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MAMEoX.v.64.rar5.40MB2025-06-13 14:29:43MAMEoX_0.67b_binary.rar4.67MB2025-06-13 14:29:43MAMEoX_61b.rar2.93MB2025-06-13 14:29:43MAMEoX_v0.62b.zip3.64MB2025-06-13 14:29:43MAMEoX_v0.63b.rar3.06MB2025-06-13 14:29:43MAMEoX_v0.65b_binary.rar4.62MB2025-06-13 14:29:43MAMEoX_v0.70.2b.zip10.33MB2025-06-13 14:29:44MAMEoX_v0.71.2b.zip7.30MB2025-06-13 14:29:44MAMEoX_v0.72.1b(patched2retail).zip7.32MB2025-06-13 14:29:44MAMEoX_v0.74.1b_binary.zip6.73MB2025-06-13 14:29:44MAMEoX_v0.76.1b_binary.zip6.80MB2025-06-13 14:29:44MAMEoX_v0.79.1b_binary.zip7.34MB2025-06-13 14:29:44MAMEoX_v0.84.b1_binary.zip8.17MB2025-06-13 14:29:45MAMEoX_v0.84.b2_binary.zip8.17MB2025-06-13 14:29:44MAMEoX_v070_1b_binary.rar4.69MB2025-06-13 14:29:45MAMEoX_v070_2b_binary.rar4.89MB2025-06-13 14:29:45MAMEoX_v070_3b_binary.rar6.03MB2025-06-13 14:29:45MAMEoX_v071_1b_binary.rar6.10MB2025-06-13 14:29:45readme.txt4.57KB2025-06-13 14:29:45romstatus.xml395.85KB2025-06-13 14:29:45
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Installation:
Copy the dir over to your xbox.
- general : This is where cfg files and whatnot are stored
- ini : This is where ini files are stored
- Media: Font.xpr
- roms : This is where you should put all of your ROM files/directories
- backup : Directory where "deleted" ROMs are stored
- samples : This is where you should put all of your audio sample zips
default.xbe : The executable file
MAMEoX.xbe :
Just did the compile but credit got to the guys that wrote the code.
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Usage:
Available ROMs screen:
A - Play selected ROM
X + B - Move ROM to the "BACKUP" directory (this is to allow
the user to "permanently" remove a ROM from the listing,
without really deleting the file. Note that there is no
way, currently, of adding the file back to the list. You'd
have to manually move it back to the ROMs directory
Y - Hold to enter "Super Scroll" mode. In the upper left hand corner
of the screen, a letter (or #) will appear. Using the DPAD up and
down buttons, you can change the letter, skipping to the section of
the list starting with that letter.
Black - Search for ROM files, culling out clones
White - Search for ROM files, keeping clones
Left Trigger - Move the current ROM cursor up fast
Right Trigger - Move the current ROM cursor down fast
DPAD/Left Analog Stick - Move the current ROM cursor slowly
Right Analog Stick - Used to set the screen usage percentage for MAME rendering.
Moving the stick will resize the green background (which is
where the game screen will be rendered). This should be
sized such that a very small black border is revealed all
around the green. Failure to do this will cause clipping
(where the parts of the screen are not visibile) or suboptimal
usage (where there is a big black border around the game screen)
Pressing Left Trigger, Right Trigger, and the Black button
on Joypad 1 will jump to the dashboard.
MAME input mappings:
As of version 0.5a, there is no INI file to reconfigure the keypad mappings.
Reconfiguration can be done via editing the osd_customize_inputport_defaults
function in xbox_JoystickMouse.c.
All UI config utilizes the "back" (coin 1) button, as this is (hopefully)
the least disruptive during normal play.
"Cancel" : Joypad 1, BACK and START
"Toggle Crosshair" : Joypad 1, BACK and Left Analog button
"UI Configure" : Joypad 1, BACK and White button
"Pause" : Joypad 1, BACK and Black button
"On screen display" : Joypad 1, BACK and Right Analog Button
"Reset ROM" : Joypad 1, BACK, Left Trigger, and Right Trigger
"Load State" : Joypad 1, BACK, Right Analog button, and Left trigger
"Save State" : Joypad 1, BACK, Right Analog button, and Right trigger
Player Controls
Button 1 - A
Button 2 - X
Button 3 - B
Button 4 - Y
Button 5 - Left Trigger
Button 6 - Right Trigger
Button 7 - Left Analog button
Button 8 - Right Analog button
Button 9 - White
Button 10 - Black
Enter Coin - Back
Start - Start
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Contributions:
- The project is currently in need of some decent artwork for the splash
screen and initial UI. Feel free to contribute files, you won't be paid,
but you'll at least get your name on the thing :) More information
can be found on the project website. Be sure not to send any copyrighted
material (unless you own the copyright and are willing to allow us to use
the image(s))
- Any reports of bugs, crashes, etc... that you can file would be great.
Just be sure never to send any copyrighted materials (ROMs, compiled
XBE images). The more detailed the report, the better. Bugs will most
likely be handled in the order of legibility, reproducibility, and general
"niceness" of the report. That is to say, if you report "ROM x doesn't
wurk u fag, u suk", the report will likely be sent to the circular file.
However, if you don't have the technical background to give a really
detailed report, just saying "ROM x crashed my machine when booting" or
"ROM x crashed my machine on level 3" w/out any flames is enough. If you
can, please try to reproduce the problem and be sure to mention whether
or not you can consistently reproduce it.
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