<plugin>
	<tag>matg</tag>
	<struct>
		<name>Main</name>
		<size>0</size>
		<value>
			<type>float</type>
			<offset>0x21e4</offset>
			<name>Walking Speed Fwd</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x21e8</offset>
			<name>Walking Speed Rev</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x21e8</offset>
			<name>Walking Speed Sdws</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x21f0</offset>
			<name>Walking Acceleration</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x21f4</offset>
			<name>Crouching Speed Fwd</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x21f8</offset>
			<name>Crouching Speed Rev</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x21fc</offset>
			<name>Crouching Speed Sdws</name>
		</value>
		<value>
			<type>float</type>
			<offset>0x2200</offset>
			<name>Crouching Acceleration</name>
		</value>
		<value>
			<type>reflexive</type>
			<offset>0x100</offset>
			<name>Grenades</name>
		</value>
		<value>
			<type>reflexive</type>
			<offset>0xAC58</offset>
			<name>Scenario</name>
		</value>
	</struct>
	<struct>
		<name>Scenario</name>
		<size>264</size>
		<value>
			<type>integer</type>
			<offset>0x0</offset>
			<name>Unknown</name>
		</value>
		<value>
			<type>integer</type>
			<offset>0x4</offset>
			<name>ID</name>
		</value>
		<value>
			<type>string256</type>
			<offset>0x8</offset>
			<name>Scenario Name</name>
		</value>
	</struct>

	<struct>
		<name>Grenades</name>
		<size>264</size>
		<value>
			<type>short</type>
			<offset>0x000</offset>
			<name>Unknown</name>
		</value>
	</struct>
</plugin>
