved with the use of Lucasfilm Games 3D fractal technology (also used in Rescue on Fractalus and Koronis Rift)
 
http://www.mobygames.com/game/msx/eidolon

[53CCE88D ]
F-15 Strike Eagle
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Flight Simulator > 3D 
Gametype: Undefined
Release Year: 1988
Developer: MicroProse Software
Publisher: System Soft 
Players: 1
_________________________
The seven missions featured in this simulation of F-15 flight are all real-life missions the plane was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 types of enemy SAMs.
 
http://www.mobygames.com/game/msx/f-15-strike-eagle

[0E03847B ]
Famicle Parodic
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: Bit²
Publisher: Bit²
Players: 1
_________________________


[7C867D98 ]
Family Billiards
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Billiard 
Gametype: Undefined
Release Year: 1987
Developer: Pack-In-Video
Publisher: Pack-In-Video
Players: 1
_________________________


[7030F2AB ]
Family Boxing - MSX Title Match
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Boxing 
Gametype: Undefined
Release Year: 1988
Developer: Wood Place
Publisher: Sony
Players: 1 - 2
_________________________
Family Boxing is an conversion of the arcade boxing classic King Of Boxer by Wood Place Inc.
The action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard.

Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down.

The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels.
The third mode is the tournament mode.
To reach the number one spot in the ranking or tournament mode you must train your boxer well.


Before you start you must create your character and set his initial abilities, strength, speed and stamina.
Each won bout increases these abilities slightly.
The abilities of your opponent and you are visible in the status bar at the top of the screen during the game. Strength is represented with a boxing glove, speed with a shoe and stamina with a dumb bell.

This game can be played by one player against the computer or by two players against each other.
A password is given after each won bout and it enables you to continue with the next match in a tournament at a later time.
 
http://www.mobygames.com/game/msx/family-boxing

[1BDFAEEB ]
Fantasy Zone II - The Tears of Opa-Opa
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1987
Developer: Sega
Publisher: Pony Canyon
Players: 1
_________________________
Fantasy Zone II: The Tears of Opa-Opa is the sequel to Fantasy Zone, in which you control Opa-Opa, a pretty colored ship with wings on its side. You must destroy the large creatures in each world before moving on to the next. Your task becomes difficult by other small creatures that happen to pass by. If you destroy a large creature, they will drop a dollar bill, which you can pick up and use at the shop to buy items and powerful weapons such as laser beams, x-way shots, and big wings. Another way to get money is to shoot certain kinds of enemies all in a row.

More often than not, some large creatures will reveal a warp gate rather than a dollar bill. You can go through the warp gate to get to another part of the land, and destroy more large creatures. Only one of them will have a warp gate in the form of a 'stop' sign - that is your ticket to the round boss, but you must defeat all large creatures in order to pass through it. Also like in the original can you walk on the ground to avoid approaching enemies, and spend money in the shop to get new weapons (but they only last for a limited time).
 
http://www.mobygames.com/game/msx/fantasy-zone-ii-the-tears-of-opa-opa

[CDCDC6C0]
Fire Ball
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Pinball 
Gametype: Undefined
Release Year: 1988
Developer: Humming Bird Soft 
Publisher: Humming Bird Soft 
Players: 1
_________________________


[5687CBDF, 84A26EC3]
Fire Hawk - Thexder II
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: Game Arts
Publisher: Game Arts
Players: 1
_________________________
Fire Hawk: Thexder - The Second Contact is the sequel to Thexder. 

The Fire Hawk robot has the same main design as Thexder: a laser, shield and the ability to transform into a jet. It's also possible to use some special weapons which can be found during the missions, such as the Flasher, (damages anything on screen) and the Stopper (freezes enemies for a while).

Levels are divided into sub-levels, with each fourth one featuring a boss fight.

Some of the main improvements compared to the original game include the ability to save a game at certain points, the ability to switch between special weapons during gameplay, and a greatly expanded high-quality soundtrack.

http://www.mobygames.com/game/msx/fire-hawk-thexder-the-second-contact

[735F01C2, 34BCA240, A7047634, C7D675E6]
Fray in Magical Adventure
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down > Action 
Gametype: Translated
Release Year: 1990
Developer: Micro Cabin 
Publisher: Micro Cabin 
Players: 1
Translated by: Oasis+Randam
Version: v1.0
_________________________
Fray In Magical Adventure is a side-story in the Xak series. The events of the game are parallel to those described in the second Xak games. The player controls Fray, a young girl whom Latok, the protagonist of Xak series, has saved during the events of the first game. Fray falls in love with Latok and decides to prove him that she can be more than just a "damsel in distress". She studies magic in a university for three years, and afterwards begins a long journey to find Latok and to help him in his battle against evil.

This is a top-down action game, which can be called a shooter of the "run and gun" variety, even though it is set in a medieval world. Fray can only use her staff, which works as a ranged weapon, casting projectiles. By pressing down the action button, it is possible to increase the size and the power of the projected missile. With the exception of towns, the screen scrolls vertically when Fray moves forward. Like in most shooters of this type, Fray receives damage when she touches an enemy or hit by its projectile attack. Fray visits towns on the way, where she can buy weapons, armor, potions, and magical spells.

http://www.mobygames.com/game/msx/fray-in-magical-adventure

[03C6C200]
Future Knight
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Action 
Gametype: Undefined
Release Year: 1986
Developer: Gremlin Graphics
Publisher: Gremlin Graphics
Players: 1
_________________________
You control Future Knight and your space craft has crashed on a remote and hostile planet and the aliens took your love interest hostage. First you have to find a way out of your huge and maze-like space craft.

The aliens have already invaded your space craft and are now wandering through your craft looking for new technology. Use your laser gun to blow them to Kingdom Come. Eventually if you find your way out of the ship you set foot on the planet's surface. Fight and defeat the huge robot aliens and rescue your love interest.

http://www.mobygames.com/game/msx/future-knight

[2FB0ED30]
Garyuu Ou
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure > Shooter 
Gametype: Undefined
Release Year: 1987
Developer: XAIN / Sein
Publisher: XAIN / Sein
Players: 1
_________________________


[C08FAF0E]
Gekitotsu Pennant Race
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________


[C44C6330]
Gekitotsu Pennant Race 2
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________


[28094960 ]
Girly Block
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1988
Developer: Telenet Japan
Publisher: Telenet Japan
Players: 1
_________________________


[C6F74489 ]
Han Seimei Senki Andorogynus
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: Telenet Japan 
Publisher: Telenet Japan 
Players: 1
_________________________


[DA05AC6C ]
Haradius
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1991
Developer: Impact Soft
Publisher: Impact Soft
Players: 1
_________________________


[1D7040AF ]
Hard Ball
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1987
Developer: Accolade
Publisher: Sony
Players: 1 - 2
_________________________
Hardball is a baseball action game for one or two players. You can throw a variety of pitches from fast balls to curve balls, steal bases, select team members, and substitute players as the game is played.
 
http://www.mobygames.com/game/msx/hardball

[6AC18445 ]
Heroes of the Lance
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game 
Gametype: Undefined
Release Year: 1991
Developer: U.S. Gold
Publisher: Pony Canyon
Players: 1
_________________________
Based on the later parts of the Dragon Lance book Dragons of Autumn Twilight, the heroes are descending into a ruined city in search of the disks of Mishakal.

The gameplay consists of horizontal fighting with a maze like map using doors to change the view.  The party consists of the 8 Heroes of the Lance, using one at a time and you can switch between them at any time.  Each character has different types of attacks and spells making them more suited to fighting different enemies as well as acting as lives.

One of the AD&D games that make a break from the usual RPG style.
 
http://www.mobygames.com/game/msx/heroes-of-the-lance

[17BAF3ED]
Higemaru Makai Shima - N.n.S.D
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: Capcom
Publisher: Capcom
Players: 1
_________________________
HiGeMaru is a puzzle action game. You play a ship captain who is trying to take out all the HiGeMaru pirates that have captured your ship.

The arena is on a deck of a pirate ship. On the deck there are a bunch of barrels, which form maze-like patterns. And a bunch of pirates too. Your goal is to clear the deck from all pirates!

The barrels can be picked up and moved (pushed) around. You can throw the barrels at the pirates which will knock them out or knock them off the ship if you hit the knocked out pirate once more.

The captain is an evil pirate and you can only knock him out for a moment and will then attack you again.

Some barrels on the deck are special and are flashing. You have to move them and collect the objects hidden in it, most likely fish.

But you have to hurry, there is a time limit to clear the deck!

http://www.mobygames.com/game/msx/higemaru

[3AB5AE57]
Hinotori - Houou Hen
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
_________________________


[F35DF283 ]
Hole In One Special
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Golf 
Gametype: Undefined
Release Year: 1986
Developer: HAL Laboratory
Publisher: HAL Laboratory
Players: 1 - 2
_________________________
After the huge success of the first two releases HAL Laboratory released a third golf simulation game. Again it is a standard 18-hole golf game, played from a top-down perspective.
Hole In One Special can be played  up to two players at three difficulty levels: average, expert and pro.
You can compete in stroke play, match play and tournament play. The tournament play can be set at one to four days.

During the game the following options can be changed: the direction of the ball, pick a club, set the curve of the ball and the stroke power.

The main difference with the other two releases in the Hole In One series for MSX is that Hole In One Special makes full use of the MSX2 graphical capabilities and can only be played on MSX2 computers.
 
http://www.mobygames.com/game/msx/hole-in-one-special

[00DB86C8 ]
Hydlide 3 - The Space Memories
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Action 
Gametype: Undefined
Release Year: 1987
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1
_________________________
After the evil dragon lord Varalys tried to enchant the princess Ann, he was thought to be defeated by a brave warrior. But evil can never be defeated once and for all - once again, a curse has fallen upon the land, and you, a nameless young boy, is the only one who can save it. Equipped with your magical sword, you must roam the land of Hydlide and defeat the evil once again.

This is the second NES game of Hydlide series ("Hydlide 2" was only available for the MSX platform). You can choose one of the four character classes to start the game with, and also upgrade your class during the game. The combat is action-based: you can either attack your enemies by ramming them with your weapons, or cast magical spells. In towns there are equipment and items to buy.
 
http://www.mobygames.com/game/msx/hydlide-3-yami-kara-no-houmonsha

[A9A66075 ]
Ikari
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shooter > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: SNK
Publisher: SNK
Players: 1 - 2
_________________________
A conversion of the arcade game, Ikari Warriors is a vertically scrolling action game. One or two players fight their way through a variety of terrain, such as jungles, rivers, and ruins. Along the way different weapons can be found, including machine guns, grenades, and rocket launchers.
 
http://www.mobygames.com/game/msx/ikari-warriors

[2E3B1B4A]
Izumic Ballade
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Turnbased 
Gametype: Homebrew
Release Year: 1996
Developer: M-Kai
Publisher: M-Kai
Players: 1
_________________________
Izumic Ballade is an Action game, developed and published by M-Kai, which was released in Japan in 1996.

http://www.gamefaqs.com/msx/953814-izumic-ballade



[053AA66E ]
Kempelen Chess
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Board Game > Chess 
Gametype: Undefined
Release Year: 1988
Developer: Andromeda Software
Publisher: Pony Canyon
Players: 1
_________________________
Kenpelen Chess is a computer chess game with a top-down view but with a 3D-feel. It includes various boards and play options. You can choose to play at one of the seven different difficulty levels. Chess can be played against the computer or a friend.
All pieces are animated when moved.
 
http://www.mobygames.com/game/msx/kenpelen-chess

[5C859406 ]
Kikikaikai
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Taito
Publisher: Sony
Players: 1
_________________________
The youngest child of a mysteriously disappeared family didn't join the family on a journey to a far and unknown place to board an odd ark because she had to keep on cultivating their land. An humble peasant spread the word: a creature coming from the underworld took away the ark!

The girl must have been touched by the hand of luck... and she alone is the only one who can save and take them safely back home.

You can move around in eight directions, trying to defend yourself against the attacks of creatures coming from the underworld.
You can defend yourself by means of scrolls with obscure magician runes, throwing cards and other weapons to be picked up en route.

The magic cards and magic spells have a limited range or last only for a short period of time but can be powered up by collecting the runes found after destroying a formation of red flames-shaped enemies or waving an black and white flag.
Several items (mostly pearls) will be found along the way and can be picked up and used to defeat the enemy creatures.

A round consist of multiple scenes (areas) and each scene is completed when the Scene Guard has been defeated and when a round is completed one family member will be free and return safely home...
 
http://www.mobygames.com/game/msx/kiki-kaikai

[1D4DE03E]
King Kong 2 - Yomigaeru Densetsu
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Translated
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1
Translated by: Imanok
Version: 1.0
_________________________
This game is by Konami, and it rocks, just like every other Konami MSX game. You basically have to search an island for King Kong. Of course, there’s all sorts of stuff along the way trying to kill you before can do that. But that’s okay, because you can punch them and stab them and stuff. Except for the bosses. They will kill you. Sorry. There is no hope for you. The game’s really hard.

http://www.romhacking.net/trans/79/

[FB348DE6 ]
Koronis Rift
Platform: MSX 2
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Strategy > 3D > Action 
Gametype: Undefined
Release Year: 1987
Developer: Activision
Publisher: Pony Canyon
Players: 1
_________________________
You play as a techno scavenger in the year 2049, exploring the Koronis Rift, in one of Lucasfilms earliest games.

The Ancients abandoned the planet, leaving behind many different artifacts and ships, which you can loot. Send your droid to retrieve modules and try to figure out what the ancient technology is for. It could be batteries, shields or even weapons, to help you fight the trigger-happy saucers that want you dead.

The game uses fractal graphics, the terrain is vast and detailed, and the story behind it is quite complex, considering the type of game.
 
http://www.mobygames.com/game/msx/koronis-rift

[C915B667, 6319A8C5]
Kyokugen
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Homebrew
Release Year: 1997
Developer: M-Kai
Publisher: M-Kai
Players: 1
_________________________
Kyokugen is an Action game, developed and published by M-Kai, which was released in Japan in 1997.

http://www.gamefaqs.com/msx/941573-kyokugen

[8F80E3B7 ]
Livingstone Supongo
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1986
Developer: Opera Soft 
Publisher: Opera Soft 
Players: 1
_________________________
Livingstone, I Presume? was one of the most famous games of Opera Soft. It is a video adventure technologically almost identical to Goody (also Opera's) but this game has a more complex map and an obligation to alternate among three weapons and a pole that you have from the beginning of the game.

The name of the game indicates a tour around each of the searches of David Livingstone that carry out the journalist Henry Morton Stanley in Africa in the XIX century. There the resemblance to reality ends, and turns into a platform game.
 
http://www.mobygames.com/game/msx/livingstone-i-presume

[BFE150C4]
Lupin Sansei - B.n.O.D
Original title: Babylon no Ougon Densetsu
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyborad, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1988
Developer: Toho
Publisher: Toho
Players: 1
_________________________


[C4096E6B]
Lupin Sansei - Cagliostro no Shiro
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyborad, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Toho
Publisher: Toho
Players: 1
_________________________


[F87BD172 ]
Mad Rider
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > Action 
Gametype: Undefined
Release Year: 1987
Developer: Carry Lab
Publisher: Carry Lab
Players: 1
_________________________


[F0D90529, 6121FB62, 9EFDA111, 93DFEFD0]
Magnar
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Top Down 
Gametype: Undefined
Release Year: 1992
Developer: Parallax
Publisher: Checkmark
Players: 1
_________________________


[F7A9591D ]
Malaya no Hibou
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[E85C5731 ]
Metal Gear
Original title: Metal Gear
Platform: MSX 2
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Action > Strategy 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Near the end of the 20th century, a small fortified nation named Outer Heaven (founded by a mysterious war hero whose name and identity are shrouded in secrecy) is threatening the nations of the "West" with the development of a new prototype weapon named Metal Gear, a walking tank which is capable of launching nuclear warheads from anywhere on the globe. As FOX-HOUND's (an elite black ops unit) newest recruit, going by the codename of Solid Snake, your mission is to infiltrate Outer Heaven and rescue your missing comrade, Grey Fox (who was captured after a failed infiltration), while gathering intelligence on Metal Gear. In order to fulfill your objective, you must collect various weapons and equipments (including keycards for further access into the fortress), while avoiding visual contact with the enemy. The player must also confront against bosses in the form of Outer Heaven's elite mercenary force and rescue hostages hidden within the fortress in order to increase their rank, which gives the player an extended life bar and increased storage capacity for replenishable items and ammo. The player can use a wireless transceiver to come in touch with their commanding officer, Big Boss, to learn more about their current mission objectives or contact one of the local resistance members operating covertly within the fortress to gain useful tips and insights.
 
http://www.mobygames.com/game/msx/metal-gear

[5C4F98D9 ]
Metal Gear 2 - Solid Snake
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Strategy 
Gametype: Translated
Release Year: 1990
Developer: Konami
Publisher: Konami
Players: 1
Translated by: Takamichi Suzukawa, Maarten Huur
_________________________
In 1999, a great scientist named Kio Marv invented "oilix", a special petroleum-purifying substance that was supposed to help in the upcoming oil crisis. Shortly after the invention became known in the world, Dr. Marv was abducted. An investigation showed that he was held captive in Zanzibar Land, an isolated state in Central Asia which was ruled by a group of mercenaries from all around the world. Having oilix in addition to nuclear weapons are bound to Zanzibar an invincible state that would sooner or later attempt to conquer the entire world. Roy Campbell, ex-commander of special unit FOXHOUND, sends Solid Snake, the man who has single-handedly brought down the military nation of Outer Heaven four years ago, on a mission to infiltrate Zanzibar and to bring back the scientist and his invention.

Like its predecessor, Metal Gear 2: Solid Snake is a stealth game. The driving element of the gameplay is to stay unnoticed. If guards spot you, you don't have much chance in combat, unless you are armed with appropriate weapons, which aren't easily acquired. Snake can use a variety of weapons and gadgets to help him survive during his mission. He can also hide behind objects, punch guards, and crawl. From time to time he'll have to participate in boss battles, where stealth won't help any more.
 
http://www.mobygames.com/game/msx/metal-gear-2-solid-snake

[70AA93CF ]
Mirai
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal > Role Playing Game 
Gametype: Undefined
Release Year: 1987
Developer: XAIN / Sein 
Publisher: XAIN / Sein 
Players: 1
_________________________


[EBCCB796 ]
Monmon Kaibutsu
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1989
Developer: GA-Yume / HOT-B 
Publisher: GA-Yume / HOT-B 
Players: 1
_________________________


[F56A00E6 ]
Ninja-kun - Asura no Shou
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: HAL Laboratory
Publisher: HAL Laboratory
Players: 1
_________________________


[F2544E2E ]
Ogre
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Strategy 
Gametype: Undefined
Release Year: 1987
Developer: System Soft
Publisher: System Soft
Players: 1
_________________________
A direct computer conversion of Steve Jackson's board game of supertanks going against superinfantry with superhowitzers. Plays exactly like the board game.
 
http://www.mobygames.com/game/msx/ogre

[B1CB1052 ]
Ouke no Tani - El Giza no Fuuin
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Platformer 
Gametype: Undefined
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1
_________________________
The follow up of the puzzle game King's Valley.

In the puzzle game King's Valley 2 you ones again need to collect all treasures by drilling and cutting your way through the pyramids. But beware of the mummies that haunt the pyramids. If you use the limited available cutting and drilling equipment in the wrong order you 'll eventually get stuck and you 'll have to play the whole level again. In King's Valley 2 you 'll be given a password code after each completed pyramid. With that password you can start at the level you stopped playing and you won't have to start all over again at level 1.

The game has a stage editor, so you can build and play your own puzzle stages.
 
http://www.mobygames.com/game/msx/kings-valley-2

[0A9F8D6C ]
Out Run
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Racing > 3D 
Gametype: Undefined
Release Year: 1988
Developer: Sega
Publisher: Pony Canyon
Players: 1
_________________________
Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.

Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.
 
http://www.mobygames.com/game/msx/outrun

[7DF16FC8]
Pac-Mania
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Maze > 3D 
Gametype: Undefined
Release Year: 1989
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!
 
http://www.mobygames.com/game/msx/pac-mania

[B1B24DA1 ]
Penguin-kun Wars II
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle 
Gametype: Undefined
Release Year: 1988
Developer: ASCII
Publisher: ASCII
Players: 1
_________________________
A penguin rolls spheres across a table attempting to knock its opponent out for points. The character with the fewest spheres on its side of the table at the end of the timed match is the winner.
 
http://www.mobygames.com/game/msx/penguin-kun-wars

[06B213FF]
Persevere Goemon! - A Tricky Journey
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Translated
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
Translated by: MSX Translations 
Version: 0.95
_________________________
First title in the Ganbare Goemon game series of action/adventure titles. Karakuri Douchuu stars Goemon as he has to make his way through several parts of feudal Japan fending off bandits and other evil-doers.

The game is played as a side-scrolling beat 'em up, but with the added challenge of having to find the exit for the maze-like stages besides beating all the baddies. Goemon fights using his smoking pipe, but he can upgrade his weapon with power-ups found in the game or bought at several shops using the money collected from fallen enemies à la River City Ransom. Features hot-seat alternating 2 player gameplay.

http://www.mobygames.com/game/msx/ganbare-goemon-karakuri-dch

[BF81E259]
Pleasure Hearts
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Homebrew
Release Year: 1999
Developer: M-Kai
Publisher: M-Kai
Players: 1
_________________________
Pleasure Hearts is a Shoot-'Em-Up game, developed and published by M-Kai, which was released in Japan in 1999.

http://www.gamefaqs.com/msx/941488-pleasure-hearts

[E85A4A6B ]
Predator
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Action > Shooter 
Gametype: Undefined
Release Year: 1988
Developer: Pack-In-Video 
Publisher: Pack-In-Video 
Players: 1
_________________________
Predator: Soon The Hunt Will Begin is an 2D action game. There are 30 stages in the game, and each one is split up into two modes: Jungle Mode, and Big Mode. 

In Jungle Mode, the object of the game is to survive the dangers of the jungle while you shoot down guerillas and wildlife using  variety of weapons including machine guns, laser rays, and grenades (all with unlimited ammo). You exit the stage by entering a cave to proceed to the next level. Sometimes there is more than one cave, and you will be warped to another stage other than the next one, depending on what cave you enter.

After three or so stages, you enter the game's Big Mode. The object here is to blast blue and purple spheres before they have a chance to hurt you. Some spheres have power-ups that will increase your firepower. When you have made some distance, you have to defeat the Predator before you can continue on to the next stage. Big Mode is the same throughout the game, but the only difference here is the Predator's attack pattern.
 
http://www.mobygames.com/game/msx/predator-soon-the-hunt-will-begin

[356B7D2A]
Pro Yakyuu Family Stadium - Pennant R
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1989
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________


[C065BC29]
Pro Yakyuu Fan - Telenet Stadium
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Baseball 
Gametype: Undefined
Release Year: 1989
Developer: Konami
Publisher: Konami
Players: 1 - 2
_________________________


[1B285FE3]
Project A2 - Shijousaidai no Hyouteki
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Platformer > Side-Scrolling 
Gametype: Undefined
Release Year: 1987
Developer: Pony Canyon
Publisher: Zemina
Players: 1
_________________________


[A5CCE3D8]
Psycho World
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure > Side-Scrolling 
Gametype: Translated
Release Year: 1988
Developer: Hertz
Publisher: Hertz
Players: 1
Translated by: FRS
Version: v1.0
_________________________
A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more. Press Down + Button 2 to access your arsenal of powers.

http://www.mobygames.com/game/msx/psychic-world

[FAFD2686 ]
Puyo Puyo
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Puzzle 
Gametype: Undefined
Release Year: 1991
Developer: Compile
Publisher: Complie
Players: 1 - 2
_________________________
This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations.
 
http://www.mobygames.com/game/msx/puyo-puyo

[A0014E7F ]
Quarth
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle 
Gametype: Undefined
Release Year: 1990
Developer: Konami
Publisher: Konami
Players: 1
_________________________
Quarth is a typical puzzle/arcade game. Quarth can be moved  from right to left while the screen scrolls down. The playing field is filled with different blocks and your aim is to fill them in so they form complete rectangles or squares. Only when you succeed in this mission, the concerned blocks will disappear. New 'unformed' blocks appear while the playing field scrolls down making you play into full action at all times. As soon as a line of blocks reaches the bottom line, it is Game Over. Then you 'll be granted 10 seconds to decide if you want continue the level. Each Level consists of 9 Areas and you progress to the next level once you've cleared the last area. The Battle mode is a dual player mode.
 
http://www.mobygames.com/game/msx/quarth

[A884911C]
R-Type
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1988
Developer: IREM
Publisher: IREM
Players: 1 - 2
_________________________
Description

R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay. You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire.

The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements).

The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius.

http://www.mobygames.com/game/msx/r-type

[537DDB2E ]
R-Type
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1988
Developer: IREM
Publisher: IREM
Players: 1
_________________________
R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay.  You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire.

The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements).

The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius.
 
http://www.mobygames.com/game/msx/r-type

[84461E73 ]
Rastan Saga
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Side-Scrolling > Hack & Slash 
Gametype: Undefined
Release Year: 1988
Developer: Taito
Publisher: Taito
Players: 1
_________________________
Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom.

The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your weapon) and jewelery for bonus points.
 
http://www.mobygames.com/game/msx/rastan

[6EEE12C4]
Replicart
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: Sony
Publisher: Sony
Players: 1
_________________________


[8EE8212C]
Return of Ishtar
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Top Down 
Gametype: Undefined
Release Year: 1988
Developer: Namco
Publisher: Namco
Players: 1
_________________________
The Return Of Ishtar is a sequel to The Tower of Druaga. It is an adventure game that requires two players. One person is in control of the maiden Ki who fights with magic and the other controls Gilgamesh, the sword-wielding knight. Search for keys and special items. The tower has a few different ways to exit, and the aggregate total of levels is 128.

Players are presented a password to allow them to continue from where they left off.

http://www.mobygames.com/game/msx/return-of-ishtar

[5CCC09AB]
Return Of Jelda
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > 3D 
Gametype: Undefined
Release Year: 1987
Developer: Softmen
Publisher: Carry Lab
Players: 1
_________________________
This game required a bit of detective's work to get any information on its origin. It was only released in Japan by Carry laboratories, which is the only company credited in the code. Return of Jelda would have kept being known only as a Carry game if it weren't for a tiny casual mention in the weekly business magazine The Econo File. Focused on SunA's first self developed arcade game, the article goes on name-dropping a few more active developers, including Softmen. The team is stated as having finished a contract with Carry for a game "Jelda"1.

Like Olion, the shooter relies on 3D graphics, but they're more stilized and well-defined this time around. The actual gameplay takes place on two planes, though, with lasers to attack flying enemies and bombs for turrets and buildings on the ground. Both weapon systems have to cool down after excessive use, leaving the ship vulnerable to enemy attacks. But also time eats away on the life bar, so haste is mandatory. The player manages also the speed of the ship, which can even fly slowly backwards.

The game suffers a bit from its low framerate, and the simple wireframes are limited to a single color, but for a 3D game in its time, it once again impresses with its playability.

Carry already published two games in the Jelda series for the PC88 in 1984, with almost nothing known about the actual developer (at least Jelda II is sometimes attributed to a team called Zero Soft), but it is highly improbable that those were also made in Korea.

http://www.hardcoregaming101.net/korea/part1/company-softmen.htm



[E79AA962]
Rick to Mick no Daibouken
Original title: Rick and Mick's Big Adventure
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Top Down 
Gametype: Undefined
Release Year: 1987
Developer: Humming Bird Soft 
Publisher: Humming Bird Soft 
Players: 1
_________________________


[9CF2C661]
Rune Master
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Translated
Release Year: 1990
Developer: Compile
Publisher: Compile
Players: 1 - 4
_________________________
Rune Master 2 is a board game with RPG elements. Up to 4 players compete to reach the Dark Lord castle, throwing computer dices and fighting monsters. The encounters and battles are random, and when someone is defeated they are sent back to the nearest town.

The game is turn-based, each player throw the dice and the computer makes the calculations necessary and moves the figure on the board. They receive gold after defeating the enemies. The battles also use dice throws in turns for each adversary. When starting the battle turn, the player has four options: fight, use an inventory item, use a magic attack or attempt to escape.

Certain squares have special proprieties:

- Town squares have hotels to recuperate or level up health and mana points. Shops have RPG staples like armor, weapons and magical items. There's also a turtle race, where the player can gamble up to 500 gold. Different weapons alter the number of dices and bonus points used in battle. Armor decreases the number of hit points received during fights. The items include health potions, and a car that allows faster travel. Some towns have elders with quests for the players.

- Squares with spires always have a creature lurking to do battle.

- The gate square can only be crossed if the player throws 5.

- Some squares transport the player avatar to another part of the board.

http://www.mobygames.com/game/msx/rune-master-2

[F0FCEC76, 119EB7AA, CC8568C4]
Rune Master III
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Translated
Release Year: 1991
Developer: Compile
Publisher: Compile
Players: 1 - 4
Translated by: Oasis
Version: v1.0
_________________________


[226795E0]
Scramble Formation
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1987
Developer: Taito
Publisher: Taito
Players: 1 - 2
_________________________
A vertical shoot'em up. A conversion of Taito's arcade classic Scramble Formation. The player pilots a biplane over what is presumably the city of Tokyo. Power-ups include multiple biplanes. The option of using plane formations increases gameplay substantially.

At the end of each level you 'll have to face the Big Enemy.
 
http://www.mobygames.com/game/msx/scramble-formation

[83DBE06F , 4E4AAA7D, 51D1199A]
SD Snatcher
Platform: MSX 2
Region: Japan
Media: Disk (3)
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Translated
Release Year: 1989
Developer: Konami
Publisher: Konami
Players: 1
Translated by: Oasis
Version: v1.0
_________________________
The year is 2042, the stage is a huge futuristic city Neo Kobe. Among the remains of passengers who died in a plane crash, experts discovered a strange biomechanical organism. Recent events proved that it was not the only appearance of a "snatcher" -a robotic creature who can masterfully disguise itself as a human being in order to infiltrate and to destroy human society. Gillian Seed, a man who suffers from amnesia, remembers just this word: "snatcher". He joins the Junkers, a combat unit whose goal is to track down and to exterminate the snatchers, and is determined to find out the truth about those creatures and his past.

SD Snatcher is based on the same story as the more famous Snatcher, but gameplay-wise it is an entirely different game: an RPG. You navigate your hero from top-down view, enter buildings and talk to people. In many locations you'll meet enemies who are visible on the screen. Upon contact with an enemy, a turn-based battle begins. You can choose to fire from a variety of weapons, and to target a specific part of the enemy's body. Targeting has a direct effect in battles: for example, shooting the enemy's gun will weaken it, destroying its wheels will prevent it from avoiding your shots to its face or body, etc. You gain experience points ("rank points"), improving in different categories (speed, defense, etc.). You also improve your weapon skills by continuously using the same weapon.

Unlike Snatcher with its "serious" graphics, the characters in SD Snatcher have a typically Japanese anime "super-deformed" style, which adds an element of a parody to the game.

http://www.mobygames.com/game/msx/super-deform-snatcher

[E37B681E]
Seikima II Special - A.n.G
Original title: Seigimatsu II Special Attack Devil!
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Sony
Publisher: Sony
Players: 1
_________________________


[39E1C37A]
Shirei Sensen - War of the Dead
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Victor
Publisher: Victor
Players: 1
_________________________
Due to mysterious circumstances, a flourishing city called Chinese Hill was cut off the rest of the world. Investigators found out that most of the buildings were destroyed, horrifying creatures are roaming the wilderness, and the few survivors have no means of escaping. The SSWAT (Supernatural Special Weapon Attack Team) sends an agent named Laila to the city. The young woman has powerful psychic abilities, which can enhance her firearms, helping her deal with the monsters. She must rescue the survivors and escort them to safety, at any cost...

Shiryô Sensen - War of the Dead is an action game with slight RPG elements. The player navigates Laila over the top-down "world map": the ruined city has basically turned into large wilderness areas with a few buildings that are represented by icons on the map and can be explored. Enemies attack randomly. The battles take place on separate side-scrolling screens, and are fully action-based. Laila can jump, duck, and attack with melee or weapons or firearms (which require ammunition). Typically there are several enemies on the screen; Laila escapes the battle if she reaches the end of the short side-scrolling area. 

The goal of the game is to find and rescue the few survivors trapped in the buildings infested by enemies. Laila has to bring these survivors back to the church. Even though the map is almost completely open to the player (especially after Laila acquires a boat, which makes the world fully explorable), the rescuing must be completed in a linear fashion, by talking to characters in different buildings and receiving clues. The game has a day/night cycle; Laila can sleep at any time, which will restore a portion of her health. 

http://www.mobygames.com/game/msx/shiry-sensen-war-of-the-dead-_

[04279301, B9EC5FF1]
Shiryou Sensen II
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure > Top Down 
Gametype: Translated
Release Year: 1988
Developer: Fun Project
Publisher: Victor Musical Industries
Players: 1
Translated by: Unknown
Version: v1.0
_________________________
After the special agent Laila used her psychic powers to prevent a portal to hell from opening, the supernatural forces seem to have all but disappeared. However, a new threat has emerged instead. A nuclear power plant in the industrial city of Sun Dorado has been taken over by terrorists. Laila is entrusted with the task of dealing with them. Being a part of the S-SWAT organization, whose goal is to fight otherworldly creatures, Laila realizes that there must be a hellish force behind the terrorists. Indeed, it appears that monsters from Hades have somehow crossed over to our world. Will Laila be able to avert the grave threat one more time?

Shiryô Sensen 2 - War of the Dead Part 2 is a sequel to Shiryô Sensen - War of the Dead. Gameplay-wise, it is quite different from its predecessor. RPG elements such as a "world map", random encounters, heavy weapon and item management, etc. have been completely removed. The game is played entirely from top-down perspective, taking place in various districts of the large city. The gameplay can be described as a mixture of adventure and action elements. Laila has to explore the city, talk to characters, and sometimes procure items necessary to unlock a new location and advance the story. Combat is rather sparse, and is restricted to one enemy at a time. Battle mechanics are much simpler than in the first game, with Laila having only one gun, unlimited ammunition, and no jumping or ducking abilities.

[08CE6CFE]
Silviana
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Role Playing Game > Action > Top Down 
Gametype: Translated
Release Year: 1989
Developer: Pack-In-Video
Publisher: Pack-In-Video
Players: 1
Translated by: MIJET
Version: v20091213
_________________________


[C2422CCA, BEEAC3B3, 4E342D75, C4349C57]
Snatcher
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Translated
Release Year: 1988
Developer: Konami
Publisher: Konami
Players: 1
Translated by: Fudeba
Version: v0.60
_________________________
Snatcher is set in the futuristic Neo Kobe City, a city of madness and decadence. The year is 2047 (or 2042, according to the original Japanese version). Mankind is facing its gravest crisis. A mysterious bio-roid life form has appeared. Its true nature and purpose are unknown. Is it some country's secret weapon, or an alien from another world? They appear in the winter, killing people and taking their place in society. They wear artificial skin and can sweat and even bleed. They are called "Snatchers" because they "snatch" their victims before they take their place.

A new police force, specifically trained to fight the Snatchers, has been formed. They are JUNKERs (which is deciphered as "Japanese Undercover Neuro-Kinetic Elimination Rangers" in the English version). Every time you encounter someone, a difficult question must be asked — is it a person or a snatcher?..

The player takes control of Gillian Seed, one of the JUNKERs. The gameplay largely follows the structure of a Japanese-style adventure. The player uses a menu-driven interface to execute commands, which include moving between locations and interacting with the environment. Typically, every room contains objects that can be examined, leading to text descriptions and comments. Conversations occupy a large portion of the gameplay, with various topics available and a wealth of information about the game's wold and characters. A few parts contain light puzzle-solving elements, though as a rule the game is almost completely devoid of puzzles.

During key moments of the narrative, the player will be prompted to participate in intense shooting sequences. The goal is usually to kill all the enemies that pop out on the screen before they are able to kill Gillian. Some of such sequences are timed, i.e. the player is required to quickly shoot before another events is triggered, leading to the protagonist's death.

http://www.mobygames.com/game/msx/snatcher

[CBDFCC35]
Star Virgin
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[4A3ABB65]
Strategic Mars
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: dB-SOFT
Publisher: dB-SOFT
Players: 1
_________________________
The variety of enemies you encounter and choices you have to make in order to make the right (combat) decisions make this game very entertaining

Wataru - Choices (02-07-2006 13:35) 

http://www.generation-msx.nl/msxdb/softwareinfo/1833

[80ECAC11]
Super Lode Runner
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Platformer > Puzzle 
Gametype: Undefined
Release Year: 1987
Developer: IREM
Publisher: IREM
Players: 1 - 2
_________________________


[B2392EF3 ]
Super Rambo Special
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Shooter 
Gametype: Undefined
Release Year: 1986
Developer: Pack-In-Video 
Publisher: Pack-In-Video 
Players: 1
_________________________
An action-adventure title based on the seminal action movie Rambo: First Blood Part 2.

As in the movie you play the part of one-man-army John Rambo who is busted out of prison by his former CO to go deep into the Vietnamese jungle and rescue a group of P.O.W.s.

You control Rambo from a top-down perspective as he explores the jungle looking for keys and avoiding enemy patrols, the keys allow you to unlock the many huts you will come across in the jungle and must be explored to release the P.O.W.s and gather weapons and munitions in order to raise some hell, as your trusty knife is not going to cut it against all those Vietnamese and Russian soldiers.
 
http://www.mobygames.com/game/msx/super-rambo-special

[5A5BE701]
Super Runner
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Sports > Competitive Events 
Gametype: Undefined
Release Year: 1987
Developer: Pony Canyon
Publisher: Pony Canyon
Players: 1
_________________________


[CBB00EF1]
Super Tritorn
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Side-Scrolling 
Gametype: Undefined
Release Year: 1986
Developer: XAIN / Sein
Publisher: XAIN / Sein
Players: 1
_________________________


[AA598DFD]
Tetris
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle 
Gametype: Undefined
Release Year: 1988
Developer: BPS
Publisher: Bullet-Proof Software
Players: 1
_________________________
This version of Tetris is one of many conversions of the famous block-stacking game. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. The goal of each round is to clear 25 lines, after which the player moves on to the next round. If the stack reaches the top of the field, the player loses a life, and if all three lives are lost, the game is over.

The game lets the player choose the starting stage and round, as well as one of three background tunes. Difficulty is increased throughout the stages by an increase in speed and the addition of garbage blocks in the well.
 
http://www.mobygames.com/game/msx/tetris

[187CA0EA]
TNT
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Shooter 
Gametype: Undefined
Release Year: 1987
Developer: Infogrames
Publisher: Infogrames
Players: 1
_________________________


[30396650]
Treasure of Usas
Platform: MSX 2
Region: Europe
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Role Playing Game > Platformer 
Gametype: Undefined
Release Year: 1987
Developer: Konami
Publisher: Konami
Players: 1
_________________________
The Treasure Of Usas is a platform game. Centuries ago, the War God Induras banished Usas, the supreme Mother God, and threw the four pieces of her jewel in the winds. Wit and Cles are attempting to find the broken jewel to try and achieve one of the greatest discoveries of the academic world. Their adventures, controlled by you, will lead them to many strange places to fight many unusual enemies. There are five stages in the game.

There are emotion icons in the game and by touching these icons your player will change emotion. At the top of the screen you can see which emotion you have. This is important because you 'll have to have the same emotion of the demon of the level to fight him.

http://www.mobygames.com/game/msx/treasure-of-usas

[44ACB4DB]
Undeadline
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1989
Developer: T&ESOFT
Publisher: T&ESOFT
Players: 1
_________________________
Undead Line is a top-down arcade shooter with scrolling screens, like Commando and other games. The player controls a character (from a selection of three on the MSX 2 version) that shoots projectiles at enemy monsters.

The six levels available are presented in a menu and can be selected and played in any order. There is a boss battle at the end of each one.

Chests with power-ups are scattered throughout the levels. They open when shot, and in the Genesis version it is possible to cycle through the available power-ups by keeping firing at them. The power-ups include armor and speed boosts, and several types of projectiles.

http://www.mobygames.com/game/msx/undead-line

[6F2CCB5E]
Vampire Killer
Platform: MSX 2
Region: Europe
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Platformer 
Gametype: Undefined
Release Year: 1986
Developer: Konami
Publisher: Konami
Players: 1
_________________________
You are young Simon, who has just entered Dracula's Satanic Castle.
The world of Dransylvania is in trouble, and you are the one to set it right. You have to fight your way through 18 stages of demons to where Dracula is hiding. Once you have destroyed Dracula, the evil force behind all the trouble will show up, attempting to destroy you! Destroy this menace, and Dransylvania will return to it's happy days after a wait of hundreds of years.

Vampire Killer follows the same plot as Castlevania, but with a different gameplay. At each stage, Simon has to find a white key to open the exit door which leads to the next stage. The keys are usually hidden in the castle's walls, in which he will also find useful items. Items can also be found by whipping candles and other sources of light inside the castle.

Among the items which can be found are:
Gold Cross: wipes out all enemies;
Silver Cross: prevent enemies from appearing for a short time;
Sapphire Ring: renders Simon invincible for a short time;
Blue Crystal: renders Simon invisible for a short time;
Yellow Key: is used to open chests containing items;
Candle: highlights destructible walls; 
Map: can be used up to three times and shows Simon location n the castle;
Red Book: increases item's prices;
White Book: decreases item's prices
Tan Shield: blocks enemy attach;
Red Shield: reduces damage upon enemy contact;
Boots: make Simon walk faster;
Wings: make Simon jump higher;
Holy Water: a secondary weapon, which uses hearts as ammunition;
Hourglass: stops enemy movement for a short time, consuming hearts.
Hearts are both a kind of ammunition and currency in the game. They can be found by whipping candles or killing enemies. They are used for buying items from the Old Crone and as ammo for the Holy Water and the Hourglass.

Simon can also find several primary weapons in the game, such as whip upgrades, a throwing dagger, an axe and a cross. Differently from Castlevania, the dagger, axe and cross replace the whip and do not use hearts as ammo.
 
http://www.mobygames.com/game/msx/vampire-killer

[E79A2C24]
Vectron
Platform: MSX 2
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Top Down 
Gametype: Undefined
Release Year: 1989
Developer: Parallax
Publisher: Premium III Software Distribution
Players: 1
_________________________


[DDC50225]
Welcome to Heaven
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: Taito
Publisher: Taito
Players: 1
Translated by: MSX Translations 
Version: 1.01
_________________________
•Full translation of all the texts in the game.
 •Completely recoded print subroutine with support of new lowercase variable height/ width font.
 •Bigger text window to accommodate the larger English texts.
 •The game is now bilingual. It starts in English mode by default. If you hold HOME during the boot sequence the game will revert to Japanese. By pressing HOME key in the actual game you can switch from English to Japanese texts and vice versa. If there already is text on screen, it will be instantly changed to the other language.
 •New intro screen and translation of some sprites, which featured some Japanese texts.
 •Added a feature to enable or disable the turbo mode on Panasonic FS A1 FX/WX/WSX, Turbo-R ST/GT, and CIEL Expert 3 (MSX 2.0 Turbo/MSX 2+ Turbo) computers. Enabled by default if computer supports turbo mode.
 
•Added a feature to start game in NTSC mode on PAL computers (hold key “6&#8243; before the intro screen appears).
 •New pincer icon, because in original game it looked like a wrench.
 •Fixed a bug so you can now only get the Wings once. 
•Reactivated a message that was in the game, but couldn’t be triggered in the game. Available in both English and Japanese mode.
 •Slightly moved items on the screen to make some space in between them.
 •Minor improvements to the game to remove some small flaws.

http://www.romhacking.net/trans/1534/

[EC81ECE4]
Woody Poco
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Action > Adventure 
Gametype: Undefined
Release Year: 1987
Developer: dB-Soft
Publisher: dB-Soft
Players: 1
Translated by: MSX Translations 
Version: v1.01
_________________________


[6536B2E6, 03B33132, 416A4D2C, 3C463922, 40C7E431]
Xak II - Rising of the Red Moon
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Translated
Release Year: 1990
Developer: Microcabin
Publisher: Microcabin
Players: 1
Translated by: Oasis
Version: v1.0
_________________________
Three years have passed since the brave young warrior Latok Kart defeated the evil demon Badou, bringing peace to Xak, the world of humans. But one of Badou's servants, a sorcerer known as the Necromancer, has escaped. He plans to summon another dark being, known as the Gospel, from the demon world Zekisis to the world of Xak. Meanwhile, Latok and his companion, the fairy Pixie, are on the way to the village of Banuwa, hearing the rumor that Latok's long lost father has been seen nearby...

Rising of the Redmoon is the sequel to The Art of Visual Stage and the second entry in the Xak series. The gameplay is nearly identical to that of the predecessor: Latok wanders through hostile areas, fighting enemies in real-time melee combat, gaining experience points and leveling up. A few options have been added, such as praying to Duel, a legendary god of war, to restore hit points.

http://www.mobygames.com/game/msx/xak-ii-rising-of-the-redmoon

[1227A3A2, 9DD095BC, 3441CEB8, 5677A222]
Xak III - The Tower of Gazzel
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Translated
Release Year: 1991
Developer: Microcabin
Publisher: Microcabin
Players: 1
Translated by: Oasis
Version: v1.0
_________________________
The events of this game take place shortly after the hero Latok defeated the demon Gospel in Xak II: The Rising of the Redmoon. Latok hears rumors about a man who looks exactly like him and was last seen near an old tower infested by monsters, which nobody dares enter. Latok and his girlfriend Fray arrive at the tower entrance and meet their friends there. Latok decides to venture into the tower with just one companion, unaware of the fact that the "false Latok" was just a trap set by powerful demons, intended to lure him into the den of evil.

Xak Precious Package: The Tower of Gazzel is a side-story in the Xak universe. It differs from the main Xak series in several gameplay-related aspects, even though graphically it is very similar to the previous Xak games. Most importantly, Tower of Gazzel is not an RPG: Latok begins the game with maximized parameters and can not become stronger. The combat is similar to other Xak games: Latok attacks enemies with a sword in real time, and receives damage when they touch him. Tower of Gazzel is much more oriented towards puzzle-solving than the previous games. The entire game takes place in the tower, which is a huge maze containing various obstacles that the player must find solutions for (locked doors, seemingly impassable areas, etc.). Latok can jump over some dangerous spots (such as poisonous puddles). An important gameplay element is Latok's companion. Each of the four available companions has a different ability: for example, Fray can cast spells, Pixie can handle certain mechanisms in the tower, etc. In order to solve many of the puzzles, it is necessary to bring the right companion to the spot and let her take care of the problem.

http://www.mobygames.com/game/msx/xak-precious-package-the-tower-of-gazzel

[97591725]
Xevious - Fardraut Saga
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: Namco
Publisher: Namco
Players: 1
_________________________
Xevious: Fardraut Saga is a vertically scrolling shooter and another installment in the Xevious series which started in 1982 when Xevious was introduced in arcade halls.
 
The story of Xevious: FS is that a large number of UFOs have been reported above the South American continent. The player's duty is to reconnoiter the identity of the unidentified objects and the underground building located at 72.26.

The Recon squadron has been mashed up to the last Solvalou. Moreover, we succeeded in developing a transformed type named "Gampmission". That is basically a combination of three fighters which are Solvalou, Solgrado and Zeodalley. By introducing this new machine we obtained the sinews of war which is needed in order to counteract increased enemy power. Now the battlefield of the Xevious army has been extended. Thus, we are in a critical condition.

We will start operation of mash the Xevious army. Good Luck.
 
http://www.mobygames.com/game/msx/xevious-fardraut-saga

[BC7F8E95]
Yoshida Konzern - Lubeck
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Translated
Release Year: 1989
Developer: MSX Magazine
Publisher: MSX Magazine
Players: 1
_________________________


[DCE166B2 ]
Ys - Ancient Ys Vanished Omen
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard
Genre: Role Playing Game 
Gametype: Translated
Release Year: 1987
Developer: Falcom
Publisher: Falcom
Players: 1
_________________________
You are Adol (Aron in Sega Master System version) Christian, a red-haired adventurer and expert swordsman. One day you encounter a fortuneteller who sends you on a quest to find information about the six books of Ys. It appears that there was once an ancient land called Ys, whose secret was sealed in those six books. Before long you learn that the six books were all stolen by the evil wizard Dark Fact (Dulk Dekt in Sega Master System version, Malificus in PC version). It is your task to defeat the villain and to discover the secret of Ys!

Ys is an action RPG with original combat: instead of pressing the "attack" button, you simply run into the enemies you encounter. You do more damage if you run into them from the back or from the sides - a head-to-head collision might result in Adol's death if the monster is stronger than him. You gain gold and experience points for defeating your foes; once you have gained enough experience, you level up and become stronger. You can buy and equip swords, armor, shields, and other accessories.
 
http://www.mobygames.com/game/msx/ys-the-vanished-omens

[A28F0D9E, 923CFB8E]
Ys II - Ancient Ys Vanished Final
Platform: MSX 2
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Third Person 
Gametype: Translated
Release Year: 1988
Developer: Falcom
Publisher: Falcom
Players: 1
Translated by: Oasis
Version: v1.0
_________________________
This is the second game in the long-running Ys action RPG series. A bright light shot up from Dahm Tower in the end of the first game, and our hero Adol Christian is awakened by a young girl who finds him lying on the ground. She introduces herself as Lilia and tells Adol he is in the land of Ys. Finally he was able to establish a connection between his world and this mysterious land! But finding the gateway to Ys is not enough: Adol must stop the evil entity that his archenemy Dark Fact served. And his foes already know where he is...

This game is a direct sequel to what PC players know as Ancient Land of Ys (of which the original NES version was simply called Ys), and is also the same game (story-wise) as the second part of Ys: Book I & II for TurboGrafx CD. The gameplay utilizes an unusual action RPG combat style, where you don't press any attack button, but run into your enemies in order to cause damage. You should choose the angles and the measure of contact with the enemy carefully, otherwise you'll be dead. You can (and should) level up, perform quests for village people, gather money, and upgrade your weapons and inventory, like in any other RPG.

http://www.mobygames.com/game/msx/ys-ii-ancient-ys-vanished-the-final-chapter

[712AE3C6 ]
Yuurei-kun
Original title: Mr Ghost
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Adventure > Action > Platformer 
Gametype: Undefined
Release Year: 1988
Developer: System Sacom
Publisher: System Sacom
Players: 1
_________________________


[D153B2F2]
Zanac Ex
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1986
Developer: Compile
Publisher: Pony Canyon
Players: 1
_________________________
Zanax EX, a 2D shoot them up game. The follow up of the immense popular shooter Zanac A.I.
Again you are flying fighter space ship built - again - as man's last hope against total annihilation. On board are special weapons to help you blast your way through numerous screens of enemy creatures and destroy the systems home base. Again Zanac EX is divided into areas, which look like planets. The various locations range from deserts to jungles and from oceans to industrial zones. The game has many different types of enemies. Zanac's EX unique artificial intelligence program - just as Zanac A.I. - can intensify the action based upon your level of skill. The better you are, the more powerful "The System". Examples of the A.I. (but not limited to) in this game: the enemies are generally coming randomly with their behavior based on factors like the position your ship in the screen, the place you last died, the shoot speed of the enemies and bosses do also vary. At the end of each area (level) you'll have to fight the area boss. Area bosses are mainly based around huge, screen filling bunker bases consisting of gun turrets and a "core". You also have limited time for fighting against the area boss, a time out could mean failure in entering the next stage, and with the time running, more and more enemies were attacking as penalty.
 
http://www.mobygames.com/game/msx/zanac-ex

[A29E6AB4]
Zombie Hunter
Platform: MSX 2
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Role Playing Game > Side-Scrolling 
Gametype: Undefined
Release Year: 1988
Developer: Hi-Score Software
Publisher: Hi-Score Software
Players: 1
_________________________
The city of Palma has always been protected by the spirits of the four elements. However, Dolgo, the spirit of the earth, revolts and makes off with the Life Seeker, the controller of the world's life energies, to his underground lair. In doing so, the people of Palma begin to lose their very souls. The spirit of the air has ordered that a champion needs to be found, to retrieve the Life Seeker from the clutches of Dolgo. You are that champion.

Zombie Hunter is an action-adventure RPG that plays similar to Zelda II with its side-scrolling battles. You receive experience from defeating your enemies and you have an inventory complete with armor and weapons.
 
http://www.mobygames.com/game/msx/zombie-hunter

[242E13CB]
Ahparmyadock
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1991
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1
_________________________


[A7AEC933]
Arc
Platform: MSX 2+
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1990
Developer: Parallax 
Publisher: Checkmark
Players: 1 - 2
_________________________


[99E1B796, A870CB37]
Bet Your Life
Platform: MSX 2+
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Shooter > Top Down 
Gametype: Undefined
Release Year: 1994
Developer: Hegega 
Publisher: Hegega 
Players: 1 - 2
_________________________
The game is based on Smash TV.

If the game is run on a Turbo-R, samples can be enabled in the settings menu. 

The in-game host, Rolf X, is based on a popular Dutch TV host from the game's era, Rolf X Wouters.

http://www.generation-msx.nl/msxdb/softwareinfo/2490

[68AA3F53]
DIX
Platform: MSX 2+
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Puzzle > Fixed 
Gametype: Undefined
Release Year: 1992
Developer: MSX-Engine 
Publisher: MSX-Engine 
Players: 1
_________________________


[B05F67A2, 94FC3831]
F-1 Spirit 3D Special
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Racing > Third Person 
Gametype: Undefined
Release Year: 1988
Developer: Konami 
Publisher: Konami 
Players: 1 - 2
_________________________
The only MSX2+ only game from Konami, and the only Konami to support MSX Music. It has a PSG mode too (I'm wondering why, as I believe all official MSX2+ models came with MSX Music built in).

http://www.generation-msx.nl/msxdb/softwareinfo/1073

[B3E3C404, 473980BF]
Golvellius II
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Role Playing Game > Top Down 
Gametype: Translated
Release Year: 1988
Developer: Compile
Publisher: Compile
Players: 1
Translated by: Unknown
Version: v1.0
_________________________


[02C2949E, CD89E9D3]
Laydock 2 - Last Attack
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1988
Developer: T&ESOFT 
Publisher: T&ESOFT 
Players: 1 -2
_________________________
Sequel to the successful shoot 'm up Laydock. Again two jet fighters go on a joint mission, each space ship managed and controlled by a different player. 

The ships can be docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer. But this game can also be played by a single player. 

When you progress in the game you can select more advance weapons systems to fight the over 50 different enemy characters. Compared with its predecessor there is not much changed only better graphics, more detailed backgrounds and inter level animations.

http://www.mobygames.com/game/msx/laydock-2-last-attack

[70A3494D, 1D7716DE]
Megadoom
Platform: MSX 2+
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Shooter > Side-Scrolling 
Gametype: Undefined
Release Year: 1993
Developer: First Class Software 
Publisher: First Class Software 
Players: 1
_________________________


[764FBC25]
Nyancle Racing
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Racing > Top Down 
Gametype: Translated
Release Year: 1988
Developer: Panasoft / BIT2
Publisher: Panasoft / BIT2
Players: 1
Translated by: Tsunami 
Version: v1.0
_________________________
Nyancle Racing is a top-down racing game from Japan. The gameplay is reminiscent of the 1983 classic Bump 'N' Jump. The player controls a vehicle shaped like a mechanic animal on a track filled with obstacles, collectable rolling pieces of candy (the game currency) and other enemy racers. The main objective is to arrive at the end before the timer runs out. The competition tries to delay progress by bumping into the vehicle to steer it off the road. The racers can take flight by passing over some squares scattered throughout the course. Pit-stops (presented as a house with a red sign painted on the roof and a "IN" sign painted on the track) are positioned at regular intervals beside the main track. Once inside them, a screen comes up with a choice of two shops where the candy can be spent:

�œ The one on the left is the Unusual Items Shop, that sells a variety of power-ups: extra lives, boosts for speed/jump/steering and extra time.

�œ The one on the right is the Relief Hospital, where the player can assess the damage and repair the vehicle.

http://www.mobygames.com/game/msx/nyancle-racing

[1DA7B4CA, 2490A3DB, 7835967C, B92F2FB2, 766D43E6, 3AB55228, 2D2670A3]
Princess Maker
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick, Mouse
Genre: Role Playing Game > Simulation > Anime 
Gametype: Translated
Release Year: 1992
Developer: Microcabin
Publisher: Microcabin
Players: 1
Translated by: Teo Lopez Del Castillo
Version: v1.0
_________________________
"Princess Maker" is the first of Gainax' popular "princess-raising simulation" game series.

You are a noble warrior who has just saved your kingdom from an invasion by the terrible Demon Lord. The grateful king offers you to choose any reward you wish for your brave deed. But instead of opting for half of the kingdom or the riches of the land, you ask the king for the permission to raise a poor little orphan girl named Maria. 

And so the game begins. You are the one who has to build Maria's future. Of course, you can do it in many ways. You can strive to make a real princess out of her, teach her good manners, study arts, to make her a brave fighter like yourself, or just a lazy bimbo who cares for nothing. Her destiny is in your hands!

http://www.mobygames.com/game/msx/princess-maker

[8D94AF7D]
Quinpl
Platform: MSX 2+
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Puzzle > Strategy > Platformer 
Gametype: Undefined
Release Year: 1988
Developer: Bit?
Publisher: Bit?
Players: 1
_________________________
Quinpl is a japanese puzzle game of the King's Valley II and Eggerland Mystery variety. The main objective is to reach a exit door by jumping over and destroying blocks and monsters. The player's character can shoot stakes that kill the monsters and stick to the blocks (he can jump on these stakes and eventually break those blocks, clearing the path to the exit door). If he touches any of the monsters or dangerous environments, he transforms into a blue frog and the player loses one life. There are several items that can be collected: some of them are immobile, some randomly float around the screen.

On the top of the screen there are a inventory of collected items, a timer and the number of lives. Both the cartridge and disk versions allow saving the game between levels.
 
http://www.mobygames.com/game/msx/quinpl

[5479C32C]
Sonyc
Platform: MSX 2+
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Platformer > Side-Scrolling 
Gametype: Homebrew
Release Year: 1995
Developer: Elvis Gallegos, Manuel Pazos
Publisher: Sonic Retro
Players: 1
_________________________
Sonyc is a 1995 fan game/pirate game for MSX2 computers, developed by Elvis Gallegos and Manuel Pazos, and later ported to the Nintendo Gameboy Advance (not necessarily by the same developers). The latter version is less developed. 

The game's levels are arranged similarly to classic Sonic games: Of the 4 'zones', each is divided into 3 'acts'. The first zone has a grassland theme, as in most Sonic games. The second is a cavern that remains frozen despite the numerous magma rivers flowing through it. The third zone is an ancient ruins type level filled with sand, stone, and waterfalls. The final zone takes place in a forest that is similar to Wood Zone, one of the levels cut from Sonic the Hedgehog 2. 

There are also bonus stages, visited after defeating the guardian of each zone, which feature letter blocks resembling children's toys and in which Sonic has 60 seconds to collect as many stars as possible.


http://info.sonicretro.org/Sonyc

[27405EED ]
Space Manbow
Platform: MSX 2+
Region: Japan
Media: Cartridge
Controller: Keyboard
Genre: Shoot 'em Up > Horizontal 
Gametype: Undefined
Release Year: 1989
Developer: Konami
Publisher: Konami
Players: 1 or 2 alternating
_________________________
Space Manbow is a side scrolling shoot 'em up. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. The levels are maze-like. Gameplay is for one player or two players alternating.
 
http://www.mobygames.com/game/msx/space-manbow

[7ACFC72A, 695549E0]
Starship Rendezvous
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Action > Adventure > Shooter 
Gametype: Undefined
Release Year: 1988
Developer: Scaptrust 
Publisher: Scaptrust 
Players: 1
_________________________


[6AC549CE]
Turtle Mania
Platform: MSX 2+
Region: Europe
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1992
Developer: MSX Studio
Publisher: WR
Players: 1
_________________________


[C97EB5CD]
Twinkle Star
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1990
Developer: MSX Magazine 
Publisher: MSX Magazine 
Players: 1
_________________________


[4E3C96FF]
Twinkle Star II
Platform: MSX 2+
Region: Japan
Media: Disk
Controller: Keyboard, Joystick
Genre: Shoot 'em Up > Vertical 
Gametype: Undefined
Release Year: 1990
Developer: MSX Magazine 
Publisher: MSX Magazine 
Players: 1
_________________________

