Knight Lore
Platform: MSX
Region: Japan
Media: Cartridge
Controller: Keyboard, Joystick
Genre: Adventure > Isometric 
Gametype: Undefined
Release Year: 1986
Developer: Ultimate Play The Game 
Publisher: Nippon Dexter / JALECO 
Players: 1
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Our hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation. 

The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instuctions in favour of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts.

http://www.mobygames.com/game/msx/knight-lore