

Version 0.62b
  
  - \MAME\MAME_VC6.dsp
    - MAME project file for VC6 users
    - File Added
  
  - \MAMEoX\MAMEoX_VC6.dsp
    - MAMEoX project file for VC6 users
    - File Added
  
  - \MAMEoX_VC6.dsw
    - Main project workspace file for VC6 users
    - file added

  - \MAMEoX\Sources\xbox_Main.cpp:
    - Added conditional compile code to make project VC6 friendly
    - Modified functions main and Helper_RunRom
    - Fixed: VectorWidth and VectorHeight ini option incorrectly use 
             ColorDepth for values
  
  - \MAMEoX\Sources\xbox_Sound.c:
    - Sound is now copied directly to the DSound write cursor, rather than
      the MAMEoX one. This seems to resolve sound latency issues.

  - \MAMEoX\Sources\xbox_Direct3DRenderer.cpp:
    - Fixed: SWAPXY option improperly implemented for vector rendering
  
  - \MAMEoX\Sources\xbox_FileIO.h:
    - Added AUDIOPATH for audio samples
  
  - \MAMEoX\Sources\xbox_FileIO.c:
    - Fixed: Audio samples were redirected to the "ART" dir
  
  - \MAMEoX\Sources\xbox_JoystickMouse.c:
    - Fixed a bug causing gamepad 3 buttons to be mapped
      as gamepad 4 and vice versa.
  
  - \Docs\changelog.txt
    - Added changelog


===============================================================================
Version 0.61b
	- No changelog

